110 only.
L25 G40 OOB Simon33 (X) v BobbaRossa (Allies+45)
-
TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 5 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 2 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone 2 infantry moved from 46 Sea Zone to New Guinea 1 infantry moved from Queensland to New South Wales 1 cruiser moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 15 PUs Combat Move - French 2 artilleries and 1 infantry moved from Normandy Bordeaux to Holland Belgium Combat - French Battle in Holland Belgium French attack with 2 artilleries and 1 infantry Germans defend with 1 artillery French roll dice for 2 artilleries and 1 infantry in Holland Belgium, round 2 : 2/3 hits, 1.00 expected hits Germans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Holland Belgium French win, taking Holland Belgium from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Non Combat Move - French 1 cruiser and 1 destroyer moved from 92 Sea Zone to 98 Sea Zone 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 infantry moved from French Central Africa to French Equatorial Africa 1 infantry moved from Trans-Jordan to Egypt Turn Complete - FrenchCombat Hit Differential Summary :
French regular : 1.00 Germans regular : -0.33 -
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 artillery, 1 infantry and 7 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 3 bombers moved from Western Germany to United Kingdom 1 mech_infantry moved from Western Germany to Holland Belgium 1 mech_infantry moved from Germany to Holland Belgium 2 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 infantry moved from Karelia to Novgorod Germans take Novgorod from Russians 1 armour moved from Baltic States to Novgorod Germans take Belarus from Russians 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 1 battleship, 1 cruiser and 1 destroyer moved from 114 Sea Zone to 115 Sea Zone 1 tactical_bomber moved from Southern Italy to Holland Belgium Combat - Germans Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 0/3 hits, 0.50 expected hits Bombing raid in United Kingdom rolls: 5,6,4 and causes: 15 damage to unit: factory_major Bombing raid in United Kingdom causes 15 damage total. Battle in Holland Belgium Germans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers French defend with 2 artilleries and 1 infantry Germans roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Holland Belgium, round 2 : 4/6 hits, 2.67 expected hits French roll dice for 2 artilleries and 1 infantry in Holland Belgium, round 2 : 2/3 hits, 1.00 expected hits 2 mech_infantrys owned by the Germans lost in Holland Belgium 1 infantry owned by the French and 2 artilleries owned by the French lost in Holland Belgium Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 2 mech_infantrys Casualties for French: 2 artilleries and 1 infantry Battle in 115 Sea Zone Germans attack with 1 battleship, 1 cruiser and 1 destroyer Russians defend with 1 submarine Germans roll dice for 1 battleship, 1 cruiser and 1 destroyer in 115 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 battleship, 1 cruiser and 1 destroyer in 115 Sea Zone, round 3 : 0/3 hits, 1.50 expected hits Russians roll dice for 1 submarine in 115 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 battleship, 1 cruiser and 1 destroyer in 115 Sea Zone, round 4 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 submarine in 115 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 115 Sea Zone Germans win with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Non Combat Move - Germans 3 aaGuns, 2 armour, 3 artilleries, 16 infantry and 2 mech_infantrys moved from Baltic States to Novgorod 6 artilleries and 10 infantry moved from Poland to Eastern Poland 4 infantry moved from Romania to Eastern Poland 9 armour and 7 mech_infantrys moved from Germany to Eastern Poland 1 artillery moved from Southern France to France 2 fighters and 2 tactical_bombers moved from Holland Belgium to Western Germany 3 bombers moved from United Kingdom to Finland Place Units - Germans 1 artillery and 1 infantry placed in Western Germany 2 armour and 7 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 43 PUs; end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUsCombat Hit Differential Summary :
French regular : 1.00 British AA : -0.50 Russians regular : -0.50 Germans regular : -1.17 -
