• RE: Nathanrun5 (Allies) vs Innohub (Axis) G40 2E - Game 01

    TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 2 destroyers, 8 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Yakut S.S.R. to Yenisey
                  Japanese take Yenisey from Russians
            1 infantry moved from Jehol to Anhwe
            1 fighter moved from Kwangsi to Anhwe
            1 artillery moved from Manchuria to 19 Sea Zone
            1 infantry moved from Manchuria to 19 Sea Zone
            1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
            1 transport moved from 36 Sea Zone to 19 Sea Zone
            1 armour moved from Manchuria to 19 Sea Zone
            1 armour moved from 19 Sea Zone to Kiangsu
            1 infantry moved from French Indo China to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
            1 artillery moved from Manchuria to 19 Sea Zone
            1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
            1 battleship moved from 36 Sea Zone to 19 Sea Zone
            1 cruiser moved from 36 Sea Zone to 19 Sea Zone
            1 fighter moved from 36 Sea Zone to Kiangsu
            1 tactical_bomber moved from 36 Sea Zone to Kiangsu
            1 fighter moved from 36 Sea Zone to Shantung
            1 tactical_bomber moved from 36 Sea Zone to Shantung
            1 artillery moved from Malaya to Shan State
            2 infantry moved from French Indo China to Shan State
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 submarine moved from 6 Sea Zone to 16 Sea Zone
            1 mech_infantry moved from Manchuria to Shantung
            1 tactical_bomber moved from 19 Sea Zone to 16 Sea Zone
            1 fighter moved from 19 Sea Zone to 16 Sea Zone
            1 submarine moved from 36 Sea Zone to 43 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
            1 bomber moved from French Indo China to Shan State
            1 bomber moved from Kwangsi to Shan State
            1 infantry moved from French Indo China to Shan State
            1 artillery and 1 infantry moved from French Indo China to Yunnan
            1 mech_infantry moved from French Indo China to Kiangsi
            2 fighters moved from 36 Sea Zone to Kiangsi
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 43 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in Kiangsu
                Japanese attack with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 3 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Kiangsu, round 2 : 2/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsu, round 2 : 3/5 hits, 2.33 expected hits
                    Chinese roll dice for 3 infantry in Kiangsu, round 2 : 2/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 3 infantry owned by the Chinese lost in Kiangsu
                Japanese win, taking Kiangsu from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for Chinese: 3 infantry
            Battle in 16 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer and 1 submarine
                    Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 16 Sea Zone
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
                    Americans roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 16 Sea Zone
                Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer and 1 submarine
            Battle in Shantung
                Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Shantung, round 2 : 3/5 hits, 2.00 expected hits
                    Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shantung
                Japanese win, taking Shantung from Chinese with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 artillery and 1 infantry
                British defend with 1 mech_infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 2/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 mech_infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 mech_infantry
            Battle in Shan State
                Japanese attack with 1 artillery, 2 bombers and 3 infantry
                British defend with 1 artillery and 3 infantry
                    Japanese roll dice for 1 artillery, 2 bombers and 3 infantry in Shan State, round 2 : 3/6 hits, 2.33 expected hits
                    UK_Pacific roll dice for 1 artillery and 3 infantry in Shan State, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Japanese and 3 infantry owned by the British lost in Shan State
                    Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Shan State, round 3 : 3/4 hits, 2.00 expected hits
                    UK_Pacific roll dice for 1 artillery in Shan State, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 2 infantry
                Casualties for British: 1 artillery and 3 infantry
            Battle in Kiangsi
                Japanese attack with 2 fighters and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 fighters and 1 mech_infantry in Kiangsi, round 2 : 1/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Anhwe
                Japanese attack with 1 fighter and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            4 carriers moved from 36 Sea Zone to 19 Sea Zone
            1 fighter moved from Shantung to 19 Sea Zone
            1 tactical_bomber moved from Shantung to 19 Sea Zone
            1 tactical_bomber moved from Kiangsu to 19 Sea Zone
            1 fighter moved from Kiangsu to 19 Sea Zone
            1 fighter moved from Anhwe to 19 Sea Zone
            2 fighters moved from Kiangsi to 19 Sea Zone
            1 bomber moved from Shan State to Manchuria
            1 destroyer moved from 36 Sea Zone to 21 Sea Zone
            1 destroyer moved from 36 Sea Zone to 20 Sea Zone
            1 mech_infantry moved from Kwangsi to Kiangsu
            1 bomber moved from Shan State to French Indo China
            1 armour moved from Kwangsi to Kiangsu
            1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 19 Sea Zone
            1 armour and 1 mech_infantry moved from Kwangsi to French Indo China
            1 mech_infantry moved from Kwangsi to French Indo China
            1 tactical_bomber moved from 43 Sea Zone to French Indo China
            1 fighter moved from 43 Sea Zone to 19 Sea Zone
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in French Indo China
            1 destroyer placed in 19 Sea Zone
            6 infantry placed in Japan
            1 submarine placed in 6 Sea Zone
            1 destroyer placed in 19 Sea Zone
            Japanese undo move 3.
            5 infantry placed in Japan
            1 infantry placed in Manchuria
            Japanese undo move 6.
            Japanese undo move 5.
            4 infantry placed in Japan
            1 infantry placed in Manchuria
            1 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1
            Japanese collect 45 PUs (3 lost to blockades); end with 45 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.83
    Chinese : 0.33
    UK_Pacific : 0.33
    Japanese : 4.17
    

