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    simon33

    @simon33

    19 17 16

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    19 17 16

    Best posts made by simon33

    • RE: League General Discussion Thread

      @gamerman01 Thanks for all your efforts over the years.

      posted in League
      S
      simon33
    • RE: We need an allied playbook.

      Ok, I’ve got a few points, first Europe:

      • If Germany attacks both fleets (SZ110/111) you have to scramble something. I cannot emphasise this enough. If the BB goes to SZ111, you can probably scramble to there for free because a retreat is likely (not certain). Scrambling SZ110 when the BB isn’t there normally kills more Luftwaffe than RAF on average.
      • You can still do Taranto even if you lose all the planes on London to a scramble - use the Scottish fighter. Without either it’s a big gamble.
      • Don’t attack Ethiopia with only one transport. It can go bad and you normally have better use for a transport.
      • Building a Persia factory UK2 is normally advised - which means you need to take it UK1.
      • Taranto and SZ92 stack are stronger moves than Tobruk crush.

      Against a J1 DOW:

      • Don’t fear Strategic bombing. If they bomb you when they get Calcutta, they then need to repair it. This doesn’t apply in a J3/US3 DOW scenario.
      • Moving to Burma UK1 with your whole force and a SZ37 DD blocker can stand against nearly the entire Japanese air force. Putting the Cruiser in SZ38 denies a landing spot too, or at least makes it much more difficult.
      • Mechs allow flexibility for UK but it may not be useful UK1 if you stack Burma.
      • Every extra turn Calcutta lives helps the allies a little. A US landing on Korea, reinforced by USSR, helps the allies a lot. Also keeps the Mongolian rule active.
      • Midway naval base requires 3 ships to block. If there’s only one DD in range of SZ16 you should really capitalise on this.
      • Entire Chinese coast can be hit from the Caroline Islands.
      • Killing Japanese ICs on China is a major setback for Japan.
      • Chinese troops often die easily so don’t fear doing moderately unfavourable trades with Japan especially if they cause Japan to take away from other attacks such as on India.
      posted in Axis & Allies Global 1940
      S
      simon33
    • Global 1940 French Rebalance

      In case anyone is frustrated by the way Paris is handled in all versions of Global, I have developed a slight rebalance to the way it is handled.

      Basically these things are changed:

      • Normandy and Southern France are made original owner Neutral Axis
      • If Paris has fallen and Normandy is French but has no French units, it becomes Neutral Axis. Similarly for Southern France
      • If London is taken, the North American territories convert to a Canadian economy, which works like the UK_Pacific economy.

      I would think this would only reduce the bids slightly but also eliminate the massive penalty for liberating Paris.

      Hopefully this variant will at least raise this issue. I think it is an improvement on BM4.

      Parisian-Rebalance.tsvg

      posted in Other Axis & Allies Variants
      S
      simon33
    • RE: Post League Game Results Here

      On the ELO system, we are never going to get a perfect system. Each game has a different handicap, which is unlike chess where every game is the same. Seems impossible to have a system which considers the bid as well the relative strength of every player. I’m not sure a more complex system would promote league play either.

      posted in League
      S
      simon33
    • RE: League General Discussion Thread

      I would agree that BM3/4 should be the standard for the playoffs for this year’s games.

      posted in League
      S
      simon33
    • RE: Germany Turn1, what SZs do you feel must be attack?

      Not sending the bb to 110 probably makes the scramble advised.

      posted in Axis & Allies Global 1940
      S
      simon33
    • RE: G40 Balance Mod - Feedback Thread

      @oysteilo said in G40 Balance Mod - Feedback Thread:

      After several years of playing BM (on and off) I am interested in hearing peoples view on marines. Are they useful? Do they add something to the game?

      Can I suggest if Marines annoy you this much, just house rule them out. If people don’t want to play with your house rule, just don’t play with them.

      posted in Other Axis & Allies Variants
      S
      simon33
    • RE: League General Discussion Thread

      Bids for balanced mod are going up and up. Noticing a lot of games at allies+16-22 and not seeing lots of allied victories. Interesting, I would think that a prudent bid at these levels would see a plane+sub for the med and perhaps a mech for Burma to stop a J1 DOW (If that needs to be stopped). The problem with a bid like this is that it changes the med dynamic a lot and makes it hard for the axis there IMHO. I thought the Scottish fighter was bad enough in that it discouraged the two fleet attack G1.

