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    discalced

    @discalced

    2026

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    Best posts made by discalced

    • RE: Find League Opponents Thread

      @TinCanoftheSea

      I’ve never played a league match, but if you’re willing to be a little patient, then I am happy to play OOB or BM.

      posted in League
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    • RE: Find League Opponents Thread

      @gamerman01 Thanks! Got a game lined up,

      posted in League
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    • RE: L26 Tincanofthesea (L +46) vs. Discalced (X)

      @TinCanoftheSea i think i got it – see post above – let me know if i did anything wrong ;-)

      posted in League
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    • RE: Find League Opponents Thread

      Hello! I am new to the forums (and have never done a A&A match via forum).

      Been playing A&A for a decade or so, casually with 1 buddy, 1-2 games/year.

      Looking to play a game of OOB or BM.

      Thanks.

      posted in League
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    • RE: L26 Tincanofthesea (L +46) vs. Discalced (X)

      @TinCanoftheSea No scramble

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    • RE: L26 Tincanofthesea (L +46) vs. Discalced (X)

      @TinCanoftheSea please use the 2nd file – i ncm’d the 2 106 subs to sz 90

      posted in League
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    • RE: L26 Tincanofthesea (L +46) vs. Discalced (X)

      @TinCanoftheSea said in L26 Tincanofthesea (L +46) vs. Discalced (X):

      @discalced I cannot blitz through Northwest Persia since I took control of it this turn correct? Looks like TripleA allows that but if I remember right I can’t do that, if so I’d like to edit that. Can’t believe I forgot to move my British infantry there

      from the TripleA game notes:

      • (PE) You are not allowed to blitz or move any units through Friendly Neutrals, including the same turn they are captured, unless they have been previously attacked.
      posted in League
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    • RE: L26 Tincanofthesea (L +46) vs. Discalced (X)

      @TinCanoftheSea said in L26 Tincanofthesea (L +46) vs. Discalced (X):

      @discalced Another 25%er back! Wild! Guess I should’ve landed the British planes there but who woulda thought that could happen

      Yep, fortunately for both of us, 25% is not 0%
      ;-)

      posted in League
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    • RE: L26 BM4 Avner(X) vs discalced(L+22)

      @Avner said in L26 BM4 Avner(X) vs discalced(L+22):

      scramble?

      @Avner scramble 111

      posted in League
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    • RE: L26 BM4 Avner(X) vs discalced(L+22)

      @Avner please use 2nd file – edit to ncm usa cruiser/destroyer/marine from eastern usa to sz91/morocco

      posted in League
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    Latest posts made by discalced

    • RE: L26 OOB cwglee (L+46) vs discalced (X)

      TripleA Turn Summary: Japanese round 10

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition

      Game History

      Round: 10
      
          Purchase Units - Japanese
              Japanese buy 3 artilleries, 2 destroyers, 6 infantry and 1 transport; Remaining resources: 3 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 infantry moved from Japan to 6 Sea Zone
              1 infantry moved from Japan to 6 Sea Zone
              2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
              1 artillery moved from Manchuria to 19 Sea Zone
              1 artillery moved from Manchuria to 19 Sea Zone
              2 artilleries, 2 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
              1 infantry moved from Philippines to 35 Sea Zone
              1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
              1 artillery moved from Malaya to 37 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
              3 artilleries and 3 infantry moved from 36 Sea Zone to Kwangsi
              1 cruiser moved from 35 Sea Zone to 36 Sea Zone
              2 battleships moved from 35 Sea Zone to 36 Sea Zone
              1 bomber moved from Philippines to Kwangsi
              5 fighters and 4 tactical_bombers moved from 35 Sea Zone to Kwangsi
              2 artilleries and 4 infantry moved from Kwangtung to Kwangsi
              1 artillery, 4 fighters, 5 infantry and 1 tactical_bomber moved from French Indo China to Kwangsi
              5 fighters and 2 tactical_bombers moved from Malaya to Kwangsi
              1 destroyer moved from 35 Sea Zone to 41 Sea Zone
              1 destroyer moved from 35 Sea Zone to 42 Sea Zone
              3 infantry moved from Manchuria to Korea
              1 infantry moved from Manchuria to Korea
      