    Savegame

    posted in Play Boardgames
  • RE: Nathanrun5 (Allies) vs Innohub (Axis) G40 2E - Game 01

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 bomber, 5 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 armour and 2 mech_infantrys moved from Bryansk to Volgograd
                  Germans take Tambov from Russians
            1 infantry moved from Bryansk to Rostov
            1 armour and 1 mech_infantry moved from Bryansk to Volgograd
            1 infantry moved from Belarus to Archangel
            1 infantry moved from Belarus to Smolensk
            1 bomber moved from Eastern Poland to Smolensk
            1 bomber moved from Eastern Poland to Archangel
            1 infantry moved from Bessarabia to Ukraine
            1 infantry moved from Western Ukraine to Ukraine
            1 bomber moved from Western Germany to Ukraine
            1 infantry moved from Normandy Bordeaux to 105 Sea Zone
            1 infantry and 1 transport moved from 105 Sea Zone to 91 Sea Zone
            1 infantry moved from Gibraltar to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 87 Sea Zone
            2 infantry moved from 87 Sea Zone to French West Africa
            1 armour moved from Egypt to Kenya
                  Germans take Kenya from British
            1 infantry moved from Bryansk to Rostov
            1 artillery moved from Bryansk to Rostov
            1 bomber moved from Eastern Poland to Rostov
            1 bomber moved from France to Ukraine
            1 bomber moved from France to Rostov
            1 bomber moved from France to Rostov
            1 fighter and 1 tactical_bomber moved from Trans-Jordan to 76 Sea Zone
            1 tactical_bomber moved from Trans-Jordan to 76 Sea Zone
            1 fighter moved from Trans-Jordan to 76 Sea Zone
            1 armour moved from Bryansk to Volgograd
    