      Don’t think that PtV is the answer either - with the change to partition SZ38 just don’t enjoy that map much. Possibly, axis strategies could develop in the future, like they have in OOB and BM, to the point that change makes sense but at present I don’t think it does.

      Now I am wondering if we need a different or changed map for league games to be fun again. Or should we just think that the bid is part of the fun and you should decide where you want change the game dynamics at the start?

      posted in League
      S
      simon33
    • RE: German airbase in Holland r1

      If you hit SZ110 with 3ftr 3tac 2SB 2subs, it becomes very unlikely that the Brits will scramble even without the BB going there. The strafe of SZ111 is by far the best way to save the BB. It can go bad, but it’s the best option if you don’t want to sacrifice the BB. Sending a second sub to SZ111 is well worth it IMO.

      posted in Axis & Allies Global 1940
      S
      simon33
    • RE: League General Discussion Thread

      @hengst said in League General Discussion Thread:

      @hengst Then, of course, the turn-it-into-a-AAA-module process begins… shouldn’t be too hard if the AAA devs are willing to listen to my desperate feature requests :)

      What features do you want?

      posted in League
      S
      simon33

    Latest posts made by simon33

    • RE: Karl7 (Allies+18) vs Simon33 (Axis) BM rematch

      TripleA Turn Summary: Italians round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 3
      
          Purchase Units - Italians
              Italians buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Italians
              1 artillery and 3 infantry moved from Tanganyika Territory to Rhodesia
                    Italians take Rhodesia from British
              1 armour moved from Yugoslavia to Eastern Poland
              1 bomber moved from Southern Italy to Eastern Poland
              1 armour and 1 mech_infantry moved from Romania to Eastern Poland
              1 transport moved from 97 Sea Zone to 99 Sea Zone
              1 infantry moved from Cyprus to 99 Sea Zone
              1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
              1 infantry moved from 96 Sea Zone to Malta
              1 destroyer moved from 97 Sea Zone to 99 Sea Zone
              2 fighters moved from Southern Italy to 99 Sea Zone
      
          Combat - Italians
              Battle in Malta
              Battle in 99 Sea Zone
                  Italians attack with 1 destroyer and 2 fighters
                  British defend with 1 submarine
                      Italians roll dice for 1 destroyer and 2 fighters in 99 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                      British roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the British lost in 99 Sea Zone
                  Italians win, taking Malta from British, taking 99 Sea Zone from British with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                  Casualties for British: 1 submarine
              Battle in Eastern Poland
                  Italians attack with 2 armour, 1 bomber and 1 mech_infantry
                  Russians defend with 1 infantry
                      Italians roll dice for 2 armour, 1 bomber and 1 mech_infantry in Eastern Poland, round 2 : 2/4 hits, 1.83 expected hits
                      Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Italians lost in Eastern Poland
                      1 infantry owned by the Russians lost in Eastern Poland
                  Italians win, taking Eastern Poland from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is -1
                  Casualties for Italians: 1 mech_infantry
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Italians
              1 bomber moved from Eastern Poland to Greece
              2 fighters moved from 99 Sea Zone to Southern Italy
              1 infantry moved from Northern Italy to Southern Italy
              1 cruiser moved from 97 Sea Zone to 96 Sea Zone
      
          Place Units - Italians
              1 mech_infantry placed in Northern Italy
              1 fighter and 1 infantry placed in Southern Italy
      
          Turn Complete - Italians
              Italians collect 19 PUs; end with 20 PUs
              Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs
      

      Combat Hit Differential Summary :

      Italians regular : -0.17
      Russians regular : 0.67
      British regular : -0.17
      

      Savegame

      posted in League
      S
      simon33
    • RE: crocket36 (Allies+39) vs Simon33 (X) OOB

      @crockett36 said in crocket36 (Allies+39) vs Simon33 (X) OOB:

      @crockett36 Ool?
      Guess my Russian luck slide over to the Japanese kamis. No hits.

      Wasn’t there supposed to a kami on the other CV?

