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    Geograph

    @Geograph

    '17 '16 '15

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    '17 '16 '15

    Latest posts made by Geograph

    • RE: Geo (Axis) vs Inno (Allies) no Bid Global 1940

      Thanks! It’s been a fun game  😄

      I’m sorry, but I don’t have the time to play at the moment. I just realized, that I even needed 5 days to answer to this post  😮
      I need a break, but if you agree, I can contact you as soon as I have some free time  😄

      posted in Play Boardgames
      Geograph
      Geograph
    • RE: Geo (Axis) vs Inno (Allies) no Bid Global 1940

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 9

      Purchase Units - Japanese
                  Japanese repair damage of 5x factory_minor; Remaining resources: 6 SuicideAttackTokens; 66 PUs;
                  Japanese buy 1 artillery, 1 destroyer, 8 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

      Combat Move - Japanese
                  1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                  2 fighters moved from Japan to 16 Sea Zone
                  1 artillery, 1 infantry and 1 mech_infantry moved from Hopei to Suiyuyan
                  1 armour moved from Kweichow to Sikang
                        Japanese take Szechwan from Chinese
                        Japanese take Sikang from Chinese
                  1 armour and 1 mech_infantry moved from Burma to West India
                  1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from India to West India
                  3 fighters and 3 tactical_bombers moved from Volgograd to West India
                  2 infantry moved from Philippines to 35 Sea Zone
                  2 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                  2 infantry moved from 43 Sea Zone to Borneo
                  1 bomber moved from Java to Borneo
                  1 artillery and 1 infantry moved from Western Australia to 56 Sea Zone
                  1 artillery and 1 infantry moved from Western Australia to 56 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 62 Sea Zone
                  1 artillery and 1 infantry moved from 62 Sea Zone to Victoria
                  1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 62 Sea Zone
                  1 artillery and 1 infantry moved from 62 Sea Zone to New South Wales
                  1 armour, 2 artilleries, 3 infantry and 3 transports moved from 54 Sea Zone to 62 Sea Zone
                  1 armour, 2 artilleries and 3 infantry moved from 62 Sea Zone to New South Wales
                  2 infantry moved from 54 Sea Zone to Queensland
                  3 fighters and 3 tactical_bombers moved from 54 Sea Zone to New South Wales
                  1 submarine moved from 45 Sea Zone to 47 Sea Zone
                  1 tactical_bomber moved from 46 Sea Zone to 47 Sea Zone
                  1 destroyer moved from 54 Sea Zone to 49 Sea Zone
                  1 fighter moved from 46 Sea Zone to 49 Sea Zone

      Combat - Japanese
                  Battle in Victoria
                  Battle in Queensland
                  Battle in 49 Sea Zone
                      Japanese attack with 1 destroyer and 1 fighter
                      Americans defend with 1 submarine
                          Japanese roll dice for 1 destroyer and 1 fighter in 49 Sea Zone, round 2 :  0/2 hits
                          Americans roll dice for 1 submarine in 49 Sea Zone, round 2 :  0/1 hits
                          Japanese roll dice for 1 destroyer and 1 fighter in 49 Sea Zone, round 3 :  1/2 hits
                          Americans roll dice for 1 submarine in 49 Sea Zone, round 3 :  0/1 hits
                          1 submarine owned by the Americans lost in 49 Sea Zone
                      Japanese win, taking Victoria from ANZAC, taking Queensland from ANZAC with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                      Casualties for Americans: 1 submarine
                  Battle in 16 Sea Zone
                      Japanese attack with 1 destroyer and 2 fighters
                      Americans defend with 1 destroyer
                          Japanese roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 :  0/3 hits
                          Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                          Japanese roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 3 :  2/3 hits
                          Americans roll dice for 1 destroyer in 16 Sea Zone, round 3 :  0/1 hits
                          1 destroyer owned by the Americans lost in 16 Sea Zone
                      Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                      Casualties for Americans: 1 destroyer
                  Battle in 47 Sea Zone
                      Japanese attack with 1 submarine and 1 tactical_bomber
                      Americans defend with 1 destroyer
                          Japanese roll dice for 1 submarine in 47 Sea Zone, round 2 :  0/1 hits
                          Japanese roll dice for 1 tactical_bomber in 47 Sea Zone, round 2 :  1/1 hits
                          Americans roll dice for 1 destroyer in 47 Sea Zone, round 2 :  1/1 hits
                          1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 47 Sea Zone
                      Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 2
                      Casualties for Americans: 1 destroyer
                      Casualties for Japanese: 1 submarine
                  Battle in Borneo
                      Japanese attack with 1 bomber and 2 infantry
                      ANZAC defend with 1 infantry
                          Japanese roll dice for 1 bomber and 2 infantry in Borneo, round 2 :  1/3 hits
                          ANZAC roll dice for 1 infantry in Borneo, round 2 :  0/1 hits
                          1 infantry owned by the ANZAC lost in Borneo
                      Japanese win, taking Borneo from ANZAC with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                      Casualties for ANZAC: 1 infantry
                  Battle in New South Wales
                      Japanese attack with 1 armour, 3 artilleries, 3 fighters, 4 infantry and 3 tactical_bombers
                      ANZAC defend with 2 aaGuns, 1 armour, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry and 2 mech_infantrys
                          AA fire in New South Wales :  3/6 hits
                          2 fighters owned by the Japanese and 1 tactical_bomber owned by the Japanese lost in New South Wales
                          Japanese roll dice for 1 armour, 3 artilleries, 1 fighter, 4 infantry and 2 tactical_bombers in New South Wales, round 2 :  7/11 hits
                          ANZAC roll dice for 2 aaGuns, 1 armour, 1 artillery, 2 fighters, 1 infantry and 2 mech_infantrys in New South Wales, round 2 :  3/7 hits
                          2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 2 aaGuns owned by the ANZAC, 2 mech_infantrys owned by the ANZAC, 1 artillery owned by the ANZAC, 1 armour owned by the ANZAC and 1 infantry owned by the ANZAC lost in New South Wales
                          Japanese roll dice for 1 armour, 2 artilleries, 1 fighter, 2 infantry and 2 tactical_bombers in New South Wales, round 3 :  5/8 hits
                          ANZAC roll dice for 2 fighters in New South Wales, round 3 :  2/2 hits
                          1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 fighters owned by the ANZAC lost in New South Wales
                      Japanese captures 17PUs while taking ANZAC capital
                      Japanese win, taking New South Wales from ANZAC with 1 armour, 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                      Casualties for ANZAC: 2 aaGuns, 1 armour, 1 artillery, 2 fighters, 1 infantry and 2 mech_infantrys
                      Casualties for Japanese: 2 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber
                  Battle in Suiyuyan
                      Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
                      Chinese defend with 1 infantry
                          Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Suiyuyan, round 2 :  0/3 hits
                          Chinese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                          Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Suiyuyan, round 3 :  1/3 hits
                          Chinese roll dice for 1 infantry in Suiyuyan, round 3 :  1/1 hits
                          1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                      Japanese win, taking Suiyuyan from Chinese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
                      Casualties for Chinese: 1 infantry
                      Casualties for Japanese: 1 infantry
                  Battle in West India
                      Japanese attack with 2 armour, 2 artilleries, 3 fighters, 2 infantry, 2 mech_infantrys and 3 tactical_bombers
                      British defend with 2 aaGuns, 2 armour and 7 mech_infantrys
                          AA fire in West India :  0/6 hits
                          Japanese roll dice for 2 armour, 2 artilleries, 3 fighters, 2 infantry, 2 mech_infantrys and 3 tactical_bombers in West India, round 2 :  7/14 hits
                          UK_Pacific roll dice for 2 aaGuns, 2 armour and 7 mech_infantrys in West India, round 2 :  4/9 hits
                          2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 5 mech_infantrys owned by the British, 2 aaGuns owned by the British and 1 mech_infantry owned by the Japanese lost in West India
                          Japanese roll dice for 2 armour, 1 artillery, 3 fighters, 1 mech_infantry and 3 tactical_bombers in West India, round 3 :  4/10 hits
                          UK_Pacific roll dice for 2 armour and 2 mech_infantrys in West India, round 3 :  3/4 hits
                          1 artillery owned by the Japanese, 2 mech_infantrys owned by the British, 1 armour owned by the Japanese, 2 armour owned by the British and 1 mech_infantry owned by the Japanese lost in West India
                      Japanese win, taking West India from UK_Pacific with 1 armour, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 22
                      Casualties for British: 2 aaGuns, 2 armour and 7 mech_infantrys
                      Casualties for Japanese: 1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys

      Non Combat Move - Japanese
                  3 fighters and 3 tactical_bombers moved from West India to India
                  1 infantry moved from Shan State to Burma
                  1 armour and 2 mech_infantrys moved from French Indo China to Burma
                  1 armour and 1 mech_infantry moved from Kweichow to Burma
                  1 mech_infantry moved from Kweichow to Sikang
                  3 mech_infantrys moved from Kiangsu to Kweichow
                  1 destroyer moved from 42 Sea Zone to 35 Sea Zone
                  1 bomber moved from Borneo to French Indo China
                  1 battleship, 1 cruiser and 1 destroyer moved from 56 Sea Zone to 54 Sea Zone
                  1 fighter and 2 tactical_bombers moved from New South Wales to 54 Sea Zone
                  1 carrier and 1 cruiser moved from 46 Sea Zone to 35 Sea Zone
                  1 tactical_bomber moved from 47 Sea Zone to 35 Sea Zone
                  1 fighter moved from 49 Sea Zone to 35 Sea Zone
                  1 tactical_bomber moved from Philippines to Japan
                  1 carrier moved from 6 Sea Zone to 35 Sea Zone
                  2 fighters moved from 16 Sea Zone to Japan

      Place Units - Japanese
                  1 artillery and 2 infantry placed in India
                  3 mech_infantrys placed in French Indo China
                  3 mech_infantrys placed in Kiangsu
                  6 infantry placed in Japan
                  1 destroyer and 1 submarine placed in 6 Sea Zone

      Turn Complete - Japanese
                  Japanese collect 76 PUs; end with 93 PUs
                  Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 103 PUs
                  Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 108 PUs

      Territory Summary for Japanese :

      Caroline Islands : 1 aaGun, 1 airfield and 1 harbour
          Shantung : 1 flag
          Kwangsi : 1 flag
          Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
          Kiangsi : 1 flag
          Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 6 infantry and 1 tactical_bomber
          Jehol : 1 flag
          Manchuria : 1 flag
          Yunnan : 1 flag
          Suiyuyan : 1 flag, 1 artillery and 1 mech_infantry
          Kweichow : 1 flag, 1 armour and 5 mech_infantrys
          Hunan : 1 flag
          Hopei : 1 flag
          Szechwan : 1 flag
          Chahar : 1 flag
          Sikang : 1 flag, 1 armour and 1 mech_infantry
          Anhwe : 1 flag
          Ceylon : 1 flag
          Shan State : 1 flag
          Burma : 1 flag, 2 armour, 1 infantry and 3 mech_infantrys
          India : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour, 2 infantry and 3 tactical_bombers
          Malaya : 1 flag, 1 harbour
          Borneo : 1 flag, 2 infantry
          Kwangtung : 1 flag, 1 harbour
          Queensland : 1 flag, 1 airfield, 1 harbour and 2 infantry
          Victoria : 1 flag, 1 artillery and 1 infantry
          New South Wales : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
          Western Australia : 1 flag
          Philippines : 1 flag, 1 airfield and 1 harbour
          Guam : 1 flag, 1 airfield
          Sakha : 1 flag
          Soviet Far East : 1 flag
          Siberia : 1 flag
          French Indo China : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 3 mech_infantrys
          Celebes : 1 flag
          Java : 1 flag, 1 airfield
          Sumatra : 1 flag
          42 Sea Zone : 1 flag
          43 Sea Zone : 1 transport
          49 Sea Zone : 1 destroyer
          37 Sea Zone : 1 flag
          35 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
          16 Sea Zone : 1 destroyer
          6 Sea Zone : 1 destroyer and 1 submarine
          54 Sea Zone : 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 1 fighter, 2 tactical_bombers and 1 transport
          62 Sea Zone : 5 transports
          West India : 1 flag, 1 armour

      Production/PUs Summary :

      Germans : 53 / 76
          Russians : 14 / 20
          Japanese : 76 / 108
          Americans : 55 / 80
          Chinese : 3 / 8
          British : 33 / 38
          UK_Pacific : 0 / 0
          Italians : 22 / 25
          ANZAC : 4 / 0
          French : 5 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      triplea_41379_Jap9.tsvg

      posted in Play Boardgames
      Geograph
      Geograph
    • RE: Geo (Axis) vs Inno (Allies) no Bid Global 1940

      You didn’t move the French troops - and so did I  😄
      If you disagree, I can redo my move.

      posted in Play Boardgames
      Geograph
      Geograph
    • RE: Geo (Axis) vs Inno (Allies) no Bid Global 1940

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 9

      Purchase Units - Germans
                  Germans repair damage of 5x factory_minor; Remaining resources: 68 PUs;
                  Germans buy 1 airfield, 3 armour, 1 artillery, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

      Combat Move - Germans
                  2 infantry moved from Southern France to Normandy Bordeaux
                  1 artillery and 1 infantry moved from France to Normandy Bordeaux
                  2 infantry moved from Western Germany to Holland Belgium
                  1 armour and 1 mech_infantry moved from Volgograd to Samara
                        Germans take Samara from Russians
                  1 armour and 1 mech_infantry moved from Samara to Kazakhstan
                  4 mech_infantrys moved from Bryansk to Caucasus
                  1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus
                  1 mech_infantry moved from Volgograd to Kazakhstan
                  1 armour moved from Volgograd to Novosibirsk
                        Germans take Novosibirsk from Russians
                  1 bomber moved from Novgorod to Kazakhstan
                  1 fighter moved from Bryansk to Caucasus
                  1 bomber moved from Western Germany to Kazakhstan
                  1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
                  2 fighters and 2 tactical_bombers moved from Western Germany to Normandy Bordeaux