          Combat - Japanese
              Battle in 41 Sea Zone
                  Japanese attack with 1 destroyer
                  ANZAC defend with 1 transport
                      1 transport owned by the ANZAC lost in 41 Sea Zone
                  Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                  Casualties for ANZAC: 1 transport
              Battle in 42 Sea Zone
                  Japanese attack with 1 destroyer
                  Americans defend with 1 transport
                      1 transport owned by the Americans lost in 42 Sea Zone
                  Japanese win, taking 42 Sea Zone from Americans with 1 destroyer remaining. Battle score for attacker is 7
                  Casualties for Americans: 1 transport
              Battle in Kwangsi
                  Japanese attack with 6 artilleries, 1 bomber, 14 fighters, 12 infantry and 7 tactical_bombers
                  British defend with 3 aaGuns, 1 artillery, 6 infantry and 2 mech_infantrys; Chinese defend with 4 artilleries and 27 infantry
                      British roll AA dice in Kwangsi : 1/9 hits, 1.50 expected hits
                      1 fighter owned by the Japanese lost in Kwangsi
                      Japanese roll dice for 2 battleships and 1 cruiser in Kwangsi, round 2 : 1/3 hits, 1.83 expected hits
                      Japanese roll dice for 6 artilleries, 1 bomber, 13 fighters, 12 infantry and 7 tactical_bombers in Kwangsi, round 2 : 9/39 hits, 16.83 expected hits
                      Chinese roll dice for 3 aaGuns, 5 artilleries, 33 infantry and 2 mech_infantrys in Kwangsi, round 2 : 9/40 hits, 13.33 expected hits
                      9 infantry owned by the Japanese lost in Kwangsi
                      3 aaGuns owned by the British, 1 infantry owned by the Chinese and 6 infantry owned by the British lost in Kwangsi
                      Japanese roll dice for 6 artilleries, 1 bomber, 13 fighters, 3 infantry and 7 tactical_bombers in Kwangsi, round 3 : 13/30 hits, 14.83 expected hits
                      Chinese roll dice for 5 artilleries, 26 infantry and 2 mech_infantrys in Kwangsi, round 3 : 10/33 hits, 11.00 expected hits
                      3 infantry owned by the Japanese, 2 fighters owned by the Japanese and 5 artilleries owned by the Japanese lost in Kwangsi
                      13 infantry owned by the Chinese lost in Kwangsi
                      Japanese roll dice for 1 artillery, 1 bomber, 11 fighters and 7 tactical_bombers in Kwangsi, round 4 : 8/20 hits, 11.17 expected hits
                      Chinese roll dice for 5 artilleries, 13 infantry and 2 mech_infantrys in Kwangsi, round 4 : 5/20 hits, 6.67 expected hits
                      1 tactical_bomber owned by the Japanese and 4 fighters owned by the Japanese lost in Kwangsi
                      8 infantry owned by the Chinese lost in Kwangsi
                      Japanese roll dice for 1 artillery, 1 bomber, 7 fighters and 6 tactical_bombers in Kwangsi, round 5 : 11/15 hits, 8.50 expected hits
                      Chinese roll dice for 5 artilleries, 5 infantry and 2 mech_infantrys in Kwangsi, round 5 : 3/12 hits, 4.00 expected hits
                      2 fighters owned by the Japanese and 1 tactical_bomber owned by the Japanese lost in Kwangsi
                      2 mech_infantrys owned by the British, 5 infantry owned by the Chinese and 4 artilleries owned by the Chinese lost in Kwangsi
                      Japanese roll dice for 1 artillery, 1 bomber, 5 fighters and 5 tactical_bombers in Kwangsi, round 6 : 7/12 hits, 6.83 expected hits
                      Chinese roll dice for 1 artillery in Kwangsi, round 6 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the British lost in Kwangsi
                  Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 bomber, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is -26
                  Casualties for Japanese: 5 artilleries, 9 fighters, 12 infantry and 2 tactical_bombers
                  Casualties for British: 3 aaGuns, 1 artillery, 6 infantry and 2 mech_infantrys
                  Casualties for Chinese: 4 artilleries and 27 infantry
              Battle in Korea
                  Japanese attack with 4 infantry
                  Russians defend with 1 infantry
                      Japanese roll dice for 4 infantry in Korea, round 2 : 0/4 hits, 0.67 expected hits
                      Russians roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Korea
                      Japanese roll dice for 3 infantry in Korea, round 3 : 0/3 hits, 0.50 expected hits
                      Russians roll dice for 1 infantry in Korea, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Korea
                      Japanese roll dice for 2 infantry in Korea, round 4 : 0/2 hits, 0.33 expected hits
                      Russians roll dice for 1 infantry in Korea, round 4 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 2 infantry in Korea, round 5 : 0/2 hits, 0.33 expected hits
                      Russians roll dice for 1 infantry in Korea, round 5 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 2 infantry in Korea, round 6 : 1/2 hits, 0.33 expected hits
                      Russians roll dice for 1 infantry in Korea, round 6 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Korea
                  Japanese win, taking Korea from Russians with 2 infantry remaining. Battle score for attacker is -3
                  Casualties for Japanese: 2 infantry
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Japanese
              5 carriers moved from 35 Sea Zone to 36 Sea Zone
              1 destroyer moved from 6 Sea Zone to 35 Sea Zone
              2 fighters moved from Japan to Manchuria
              2 tactical_bombers moved from Japan to 36 Sea Zone
              3 tactical_bombers moved from Kwangsi to 36 Sea Zone
              2 tactical_bombers moved from Kwangsi to French Indo China
              2 fighters moved from Kwangsi to French Indo China
              1 fighter moved from Kwangsi to French Indo China
              2 fighters moved from Kwangsi to 36 Sea Zone
              1 bomber moved from Kwangsi to French Indo China
              1 tactical_bomber moved from 36 Sea Zone to French Indo China
      
