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    BobbaRossa

    @BobbaRossa

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    Best posts made by BobbaRossa

    • RE: 19L G40 BM DizzKneeLand33 (Axis) vs BobbaRossa (Allies +0)

      @DizzKneeLand33 said in 19L G40 BM DizzKneeLand33 (Axis) vs BobbaRossa (Allies +0):

      My Japan play and my Germany play and my Italy play has sucked this game. Other than that, it’s been a great game as Axis. 😄

      Hah! You haven’t played poorly at all. Just ran into a couple rounds of bad dice. That’s the one thing that makes me shy away from dark skies. When things go to odds it’s fantastic, but a couple small dicings and the bomber count can dwindle to a manageable level.

      posted in League
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      BobbaRossa
    • RE: Tournament Play

      Hey Paul,

      To echo Barnee, it really depends on which tourney you’re attending as they all have slightly different rules. If you’re talking about the Strategicon tourney that happens in two weeks, I can help you out. Otherwise, yes, contact the organizers.

      BR

      posted in Axis & Allies Global 1940
      B
      BobbaRossa
    • RE: Gamex 2019

      @squirecam said in Gamex 2019:

      Are there no A&A events played there anymore? I didn’t see anything in the listings…

      Hey Squire!

      Sure are. We play a tourney at all 3 Strategicon events every year starting around 9am on Saturday and usually finishing Sunday night. Opponent agreed upon boards with 1940 Europe being preliminary default and 1940 global being finals default.

      Hope to see you there!
      BR

      posted in Events
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      BobbaRossa
    • RE: 19L G40 BM DizzKneeLand33 (Axis) vs BobbaRossa (Allies +0)

      Good game man! Haven’t played against your strat in a while and forgot how stressful it is 😛 . A couple different dice rolls and this would’ve gone completely the other way.

      I’m totally down for a rematch, either swapped sides or same. Just let me know when your schedule frees up.

      posted in League
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      BobbaRossa
    • RE: Gamex 2019

      Oh, forgot to answer the time limit question… It depends on how many people are there. If we have three rounds, yes there’s a time limit on prelim rounds (enforced very softly). Think it was 7 hours last con. It was only enforced once, most games move quickly and are resolved by then. If there are only enough people for 2 rounds, there won’t be a limit.

      posted in Events
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      BobbaRossa
    • RE: Bobbarossa (Allies+6) vs Simon33 (Axis) BM3 Game III

      Yikes! That Normandy battle was bs. I feel your pain, man 😞 . Thankfully, I don’t think it will be decisive. You’re looking very strong…

      posted in League
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      BobbaRossa
    • Strategicon 2020

      Hey Folks!

      It’s that time of year again, the drought for Southern California is officially over! Well, convention drought that is; can’t do anything about the lack of rain 😉 . Strategicon starts back up in exactly one month (02/14-17) with Orccon and the dice get rollin! Come join us at the LAX Hilton for 2+ days of A&A tourney fun starting setup around 9am on 02/15.

      We typically run 8 team tourneys, but would love to get more people. All rounds are played on any mutually agreed upon A&A game board (if a board can’t be agreed on, defaults are G40 Europe 2ed for preliminary rounds and G40 global 2ed in the final). Prizes are awarded for 1st and 2nd place. Once you arrive, head on up to the wargames room (there are lots of directional signs from registration) and either mill about the A&A tables or ask for Tim, Dale, or Luke (me) and we’ll get you hooked up. I just got my order of @Young-Grasshopper’s battle dice and am so itching to try them out.

      FYI, ignore the fact that A&A isn’t listed on the schedule. It’s been run 3 times a year since 1984 and isn’t about to stop now (the tourney coordinator is just a massive procrastinator, but an otherwise wonderful dude 😉 ).

      If you can’t make it this time, there are two more opportunities this year with Gamex (05/22-25) and Gateway (09/4-7). Would love to see you there!

      www.strategicon.net

      posted in Events
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      BobbaRossa
    • RE: 19L Playoffs Wizmark (Allies +15) vs BobbaRossa (Axis) BM3

      @wizmark said in 19L Playoffs Wizmark (Allies +15) vs BobbaRossa (Axis) BM3:

      @BobbaRossa Well I ‘enjoyed’ those extra ships for 1 turn! 😂 😂

      An aggressive G2 looks bad for me already 😓 At least I get to spread the Communist faith for 1 round!