        Combat - Germans
            Battle in 76 Sea Zone
                Germans attack with 2 fighters and 2 tactical_bombers
                British defend with 1 carrier
                    Germans roll dice for 2 fighters and 2 tactical_bombers in 76 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
                    British roll dice for 1 carrier in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 carrier owned by the British lost in 76 Sea Zone
                Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 16
                Casualties for British: 1 carrier
            Battle in French West Africa
            Battle in Ukraine
                Germans attack with 2 bombers and 2 infantry
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 2 bombers and 2 infantry in Ukraine, round 2 : 2/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                Germans win, taking French West Africa from French, taking Ukraine from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Volgograd
                Germans attack with 4 armour and 3 mech_infantrys
                Russians defend with 1 factory_minor and 3 infantry
                    Germans roll dice for 4 armour and 3 mech_infantrys in Volgograd, round 2 : 2/7 hits, 2.50 expected hits
                    Russians roll dice for 3 infantry in Volgograd, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians lost in Volgograd
                    Germans roll dice for 4 armour and 3 mech_infantrys in Volgograd, round 3 : 4/7 hits, 2.50 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                Germans win, taking Volgograd from Russians with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is 5
                Casualties for Russians: 3 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Rostov
                Germans attack with 1 artillery, 3 bombers and 2 infantry
                Russians defend with 1 infantry and 1 mech_infantry
                    Germans roll dice for 1 artillery, 3 bombers and 2 infantry in Rostov, round 2 : 4/6 hits, 2.83 expected hits
                    Russians roll dice for 1 infantry and 1 mech_infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Russians and 1 infantry owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 1 artillery, 3 bombers and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Russians: 1 infantry and 1 mech_infantry
            Battle in Archangel
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Archangel, round 2 : 2/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Germans win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            10 mech_infantrys moved from Eastern Poland to Bryansk
            6 infantry moved from Eastern Poland to Western Ukraine
            2 armour moved from Novgorod to Bryansk
            1 mech_infantry moved from Novgorod to Bryansk
            1 aaGun moved from Belarus to Bryansk
            1 artillery moved from Belarus to Bryansk
            1 bomber moved from Smolensk to Bryansk
            1 bomber moved from Rostov to Bryansk
            2 bombers moved from Rostov to Bryansk
            1 fighter and 1 tactical_bomber moved from Western Germany to Syria
            1 armour, 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers moved from Trans-Jordan to Syria
            1 mech_infantry moved from Egypt to Syria
            2 armour moved from Egypt to Syria
            1 cruiser moved from 98 Sea Zone to 99 Sea Zone
            1 infantry and 1 mech_infantry moved from Greece to 97 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Syria
            1 mech_infantry moved from 99 Sea Zone to Syria
            1 bomber moved from Archangel to Germany
            1 infantry moved from France to Northern Italy
            1 aaGun moved from France to Northern Italy
            2 fighters moved from 76 Sea Zone to Egypt
            2 tactical_bombers moved from 76 Sea Zone to Egypt
            1 submarine moved from 114 Sea Zone to 112 Sea Zone
            1 bomber moved from Ukraine to Bryansk
            1 bomber moved from Ukraine to Bryansk
    
        Place Units - Germans
            1 bomber placed in France
            Germans undo move 1.
            1 bomber placed in Western Germany
            1 transport placed in 105 Sea Zone
            2 infantry placed in Normandy Bordeaux
            2 armour and 1 mech_infantry placed in Egypt
            3 infantry placed in Novgorod
            5 mech_infantrys placed in Germany
            Germans undo move 5.
            2 infantry placed in Novgorod
            Germans undo move 1.
            1 bomber placed in Novgorod
            Germans undo move 6.
            1 infantry placed in Novgorod
            1 bomber placed in Germany
            Germans undo move 6.
            Germans undo move 5.
            Germans undo move 4.
            3 mech_infantrys placed in Novgorod
            1 infantry and 2 mech_infantrys placed in Germany
            2 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 62 PUs; end with 62 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Germans : 4.50
    British : -0.33
    Russians : 0.00
    

    Savegame

    posted in Play Boardgames
  • RE: Nathanrun5 (Allies) vs Innohub (Axis) G40 2E - Game 01

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 3 artilleries, 1 bomber and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 artilleries and 5 infantry moved from Trans-Jordan to Syria
                  Italians take Syria from French
            1 bomber moved from Southern Italy to Tambov
            1 mech_infantry moved from Trans-Jordan to Anglo Egyptian Sudan
            1 fighter moved from Trans-Jordan to Anglo Egyptian Sudan
    
