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    Adam514

    @Adam514

    '19 '17

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    Adam514 Unfollow Follow
    '19 '17

    Best posts made by Adam514

    • RE: WW2 Path to Victory - Feedback Thread

      @simon33 said in WW2 Path to Victory - Feedback Thread:

      Interesting, many things to like here.

      Re: Mongolia the change makes it simple but it also nullifies Mongolia if the USSR wants to help China. Perhaps the new rule is too simple.

      At first glance, I would have thought these changes would make it hard to win as Axis. But your play testing is that it is quite competitive? Hmm.

      Are you sure you want to allow ICs to be built on Sumatra, Java, Borneo and Manilla? Perhaps unlikely to happen, unless Japan is getting hammered.

      Don’t really follow why N Italy no longer connects to W Germany or France. Was the former just to prevent the W Germany -> Egypt flight? Or why Iwo Jima was moved to be a border island. Or why each of the money islands is now worth 1 less. I doubt making Siciily <-> Rome a walkable connection was a good move.

      A couple of things I don’t think went far enough. No convoy zone in SZ5? No Canada as a playable power? Keeping plunder on first capture? No paratroopers? Still able to produce non-capital ships without naval bases?

      Don’t really love the style of the new borders - they look like they were drawn by hand. Perhaps that’s a taste thing.

      Particularly like the Med changes though. Crete & Malta become more important.

      That was the thinking behind the new Mongolia rule. Everything should hinge on the DOW. Plus it’s simpler.

      Balancing comes later. From our preliminary playtests, Allies have the advantage. But as time passes and more Axis strategies are discovered, that may change. Same thing happened with Global and BM.

      ICs cannot be built on islands, same rule as G40.

      N Italy not connecting to Western Germany is for a bunch of reasons. Namely, it makes the Western Germany aircraft placement worse for Med operations. It puts a bit more room between territories in Western Europe which was necessary especially with the new scramble rules. Iwo Jima offers a decent base of operation in some cases for the Allies in the North. DEI got a reduction in production value because they were worth too much in our opinion. Too much of a swing depended on the DEI. Why is the Sicily-Rome connection not a good move?

      There is a convoy zone in SZ5. Canada as a playable power is a very bad idea, it further splits the Allies for no good reason. If UK Pacific and UK Europe are still essentially the same nation, it doesn’t make sense for Canada to be separate. Not good for gameplay either. Plunder rules stay yes. No paratroopers for now, if you have a suggestion for their implementation we’ll read it. Yes don’t need naval bases to produce any ship. Already axis-dominion said the current rule is limiting.

      posted in Other Axis & Allies Variants
      Adam514
      Adam514
    • RE: G40 Balance Mod - Feedback Thread

      @farmboy said in G40 Balance Mod - Feedback Thread:

      The rules say this:

      “Due to its separate treaties with Germany and Japan, the Soviet Union is in a unique position in its relationship with the Axis powers. As a result, if the Soviet Union is at war with Axis powers on only one map, it is still under the restrictions of being a neutral power (see “Powers Not at War with One Another,” page 15) on the other map. In other words, a state of war with Japan lifts those restrictions from the Soviet Union on the Pacific map only, and a state of war with Germany and/or Italy lifts those restrictions on the Europe map only.” (this is from page 36 of the Europe rule book)

      If you go to page 15 it restricts the movement of neutral powers so that they cannot enter the territory of other powers (friendly or otherwise) until they are at war.

      So soviet units must stay inside the Soviet Union on the pacific map (which includes Burma and India) until they are at war with Japan.

      I’m fairly certain that this was not changed for BM, but others can confirm.

      Precisely, same in BM.

      posted in Other Axis & Allies Variants
      Adam514
      Adam514
    • RE: League General Discussion Thread

      @Pejon_88 As oysteilo said, you need to have a chance of picking up the fighter after combat, or else the move is illegal. So you need to sent at least 1 combat unit against the hostile sea zone to be able to send out that fighter.

      posted in League
      Adam514
      Adam514
    • RE: How many G40 games have you played?

