I’ve never played a league match, but if you’re willing to be a little patient, then I am happy to play OOB or BM.
Best posts made by discalced
-
RE: Find League Opponents Threadposted in League
-
RE: L26 Tincanofthesea (L +46) vs. Discalced (X)posted in League
@TinCanoftheSea i think i got it – see post above – let me know if i did anything wrong ;-)
-
RE: Find League Opponents Threadposted in League
Hello! I am new to the forums (and have never done a A&A match via forum).
Been playing A&A for a decade or so, casually with 1 buddy, 1-2 games/year.
Looking to play a game of OOB or BM.
Thanks.
-
RE: L26 Tincanofthesea (L +46) vs. Discalced (X)posted in League
@TinCanoftheSea please use the 2nd file – i ncm’d the 2 106 subs to sz 90
-
RE: L26 Tincanofthesea (L +46) vs. Discalced (X)posted in League
@TinCanoftheSea said in L26 Tincanofthesea (L +46) vs. Discalced (X):
@discalced I cannot blitz through Northwest Persia since I took control of it this turn correct? Looks like TripleA allows that but if I remember right I can’t do that, if so I’d like to edit that. Can’t believe I forgot to move my British infantry there
from the TripleA game notes:
- (PE) You are not allowed to blitz or move any units through Friendly Neutrals, including the same turn they are captured, unless they have been previously attacked.
-
RE: L26 Tincanofthesea (L +46) vs. Discalced (X)posted in League
@TinCanoftheSea said in L26 Tincanofthesea (L +46) vs. Discalced (X):
@discalced Another 25%er back! Wild! Guess I should’ve landed the British planes there but who woulda thought that could happen
Yep, fortunately for both of us, 25% is not 0%
;-) -
RE: L26 BM4 Avner(X) vs discalced(L+22)posted in League
@Avner please use 2nd file – edit to ncm usa cruiser/destroyer/marine from eastern usa to sz91/morocco
Latest posts made by discalced
-
RE: L26 OOB cwglee (L+46) vs discalced (X)posted in League
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10 Purchase Units - Japanese Japanese buy 3 artilleries, 2 destroyers, 6 infantry and 1 transport; Remaining resources: 3 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone 1 artillery moved from Manchuria to 19 Sea Zone 1 artillery moved from Manchuria to 19 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 artillery moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 3 artilleries and 3 infantry moved from 36 Sea Zone to Kwangsi 1 cruiser moved from 35 Sea Zone to 36 Sea Zone 2 battleships moved from 35 Sea Zone to 36 Sea Zone 1 bomber moved from Philippines to Kwangsi 5 fighters and 4 tactical_bombers moved from 35 Sea Zone to Kwangsi 2 artilleries and 4 infantry moved from Kwangtung to Kwangsi 1 artillery, 4 fighters, 5 infantry and 1 tactical_bomber moved from French Indo China to Kwangsi 5 fighters and 2 tactical_bombers moved from Malaya to Kwangsi 1 destroyer moved from 35 Sea Zone to 41 Sea Zone 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 3 infantry moved from Manchuria to Korea 1 infantry moved from Manchuria to Korea Combat - Japanese Battle in 41 Sea Zone Japanese attack with 1 destroyer ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 42 Sea Zone Japanese attack with 1 destroyer Americans defend with 1 transport 1 transport owned by the Americans lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Americans with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Kwangsi Japanese attack with 6 artilleries, 1 bomber, 14 fighters, 12 infantry and 7 tactical_bombers British defend with 3 aaGuns, 1 artillery, 6 infantry and 2 mech_infantrys; Chinese defend with 4 artilleries and 27 infantry British roll AA dice in Kwangsi : 1/9 hits, 1.50 expected hits 1 fighter owned by the Japanese lost in Kwangsi Japanese roll dice for 2 battleships and 1 cruiser in Kwangsi, round 2 : 1/3 hits, 1.83 expected hits Japanese roll dice for 6 artilleries, 1 bomber, 13 fighters, 12 infantry and 7 tactical_bombers in Kwangsi, round 2 : 9/39 hits, 16.83 expected hits Chinese roll dice for 3 aaGuns, 5 artilleries, 33 infantry and 2 mech_infantrys in Kwangsi, round 2 : 9/40 hits, 13.33 expected hits 9 infantry owned by the Japanese lost in Kwangsi 3 aaGuns owned by the British, 1 infantry owned by the Chinese and 6 infantry owned by the British lost in Kwangsi Japanese roll dice for 6 artilleries, 1 bomber, 13 fighters, 3 infantry and 7 tactical_bombers in Kwangsi, round 3 : 13/30 hits, 14.83 expected hits Chinese roll dice for 5 artilleries, 26 infantry and 2 mech_infantrys in Kwangsi, round 3 : 10/33 hits, 11.00 expected hits 3 infantry owned by the Japanese, 2 fighters owned by the Japanese and 5 artilleries owned by the Japanese lost in Kwangsi 13 infantry owned by the Chinese lost in Kwangsi Japanese roll dice for 1 artillery, 1 bomber, 11 fighters and 7 tactical_bombers in Kwangsi, round 4 : 8/20 hits, 11.17 expected hits Chinese roll dice for 5 