• RE: L20 Snigg(+19 Allies) vs dawgoneit (Axis) BM3

    TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 6 artilleries, 1 cruiser, 2 fighters, 6 infantry, 1 marine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to Shantung: 2 fighters
            EDIT: Turning off Edit Mode
            3 submarines moved from 6 Sea Zone to 19 Sea Zone
            8 artilleries and 8 infantry moved from Morocco to 91 Sea Zone
            2 carriers moved from 110 Sea Zone to 112 Sea Zone
            8 artilleries, 8 infantry and 8 transports moved from 91 Sea Zone to 112 Sea Zone
            1 artillery moved from 112 Sea Zone to Denmark
            7 artilleries moved from 112 Sea Zone to Norway
            1 infantry moved from 112 Sea Zone to Norway
            1 infantry moved from 112 Sea Zone to Norway
            1 infantry moved from 112 Sea Zone to Norway
            1 infantry moved from 112 Sea Zone to Norway
            1 infantry moved from 112 Sea Zone to Norway
            1 infantry moved from 112 Sea Zone to Denmark
            2 infantry moved from 112 Sea Zone to Norway
            1 cruiser moved from 110 Sea Zone to 112 Sea Zone
            4 fighters moved from 110 Sea Zone to 112 Sea Zone
            1 fighter moved from 112 Sea Zone to Norway
            1 bomber moved from United Kingdom to Norway
            2 destroyers moved from 110 Sea Zone to 112 Sea Zone
    
        Combat - Americans
            Battle in Denmark
            Battle in Norway
                Americans attack with 7 artilleries, 1 bomber, 1 fighter and 7 infantry
                Germans defend with 1 artillery, 6 infantry and 1 mech_infantry
                    Americans roll dice for 1 cruiser in Norway, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 7 artilleries, 1 bomber, 1 fighter and 7 infantry in Norway, round 2 : 6/16 hits, 5.83 expected hits
                    Germans roll dice for 1 artillery, 6 infantry and 1 mech_infantry in Norway, round 2 : 4/8 hits, 2.67 expected hits
                    6 infantry owned by the Germans and 4 infantry owned by the Americans lost in Norway
                    Americans roll dice for 7 artilleries, 1 bomber, 1 fighter and 3 infantry in Norway, round 3 : 4/12 hits, 4.50 expected hits
                    Germans roll dice for 1 artillery and 1 mech_infantry in Norway, round 3 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Norway
                Americans win, taking Denmark from Germans, taking Norway from Germans with 7 artilleries, 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 14
                Casualties for Americans: 4 infantry
                Casualties for Germans: 1 artillery, 6 infantry and 1 mech_infantry
            Battle in 19 Sea Zone
                Americans attack with 3 submarines
                Japanese defend with 2 destroyers and 4 transports
                    Americans roll dice for 3 submarines in 19 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
                    Japanese roll dice for 2 destroyers and 4 transports in 19 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    2 destroyers owned by the Japanese lost in 19 Sea Zone
                    4 transports owned by the Japanese lost in 19 Sea Zone
                Americans win with 3 submarines remaining. Battle score for attacker is 44
                Casualties for Japanese: 2 destroyers and 4 transports
    
        Non Combat Move - Americans
            3 submarines moved from 10 Sea Zone to 26 Sea Zone
            4 artilleries and 4 infantry moved from Holland Belgium to Normandy Bordeaux
            1 fighter moved from Norway to 112 Sea Zone
            1 submarine moved from 125 Sea Zone to 112 Sea Zone
            1 bomber moved from Norway to United Kingdom
            1 transport moved from 110 Sea Zone to 91 Sea Zone
            3 transports moved from 110 Sea Zone to 91 Sea Zone
            4 transports moved from 91 Sea Zone to 89 Sea Zone
            4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
            4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            4 transports moved from 89 Sea Zone to 101 Sea Zone
            4 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            4 artilleries and 4 infantry placed in Eastern United States
            1 cruiser and 2 transports placed in 10 Sea Zone
            2 artilleries, 2 fighters, 2 infantry and 1 marine placed in Western United States
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            4 infantry moved from Kansu to Suiyuyan
            1 infantry moved from Szechwan to Kweichow
            1 infantry moved from Yunnan to Kweichow
            2 infantry moved from Shensi to Kweichow
            1 artillery and 4 infantry moved from Shensi to Hopei
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 infantry in Kweichow, round 2 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 3 infantry in Kweichow, round 3 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Suiyuyan
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 infantry in Suiyuyan, round 2 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                    Chinese roll dice for 3 infantry in Suiyuyan, round 3 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                    Chinese roll dice for 2 infantry in Suiyuyan, round 4 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Suiyuyan, round 5 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 1 artillery and 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 4 infantry in Hopei, round 2 : 2/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Tsinghai to Shensi
            1 infantry moved from Sikang to Shensi
    