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Russians Russians buy 1 artillery and 10 infantry; Remaining resources: 1 PUs; Combat Move - Russians 18 infantry moved from Amur to Korea 2 infantry moved from Northwest Persia to Iraq 1 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber moved from Caucasus to Iraq 1 armour moved from Bryansk to Belarus Russians take Belarus from Germans 1 armour moved from Belarus to Bryansk Combat - Russians Battle in Iraq Russians attack with 1 armour, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry Russians roll dice for 1 armour, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 2/8 hits, 3.17 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Iraq 2 infantry owned by the Neutral_Axis lost in Iraq Russians roll dice for 1 armour, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 3 : 3/7 hits, 3.00 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Iraq 1 infantry owned by the Neutral_Axis lost in Iraq Russians win, taking Iraq from Neutral_Axis with 1 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 2 infantry Casualties for Neutral_Axis: 3 infantry Battle in Korea Russians attack with 18 infantry Japanese defend with 2 infantry Russians roll dice for 18 infantry in Korea, round 2 : 3/18 hits, 3.00 expected hits Japanese roll dice for 2 infantry in Korea, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Korea 2 infantry owned by the Japanese lost in Korea Russians win, taking Korea from Japanese with 17 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Japanese: 2 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 2 aaGuns moved from Amur to Korea 3 fighters and 1 tactical_bomber moved from Iraq to Caucasus 3 infantry moved from Ukraine to Bryansk 2 aaGuns, 6 artilleries, 1 fighter and 16 infantry moved from Smolensk to Bryansk 9 infantry moved from Russia to Bryansk 5 infantry moved from Archangel to Vologda 1 mech_infantry moved from Bryansk to Caucasus Place Units - Russians 1 artillery and 9 infantry placed in Russia 1 infantry placed in Volgograd Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,1,5,3,3,4,3,2,4,1,5,2,3 Russians collect 34 PUs (3 lost to blockades); end with 35 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 38 PUsCombat Hit Differential Summary :
Japanese regular : 0.33 Russians regular : -1.17 Neutral_Axis regular : 0.67 -
I will try and get to this tomorrow. I think I am wondering if it is already a lost cause. I’ve had some stresses recently.
-
@simon33 said in L25 G40 OOB Simon33 (X) v BobbaRossa (Allies+45):
I will try and get to this tomorrow. I think I am wondering if it is already a lost cause. I’ve had some stresses recently.
No worries. Take all the time you need. I appreciate the update.
-
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 armour, 2 artilleries, 1 destroyer, 1 factory_minor and 5 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Suiyuyan to Shensi Japanese take Shensi from Chinese 3 mech_infantrys moved from Kiangsu to Kweichow Japanese take Kweichow from Chinese 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Siberia 1 fighter and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 2 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 submarine moved from 37 Sea Zone to 46 Sea Zone 2 fighters, 1 infantry and 3 tactical_bombers moved from French Indo China to Shan State 2 bombers moved from French Indo China to India Combat - Japanese Strategic bombing raid in India UK_Pacific roll AA dice in India : 0/2 hits, 0.33 expected hits Bombing raid in India rolls: 6,3 and causes: 9 damage to unit: factory_major Bombing raid in India causes 9 damage total. Battle in Java Battle in 46 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 46 Sea Zone Japanese win, taking Java from Dutch with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Siberia Battle in Sumatra Battle in Shan State Japanese attack with 2 fighters, 1 infantry and 3 tactical_bombers British defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 3 tactical_bombers in Shan State, round 2 : 3/6 hits, 3.00 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State 1 infantry owned by the British lost in Shan State Japanese win, taking Siberia from Russians, taking Sumatra from Dutch with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in 25 Sea Zone Japanese attack with 1 fighter and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 fighter and 2 tactical_bombers in 25 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese lost in 25 Sea Zone 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 2 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for Americans: 1 destroyer Non Combat Move - Japanese 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from Japan to 20 Sea Zone 1 fighter moved from French Indo China to 20 Sea Zone 2 fighters and 3 tactical_bombers moved from Shan State to French Indo China 2 bombers moved from India to French Indo China 3 artilleries, 6 infantry and 1 mech_infantry moved from Hunan to Kweichow 1 aaGun and 5 infantry moved from Anhwe to Kweichow 4 infantry moved from Jehol to Anhwe 1 artillery moved from Kiangsi to Anhwe 1 infantry moved from Hopei to Kweichow 1 infantry moved from Chahar to Hopei 1 carrier moved from 6 Sea Zone