artilleries, 13 infantry and 2 mech_infantrys in Kwangsi, round 4 : 5/20 hits, 6.67 expected hits 1 tactical_bomber owned by the Japanese and 4 fighters owned by the Japanese lost in Kwangsi 8 infantry owned by the Chinese lost in Kwangsi Japanese roll dice for 1 artillery, 1 bomber, 7 fighters and 6 tactical_bombers in Kwangsi, round 5 : 11/15 hits, 8.50 expected hits Chinese roll dice for 5 artilleries, 5 infantry and 2 mech_infantrys in Kwangsi, round 5 : 3/12 hits, 4.00 expected hits 2 fighters owned by the Japanese and 1 tactical_bomber owned by the Japanese lost in Kwangsi 2 mech_infantrys owned by the British, 5 infantry owned by the Chinese and 4 artilleries owned by the Chinese lost in Kwangsi Japanese roll dice for 1 artillery, 1 bomber, 5 fighters and 5 tactical_bombers in Kwangsi, round 6 : 7/12 hits, 6.83 expected hits Chinese roll dice for 1 artillery in Kwangsi, round 6 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 bomber, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is -26 Casualties for Japanese: 5 artilleries, 9 fighters, 12 infantry and 2 tactical_bombers Casualties for British: 3 aaGuns, 1 artillery, 6 infantry and 2 mech_infantrys Casualties for Chinese: 4 artilleries and 27 infantry Battle in Korea Japanese attack with 4 infantry Russians defend with 1 infantry Japanese roll dice for 4 infantry in Korea, round 2 : 0/4 hits, 0.67 expected hits Russians roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Korea Japanese roll dice for 3 infantry in Korea, round 3 : 0/3 hits, 0.50 expected hits Russians roll dice for 1 infantry in Korea, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Korea Japanese roll dice for 2 infantry in Korea, round 4 : 0/2 hits, 0.33 expected hits Russians roll dice for 1 infantry in Korea, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 infantry in Korea, round 5 : 0/2 hits, 0.33 expected hits Russians roll dice for 1 infantry in Korea, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 infantry in Korea, round 6 : 1/2 hits, 0.33 expected hits Russians roll dice for 1 infantry in Korea, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 2 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 2 infantry Casualties for Russians: 1 infantry Non Combat Move - Japanese 5 carriers moved from 35 Sea Zone to 36 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 2 fighters moved from Japan to Manchuria 2 tactical_bombers moved from Japan to 36 Sea Zone 3 tactical_bombers moved from Kwangsi to 36 Sea Zone 2 tactical_bombers moved from Kwangsi to French Indo China 2 fighters moved from Kwangsi to French Indo China 1 fighter moved from Kwangsi to French Indo China 2 fighters moved from Kwangsi to 36 Sea Zone 1 bomber moved from Kwangsi to French Indo China 1 tactical_bomber moved from 36 Sea Zone to French Indo China Place Units - Japanese 2 destroyers and 1 transport placed in 6 Sea Zone 1 artillery and 2 infantry placed in Malaya 1 artillery and 2 infantry placed in French Indo China 1 artillery and 2 infantry placed in Kwangtung Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,4 Japanese collect 40 PUs (2 lost to blockades); end with 43 PUsCombat Hit Differential Summary :
Chinese regular : -8.33 Japanese regular : -12.17 British AA : -0.50 Russians regular : 0.33 -
RE: L26 OOB cwglee (L+46) vs discalced (X)posted in League
TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries, 1 bomber and 8 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Karelia to Finland Germans take Finland from Americans 2 mech_infantrys moved from Novgorod to Belarus 3 infantry moved from Western Germany to Holland Belgium 1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium 1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium 7 bombers moved from Novgorod to Russia 1 fighter and 1 tactical_bomber moved from Novgorod to Belarus 1 fighter and 1 tactical_bomber moved from Novgorod to Western Ukraine Combat - Germans Air Battle in Russia Germans attacks with 7 units heading to Russia Russians launches 5 interceptors out of Russia Attackers Fire, : 0/7 hits, 1.17 expected hits Defenders Fire, : 1/5 hits, 0.83 expected hits 1 bomber owned by the Germans lost in Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia Russians roll AA dice in Russia : 1/6 hits, 1.00 expected hits 1 bomber owned by the Germans killed by AA in Russia Bombing raid in Russia rolls: 4,6,5,4,6 and causes: 17 damage to unit: factory_major Bombing raid in Russia causes 17 damage total. Battle in Holland Belgium Germans attack with 2 fighters, 3 infantry and 2 tactical_bombers Americans defend with 2 infantry Germans roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 3/7 hits, 2.83 expected hits Americans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Holland Belgium 2 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Americans: 2 infantry Battle in