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    simon33

    @simon33

    19 17 16

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    19 17 16

    Best posts made by simon33

    • RE: League General Discussion Thread

      @gamerman01 Thanks for all your efforts over the years.

      posted in League
      S
      simon33
    • RE: We need an allied playbook.

      Ok, I’ve got a few points, first Europe:

      • If Germany attacks both fleets (SZ110/111) you have to scramble something. I cannot emphasise this enough. If the BB goes to SZ111, you can probably scramble to there for free because a retreat is likely (not certain). Scrambling SZ110 when the BB isn’t there normally kills more Luftwaffe than RAF on average.
      • You can still do Taranto even if you lose all the planes on London to a scramble - use the Scottish fighter. Without either it’s a big gamble.
      • Don’t attack Ethiopia with only one transport. It can go bad and you normally have better use for a transport.
      • Building a Persia factory UK2 is normally advised - which means you need to take it UK1.
      • Taranto and SZ92 stack are stronger moves than Tobruk crush.

      Against a J1 DOW:

      • Don’t fear Strategic bombing. If they bomb you when they get Calcutta, they then need to repair it. This doesn’t apply in a J3/US3 DOW scenario.
      • Moving to Burma UK1 with your whole force and a SZ37 DD blocker can stand against nearly the entire Japanese air force. Putting the Cruiser in SZ38 denies a landing spot too, or at least makes it much more difficult.
      • Mechs allow flexibility for UK but it may not be useful UK1 if you stack Burma.
      • Every extra turn Calcutta lives helps the allies a little. A US landing on Korea, reinforced by USSR, helps the allies a lot. Also keeps the Mongolian rule active.
      • Midway naval base requires 3 ships to block. If there’s only one DD in range of SZ16 you should really capitalise on this.
      • Entire Chinese coast can be hit from the Caroline Islands.
      • Killing Japanese ICs on China is a major setback for Japan.
      • Chinese troops often die easily so don’t fear doing moderately unfavourable trades with Japan especially if they cause Japan to take away from other attacks such as on India.
      posted in Axis & Allies Global 1940
      S
      simon33
    • Global 1940 French Rebalance

      In case anyone is frustrated by the way Paris is handled in all versions of Global, I have developed a slight rebalance to the way it is handled.

      Basically these things are changed:

      • Normandy and Southern France are made original owner Neutral Axis
      • If Paris has fallen and Normandy is French but has no French units, it becomes Neutral Axis. Similarly for Southern France
      • If London is taken, the North American territories convert to a Canadian economy, which works like the UK_Pacific economy.

      I would think this would only reduce the bids slightly but also eliminate the massive penalty for liberating Paris.

      Hopefully this variant will at least raise this issue. I think it is an improvement on BM4.

      Parisian-Rebalance.tsvg

      posted in Other Axis & Allies Variants
      S
      simon33
    • RE: Post League Game Results Here

      On the ELO system, we are never going to get a perfect system. Each game has a different handicap, which is unlike chess where every game is the same. Seems impossible to have a system which considers the bid as well the relative strength of every player. I’m not sure a more complex system would promote league play either.

      posted in League
      S
      simon33
    • RE: League General Discussion Thread

      I would agree that BM3/4 should be the standard for the playoffs for this year’s games.

      posted in League
      S
      simon33
    • RE: Germany Turn1, what SZs do you feel must be attack?

      Not sending the bb to 110 probably makes the scramble advised.

      posted in Axis & Allies Global 1940
      S
      simon33
    • RE: G40 Balance Mod - Feedback Thread

      @oysteilo said in G40 Balance Mod - Feedback Thread:

      After several years of playing BM (on and off) I am interested in hearing peoples view on marines. Are they useful? Do they add something to the game?

      Can I suggest if Marines annoy you this much, just house rule them out. If people don’t want to play with your house rule, just don’t play with them.

      posted in Other Axis & Allies Variants
      S
      simon33
    • RE: League General Discussion Thread

      Bids for balanced mod are going up and up. Noticing a lot of games at allies+16-22 and not seeing lots of allied victories. Interesting, I would think that a prudent bid at these levels would see a plane+sub for the med and perhaps a mech for Burma to stop a J1 DOW (If that needs to be stopped). The problem with a bid like this is that it changes the med dynamic a lot and makes it hard for the axis there IMHO. I thought the Scottish fighter was bad enough in that it discouraged the two fleet attack G1.

      Don’t think that PtV is the answer either - with the change to partition SZ38 just don’t enjoy that map much. Possibly, axis strategies could develop in the future, like they have in OOB and BM, to the point that change makes sense but at present I don’t think it does.

