@gamerman01 Thanks for all your efforts over the years.
Best posts made by simon33
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RE: League General Discussion Thread
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RE: We need an allied playbook.
Ok, I’ve got a few points, first Europe:
- If Germany attacks both fleets (SZ110/111) you have to scramble something. I cannot emphasise this enough. If the BB goes to SZ111, you can probably scramble to there for free because a retreat is likely (not certain). Scrambling SZ110 when the BB isn’t there normally kills more Luftwaffe than RAF on average.
- You can still do Taranto even if you lose all the planes on London to a scramble - use the Scottish fighter. Without either it’s a big gamble.
- Don’t attack Ethiopia with only one transport. It can go bad and you normally have better use for a transport.
- Building a Persia factory UK2 is normally advised - which means you need to take it UK1.
- Taranto and SZ92 stack are stronger moves than Tobruk crush.
Against a J1 DOW:
- Don’t fear Strategic bombing. If they bomb you when they get Calcutta, they then need to repair it. This doesn’t apply in a J3/US3 DOW scenario.
- Moving to Burma UK1 with your whole force and a SZ37 DD blocker can stand against nearly the entire Japanese air force. Putting the Cruiser in SZ38 denies a landing spot too, or at least makes it much more difficult.
- Mechs allow flexibility for UK but it may not be useful UK1 if you stack Burma.
- Every extra turn Calcutta lives helps the allies a little. A US landing on Korea, reinforced by USSR, helps the allies a lot. Also keeps the Mongolian rule active.
- Midway naval base requires 3 ships to block. If there’s only one DD in range of SZ16 you should really capitalise on this.
- Entire Chinese coast can be hit from the Caroline Islands.
- Killing Japanese ICs on China is a major setback for Japan.
- Chinese troops often die easily so don’t fear doing moderately unfavourable trades with Japan especially if they cause Japan to take away from other attacks such as on India.
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RE: Post League Game Results Here
On the ELO system, we are never going to get a perfect system. Each game has a different handicap, which is unlike chess where every game is the same. Seems impossible to have a system which considers the bid as well the relative strength of every player. I’m not sure a more complex system would promote league play either.
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RE: League General Discussion Thread
I would agree that BM3/4 should be the standard for the playoffs for this year’s games.
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RE: Germany Turn1, what SZs do you feel must be attack?
Not sending the bb to 110 probably makes the scramble advised.
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RE: League General Discussion Thread
Bids for balanced mod are going up and up. Noticing a lot of games at allies+16-22 and not seeing lots of allied victories. Interesting, I would think that a prudent bid at these levels would see a plane+sub for the med and perhaps a mech for Burma to stop a J1 DOW (If that needs to be stopped). The problem with a bid like this is that it changes the med dynamic a lot and makes it hard for the axis there IMHO. I thought the Scottish fighter was bad enough in that it discouraged the two fleet attack G1.
Don’t think that PtV is the answer either - with the change to partition SZ38 just don’t enjoy that map much. Possibly, axis strategies could develop in the future, like they have in OOB and BM, to the point that change makes sense but at present I don’t think it does.
Now I am wondering if we need a different or changed map for league games to be fun again. Or should we just think that the bid is part of the fun and you should decide where you want change the game dynamics at the start?
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RE: German airbase in Holland r1
If you hit SZ110 with 3ftr 3tac 2SB 2subs, it becomes very unlikely that the Brits will scramble even without the BB going there. The strafe of SZ111 is by far the best way to save the BB. It can go bad, but it’s the best option if you don’t want to sacrifice the BB. Sending a second sub to SZ111 is well worth it IMO.
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RE: How many G40 games have you played?
@oysteilo said in How many G40 games have you played?:
I have about 15 face to face games, typically against one friend. We play standard G40 2nd ed with NO BID. Whoever loose gets to take the other side next time. We toss inn some beers, wine and other alcoholic beverages to cancel out any need for bids. I havent kept detailed track of it, but its pretty much anyones game and we must be close to 50:50 in win ratios. We also disallow any calculators, so its hard to know if you are 60:40 or 90:10 in big battles
Forum games are completely different as everyone knows. Both are fun, but in different ways.