Western Ukraine Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Belarus 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Cleaning up after air battles Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Belarus to Rostov 1 fighter and 1 tactical_bomber moved from Western Ukraine to Rostov 3 aaGuns, 12 armour, 18 artilleries, 25 infantry and 20 mech_infantrys moved from Ukraine to Rostov 1 fighter and 1 tactical_bomber moved from Western Germany to Rostov 4 mech_infantrys moved from Novgorod to Eastern Poland 2 fighters and 2 tactical_bombers moved from Holland Belgium to Western Germany 5 bombers moved from Russia to Rostov 1 infantry moved from Karelia to Novgorod 1 infantry moved from Karelia to Novgorod 4 infantry moved from Germany to Poland 1 artillery moved from Novgorod to Baltic States Place Units - Germans 3 infantry placed in Ukraine 3 artilleries placed in Novgorod 1 bomber and 2 infantry placed in Western Germany 1 artillery and 3 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,4,1 Germans collect 43 PUs (2 lost to blockades); end with 43 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 48 PUsCombat Hit Differential Summary :
Americans regular : 0.33 Defenders Fire, : 0.17 Attackers Fire, : -1.17 Russians regular : 1.33 Germans regular : -0.83 Russians AA : 0.00 -
RE: L26 BM4 Avner(X) vs discalced(L+22)posted in League
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 infantry, 6 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Caroline Islands to 44 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 1 infantry moved from 21 Sea Zone to Guam 1 marine moved from Holland Belgium to 110 Sea Zone 1 marine moved from 110 Sea Zone to Normandy Bordeaux 1 armour, 1 artillery, 12 infantry and 2 mech_infantrys moved from Holland Belgium to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from Gibraltar to Normandy Bordeaux Combat - Americans Battle in Guam Battle in Normandy Bordeaux Americans attack with 1 armour, 1 artillery, 2 fighters, 12 infantry, 1 marine, 2 mech_infantrys and 2 tactical_bombers Germans defend with 1 factory_minor, 1 harbour and 5 infantry Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 1 artillery, 2 fighters, 12 infantry, 1 marine, 2 mech_infantrys and 2 tactical_bombers in Normandy Bordeaux, round 2 : 6/21 hits, 6.00 expected hits Germans roll dice for 5 infantry in Normandy Bordeaux, round 2 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux 5 infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Guam from Japanese, taking Normandy Bordeaux from Germans with 1 armour, 1 artillery, 2 fighters, 11 infantry, 1 marine, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Americans: 1 infantry Casualties for Germans: 5 infantry Battle in 44 Sea Zone Americans attack with 1 bomber Japanese defend with 1 submarine and 1 transport 1 submarine owned by the Japanese submerged 1 transport owned by the Japanese lost in 44 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - Americans 1 bomber moved from 44 Sea Zone to New Guinea 1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 7 fighters and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery moved from 33 Sea Zone to Caroline Islands 1 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 destroyer, 1 infantry, 5 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 carrier moved from 91 Sea Zone to 110 Sea Zone 2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to 110 Sea Zone 4 transports moved from 110 Sea Zone to 102 Sea Zone Place Units - Americans 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 destroyer and 6 submarines placed in 10 Sea Zone 1 carrier and 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Hopei to Shensi 1 infantry moved from Kweichow to Shensi Combat - Chinese Battle in Shensi Chinese attack with 4 infantry Japanese defend with 1 artillery Chinese roll dice for 4 infantry in Shensi, round 2 : 2/4 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 4 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 infantry moved from Kweichow to Szechwan 1 fighter and 13 infantry moved from Burma to Yunnan Place Units - Chinese 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs Purchase Units - British British buy 1 artillery, 2 fighters, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 1x factory_minor; Remaining resources: 6 PUs; UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 3 infantry moved from Egypt to Trans-Jordan 2 fighters moved from Egypt to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan Combat - British Battle in Trans-Jordan British attack with 1 artillery, 2 fighters and 4 infantry Italians defend with 2 artilleries and 1 infantry British roll dice for 1 artillery, 2 fighters and 4 infantry in Trans-Jordan, round 2 : 2/7 hits, 2.17 expected hits Italians roll dice for 2 artilleries and 1 infantry in