        Place Units - Chinese
            3 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
    
        Purchase Units - British
            British buy 4 artilleries, 1 fighter and 7 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 transports moved from 99 Sea Zone to 98 Sea Zone
            1 artillery and 2 infantry moved from Egypt to 98 Sea Zone
            1 artillery, 2 infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Greece
            1 artillery moved from 99 Sea Zone to Greece
            1 fighter and 1 tactical_bomber moved from Egypt to Greece
            2 fighters moved from 99 Sea Zone to Greece
            1 artillery and 2 infantry moved from Northwest Persia to Caucasus
            1 armour and 1 mech_infantry moved from French Indo China to Hunan
            3 fighters and 1 tactical_bomber moved from Burma to Hunan
            1 infantry moved from Shan State to Malaya
                  UK_Pacific take Malaya from Japanese
            1 artillery moved from Kwangsi to Kiangsi
                  Chinese take Kiangsi from Japanese
            1 artillery moved from Kwangsi to Kwangtung
                  UK_Pacific take Kwangtung from Japanese
    
        Combat - British
            Battle in Greece
                British attack with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber
                Italians defend with 3 infantry
                    British roll dice for 1 battleship and 1 cruiser in Greece, round 2 : 1/2 hits, 1.17 expected hits
                    British roll dice for 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber in Greece, round 2 : 1/7 hits, 3.00 expected hits
                    Italians roll dice for 3 infantry in Greece, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Italians lost in Greece
                    British roll dice for 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber in Greece, round 3 : 2/7 hits, 3.00 expected hits
                    Italians roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Greece
                British win, taking Greece from Italians with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Italians: 3 infantry
            Battle in Hunan
                British attack with 1 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber in Hunan, round 2 : 2/6 hits, 2.83 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                British win, taking Hunan from Japanese with 1 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Caucasus
                British attack with 1 artillery and 2 infantry
                Germans defend with 1 mech_infantry
                    British roll dice for 1 artillery and 2 infantry in Caucasus, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery and 2 infantry in Caucasus, round 3 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Caucasus
                British win, taking Caucasus from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - British
            1 artillery and 2 infantry moved from Persia to Northwest Persia
            1 artillery and 2 infantry moved from Iraq to Northwest Persia
            2 artilleries moved from Shan State to Yunnan
            2 artilleries and 2 infantry moved from Burma to Yunnan
            3 fighters and 1 tactical_bomber moved from Hunan to Yunnan
            1 artillery and 4 infantry moved from India to Burma
            1 fighter moved from Greece to Egypt
            1 fighter moved from Greece to Egypt
            1 fighter and 1 tactical_bomber moved from Greece to 99 Sea Zone
            2 artilleries and 2 infantry moved from Holland Belgium to Normandy Bordeaux
            2 fighters moved from United Kingdom to Normandy Bordeaux
            2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
            1 destroyer moved from 110 Sea Zone to 112 Sea Zone
            2 artilleries and 2 infantry moved from 112 Sea Zone to Norway
    
        Place Units - British
            1 artillery and 2 infantry placed in Egypt
            1 artillery and 2 infantry placed in Iraq
            1 artillery and 2 infantry placed in Persia
            1 artillery, 1 fighter and 1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 38 PUs; end with 38 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 14 PUs; end with 14 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -0.17
    Americans regular : 0.17
    Italians regular : -1.33
    Japanese regular : 0.67
    Germans regular : 0.00
    British regular : -4.67
    