      Yay for extra ships! Yeah, those really had to die or this Atlantic was going to be atrocious 😛 .

      One thing that I hadn’t noticed before: The British tank taking Persia from West India on turn 1 is actually an illegal move. Pg 10 of Europe rule book: “They (friendly neutrals) can be moved into (but not through) as a noncombat move by land units of a power that is at war”. It’s a known bug in the TripleA engine that allows it. I have no problem letting it stand in this game, just wanted you to be aware in case you ran across a stickler in the future 😄 .

      posted in League
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      BobbaRossa
    • RE: Strategicon 2020

      @655321 said in Strategicon 2020:

      This looks like lots of fun! I live in SoCal so if I’m not too busy that weekend I’ll come check it out.

      That’s great! Would love to have you!

      posted in Events
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      BobbaRossa
    • RE: Post League Game Results Here

      Tizkit (Axis) over BobbaRossa (Allies +34)

      Caught me napping with the classic G6 Sea Lion 😄

      https://www.axisandallies.org/forums/topic/35407/19l-2nd-tier-playoff-final-bobbarossa-allies-34-vs-tizkit-axis-g40-2/85?page=4

      posted in League
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      BobbaRossa

    Latest posts made by BobbaRossa

    • RE: L21 BM3 Brxxx (Allies +15) vs BobbaRossa (Axis) Game 2

      TripleA Turn Summary: Germans round 8

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 8
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 1 carrier, 2 destroyers, 4 mech_infantrys and 5 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              2 infantry moved from Rostov to Caucasus
              3 armour and 1 mech_infantry moved from Rostov to Volgograd
              3 mech_infantrys moved from Ukraine to Volgograd
              6 mech_infantrys moved from Bryansk to Volgograd
              3 mech_infantrys moved from Russia to Volgograd
              2 bombers moved from Southern Italy to Caucasus
              1 artillery moved from France to Holland Belgium
              2 mech_infantrys moved from Western Germany to Holland Belgium
              1 tactical_bomber moved from Southern Italy to Holland Belgium
              7 bombers moved from Southern Italy to 109 Sea Zone
              1 fighter and 1 tactical_bomber moved from Western Germany to 109 Sea Zone
              1 fighter moved from Western Germany to 126 Sea Zone
              1 fighter moved from Western Germany to 125 Sea Zone
              1 fighter moved from Western Germany to Holland Belgium
              1 fighter moved from Western Germany to Holland Belgium
              1 tactical_bomber moved from Western Germany to 109 Sea Zone
              1 tactical_bomber moved from Western Germany to 109 Sea Zone
              1 tactical_bomber moved from Western Germany to Holland Belgium
              1 armour moved from Yenisey to Novosibirsk
                    Germans take Timguska from Russians
                    Germans take Novosibirsk from Russians
      
          Combat - Germans
              Battle in 125 Sea Zone
                  Germans attack with 1 fighter
                  British defend with 1 transport; Americans defend with 2 transports
                      1 transport owned by the British and 2 transports owned by the Americans lost in 125 Sea Zone
                  Germans win with 1 fighter remaining. Battle score for attacker is 21
                  Casualties for Americans: 2 transports
                  Casualties for British: 1 transport
              Battle in 126 Sea Zone
                  Germans attack with 1 fighter
                  British defend with 2 transports; Americans defend with 2 transports
                      2 transports owned by the British and 2 transports owned by the Americans lost in 126 Sea Zone
                  Germans win with 1 fighter remaining. Battle score for attacker is 28
                  Casualties for Americans: 2 transports
                  Casualties for British: 2 transports
              Battle in Holland Belgium
                  Germans attack with 1 artillery, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                  British defend with 1 infantry
                      Germans roll dice for 1 artillery, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Holland Belgium, round 2 : 1/7 hits, 3.17 expected hits
                      British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                  Germans win, taking Holland Belgium from British with 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -1
                  Casualties for Germans: 1 mech_infantry
                  Casualties for British: 1 infantry
              Battle in 109 Sea Zone
                  Germans attack with 7 bombers, 1 fighter and 3 tactical_bombers
                  British defend with 1 carrier and 2 destroyers; Americans defend with 1 transport
                      Germans roll dice for 7 bombers, 1 fighter and 3 tactical_bombers in 109 Sea Zone, round 2 : 6/11 hits, 6.83 expected hits
                      British roll dice for 1 carrier, 2 destroyers and 1 transport in 109 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                      2 destroyers owned by the British, 1 fighter owned by the Germans, 1 transport owned by the Americans and 1 carrier owned by the British lost in 109 Sea Zone
                  Germans win with 7 bombers and 3 tactical_bombers remaining. Battle score for attacker is 29
                  Casualties for Germans: 1 fighter
                  Casualties for British: 1 carrier and 2 destroyers
                  Casualties for Americans: 1 transport
              Battle in Volgograd
                  Germans attack with 3 armour and 13 mech_infantrys
                  British defend with 1 factory_minor and 2 infantry
                      Germans roll dice for 3 armour and 13 mech_infantrys in Volgograd, round 2 : 2/16 hits, 3.67 expected hits
                      British roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits
                      1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Volgograd
                  Germans win, taking Volgograd from British with 3 armour and 12 mech_infantrys remaining. Battle score for attacker is 2
                  Casualties for Germans: 1 mech_infantry
                  Casualties for British: 2 infantry
              Battle in Caucasus
                  Germans attack with 2 bombers and 2 infantry
                  ANZAC defend with 1 infantry
                      Germans roll dice for 2 bombers and 2 infantry in Caucasus, round 2 : 1/4 hits, 1.67 expected hits
                      Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the ANZAC lost in Caucasus
                  Germans win, taking Caucasus from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for ANZAC: 1 infantry
      