      Now I am wondering if we need a different or changed map for league games to be fun again. Or should we just think that the bid is part of the fun and you should decide where you want change the game dynamics at the start?

      posted in League
      S
      simon33
    • RE: German airbase in Holland r1

      If you hit SZ110 with 3ftr 3tac 2SB 2subs, it becomes very unlikely that the Brits will scramble even without the BB going there. The strafe of SZ111 is by far the best way to save the BB. It can go bad, but it’s the best option if you don’t want to sacrifice the BB. Sending a second sub to SZ111 is well worth it IMO.

      posted in Axis & Allies Global 1940
      S
      simon33
    • RE: League General Discussion Thread

      @hengst said in League General Discussion Thread:

      @hengst Then, of course, the turn-it-into-a-AAA-module process begins… shouldn’t be too hard if the AAA devs are willing to listen to my desperate feature requests :)

      What features do you want?

      posted in League
      S
      simon33

    Latest posts made by simon33

    • RE: Farmboy (Alliess+15) vs SImon33 (X) BM QF

      @farmboy said in Farmboy (Alliess+15) vs SImon33 (X) BM QF:

      @simon33 just a reminder that it is your turn.

      Thanks for your patience with this one. Finally made a decision.

      posted in League
      S
      simon33
    • RE: Farmboy (Alliess+15) vs SImon33 (X) BM QF

      TripleA Turn Summary: Germans round 12

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 12
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 4 artilleries, 1 bomber, 1 fighter, 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              12 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers moved from Egypt to Iraq
                    Germans take Trans-Jordan from British
              1 mech_infantry moved from Belarus to Vologda
                    Germans take Vologda from Russians
              1 infantry moved from Belarus to Smolensk
                    Germans take Smolensk from Russians
              1 fighter, 1 infantry and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
              1 bomber moved from Western Germany to Iraq
              1 armour and 1 mech_infantry moved from Yakut S.S.R. to Sakha
                    Germans take Buryatia from Russians
                    Germans take Sakha from Russians
      
          Combat - Germans
              Battle in Western Ukraine
                  Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                  Russians defend with 1 infantry
                      Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/3 hits, 1.33 expected hits
                      Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Western Ukraine
                  Germans win, taking Western Ukraine from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Iraq
                  Germans attack with 12 armour, 1 bomber, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                  Russians defend with 1 aaGun, 3 artilleries and 8 infantry
                      Russians roll AA dice in Iraq : 1/3 hits, 0.50 expected hits
                      1 fighter owned by the Germans lost in Iraq
                      Germans roll dice for 12 armour, 1 bomber, 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Iraq, round 2 : 8/18 hits, 8.83 expected hits
                      Russians roll dice for 1 aaGun, 3 artilleries and 8 infantry in Iraq, round 2 : 5/11 hits, 3.67 expected hits
                      3 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Iraq
                      7 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Iraq
                      Germans roll dice for 9 armour, 1 bomber, 1 fighter and 2 tactical_bombers in Iraq, round 3 : 8/13 hits, 7.00 expected hits
                      Russians roll dice for 3 artilleries and 1 infantry in Iraq, round 3 : 2/4 hits, 1.33 expected hits
                      2 armour owned by the Germans lost in Iraq
                      1 infantry owned by the Russians and 3 artilleries owned by the Russians lost in Iraq
                  Germans win, taking Iraq from Russians with 7 armour, 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -7
                  Casualties for Germans: 5 armour, 1 fighter and 2 mech_infantrys
                  Casualties for Russians: 1 aaGun, 3 artilleries and 8 infantry
      
          Non Combat Move - Germans
              1 bomber, 1 fighter and 2 tactical_bombers moved from Iraq to Egypt
              1 fighter moved from Western Germany to Egypt
              3 artilleries and 2 infantry moved from Novgorod to Belarus
              4 artilleries and 3 infantry moved from Eastern Poland to Belarus
              8 infantry moved from Poland to Eastern Poland
              1 transport moved from 115 Sea Zone to 114 Sea Zone
              1 artillery and 1 infantry moved from Germany to 114 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
              1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
              1 submarine moved from 125 Sea Zone to 113 Sea Zone
              1 destroyer and 1 submarine moved from 112 Sea Zone to 113 Sea Zone
              1 mech_infantry moved from Yakut S.S.R. to Sakha
              3 artilleries and 1 infantry moved from Germany to Poland
              5 mech_infantrys moved from Belarus to Eastern Poland
              5 artilleries and 4 infantry moved from Western Germany to Northern Italy
              3 mech_infantrys moved from Northern Italy to Southern Italy
              1 fighter and 1 tactical_bomber moved from Western Ukraine to Romania
              1 bomber moved from Novgorod to Western Germany
      