to 20 Sea Zone 1 fighter moved from 6 Sea Zone to Japan 1 battleship and 1 destroyer moved from 6 Sea Zone to 5 Sea Zone 1 submarine moved from 6 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from Guam to 21 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi 1 destroyer moved from 6 Sea Zone to 20 Sea Zone 1 destroyer moved from 37 Sea Zone to 55 Sea Zone 1 battleship, 2 carriers, 3 fighters and 1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone 1 transport moved from 44 Sea Zone to 20 Sea Zone Place Units - Japanese 1 destroyer placed in 6 Sea Zone 1 factory_minor placed in Malaya 1 artillery and 2 infantry placed in French Indo China 1 artillery and 2 infantry placed in Kiangsu 1 armour and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 56 PUs; end with 57 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUsCombat Hit Differential Summary :
Americans regular : 0.67 Japanese regular : -0.67 UK_Pacific AA : -0.33 UK_Pacific regular : 0.67 -
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 2 destroyers, 2 fighters and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 54 Sea Zone to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone 2 fighters moved from Queensland to 46 Sea Zone 1 bomber moved from Queensland to 42 Sea Zone 1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands 1 cruiser moved from 63 Sea Zone to 33 Sea Zone 1 battleship and 2 cruisers moved from 54 Sea Zone to 33 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines Combat - Americans Battle in 42 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Philippines Battle in Caroline Islands Americans attack with 2 artilleries and 2 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 3 cruisers in Caroline Islands, round 2 : 3/4 hits, 2.17 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Caroline Islands 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Philippines from Japanese, taking Caroline Islands from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 8 Casualties for Americans: 1 infantry Casualties for Japanese: 1 aaGun and 2 infantry Battle in 46 Sea Zone Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 46 Sea Zone Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 3 fighters and 1 tactical_bomber moved from 46 Sea Zone to 33 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone 2 carriers and 2 submarines moved from 26 Sea Zone to 33 Sea Zone 2 fighters moved from Hawaiian Islands to 33 Sea Zone 1 carrier, 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 1 bomber moved from Western United States to Hawaiian Islands 1 bomber moved from 42 Sea Zone to Queensland Place Units - Americans 1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone 1 bomber and 2 fighters placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Tsinghai to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu 3 artilleries and 18 infantry moved from Yunnan to Burma Place Units - Chinese 1 artillery and 3 infantry placed in Kansu Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs Purchase Units - British British buy 1 artillery, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry; Remaining resources: 3 PUs; Combat Move - British Non Combat Move - British 1 submarine moved from 92 Sea Zone to 93 Sea Zone 2 submarines moved from 98 Sea Zone to 97 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 transport moved from 72 Sea Zone to 71 Sea Zone 1 cruiser moved from 72 Sea Zone to 81 Sea Zone 1 armour and 1 mech_infantry moved from Kenya to Egypt 1 infantry moved from Kenya to Anglo Egyptian Sudan 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan 2 artilleries and 4 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Alexandria to Egypt 2 fighters and 1 tactical_bomber moved from Egypt to Iraq 1 bomber moved from Belgian Congo to Egypt 1 infantry moved from Suriname to Brazil British take Brazil from Neutral_Allies 1 armour, 1 artillery and 1 infantry moved from Suriname to 88 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 armour and 1 transport moved from 88 Sea Zone to 87 Sea Zone 1 armour moved from 87 Sea Zone to French West Africa 2 fighters and 1 tactical_bomber moved from Yunnan to Eastern Persia 1 aaGun, 1 artillery and 3 infantry moved from Yunnan to Burma 1 infantry moved from Eastern Persia to West India Place Units - British 1 artillery and 2 infantry placed in Egypt 2 infantry and 1 mech_infantry placed in Union of South Africa 1 fighter and 2 infantry placed in Persia Turn Complete - British British collect 32 PUs; end with 32 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs Place Units - UK_Pacific 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 10 PUs Some Units in India change ownership: 1 infantryCombat Hit Differential Summary :