      Sink CV and DD, tip the other CV. Next round, lose the CV first.

      posted in League
      S
      simon33
    • RE: L25 BM4 fasthard(X) vs simon33(L+16)

      @fasthard said in L25 BM4 fasthard(X) vs simon33(L+16):

      @simon33 feel free to edit it if you want to

      Are you sure? I would attack Philippines as USA. I would have thought that was too late to add.

      posted in League
      S
      simon33
    • RE: Karl7 (Allies+18) vs Simon33 (Axis) BM rematch

      TripleA Turn Summary: Japanese round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 3
      
          Purchase Units - Japanese
              Japanese buy 1 artillery, 2 carriers, 1 destroyer, 2 factory_minors, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 artillery moved from Suiyuyan to Shensi
                    Japanese take Shensi from Chinese
              1 infantry moved from Suiyuyan to Shensi
              1 infantry moved from Hopei to Shensi
              2 artilleries and 5 infantry moved from Kweichow to Shensi
              1 infantry moved from French Indo China to Shan State
              1 infantry moved from Kweichow to Yunnan
              1 infantry moved from Hunan to Yunnan
              1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
              1 artillery moved from Malaya to Shan State
              1 infantry moved from Borneo to 43 Sea Zone
              1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
              1 artillery moved from Java to 42 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
              1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
              1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Sumatra
              1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 75 Sea Zone
              1 submarine moved from 37 Sea Zone to 75 Sea Zone
              1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
              1 infantry moved from Philippines to 35 Sea Zone
              1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
              1 infantry moved from Paulau Island to 34 Sea Zone
              2 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
              2 infantry moved from 44 Sea Zone to Celebes
              1 bomber moved from Kwangsi to 45 Sea Zone
              1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
              1 cruiser moved from 37 Sea Zone to 41 Sea Zone
              1 battleship moved from 37 Sea Zone to 41 Sea Zone
              1 bomber, 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
      
          Combat - Japanese
              Battle in Celebes
              Battle in 45 Sea Zone
                  Japanese attack with 1 bomber
                  ANZAC defend with 1 transport
                      1 transport owned by the ANZAC lost in 45 Sea Zone
                  Japanese win, taking Celebes from Dutch with 1 bomber remaining. Battle score for attacker is 7
                  Casualties for ANZAC: 1 transport
              Battle in Sumatra
                  Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                  British defend with 2 infantry
                      Japanese roll dice for 1 battleship and 1 cruiser in Sumatra, round 2 : 0/2 hits, 1.17 expected hits
                      Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 3/4 hits, 1.83 expected hits
                      UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the British lost in Sumatra
                  Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for British: 2 infantry
              Battle in Yunnan
                  Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                  Chinese defend with 2 infantry
                      Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/5 hits, 2.17 expected hits
                      Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the Chinese lost in Yunnan
                  Japanese win, taking Yunnan from Chinese with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Chinese: 2 infantry
              Battle in 75 Sea Zone
                  Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                  French defend with 1 destroyer
                      Japanese roll dice for 1 submarine in 75 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 fighter and 1 tactical_bomber in 75 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                      French roll dice for 1 destroyer in 75 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the French lost in 75 Sea Zone
                  Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                  Casualties for French: 1 destroyer
              Battle in Shan State
                  Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                  British defend with 2 infantry
                      Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 3/6 hits, 3.00 expected hits
                      UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the British lost in Shan State
                  Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                  Casualties for British: 2 infantry
              Battle in 55 Sea Zone
                  Japanese attack with 1 fighter and 1 tactical_bomber
                  ANZAC defend with 1 destroyer
                      Japanese roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                      ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 fighter owned by the Japanese lost in 55 Sea Zone
                      1 destroyer owned by the ANZAC lost in 55 Sea Zone
                  Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -2
                  Casualties for Japanese: 1 fighter
                  Casualties for ANZAC: 1 destroyer
      