The tripple A lobby is somewhere in between I think
I don’t understand the point of banning calculators. Wouldn’t you just then add up the number of 4s 3s 2s 1s and 0s on a piece of paper? Or do you also disallow pen and paper?
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RE: UK Boxing
Not sure I understand. Are you suggesting expending the entire UK med fleet as blockers? What exactly are you blocking?
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RE: Japan goes after ANZAC
Also, Japan only has one transport which can reach SZ33 J1. ANZAC can easily defend against this J2 take down.
I just don’t find it as juicy a target as Calcutta is. ANZAC may actually be more of an IPC swing but New Zealand is 2 turns from W USA, so getting and holding all those IPCs is kinda hard.
Latest posts made by simon33
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RE: PtV 2022 Simon33 (allies) vs Nikola1975 (axis+5)
Game History
Round: 17 Combat Move - Russians 1 infantry moved from Yakut S.S.R. to Yenisey Non Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
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RE: PtV 2022 Simon33 (allies) vs Nikola1975 (axis+5)
The Adriatic is the most convoyable sea zone on the map.
Game History
Round: 16 Purchase Units - ANZAC ANZAC buy 2 infantry and 1 transport; Remaining resources: 3 PUs; Combat Move - ANZAC 1 cruiser and 1 submarine moved from 40 Sea Zone to 82 Sea Zone Non Combat Move - ANZAC 2 infantry moved from Rostov to Ukraine 1 infantry moved from Northwest Persia to Southern Caucasus 2 fighters moved from Queensland to New Zealand 1 destroyer moved from 27 Sea Zone to 65 Sea Zone Place Units - ANZAC 1 transport placed in 64 Sea Zone 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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RE: 2nd Playoff semi final sovietishcat (Allies+12) vs Simon33 (Axis)
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 5 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Germany to 114 Sea Zone 1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Novgorod 1 infantry moved from Karelia to Vyborg Germans take Vyborg from Russians 1 infantry moved from Poland to Baltic States 1 fighter and 1 tactical_bomber moved from Western Germany to Baltic States 2 bombers moved from Western Germany to Novgorod 1 armour moved from Eastern Poland to Ukraine Germans take Western Ukraine from Russians Germans take Ukraine from Russians Combat - Germans Battle in Novgorod Germans attack with 2 bombers and 2 infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 battleship and 1 cruiser in Novgorod, round 2 : 1/2 hits, 1.17 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Baltic States Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 4 artilleries and 2 infantry moved from Eastern Poland to Western Ukraine 1 armour and 3 mech_infantrys moved from Poland to Western Ukraine 3 aaGuns, 8 armour, 5 artilleries, 24 infantry and 4 mech_infantrys moved from Bessarabia to Ukraine 2 artilleries and 2 infantry moved from Yugoslavia to Romania 12 artilleries and 2 infantry moved from Germany to Poland 1 destroyer moved from 125 Sea Zone to 113 Sea Zone 3 fighters and 3 tactical_bombers moved from Syria to Western Germany 1 fighter and 1 tactical_bomber moved from Baltic States to Poland 2 bombers moved from Novgorod to Finland 3 mech_infantrys moved from Germany to Romania 1 aaGun moved from Western Germany to Germany 1 infantry moved from Western Germany to Germany Place Units - Germans 1 artillery, 2 infantry and 2 mech_infantrys placed in Germany 3 infantry and 5 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 48 PUs; end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Russians regular : -0.67 Germans regular : -0.50
Can’t believe I forgot to move up the 10 art from Germany G3.