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Marshall Islands : 1 flag
    Kiangsi : 1 artillery
    Siam : 1 flag
    Shensi : 2 infantry
    Yunnan : 4 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber
    Suiyuyan : 2 infantry
    Kweichow : 3 infantry
    Hunan : 1 armour and 1 mech_infantry
    Hopei : 1 artillery and 6 infantry
    Burma : 1 artillery and 4 infantry
    India : 1 airfield, 1 factory_major, 1 harbour and 3 infantry
    Malaya : 1 harbour and 1 infantry
    Kwangtung : 1 artillery and 1 harbour
    Guam : 1 airfield and 1 harbour
    Wake Island : 1 airfield
    Western United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 1 marine
    Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
    Midway : 1 airfield
    26 Sea Zone : 1 carrier, 2 destroyers and 3 submarines
    10 Sea Zone : 1 cruiser and 2 transports
    19 Sea Zone : 1 flag, 3 submarines
    6 Sea Zone : 1 flag
    Central United States : 1 factory_major
    Eastern United States : 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 harbour and 4 infantry
    Iceland : 1 airfield
    Quebec : 1 factory_minor
    Gibraltar : 1 aaGun, 1 harbour and 2 infantry
    New Brunswick Nova Scotia : 1 harbour
    Egypt : 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
    Union of South Africa : 1 factory_minor and 1 harbour
    Scotland : 1 airfield
    Malta : 1 aaGun and 1 infantry
    United Kingdom : 4 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 5 infantry and 1 mech_infantry
    Morocco : 6 artilleries, 2 fighters and 4 infantry
    Normandy Bordeaux : 6 artilleries, 2 fighters and 6 infantry
    Norway : 1 flag, 9 artilleries and 5 infantry
    Denmark : 1 flag, 1 artillery and 1 infantry
    Holland Belgium : 1 flag
    Libya : 1 flag
    Italian Somaliland : 1 flag
    Ethiopia : 1 flag
    Caucasus : 1 artillery and 2 infantry
    112 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 4 fighters, 1 submarine and 10 transports
    106 Sea Zone : 1 flag
    Eire : 1 flag
    Greece : 1 flag, 1 artillery and 2 infantry
    99 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
    97 Sea Zone : 1 flag, 2 submarines
    Iraq : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
    Eastern Persia : 1 flag
    101 Sea Zone : 4 transports
    Brazil : 1 flag
    Northwest Persia : 1 flag, 1 armour, 6 artilleries and 16 infantry
    Persia : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
    91 Sea Zone : 8 transports
    Suriname : 1 flag
    

    Savegame

    posted in League
  • RE: L20 Snigg(+19 Allies) vs dawgoneit (Axis) BM3

    TripleA Turn Summary: Chinese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            4 infantry moved from Kansu to Suiyuyan
            1 infantry moved from Szechwan to Kweichow
            1 infantry moved from Yunnan to Kweichow
            2 infantry moved from Shensi to Kweichow
            1 artillery and 4 infantry moved from Shensi to Hopei
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 infantry in Kweichow, round 2 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 3 infantry in Kweichow, round 3 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Suiyuyan
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 infantry in Suiyuyan, round 2 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                    Chinese roll dice for 3 infantry in Suiyuyan, round 3 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                    Chinese roll dice for 2 infantry in Suiyuyan, round 4 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Suiyuyan, round 5 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 1 artillery and 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 4 infantry in Hopei, round 2 : 2/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Tsinghai to Shensi
            1 infantry moved from Sikang to Shensi
    
        Place Units - Chinese
            3 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.17
    Japanese regular : 1.67
    

    Territory Summary for Chinese :

    Shensi : 2 infantry
    Suiyuyan : 2 infantry
    Kweichow : 3 infantry
    Hopei : 1 artillery and 6 infantry
    

    Savegame

    posted in League
  • RE: What's the best material to use when printing a custom map?

    Vinyl ok. Played on that for years but been lately getting printed maps on styrene 3mm.
    Brings the map out way sharper. You can still roll it up.
    FAB93007-7184-4E1C-B58A-25697E12AE78.jpeg

    posted in Customizations
  • RE: L20 Snigg(+19 Allies) vs dawgoneit (Axis) BM3

    TripleA Turn Summary: Americans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 6 artilleries, 1 cruiser, 2 fighters, 6 infantry, 1 marine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to Shantung: 2 fighters
            EDIT: Turning off Edit Mode
            3 submarines moved from 6 Sea Zone to 19 Sea Zone
            8 artilleries and 8 infantry moved from Morocco to 91 Sea Zone
            2 carriers moved from 110 Sea Zone to 112 Sea Zone
            8 artilleries, 8 infantry and 8 transports moved from 91 Sea Zone to 112 Sea Zone
            1 artillery moved from 112 Sea Zone to Denmark
            7 artilleries moved from 112 Sea Zone to Norway
            1 infantry moved from 112 Sea Zone to Norway
            1 infantry moved from 112 Sea Zone to Norway
            1 infantry moved from 112 Sea Zone to Norway
            1 infantry moved from 112 Sea Zone to Norway
            1 infantry moved from 112 Sea Zone to Norway
            1 infantry moved from 112 Sea Zone to Denmark
            2 infantry moved from 112 Sea Zone to Norway
            1 cruiser moved from 110 Sea Zone to 112 Sea Zone
            4 fighters moved from 110 Sea Zone to 112 Sea Zone
            1 fighter moved from 112 Sea Zone to Norway
            1 bomber moved from United Kingdom to Norway
            2 destroyers moved from 110 Sea Zone to 112 Sea Zone
    