          Non Combat Move - Japanese
              1 bomber moved from 45 Sea Zone to French Indo China
              1 armour moved from Kwangtung to French Indo China
              1 transport moved from 37 Sea Zone to 20 Sea Zone
              1 artillery moved from Guam to 21 Sea Zone
              1 artillery and 1 transport moved from 21 Sea Zone to 20 Sea Zone
              1 artillery moved from 20 Sea Zone to Kiangsi
              2 fighters and 1 tactical_bomber moved from Kiangsi to Japan
              1 fighter and 1 tactical_bomber moved from Korea to 6 Sea Zone
              3 infantry moved from Korea to Manchuria
              1 infantry moved from Suiyuyan to Shensi
              1 infantry moved from Chahar to Suiyuyan
              1 infantry moved from Jehol to Chahar
              1 infantry moved from Anhwe to Hopei
              1 infantry moved from Anhwe to Hunan
              2 fighters moved from Kwangsi to 6 Sea Zone
              1 battleship, 1 cruiser and 1 destroyer moved from 21 Sea Zone to 20 Sea Zone
              1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
              1 fighter moved from Shan State to 42 Sea Zone
              1 carrier moved from 42 Sea Zone to 58 Sea Zone
              1 fighter and 1 tactical_bomber moved from 75 Sea Zone to 58 Sea Zone
              1 fighter and 1 tactical_bomber moved from Sumatra to 42 Sea Zone
              1 destroyer moved from 37 Sea Zone to 42 Sea Zone
              1 fighter and 2 tactical_bombers moved from Shan State to French Indo China
              1 bomber, 1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
              1 destroyer moved from 42 Sea Zone to 55 Sea Zone
              1 destroyer moved from 42 Sea Zone to 45 Sea Zone
              1 aaGun moved from Anhwe to Kweichow
              1 infantry moved from Anhwe to Kweichow
              1 mech_infantry moved from Kiangsu to Anhwe
              1 armour and 1 mech_infantry moved from Kiangsu to Kweichow
      
          Place Units - Japanese
              2 carriers, 1 destroyer and 1 submarine placed in 6 Sea Zone
              1 factory_minor placed in Malaya
              1 factory_minor placed in French Indo China
              1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu
      
          Turn Complete - Japanese
              Japanese collect 60 PUs; end with 60 PUs
              Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
              Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
              Turning on Edit Mode
              EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 transport
              EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 transport
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Chinese regular : -0.67
      French regular : -0.33
      Japanese regular : 1.17
      ANZAC regular : 0.67
      UK_Pacific regular : -1.33
      

      Savegame

      posted in League
      S
      simon33
    • RE: Karl7 (Allies+18) vs Simon33 (Axis) BM rematch

      TripleA Turn Summary: Japanese round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 3
      
          Purchase Units - Japanese
              Japanese buy 1 artillery, 2 carriers, 1 destroyer, 2 factory_minors, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 artillery moved from Suiyuyan to Shensi
                    Japanese take Shensi from Chinese
              1 infantry moved from Suiyuyan to Shensi
              1 infantry moved from Hopei to Shensi
              2 artilleries and 5 infantry moved from Kweichow to Shensi
              1 infantry moved from French Indo China to Shan State
              1 infantry moved from Kweichow to Yunnan
              1 infantry moved from Hunan to Yunnan
              1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
              1 artillery moved from Malaya to Shan State
              1 infantry moved from Borneo to 43 Sea Zone
              1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
              1 artillery moved from Java to 42 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
              1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
              1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Sumatra
              1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 75 Sea Zone
              1 submarine moved from 37 Sea Zone to 75 Sea Zone
              1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
              1 infantry moved from Philippines to 35 Sea Zone
              1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
              1 infantry moved from Paulau Island to 34 Sea Zone
              2 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
              2 infantry moved from 44 Sea Zone to Celebes
              1 bomber moved from Kwangsi to 45 Sea Zone
              1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
              1 cruiser moved from 37 Sea Zone to 41 Sea Zone
              1 battleship moved from 37 Sea Zone to 41 Sea Zone
              1 bomber, 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
      
