• RE: L25 French Rebalance FlyingBadger (Axis) vs Simon33 (Allies+0) #1

    Yeah, thanks for the game. I felt behind most or all of the game. Looking through the history. I think the strength of Italy was what really undid me. Surprising that the attack on SZ92 isn’t more common, seems a winner in spite of the damage to the Luftwaffe. If my UK bomber wasn’t out of position, perhaps a no scramble and a counter attack on the Italian fleet would have been good but then less Luftwaffe losses too.

    Perhaps there is a need for an allied bid rather than any further mods. Should be a small one of course, and I reckon it will be kept under 10 so no Scottish fighter, which is an awesome bid.

    Will think about another game on the weekend.

    posted in League
  • RE: zarhunter (Axis) vs Simon33 (Allies+50) OOB

    in sz94, us cv has a us ftr and a brit. British CV has a brit ftr and the french one.

    posted in League
  • RE: League General Discussion Thread

    @crockett36 said in League General Discussion Thread:

    @gamerman01 said in League General Discussion Thread:

    It’s a special relationship between UK/ANZAC and Dutch

    USA can’t take control of Dutch

    Can we ask the follow up question, does this make sense? We have bm and yg and bb. I can’t get the play tester hat off no matter how hard I try.

    It does to some degree because it stops USA from coming in and claiming Dutch New Guinea in particular, then being able to put a naval base down there. I don’t mind the rule the way it is.

    posted in League
  • RE: Post League Game Results Here posted in League
  • RE: L25 French Rebalance FlyingBadger (Axis) vs Simon33 (Allies+0) #1

    Germany only have a few troops in range to take London back but totally, it’s enough. i really needed to be able to hold London for at least 1 round. Also, you will hold Volgograd.

    Will post.

    I think I erred when I reversed the UK’s Atlantic subs objective. That little bit less money makes a difference I think.

    posted in League
  • RE: zarhunter (Axis) vs Simon33 (Allies+50) OOB

    TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans repair damage of 5x factory_minor; Remaining resources: 72 PUs; 
            Americans buy 4 artilleries, 4 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber and 2 fighters moved from Greece to Ukraine
    
        Combat - Americans
            Americans creates battle in territory 19 Sea Zone
            Americans creates battle in territory 6 Sea Zone
            Air Battle in Ukraine
                Americans attacks with 3 units heading to Ukraine
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Ukraine
                    Germans roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits
                Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in Ukraine causes 5 damage total. 
            Cleaning up after air battles
    
        Non Combat Move - Americans
            1 bomber and 2 fighters moved from Ukraine to Greece
            2 fighters moved from 99 Sea Zone to Greece
            1 carrier, 1 cruiser, 2 destroyers and 2 transports moved from 99 Sea Zone to 94 Sea Zone
            1 fighter moved from Gibraltar to 94 Sea Zone
            1 infantry and 1 mech_infantry moved from Morocco to Algeria
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Amur to Korea
            1 infantry moved from Sakha to Siberia
            10 submarines moved from 19 Sea Zone to 6 Sea Zone
            1 destroyer moved from 6 Sea Zone to 19 Sea Zone
            1 carrier, 2 fighters and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
            2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
            2 artilleries, 1 carrier, 2 infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            1 infantry placed in Central United States
            4 fighters placed in Western United States
            2 artilleries and 1 infantry placed in Greece
            2 artilleries and 1 infantry placed in Korea
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 1 infantry moved from Yunnan to Hunan
            1 infantry moved from Yunnan to Kweichow
                  Chinese take Kweichow from Japanese
            2 infantry moved from Kansu to Suiyuyan
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                1 fighter owned by the Chinese retreated
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Suiyuyan
                Chinese attack with 2 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Suiyuyan, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Suiyuyan, round 4 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Suiyuyan, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Suiyuyan, round 5 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Suiyuyan, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                1 infantry owned by the Chinese retreated to Kansu
                Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hunan to Yunnan
    
        Place Units - Chinese
            3 artilleries and 2 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
    
        Purchase Units - British
            British buy 5 artilleries, 1 bomber, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 artilleries; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 armour moved from Greece to Bulgaria
                  British take Bulgaria from Germans
            1 armour moved from Bulgaria to Greece
            1 infantry moved from Caucasus to Volgograd
                  British take Volgograd from Germans
            1 armour moved from Yunnan to French Indo China
                  UK_Pacific take French Indo China from Japanese
            1 armour moved from French Indo China to Yunnan
            1 infantry moved from Yunnan to Hunan
            1 fighter and 1 tactical_bomber moved from India to Hunan
    