          Non Combat Move - Germans
              2 aaGuns moved from Rostov to Volgograd
              1 aaGun and 1 infantry moved from Bryansk to Rostov
              2 bombers moved from Caucasus to Yugoslavia
              7 bombers and 3 tactical_bombers moved from 109 Sea Zone to Normandy Bordeaux
              1 aaGun, 5 artilleries and 5 infantry moved from France to Western Germany
              5 mech_infantrys moved from Western Germany to Poland
              1 fighter moved from 126 Sea Zone to 113 Sea Zone
              1 fighter moved from 125 Sea Zone to 113 Sea Zone
              2 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany
              1 tactical_bomber moved from Holland Belgium to Western Germany
      
          Place Units - Germans
              1 carrier, 2 destroyers and 5 transports placed in 113 Sea Zone
              3 mech_infantrys placed in Ukraine
              1 mech_infantry placed in Russia
      
          Turn Complete - Germans
              Germans collect 64 PUs; end with 64 PUs
              Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs
              Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUs
      

      Combat Hit Differential Summary :

      Russians regular : -0.33
      Germans regular : -5.33
      British regular : 1.00
      

      Savegame

      posted in League
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      BobbaRossa
    • RE: L21 BM3 Brxxx (Allies +15) vs BobbaRossa (Axis) Game 2

      TripleA Turn Summary: Italians round 7

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 7
      
          Purchase Units - Italians
              Italians buy 1 destroyer and 2 transports; Remaining resources: 1 PUs; 
      
          Combat Move - Italians
              2 infantry moved from France to Southern France
              5 artilleries and 12 infantry moved from France to Normandy Bordeaux
              2 fighters moved from Southern Italy to Southern France
              1 transport moved from 97 Sea Zone to 96 Sea Zone
              1 infantry moved from Malta to 96 Sea Zone
              1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
              1 infantry moved from Cyprus to 99 Sea Zone
              2 infantry moved from 99 Sea Zone to Crete
              2 fighters moved from Southern Italy to Crete
              1 artillery and 1 infantry moved from Libya to Tobruk
                    Italians take Tobruk from British
      
          Combat - Italians
              Battle in Crete
                  Italians attack with 2 fighters and 2 infantry
                  British defend with 1 marine
                      Italians roll dice for 2 fighters and 2 infantry in Crete, round 2 : 2/4 hits, 1.33 expected hits
                      British roll dice for 1 marine in Crete, round 2 : 1/1 hits, 0.33 expected hits
                      1 marine owned by the British and 1 infantry owned by the Italians lost in Crete
                  Italians win, taking Crete from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 2
                  Casualties for Italians: 1 infantry
                  Casualties for British: 1 marine
              Battle in Normandy Bordeaux
                  Italians attack with 5 artilleries and 12 infantry
                  British defend with 1 aaGun and 2 infantry; Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
                      Italians roll dice for 5 artilleries and 12 infantry in Normandy Bordeaux, round 2 : 6/17 hits, 4.50 expected hits
                      Americans roll dice for 1 aaGun, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits
                      1 aaGun owned by the British, 2 infantry owned by the British, 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux
                  Italians win, taking Normandy Bordeaux from Americans with 5 artilleries and 11 infantry remaining. Battle score for attacker is 12
                  Casualties for Italians: 1 infantry
                  Casualties for British: 1 aaGun and 2 infantry
                  Casualties for Americans: 1 mech_infantry
              Battle in Southern France
                  Italians attack with 2 fighters and 2 infantry
                  Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                      Italians roll dice for 2 fighters and 2 infantry in Southern France, round 2 : 2/4 hits, 1.33 expected hits
                      Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
                  Italians win, taking Southern France from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Italians: 1 infantry
                  Casualties for Americans: 1 infantry
      