      Combat - Germans
                  Germans creates battle in territory 113 Sea Zone
                  Battle in Kazakhstan
                      Germans attack with 1 armour, 2 bombers and 2 mech_infantrys
                      Russians defend with 1 armour and 1 mech_infantry
                          Germans roll dice for 1 armour, 2 bombers and 2 mech_infantrys in Kazakhstan, round 2 :  3/5 hits
                          Russians roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 2 :  0/2 hits
                          1 mech_infantry owned by the Russians and 1 armour owned by the Russians lost in Kazakhstan
                      Germans win, taking Kazakhstan from Russians with 1 armour, 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 10
                      Casualties for Russians: 1 armour and 1 mech_infantry
                  Battle in Holland Belgium
                      Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                      Americans defend with 1 infantry
                          Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 :  0/4 hits
                          Americans roll dice for 1 infantry in Holland Belgium, round 2 :  1/1 hits
                          1 infantry owned by the Germans lost in Holland Belgium
                          Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Holland Belgium, round 3 :  1/3 hits
                          Americans roll dice for 1 infantry in Holland Belgium, round 3 :  0/1 hits
                          1 infantry owned by the Americans lost in Holland Belgium
                      Germans win, taking Holland Belgium from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                      Casualties for Germans: 1 infantry
                      Casualties for Americans: 1 infantry
                  Battle in Caucasus
                      Germans attack with 2 fighters, 4 mech_infantrys and 1 tactical_bomber
                      British defend with 3 infantry; Americans defend with 1 armour
                          Germans roll dice for 2 fighters, 4 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 :  3/7 hits
                          Russians roll dice for 1 armour and 3 infantry in Caucasus, round 2 :  2/4 hits
                          2 mech_infantrys owned by the Germans and 3 infantry owned by the British lost in Caucasus
                          Germans roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 3 :  2/5 hits
                          Russians roll dice for 1 armour in Caucasus, round 3 :  1/1 hits
                          1 mech_infantry owned by the Germans and 1 armour owned by the Americans lost in Caucasus
                      Germans win, taking Caucasus from Russians with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                      Casualties for Germans: 3 mech_infantrys
                      Casualties for British: 3 infantry
                      Casualties for Americans: 1 armour
                  Battle in Normandy Bordeaux
                      Germans attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
                      British defend with 1 aaGun and 3 infantry; Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                          AA fire in Normandy Bordeaux :  1/3 hits
                          1 tactical_bomber owned by the Germans lost in Normandy Bordeaux
                          Germans roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 :  3/7 hits
                          Americans roll dice for 1 aaGun and 4 infantry in Normandy Bordeaux, round 2 :  1/4 hits
                          1 aaGun owned by the British, 1 infantry owned by the Americans, 1 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
                          Germans roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 :  2/6 hits
                          Americans roll dice for 2 infantry in Normandy Bordeaux, round 3 :  1/2 hits
                          1 infantry owned by the Germans and 2 infantry owned by the British lost in Normandy Bordeaux
                      Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                      Casualties for Germans: 2 infantry and 1 tactical_bomber
                      Casualties for British: 1 aaGun and 3 infantry
                      Casualties for Americans: 1 infantry

      Non Combat Move - Germans
                  2 fighters and 1 tactical_bomber moved from Caucasus to Bryansk
                  2 bombers moved from Kazakhstan to Volgograd
                  3 armour moved from Novgorod to Bryansk
                  5 mech_infantrys moved from Eastern Poland to Bryansk
                  1 armour moved from Volgograd to Bryansk
                  1 mech_infantry moved from Volgograd to Bryansk
                  1 armour and 3 mech_infantrys moved from Germany to Eastern Poland
                  1 artillery moved from Western Germany to France
                  1 mech_infantry moved from Western Germany to Southern Italy
                  1 mech_infantry moved from Western Germany to Southern Italy
                  2 mech_infantrys moved from Germany to Western Germany
                  1 fighter and 1 tactical_bomber moved from Holland Belgium to Germany
                  2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
                  1 aaGun moved from Western Germany to Germany

      Place Units - Germans
                  1 airfield placed in Volgograd
                  1 armour and 2 mech_infantrys placed in Volgograd
                  2 armour and 1 mech_infantry placed in Novgorod
                  1 mech_infantry placed in Germany
                  1 artillery and 5 infantry placed in Western Germany

      Turn Complete - Germans
                  Total Cost from Convoy Blockades: 0
                      Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,5
                  Germans collect 56 PUs; end with 56 PUs
                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                  Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
                  Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs

      Territory Summary for Germans :

      Kazakhstan : 1 flag, 1 armour and 2 mech_infantrys
          Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
          Southern France : 1 flag, 1 factory_minor and 1 harbour
          France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 infantry
          Western Germany : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 5 infantry, 4 mech_infantrys and 1 tactical_bomber
          Germany : 1 aaGun, 1 factory_major, 1 fighter, 4 mech_infantrys and 1 tactical_bomber
          Holland Belgium : 1 infantry
          Northern Italy : 1 aaGun and 1 infantry
          Southern Italy : 2 mech_infantrys
          Karelia : 1 flag
          Baltic States : 1 flag
          Bryansk : 1 flag, 3 aaGuns, 4 armour, 1 artillery, 2 fighters, 5 infantry, 10 mech_infantrys and 1 tactical_bomber
          Nenetsia : 1 flag
          Vyborg : 1 flag
          Archangel : 1 flag
          Eastern Poland : 1 flag, 1 armour and 3 mech_infantrys
          Bessarabia : 1 flag
          Novosibirsk : 1 flag, 1 armour
          Volgograd : 1 flag, 1 airfield, 3 armour, 2 bombers, 1 factory_minor and 3 mech_infantrys
          Novgorod : 1 flag, 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
          Caucasus : 1 flag, 1 mech_infantry
          Samara : 1 flag
          113 Sea Zone : 1 submarine
          Bulgaria : 1 flag
          Finland : 1 flag, 3 infantry

      Production/PUs Summary :

      Germans : 56 / 76
          Russians : 11 / 22
          Japanese : 62 / 71
          Americans : 55 / 80
          Chinese : 6 / 8
          British : 33 / 38
          UK_Pacific : 2 / 0
          Italians : 22 / 25
          ANZAC : 13 / 17
          French : 5 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      triplea_41379_Ger9.tsvg

      posted in Play Boardgames
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    • RE: Geo (Axis) vs Inno (Allies) no Bid Global 1940

      I’m not sure, But I think you didn’t edit the US bomber back into the game after you changed the Ukraine fight to a bombing raid. Feel free to do so in your next turn  😉

      posted in Play Boardgames
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    • RE: Geo (Axis) vs Inno (Allies) no Bid Global 1940

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 8

      Purchase Units - Italians
                  Italians repair damage of 6x factory_minor; Remaining resources: 11 PUs;
                  Italians buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

      Combat Move - Italians
                  1 fighter moved from Southern Italy to Rostov
                  2 infantry moved from Ukraine to Rostov
                  1 tactical_bomber moved from Bryansk to Rostov
                  1 infantry moved from Bryansk to Tambov
                  1 fighter moved from Bryansk to Tambov
                  1 mech_infantry moved from Smolensk to Vologda
                        Italians take Vologda from Russians

      Combat - Italians
                  Battle in Tambov
                      Italians attack with 1 fighter and 1 infantry
                      Russians defend with 1 infantry
                          Italians roll dice for 1 fighter and 1 infantry in Tambov, round 2 :  0/2 hits
                          Russians roll dice for 1 infantry in Tambov, round 2 :  0/1 hits
                          Italians roll dice for 1 fighter and 1 infantry in Tambov, round 3 :  1/2 hits
                          Russians roll dice for 1 infantry in Tambov, round 3 :  0/1 hits
                          1 infantry owned by the Russians lost in Tambov
                      Italians win, taking Tambov from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for Russians: 1 infantry
                  Battle in Rostov
                      Italians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                      British defend with 1 mech_infantry
                          Italians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 :  1/4 hits
                          Russians roll dice for 1 mech_infantry in Rostov, round 2 :  0/1 hits
                          1 mech_infantry owned by the British lost in Rostov
                      Italians win, taking Rostov from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                      Casualties for British: 1 mech_infantry