Chinese regular : 1.17 Americans regular : -0.67 Japanese regular : 0.83 -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Italians Italians buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Tobruk to Alexandria Italians take Alexandria from British 1 armour moved from Alexandria to Tobruk 1 armour, 1 artillery and 1 infantry moved from Romania to Eastern Poland 1 mech_infantry moved from Northern Italy to Romania 3 infantry moved from Southern France to Northern Italy Combat - Italians Non Combat Move - Italians Place Units - Italians 1 destroyer placed in 97 Sea Zone 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,2,6,5,5 Italians collect 12 PUs (2 lost to blockades); end with 12 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 55 Sea Zone 3 fighters moved from Queensland to 55 Sea Zone 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 2 infantry ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC lost in Java ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 infantry in Java, round 3 : 1/2 hits, 0.67 expected hits 1 artillery owned by the ANZAC lost in Java Japanese win with 2 infantry remaining. Battle score for attacker is -7 Casualties for ANZAC: 1 artillery and 1 infantry Battle in 55 Sea Zone ANZAC attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 3 fighters in 55 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the ANZAC lost in 55 Sea Zone 1 destroyer owned by the Japanese lost in 55 Sea Zone ANZAC win with 3 fighters remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 infantry moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 3 fighters moved from 55 Sea Zone to Caroline Islands 1 cruiser moved from 54 Sea Zone to 33 Sea Zone Place Units - ANZAC 1 artillery and 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs Combat Move - French 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians Combat - French Non Combat Move - French 1 cruiser and 1 destroyer moved from 98 Sea Zone to 81 Sea Zone 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 3 infantry moved from Algeria to Tunisia 1 destroyer moved from 98 Sea Zone to 92 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : 1.33 ANZAC regular : -0.83 -
Can I edit Italy to move into Belarus?
-
Interesting attack on Java. 47% but you also lose the transport.
-
@simon33 said in L25 G40 OOB Simon33 (X) v BobbaRossa (Allies+45):
Can I edit Italy to move into Belarus?
Yeah, not a problem.
-
@simon33 said in L25 G40 OOB Simon33 (X) v BobbaRossa (Allies+45):
Interesting attack on Java. 47% but you also lose the transport.
I was feeling bold this morning. Was a bad idea :P.
-
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 artillery, 1 fighter, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans Turning on Edit Mode EDIT: Changing ownership of Belarus from Russians to Italians EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 armour moved from Eastern Poland to Belarus 3 bombers moved from Finland to Russia 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 armour moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 armour moved from Western Ukraine to Eastern Poland 1 armour moved from Novgorod to Belarus Germans take Archangel from Russians 1 artillery moved from France to Holland Belgium Germans take Holland Belgium from French Combat - Germans Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/3 hits, 0.50 expected hits Bombing raid in Russia rolls: 7,6,7 and causes: 20 damage to unit: factory_major Bombing raid in Russia causes 20 damage total. Non Combat Move - Germans Turning on Edit Mode EDIT: Changing PUs for Italians from 12 to 13 EDIT: Turning off Edit Mode 3 bombers moved from Russia to Belarus 3 aaGuns, 2 armour, 3 artilleries, 17 infantry and 2 mech_infantrys moved from Novgorod to Belarus 1 battleship, 1 cruiser and 1 destroyer moved from 115 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod 1 infantry moved from Vyborg to Novgorod 8 armour, 6 artilleries, 14 infantry and 7 mech_infantrys moved from Eastern Poland to Belarus 2 armour and 7 mech_infantrys moved from Germany to Eastern Poland 2 fighters moved from Western Germany to Novgorod Place Units - Germans 3 armour placed in Novgorod 1 artillery, 1 infantry and 4 mech_infantrys placed in Germany 1 fighter and 1 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5 Germans collect 50 PUs; end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUsCombat Hit Differential Summary :