      @barnee Very different, so interesting in its own way. Online pushes strategies a lot further.

      posted in Axis & Allies Global 1940
      Adam514
      Adam514
    • RE: G40 Balance Mod - Feedback Thread

      Russia is one of the most boring nations in vanilla… In BM you’ve got interesting choices to make depending on what the Axis do (China,Korea, Scandinavia), and there’s interdependancy with the Western Allies to push for the lend-lease territories at the same time as the Allies clear the sea zones. Russia becomes interesting to play in BM.

      posted in Other Axis & Allies Variants
      Adam514
      Adam514
    • RE: League General Discussion Thread

      @trulpen said in League General Discussion Thread:

      There is a bit of a threshold to get going with P2V. Primarily the different map (Russia and China) and land- and carrier-scramble changes the dynamics of the game quite a lot.

      I belong to the apparent sceptics regarding the division of z38, but after having played a few games I’m not really opposed to the change anymore. I feel it does make things around the islands more interesting, for both sides.

      I believe there’s a more serious issue regarding Japan. It was @Ghostglider who showed me this in a game of ours. Because of the extra scramble-options grabbing first Queensland and then Sydney in the early game is very powerful. The thing is that Japan can quite easily force the hand here, since US isn’t ready for the challenge yet.

      This might be a bit of a flaw regarding strategy and balance. I don’t really see how it can be avoided and then there’s a scripted path for japanese superiority, which would be bad for the game.

      I don’t think it’s in Japan’s best interest to go for Anzac if it’s appropriately defended, they’d need to trade basically everywhere else to take out Anzac. It’s a bit like Germany always being able to get decent odds on UK if they max it, but it’s a losing move since it leaves them too weak to stand up to Russia.

      posted in League
      Adam514
      Adam514
    • RE: G40 Balance Mod - Feedback Thread

      @trulpen said in G40 Balance Mod - Feedback Thread:

      If a bs gets dmg during CM, may it still unload a marine during NCM?

      No because it participated in combat, not because it is damaged. Same principle applies to transports.

      posted in Other Axis & Allies Variants
      Adam514
      Adam514
    • RE: WW2 Path to Victory - Feedback Thread

      @trulpen said in WW2 Path to Victory - Feedback Thread:

      I have an idea for a new unit. Of course off-sets things, so perhaps not realistic, but here goes: Russia can purchase militia for 2 IPC each, which got 0 attack and 1 defence.

      We’d want to head away from massive stacks and we’re also not keen on different units for different nations.

      posted in Other Axis & Allies Variants
      Adam514
      Adam514
    • RE: G40 Balance Mod - Feedback Thread

      Global and its variants were purposely designed with a weak Russia. That said, I don’t see an issue here. If Germany invests most of its efforts on Russia, it will succeed in breaking through. If not, Russia will hold. With UK help, Germany can even have trouble breaking through with 100% against Russia, so be careful what you wish for.

      That said, if you want to play a game with a strong Russia, play Path To Victory. Russia is stronger, but also has more responsibilities (in the East against Japan), so more dilemmas.

      posted in Other Axis & Allies Variants
      Adam514
      Adam514
    • RE: WW2 Path to Victory - Feedback Thread

      @trulpen Italy is by design, rest have already been fixed if you reinstall the map.

      posted in Other Axis & Allies Variants
      Adam514
      Adam514

    Latest posts made by Adam514

    • RE: G40 Balance Mod - Feedback Thread

      @farmboy said in G40 Balance Mod - Feedback Thread:

      The rules say this:

      “Due to its separate treaties with Germany and Japan, the Soviet Union is in a unique position in its relationship with the Axis powers. As a result, if the Soviet Union is at war with Axis powers on only one map, it is still under the restrictions of being a neutral power (see “Powers Not at War with One Another,” page 15) on the other map. In other words, a state of war with Japan lifts those restrictions from the Soviet Union on the Pacific map only, and a state of war with Germany and/or Italy lifts those restrictions on the Europe map only.” (this is from page 36 of the Europe rule book)

      If you go to page 15 it restricts the movement of neutral powers so that they cannot enter the territory of other powers (friendly or otherwise) until they are at war.

      So soviet units must stay inside the Soviet Union on the pacific map (which includes Burma and India) until they are at war with Japan.

      I’m fairly certain that this was not changed for BM, but others can confirm.

