• RE: Simon33 (Allies) vs weddingsinger (Axis) BM3

    Wow. Must have missed something there. Full scramble.

    posted in League
  • RE: Simon33 (Allies) vs weddingsinger (Axis) BM3

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 1 fighter and 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 fighter, 1 infantry and 1 tactical_bomber moved from Archangel to Belarus
            1 fighter and 2 infantry moved from Archangel to Novgorod
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Novgorod, round 2 : 1/1 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Belarus
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Italians defend with 1 armour
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 2/1 hits, 1.33 expected hits
                    Italians roll dice for 1 armour in Belarus, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Italians lost in Belarus
                Russians win, taking Belarus from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Italians: 1 armour
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Belarus to Russia
            1 fighter moved from Novgorod to Russia
            2 infantry moved from Samara to Volgograd
            6 infantry moved from Timguska to Novosibirsk
            1 aaGun, 2 armour, 3 artilleries and 2 mech_infantrys moved from Archangel to Vologda
            1 submarine moved from 125 Sea Zone to 123 Sea Zone
    
        Place Units - Russians
            2 infantry placed in Volgograd
            1 fighter and 9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 31 PUs; end with 31 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Italians : -0.50
    Russians : 0.83
    

    Savegame

    posted in League
  • RE: Global War 1940 2nd ed.

    @baron-Münchhausen

    Yes we will test it. I made the final decision.
    Why not. Both Ships were doing simultaneous A and D so 2 dice make sense.

    posted in House Rules
  • RE: Another attempt at an Allied playbook.

    @Aaron_the_Warmonger said in Another attempt at an Allied playbook.:

    @AldoRaine said in Another attempt at an Allied playbook.:

    Experience has EMPHATICALLY shown that the most efficient use of units for UK turn 1 involves purchasing an air base for Gibraltar and moving any navy that can reach to sea zone 92 while leaving at least 2 fighters in Gibraltar

    the air base seems like a big spend on T1 w/ the UK… seems like you give the germans a real chance to take London???

    It may seem so but the actuality of it is that unless there has been a sea lion buy G1,. bringing the fleet up to SZ110 as well as the planes, is enough to defend London G3.

    posted in Axis & Allies Global 1940
  • RE: OwenToo (Axis) vs Simon33 (Allies) BM3 No Bid

    TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 12 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            1 aaGun, 2 fighters, 2 infantry and 1 tactical_bomber moved from Vyborg to Novgorod
            1 armour and 1 mech_infantry moved from Belarus to Novgorod
            2 infantry moved from Novgorod to Belarus
            1 armour and 1 mech_infantry moved from Bryansk to Novgorod
            2 aaGuns, 2 artilleries and 5 infantry moved from Bryansk to Belarus
            2 aaGuns and 12 infantry moved from Buryatia to Amur
            6 infantry moved from Yakut S.S.R. to Yenisey
            1 submarine moved from 111 Sea Zone to 123 Sea Zone
            8 infantry moved from Russia to Bryansk
            1 infantry moved from Rostov to Bryansk
            1 infantry moved from Caucasus to Kazakhstan
    
        Place Units - Russians
            10 infantry placed in Russia
            2 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 39 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from 114 Sea Zone: 1 cruiser
            EDIT: Adding units owned by Russians to 115 Sea Zone: 1 cruiser
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

    posted in League
  • RE: Japan goes to south africa. Worth it?

    If UK_Pac are likely to be there for a while shouldn’t you be convoying off their income? I’d be inclined to strat bomb too but the convoying doesn’t have any downsides.

    posted in Axis & Allies Global 1940
  • RE: Japan goes to south africa. Worth it?

    @Aaron_the_Warmonger said in Japan goes to south africa. Worth it?:

    is it worth to send an expeditionary force with 2 troops and some ships to SZ72?

    You need to send more than 2 troops, because the UK can build 3 and it takes 2 turns to get there. I’m not sure what else you would be doing as Japan with your navy. I’d think you’d also need to send some escorts, otherwise one sub can be built in the Red Sea and sink your force. Or fly a plane to Egypt then sink the force.

    posted in Axis & Allies Global 1940
  • RE: UK as one economy

    I think this idea would make the game a lot less fun, for many of the reasons already posted. Would certainly give the Axis a black eye. So many inf can be bought in India that it may never fall.

    I actually think that Canada should be its own economy or even power. It irritates me that the Canadian money can be spent in London and not spent in a Sea Lion game. The problem is that it makes it too easy to do Sea Lion, enough that UK1 you have to buy all inf for London. The other problem is the created power is not that much fun to play.

    posted in Axis & Allies Global 1940
  • RE: OwenToo (Axis) vs Simon33 (Allies) BM3 No Bid

    TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 12 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            1 aaGun, 2 fighters, 2 infantry and 1 tactical_bomber moved from Vyborg to Novgorod
            1 armour and 1 mech_infantry moved from Belarus to Novgorod
            2 infantry moved from Novgorod to Belarus
            1 armour and 1 mech_infantry moved from Bryansk to Novgorod
            2 aaGuns, 2 artilleries and 5 infantry moved from Bryansk to Belarus
            2 aaGuns and 12 infantry moved from Buryatia to Amur
            6 infantry moved from Yakut S.S.R. to Yenisey
            1 submarine moved from 111 Sea Zone to 123 Sea Zone
            8 infantry moved from Russia to Bryansk
            1 infantry moved from Rostov to Bryansk
            1 infantry moved from Caucasus to Kazakhstan
    
        Place Units - Russians
            10 infantry placed in Russia
            2 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Savegame

    posted in League
  • RE: OwenToo (Axis) vs Simon33 (Allies) BM3 No Bid

    What was I thinking leaving 2 ships there?

    No scramble.

    posted in League