        Combat - Italians
            Battle in Tambov
                Italians attack with 1 bomber
                Russians defend with 1 infantry
                    Italians roll dice for 1 bomber in Tambov, round 2 : 1/1 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Italians win with 1 bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Anglo Egyptian Sudan
                Italians attack with 1 fighter and 1 mech_infantry
                British defend with 1 infantry
                    Italians roll dice for 1 fighter and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Anglo Egyptian Sudan
                Italians win, taking Anglo Egyptian Sudan from British with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 transport moved from 98 Sea Zone to 97 Sea Zone
            1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Syria
            1 battleship moved from 98 Sea Zone to 97 Sea Zone
            1 transport moved from 98 Sea Zone to 97 Sea Zone
            1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Syria
            1 transport moved from 98 Sea Zone to 97 Sea Zone
            1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Syria
            1 transport moved from 98 Sea Zone to 97 Sea Zone
            2 infantry moved from Yugoslavia to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Syria
            1 fighter moved from Anglo Egyptian Sudan to Egypt
            2 cruisers moved from 98 Sea Zone to 99 Sea Zone
            1 destroyer moved from 98 Sea Zone to 99 Sea Zone
            1 destroyer moved from 95 Sea Zone to 99 Sea Zone
            1 battleship moved from 97 Sea Zone to 99 Sea Zone
            2 mech_infantrys moved from Romania to Western Ukraine
            1 aaGun moved from Eastern Poland to Western Ukraine
            2 infantry moved from Romania to Bessarabia
            1 aaGun moved from Romania to Bessarabia
            1 infantry moved from Yugoslavia to Romania
            1 aaGun moved from Yugoslavia to Romania
            1 bomber moved from Tambov to Western Ukraine
            1 fighter moved from Trans-Jordan to Egypt
            1 fighter moved from Greece to Egypt
    
        Place Units - Italians
            1 artillery, 1 bomber and 1 infantry placed in Southern Italy
            2 artilleries and 2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 20 PUs; end with 20 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
            Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 30 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.67
    British : -0.33
    Russians : -0.33
    

    Savegame

    posted in Play Boardgames
  • RE: Nathanrun5 (Allies) vs Innohub (Axis) G40 2E - Game 01

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese repair damage of 6x factory_minor; Remaining resources: 49 PUs; 6 SuicideAttackTokens; 
            Japanese buy 1 armour, 1 carrier, 2 destroyers, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Buryatia to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            1 tactical_bomber moved from 36 Sea Zone to 41 Sea Zone
            1 fighter moved from 36 Sea Zone to 42 Sea Zone
            1 fighter moved from 36 Sea Zone to 44 Sea Zone
            1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
            1 infantry moved from Kwangsi to 36 Sea Zone
            1 artillery moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
            1 artillery and 1 infantry moved from French Indo China to Shan State
            2 fighters moved from 36 Sea Zone to Shan State
            1 infantry moved from Kwangsi to Yunnan
            1 bomber moved from Kwangsi to Shan State
            1 artillery and 1 infantry moved from Korea to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
            1 destroyer moved from 6 Sea Zone to 25 Sea Zone
            1 bomber moved from Japan to Kiangsu
            1 tactical_bomber moved from 36 Sea Zone to Kiangsu
            1 fighter moved from Japan to Kiangsu
            1 destroyer moved from 36 Sea Zone to 43 Sea Zone
            1 tactical_bomber moved from French Indo China to Shan State
            1 fighter moved from Kwangsi to Yunnan
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
            1 tactical_bomber moved from 36 Sea Zone to Yunnan
            1 fighter moved from French Indo China to Malaya
            1 tactical_bomber moved from 37 Sea Zone to Malaya
            1 fighter moved from 36 Sea Zone to 37 Sea Zone
            1 fighter moved from Japan to Kiangsu
            1 fighter moved from Kwangsi to Yunnan
    