Trans-Jordan, round 2 : 0/3 hits, 1.00 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Trans-Jordan British roll dice for 1 artillery, 2 fighters and 4 infantry in Trans-Jordan, round 3 : 2/7 hits, 2.17 expected hits Italians roll dice for 1 artillery in Trans-Jordan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Trans-Jordan 1 artillery owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 8 Casualties for Italians: 2 artilleries and 1 infantry Casualties for British: 1 infantry Non Combat Move - British 1 armour and 1 mech_infantry moved from Iraq to Eastern Persia 2 mech_infantrys moved from Iraq to Caucasus 1 armour moved from Anglo Egyptian Sudan to Egypt 1 armour moved from Egypt to Iraq 2 fighters moved from Trans-Jordan to Egypt 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 aaGun and 1 infantry moved from Tobruk to Alexandria 1 fighter moved from Holland Belgium to Gibraltar 1 fighter moved from Holland Belgium to Gibraltar 1 fighter moved from Holland Belgium to Normandy Bordeaux 1 infantry moved from Burma to Shan State 3 aaGuns, 2 artilleries, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers moved from Burma to Yunnan 1 cruiser and 1 transport moved from 91 Sea Zone to 110 Sea Zone 3 aaGuns and 3 infantry moved from United Kingdom to 110 Sea Zone 3 aaGuns and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 destroyer moved from 110 Sea Zone to 92 Sea Zone Place Units - British 1 artillery, 1 fighter and 4 infantry placed in United Kingdom 1 fighter and 2 mech_infantrys placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,4,4,3,5 British collect 35 PUs (4 lost to blockades); end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,4 UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
Chinese regular : 1.33 Americans regular : -0.50 Italians regular : -0.33 Japanese regular : -0.33 Germans regular : -0.67 British regular : -0.33 -
RE: L26 OOB cwglee (L+46) vs discalced (X)posted in League
TripleA Move Summary: Germans round 10
TripleA Move Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries, 1 bomber and 8 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Karelia to Finland Germans take Finland from Americans 2 mech_infantrys moved from Novgorod to Belarus 3 infantry moved from Western Germany to Holland Belgium 1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium 1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium 7 bombers moved from Novgorod to Russia 1 fighter and 1 tactical_bomber moved from Novgorod to Belarus 1 fighter and 1 tactical_bomber moved from Novgorod to Western Ukraine Combat - Germans Air Battle in Russia -
RE: L26 OOB cwglee (L+46) vs discalced (X)posted in League
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Purchase Units - Italians Italians buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 3 infantry moved from Northern Italy to Southern France 1 armour and 2 mech_infantrys moved from Bessarabia to Rostov 3 mech_infantrys moved from Bessarabia to Eastern Poland 2 fighters moved from Western Germany to Southern France 1 bomber moved from Western Germany to Eastern Poland Combat - Italians Battle in Rostov Italians attack with 1 armour and 2 mech_infantrys ANZAC defend with 1 infantry Italians roll dice for 1 armour and 2 mech_infantrys in Rostov, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour and 2 mech_infantrys in Rostov, round 3 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour and 2 mech_infantrys in Rostov, round 4 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Rostov, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour and 2 mech_infantrys in Rostov, round 5 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Rostov, round 5 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour and 2 mech_infantrys in Rostov, round 6 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Rostov, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Rostov Italians win, taking Rostov from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Eastern Poland Italians attack with 1 bomber and 3 mech_infantrys British defend with 1 mech_infantry Italians roll dice for 1 bomber and 3 mech_infantrys in Eastern Poland, round 2 : 1/4 hits, 1.17 expected hits Russians roll dice for 1 mech_infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Eastern Poland Italians win, taking Eastern Poland from Russians with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Southern France Italians attack with 2 fighters and 3 infantry British defend with 1 factory_minor, 1 harbour and 2 infantry Italians roll dice for 2 fighters and 3 infantry in Southern France, round 2 : 2/5 hits, 1.50 expected hits British roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Southern France Italians win, taking Southern France from British with 2 fighters and 3 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Italians 2 fighters moved from Southern France to Western Germany 1 bomber moved from Eastern Poland to Western Germany Place Units - Italians 2 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,4,5 Italians collect 13 PUs (3 lost to blockades); end with 13 PUsCombat Hit Differential Summary :