          Place Units - Japanese
              2 destroyers and 1 transport placed in 6 Sea Zone
              1 artillery and 2 infantry placed in Malaya
              1 artillery and 2 infantry placed in French Indo China
              1 artillery and 2 infantry placed in Kwangtung
      
          Turn Complete - Japanese
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,4
              Japanese collect 40 PUs (2 lost to blockades); end with 43 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -8.33
      Japanese regular : -12.17
      British AA : -0.50
      Russians regular : 0.33
      

      Savegame

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    • RE: L26 OOB cwglee (L+46) vs discalced (X)

      TripleA Turn Summary: Germans round 10

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition

      Game History

      Round: 10
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 4 artilleries, 1 bomber and 8 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              2 infantry moved from Ukraine to Western Ukraine
              1 infantry moved from Karelia to Finland
                    Germans take Finland from Americans
              2 mech_infantrys moved from Novgorod to Belarus
              3 infantry moved from Western Germany to Holland Belgium
              1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
              1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
              7 bombers moved from Novgorod to Russia
              1 fighter and 1 tactical_bomber moved from Novgorod to Belarus
              1 fighter and 1 tactical_bomber moved from Novgorod to Western Ukraine
      
          Combat - Germans
              Air Battle in Russia
                  Germans attacks with 7 units heading to Russia
                  Russians launches 5 interceptors out of Russia
                      Attackers Fire,  : 0/7 hits, 1.17 expected hits
                      Defenders Fire,  : 1/5 hits, 0.83 expected hits
                      1 bomber owned by the Germans lost in Russia
                  Air Battle is over, the remaining bombers go on to their targets
              Strategic bombing raid in Russia
                      Russians roll AA dice in Russia : 1/6 hits, 1.00 expected hits
                  1 bomber owned by the Germans killed by AA in Russia
                  Bombing raid in Russia rolls: 4,6,5,4,6 and causes: 17 damage to unit: factory_major
                  Bombing raid in Russia causes 17 damage total. 
              Battle in Holland Belgium
                  Germans attack with 2 fighters, 3 infantry and 2 tactical_bombers
                  Americans defend with 2 infantry
                      Germans roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 3/7 hits, 2.83 expected hits
                      Americans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Germans lost in Holland Belgium
                      2 infantry owned by the Americans lost in Holland Belgium
                  Germans win, taking Holland Belgium from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
                  Casualties for Americans: 2 infantry
              Battle in Western Ukraine
                  Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                  Russians defend with 1 infantry
                      Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/4 hits, 1.50 expected hits
                      Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Western Ukraine
                      1 infantry owned by the Russians lost in Western Ukraine
                  Germans win, taking Western Ukraine from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 1 infantry
              Battle in Belarus
                  Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                  Russians defend with 1 infantry
                      Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 2 : 1/4 hits, 1.50 expected hits
                      Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Germans lost in Belarus
                      1 infantry owned by the Russians lost in Belarus
                  Germans win, taking Belarus from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                  Casualties for Germans: 1 mech_infantry
                  Casualties for Russians: 1 infantry
              Cleaning up after air battles
      
          Non Combat Move - Germans
              1 fighter and 1 tactical_bomber moved from Belarus to Rostov
              1 fighter and 1 tactical_bomber moved from Western Ukraine to Rostov
              3 aaGuns, 12 armour, 18 artilleries, 25 infantry and 20 mech_infantrys moved from Ukraine to Rostov
              1 fighter and 1 tactical_bomber moved from Western Germany to Rostov
              4 mech_infantrys moved from Novgorod to Eastern Poland
              2 fighters and 2 tactical_bombers moved from Holland Belgium to Western Germany
              5 bombers moved from Russia to Rostov
              1 infantry moved from Karelia to Novgorod
              1 infantry moved from Karelia to Novgorod
              4 infantry moved from Germany to Poland
              1 artillery moved from Novgorod to Baltic States
      