        Combat - Americans
            Battle in Denmark
            Battle in Norway
                Americans attack with 7 artilleries, 1 bomber, 1 fighter and 7 infantry
                Germans defend with 1 artillery, 6 infantry and 1 mech_infantry
                    Americans roll dice for 1 cruiser in Norway, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 7 artilleries, 1 bomber, 1 fighter and 7 infantry in Norway, round 2 : 6/16 hits, 5.83 expected hits
                    Germans roll dice for 1 artillery, 6 infantry and 1 mech_infantry in Norway, round 2 : 4/8 hits, 2.67 expected hits
                    6 infantry owned by the Germans and 4 infantry owned by the Americans lost in Norway
                    Americans roll dice for 7 artilleries, 1 bomber, 1 fighter and 3 infantry in Norway, round 3 : 4/12 hits, 4.50 expected hits
                    Germans roll dice for 1 artillery and 1 mech_infantry in Norway, round 3 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Norway
                Americans win, taking Denmark from Germans, taking Norway from Germans with 7 artilleries, 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 14
                Casualties for Americans: 4 infantry
                Casualties for Germans: 1 artillery, 6 infantry and 1 mech_infantry
            Battle in 19 Sea Zone
                Americans attack with 3 submarines
                Japanese defend with 2 destroyers and 4 transports
                    Americans roll dice for 3 submarines in 19 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
                    Japanese roll dice for 2 destroyers and 4 transports in 19 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    2 destroyers owned by the Japanese lost in 19 Sea Zone
                    4 transports owned by the Japanese lost in 19 Sea Zone
                Americans win with 3 submarines remaining. Battle score for attacker is 44
                Casualties for Japanese: 2 destroyers and 4 transports
    
        Non Combat Move - Americans
            3 submarines moved from 10 Sea Zone to 26 Sea Zone
            4 artilleries and 4 infantry moved from Holland Belgium to Normandy Bordeaux
            1 fighter moved from Norway to 112 Sea Zone
            1 submarine moved from 125 Sea Zone to 112 Sea Zone
            1 bomber moved from Norway to United Kingdom
            1 transport moved from 110 Sea Zone to 91 Sea Zone
            3 transports moved from 110 Sea Zone to 91 Sea Zone
            4 transports moved from 91 Sea Zone to 89 Sea Zone
            4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
            4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            4 transports moved from 89 Sea Zone to 101 Sea Zone
            4 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            4 artilleries and 4 infantry placed in Eastern United States
            1 cruiser and 2 transports placed in 10 Sea Zone
            2 artilleries, 2 fighters, 2 infantry and 1 marine placed in Western United States
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.17
    Japanese regular : -0.67
    Germans regular : 0.67
    

    Territory Summary for Americans :

    Marshall Islands : 1 flag
    Guam : 1 airfield and 1 harbour
    Wake Island : 1 airfield
    Western United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 1 marine
    Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
    Midway : 1 airfield
    26 Sea Zone : 1 carrier, 2 destroyers and 3 submarines
    10 Sea Zone : 1 cruiser and 2 transports
    19 Sea Zone : 1 flag, 3 submarines
    6 Sea Zone : 1 flag
    Central United States : 1 factory_major
    Eastern United States : 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 harbour and 4 infantry
    United Kingdom : 1 bomber
    Morocco : 6 artilleries and 4 infantry
    Normandy Bordeaux : 4 artilleries and 4 infantry
    Norway : 1 flag, 7 artilleries and 3 infantry
    Denmark : 1 flag, 1 artillery and 1 infantry
    Holland Belgium : 1 flag
    112 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 submarine and 8 transports
    101 Sea Zone : 4 transports
    91 Sea Zone : 8 transports
    

    Savegame

    posted in League
  • RE: L20 Snigg(+19 Allies) vs dawgoneit (Axis) BM3

    @dawgoneit scramble sz 112?