          Non Combat Move - Italians
              2 fighters moved from Crete to 99 Sea Zone
              1 carrier moved from 97 Sea Zone to 99 Sea Zone
              1 armour and 1 mech_infantry moved from Tunisia to Tobruk
              2 fighters moved from Southern France to Southern Italy
      
          Place Units - Italians
              1 destroyer and 2 transports placed in 97 Sea Zone
      
          Turn Complete - Italians
              Italians collect 20 PUs; end with 21 PUs
              Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
              Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 0.67
      Italians regular : 2.83
      British regular : 0.67
      

      Savegame

      posted in League
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      BobbaRossa
    • RE: L21 BM3 Brxxx (Allies +15) vs BobbaRossa (Axis) Game 2

      @brxxx said in L21 BM3 Brxxx (Allies +15) vs BobbaRossa (Axis) Game 2:

      @bobbarossa standard OOL?

      Let’s go tip, tip, sub, sub, cv, cv, tip, cv, then max D

      posted in League
      B
      BobbaRossa
    • RE: L21 BM3 Brxxx (Allies +15) vs BobbaRossa (Axis) Game 2

      @brxxx said in L21 BM3 Brxxx (Allies +15) vs BobbaRossa (Axis) Game 2:

      @bobbarossa scramble 112?

      Yes please. Send all 3 up.

      posted in League
      B
      BobbaRossa
    • RE: L21 BM3 Brxxx (Allies +15) vs BobbaRossa (Axis) Game 2

      TripleA Turn Summary: Japanese round 7

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 7
      
          Purchase Units - Japanese
              Japanese repair damage of 5x factory_minor; Remaining resources: 66 PUs; 6 SuicideAttackTokens; 
              Japanese buy 1 carrier, 2 fighters, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 armour moved from Siberia to Sakha
                    Japanese take Sakha from Russians
              1 armour moved from Sakha to Buryatia
                    Japanese take Buryatia from Russians
              1 infantry moved from Shensi to Tsinghai
              1 infantry moved from Sikang to Kazakhstan
                    Japanese take Kazakhstan from British
              2 mech_infantrys moved from Yunnan to Burma
              1 bomber moved from Kwangsi to Tsinghai
              1 bomber moved from Malaya to Burma
              1 bomber, 4 fighters and 3 tactical_bombers moved from Kwangsi to Burma
      
          Combat - Japanese
              Battle in Tsinghai
                  Japanese attack with 1 bomber and 1 infantry
                  Russians defend with 1 infantry
                      Japanese roll dice for 1 bomber and 1 infantry in Tsinghai, round 2 : 2/2 hits, 0.83 expected hits
                      Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Tsinghai
                  Japanese win, taking Tsinghai from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Burma
                  Japanese attack with 2 bombers, 4 fighters, 2 mech_infantrys and 3 tactical_bombers
                  British defend with 2 infantry
                      Japanese roll dice for 2 bombers, 4 fighters, 2 mech_infantrys and 3 tactical_bombers in Burma, round 2 : 7/11 hits, 5.67 expected hits
                      UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the British lost in Burma
                  Japanese win, taking Burma from UK_Pacific with 2 bombers, 4 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 6
                  Casualties for British: 2 infantry
      