          Place Units - Germans
              3 infantry placed in Ukraine
              3 artilleries placed in Novgorod
              1 bomber and 2 infantry placed in Western Germany
              1 artillery and 3 infantry placed in Germany
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,4,1
              Germans collect 43 PUs (2 lost to blockades); end with 43 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 48 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 0.33
      Defenders Fire,  : 0.17
      Attackers Fire,  : -1.17
      Russians regular : 1.33
      Germans regular : -0.83
      Russians AA : 0.00
      

      Savegame

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    • RE: L26 BM4 Avner(X) vs discalced(L+22)

      TripleA Turn Summary: UK_Pacific round 7

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 7
      
          Purchase Units - Americans
              Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 infantry, 6 submarines and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 bomber moved from Caroline Islands to 44 Sea Zone
              1 infantry moved from Queensland to 54 Sea Zone
              1 infantry moved from Queensland to 54 Sea Zone
              2 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
              1 infantry moved from 21 Sea Zone to Guam
              1 infantry moved from 21 Sea Zone to Guam
              1 marine moved from Holland Belgium to 110 Sea Zone
              1 marine moved from 110 Sea Zone to Normandy Bordeaux
              1 armour, 1 artillery, 12 infantry and 2 mech_infantrys moved from Holland Belgium to Normandy Bordeaux
              1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Normandy Bordeaux
              1 fighter and 1 tactical_bomber moved from Gibraltar to Normandy Bordeaux
      
          Combat - Americans
              Battle in Guam
              Battle in Normandy Bordeaux
                  Americans attack with 1 armour, 1 artillery, 2 fighters, 12 infantry, 1 marine, 2 mech_infantrys and 2 tactical_bombers
                  Germans defend with 1 factory_minor, 1 harbour and 5 infantry
                      Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0.50 expected hits
                      Americans roll dice for 1 armour, 1 artillery, 2 fighters, 12 infantry, 1 marine, 2 mech_infantrys and 2 tactical_bombers in Normandy Bordeaux, round 2 : 6/21 hits, 6.00 expected hits
                      Germans roll dice for 5 infantry in Normandy Bordeaux, round 2 : 1/5 hits, 1.67 expected hits
                      1 infantry owned by the Americans lost in Normandy Bordeaux
                      5 infantry owned by the Germans lost in Normandy Bordeaux
                  Americans win, taking Guam from Japanese, taking Normandy Bordeaux from Germans with 1 armour, 1 artillery, 2 fighters, 11 infantry, 1 marine, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 12
                  Casualties for Americans: 1 infantry
                  Casualties for Germans: 5 infantry
              Battle in 44 Sea Zone
                  Americans attack with 1 bomber
                  Japanese defend with 1 submarine and 1 transport
                  1 submarine owned by the Japanese submerged
                      1 transport owned by the Japanese lost in 44 Sea Zone
                  Americans win with 1 bomber remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
      
          Non Combat Move - Americans
              1 bomber moved from 44 Sea Zone to New Guinea
              1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 7 fighters and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
              1 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 artillery moved from Hawaiian Islands to 26 Sea Zone
              1 artillery, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
              1 artillery moved from 33 Sea Zone to Caroline Islands
              1 infantry moved from 33 Sea Zone to Caroline Islands
              1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
              1 artillery, 1 destroyer, 1 infantry, 5 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 artillery moved from 26 Sea Zone to Hawaiian Islands
              1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
              1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
              1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
              1 carrier moved from 91 Sea Zone to 110 Sea Zone
              2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to 110 Sea Zone
              4 transports moved from 110 Sea Zone to 102 Sea Zone
      
          Place Units - Americans
              1 transport placed in 10 Sea Zone
              1 artillery and 1 infantry placed in Western United States
              1 destroyer and 6 submarines placed in 10 Sea Zone
              1 carrier and 1 destroyer placed in 101 Sea Zone
      
          Turn Complete - Americans
              Americans collect 57 PUs; end with 57 PUs
              Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
              Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              3 infantry moved from Hopei to Shensi
              1 infantry moved from Kweichow to Shensi
      
          Combat - Chinese
              Battle in Shensi
                  Chinese attack with 4 infantry
                  Japanese defend with 1 artillery
                      Chinese roll dice for 4 infantry in Shensi, round 2 : 2/4 hits, 0.67 expected hits
                      Japanese roll dice for 1 artillery in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Japanese lost in Shensi
                  Chinese win, taking Shensi from Japanese with 4 infantry remaining. Battle score for attacker is 4
                  Casualties for Japanese: 1 artillery
      
          Non Combat Move - Chinese
              1 infantry moved from Kweichow to Szechwan
              1 fighter and 13 infantry moved from Burma to Yunnan
      