    posted in League
  • RE: L20 Snigg(+19 Allies) vs dawgoneit (Axis) BM3

    TripleA Manual Gamesave Post: Americans round 11

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 6 artilleries, 1 cruiser, 2 fighters, 6 infantry, 1 marine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to Shantung: 2 fighters
            EDIT: Turning off Edit Mode
            3 submarines moved from 6 Sea Zone to 19 Sea Zone
            8 artilleries and 8 infantry moved from Morocco to 91 Sea Zone
            2 carriers moved from 110 Sea Zone to 112 Sea Zone
            8 artilleries, 8 infantry and 8 transports moved from 91 Sea Zone to 112 Sea Zone
            1 artillery moved from 112 Sea Zone to Denmark
            7 artilleries moved from 112 Sea Zone to Norway
            1 infantry moved from 112 Sea Zone to Norway
            1 infantry moved from 112 Sea Zone to Norway
            1 infantry moved from 112 Sea Zone to Norway
            1 infantry moved from 112 Sea Zone to Norway
            1 infantry moved from 112 Sea Zone to Norway
            1 infantry moved from 112 Sea Zone to Denmark
            2 infantry moved from 112 Sea Zone to Norway
            1 cruiser moved from 110 Sea Zone to 112 Sea Zone
            4 fighters moved from 110 Sea Zone to 112 Sea Zone
            1 fighter moved from 112 Sea Zone to Norway
            1 bomber moved from United Kingdom to Norway
            2 destroyers moved from 110 Sea Zone to 112 Sea Zone
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame

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  • RE: L20 Snigg(+19 Allies) vs dawgoneit (Axis) BM3

    @dawgoneit that works…you should have those 2 fighters that splashed back though. All the planes from Kiangsi or sz 36 would have been able to reach land. Only the ones from south of Malaya couldn’t have made it anywhere. TripleA doesn’t take remaining movement points into account when taking plane casualties.

    I’ll edit the planes to Shantung. If you’d like them elsewhere, feel free to edit on Italy’s or Germany’s move.

    Snigg

    posted in League
  • RE: L20 Snigg(+19 Allies) vs dawgoneit (Axis) BM3

    @dawgoneit it’s alright…umm. You can reroll if you want, or if you can edit down and restart from the bad choice point that’s fine too. If you have another option, I’m more than open to ideas. However it goes, don’t worry about it, things happen it’s all good.

    posted in League
  • RE: L20 Snigg(+19 Allies) vs dawgoneit (Axis) BM3

    @dawgoneit aye full scramble…didn’t think about the sea units from 37 being able to reach when I did my calculations on where to move…

    posted in League
  • RE: L20 Snigg(+19 Allies) vs dawgoneit (Axis) BM3

    TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Yenisey to Evenkiyskiy
                  Russians take Evenkiyskiy from Italians
            11 infantry moved from Yenisey to Timguska
                  Russians take Timguska from Italians
            1 infantry moved from Russia to Samara
            4 fighters and 2 tactical_bombers moved from Russia to Samara
    
        Combat - Russians
            Battle in Samara
                Russians attack with 4 fighters, 1 infantry and 2 tactical_bombers
                Germans defend with 1 armour, 1 infantry and 1 mech_infantry
                    Russians roll dice for 4 fighters, 1 infantry and 2 tactical_bombers in Samara, round 2 : 5/7 hits, 3.50 expected hits
                    Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Samara, round 2 : 0/3 hits, 1.17 expected hits
                    1 infantry owned by the Germans, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 13
                Casualties for Germans: 1 armour, 1 infantry and 1 mech_infantry
    
        Non Combat Move - Russians
            4 fighters and 2 tactical_bombers moved from Samara to Russia
            2 aaGuns moved from Yenisey to Timguska
    
        Place Units - Russians
            2 artilleries and 1 fighter placed in Russia
    
        Turn Complete - Russians
            Russians collect 13 PUs; end with 13 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 16 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -1.17
    Russians regular : 1.50
    

    Territory Summary for Russians :

    Evenkiyskiy : 1 infantry
    Timguska : 2 aaGuns and 11 infantry
    Russia : 4 aaGuns, 1 airfield, 5 armour, 27 artilleries, 1 factory_minor, 5 fighters, 28 infantry, 3 mech_infantrys and 2 tactical_bombers
    Samara : 1 infantry
    97 Sea Zone : 1 submarine
    

    Savegame

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