        Combat - British
            Battle in Hunan
                British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 2/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Hunan
                    1 infantry owned by the Japanese lost in Hunan
                British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 fighter and 1 tactical_bomber moved from Hunan to Yunnan
            EDIT: 1 infantry moved from Kweichow to Yunnan
            3 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
            5 artilleries, 1 infantry and 1 mech_infantry moved from Northwest Persia to Caucasus
            3 artilleries moved from Persia to Northwest Persia
            1 armour, 8 artilleries, 16 infantry and 5 mech_infantrys moved from Caucasus to Rostov
            1 transport moved from 81 Sea Zone to 71 Sea Zone
            1 mech_infantry moved from Belgian Congo to Egypt
            3 mech_infantrys moved from Egypt to Iraq
            2 infantry moved from Trans-Jordan to Iraq
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            2 infantry moved from Union of South Africa to Rhodesia
            1 transport moved from 99 Sea Zone to 81 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 transport moved from 99 Sea Zone to 94 Sea Zone
            2 fighters moved from United Kingdom to 94 Sea Zone
            1 fighter moved from Gibraltar to Greece
            4 fighters and 1 tactical_bomber moved from Greece to Rostov
    
        Place Units - British
            2 artilleries and 1 infantry placed in Iraq
            3 artilleries placed in Persia
            2 infantry and 1 mech_infantry placed in Union of South Africa
            1 bomber placed in United Kingdom
    
        Turn Complete - British
            British collect 39 PUs; end with 39 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs
    
        Place Units - UK_Pacific
            3 artilleries placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,6,6,2,4,4,5,5,4,3,5,1,5,3,3,2,6,5,2,2,5,4,3,6,2,2,3,3
            UK_Pacific collect 11 PUs (2 lost to blockades); end with 12 PUs
            Some Units in India change ownership: 3 artilleries
    

    Combat Hit Differential Summary :

    Chinese regular : -2.00
    Japanese regular : 1.00
    Germans AA : -0.17
    British regular : 0.67
    

    Savegame

    posted in League
  • RE: L25 French Rebalance FlyingBadger (Axis) vs Simon33 (Allies+0) #1

    Just go Max D.

    posted in League
  • RE: L25 French Rebalance FlyingBadger (Axis) vs Simon33 (Allies+0) #1

    No scramble.

    posted in League
  • RE: zarhunter (Axis) vs Simon33 (Allies+50) OOB

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 9
    
        Combat Move - Russians
            1 fighter, 1 infantry and 1 tactical_bomber moved from Caucasus to Volgograd
            1 fighter moved from Caucasus to Volgograd
            1 fighter and 7 infantry moved from Caucasus to Rostov
    
        Combat - Russians
            Battle in Volgograd
                Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 armour and 1 factory_minor
                    Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/4 hits, 1.83 expected hits
                    Germans roll dice for 1 armour in Volgograd, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                    1 armour owned by the Germans lost in Volgograd
                Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 armour
            Battle in Rostov
                Russians attack with 1 fighter and 7 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 fighter and 7 infantry in Rostov, round 2 : 3/8 hits, 1.67 expected hits
                    Germans roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Rostov
                    2 infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 fighter and 6 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Volgograd to Caucasus
            6 infantry moved from Kansu to Tsinghai
            1 fighter moved from Rostov to Caucasus
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans regular : 0.83
    Russians regular : 1.50
    

    Savegame

    posted in League
  • RE: L25 French Rebalance FlyingBadger (Axis) vs Simon33 (Allies+0) #1

    TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 French Rebalance

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            4 fighters moved from 42 Sea Zone to 34 Sea Zone
    
        Combat - ANZAC
            Battle in 34 Sea Zone
                ANZAC attack with 4 fighters
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 4 fighters in 34 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 34 Sea Zone
                ANZAC win with 4 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            4 fighters moved from 34 Sea Zone to 42 Sea Zone
            1 carrier moved from 62 Sea Zone to 42 Sea Zone
            3 fighters moved from Trans-Jordan to Persia
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 21 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
    
        Combat Move - French
            1 infantry moved from Egypt to Alexandria
                  British take Alexandria from Italians
    
        Combat - French
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    ANZAC regular : 1.00
    

    Savegame

    posted in League