      Precisely, same in BM.

      posted in Other Axis & Allies Variants
      Adam514
      Adam514
    • RE: L21 playoff OOB jkeller(X) vs trulpen (L+43)

      @trulpen If a transport does anything (ignoring a sub doesn’t count as something) during the CM, including just moving a sea zone or participating in battle, it cannot do anything else during the NCM phase. That means it cannot move, load units or unload units in the NCM phase.

      posted in League
      Adam514
      Adam514
    • RE: TT adam-dominion (Axis+6) vs GeneralDeath (Allies) PTV

      Good game guys! We should do this again sometime.

      posted in Tournaments
      Adam514
      Adam514
    • RE: TT adam-dominion (Axis+6) vs GeneralDeath (Allies) PTV

      @adam514 said in TT adam-dominion (Axis+6) vs GeneralDeath (Allies) PTV:

      @generaldisarray said in TT adam-dominion (Axis+6) vs GeneralDeath (Allies) PTV:

      Kamikaze’s and swarm requests for days

      2 Kamis on each DD.

      Actually, 1 on DDs in sz 7 and sz 21, and 2 Kamis on each cruiser.

      posted in Tournaments
      Adam514
      Adam514
    • RE: TT adam-dominion (Axis+6) vs GeneralDeath (Allies) PTV

      @generaldisarray said in TT adam-dominion (Axis+6) vs GeneralDeath (Allies) PTV:

      Kamikaze’s and swarm requests for days

      2 Kamis on each DD.

      posted in Tournaments
      Adam514
      Adam514
    • RE: TT adam-dominion (Axis+6) vs GeneralDeath (Allies) PTV

      Assumed no scramble.

      posted in Tournaments
      Adam514
      Adam514
    • RE: TT adam-dominion (Axis+6) vs GeneralDeath (Allies) PTV

      TripleA Turn Summary: Japanese round 8

      TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0

      Game History

      Round: 8
      
          Purchase Units - Japanese
              Japanese buy 1 carrier, 1 destroyer, 1 fighter, 9 infantry and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 infantry moved from Szechwan to Tsinghai
                    Japanese take Tsinghai from Chinese
              1 infantry moved from Szechwan to Hopei
              2 fighters and 2 tactical_bombers moved from French Indo China to Hopei
              1 infantry moved from Chahar to Inner Mongolia
                    Japanese take Inner Mongolia from Chinese
              1 infantry moved from Jehol to Shansi
                    Japanese take Shansi from Chinese
              1 infantry moved from Buyant-Uhaa to Central Mongolia
                    Japanese take Central Mongolia from Russians
              8 artilleries and 20 infantry moved from Burma to Eastern India
              1 bomber moved from Davao to 35 Sea Zone
              1 bomber moved from Davao to 23 Sea Zone
              2 fighters moved from Japan to 23 Sea Zone
              1 tactical_bomber moved from 36 Sea Zone to 23 Sea Zone
              1 fighter moved from 36 Sea Zone to 23 Sea Zone
              3 fighters and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
              1 submarine moved from 7 Sea Zone to 23 Sea Zone
              1 submarine moved from 36 Sea Zone to 35 Sea Zone
              1 fighter and 1 tactical_bomber moved from Burma to Hopei
              1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
              1 fighter moved from Japan to 35 Sea Zone
              1 tactical_bomber moved from French Indo China to 35 Sea Zone
              1 fighter moved from French Indo China to 35 Sea Zone
      
          Combat - Japanese
              Battle in 35 Sea Zone
                  Japanese attack with 1 bomber, 5 fighters, 1 submarine and 3 tactical_bombers
                  ANZAC defend with 1 destroyer
                      Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the ANZAC lost in 35 Sea Zone
                  Japanese win with 1 bomber, 5 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
                  Casualties for ANZAC: 1 destroyer
              Battle in 23 Sea Zone
                  Japanese attack with 1 bomber, 3 fighters, 1 submarine and 1 tactical_bomber
                  ANZAC defend with 1 destroyer
                      Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 23 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits
                      ANZAC roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the ANZAC lost in 23 Sea Zone
                  Japanese win, taking 23 Sea Zone from Americans with 1 bomber, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                  Casualties for ANZAC: 1 destroyer
              Battle in Eastern India
                  Japanese attack with 8 artilleries and 20 infantry
                  British defend with 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                      Japanese roll dice for 8 artilleries and 20 infantry in Eastern India, round 2 : 5/28 hits, 7.33 expected hits
                      UK_Pacific roll dice for 3 infantry in Eastern India, round 2 : 2/3 hits, 1.00 expected hits
                      2 infantry owned by the Japanese and 3 infantry owned by the British lost in Eastern India
                  Japanese captures 9PUs while taking UK_Pacific capital
                  Japanese converts factory_major into different units
                  Japanese win, taking Eastern India from UK_Pacific with 8 artilleries and 18 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 2 infantry
                  Casualties for British: 3 infantry
              Battle in Hopei
                  Japanese attack with 3 fighters, 1 infantry and 3 tactical_bombers
                  Chinese defend with 2 infantry
                      Japanese roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Hopei, round 2 : 5/7 hits, 3.67 expected hits
                      Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hopei
                  Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
                  Casualties for Chinese: 2 infantry
              triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
      