          Non Combat Move - Japanese
              1 artillery moved from French Indo China to 36 Sea Zone
              1 artillery and 2 transports moved from 36 Sea Zone to 37 Sea Zone
              1 artillery and 2 infantry moved from Malaya to 37 Sea Zone
              2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 42 Sea Zone
              2 artilleries and 2 infantry moved from 42 Sea Zone to Java
              1 marine moved from Sumatra to 41 Sea Zone
              2 battleships, 4 carriers, 1 cruiser, 1 destroyer, 3 fighters, 4 submarines and 3 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
              1 fighter and 1 tactical_bomber moved from Burma to 42 Sea Zone
              1 cruiser and 1 marine moved from 41 Sea Zone to 42 Sea Zone
              1 marine moved from 42 Sea Zone to Java
              1 destroyer moved from 42 Sea Zone to 37 Sea Zone
              1 carrier, 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
              1 fighter and 1 tactical_bomber moved from Burma to 37 Sea Zone
              2 fighters and 1 tactical_bomber moved from Japan to Kwangsi
              1 bomber moved from Tsinghai to Yunnan
              1 infantry moved from Szechwan to Sikang
              1 infantry moved from Hopei to Shensi
              1 mech_infantry moved from Kweichow to Szechwan
              1 mech_infantry moved from Jehol to Hopei
              1 mech_infantry moved from Jehol to Kweichow
              1 infantry moved from Hunan to Yunnan
              1 infantry moved from Anhwe to Hunan
              1 mech_infantry moved from Jehol to Anhwe
              3 mech_infantrys moved from Kiangsu to Kweichow
              2 bombers, 2 fighters and 1 tactical_bomber moved from Burma to Kwangsi
              1 carrier and 1 submarine moved from 36 Sea Zone to 42 Sea Zone
              1 transport moved from 41 Sea Zone to 37 Sea Zone
              1 transport moved from 36 Sea Zone to 20 Sea Zone
              1 transport moved from 41 Sea Zone to 42 Sea Zone
      
          Place Units - Japanese
              1 carrier placed in 37 Sea Zone
              2 infantry placed in Malaya
              3 mech_infantrys placed in French Indo China
              3 mech_infantrys placed in Kiangsu
              2 fighters placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 68 PUs; end with 68 PUs
              Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -0.33
      Japanese regular : 2.50
      UK_Pacific regular : -0.67
      

      Savegame

      posted in League
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      BobbaRossa
    • RE: L21 BM3 Brxxx (Allies +15) vs BobbaRossa (Axis) Game 2

      TripleA Turn Summary: Germans round 7

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 7
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 3 artilleries, 1 carrier, 1 fighter and 9 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 armour moved from Urals to Evenkiyskiy
                    Germans take Evenkiyskiy from Russians
              1 armour moved from Evenkiyskiy to Yenisey
                    Germans take Yenisey from Russians
              1 mech_infantry moved from Russia to Volgograd
                    Germans take Volgograd from Russians
              2 infantry moved from Ukraine to Rostov
              1 armour moved from Western Ukraine to Rostov
              5 bombers, 2 fighters, 2 infantry and 2 tactical_bombers moved from Western Germany to Holland Belgium
              2 fighters and 2 tactical_bombers moved from 112 Sea Zone to Holland Belgium
              1 tactical_bomber moved from Germany to Holland Belgium
              4 bombers moved from Southern Italy to Holland Belgium
              1 mech_infantry moved from Russia to Rostov
      
          Combat - Germans
              Battle in Holland Belgium
                  Germans attack with 9 bombers, 4 fighters, 2 infantry and 5 tactical_bombers
                  Americans defend with 1 infantry
                      Germans roll dice for 9 bombers, 4 fighters, 2 infantry and 5 tactical_bombers in Holland Belgium, round 2 : 14/20 hits, 11.50 expected hits
                      Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Americans lost in Holland Belgium
                  Germans win, taking Holland Belgium from Americans with 9 bombers, 4 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 3
                  Casualties for Americans: 1 infantry
              Battle in Rostov
                  Germans attack with 1 armour, 2 infantry and 1 mech_infantry
                  British defend with 1 infantry
                      Germans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Rostov, round 2 : 1/4 hits, 1.00 expected hits
                      Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Rostov
                  Germans win, taking Rostov from Russians with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
      
          Non Combat Move - Germans
              2 aaGuns moved from Ukraine to Rostov
              2 armour moved from Russia to Rostov
              1 aaGun moved from Russia to Bryansk
              1 infantry moved from Smolensk to Bryansk
              3 mech_infantrys moved from Eastern Poland to Bryansk
              3 mech_infantrys moved from Novgorod to Bryansk
              3 fighters and 3 tactical_bombers moved from Holland Belgium to 112 Sea Zone
              1 tactical_bomber moved from Holland Belgium to Southern Italy
              1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
              9 bombers moved from Holland Belgium to Southern Italy
              3 artilleries and 5 infantry moved from Western Germany to France
              4 mech_infantrys moved from Germany to Western Germany
              1 aaGun moved from Western Germany to France
      