        Combat - Japanese
            Battle in 37 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 37 Sea Zone
                Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 44 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 44 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 41 Sea Zone
                Japanese attack with 1 tactical_bomber
                British defend with 1 transport
                    1 transport owned by the British lost in 41 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 43 Sea Zone
                Japanese attack with 1 destroyer
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer in 43 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 submarine in 43 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer in 43 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 submarine in 43 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer in 43 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 submarine in 43 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer in 43 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 submarine in 43 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer in 43 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 submarine in 43 Sea Zone, round 7 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer in 43 Sea Zone, round 8 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 submarine in 43 Sea Zone, round 8 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer in 43 Sea Zone, round 9 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 submarine in 43 Sea Zone, round 9 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer in 43 Sea Zone, round 10 : 1/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 submarine in 43 Sea Zone, round 10 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 43 Sea Zone
                Japanese win, taking 43 Sea Zone from ANZAC with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in Kiangsu
                Japanese attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
                Russians defend with 1 armour and 1 mech_infantry
                    Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Kiangsu, round 2 : 4/6 hits, 3.00 expected hits
                    Chinese roll dice for 1 armour and 1 mech_infantry in Kiangsu, round 2 : 1/2 hits, 0.83 expected hits
                    1 mech_infantry owned by the Russians, 1 infantry owned by the Japanese and 1 armour owned by the Russians lost in Kiangsu
                Japanese win, taking Kiangsu from Chinese with 1 artillery, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 armour and 1 mech_infantry
            Battle in Yunnan
                Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Shan State
                Japanese attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
                Russians defend with 1 armour and 1 mech_infantry
                    Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/6 hits, 3.00 expected hits
                    UK_Pacific roll dice for 1 armour and 1 mech_infantry in Shan State, round 2 : 1/2 hits, 0.83 expected hits
                    1 mech_infantry owned by the Russians, 1 infantry owned by the Japanese and 1 armour owned by the Russians lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 armour and 1 mech_infantry
            Battle in Malaya
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Americans defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 3/4 hits, 1.83 expected hits
                    UK_Pacific roll dice for 2 infantry in Malaya, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 2 infantry
            Battle in 25 Sea Zone
                Japanese attack with 1 destroyer and 1 submarine
                Americans defend with 1 destroyer and 1 submarine
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 25 Sea Zone
                1 destroyer owned by the Japanese retreated to 16 Sea Zone
                Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is -6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Japanese
            1 infantry moved from Chahar to Jehol
            1 tactical_bomber moved from Kiangsu to 19 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to French Indo China
            1 armour and 1 mech_infantry moved from French Indo China to Kwangsi
            2 fighters moved from Shan State to 36 Sea Zone
            1 tactical_bomber moved from Shan State to 36 Sea Zone
            1 fighter moved from 37 Sea Zone to 36 Sea Zone
            1 tactical_bomber moved from Malaya to 36 Sea Zone
            1 fighter moved from Malaya to 36 Sea Zone
            1 fighter moved from Yunnan to French Indo China
            1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
            1 fighter moved from 42 Sea Zone to 36 Sea Zone
            1 fighter moved from 36 Sea Zone to French Indo China
            1 tactical_bomber moved from 41 Sea Zone to 36 Sea Zone
            1 fighter moved from 44 Sea Zone to 36 Sea Zone
            1 carrier moved from 36 Sea Zone to 19 Sea Zone
            1 fighter moved from Kiangsu to 19 Sea Zone
            1 destroyer moved from 6 Sea Zone to 19 Sea Zone
            1 submarine moved from 5 Sea Zone to 6 Sea Zone
            1 fighter moved from Kiangsu to Kwangsi
            1 bomber moved from Kiangsu to Kwangsi
            1 bomber moved from Shan State to French Indo China
            1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 mech_infantry moved from Manchuria to 19 Sea Zone
            1 infantry moved from Manchuria to 19 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
            1 infantry and 1 mech_infantry moved from 36 Sea Zone to French Indo China
            1 aaGun moved from Jehol to Manchuria
            1 artillery moved from Jehol to Manchuria
            1 infantry moved from Korea to Manchuria
            1 aaGun moved from Korea to Manchuria
            1 aaGun moved from Korea to Manchuria
    