          Combat - Japanese
              Battle in Celebes
              Battle in 45 Sea Zone
                  Japanese attack with 1 bomber
                  ANZAC defend with 1 transport
                      1 transport owned by the ANZAC lost in 45 Sea Zone
                  Japanese win, taking Celebes from Dutch with 1 bomber remaining. Battle score for attacker is 7
                  Casualties for ANZAC: 1 transport
              Battle in Sumatra
                  Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                  British defend with 2 infantry
                      Japanese roll dice for 1 battleship and 1 cruiser in Sumatra, round 2 : 0/2 hits, 1.17 expected hits
                      Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 3/4 hits, 1.83 expected hits
                      UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the British lost in Sumatra
                  Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for British: 2 infantry
              Battle in Yunnan
                  Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                  Chinese defend with 2 infantry
                      Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/5 hits, 2.17 expected hits
                      Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the Chinese lost in Yunnan
                  Japanese win, taking Yunnan from Chinese with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Chinese: 2 infantry
              Battle in 75 Sea Zone
                  Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                  French defend with 1 destroyer
                      Japanese roll dice for 1 submarine in 75 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 fighter and 1 tactical_bomber in 75 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                      French roll dice for 1 destroyer in 75 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the French lost in 75 Sea Zone
                  Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                  Casualties for French: 1 destroyer
              Battle in Shan State
                  Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                  British defend with 2 infantry
                      Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 3/6 hits, 3.00 expected hits
                      UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the British lost in Shan State
                  Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                  Casualties for British: 2 infantry
              Battle in 55 Sea Zone
                  Japanese attack with 1 fighter and 1 tactical_bomber
                  ANZAC defend with 1 destroyer
                      Japanese roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                      ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 fighter owned by the Japanese lost in 55 Sea Zone
                      1 destroyer owned by the ANZAC lost in 55 Sea Zone
                  Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -2
                  Casualties for Japanese: 1 fighter
                  Casualties for ANZAC: 1 destroyer
      
          Non Combat Move - Japanese
              1 bomber moved from 45 Sea Zone to French Indo China
              1 armour moved from Kwangtung to French Indo China
              1 transport moved from 37 Sea Zone to 20 Sea Zone
              1 artillery moved from Guam to 21 Sea Zone
              1 artillery and 1 transport moved from 21 Sea Zone to 20 Sea Zone
              1 artillery moved from 20 Sea Zone to Kiangsi
              2 fighters and 1 tactical_bomber moved from Kiangsi to Japan
              1 fighter and 1 tactical_bomber moved from Korea to 6 Sea Zone
              3 infantry moved from Korea to Manchuria
              1 infantry moved from Suiyuyan to Shensi
              1 infantry moved from Chahar to Suiyuyan
              1 infantry moved from Jehol to Chahar
              1 infantry moved from Anhwe to Hopei
              1 infantry moved from Anhwe to Hunan
              2 fighters moved from Kwangsi to 6 Sea Zone
              1 battleship, 1 cruiser and 1 destroyer moved from 21 Sea Zone to 20 Sea Zone
              1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
              1 fighter moved from Shan State to 42 Sea Zone
              1 carrier moved from 42 Sea Zone to 58 Sea Zone
              1 fighter and 1 tactical_bomber moved from 75 Sea Zone to 58 Sea Zone
              1 fighter and 1 tactical_bomber moved from Sumatra to 42 Sea Zone
              1 destroyer moved from 37 Sea Zone to 42 Sea Zone
              1 fighter and 2 tactical_bombers moved from Shan State to French Indo China
              1 bomber, 1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
              1 destroyer moved from 42 Sea Zone to 55 Sea Zone
              1 destroyer moved from 42 Sea Zone to 45 Sea Zone
              1 aaGun moved from Anhwe to Kweichow
              1 infantry moved from Anhwe to Kweichow
              1 mech_infantry moved from Kiangsu to Anhwe
              1 armour and 1 mech_infantry moved from Kiangsu to Kweichow
      
          Place Units - Japanese
              2 carriers, 1 destroyer and 1 submarine placed in 6 Sea Zone
              1 factory_minor placed in Malaya
              1 factory_minor placed in French Indo China
              1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu
      
          Turn Complete - Japanese
              Japanese collect 60 PUs; end with 60 PUs
              Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
              Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -0.67
      French regular : -0.33
      Japanese regular : 1.17
      ANZAC regular : 0.67
      UK_Pacific regular : -1.33
      

      Savegame

      posted in League
      S
      simon33
    • RE: L25 BM4 fasthard(X) vs simon33(L+16)

      Man, I missed a trick there. I don’t think I realised Anzac had 3 CVs in z42. I could have taken the Philippines and held for a turn at least.

      posted in League
      S
      simon33
    • RE: L25 BM4 fasthard(X) vs simon33(L+16)

      TripleA Turn Summary: French round 10

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 10
      
          Purchase Units - ANZAC
              ANZAC buy 1 artillery, 1 carrier and 1 fighter; Remaining resources: 4 PUs; 
      