          Place Units - Germans
              1 carrier placed in 112 Sea Zone
              3 mech_infantrys placed in Russia
              3 mech_infantrys placed in Ukraine
              3 artilleries placed in France
              1 fighter and 3 mech_infantrys placed in Western Germany
      
          Turn Complete - Germans
              Germans collect 63 PUs; end with 63 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 83 PUs
      

      Combat Hit Differential Summary :

      Americans regular : -0.33
      Russians regular : -0.33
      Germans regular : 2.50
      

      Savegame

      posted in League
      B
      BobbaRossa
    • RE: L21 BM3 Brxxx (Allies +15) vs BobbaRossa (Axis) Game 2

      TripleA Turn Summary: Italians round 6

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 6
      
          Purchase Units - Italians
              Italians buy 1 carrier, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              1 submarine moved from 95 Sea Zone to 99 Sea Zone
              3 fighters moved from Southern Italy to 99 Sea Zone
      
          Combat - Italians
              Battle in 99 Sea Zone
                  Italians attack with 3 fighters and 1 submarine
                  British defend with 1 cruiser
                      Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Italians roll dice for 3 fighters in 99 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                      British roll dice for 1 cruiser in 99 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                      1 cruiser owned by the British lost in 99 Sea Zone
                  Italians win, taking 99 Sea Zone from Neutral with 3 fighters and 1 submarine remaining. Battle score for attacker is 12
                  Casualties for British: 1 cruiser
      
          Non Combat Move - Italians
              3 fighters moved from 99 Sea Zone to Southern Italy
              5 infantry moved from Southern Italy to Northern Italy
              1 fighter moved from Southern France to Southern Italy
              5 artilleries and 14 infantry moved from Southern France to France
              4 aaGuns moved from Southern Italy to Northern Italy
              1 artillery and 1 infantry moved from Tunisia to Libya
      
          Place Units - Italians
              1 carrier and 1 transport placed in 97 Sea Zone
              1 infantry placed in Northern Italy
      
          Turn Complete - Italians
              Italians collect 18 PUs; end with 18 PUs
              Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
      

      Combat Hit Differential Summary :

      Italians regular : 1.17
      British regular : -0.50
      

      Savegame

      posted in League
      B
      BobbaRossa
    • RE: L21 BM3 Brxxx (Allies +15) vs BobbaRossa (Axis) Game 2

      @brxxx said in L21 BM3 Brxxx (Allies +15) vs BobbaRossa (Axis) Game 2:

      @bobbarossa hey there.
      I am sorry, but I guess I need to surrender, cause I got not much time to think about the game.

      But actually I think I am lost again, am I?! 🙂

      I wouldn’t say 100% lost, there’s always a chance I make a big mistake. But, I would say it’s somewhere in the 95% range. Axis have the money lead and are looking to increase it while the Allies have to retreat from their foothold in Europe. I’m more than happy to play it out at whatever pace you like.

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      BobbaRossa
    • RE: L21 BM3 Brxxx (Allies +15) vs BobbaRossa (Axis) Game 2

      TripleA Turn Summary: Japanese round 6

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 6
      
          Purchase Units - Japanese
              Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 3 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 fighter moved from Japan to 17 Sea Zone
              1 armour moved from Manchuria to Siberia
                    Japanese take Amur from Russians
                    Japanese take Siberia from Russians
              2 infantry moved from French Indo China to 36 Sea Zone
              2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
              2 mech_infantrys moved from Malaya to 37 Sea Zone
              2 infantry, 2 mech_infantrys and 2 transports moved from 37 Sea Zone to 41 Sea Zone
              2 infantry and 2 mech_infantrys moved from 41 Sea Zone to Sumatra
              1 bomber, 2 fighters and 2 tactical_bombers moved from Kwangsi to Sumatra
              1 infantry moved from Yunnan to Burma
                    Japanese take Burma from UK_Pacific
              1 destroyer moved from 35 Sea Zone to 42 Sea Zone
              3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
              1 marine moved from Philippines to 35 Sea Zone
              1 cruiser and 1 marine moved from 35 Sea Zone to 41 Sea Zone
              1 marine moved from 41 Sea Zone to Sumatra
      