          Place Units - Chinese
              2 infantry placed in Yunnan
      
          Turn Complete - Chinese
              Chinese collect 6 PUs; end with 6 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
      
          Purchase Units - British
              British buy 1 artillery, 2 fighters, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific repair damage of 1x factory_minor; Remaining resources: 6 PUs; 
              UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 artillery and 3 infantry moved from Egypt to Trans-Jordan
              2 fighters moved from Egypt to Trans-Jordan
              1 infantry moved from Egypt to Trans-Jordan
      
          Combat - British
              Battle in Trans-Jordan
                  British attack with 1 artillery, 2 fighters and 4 infantry
                  Italians defend with 2 artilleries and 1 infantry
                      British roll dice for 1 artillery, 2 fighters and 4 infantry in Trans-Jordan, round 2 : 2/7 hits, 2.17 expected hits
                      Italians roll dice for 2 artilleries and 1 infantry in Trans-Jordan, round 2 : 0/3 hits, 1.00 expected hits
                      1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Trans-Jordan
                      British roll dice for 1 artillery, 2 fighters and 4 infantry in Trans-Jordan, round 3 : 2/7 hits, 2.17 expected hits
                      Italians roll dice for 1 artillery in Trans-Jordan, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Trans-Jordan
                      1 artillery owned by the Italians lost in Trans-Jordan
                  British win, taking Trans-Jordan from Italians with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 8
                  Casualties for Italians: 2 artilleries and 1 infantry
                  Casualties for British: 1 infantry
      
          Non Combat Move - British
              1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
              2 mech_infantrys moved from Iraq to Caucasus
              1 armour moved from Anglo Egyptian Sudan to Egypt
              1 armour moved from Egypt to Iraq
              2 fighters moved from Trans-Jordan to Egypt
              1 infantry moved from Ethiopia to Anglo Egyptian Sudan
              1 aaGun and 1 infantry moved from Tobruk to Alexandria
              1 fighter moved from Holland Belgium to Gibraltar
              1 fighter moved from Holland Belgium to Gibraltar
              1 fighter moved from Holland Belgium to Normandy Bordeaux
              1 infantry moved from Burma to Shan State
              3 aaGuns, 2 artilleries, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers moved from Burma to Yunnan
              1 cruiser and 1 transport moved from 91 Sea Zone to 110 Sea Zone
              3 aaGuns and 3 infantry moved from United Kingdom to 110 Sea Zone
              3 aaGuns and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
              1 destroyer moved from 110 Sea Zone to 92 Sea Zone
      
          Place Units - British
              1 artillery, 1 fighter and 4 infantry placed in United Kingdom
              1 fighter and 2 mech_infantrys placed in Union of South Africa
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 4
                  Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,4,4,3,5
              British collect 35 PUs (4 lost to blockades); end with 35 PUs
              Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
      
          Place Units - UK_Pacific
              2 infantry placed in India
      
          Turn Complete - UK_Pacific
              Total Cost from Convoy Blockades: 0
                  Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,4
              UK_Pacific collect 7 PUs; end with 7 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
              Some Units in India change ownership: 2 infantry
      

      Combat Hit Differential Summary :

      Chinese regular : 1.33
      Americans regular : -0.50
      Italians regular : -0.33
      Japanese regular : -0.33
      Germans regular : -0.67
      British regular : -0.33
      

      Savegame

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    • RE: L26 OOB cwglee (L+46) vs discalced (X)

      @cwglee51 intercept in russia?

      posted in League
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      discalced
    • RE: L26 OOB cwglee (L+46) vs discalced (X)

      TripleA Move Summary: Germans round 10

      TripleA Move Summary for game: World War II Global 1940 2nd Edition

      Game History

      Round: 10
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 4 artilleries, 1 bomber and 8 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              2 infantry moved from Ukraine to Western Ukraine
              1 infantry moved from Karelia to Finland
                    Germans take Finland from Americans
              2 mech_infantrys moved from Novgorod to Belarus
              3 infantry moved from Western Germany to Holland Belgium
              1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
              1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
              7 bombers moved from Novgorod to Russia
              1 fighter and 1 tactical_bomber moved from Novgorod to Belarus
              1 fighter and 1 tactical_bomber moved from Novgorod to Western Ukraine
      
          Combat - Germans
              Air Battle in Russia
      

      Savegame

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    • RE: L26 OOB cwglee (L+46) vs discalced (X)

      TripleA Turn Summary: Italians round 9

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition

      Game History

      Round: 9
      
          Purchase Units - Italians
              Italians buy 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              3 infantry moved from Northern Italy to Southern France
              1 armour and 2 mech_infantrys moved from Bessarabia to Rostov
              3 mech_infantrys moved from Bessarabia to Eastern Poland
              2 fighters moved from Western Germany to Southern France
              1 bomber moved from Western Germany to Eastern Poland
      