          Place Units - Germans
              1 artillery and 1 infantry placed in Germany
              3 artilleries placed in Novgorod
              1 fighter and 5 mech_infantrys placed in Western Germany
              1 bomber placed in Germany
              3 mech_infantrys placed in France
              Germans undo move 1.
              Germans undo move 4.
              2 mech_infantrys placed in Germany
              1 artillery, 1 infantry and 1 mech_infantry placed in France
      
          Turn Complete - Germans
              Germans collect 56 PUs; end with 56 PUs
              Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
              Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs
              Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 70 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUs
              Turning on Edit Mode
              EDIT: Removing units owned by Germans from Romania: 1 fighter and 1 tactical_bomber
              EDIT: Adding units owned by Germans to Germany: 1 fighter and 1 tactical_bomber
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Russians regular : 1.67
      Germans regular : 0.83
      Russians AA : 0.50
      

      Savegame

      posted in League
      S
      simon33
    • RE: Farmboy (Alliess+15) vs SImon33 (X) BM QF

      TripleA Turn Summary: Germans round 12

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 12
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 4 artilleries, 1 bomber, 1 fighter, 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              12 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers moved from Egypt to Iraq
                    Germans take Trans-Jordan from British
              1 mech_infantry moved from Belarus to Vologda
                    Germans take Vologda from Russians
              1 infantry moved from Belarus to Smolensk
                    Germans take Smolensk from Russians
              1 fighter, 1 infantry and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
              1 bomber moved from Western Germany to Iraq
              1 armour and 1 mech_infantry moved from Yakut S.S.R. to Sakha
                    Germans take Buryatia from Russians
                    Germans take Sakha from Russians
      
          Combat - Germans
              Battle in Western Ukraine
                  Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                  Russians defend with 1 infantry
                      Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/3 hits, 1.33 expected hits
                      Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Western Ukraine
                  Germans win, taking Western Ukraine from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Iraq
                  Germans attack with 12 armour, 1 bomber, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                  Russians defend with 1 aaGun, 3 artilleries and 8 infantry
                      Russians roll AA dice in Iraq : 1/3 hits, 0.50 expected hits
                      1 fighter owned by the Germans lost in Iraq
                      Germans roll dice for 12 armour, 1 bomber, 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Iraq, round 2 : 8/18 hits, 8.83 expected hits
                      Russians roll dice for 1 aaGun, 3 artilleries and 8 infantry in Iraq, round 2 : 5/11 hits, 3.67 expected hits
                      3 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Iraq
                      7 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Iraq
                      Germans roll dice for 9 armour, 1 bomber, 1 fighter and 2 tactical_bombers in Iraq, round 3 : 8/13 hits, 7.00 expected hits
                      Russians roll dice for 3 artilleries and 1 infantry in Iraq, round 3 : 2/4 hits, 1.33 expected hits
                      2 armour owned by the Germans lost in Iraq
                      1 infantry owned by the Russians and 3 artilleries owned by the Russians lost in Iraq
                  Germans win, taking Iraq from Russians with 7 armour, 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -7
                  Casualties for Germans: 5 armour, 1 fighter and 2 mech_infantrys
                  Casualties for Russians: 1 aaGun, 3 artilleries and 8 infantry
      
          Non Combat Move - Germans
              1 bomber, 1 fighter and 2 tactical_bombers moved from Iraq to Egypt
              1 fighter moved from Western Germany to Egypt
              3 artilleries and 2 infantry moved from Novgorod to Belarus
              4 artilleries and 3 infantry moved from Eastern Poland to Belarus
              8 infantry moved from Poland to Eastern Poland
              1 transport moved from 115 Sea Zone to 114 Sea Zone
              1 artillery and 1 infantry moved from Germany to 114 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
              1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
              1 submarine moved from 125 Sea Zone to 113 Sea Zone
              1 destroyer and 1 submarine moved from 112 Sea Zone to 113 Sea Zone
              1 mech_infantry moved from Yakut S.S.R. to Sakha
              3 artilleries and 1 infantry moved from Germany to Poland
              5 mech_infantrys moved from Belarus to Eastern Poland
              5 artilleries and 4 infantry moved from Western Germany to Northern Italy
              3 mech_infantrys moved from Northern Italy to Southern Italy
              1 fighter and 1 tactical_bomber moved from Western Ukraine to Romania
              1 bomber moved from Novgorod to Western Germany
      