        Place Units - Japanese
            1 destroyer placed in 36 Sea Zone
            1 destroyer placed in 6 Sea Zone
            1 mech_infantry placed in French Indo China
            Japanese undo move 3.
            1 armour and 1 infantry placed in French Indo China
            1 infantry and 1 mech_infantry placed in Manchuria
            Japanese undo move 4.
            Japanese undo move 3.
            2 infantry placed in French Indo China
            1 armour and 1 mech_infantry placed in Manchuria
            1 carrier placed in 19 Sea Zone
            Japanese undo move 5.
            1 carrier placed in 19 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 49 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -1.50
    Americans : 0.00
    Chinese : -0.17
    UK_Pacific : 0.50
    Japanese : -2.00
    

    Savegame

    posted in Play Boardgames
  • RE: [1914] Overly Detailed Modified Version

    @Charles-de-Gaulle I’m interested. Anything in particular you have in mind?

    posted in House Rules
  • RE: Large map file for 1942 version

    file sent by email

    posted in Axis & Allies Classic
  • RE: All the Russian openings: For Begginers

    I only play 42.2 online and i do pay the Harry Larris 3.0 mod.

    84%

    Anyway. The Hinge is Caucasus for Russia. You cant lose it and controlling it means you influence UKR, KAR, and West Russia.

    Build a tank almost each turn depending on spending all IPC and needs. Don’t buy fighters unless Germany is toast. Don’t buy any navy either or bombers.

    Strafe the money pit zones of primary groups of German tanks that have little fodder. Don’t lose your fighters ( most important units you got)
    You and the Allies need to be a master of a thousand cuts, forcing Germany to waste her tanks putting out fires every turn. This stops a massed attack against Caucasus.

    AS UK clear the subs build 1 CV and 2 DD, then build too 4 transports where you shuck 8 land units in France, along with USA

    In a far east i recommend bringing all but 3 inf to Moscow. Dont send armies to fight in China. It never works

    USA must fight both sides balanced about 60/40 against Germany and gradually increasing to 80% of war potential over 4-6 turns. Force Japan to buy fleet units and fight you, but buy lots of subs which are the “infantry of the seas” and the basic naval unit

    posted in Axis & Allies 1942 2nd Edition
  • RE: What the hell did they do to ruin this game?

    OK another thing…

    When battle occurs and losses are applied, their needs to be a dialog box that you click to finalize the way losses are applied. In some cases like taking a capital, you lose planes rather than tanks and players are used to clicking real fast to go on to other things. Fix that.

    Also, when all games either ranked or not need to be a public “known at large” and accessible by clicking the players name. That way BEFORE you play a game you know what the record of the player is at that nation and overall. This “score” is every game played period. Ranked or not. Ranked play isn’t any measure of squat, rather its how well you do controlling 2-3 nations as ONE. Thats not Axis and Allies. AA is where you need to play on a team to overcome the misfortunes of battle and poor decisions and make the best of a flawed total picture. Its not PERFECT MACHINE SYMMETRY OF MOVEMENTS AND STRATEGIC DANCE MOVES PERFECTLY CHOREOGRAPHED!

    posted in Axis & Allies 1942 Online
  • RE: Nathanrun5 (Allies) vs Innohub (Axis) G40 2E - Game 01

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 1 bomber, 1 destroyer, 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Eastern Poland to Bessarabia
            1 bomber moved from Eastern Poland to Bessarabia
            1 infantry moved from Eastern Poland to Western Ukraine
            1 infantry moved from Eastern Poland to Western Ukraine
            5 infantry moved from Eastern Poland to Western Ukraine
            1 artillery moved from Eastern Poland to Western Ukraine
            3 armour, 13 artilleries, 46 infantry and 1 mech_infantry moved from Belarus to Bryansk
            4 armour and 1 mech_infantry moved from Archangel to Bryansk
            1 infantry moved from Belarus to Smolensk
            1 bomber moved from Eastern Poland to Smolensk
            1 bomber moved from Western Germany to Smolensk
            1 bomber moved from Western Germany to Bessarabia
            1 submarine moved from 112 Sea Zone to 114 Sea Zone
            2 bombers moved from Western Germany to 114 Sea Zone
            1 armour moved from Egypt to Anglo Egyptian Sudan
                  Germans take Anglo Egyptian Sudan from British
            1 armour moved from Anglo Egyptian Sudan to Egypt
    