          Combat - Italians
              Battle in Rostov
                  Italians attack with 1 armour and 2 mech_infantrys
                  ANZAC defend with 1 infantry
                      Italians roll dice for 1 armour and 2 mech_infantrys in Rostov, round 2 : 0/3 hits, 0.83 expected hits
                      Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                      Italians roll dice for 1 armour and 2 mech_infantrys in Rostov, round 3 : 0/3 hits, 0.83 expected hits
                      Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
                      Italians roll dice for 1 armour and 2 mech_infantrys in Rostov, round 4 : 0/3 hits, 0.83 expected hits
                      Russians roll dice for 1 infantry in Rostov, round 4 : 0/1 hits, 0.33 expected hits
                      Italians roll dice for 1 armour and 2 mech_infantrys in Rostov, round 5 : 0/3 hits, 0.83 expected hits
                      Russians roll dice for 1 infantry in Rostov, round 5 : 0/1 hits, 0.33 expected hits
                      Italians roll dice for 1 armour and 2 mech_infantrys in Rostov, round 6 : 1/3 hits, 0.83 expected hits
                      Russians roll dice for 1 infantry in Rostov, round 6 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the ANZAC lost in Rostov
                  Italians win, taking Rostov from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                  Casualties for ANZAC: 1 infantry
              Battle in Eastern Poland
                  Italians attack with 1 bomber and 3 mech_infantrys
                  British defend with 1 mech_infantry
                      Italians roll dice for 1 bomber and 3 mech_infantrys in Eastern Poland, round 2 : 1/4 hits, 1.17 expected hits
                      Russians roll dice for 1 mech_infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the British lost in Eastern Poland
                  Italians win, taking Eastern Poland from Russians with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 4
                  Casualties for British: 1 mech_infantry
              Battle in Southern France
                  Italians attack with 2 fighters and 3 infantry
                  British defend with 1 factory_minor, 1 harbour and 2 infantry
                      Italians roll dice for 2 fighters and 3 infantry in Southern France, round 2 : 2/5 hits, 1.50 expected hits
                      British roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the British lost in Southern France
                  Italians win, taking Southern France from British with 2 fighters and 3 infantry remaining. Battle score for attacker is 6
                  Casualties for British: 2 infantry
      
          Non Combat Move - Italians
              2 fighters moved from Southern France to Western Germany
              1 bomber moved from Eastern Poland to Western Germany
      
          Place Units - Italians
              2 infantry placed in Northern Italy
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2
                  Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,5
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,4,5
              Italians collect 13 PUs (3 lost to blockades); end with 13 PUs
      

      Combat Hit Differential Summary :

      Italians regular : -2.83
      Russians regular : -2.00
      British regular : -0.67
      

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      TripleA Turn Summary: Russians round 7

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 7
      
          Purchase Units - Russians
              Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 infantry moved from Smolensk to Belarus
                    Russians take Belarus from Germans
              1 infantry moved from Nenetsia to Archangel
                    Russians take Archangel from Germans
              1 infantry moved from Tambov to Rostov
              1 infantry moved from Volgograd to Rostov
              1 fighter and 1 tactical_bomber moved from Russia to Rostov
              1 submarine moved from 105 Sea Zone to 110 Sea Zone
      
          Combat - Russians
              Battle in 110 Sea Zone
                  British loiter and taunt; Americans loiter and taunt; Russians attack with 1 submarine
                  Germans defend with 1 destroyer
                      Russians roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 1 submarine in 110 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 destroyer in 110 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 1 submarine in 110 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 destroyer in 110 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 1 submarine in 110 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 destroyer in 110 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 1 submarine in 110 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 destroyer in 110 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 1 submarine in 110 Sea Zone, round 8 : 1/1 hits, 0.33 expected hits
                      Germans roll dice for 1 destroyer in 110 Sea Zone, round 8 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the Russians lost in 110 Sea Zone
                      1 destroyer owned by the Germans lost in 110 Sea Zone
                  Germans win with no units remaining. Battle score for attacker is 2
                  Casualties for Russians: 1 submarine
                  Casualties for Germans: 1 destroyer
              Battle in Rostov
                  Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                  Germans defend with 1 infantry
                      Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/4 hits, 1.50 expected hits
                      Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Rostov
                  Russians win, taking Rostov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - Russians
              1 fighter and 1 tactical_bomber moved from Rostov to Russia
              1 infantry moved from Russia to Tambov
              1 infantry moved from Russia to Tambov
              1 infantry moved from Russia to Tambov
              1 submarine moved from 114 Sea Zone to 115 Sea Zone
              1 infantry moved from Russia to Vologda
      