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RE: PtV 666 (Allies) vs Simon33 (Axis+6)
Game History
Round: 1 Purchase Units - Germans Germans buy 2 artilleries, 1 carrier and 1 transport; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans Turning on Edit Mode EDIT: Adding units owned by Japanese to 7 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 submarine moved from 120 Sea Zone to 109 Sea Zone 1 submarine moved from 121 Sea Zone to 114 Sea Zone 1 submarine moved from 127 Sea Zone to 114 Sea Zone 1 tactical_bomber moved from Western Germany to 114 Sea Zone 1 fighter moved from Norway to 114 Sea Zone 1 battleship moved from 116 Sea Zone to 114 Sea Zone 1 fighter moved from Holland Belgium to 113 Sea Zone 3 armour, 2 artilleries and 5 infantry moved from Holland Belgium to France 2 fighters and 3 tactical_bombers moved from Western Germany to 113 Sea Zone 1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France 3 armour and 3 mech_infantrys moved from Austria to France 2 bombers moved from Germany to 113 Sea Zone 1 submarine moved from 111 Sea Zone to 113 Sea Zone 1 submarine moved from 106 Sea Zone to 113 Sea Zone 2 artilleries and 6 infantry moved from Austria to Yugoslavia 1 armour and 1 infantry moved from Romania to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 fighter moved from Poland to Yugoslavia 1 tactical_bomber moved from Germany to 113 Sea Zone Combat - Germans British scrambles 1 units out of Scotland to defend against the attack in 114 Sea Zone Battle in 113 Sea Zone Germans attack with 2 bombers, 3 fighters, 2 submarines and 4 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Units damaged: 1 battleship owned by the British Germans win with 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Germans: 2 submarines and 1 tactical_bomber Casualties for British: 1 battleship and 1 cruiser Casualties for French: 1 cruiser Battle in 109 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer and 1 transport British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6 Casualties for Germans: 1 submarine Battle in France Germans attack with 6 armour, 3 artilleries, 8 infantry and 5 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour and 3 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Germans: 3 artilleries, 8 infantry and 2 mech_infantrys Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in 114 Sea Zone Germans attack with 1 battleship, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans retreated 1 battleship owned by the Germans and 1 submarine owned by the Germans retreated to 115 Sea Zone British win with 1 battleship, 1 cruiser and 1 fighter remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer Battle in Yugoslavia Germans attack with 2 armour, 2 artilleries, 1 fighter and 7 infantry Neutral_Allies defend with 5 infantry 1 fighter owned by the Germans retreated 2 artilleries owned by the Germans, 5 infantry owned by the Germans and 2 armour owned by the Germans retreated to Romania Neutral_Allies win with 1 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Casualties for Neutral_Allies: 4 infantry Moving scrambled unit from 114 Sea Zone back to originating territory: Scotland Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 fighter moved from Yugoslavia to Southern Italy 2 aaGuns, 3 artilleries and 11 infantry moved from Germany to Slovakia Hungary 2 infantry moved from Slovakia Hungary to Romania 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 2 infantry moved from Denmark to Western Germany 1 cruiser and 1 transport moved from 117 Sea Zone to 115 Sea Zone 2 bombers, 3 fighters and 3 tactical_bombers moved from 113 Sea Zone to Western Germany 1 fighter and 1 tactical_bomber moved from 114 Sea Zone to 115 Sea Zone Place Units - Germans 1 carrier and 1 transport placed in 115 Sea Zone 2 artilleries placed in Western Germany Turn Complete - Germans Germans collect 37 PUs; end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
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RE: PtV 2022 Simon33 (allies) vs Nikola1975 (axis+5)
No scramble.
This might get annoying!