Russians AA : -0.50 -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Russians Russians repair damage of 17x factory_major; Remaining resources: 21 PUs; Russians buy 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Ukraine 1 infantry moved from Bryansk to Ukraine 3 fighters and 1 tactical_bomber moved from Caucasus to Ukraine 1 fighter moved from Bryansk to Ukraine 1 infantry moved from Korea to Manchuria Chinese take Manchuria from Japanese Combat - Russians Battle in Ukraine Russians attack with 4 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 4/7 hits, 3.00 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 artillery moved from Russia to Tambov 5 infantry moved from Vologda to Russia 1 infantry moved from Volgograd to Tambov 1 mech_infantry moved from Caucasus to Tambov 4 fighters and 1 tactical_bomber moved from Ukraine to Russia 2 infantry moved from Bryansk to Russia 4 aaGuns moved from Bryansk to Russia 1 armour, 7 artilleries and 35 infantry moved from Bryansk to Tambov 1 mech_infantry moved from Iraq to Caucasus 1 armour moved from Iraq to Egypt 2 aaGuns and 16 infantry moved from Korea to Manchuria Place Units - Russians 7 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,2,2,3,1 Russians collect 29 PUs (3 lost to blockades); end with 29 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 32 PUsCombat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 1.00 -
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Japanese Japanese buy 4 artilleries, 1 carrier and 10 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Siberia to Sakha Japanese take Sakha from Russians 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 transport moved from 20 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Philippines 1 tactical_bomber moved from French Indo China to 35 Sea Zone 2 bombers moved from French Indo China to India 1 fighter and 1 tactical_bomber moved from French Indo China to Shensi 1 infantry moved from Hopei to Shensi 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 3 artilleries, 11 infantry and 4 mech_infantrys moved from Kweichow to Yunnan Japanese take Yunnan from Chinese 1 armour moved from French Indo China to Yunnan Japanese take Shan State from UK_Pacific 1 fighter moved from 41 Sea Zone to 42 Sea Zone Combat - Japanese Strategic bombing raid in India UK_Pacific roll AA dice in India : 1/2 hits, 0.33 expected hits 1 bomber owned by the Japanese killed by AA in India Bombing raid in India rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in India causes 3 damage total. Battle in 35 Sea Zone Japanese attack with 1 tactical_bomber and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 42 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Philippines Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 1/4 hits, 1.83 expected hits Americans roll dice for 1 infantry in Philippines, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Philippines 1 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in Shensi Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 3/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi 1 infantry owned by the Chinese lost in Shensi Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 aaGun moved from Kweichow to Yunnan 1 fighter and 1 tactical_bomber moved from Shensi to Kweichow 1 artillery and 4 infantry moved from Anhwe to Kweichow 1 artillery and 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Kiangsu to Anhwe 1 cruiser moved from 6 Sea Zone to 5 Sea Zone 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 armour and 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 armour and 1 infantry moved from 5 Sea Zone to Siberia 1 carrier, 1 destroyer and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to 36 Sea Zone 1 carrier, 1 destroyer, 1 submarine and 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 battleship, 2 carriers, 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone 1 fighter moved from 41 Sea Zone to Java 1 fighter moved from 42 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from French Indo China to Java 1 tactical_bomber moved from French Indo China to Kiangsu 1 artillery and 2 infantry moved from French Indo China to Yunnan 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone 3 fighters moved from Japan to 36 Sea Zone 1 bomber moved from India to French Indo China Place Units - Japanese 1 carrier placed in 37 Sea Zone 1 artillery and 1 infantry placed in Malaya 1 artillery and 2 infantry placed in French Indo China 3 infantry placed in Kiangsu Japanese undo move 4. 1 artillery and 2 infantry placed in Kiangsu 1 artillery and 5 infantry placed in Japan Turn Complete - Japanese Japanese collect 57 PUs; end with 57 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUsCombat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : 0.67 Japanese regular : 0.83 UK_Pacific AA : 0.67 -
TripleA Move Summary: British round 4
TripleA Move Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Combat Move - British 1 battleship, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone 1 bomber moved from Egypt to 97 Sea Zone 1 cruiser and 1 destroyer moved from 81 Sea Zone to 97 Sea Zone -
@simon33 Scramble?
-
No scramble.