          Non Combat Move - Japanese
              1 aaGun moved from Burma to Eastern India
              3 fighters and 1 tactical_bomber moved from 23 Sea Zone to 36 Sea Zone
              1 bomber moved from 23 Sea Zone to Davao
              1 bomber moved from 35 Sea Zone to Davao
              1 infantry moved from Kiangsi to Kiangsu
              1 infantry moved from Hunan to Kiangsi
              3 fighters and 3 tactical_bombers moved from Hopei to Hunan
              1 armour and 1 mech_infantry moved from Yunnan to Szechwan
              1 armour and 1 mech_infantry moved from Yunnan to Hunan
              2 infantry moved from Burma to Eastern India
              1 infantry moved from Burma to Yunnan
              1 infantry moved from Shan State to Yunnan
              2 infantry moved from French Indo China to Kwangsi
              1 infantry moved from French Indo China to Kwangsi
              1 infantry moved from Southern Manchuria to Jehol
              1 infantry moved from Buyant-Uhaa to Chahar
              2 infantry moved from Buyant-Uhaa to Central Mongolia
              1 artillery and 1 infantry moved from Southern Manchuria to Buyant-Uhaa
              1 armour moved from Shantung to Chahar
              1 infantry moved from Buryatia to Yakut S.S.R.
              1 armour and 1 mech_infantry moved from Dzavhan to Yakut S.S.R.
              1 artillery and 2 infantry moved from Amur to Buryatia
              1 infantry moved from Soviet Far East to Siberia
              2 transports moved from 36 Sea Zone to 6 Sea Zone
              2 infantry moved from Paulau to 36 Sea Zone
              2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
              2 infantry moved from 42 Sea Zone to Java
              1 fighter and 1 tactical_bomber moved from 132 Sea Zone to Java
              1 carrier and 1 destroyer moved from 132 Sea Zone to 36 Sea Zone
              1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
              5 fighters and 3 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone
              3 fighters moved from 36 Sea Zone to Davao
              2 infantry and 2 marines moved from Manilla to Davao
              2 infantry moved from Japan to 6 Sea Zone
              2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
              2 infantry moved from 36 Sea Zone to Davao
      
          Place Units - Japanese
              1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone
              3 infantry placed in Japan
              1 fighter placed in Japan
              Japanese undo move 1.
              1 submarine placed in 7 Sea Zone
              1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
              3 infantry placed in French Indo China
              3 infantry placed in Southern Manchuria
      
          Turn Complete - Japanese
              Japanese collect 70 PUs; end with 80 PUs
              Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 83 PUs
              Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
              Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 0.33
      Japanese regular : -2.33
      UK_Pacific regular : 1.00
      ANZAC regular : -0.67
      

      Savegame

      posted in Tournaments
      Adam514
      Adam514
    • RE: TT adam-dominion (Axis+6) vs GeneralDeath (Allies) PTV

      TripleA Turn Summary: Japanese round 7

      TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0

      Game History

      Round: 7
      
          Purchase Units - Japanese
              Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 8 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 infantry moved from Siberia to Soviet Far East
                    Japanese take Soviet Far East from Russians
              1 armour moved from Buryatia to Ulaanbaatar
                    Japanese take Ulaanbaatar from Russians
              1 armour moved from Ulaanbaatar to Dzavhan
                    Japanese take Dzavhan from Russians
              1 infantry moved from Buryatia to Yakut S.S.R.
                    Japanese take Yakut S.S.R. from Russians
              1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan
              1 infantry moved from Hopei to Szechwan
              1 infantry moved from Yunnan to Szechwan
      
          Combat - Japanese
              Battle in Szechwan
                  Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Szechwan, round 2 : 1/4 hits, 1.50 expected hits
                      Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Szechwan
                  Japanese win, taking Szechwan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
      