Italians regular : -2.83 Russians regular : -2.00 British regular : -0.67 -
RE: L26 BM4 Avner(X) vs discalced(L+22)posted in League
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Russians Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Smolensk to Belarus Russians take Belarus from Germans 1 infantry moved from Nenetsia to Archangel Russians take Archangel from Germans 1 infantry moved from Tambov to Rostov 1 infantry moved from Volgograd to Rostov 1 fighter and 1 tactical_bomber moved from Russia to Rostov 1 submarine moved from 105 Sea Zone to 110 Sea Zone Combat - Russians Battle in 110 Sea Zone British loiter and taunt; Americans loiter and taunt; Russians attack with 1 submarine Germans defend with 1 destroyer Russians roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 110 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 110 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 110 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 110 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 110 Sea Zone, round 8 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 8 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Russians lost in 110 Sea Zone 1 destroyer owned by the Germans lost in 110 Sea Zone Germans win with no units remaining. Battle score for attacker is 2 Casualties for Russians: 1 submarine Casualties for Germans: 1 destroyer Battle in Rostov Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Rostov to Russia 1 infantry moved from Russia to Tambov 1 infantry moved from Russia to Tambov 1 infantry moved from Russia to Tambov 1 submarine moved from 114 Sea Zone to 115 Sea Zone 1 infantry moved from Russia to Vologda Place Units - Russians 1 artillery and 7 infantry placed in Russia 1 artillery and 1 infantry placed in Volgograd Russians undo move 1. 1 infantry placed in Volgograd 1 artillery and 6 infantry placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUsCombat Hit Differential Summary :
Germans regular : -1.67 Russians regular : -0.83 -
RE: discalced Allies +25 VS dawgoneit Axis BMposted in League
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 fighters, 2 infantry, 2 submarines and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 cruiser and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone Combat - Americans Battle in 92 Sea Zone Americans attack with 1 cruiser and 1 destroyer Italians defend with 1 destroyer Americans roll dice for 1 cruiser and 1 destroyer in 92 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 92 Sea Zone 1 destroyer owned by the Italians lost in 92 Sea Zone Americans win with 1 cruiser remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Italians: 1 destroyer Non Combat Move - Americans 8 transports moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 mech_infantry moved from Western United States to Central United States 2 carriers, 1 destroyer, 2 fighters and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Caroline Islands to Queensland 1 destroyer moved from 33 Sea Zone to 26 Sea Zone Place Units - Americans 2 submarines and 1 transport placed in 10 Sea Zone 1 carrier and 2 transports placed in 101 Sea Zone 1 artillery and 2 infantry placed in Central United States 2 fighters placed in 101 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 51 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei Combat - Chinese Chinese creates battle in territory Hopei Chinese creates battle in territory Chahar Non Combat Move - Chinese 1 artillery and 2 infantry moved from Suiyuyan to Shensi 1 artillery and 1 infantry moved from Kweichow to Yunnan Place Units - Chinese 2 artilleries and 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs Purchase Units - British British buy 1 carrier, 2 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Trans-Jordan to Syria British take Syria from Italians 1 mech_infantry moved from Trans-Jordan to Iraq British take Iraq from Italians 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 3 fighters and 1 tactical_bomber moved from Egypt to 98 Sea Zone 1 mech_infantry moved from French Equatorial Africa to French Central Africa British take French Central Africa from Neutral_Axis Combat - British Battle in 98 Sea Zone British attack with 1 destroyer, 3 fighters and 1 tactical_bomber Italians defend with 1 destroyer British roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 98 Sea Zone British win, taking 98 Sea Zone from Italians with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Non Combat Move - British 2 transports moved from 91 Sea Zone to 92 