      Non Combat Move - Italians
                  1 tactical_bomber moved from Rostov to Bryansk
                  1 fighter moved from Rostov to Bryansk
                  1 fighter moved from Tambov to Bryansk
                  1 armour and 1 artillery moved from Ukraine to Bryansk
                  1 mech_infantry moved from Romania to Ukraine
                  2 artilleries and 1 infantry moved from Bulgaria to Romania
                  1 artillery and 2 infantry moved from Northern Italy to France

      Place Units - Italians
                  1 artillery, 1 infantry and 1 mech_infantry placed in Ukraine

      Turn Complete - Italians
                  Total Cost from Convoy Blockades: 2
                      Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5
                  Italians collect 20 PUs (2 lost to blockades); end with 20 PUs
                  Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs

      Territory Summary for Italians :

      France : 1 artillery and 2 infantry
          Romania : 2 artilleries and 1 infantry
          Northern Italy : 1 aaGun, 1 armour, 1 factory_major and 1 mech_infantry
          Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
          Belarus : 1 flag
          Bryansk : 2 armour, 2 artilleries, 2 fighters and 1 tactical_bomber
          Rostov : 1 flag, 2 infantry
          Tambov : 1 flag, 1 infantry
          Ukraine : 1 flag, 1 artillery, 1 factory_minor, 1 infantry and 2 mech_infantrys
          Western Ukraine : 1 flag
          Vologda : 1 flag, 1 mech_infantry
          Smolensk : 1 flag
          Greece : 1 flag
          Yugoslavia : 1 flag

      Production/PUs Summary :

      Germans : 46 / 73
          Russians : 16 / 22
          Japanese : 62 / 71
          Americans : 60 / 80
          Chinese : 6 / 8
          British : 33 / 38
          UK_Pacific : 2 / 0
          Italians : 22 / 25
          ANZAC : 13 / 21
          French : 5 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      triplea_41379_Ita8.tsvg

      posted in Play Boardgames
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    • RE: Geo (Axis) vs Inno (Allies) no Bid Global 1940

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 8

      Purchase Units - Japanese
                  Japanese buy 1 airfield, 1 armour, 1 artillery, 1 destroyer, 2 fighters, 2 infantry and 5 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

      Combat Move - Japanese
                  1 artillery and 1 infantry moved from Anhwe to Hopei
                  1 mech_infantry moved from Kiangsu to Hopei
                  3 mech_infantrys moved from Anhwe to Kweichow
                  1 armour and 1 mech_infantry moved from Kiangsu to Kweichow
                  2 armour moved from Yunnan to Kweichow
                  1 mech_infantry moved from French Indo China to Szechwan
                  1 fighter and 1 tactical_bomber moved from Yunnan to Szechwan
                  2 fighters and 2 tactical_bombers moved from French Indo China to Szechwan
                  1 artillery, 1 infantry and 1 mech_infantry moved from India to West India
                  2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 62 Sea Zone
                  1 fighter and 1 tactical_bomber moved from Caroline Islands to 62 Sea Zone
                  1 fighter moved from 35 Sea Zone to 62 Sea Zone
                  1 transport moved from 37 Sea Zone to 42 Sea Zone
                  1 artillery and 1 infantry moved from Java to 42 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 56 Sea Zone
                  1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
                  1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 56 Sea Zone
                  1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
                  1 destroyer moved from 37 Sea Zone to 42 Sea Zone
                  1 bomber moved from Shan State to 42 Sea Zone
                  1 submarine moved from 33 Sea Zone to 47 Sea Zone
                  1 bomber moved from Shan State to 45 Sea Zone
                  1 tactical_bomber moved from 35 Sea Zone to 47 Sea Zone
                  1 fighter moved from 37 Sea Zone to 45 Sea Zone
                  1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone
                  1 destroyer and 2 submarines moved from 6 Sea Zone to 25 Sea Zone
                  1 submarine moved from 45 Sea Zone to 47 Sea Zone
                  1 submarine moved from 42 Sea Zone to 45 Sea Zone
                  1 cruiser moved from 33 Sea Zone to 46 Sea Zone
                  1 destroyer moved from 33 Sea Zone to 46 Sea Zone
                  1 submarine moved from 35 Sea Zone to 46 Sea Zone