          Place Units - Germans
              1 artillery and 1 infantry placed in Germany
              3 artilleries placed in Novgorod
              1 fighter and 5 mech_infantrys placed in Western Germany
              1 bomber placed in Germany
              3 mech_infantrys placed in France
              Germans undo move 1.
              Germans undo move 4.
              2 mech_infantrys placed in Germany
              1 artillery, 1 infantry and 1 mech_infantry placed in France
      
          Turn Complete - Germans
              Germans collect 56 PUs; end with 56 PUs
              Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
              Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs
              Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 70 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUs
      

      Combat Hit Differential Summary :

      Russians regular : 1.67
      Germans regular : 0.83
      Russians AA : 0.50
      

      Savegame

      posted in League
      S
      simon33
    • RE: Simon33 (Axis) vs VictoryFirst (Allies+50) G40

      Alright, I can give it a go, low priority though.

      posted in League
      S
      simon33
    • RE: Global 2nd edition Q+A ( AAG40.2)

      @Karl7 said in Global 2nd edition Q+A ( AAG40.2):

      @Krieghund

      If Germany attacked and failed to take Yugo, can the UK land planes there as a “friendly” territory without landing any ground units there?

      As in, can UK attack Italian fleet and count the Yugo terr. as a potential landing space, even if no UK land units will ever make to Yugo that turn.

      Thanks!

      This was the rule that was incorrectly implemented in Triple-A. It is prohibited but should be allowed. Also the blitzing to activate, which shouldn’t be possible.

      posted in Axis & Allies Global 1940
      S
      simon33
    • RE: L25 BM4 fasthard(X) vs simon33(L+16)

      TripleA Turn Summary: Russians round 13

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 13
      
          Combat Move - Russians
              4 fighters and 1 tactical_bomber moved from Caucasus to Sikang
              2 artilleries and 2 infantry moved from Caucasus to Rostov
              1 artillery moved from Caucasus to Rostov
              1 infantry moved from Kazakhstan to Sikang
      
          Combat - Russians
              Battle in Rostov
                  Russians attack with 3 artilleries and 2 infantry
                  Germans defend with 1 aaGun; Italians defend with 1 artillery and 2 infantry
                      Russians roll dice for 3 artilleries and 2 infantry in Rostov, round 2 : 2/5 hits, 1.67 expected hits
                      Italians roll dice for 1 aaGun, 1 artillery and 2 infantry in Rostov, round 2 : 0/3 hits, 1.00 expected hits
                      2 infantry owned by the Italians lost in Rostov
                  2 infantry owned by the Russians and 3 artilleries owned by the Russians retreated to Caucasus
                  Italians win with 1 aaGun and 1 artillery remaining. Battle score for attacker is 6
                  Casualties for Italians: 2 infantry
              Battle in Sikang
                  Russians attack with 4 fighters, 1 infantry and 1 tactical_bomber
                  Japanese defend with 1 infantry
                      Russians roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Sikang, round 2 : 3/6 hits, 2.83 expected hits
                      Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Sikang
                  Russians win, taking Sikang from Japanese with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Russians
              4 fighters and 1 tactical_bomber moved from Sikang to Caucasus
              2 infantry moved from Tsinghai to Kansu
              2 aaGuns, 1 armour and 18 infantry moved from Korea to Manchuria
      
          Turn Complete - Russians
      

      Combat Hit Differential Summary :

      Japanese regular : -0.33
      Italians regular : -1.00
      Russians regular : 0.50
      

      Savegame

      posted in League
      S
      simon33
    • RE: Karl7 (Allies+18) vs Simon33 (Axis) BM rematch

      TripleA Turn Summary: Germans round 9

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 9
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 2 armour, 6 artilleries, 1 fighter, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 armour and 1 mech_infantry moved from Belarus to Rostov
                    Germans take Bryansk from Russians
              21 artilleries and 17 infantry moved from Ukraine to Rostov
      