        Combat - Germans
            Battle in Bessarabia
                Germans attack with 2 bombers and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 1 infantry in Bessarabia, round 2 : 1/3 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Bryansk
                Germans attack with 7 armour, 13 artilleries, 46 infantry and 2 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 7 armour, 13 artilleries, 46 infantry and 2 mech_infantrys in Bryansk, round 2 : 22/68 hits, 18.00 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Germans win, taking Bryansk from Russians with 7 armour, 13 artilleries, 45 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Western Ukraine
                Germans attack with 1 artillery and 7 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 7 infantry in Western Ukraine, round 2 : 1/8 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 artillery and 6 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Germans attack with 2 bombers and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 1 infantry in Smolensk, round 2 : 2/3 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 114 Sea Zone
                Germans attack with 2 bombers and 1 submarine
                Russians defend with 1 cruiser
                    Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 bombers in 114 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
                    Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the Russians lost in 114 Sea Zone
                Germans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 12
                Casualties for Russians: 1 cruiser
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from French Indo China: 1 mech_infantry
            EDIT: Adding units owned by Japanese to Manchuria: 1 mech_infantry
            EDIT: Removing units owned by Japanese from Manchuria: 1 infantry
            EDIT: Adding units owned by Japanese to French Indo China: 1 infantry
            EDIT: Turning off Edit Mode
            1 mech_infantry moved from Eastern Poland to Bryansk
            1 aaGun moved from Belarus to Bryansk
            1 artillery and 3 infantry moved from Novgorod to Belarus
            1 submarine moved from 119 Sea Zone to 125 Sea Zone
            1 aaGun moved from Archangel to Belarus
            6 infantry moved from Poland to Eastern Poland
            10 mech_infantrys moved from Germany to Eastern Poland
            1 armour, 1 artillery, 3 fighters and 2 infantry moved from Egypt to Trans-Jordan
            1 transport moved from 98 Sea Zone to 97 Sea Zone
            1 infantry and 1 mech_infantry moved from Yugoslavia to 97 Sea Zone
            1 infantry and 1 mech_infantry moved from 97 Sea Zone to Greece
            1 carrier moved from 91 Sea Zone to 105 Sea Zone
            1 fighter moved from 91 Sea Zone to 105 Sea Zone
            1 submarine moved from 101 Sea Zone to 103 Sea Zone
            2 tactical_bombers moved from Western Germany to Trans-Jordan
            1 tactical_bomber moved from Western Germany to Trans-Jordan
            1 cruiser moved from 95 Sea Zone to 98 Sea Zone
            1 fighter moved from France to 105 Sea Zone
            1 tactical_bomber moved from France to Trans-Jordan
            2 bombers moved from 114 Sea Zone to France
            1 bomber moved from Bessarabia to France
            1 bomber moved from Bessarabia to Eastern Poland
            2 bombers moved from Smolensk to Eastern Poland
            1 fighter and 1 tactical_bomber moved from France to Western Germany
    
        Place Units - Germans
            1 destroyer and 1 transport placed in 105 Sea Zone
            1 infantry placed in Normandy Bordeaux
            3 armour placed in Egypt
            Germans undo move 3.
            3 armour placed in Egypt
            Germans undo move 3.
            2 armour and 1 infantry placed in Egypt
            Germans undo move 3.
            2 armour and 1 mech_infantry placed in Egypt
            2 armour and 1 mech_infantry placed in Novgorod
            1 infantry placed in France
            Germans undo move 5.
            1 bomber placed in Western Germany
            1 infantry placed in France
    
        Turn Complete - Germans
            Germans collect 55 PUs; end with 55 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.67
    Russians : 0.17
    

    Savegame

    posted in Play Boardgames
  • RE: Nathanrun5 (Allies) vs Innohub (Axis) G40 2E - Game 01

    Testing Forum poster

    Test summary from TripleA, engine version: 1.9, time: 0:45:05
    Savegame

    posted in Play Boardgames