      Combat - Japanese
                  Battle in Western Australia
                  Battle in 47 Sea Zone
                      Japanese attack with 2 submarines and 1 tactical_bomber
                      Americans defend with 1 carrier
                          Japanese roll dice for 2 submarines in 47 Sea Zone, round 2 :  1/2 hits
                      Units damaged: 1 carrier owned by the Americans
                          Japanese roll dice for 1 tactical_bomber in 47 Sea Zone, round 2 :  0/1 hits
                          Americans roll dice for 1 carrier in 47 Sea Zone, round 2 :  1/1 hits
                          1 submarine owned by the Japanese lost in 47 Sea Zone
                          Japanese roll dice for 1 submarine in 47 Sea Zone, round 3 :  1/1 hits
                          1 carrier owned by the Americans lost in 47 Sea Zone
                      Japanese win, taking Western Australia from ANZAC with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 10
                      Casualties for Americans: 1 carrier
                      Casualties for Japanese: 1 submarine
                  Battle in 43 Sea Zone
                      Japanese attack with 1 tactical_bomber
                      ANZAC defend with 1 transport
                          1 transport owned by the ANZAC lost in 43 Sea Zone
                      Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                      Casualties for ANZAC: 1 transport
                  Battle in 45 Sea Zone
                      Japanese attack with 1 bomber, 1 fighter and 1 submarine
                      ANZAC defend with 1 carrier
                          Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 :  1/1 hits
                      Units damaged: 1 carrier owned by the ANZAC
                          Japanese roll dice for 1 bomber and 1 fighter in 45 Sea Zone, round 2 :  1/2 hits
                          ANZAC roll dice for 1 carrier in 45 Sea Zone, round 2 :  0/1 hits
                          1 carrier owned by the ANZAC lost in 45 Sea Zone
                      Japanese win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 16
                      Casualties for ANZAC: 1 carrier
                  Battle in 46 Sea Zone
                      Japanese attack with 1 cruiser, 1 destroyer and 1 submarine
                      ANZAC defend with 1 cruiser
                          Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 :  0/1 hits
                          Japanese roll dice for 1 cruiser and 1 destroyer in 46 Sea Zone, round 2 :  0/2 hits
                          ANZAC roll dice for 1 cruiser in 46 Sea Zone, round 2 :  1/1 hits
                          1 submarine owned by the Japanese lost in 46 Sea Zone
                          Japanese roll dice for 1 cruiser and 1 destroyer in 46 Sea Zone, round 3 :  0/2 hits
                          ANZAC roll dice for 1 cruiser in 46 Sea Zone, round 3 :  0/1 hits
                          Japanese roll dice for 1 cruiser and 1 destroyer in 46 Sea Zone, round 4 :  1/2 hits
                          ANZAC roll dice for 1 cruiser in 46 Sea Zone, round 4 :  1/1 hits
                          1 destroyer owned by the Japanese and 1 cruiser owned by the ANZAC lost in 46 Sea Zone
                      Japanese win with 1 cruiser remaining. Battle score for attacker is -2
                      Casualties for ANZAC: 1 cruiser
                      Casualties for Japanese: 1 destroyer and 1 submarine
                  Battle in 42 Sea Zone
                      Japanese attack with 1 bomber and 1 destroyer
                      Americans defend with 1 submarine
                          Japanese roll dice for 1 bomber and 1 destroyer in 42 Sea Zone, round 2 :  0/2 hits
                          Americans roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                          Japanese roll dice for 1 bomber and 1 destroyer in 42 Sea Zone, round 3 :  1/2 hits
                          Americans roll dice for 1 submarine in 42 Sea Zone, round 3 :  0/1 hits
                          1 submarine owned by the Americans lost in 42 Sea Zone
                      Japanese win, taking 42 Sea Zone from Americans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                      Casualties for Americans: 1 submarine
                  Battle in 62 Sea Zone
                      Japanese attack with 4 fighters and 3 tactical_bombers
                      ANZAC defend with 1 carrier, 1 destroyer and 2 fighters
                          Japanese roll dice for 4 fighters and 3 tactical_bombers in 62 Sea Zone, round 2 :  5/7 hits
                          ANZAC roll dice for 1 carrier, 1 destroyer and 2 fighters in 62 Sea Zone, round 2 :  1/4 hits
                          1 carrier owned by the ANZAC, 1 fighter owned by the Japanese, 1 destroyer owned by the ANZAC and 2 fighters owned by the ANZAC lost in 62 Sea Zone
                      Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 34
                      Casualties for ANZAC: 1 carrier, 1 destroyer and 2 fighters
                      Casualties for Japanese: 1 fighter
                  Battle in 25 Sea Zone
                      Japanese attack with 1 destroyer and 2 submarines
                      Americans defend with 1 destroyer
                          Japanese roll dice for 2 submarines in 25 Sea Zone, round 2 :  0/2 hits
                          Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                          Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  1/1 hits
                          1 submarine owned by the Japanese lost in 25 Sea Zone
                          Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 :  0/1 hits
                          Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 :  0/1 hits
                          Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 :  1/1 hits
                          1 submarine owned by the Japanese lost in 25 Sea Zone
                          Japanese roll dice for 1 destroyer in 25 Sea Zone, round 4 :  0/1 hits
                          Americans roll dice for 1 destroyer in 25 Sea Zone, round 4 :  0/1 hits
                          Japanese roll dice for 1 destroyer in 25 Sea Zone, round 5 :  0/1 hits
                          Americans roll dice for 1 destroyer in 25 Sea Zone, round 5 :  0/1 hits
                          Japanese roll dice for 1 destroyer in 25 Sea Zone, round 6 :  0/1 hits
                          Americans roll dice for 1 destroyer in 25 Sea Zone, round 6 :  0/1 hits
                          Japanese roll dice for 1 destroyer in 25 Sea Zone, round 7 :  0/1 hits
                          Americans roll dice for 1 destroyer in 25 Sea Zone, round 7 :  1/1 hits
                          1 destroyer owned by the Japanese lost in 25 Sea Zone
                      Americans win with 1 destroyer remaining. Battle score for attacker is -20
                      Casualties for Japanese: 1 destroyer and 2 submarines
                  Battle in Kweichow
                      Japanese attack with 3 armour and 4 mech_infantrys
                      Chinese defend with 1 infantry
                          Japanese roll dice for 3 armour and 4 mech_infantrys in Kweichow, round 2 :  1/7 hits
                          Chinese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                          1 infantry owned by the Chinese lost in Kweichow
                      Japanese win, taking Kweichow from Chinese with 3 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
                      Casualties for Chinese: 1 infantry
                  Battle in Hopei
                      Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
                      Russians defend with 1 infantry
                          Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Hopei, round 2 :  0/3 hits
                          Chinese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                          Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Hopei, round 3 :  0/3 hits
                          Chinese roll dice for 1 infantry in Hopei, round 3 :  0/1 hits
                          Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Hopei, round 4 :  0/3 hits
                          Chinese roll dice for 1 infantry in Hopei, round 4 :  0/1 hits
                          Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Hopei, round 5 :  1/3 hits
                          Chinese roll dice for 1 infantry in Hopei, round 5 :  0/1 hits
                          1 infantry owned by the Russians lost in Hopei
                      Japanese win, taking Hopei from Chinese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                      Casualties for Russians: 1 infantry
                  Battle in Szechwan
                      Japanese attack with 3 fighters, 1 mech_infantry and 3 tactical_bombers
                      Chinese defend with 1 infantry
                          Japanese roll dice for 3 fighters, 1 mech_infantry and 3 tactical_bombers in Szechwan, round 2 :  4/7 hits
                          Chinese roll dice for 1 infantry in Szechwan, round 2 :  1/1 hits
                          1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Szechwan
                      Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -1
                      Casualties for Chinese: 1 infantry
                      Casualties for Japanese: 1 mech_infantry
                  Battle in West India
                      Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
                      British defend with 1 mech_infantry
                          Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in West India, round 2 :  1/3 hits
                          UK_Pacific roll dice for 1 mech_infantry in West India, round 2 :  0/1 hits
                          1 mech_infantry owned by the British lost in West India
                      Japanese win, taking West India from UK_Pacific with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                      Casualties for British: 1 mech_infantry

      Non Combat Move - Japanese
                  1 destroyer moved from 33 Sea Zone to 16 Sea Zone
                  2 infantry moved from Japan to 6 Sea Zone
                  2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                  2 infantry moved from 35 Sea Zone to Philippines
                  1 armour and 1 mech_infantry moved from French Indo China to Burma
                  3 fighters and 3 tactical_bombers moved from Szechwan to Volgograd
                  1 infantry moved from Malaya to Shan State
                  1 bomber moved from 42 Sea Zone to Java
                  2 carriers moved from 33 Sea Zone to 54 Sea Zone
                  1 carrier moved from 35 Sea Zone to 54 Sea Zone
                  3 fighters and 3 tactical_bombers moved from 62 Sea Zone to 54 Sea Zone
                  1 bomber moved from 45 Sea Zone to Java
                  1 destroyer moved from 35 Sea Zone to 49 Sea Zone
                  1 tactical_bomber moved from 47 Sea Zone to 46 Sea Zone
                  1 carrier moved from 37 Sea Zone to 46 Sea Zone
                  1 fighter moved from 45 Sea Zone to 46 Sea Zone
                  1 tactical_bomber moved from 43 Sea Zone to Philippines
                  1 battleship and 1 destroyer moved from 33 Sea Zone to 56 Sea Zone
                  1 armour, 2 artilleries and 5 infantry moved from Caroline Islands to 33 Sea Zone
                  1 armour, 2 artilleries, 5 infantry and 4 transports moved from 33 Sea Zone to 54 Sea Zone
                  1 battleship and 1 destroyer moved from 33 Sea Zone to 54 Sea Zone
                  1 cruiser moved from 33 Sea Zone to 56 Sea Zone

      Place Units - Japanese
                  1 airfield placed in Java
                  2 fighters placed in Japan
                  1 destroyer placed in 6 Sea Zone
                  1 armour and 2 mech_infantrys placed in French Indo China
                  3 mech_infantrys placed in Kiangsu
                  1 artillery and 2 infantry placed in India