          Combat Move - ANZAC
              2 infantry moved from Trans-Jordan to Iraq
      
          Non Combat Move - ANZAC
              2 infantry moved from Java to 42 Sea Zone
              3 carriers, 2 fighters, 2 infantry and 1 transport moved from 42 Sea Zone to 54 Sea Zone
              2 infantry moved from 54 Sea Zone to Queensland
              1 fighter moved from New South Wales to Queensland
              5 fighters moved from Manchuria to Korea
      
          Place Units - ANZAC
              1 carrier placed in 62 Sea Zone
              1 fighter placed in 62 Sea Zone
              1 artillery placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 15 PUs; end with 19 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
      
          Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      S
      simon33
    • RE: Karl7 (Allies+18) vs Simon33 (Axis) BM rematch

      TripleA Turn Summary: Germans round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 3
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 1 artillery, 2 infantry, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 artillery moved from Holland Belgium to France
              2 mech_infantrys moved from Germany to France
              1 infantry moved from Romania to Bessarabia
                    Germans take Bessarabia from Russians
              1 infantry moved from Romania to Eastern Poland
              1 bomber moved from Western Germany to Eastern Poland
              1 fighter and 1 tactical_bomber moved from Poland to Eastern Poland
              1 infantry moved from Baltic States to Novgorod
                    Germans take Novgorod from Russians
              1 infantry moved from Finland to Vyborg
                    Germans take Vyborg from Russians
              2 artilleries, 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber moved from Western Germany to France
              1 infantry moved from 99 Sea Zone to Crete
      
          Combat - Germans
              Germans creates battle in territory 114 Sea Zone
              Battle in Crete
              Battle in 114 Sea Zone
                  Germans attack with 1 battleship, 1 cruiser and 1 destroyer
                  Russians defend with 1 submarine
                      Germans roll dice for 1 battleship, 1 cruiser and 1 destroyer in 114 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                      Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Russians lost in 114 Sea Zone
                  Germans win, taking Crete from Neutral_Allies with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
                  Casualties for Russians: 1 submarine
              Battle in France
                  Germans attack with 3 artilleries, 2 bombers, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                  French defend with 1 airfield, 1 artillery, 1 factory_minor and 4 infantry
                      Germans roll dice for 3 artilleries, 2 bombers, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in France, round 2 : 4/11 hits, 5.00 expected hits
                      French roll dice for 1 artillery and 4 infantry in France, round 2 : 3/5 hits, 1.67 expected hits
                      1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in France
                      4 infantry owned by the French lost in France
                      Germans roll dice for 2 artilleries, 2 bombers, 2 fighters, 1 mech_infantry and 1 tactical_bomber in France, round 3 : 4/8 hits, 4.00 expected hits
                      French roll dice for 1 artillery in France, round 3 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the French lost in France
                  Germans destroys 13PUs while taking French capital
                  Germans win, taking France from French with 2 artilleries, 2 bombers, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                  Casualties for Germans: 1 artillery, 1 infantry and 1 mech_infantry
                  Casualties for French: 1 artillery and 4 infantry
              Battle in Eastern Poland
                  Germans attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                  Russians defend with 1 infantry
                      Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/4 hits, 2.00 expected hits
                      Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Eastern Poland
                  Germans win, taking Eastern Poland from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Germans
              2 bombers moved from France to Baltic States
              2 fighters and 1 tactical_bomber moved from France to Greece
              2 tactical_bombers moved from Southern Italy to Western Germany
              1 submarine moved from 112 Sea Zone to 125 Sea Zone
              1 bomber moved from Eastern Poland to Baltic States
              1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Germany
              2 armour, 4 artilleries and 4 infantry moved from Poland to Baltic States
              8 armour and 8 mech_infantrys moved from Germany to Baltic States
              2 artilleries and 2 infantry moved from Romania to Slovakia Hungary
      
          Place Units - Germans
              1 submarine placed in 113 Sea Zone
              1 artillery, 2 infantry and 1 mech_infantry placed in Western Germany
              7 mech_infantrys placed in Germany
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2
              Germans collect 41 PUs (3 lost to blockades); end with 41 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
              Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 48 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
      

      Combat Hit Differential Summary :

      French regular : 1.00
      Russians regular : -0.50
      Germans regular : -0.50
      

      Savegame

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      simon33
    • RE: Farmboy (Alliess+15) vs SImon33 (X) BM QF

      Sorry about the delay in that turn. I was wondering whether I was finished but I am going to press on since I don’t want to give up on a playoff so easily.