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RE: PtV 2022 Simon33 (allies) vs Nikola1975 (axis+5)
Game History
Round: 16 Purchase Units - Americans Americans buy 1 airfield, 1 carrier, 1 destroyer, 4 fighters and 3 infantry; Remaining resources: 2 PUs; Combat Move - Americans 1 infantry moved from Normandy Bordeaux to Southern France 2 fighters moved from 113 Sea Zone to Southern France 1 armour, 2 infantry and 1 mech_infantry moved from Western United States to 11 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 11 Sea Zone to 4 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 4 Sea Zone to Soviet Far East 2 fighters moved from 8 Sea Zone to 17 Sea Zone 1 submarine moved from 27 Sea Zone to 17 Sea Zone 2 fighters moved from 26 Sea Zone to 17 Sea Zone 1 infantry moved from Burma to Yunnan 3 fighters moved from Eastern India to Yunnan 1 armour and 1 mech_infantry moved from Rostov to Ukraine Combat - Americans Battle in Soviet Far East Battle in Southern France Americans attack with 2 fighters and 1 infantry Italians defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 2 fighters and 1 infantry in Southern France, round 2 : 2/3 hits, 1.17 expected hits Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Southern France Americans win, taking Soviet Far East from Japanese, taking Southern France from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Yunnan Americans attack with 3 fighters and 1 infantry Japanese defend with 1 infantry Americans roll dice for 3 fighters and 1 infantry in Yunnan, round 2 : 3/4 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Americans win, taking Yunnan from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 17 Sea Zone Americans attack with 4 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 4 fighters in 17 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 17 Sea Zone Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 carrier moved from 11 Sea Zone to 4 Sea Zone 2 fighters moved from 17 Sea Zone to Hawaiian Islands 1 carrier, 1 destroyer and 2 submarines moved from 8 Sea Zone to 4 Sea Zone 2 fighters moved from 17 Sea Zone to 4 Sea Zone 2 fighters moved from Western United States to 4 Sea Zone 2 infantry moved from British Columbia to Alaska 2 infantry moved from Midway to 26 Sea Zone 1 carrier, 1 destroyer, 2 infantry and 1 transport moved from 26 Sea Zone to 27 Sea Zone 2 infantry moved from 27 Sea Zone to Hawaiian Islands 2 fighters moved from Western Australia to 65 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 4 carriers, 4 fighters, 1 infantry, 2 submarines and 1 transport moved from 27 Sea Zone to 65 Sea Zone 1 artillery and 1 infantry moved from 65 Sea Zone to New Zealand 1 artillery and 1 infantry moved from Western Australia to 58 Sea Zone 1 artillery, 4 carriers, 1 destroyer, 3 fighters, 1 infantry, 2 submarines and 1 transport moved from 58 Sea Zone to 64 Sea Zone 1 artillery and 1 infantry moved from 64 Sea Zone to New South Wales 5 fighters moved from Queensland to 64 Sea Zone 1 destroyer and 1 transport moved from 40 Sea Zone to 82 Sea Zone 2 infantry moved from Northwest Persia to Southern Persia 1 artillery moved from Burma to Eastern India 1 fighter moved from Southern France to Normandy Bordeaux 1 fighter moved from Southern France to 113 Sea Zone 2 infantry moved from Quebec to 109 Sea Zone 2 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone 1 transport moved from 112 Sea Zone to 109 Sea Zone 1 artillery and 3 infantry moved from Eastern United States to Quebec 2 infantry moved from 112 Sea Zone to United Kingdom 2 infantry moved from United Kingdom to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Normandy Bordeaux 1 fighter moved from Eastern United States to 113 Sea Zone 3 fighters moved from Yunnan to Eastern India Place Units - Americans 1 airfield and 3 infantry placed in Normandy Bordeaux 2 fighters placed in Eastern United States 1 carrier and 1 destroyer placed in 11 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 58 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 1 infantry moved from Tsinghai to Hopei 8 infantry moved from Tsinghai to Szechwan Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei 1 fighter owned by the Chinese retreated Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Szechwan Chinese attack with 8 infantry Japanese defend with 1 infantry Chinese roll dice for 8 infantry in Szechwan, round 2 : 1/8 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 8 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Inner Mongolia 4 infantry moved from Shansi to Inner Mongolia Place Units - Chinese 3 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 11 PUs; end with 13 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs Purchase Units - British British buy 8 artilleries and 9 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 2 transports moved from 128 Sea Zone to 114 Sea Zone 4 infantry moved from Scotland to 114 Sea Zone 4 infantry and 2 transports moved