      Turn Complete - Japanese
                  Japanese collect 65 PUs; end with 66 PUs
                  Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs

      Territory Summary for Japanese :

      Caroline Islands : 1 aaGun, 1 airfield and 1 harbour
          Shantung : 1 flag
          Kwangsi : 1 flag
          Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
          Kiangsi : 1 flag
          Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
          Jehol : 1 flag
          Manchuria : 1 flag
          Yunnan : 1 flag
          Suiyuyan : 1 flag
          Kweichow : 1 flag, 3 armour and 4 mech_infantrys
          Hunan : 1 flag
          Hopei : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
          Chahar : 1 flag
          Anhwe : 1 flag
          Ceylon : 1 flag
          Shan State : 1 flag, 1 infantry
          Burma : 1 flag, 1 armour and 1 mech_infantry
          India : 1 flag, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
          Malaya : 1 flag, 1 harbour
          Kwangtung : 1 flag, 1 harbour
          Western Australia : 1 flag, 2 artilleries and 2 infantry
          Philippines : 1 flag, 1 airfield, 1 harbour, 2 infantry and 1 tactical_bomber
          Guam : 1 flag, 1 airfield
          Sakha : 1 flag
          Soviet Far East : 1 flag
          Siberia : 1 flag
          French Indo China : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
          Celebes : 1 flag
          Java : 1 flag, 1 airfield and 2 bombers
          Sumatra : 1 flag
          42 Sea Zone : 1 flag, 1 destroyer
          46 Sea Zone : 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
          45 Sea Zone : 1 submarine
          47 Sea Zone : 1 submarine
          49 Sea Zone : 1 destroyer
          37 Sea Zone : 1 flag
          35 Sea Zone : 1 transport
          16 Sea Zone : 1 destroyer
          6 Sea Zone : 1 carrier and 1 destroyer
          56 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 2 transports
          54 Sea Zone : 1 armour, 2 artilleries, 1 battleship, 3 carriers, 1 destroyer, 3 fighters, 5 infantry, 3 tactical_bombers and 4 transports
          West India : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
          Volgograd : 3 fighters and 3 tactical_bombers

      Production/PUs Summary :

      Germans : 53 / 73
          Russians : 16 / 22
          Japanese : 65 / 71
          Americans : 55 / 80
          Chinese : 5 / 5
          British : 33 / 43
          UK_Pacific : 0 / 0
          Italians : 20 / 17
          ANZAC : 13 / 21
          French : 5 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      triplea_41379_Jap8.tsvg

      posted in Play Boardgames
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    • RE: Geo (Axis) vs Inno (Allies) no Bid Global 1940

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 8

      Research Technology - Germans

      Purchase Units - Germans
                  Germans repair damage of 4x factory_minor; Remaining resources: 67 PUs;
                  Germans buy 4 armour, 8 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

      Combat Move - Germans
                  1 infantry moved from Nenetsia to Urals
                        Germans take Urals from Russians
                  1 armour moved from Bryansk to Tambov
                        Germans take Tambov from Russians
                  2 mech_infantrys moved from Bryansk to Caucasus
                  3 armour moved from Rostov to Volgograd
                  1 armour and 6 mech_infantrys moved from Bryansk to Rostov
                  1 armour and 6 mech_infantrys moved from Rostov to Volgograd
                  1 armour moved from Tambov to Volgograd
                  1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus
                  1 fighter moved from Rostov to Caucasus
                  1 bomber moved from Novgorod to Holland Belgium
                  2 infantry moved from Northern Italy to Southern France
                  2 infantry moved from France to Normandy Bordeaux
                  1 infantry moved from Western Germany to Holland Belgium
                  1 mech_infantry moved from Northern Italy to Holland Belgium
                  1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
                  1 fighter and 1 tactical_bomber moved from Northern Italy to Southern France
                  1 fighter moved from Southern Italy to Southern France
                  1 bomber moved from Western Germany to Holland Belgium

      Combat - Germans
                  Battle in Holland Belgium
                      Germans attack with 2 bombers, 1 infantry and 1 mech_infantry
                      Americans defend with 1 infantry
                          Germans roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 :  2/4 hits
                          Americans roll dice for 1 infantry in Holland Belgium, round 2 :  1/1 hits
                          1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Holland Belgium
                      Germans win, taking Holland Belgium from Americans with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 0
                      Casualties for Germans: 1 infantry
                      Casualties for Americans: 1 infantry
                  Battle in Southern France
                      Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
                      British defend with 1 factory_minor, 1 harbour and 1 infantry
                          Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Southern France, round 2 :  1/5 hits
                          British roll dice for 1 infantry in Southern France, round 2 :  0/1 hits
                          1 infantry owned by the British lost in Southern France
                      Germans win, taking Southern France from British with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                      Casualties for British: 1 infantry
                  Battle in Normandy Bordeaux
                      Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                      Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                          Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 :  1/4 hits
                          Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 :  1/1 hits
                          1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Normandy Bordeaux
                      Germans win, taking Normandy Bordeaux from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                      Casualties for Germans: 1 infantry
                      Casualties for Americans: 1 infantry
                  Battle in Caucasus
                      Germans attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                      ANZAC defend with 1 infantry
                          Germans roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 :  2/5 hits
                          Russians roll dice for 1 infantry in Caucasus, round 2 :  1/1 hits
                          1 mech_infantry owned by the Germans and 1 infantry owned by the ANZAC lost in Caucasus
                      Germans win, taking Caucasus from Russians with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                      Casualties for Germans: 1 mech_infantry
                      Casualties for ANZAC: 1 infantry
                  Battle in Volgograd
                      Germans attack with 5 armour and 6 mech_infantrys
                      Russians defend with 2 artilleries and 1 factory_minor
                          Germans roll dice for 5 armour and 6 mech_infantrys in Volgograd, round 2 :  2/11 hits
                          Russians roll dice for 2 artilleries in Volgograd, round 2 :  2/2 hits
                          2 mech_infantrys owned by the Germans and 2 artilleries owned by the Russians lost in Volgograd
                      Germans win, taking Volgograd from Russians with 5 armour and 4 mech_infantrys remaining. Battle score for attacker is 0
                      Casualties for Germans: 2 mech_infantrys
                      Casualties for Russians: 2 artilleries

      Non Combat Move - Germans
                  2 fighters and 1 tactical_bomber moved from Caucasus to Bryansk
                  3 mech_infantrys moved from Novgorod to Bryansk
                  5 mech_infantrys moved from Eastern Poland to Bryansk
                  1 bomber moved from Holland Belgium to Novgorod
                  2 fighters and 1 tactical_bomber moved from Southern France to Western Germany
                  1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
                  1 bomber moved from Holland Belgium to Western Germany
                  2 infantry moved from Northern Italy to France
                  1 artillery, 2 infantry and 1 mech_infantry moved from Northern Italy to Western Germany
                  1 aaGun moved from France to Western Germany
                  1 infantry moved from Southern Italy to Northern Italy

      Place Units - Germans
                  1 tactical_bomber placed in Western Germany
                  3 armour placed in Novgorod
                  1 armour and 8 mech_infantrys placed in Germany