          Place Units - Russians
              1 artillery and 7 infantry placed in Russia
              1 artillery and 1 infantry placed in Volgograd
              Russians undo move 1.
              1 infantry placed in Volgograd
              1 artillery and 6 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 27 PUs; end with 27 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
              Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
      

      Combat Hit Differential Summary :

      Germans regular : -1.67
      Russians regular : -0.83
      

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      TripleA Turn Summary: UK_Pacific round 6

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 6
      
          Purchase Units - Americans
              Americans buy 1 artillery, 1 carrier, 2 fighters, 2 infantry, 2 submarines and 3 transports; Remaining resources: 1 PUs; 
      
          Combat Move - Americans
              1 cruiser and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
      
          Combat - Americans
              Battle in 92 Sea Zone
                  Americans attack with 1 cruiser and 1 destroyer
                  Italians defend with 1 destroyer
                      Americans roll dice for 1 cruiser and 1 destroyer in 92 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                      Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 destroyer owned by the Americans lost in 92 Sea Zone
                      1 destroyer owned by the Italians lost in 92 Sea Zone
                  Americans win with 1 cruiser remaining. Battle score for attacker is 0
                  Casualties for Americans: 1 destroyer
                  Casualties for Italians: 1 destroyer
      
          Non Combat Move - Americans
              8 transports moved from 91 Sea Zone to 92 Sea Zone
              1 destroyer moved from 101 Sea Zone to 91 Sea Zone
              1 mech_infantry moved from Western United States to Central United States
              2 carriers, 1 destroyer, 2 fighters and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
              1 bomber moved from Caroline Islands to Queensland
              1 destroyer moved from 33 Sea Zone to 26 Sea Zone
      
          Place Units - Americans
              2 submarines and 1 transport placed in 10 Sea Zone
              1 carrier and 2 transports placed in 101 Sea Zone
              1 artillery and 2 infantry placed in Central United States
              2 fighters placed in 101 Sea Zone
      
          Turn Complete - Americans
              Americans collect 50 PUs; end with 51 PUs
              Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 56 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
              Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
      
          Combat - Chinese
              Chinese creates battle in territory Hopei
              Chinese creates battle in territory Chahar
      
          Non Combat Move - Chinese
              1 artillery and 2 infantry moved from Suiyuyan to Shensi
              1 artillery and 1 infantry moved from Kweichow to Yunnan
      
          Place Units - Chinese
              2 artilleries and 1 infantry placed in Yunnan
      
          Turn Complete - Chinese
              Chinese collect 10 PUs; end with 10 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
      
          Purchase Units - British
              British buy 1 carrier, 2 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 mech_infantry moved from Trans-Jordan to Syria
                    British take Syria from Italians
              1 mech_infantry moved from Trans-Jordan to Iraq
                    British take Iraq from Italians
              1 destroyer moved from 81 Sea Zone to 98 Sea Zone
              3 fighters and 1 tactical_bomber moved from Egypt to 98 Sea Zone
              1 mech_infantry moved from French Equatorial Africa to French Central Africa
                    British take French Central Africa from Neutral_Axis
      
          Combat - British
              Battle in 98 Sea Zone
                  British attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                  Italians defend with 1 destroyer
                      British roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
                      Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Italians lost in 98 Sea Zone
                  British win, taking 98 Sea Zone from Italians with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                  Casualties for Italians: 1 destroyer
      
          Non Combat Move - British
              2 transports moved from 91 Sea Zone to 92 Sea Zone
              2 fighters moved from United Kingdom to Gibraltar
              1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
              1 artillery moved from 91 Sea Zone to Gibraltar
              1 infantry moved from 91 Sea Zone to Gibraltar
              3 fighters moved from 98 Sea Zone to Egypt
              1 tactical_bomber moved from 98 Sea Zone to Gibraltar
              1 bomber moved from Egypt to Gibraltar
              1 infantry moved from Alexandria to Egypt
              1 aaGun moved from Tobruk to Alexandria
              1 mech_infantry moved from Egypt to Iraq
              1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
              1 armour moved from British Somaliland to Anglo Egyptian Sudan
              1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
              1 infantry moved from Malaya to Shan State
              3 infantry moved from Burma to Yunnan
              1 artillery and 2 infantry moved from India to Burma
              1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 4 fighters moved from 104 Sea Zone to 92 Sea Zone
      
          Place Units - British
              1 carrier placed in 71 Sea Zone
              2 mech_infantrys placed in Union of South Africa
              2 fighters and 1 infantry placed in United Kingdom
      
          Turn Complete - British
              British collect 42 PUs; end with 42 PUs
              Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs
              Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 51 PUs
      