from 114 Sea Zone to 128 Sea Zone 4 fighters and 4 infantry moved from 128 Sea Zone to Norway 1 bomber and 1 fighter moved from Normandy Bordeaux to Norway 3 fighters moved from Normandy Bordeaux to Holland Belgium 2 infantry moved from United Kingdom to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Holland Belgium 1 armour moved from Ukraine to Western Ukraine British take Western Ukraine from Germans 1 armour moved from Western Ukraine to Ukraine 1 armour moved from Ukraine to Bessarabia British take Bessarabia from Germans 1 armour moved from Bessarabia to Ukraine 1 cruiser moved from 94 Sea Zone to 113 Sea Zone Combat - British Battle in Holland Belgium British attack with 3 fighters and 2 infantry Germans defend with 1 infantry British roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 2/5 hits, 1.83 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium British win, taking Holland Belgium from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Battle in Norway British attack with 1 bomber, 5 fighters and 4 infantry Germans defend with 2 artilleries, 1 factory_minor and 1 infantry British roll dice for 1 battleship and 1 cruiser in Norway, round 2 : 0/2 hits, 1.17 expected hits British roll dice for 1 bomber, 5 fighters and 4 infantry in Norway, round 2 : 4/10 hits, 3.67 expected hits Germans roll dice for 2 artilleries and 1 infantry in Norway, round 2 : 2/3 hits, 1.00 expected hits 2 artilleries owned by the Germans, 1 infantry owned by the Germans and 2 infantry owned by the British lost in Norway British win, taking Norway from Germans with 1 bomber, 5 fighters and 2 infantry remaining. Battle score for attacker is 5 Casualties for British: 2 infantry Casualties for Germans: 2 artilleries and 1 infantry Non Combat Move - British 1 bomber and 1 fighter moved from Norway to Normandy Bordeaux 4 fighters moved from Norway to 128 Sea Zone 1 fighter moved from Holland Belgium to Normandy Bordeaux 2 fighters moved from Holland Belgium to United Kingdom 1 fighter moved from United Kingdom to Normandy Bordeaux 1 artillery and 3 infantry moved from United Kingdom to Scotland 28 artilleries, 3 fighters, 31 infantry and 1 tactical_bomber moved from Rostov to Ukraine 1 mech_infantry moved from Kursk to Ukraine 1 armour, 3 artilleries, 8 infantry and 1 mech_infantry moved from Southern Caucasus to Northern Caucasus 1 armour, 3 artilleries, 4 infantry and 1 mech_infantry moved from Northern Caucasus to Rostov 3 artilleries and 6 infantry moved from Northwest Persia to Southern Caucasus 3 infantry moved from Southern Persia to Northwest Persia 3 artilleries and 1 infantry moved from Iraq to Northwest Persia 2 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Egypt to Trans-Jordan 1 transport moved from 74 Sea Zone to 73 Sea Zone 3 infantry moved from Union of South Africa to Rhodesia 3 infantry moved from Rhodesia to Belgian Congo 1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan 3 infantry moved from Anglo-Egyptian Sudan to Egypt 1 aaGun, 1 armour, 9 artilleries, 33 infantry and 1 mech_infantry moved from Burma to Eastern India Place Units - British 3 infantry placed in Union of South Africa 3 artilleries placed in Ukraine 3 artilleries placed in Southern Persia 3 infantry placed in Iraq 2 artilleries and 3 infantry placed in United Kingdom Turn Complete - British British collect 51 PUs; end with 51 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 54 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 57 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 60 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in Eastern India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : -1.00 Americans regular : 1.83 Japanese regular : -0.33 Italians regular : -0.33 Germans regular : 1.67 British regular : -1.17
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RE: L22 BM4 Ghostglider vs Simon33 (+16)
Game History
Round: 9 Purchase Units - Russians Russians buy 4 artilleries; Remaining resources: 0 PUs; Combat Move - Russians 1 fighter and 1 infantry moved from Russia to Vologda 1 fighter, 1 infantry and 1 tactical_bomber moved from Russia to Samara 1 infantry moved from Timguska to Yenisey Russians take Yenisey from Japanese Combat - Russians Battle in Samara Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Vologda, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda 1 fighter owned by the Russians retreated Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Samara to Russia 1 fighter moved from Vologda to Russia 1 infantry moved from Timguska to Yenisey 2 artilleries and 3 infantry moved from Timguska to Yenisey Place Units - Russians 4 artilleries placed in Russia Turn Complete - Russians Russians collect 9 PUs; end with 9 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 12 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 14 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 16 PUs
Combat Hit Differential Summary :
Germans regular : 0.00 Russians regular : -0.67