          Non Combat Move - Japanese
              1 aaGun, 6 artilleries and 14 infantry moved from Yunnan to Burma
              2 artilleries and 8 infantry moved from Shan State to Burma
              1 armour and 1 mech_infantry moved from French Indo China to Yunnan
              1 infantry moved from French Indo China to Shan State
              1 infantry moved from Anhwe to Hopei
              1 infantry moved from Jehol to Anhwe
              1 infantry moved from Southern Manchuria to Jehol
              3 infantry moved from Southern Manchuria to Buyant-Uhaa
              1 mech_infantry moved from Buryatia to Dzavhan
              1 aaGun and 1 infantry moved from Buryatia to Yakut S.S.R.
              1 infantry moved from Sakha to Buryatia
              1 artillery and 2 infantry moved from Siberia to Amur
              4 infantry moved from Japan to 6 Sea Zone
              4 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
              4 infantry moved from 36 Sea Zone to Manilla
              1 transport moved from 36 Sea Zone to 6 Sea Zone
              1 transport moved from 21 Sea Zone to 6 Sea Zone
              3 transports moved from 132 Sea Zone to 36 Sea Zone
              1 transport moved from 132 Sea Zone to 21 Sea Zone
              1 transport moved from 132 Sea Zone to 36 Sea Zone
              1 tactical_bomber moved from French Indo China to 132 Sea Zone
              1 destroyer moved from 38 Sea Zone to 132 Sea Zone
              1 marine moved from Shan State to 132 Sea Zone
              1 battleship and 1 marine moved from 132 Sea Zone to 36 Sea Zone
              1 marine moved from 36 Sea Zone to Manilla
              1 carrier and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
              1 destroyer and 2 submarines moved from 7 Sea Zone to 36 Sea Zone
              1 fighter and 1 tactical_bomber moved from Szechwan to Burma
              1 fighter moved from Japan to French Indo China
              1 tactical_bomber moved from 6 Sea Zone to French Indo China
              2 bombers moved from Japan to Davao
              1 infantry moved from Korea to Southern Manchuria
              1 armour and 1 mech_infantry moved from Buyant-Uhaa to Shantung
      
          Place Units - Japanese
              1 fighter placed in Japan
              1 submarine placed in 7 Sea Zone
              1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
              3 infantry placed in French Indo China
              1 artillery placed in Southern Manchuria
              4 infantry placed in Japan
              1 infantry placed in Southern Manchuria
              Japanese undo move 6.
              3 infantry placed in Japan
              1 infantry placed in Japan
              Turning on Edit Mode
              EDIT: Removing units owned by Japanese from Davao: 1 tactical_bomber
              EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 tactical_bomber
              EDIT: Turning off Edit Mode
      
          Turn Complete - Japanese
              Japanese collect 66 PUs; end with 66 PUs
              Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
              Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -0.33
      Japanese regular : -0.50
      

      Savegame

      posted in Tournaments
      Adam514
      Adam514
    • RE: TT adam-dominion (Axis+6) vs GeneralDeath (Allies) PTV

      TripleA Turn Summary: Japanese round 6

      TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0

      Game History

      Round: 6
      
          Purchase Units - Japanese
              Japanese buy 1 armour, 1 carrier, 1 destroyer, 6 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 infantry moved from Amur to Sakha
                    Japanese take Sakha from Russians
              1 tactical_bomber moved from Southern Manchuria to Buyant-Uhaa
              2 bombers moved from Japan to Siberia
              1 armour and 1 mech_infantry moved from Southern Manchuria to Buyant-Uhaa
              1 infantry moved from Northern Manchuria to Buyant-Uhaa
              1 infantry moved from Amur to Buryatia
              1 armour and 1 mech_infantry moved from Northern Manchuria to Buryatia
              1 artillery and 2 infantry moved from Amur to Siberia
              1 infantry moved from Amur to Buryatia
              1 infantry moved from Amur to Siberia
              1 armour moved from Shan State to Burma
                    Japanese take Burma from UK_Pacific
              1 armour moved from Burma to Yunnan
      