          Place Units - UK_Pacific
              1 artillery and 3 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 10 PUs; end with 10 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
              Some Units in India change ownership: 1 artillery and 3 infantry
      

      Combat Hit Differential Summary :

      Americans regular : 0.17
      Italians regular : 0.33
      British regular : 0.50
      

      Savegame

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      TripleA Turn Summary: Japanese round 9

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition

      Game History

      Round: 9
      
          Purchase Units - Japanese
              Japanese buy 2 artilleries, 11 infantry and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 transport moved from 35 Sea Zone to 36 Sea Zone
              1 infantry moved from French Indo China to 36 Sea Zone
              1 artillery moved from French Indo China to 36 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
              1 infantry moved from 44 Sea Zone to Celebes
              1 artillery moved from 44 Sea Zone to Celebes
              1 destroyer moved from 35 Sea Zone to 6 Sea Zone
              1 submarine moved from 6 Sea Zone to 26 Sea Zone
              1 bomber moved from Philippines to Celebes
              1 fighter moved from 35 Sea Zone to 44 Sea Zone
              1 destroyer moved from 35 Sea Zone to 6 Sea Zone
              1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
              1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
              1 destroyer moved from 35 Sea Zone to 37 Sea Zone
              1 fighter moved from Malaya to 37 Sea Zone
              2 fighters and 1 tactical_bomber moved from Malaya to 37 Sea Zone
              1 fighter moved from Malaya to 37 Sea Zone
      
          Combat - Japanese
              Battle in 44 Sea Zone
                  Japanese attack with 1 fighter and 1 transport
                  Americans defend with 1 transport
                      1 transport owned by the Americans lost in 44 Sea Zone
                  Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                  Casualties for Americans: 1 transport
              Battle in 6 Sea Zone
                  Japanese attack with 2 destroyers, 2 fighters and 2 tactical_bombers
                  Americans defend with 3 submarines
                      Japanese roll dice for 2 destroyers, 2 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits
                      Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits
                      1 destroyer owned by the Japanese lost in 6 Sea Zone
                      2 submarines owned by the Americans lost in 6 Sea Zone
                      Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 6 Sea Zone, round 3 : 3/5 hits, 2.67 expected hits
                      Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Americans lost in 6 Sea Zone
                  Japanese win, taking 6 Sea Zone from Americans with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10
                  Casualties for Japanese: 1 destroyer
                  Casualties for Americans: 3 submarines
              Battle in 37 Sea Zone
                  Japanese attack with 1 destroyer, 4 fighters and 1 tactical_bomber
                  Americans defend with 1 submarine
                      Japanese roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 5/6 hits, 3.00 expected hits
                      Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Americans lost in 37 Sea Zone
                  Japanese win with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Americans: 1 submarine
              Battle in 26 Sea Zone
                  Japanese attack with 1 submarine
                  Americans defend with 1 destroyer and 1 transport
                      Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      Americans roll dice for 1 destroyer and 1 transport in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the Japanese lost in 26 Sea Zone
                      1 destroyer owned by the Americans lost in 26 Sea Zone
                  Americans win with 1 transport remaining. Battle score for attacker is 2
                  Casualties for Japanese: 1 submarine
                  Casualties for Americans: 1 destroyer
              Battle in Celebes
                  Japanese attack with 1 artillery, 1 bomber and 1 infantry
                  Americans defend with 1 artillery and 1 infantry
                      Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Celebes, round 2 : 3/3 hits, 1.33 expected hits
                      Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Celebes
                  Japanese win, taking Celebes from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
                  Casualties for Americans: 1 artillery and 1 infantry
      
          Non Combat Move - Japanese
              2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Japan
              4 fighters and 1 tactical_bomber moved from 37 Sea Zone to Malaya
              1 fighter moved from 44 Sea Zone to Malaya
              1 tactical_bomber moved from Philippines to Malaya
              1 bomber moved from Celebes to Philippines
              1 fighter moved from French Indo China to Malaya
              2 armour moved from Jehol to Manchuria
              2 fighters and 1 tactical_bomber moved from Philippines to 35 Sea Zone
              1 fighter moved from Malaya to 35 Sea Zone
      
          Place Units - Japanese
              1 artillery and 2 infantry placed in Kwangtung
              1 artillery and 2 infantry placed in French Indo China
              3 infantry placed in Malaya
              4 infantry placed in Japan
              2 transports placed in 6 Sea Zone
      
          Turn Complete - Japanese
              Japanese collect 50 PUs; end with 51 PUs
              Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 0.17
      Japanese regular : 3.67
      

      Savegame

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    • RE: discalced Allies +25 VS dawgoneit Axis BM

      @dawgoneit making sure you saw that i posted R6

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