          Combat - Japanese
              Battle in 17 Sea Zone
                  Japanese attack with 1 fighter
                  Americans defend with 1 transport
                      1 transport owned by the Americans lost in 17 Sea Zone
                  Japanese win with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for Americans: 1 transport
              Battle in 41 Sea Zone
                  Japanese attack with 1 cruiser and 2 transports
                  British defend with 1 transport
                      1 transport owned by the British lost in 41 Sea Zone
                  Japanese win with 1 cruiser and 2 transports remaining. Battle score for attacker is 7
                  Casualties for British: 1 transport
              Battle in Sumatra
                  Japanese attack with 1 bomber, 2 fighters, 2 infantry, 1 marine, 2 mech_infantrys and 2 tactical_bombers
                  British defend with 2 infantry; ANZAC defend with 3 fighters
                      Japanese roll dice for 1 bomber, 2 fighters, 2 infantry, 1 marine, 2 mech_infantrys and 2 tactical_bombers in Sumatra, round 2 : 3/10 hits, 4.00 expected hits
                      UK_Pacific roll dice for 3 fighters and 2 infantry in Sumatra, round 2 : 4/5 hits, 2.67 expected hits
                      2 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese, 1 fighter owned by the ANZAC and 2 infantry owned by the British lost in Sumatra
                      Japanese roll dice for 1 bomber, 2 fighters, 1 marine and 2 tactical_bombers in Sumatra, round 3 : 2/6 hits, 3.33 expected hits
                      UK_Pacific roll dice for 2 fighters in Sumatra, round 3 : 2/2 hits, 1.33 expected hits
                      1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 2 fighters owned by the ANZAC lost in Sumatra
                  Japanese win, taking Sumatra from UK_Pacific with 1 bomber, 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 1
                  Casualties for Japanese: 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
                  Casualties for ANZAC: 3 fighters
                  Casualties for British: 2 infantry
              Battle in 42 Sea Zone
                  Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
                  ANZAC defend with 1 submarine
                      Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 42 Sea Zone, round 2 : 5/7 hits, 3.83 expected hits
                      ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the ANZAC lost in 42 Sea Zone
                  Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
                  Casualties for ANZAC: 1 submarine
      
          Non Combat Move - Japanese
              1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone
              1 bomber moved from Sumatra to Malaya
              1 mech_infantry moved from Malaya to Yunnan
              1 carrier moved from 36 Sea Zone to 41 Sea Zone
              1 submarine moved from 36 Sea Zone to 39 Sea Zone
              1 destroyer moved from 36 Sea Zone to 35 Sea Zone
              3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
              1 fighter moved from 17 Sea Zone to Japan
              1 submarine moved from 6 Sea Zone to 35 Sea Zone
              2 fighters and 1 tactical_bomber moved from Jehol to Kwangsi
              1 bomber moved from Yunnan to Kwangsi
              1 bomber, 2 fighters and 2 tactical_bombers moved from Anhwe to Kwangsi
              3 mech_infantrys moved from Kiangsu to Jehol
              1 mech_infantry moved from Manchuria to Jehol
              1 artillery moved from Manchuria to 19 Sea Zone
              1 artillery and 4 transports moved from 19 Sea Zone to 36 Sea Zone
              1 artillery moved from 36 Sea Zone to French Indo China
              1 infantry moved from Kazakhstan to Sikang
              1 infantry moved from Sikang to Szechwan
              1 mech_infantry moved from Szechwan to Yunnan
      
          Place Units - Japanese
              1 artillery and 2 infantry placed in Malaya
              3 mech_infantrys placed in Kiangsu
              1 fighter and 1 tactical_bomber placed in Japan
              1 carrier, 1 destroyer and 1 submarine placed in 36 Sea Zone
      
          Turn Complete - Japanese
              Japanese collect 66 PUs; end with 66 PUs
              Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
      

      Combat Hit Differential Summary :

      Japanese regular : -1.17
      ANZAC regular : -0.17
      UK_Pacific regular : 2.00
      

      Savegame

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      BobbaRossa
    • RE: L21 BM3 Brxxx (Allies +15) vs BobbaRossa (Axis) Game 2

      @brxxx Lol! One of these days I will learn my lesson. But it is not this day!

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      BobbaRossa