          Combat - Japanese
              Battle in Buyant-Uhaa
                  Japanese attack with 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                  Russians defend with 1 infantry
                      Japanese roll dice for 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Buyant-Uhaa, round 2 : 2/4 hits, 1.67 expected hits
                      Russians roll dice for 1 infantry in Buyant-Uhaa, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Buyant-Uhaa
                  Japanese win, taking Buyant-Uhaa from Russians with 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Siberia
                  Japanese attack with 1 artillery, 2 bombers and 3 infantry
                  Russians defend with 1 artillery and 2 infantry
                      Japanese roll dice for 1 artillery, 2 bombers and 3 infantry in Siberia, round 2 : 4/6 hits, 2.00 expected hits
                      Russians roll dice for 1 artillery and 2 infantry in Siberia, round 2 : 0/3 hits, 1.00 expected hits
                      2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Siberia
                  Japanese win, taking Siberia from Russians with 1 artillery, 2 bombers and 3 infantry remaining. Battle score for attacker is 10
                  Casualties for Russians: 1 artillery and 2 infantry
              Battle in Buryatia
                  Japanese attack with 1 armour, 2 infantry and 1 mech_infantry
                  Russians defend with 1 infantry
                      Japanese roll dice for 1 armour, 2 infantry and 1 mech_infantry in Buryatia, round 2 : 3/4 hits, 1.17 expected hits
                      Russians roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Buryatia
                  Japanese win, taking Buryatia from Russians with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Japanese
              1 mech_infantry moved from Shan State to Yunnan
              3 infantry moved from French Indo China to Yunnan
              1 infantry moved from Shan State to Yunnan
              2 artilleries and 5 infantry moved from Davao to 36 Sea Zone
              1 infantry moved from Paulau to 36 Sea Zone
              2 artilleries, 6 infantry and 4 transports moved from 36 Sea Zone to 132 Sea Zone
              2 artilleries and 6 infantry moved from 132 Sea Zone to Shan State
              1 battleship and 1 marine moved from 36 Sea Zone to 132 Sea Zone
              1 marine moved from 132 Sea Zone to Shan State
              1 carrier moved from 36 Sea Zone to 132 Sea Zone
              1 destroyer moved from 36 Sea Zone to 38 Sea Zone
              1 fighter moved from 36 Sea Zone to 132 Sea Zone
              1 aaGun, 1 artillery and 2 infantry moved from Kwangsi to Yunnan
              1 aaGun moved from Szechwan to Hunan
              1 infantry moved from Szechwan to Yunnan
              2 bombers moved from Siberia to Japan
              1 infantry moved from Yunnan to Burma
              1 marine moved from Japan to 7 Sea Zone
              1 cruiser and 1 marine moved from 7 Sea Zone to 36 Sea Zone
              1 marine moved from 36 Sea Zone to Manilla
              2 infantry moved from Japan to 6 Sea Zone
              2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
              1 transport moved from 21 Sea Zone to 6 Sea Zone
              1 infantry moved from Southern Manchuria to Jehol
              1 infantry moved from Korea to Southern Manchuria
              1 aaGun moved from Amur to Buryatia
              1 infantry moved from Japan to 6 Sea Zone
              1 infantry moved from 6 Sea Zone to Korea
              1 transport moved from 5 Sea Zone to 6 Sea Zone
              1 transport moved from 36 Sea Zone to 21 Sea Zone
              1 destroyer and 1 submarine moved from 7 Sea Zone to 36 Sea Zone
              1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
              1 tactical_bomber moved from Buyant-Uhaa to Southern Manchuria
              1 tactical_bomber moved from Southern Manchuria to French Indo China
              1 fighter moved from 36 Sea Zone to French Indo China
              1 transport moved from 36 Sea Zone to 43 Sea Zone
              2 infantry moved from Java to 43 Sea Zone
              2 infantry and 1 transport moved from 43 Sea Zone to 132 Sea Zone
              2 infantry moved from 132 Sea Zone to Shan State
              2 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone
              2 infantry moved from 36 Sea Zone to Paulau
              1 tactical_bomber moved from Japan to Davao
              1 tactical_bomber moved from Southern Manchuria to 6 Sea Zone
      
          Place Units - Japanese
              1 carrier placed in 6 Sea Zone
              1 destroyer and 2 submarines placed in 7 Sea Zone
              1 submarine placed in 6 Sea Zone
              1 armour, 1 infantry and 1 mech_infantry placed in French Indo China
              3 infantry placed in Southern Manchuria
              2 infantry placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 66 PUs; end with 66 PUs
              Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
              Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
      

      Combat Hit Differential Summary :

      Japanese regular : 4.17
      Russians regular : -1.67
      

      Savegame

      posted in Tournaments
      Adam514
      Adam514
    • RE: TT adam-dominion (Axis+6) vs GeneralDeath (Allies) PTV

      TripleA Turn Summary: Japanese round 5

      TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0

      Game History

      Round: 5
      
          Purchase Units - Japanese
              Japanese buy 1 armour, 1 destroyer, 1 fighter, 9 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Politics - Japanese
              Japanese takes Political Action: Political Action Japanese To War With Russians
                  Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
              Trigger Japanese Declare War on Russia Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to War
      