Sea Zone 2 fighters moved from United Kingdom to Gibraltar 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery moved from 91 Sea Zone to Gibraltar 1 infantry moved from 91 Sea Zone to Gibraltar 3 fighters moved from 98 Sea Zone to Egypt 1 tactical_bomber moved from 98 Sea Zone to Gibraltar 1 bomber moved from Egypt to Gibraltar 1 infantry moved from Alexandria to Egypt 1 aaGun moved from Tobruk to Alexandria 1 mech_infantry moved from Egypt to Iraq 1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan 1 armour moved from British Somaliland to Anglo Egyptian Sudan 1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 infantry moved from Malaya to Shan State 3 infantry moved from Burma to Yunnan 1 artillery and 2 infantry moved from India to Burma 1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 4 fighters moved from 104 Sea Zone to 92 Sea Zone Place Units - British 1 carrier placed in 71 Sea Zone 2 mech_infantrys placed in Union of South Africa 2 fighters and 1 infantry placed in United Kingdom Turn Complete - British British collect 42 PUs; end with 42 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 51 PUs Place Units - UK_Pacific 1 artillery and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in India change ownership: 1 artillery and 3 infantryCombat Hit Differential Summary :
Americans regular : 0.17 Italians regular : 0.33 British regular : 0.50 -
RE: L26 OOB cwglee (L+46) vs discalced (X)posted in League
TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Purchase Units - Japanese Japanese buy 2 artilleries, 11 infantry and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 artillery moved from 44 Sea Zone to Celebes 1 destroyer moved from 35 Sea Zone to 6 Sea Zone 1 submarine moved from 6 Sea Zone to 26 Sea Zone 1 bomber moved from Philippines to Celebes 1 fighter moved from 35 Sea Zone to 44 Sea Zone 1 destroyer moved from 35 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone 1 destroyer moved from 35 Sea Zone to 37 Sea Zone 1 fighter moved from Malaya to 37 Sea Zone 2 fighters and 1 tactical_bomber moved from Malaya to 37 Sea Zone 1 fighter moved from Malaya to 37 Sea Zone Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 fighter and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 44 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 6 Sea Zone Japanese attack with 2 destroyers, 2 fighters and 2 tactical_bombers Americans defend with 3 submarines Japanese roll dice for 2 destroyers, 2 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits 1 destroyer owned by the Japanese lost in 6 Sea Zone 2 submarines owned by the Americans lost in 6 Sea Zone Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 6 Sea Zone, round 3 : 3/5 hits, 2.67 expected hits Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 6 Sea Zone Japanese win, taking 6 Sea Zone from Americans with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Japanese: 1 destroyer Casualties for Americans: 3 submarines Battle in 37 Sea Zone Japanese attack with 1 destroyer, 4 fighters and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 5/6 hits, 3.00 expected hits Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 37 Sea Zone Japanese win with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 26 Sea Zone Japanese attack with 1 submarine Americans defend with 1 destroyer and 1 transport Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 1 transport in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 26 Sea Zone 1 destroyer owned by the Americans lost in 26 Sea Zone Americans win with 1 transport remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in Celebes Japanese attack with 1 artillery, 1 bomber and 1 infantry Americans defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Celebes, round 2 : 3/3 hits, 1.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Celebes Japanese win, taking Celebes from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Japan 4 fighters and 1 tactical_bomber moved from 37 Sea Zone to Malaya 1 fighter moved from 44 Sea Zone to Malaya 1 tactical_bomber moved from Philippines to Malaya 1 bomber moved from Celebes to Philippines 1 fighter moved from French Indo China to Malaya 2 armour moved from Jehol to Manchuria 2 fighters and 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 fighter moved from Malaya to 35 Sea Zone Place Units - Japanese 1 artillery and 2 infantry placed in Kwangtung 1 artillery and 2 infantry placed in French Indo China 3 infantry placed in Malaya 4 infantry placed in Japan 2 transports placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 50 PUs; end with 51 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUsCombat Hit Differential Summary :
Americans regular : 0.17 Japanese regular : 3.67 -
RE: discalced Allies +25 VS dawgoneit Axis BMposted in League
@dawgoneit making sure you saw that i posted R6