      posted in League
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      simon33
    • RE: Farmboy (Alliess+15) vs SImon33 (X) BM QF

      TripleA Turn Summary: Japanese round 10

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 10
      
          Purchase Units - Japanese
              Japanese repair damage of 6x factory_minor; Remaining resources: 45 PUs; 6 SuicideAttackTokens; 
              Japanese buy 15 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 armour moved from Yunnan to Burma
                    Japanese take Burma from UK_Pacific
              1 armour moved from Burma to Yunnan
              1 destroyer moved from 35 Sea Zone to 6 Sea Zone
              3 fighters moved from Japan to 6 Sea Zone
              1 fighter, 1 infantry and 1 tactical_bomber moved from Siberia to Sakha
              1 artillery and 1 infantry moved from Anhwe to Jehol
              2 bombers moved from Kiangsu to Jehol
              1 armour, 5 artilleries, 7 infantry and 3 mech_infantrys moved from Shensi to Suiyuyan
              1 fighter moved from 35 Sea Zone to 21 Sea Zone
      
          Combat - Japanese
              Battle in 21 Sea Zone
                  Japanese attack with 1 fighter
                  ANZAC defend with 1 transport
                      1 transport owned by the ANZAC lost in 21 Sea Zone
                  Japanese win with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for ANZAC: 1 transport
              Battle in 6 Sea Zone
                  Japanese attack with 1 destroyer and 3 fighters
                  Americans defend with 1 submarine
                      Japanese roll dice for 1 destroyer and 3 fighters in 6 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                      Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Americans lost in 6 Sea Zone
                  Japanese win, taking 6 Sea Zone from Americans with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                  Casualties for Americans: 1 submarine
              Battle in Suiyuyan
                  Japanese attack with 1 armour, 5 artilleries, 7 infantry and 3 mech_infantrys
                  Chinese defend with 2 infantry
                      Japanese roll dice for 1 armour, 5 artilleries, 7 infantry and 3 mech_infantrys in Suiyuyan, round 2 : 4/16 hits, 4.67 expected hits
                      Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 2/2 hits, 0.67 expected hits
                      2 infantry owned by the Japanese lost in Suiyuyan
                      2 infantry owned by the Chinese lost in Suiyuyan
                  Japanese win, taking Suiyuyan from Chinese with 1 armour, 5 artilleries, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
                  Casualties for Japanese: 2 infantry
                  Casualties for Chinese: 2 infantry
              Battle in Jehol
                  Japanese attack with 1 artillery, 2 bombers and 1 infantry
                  Americans defend with 1 infantry
                      Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Jehol, round 2 : 2/4 hits, 2.00 expected hits
                      Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Americans lost in Jehol
                  Japanese win, taking Jehol from Chinese with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Americans: 1 infantry
              Battle in Sakha
                  Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                  Russians defend with 1 infantry
                      Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Sakha, round 2 : 1/3 hits, 1.33 expected hits
                      Russians roll dice for 1 infantry in Sakha, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Sakha
                      1 infantry owned by the Russians lost in Sakha
                  Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 infantry
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Japanese
              1 fighter and 1 tactical_bomber moved from Sakha to Soviet Far East
              1 armour and 1 artillery moved from Siberia to Soviet Far East
              2 bombers moved from Jehol to Japan
              1 infantry moved from Kweichow to Shensi
              1 infantry moved from Hunan to Anhwe
              1 aaGun, 1 artillery and 2 infantry moved from French Indo China to Shan State
              1 infantry moved from Yunnan to Hunan
              3 carriers, 1 destroyer, 5 fighters and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
              1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
              3 fighters moved from 6 Sea Zone to Kiangsu
              1 fighter moved from 21 Sea Zone to Kiangsu
              1 fighter moved from 35 Sea Zone to Kiangsu
              1 tactical_bomber moved from 35 Sea Zone to Kiangsu
      
          Place Units - Japanese
              3 infantry placed in Kiangsu
              3 infantry placed in Malaya
              9 infantry placed in Japan
      
          Turn Complete - Japanese
              Total Cost from Convoy Blockades: 6
                  Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,5
                  Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,3
              Japanese collect 52 PUs (6 lost to blockades); end with 52 PUs
              Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 1.00
      Americans regular : -0.17
      Japanese regular : -0.83
      Russians regular : 0.67
      

      Savegame

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      simon33