          Combat - Germans
              Battle in Rostov
                  Germans attack with 1 armour, 21 artilleries, 17 infantry and 1 mech_infantry
                  Russians defend with 1 infantry
                      Germans roll dice for 1 armour, 21 artilleries, 17 infantry and 1 mech_infantry in Rostov, round 2 : 4/40 hits, 13.50 expected hits
                      Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Rostov
                      1 infantry owned by the Russians lost in Rostov
                  Germans win, taking Rostov from Russians with 1 armour, 21 artilleries, 16 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Germans
              3 armour moved from Persia to Caucasus
              2 tactical_bombers moved from Ukraine to Trans-Jordan
              4 mech_infantrys moved from Ukraine to Caucasus
              1 armour and 1 mech_infantry moved from Ukraine to Caucasus
              1 fighter moved from Ukraine to Caucasus
              1 artillery and 1 infantry moved from Novgorod to Belarus
              2 mech_infantrys moved from Poland to Novgorod
              1 armour and 5 mech_infantrys moved from Germany to Eastern Poland
              3 mech_infantrys moved from Belarus to Rostov
              1 aaGun moved from Ukraine to Rostov
              5 artilleries moved from Western Ukraine to Ukraine
              1 aaGun moved from Western Ukraine to Ukraine
              1 submarine moved from 111 Sea Zone to 112 Sea Zone
              1 battleship, 1 cruiser and 1 destroyer moved from 125 Sea Zone to 112 Sea Zone
              1 artillery and 6 infantry moved from Norway to Finland
              1 fighter moved from Ukraine to Greece
              3 bombers moved from Ukraine to Greece
              2 infantry moved from Western Ukraine to Ukraine
      
          Place Units - Germans
              1 submarine placed in 112 Sea Zone
              1 fighter placed in Western Germany
              3 artilleries placed in Ukraine
              3 artilleries placed in Western Ukraine
              2 armour and 1 mech_infantry placed in Novgorod
              3 mech_infantrys placed in Persia
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,5
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,5,2,5,5,6,2
                  Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5,4,2,3,4,5,1,5,1,3
              Germans collect 53 PUs (3 lost to blockades); end with 53 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
              Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 62 PUs
              Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
      

      Combat Hit Differential Summary :

      Russians regular : 0.67
      Germans regular : -9.50
      

      Savegame

      posted in League
      S
      simon33
    • RE: 2025 OOB Playoff round 1 Simon33(L+40) vs Booper

      TripleA Turn Summary: Russians round 13

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition

      Game History

      Round: 13
      
          Combat Move - Russians
              1 infantry moved from Amur to Buryatia
                    Russians take Buryatia from Germans
              3 fighters, 1 infantry and 1 tactical_bomber moved from Turkey to Northwest Persia
              1 infantry moved from Amur to Buryatia
      
          Combat - Russians
              Battle in Northwest Persia
                  Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
                  Germans defend with 2 infantry
                      Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 4/5 hits, 2.33 expected hits
                      Germans roll dice for 2 infantry in Northwest Persia, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Russians lost in Northwest Persia
                      2 infantry owned by the Germans lost in Northwest Persia
                  Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 2 infantry
      
          Non Combat Move - Russians
              3 fighters and 1 tactical_bomber moved from Northwest Persia to Turkey
      
          Turn Complete - Russians
      

      Combat Hit Differential Summary :

      Germans regular : 0.33
      Russians regular : 1.67
      

      Savegame

      posted in League
      S
      simon33
    • RE: 2025 OOB Playoff round 1 Simon33(L+40) vs Booper

      TripleA Turn Summary: French round 12

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition

      Game History

      Round: 12
      
          Purchase Units - ANZAC
              ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 3 PUs; 
      
          Combat Move - ANZAC
              1 artillery and 1 infantry moved from Java to 42 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
              1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
              4 fighters moved from 42 Sea Zone to Sumatra
              1 fighter moved from India to Sumatra
      
          Combat - ANZAC
              Battle in Sumatra
                  ANZAC attack with 1 artillery, 5 fighters and 1 infantry
                  Japanese defend with 2 infantry
                      ANZAC roll dice for 1 artillery, 5 fighters and 1 infantry in Sumatra, round 2 : 5/7 hits, 3.17 expected hits
                      Japanese roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the Japanese lost in Sumatra
                  ANZAC win, taking Sumatra from Japanese with 1 artillery, 5 fighters and 1 infantry remaining. Battle score for attacker is 6
                  Casualties for Japanese: 2 infantry
      
          Non Combat Move - ANZAC
              5 fighters moved from Sumatra to 42 Sea Zone
              1 carrier moved from 62 Sea Zone to 42 Sea Zone
              4 fighters moved from Greece to Turkey
      
          Place Units - ANZAC
              1 transport placed in 62 Sea Zone
              1 artillery and 1 fighter placed in New South Wales
      
          Turn Complete - ANZAC
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,6
                  Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,2
              ANZAC collect 18 PUs (3 lost to blockades); end with 21 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
      
          Combat Move - French
              3 infantry moved from Iraq to Turkey
      
          Non Combat Move - French
              2 infantry moved from Greece to Turkey
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Japanese regular : -0.67
      ANZAC regular : 1.83
      

      Savegame

      posted in League
      S
      simon33
    • RE: 2025 OOB Playoff round 1 Simon33(L+40) vs Booper

      Edit to undo the USA walk in if that is ok.

      posted in League
      S
      simon33