          Combat Move - Japanese
              1 infantry moved from Korea to Amur
                    Japanese take Amur from Russians
              1 transport moved from 21 Sea Zone to 6 Sea Zone
              1 infantry moved from Kyushu to 6 Sea Zone
              1 infantry moved from Japan to 6 Sea Zone
              2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
              2 infantry moved from 5 Sea Zone to Siberia
              1 fighter moved from 43 Sea Zone to 46 Sea Zone
              5 fighters moved from 43 Sea Zone to Paulau
              2 tactical_bombers moved from French Indo China to Paulau
              2 infantry moved from Java to 43 Sea Zone
              2 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
              2 infantry moved from 36 Sea Zone to Paulau
              1 battleship and 1 cruiser moved from 43 Sea Zone to 36 Sea Zone
              1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
              1 armour and 1 mech_infantry moved from French Indo China to Shan State
              1 infantry moved from French Indo China to Shan State
              2 bombers moved from Japan to 26 Sea Zone
              1 submarine moved from 24 Sea Zone to 26 Sea Zone
      
          Combat - Japanese
              Battle in 46 Sea Zone
                  Japanese attack with 1 fighter
                  ANZAC defend with 1 transport
                      1 transport owned by the ANZAC lost in 46 Sea Zone
                  Japanese win with 1 fighter remaining. Battle score for attacker is 6
                  Casualties for ANZAC: 1 transport
              Battle in Siberia
              Battle in Paulau
                  Japanese attack with 5 fighters, 2 infantry and 2 tactical_bombers
                  Americans defend with 1 marine
                      Japanese roll dice for 1 battleship and 1 cruiser in Paulau, round 2 : 1/2 hits, 1.17 expected hits
                      Americans roll dice for 1 marine in Paulau, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 marine owned by the Americans lost in Paulau
                  Japanese win, taking Siberia from Russians, taking Paulau from Americans with 5 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
                  Casualties for Japanese: 1 infantry
                  Casualties for Americans: 1 marine
              Battle in Shan State
                  Japanese attack with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                  British defend with 1 infantry
                      Japanese roll dice for 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 : 3/5 hits, 2.17 expected hits
                      UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Shan State
                  Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
              Battle in 26 Sea Zone
                  Japanese attack with 2 bombers and 1 submarine
                  Americans defend with 1 destroyer
                      Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Americans lost in 26 Sea Zone
                  Japanese win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
                  Casualties for Americans: 1 destroyer
              Trigger Japanese Destroy Factories Siberia: has removed 1 factory_minor owned by Japanese in Siberia
      
