• RE: Robson (X) vs Kilroynothere (A) G40 YGTE - game2 revenge of the dice gods

    @kilroynothere Hey Kilroy happy to see that you are back save. I am sure Costa Rica is a great place to be. Totally right, I forgot to continue with France. Just did it, so you can proceed with Germany.

    posted in Play Boardgames
  • RE: Robson (X) vs Kilroynothere (A) G40 YGTE - game2 revenge of the dice gods

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4

    Game History

    Round: 5
    
        Combat Move - French
            1 infantry moved from Trans-Jordan to Iraq
            1 infantry moved from Egypt to Trans-Jordan
    
        Combat - French
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

    posted in Play Boardgames
  • RE: Robson vs. spielepetie YGTE 1940 testgame

    TripleA Manual Gamesave Post: Germans round 1

    TripleA Manual Gamesave Post for game: Young Grasshoppers Tournament Edition, version: 1.0.4

    Game History

    Round: 1
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            1 submarine moved from 103 Sea Zone to 110 Sea Zone
            1 submarine moved from 108 Sea Zone to 110 Sea Zone
            1 submarine moved from 124 Sea Zone to 111 Sea Zone
            1 submarine moved from 118 Sea Zone to 111 Sea Zone
            1 submarine moved from 117 Sea Zone to 106 Sea Zone
            1 tactical_bomber moved from Germany to 110 Sea Zone
            2 tactical_bombers moved from Western Germany to 110 Sea Zone
            1 tactical_bomber moved from Western Germany to 111 Sea Zone
            1 fighter moved from Holland Belgium to 110 Sea Zone
            1 fighter moved from Norway to 111 Sea Zone
            2 fighters moved from Western Germany to 110 Sea Zone
            1 bomber moved from Germany to 111 Sea Zone
            1 battleship moved from 113 Sea Zone to 110 Sea Zone
            1 bomber moved from Germany to 111 Sea Zone
            3 armour, 2 artilleries and 3 infantry moved from Holland Belgium to France
            1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
            3 armour moved from Greater Southern Germany to France
            2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
            1 infantry moved from Romania to Yugoslavia
            1 fighter moved from Slovakia Hungary to Yugoslavia
            1 armour moved from Slovakia Hungary to Yugoslavia
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame

    posted in Play Boardgames
  • RE: Robson vs. spielepetie YGTE 1940 testgame

    Testing Forum poster

    Test summary from TripleA, engine version: 2.5.22294, time: 18:46:36
    Savegame

    posted in Play Boardgames
  • Robson vs. spielepetie YGTE 1940 testgame

    Testgame

    posted in Play Boardgames
  • RE: Lt. Dan's G40 Map "Memphis Belle" Edition

    @lt-dan is their any chance that a version that has the starting areas of each faction have its own color ( e.g Germany: ghosted grey)?
    I prefer that much more than swastikas and empire sun. The colors in all respects would presumably be light opacity so as to not interfere with the details underneath.

    posted in Customizations
  • RE: Robson (X) vs Kilroynothere (A) G40 YGTE - game2 revenge of the dice gods

    @kilroynothere That sounds amazing. hope you have a wonderful time there.

    posted in Play Boardgames
  • RE: Robson (X) vs Kilroynothere (A) G40 YGTE - game2 revenge of the dice gods

    TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: Young Grasshoppers Tournament Edition, version: 1.0.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 battleship, 1 destroyer, 3 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from United Kingdom to Normandy Bordeaux
            3 submarines moved from 26 Sea Zone to 6 Sea Zone
    
        Combat - Americans
            Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone
            Strategic bombing raid in Normandy Bordeaux
                    Germans roll AA dice in Normandy Bordeaux : 0/1 hits, 0,17 expected hits
                Bombing raid in Normandy Bordeaux rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in Normandy Bordeaux causes 6 damage total. 
            Battle in 6 Sea Zone
                Americans attack with 3 submarines
                Japanese defend with 1 carrier, 2 destroyers, 2 fighters and 1 transport
                    Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Japanese roll dice for 1 carrier, 2 destroyers, 2 fighters and 1 transport in 6 Sea Zone, round 2 : 2/5 hits, 2,33 expected hits
                    2 submarines owned by the Americans lost in 6 Sea Zone
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 carrier, 2 destroyers, 2 fighters and 1 transport in 6 Sea Zone, round 3 : 4/5 hits, 2,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone
                Japanese win with 1 carrier, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is -10
                Casualties for Americans: 3 submarines
                Casualties for Japanese: 1 destroyer
            Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
            Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
    
        Non Combat Move - Americans
            1 bomber moved from Normandy Bordeaux to United Kingdom
            2 artilleries moved from Eastern United States to 101 Sea Zone
            4 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries moved from 91 Sea Zone to Morocco
            4 infantry moved from 91 Sea Zone to Morocco
            1 tactical_bomber moved from Midway to Caroline Islands
            1 fighter moved from Midway to Caroline Islands
            1 fighter and 1 tactical_bomber moved from 101 Sea Zone to Morocco
    
        Place Units - Americans
            3 artilleries and 3 infantry placed in Eastern United States
            1 battleship, 1 destroyer and 3 transports placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,67
    Japanese regular : 1,33
    Germans AA : -0,17
    

    Savegame

    posted in Play Boardgames
  • RE: Robson (X) vs Kilroynothere (A) G40 YGTE - game2 revenge of the dice gods

    @kilroynothere in my first attack round I scored one hit and I put it to the carrier. In my second attack round my last submarine scored one more hit. Do you want to remove on destroyer or the carrier? Or do you want to remove two destroyers and keeping the carrier?

    posted in Play Boardgames
  • RE: Robson (X) vs Kilroynothere (A) G40 YGTE - game2 revenge of the dice gods

    TripleA Manual Gamesave Post: Americans round 5

    TripleA Manual Gamesave Post for game: Young Grasshoppers Tournament Edition, version: 1.0.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 battleship, 1 destroyer, 3 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from United Kingdom to Normandy Bordeaux
            3 submarines moved from 26 Sea Zone to 6 Sea Zone
    
        Combat - Americans
            Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone
            Strategic bombing raid in Normandy Bordeaux
                    Germans roll AA dice in Normandy Bordeaux : 0/1 hits, 0,17 expected hits
                Bombing raid in Normandy Bordeaux rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in Normandy Bordeaux causes 6 damage total. 
            Battle in 6 Sea Zone
                Americans attack with 3 submarines
                Japanese defend with 1 carrier, 2 destroyers, 2 fighters and 1 transport
                    Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Japanese roll dice for 1 carrier, 2 destroyers, 2 fighters and 1 transport in 6 Sea Zone, round 2 : 2/5 hits, 2,33 expected hits
                    2 submarines owned by the Americans lost in 6 Sea Zone
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
    

    Combat Hit Differential Summary :

    Americans regular : 0,67
    Japanese regular : -0,33
    Germans AA : -0,17
    

    Savegame

    posted in Play Boardgames