      Turn Complete - Germans
                  Total Cost from Convoy Blockades: 2
                      Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,1
                  Germans collect 53 PUs (2 lost to blockades); end with 53 PUs
                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                  Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUs
                  Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
                  Turning on Edit Mode
                  EDIT: Removing units owned by Germans from Germany: 5 mech_infantrys
                  EDIT: Adding units owned by Germans to Eastern Poland: 5 mech_infantrys
                  EDIT: Removing units owned by Germans from 112 Sea Zone: 1 submarine
                  EDIT: Adding units owned by Germans to 113 Sea Zone: 1 submarine
                  EDIT: Turning off Edit Mode

      Territory Summary for Germans :

      Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
          Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
          France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
          Western Germany : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 2 infantry, 4 mech_infantrys and 3 tactical_bombers
          Germany : 1 armour, 1 factory_major and 8 mech_infantrys
          Holland Belgium : 1 mech_infantry
          Northern Italy : 1 aaGun and 1 infantry
          Karelia : 1 flag
          Baltic States : 1 flag
          Bryansk : 1 flag, 3 aaGuns, 1 artillery, 2 fighters, 5 infantry, 8 mech_infantrys and 1 tactical_bomber
          Nenetsia : 1 flag
          Urals : 1 flag, 1 infantry
          Vyborg : 1 flag
          Archangel : 1 flag
          Eastern Poland : 1 flag, 5 mech_infantrys
          Bessarabia : 1 flag
          Tambov : 1 flag
          Volgograd : 1 flag, 5 armour, 1 factory_minor and 4 mech_infantrys
          Novgorod : 1 flag, 1 airfield, 3 armour, 1 bomber, 1 factory_minor and 1 harbour
          Caucasus : 1 flag, 1 mech_infantry
          113 Sea Zone : 1 submarine
          Bulgaria : 1 flag
          Finland : 1 flag, 3 infantry

      Production/PUs Summary :

      Germans : 55 / 73
          Russians : 13 / 25
          Japanese : 62 / 80
          Americans : 55 / 80
          Chinese : 5 / 5
          British : 33 / 43
          UK_Pacific : 2 / 0
          Italians : 21 / 17
          ANZAC : 14 / 21
          French : 5 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      triplea_41379_Ger8.tsvg

      posted in Play Boardgames
      Geograph
      Geograph
    • RE: Geo (Axis) vs Inno (Allies) no Bid Global 1940

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 7

      Purchase Units - Italians
                  Italians repair damage of 6x factory_minor; Remaining resources: 16 PUs;
                  Italians buy 1 armour, 1 artillery and 2 infantry; Remaining resources: 0 PUs;

      Combat Move - Italians
                  1 fighter moved from Southern Italy to 93 Sea Zone
                  1 fighter moved from Bulgaria to Tambov
                  1 infantry moved from Rostov to Tambov
                  1 mech_infantry moved from Bryansk to Smolensk
                  1 tactical_bomber moved from Bryansk to Smolensk

      Combat - Italians
                  Battle in 93 Sea Zone
                      Italians attack with 1 fighter
                      British defend with 1 transport
                          1 transport owned by the British lost in 93 Sea Zone
                      Italians win with 1 fighter remaining. Battle score for attacker is 7
                      Casualties for British: 1 transport
                  Battle in Smolensk
                      Italians attack with 1 mech_infantry and 1 tactical_bomber
                      Russians defend with 1 infantry
                          Italians roll dice for 1 mech_infantry and 1 tactical_bomber in Smolensk, round 2 :  1/2 hits
                          Russians roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                          1 infantry owned by the Russians lost in Smolensk
                      Italians win, taking Smolensk from Russians with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                      Casualties for Russians: 1 infantry
                  Battle in Tambov
                      Italians attack with 1 fighter and 1 infantry
                      Russians defend with 1 infantry
                          Italians roll dice for 1 fighter and 1 infantry in Tambov, round 2 :  1/2 hits
                          Russians roll dice for 1 infantry in Tambov, round 2 :  1/1 hits
                          1 infantry owned by the Italians and 1 infantry owned by the Russians lost in Tambov
                      Italians win with 1 fighter remaining. Battle score for attacker is 0
                      Casualties for Italians: 1 infantry
                      Casualties for Russians: 1 infantry

      Non Combat Move - Italians
                  Turning on Edit Mode
                  EDIT: Turning off Edit Mode
                  Turning on Edit Mode
                  EDIT: Changing ownership of Kazakhstan from Russians to Italians
                  EDIT: Adding units owned by Italians to Kazakhstan: 1 mech_infantry
                  EDIT: Removing units owned by Italians from Rostov: 1 mech_infantry
                  EDIT: Turning off Edit Mode
                  1 fighter moved from Tambov to Bryansk
                  1 tactical_bomber moved from Smolensk to Bryansk
                  1 armour moved from Romania to Ukraine
                  1 mech_infantry moved from Romania to Northern Italy
                  1 mech_infantry moved from Greece to Romania
                  1 artillery moved from Greece to Bulgaria
                  1 fighter moved from 93 Sea Zone to Southern Italy
                  1 artillery and 2 infantry moved from Southern Italy to Northern Italy
                  1 infantry moved from Ukraine to Rostov
                  1 artillery and 1 infantry moved from Ukraine to Bryansk

      Place Units - Italians
                  1 artillery and 2 infantry placed in Ukraine
                  1 armour placed in Northern Italy

      Turn Complete - Italians
                  Total Cost from Convoy Blockades: 4
                      Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2
                  Italians collect 17 PUs (4 lost to blockades); end with 17 PUs

      Territory Summary for Italians :

      Kazakhstan : 1 flag, 1 mech_infantry
          Romania : 1 mech_infantry
          Northern Italy : 1 aaGun, 1 armour, 1 artillery, 1 factory_major, 2 infantry and 1 mech_infantry
          Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
          Belarus : 1 flag
          Bryansk : 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
          Rostov : 1 flag, 1 armour and 1 infantry
          Ukraine : 1 flag, 1 armour, 1 artillery, 1 factory_minor and 2 infantry
          Western Ukraine : 1 flag
          Smolensk : 1 flag, 1 mech_infantry
          Bulgaria : 2 artilleries and 1 infantry
          Greece : 1 flag
          Yugoslavia : 1 flag

      Production/PUs Summary :

      Germans : 43 / 71
          Russians : 17 / 25
          Japanese : 66 / 80
          Americans : 60 / 80
          Chinese : 5 / 5
          British : 36 / 43
          UK_Pacific : 2 / 0
          Italians : 21 / 17
          ANZAC : 10 / 30
          French : 5 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      triplea_41379_Ita7.tsvg

      posted in Play Boardgames
      Geograph
      Geograph
    • RE: Geo (Axis) vs Inno (Allies) no Bid Global 1940

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 7

      Purchase Units - Japanese
                  Japanese buy 2 armour, 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