          Non Combat Move - Japanese
              Trigger Siberia Has Fallen to Japanese Switch: Setting switch to false for conditionAttachment_Russian_Siberia_Factory_May_Be_Destroyed_Japanese attached to Japanese
              Trigger Japanese Declare War on Russia Mongolia: Russians captures territory Olgiy
              Trigger Japanese Declare War on Russia Mongolia: Russians captures territory Dzavhan
              Trigger Japanese Declare War on Russia Mongolia: Russians captures territory Tsagaan Olom
              Trigger Japanese Declare War on Russia Mongolia: Russians captures territory Central Mongolia
              Trigger Japanese Declare War on Russia Mongolia: Russians captures territory Buyant-Uhaa
              Trigger Japanese Declare War on Russia Mongolia: Russians captures territory Ulaanbaatar
              Trigger Mongolian Units Turn Russian 1: has removed 2 infantry owned by Mongolians in Olgiy
              Trigger Mongolian Units Turn Russian 1: has removed 1 infantry owned by Mongolians in Ulaanbaatar
              Trigger Mongolian Units Turn Russian 1: has removed 1 infantry owned by Mongolians in Central Mongolia
              Trigger Mongolian Units Turn Russian 1: has removed 2 infantry owned by Mongolians in Buyant-Uhaa
              Trigger Mongolian Units Turn Russian 1: has removed 1 infantry owned by Mongolians in Tsagaan Olom
              Trigger Mongolian Units Turn Russian 1: has removed 1 infantry owned by Mongolians in Dzavhan
              Trigger Mongolian Units Turn Russian 2: Russians has 2 infantry placed in Olgiy
              Trigger Mongolian Units Turn Russian 2: Russians has 1 infantry placed in Ulaanbaatar
              Trigger Mongolian Units Turn Russian 2: Russians has 1 infantry placed in Central Mongolia
              Trigger Mongolian Units Turn Russian 2: Russians has 2 infantry placed in Buyant-Uhaa
              Trigger Mongolian Units Turn Russian 2: Russians has 1 infantry placed in Tsagaan Olom
              Trigger Mongolian Units Turn Russian 2: Russians has 1 infantry placed in Dzavhan
              2 bombers moved from 26 Sea Zone to Japan
              5 fighters and 2 tactical_bombers moved from Paulau to 36 Sea Zone
              1 fighter moved from 46 Sea Zone to 36 Sea Zone
              1 marine moved from Java to 43 Sea Zone
              1 battleship and 1 marine moved from 43 Sea Zone to 36 Sea Zone
              1 cruiser moved from 43 Sea Zone to 36 Sea Zone
              3 carriers, 4 destroyers and 2 submarines moved from 43 Sea Zone to 36 Sea Zone
              1 artillery and 1 infantry moved from Java to 43 Sea Zone
              1 artillery, 1 infantry and 2 transports moved from 43 Sea Zone to 36 Sea Zone
              1 artillery and 1 infantry moved from 36 Sea Zone to Davao
              1 armour and 1 mech_infantry moved from Southern Manchuria to Northern Manchuria
              3 infantry moved from Northern Manchuria to Amur
              1 aaGun, 1 artillery and 2 infantry moved from Korea to Amur
              1 infantry moved from Southern Manchuria to Northern Manchuria
              2 infantry moved from Japan to 7 Sea Zone
              2 infantry and 1 transport moved from 7 Sea Zone to 36 Sea Zone
              2 infantry moved from 36 Sea Zone to Davao
              1 artillery and 1 infantry moved from Manilla to 36 Sea Zone
              1 infantry moved from Manilla to Davao
              2 aaGuns moved from Kyushu to Japan
              1 transport moved from 21 Sea Zone to 36 Sea Zone
              1 transport moved from 6 Sea Zone to 36 Sea Zone
              1 marine moved from Wake Island to 24 Sea Zone
              1 cruiser, 1 destroyer and 1 marine moved from 24 Sea Zone to 7 Sea Zone
              1 marine moved from 7 Sea Zone to Japan
              1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
              1 infantry moved from French Indo China to Yunnan
              1 artillery moved from Kwangsi to Yunnan
              4 artilleries and 6 infantry moved from Szechwan to Yunnan
              1 aaGun, 1 artillery and 2 infantry moved from Kwangtung to Kwangsi
              1 infantry moved from Hopei to Szechwan
              1 infantry moved from Hopei to Hunan
              1 infantry moved from Hunan to Kweichow
              1 infantry moved from Kweichow to Yunnan
              1 aaGun and 1 infantry moved from Hopei to Szechwan
              1 destroyer moved from 7 Sea Zone to 21 Sea Zone
              1 carrier and 1 submarine moved from 7 Sea Zone to 36 Sea Zone
              1 transport moved from 37 Sea Zone to 21 Sea Zone
              1 artillery and 1 infantry moved from 36 Sea Zone to Davao
                    Russians take Olgiy from Mongolians
                    Russians take Dzavhan from Mongolians
                    Russians take Tsagaan Olom from Mongolians
                    Russians take Central Mongolia from Mongolians
                    Russians take Buyant-Uhaa from Mongolians
                    Russians take Ulaanbaatar from Mongolians
      
          Place Units - Japanese
              3 infantry placed in French Indo China
              1 armour, 1 infantry and 1 mech_infantry placed in Southern Manchuria
              1 fighter and 5 infantry placed in Japan
              Turning on Edit Mode
              EDIT: Removing units owned by Japanese from Japan: 1 infantry
              EDIT: Adding units owned by Japanese to Korea: 1 infantry
              EDIT: Turning off Edit Mode
              1 submarine placed in 7 Sea Zone
              1 destroyer and 1 submarine placed in 6 Sea Zone
              Trigger Japanese Declare War on Russia Mongolia 2: Changing Relationship for Russians and Mongolians from War to Allied
      
          Turn Complete - Japanese
              Japanese collect 63 PUs; end with 63 PUs
              Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
              Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 0.33
      Japanese regular : 1.33
      UK_Pacific regular : -0.33
      

      Savegame

      posted in Tournaments
      Adam514
      Adam514