      Combat Move - Japanese
                  1 mech_infantry moved from Kweichow to Sikang
                  2 infantry moved from India to West India
                  1 transport moved from 36 Sea Zone to 41 Sea Zone
                  1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
                  1 artillery and 1 infantry moved from 42 Sea Zone to Java
                  2 infantry moved from French Indo China to 36 Sea Zone
                  2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                  2 infantry moved from 37 Sea Zone to Malaya
                  1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                  1 submarine moved from 35 Sea Zone to 42 Sea Zone
                  1 submarine moved from 35 Sea Zone to 45 Sea Zone
                  2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 45 Sea Zone
                  2 bombers moved from French Indo China to Java
                  1 fighter and 1 tactical_bomber moved from French Indo China to Malaya
                  1 fighter moved from 39 Sea Zone to 42 Sea Zone
                  1 tactical_bomber moved from 39 Sea Zone to 37 Sea Zone
                  1 fighter and 1 tactical_bomber moved from India to West India
                  1 fighter and 1 tactical_bomber moved from French Indo China to Sikang
                  1 tactical_bomber moved from French Indo China to Malaya
                  1 fighter moved from India to Malaya

      Combat - Japanese
                  Battle in 37 Sea Zone
                      Japanese attack with 1 tactical_bomber and 1 transport
                      ANZAC defend with 1 transport
                          1 transport owned by the ANZAC lost in 37 Sea Zone
                      Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
                      Casualties for ANZAC: 1 transport
                  Battle in 42 Sea Zone
                      Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 transport
                      Americans defend with 1 destroyer
                          Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  1/1 hits
                          Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 :  0/1 hits
                          1 destroyer owned by the Americans lost in 42 Sea Zone
                      Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 8
                      Casualties for Americans: 1 destroyer
                  Battle in 45 Sea Zone
                      Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                      ANZAC defend with 1 destroyer
                          Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 :  1/1 hits
                          ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 :  0/1 hits
                          1 destroyer owned by the ANZAC lost in 45 Sea Zone
                      Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                      Casualties for ANZAC: 1 destroyer
                  Battle in Java
                      Japanese attack with 1 artillery, 2 bombers and 1 infantry
                      Americans defend with 1 artillery and 1 infantry
                          Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Java, round 2 :  4/4 hits
                          Americans roll dice for 1 artillery and 1 infantry in Java, round 2 :  0/2 hits
                          1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Java
                      Japanese win, taking Java from Americans with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 7
                      Casualties for Americans: 1 artillery and 1 infantry
                  Battle in West India
                      Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                      British defend with 1 mech_infantry
                          Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in West India, round 2 :  1/4 hits
                          UK_Pacific roll dice for 1 mech_infantry in West India, round 2 :  0/1 hits
                          1 mech_infantry owned by the British lost in West India
                      Japanese win, taking West India from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                      Casualties for British: 1 mech_infantry
                  Battle in Malaya
                      Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                      ANZAC defend with 1 harbour and 2 infantry
                          Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Malaya, round 2 :  3/6 hits
                          ANZAC roll dice for 2 infantry in Malaya, round 2 :  1/2 hits
                          1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Malaya
                      Japanese win, taking Malaya from ANZAC with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                      Casualties for ANZAC: 2 infantry
                      Casualties for Japanese: 1 infantry
                  Battle in Sikang
                      Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                      Chinese defend with 1 infantry
                          Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Sikang, round 2 :  3/3 hits
                          Chinese roll dice for 1 infantry in Sikang, round 2 :  0/1 hits
                          1 infantry owned by the Chinese lost in Sikang
                      Japanese win, taking Sikang from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                      Casualties for Chinese: 1 infantry

      Non Combat Move - Japanese
                  3 mech_infantrys moved from Kiangsu to Anhwe
                  1 fighter and 1 tactical_bomber moved from Sikang to Yunnan
                  2 armour moved from Kweichow to Yunnan
                  1 artillery and 1 infantry moved from Jehol to 19 Sea Zone
                  1 artillery and 1 infantry moved from Jehol to Anhwe
                  1 fighter and 1 tactical_bomber moved from West India to French Indo China
                  1 armour and 1 infantry moved from French Indo China to 36 Sea Zone
                  2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
                  1 armour, 1 battleship, 1 infantry and 2 transports moved from 36 Sea Zone to 35 Sea Zone
                  1 armour, 2 artilleries, 2 battleships, 2 carriers, 2 cruisers, 4 destroyers, 3 infantry, 1 submarine and 4 transports moved from 35 Sea Zone to 33 Sea Zone
                  1 armour, 2 artilleries and 3 infantry moved from 33 Sea Zone to Caroline Islands
                  2 fighters and 2 tactical_bombers moved from 45 Sea Zone to 33 Sea Zone
                  1 fighter moved from 42 Sea Zone to 37 Sea Zone
                  2 bombers moved from Java to Shan State
                  1 transport moved from 6 Sea Zone to 5 Sea Zone
                  2 infantry moved from Siberia to 5 Sea Zone
                  2 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
                  1 submarine moved from 4 Sea Zone to 6 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                  1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                  2 infantry moved from 6 Sea Zone to Japan
                  1 carrier and 1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                  1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Caroline Islands
                  1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
                  1 fighter and 1 tactical_bomber moved from Malaya to 35 Sea Zone
                  1 fighter and 1 tactical_bomber moved from Malaya to French Indo China

      Place Units - Japanese
                  1 artillery, 1 infantry and 1 mech_infantry placed in India
                  1 armour and 2 mech_infantrys placed in French Indo China
                  1 armour and 2 mech_infantrys placed in Kiangsu
                  1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone

      Turn Complete - Japanese
                  Japanese collect 70 PUs; end with 70 PUs
                  Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
                  Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs

      Territory Summary for Japanese :

      Caroline Islands : 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 1 fighter, 1 harbour, 5 infantry and 1 tactical_bomber
          Shantung : 1 flag
          Kwangsi : 1 flag
          Kiangsu : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
          Kiangsi : 1 flag
          Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
          Jehol : 1 flag
          Manchuria : 1 flag
          Yunnan : 1 flag, 2 armour, 1 fighter and 1 tactical_bomber
          Suiyuyan : 1 flag
          Kweichow : 1 flag
          Hunan : 1 flag
          Hopei : 1 flag
          Szechwan : 1 flag
          Chahar : 1 flag
          Sikang : 1 flag, 1 mech_infantry
          Anhwe : 1 flag, 1 artillery, 1 infantry and 3 mech_infantrys
          Ceylon : 1 flag
          Shan State : 1 flag, 2 bombers
          Burma : 1 flag
          India : 1 flag, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
          Malaya : 1 flag, 1 harbour and 1 infantry
          Borneo : 1 flag
          Kwangtung : 1 flag, 1 harbour
          Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
          Guam : 1 flag, 1 airfield
          Sakha : 1 flag
          Soviet Far East : 1 flag
          Siberia : 1 flag
          French Indo China : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 2 fighters, 1 harbour, 2 mech_infantrys and 2 tactical_bombers
          Celebes : 1 flag
          Java : 1 flag, 1 artillery and 1 infantry
          Sumatra : 1 flag
          42 Sea Zone : 1 flag, 1 destroyer, 1 submarine and 1 transport
          45 Sea Zone : 1 submarine
          33 Sea Zone : 2 battleships, 2 carriers, 2 cruisers, 4 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 4 transports
          37 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
          35 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
          6 Sea Zone : 1 carrier, 1 destroyer, 2 submarines and 1 transport
          West India : 1 flag, 2 infantry

      Production/PUs Summary :

      Germans : 48 / 71
          Russians : 19 / 25
          Japanese : 70 / 80
          Americans : 55 / 79
          Chinese : 3 / 6
          British : 33 / 40
          UK_Pacific : 0 / 0
          Italians : 22 / 22
          ANZAC : 10 / 30
          French : 5 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      triplea_41379_Jap7.tsvg

      posted in Play Boardgames
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