• RE: L20 PtV SC (Allies) vs AetV(Axis) game #4

    TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 10x factory_major; Remaining resources: 38 PUs; 
            Germans buy 1 armour, 2 artilleries and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Germany to Western Germany
            1 infantry moved from Germany to Poland
            1 infantry moved from Northern Belarus to Eastern Poland
                  Germans take Eastern Poland from Russians
            2 bombers, 6 fighters and 1 tactical_bomber moved from Germany to Western Germany
            1 artillery and 1 infantry moved from Ukraine to Bessarabia
            3 armour moved from Ukraine to Stalingrad
            1 fighter moved from Ukraine to Northwest Persia
            1 artillery and 1 infantry moved from Southern Caucasus to Northwest Persia
            1 artillery and 1 infantry moved from Tambov to Stalingrad
            1 armour, 3 artilleries and 14 infantry moved from Tambov to Saratov
            1 fighter and 1 tactical_bomber moved from Leningrad to Poland
    
        Combat - Germans
            Battle in Bessarabia
                Germans attack with 1 artillery and 1 infantry
                British defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 1/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for British: 1 infantry
            Battle in Saratov
                Germans attack with 1 armour, 3 artilleries and 14 infantry
                Russians defend with 1 armour, 1 infantry and 1 mech_infantry
                    Germans roll dice for 1 armour, 3 artilleries and 14 infantry in Saratov, round 2 : 4/18 hits, 4,33 expected hits
                    Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Saratov, round 2 : 0/3 hits, 1,33 expected hits
                    1 mech_infantry owned by the Russians, 1 infantry owned by the Russians and 1 armour owned by the Russians lost in Saratov
                Germans win, taking Saratov from Russians with 1 armour, 3 artilleries and 14 infantry remaining. Battle score for attacker is 14
                Casualties for Russians: 1 armour, 1 infantry and 1 mech_infantry
            Battle in Western Germany
                Germans attack with 2 bombers, 6 fighters, 2 infantry and 1 tactical_bomber
                Americans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                    Germans roll dice for 2 bombers, 6 fighters, 2 infantry and 1 tactical_bomber in Western Germany, round 2 : 5/11 hits, 5,00 expected hits
                    Americans roll dice for 1 artillery and 2 infantry in Western Germany, round 2 : 0/3 hits, 1,00 expected hits
                    2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Western Germany
                Germans win, taking Western Germany from Americans with 2 bombers, 6 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Americans: 1 artillery and 2 infantry
            Battle in Poland
                Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Poland, round 2 : 1/3 hits, 1,33 expected hits
                    British roll dice for 1 infantry in Poland, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Poland
                Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for British: 1 infantry
            Battle in Northwest Persia
                Germans attack with 1 artillery, 1 fighter and 1 infantry
                British defend with 2 fighters and 1 mech_infantry
                    Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Northwest Persia, round 2 : 2/3 hits, 1,17 expected hits
                    British roll dice for 2 fighters and 1 mech_infantry in Northwest Persia, round 2 : 3/3 hits, 1,67 expected hits
                    1 mech_infantry owned by the British, 1 artillery owned by the Germans, 1 infantry owned by the Germans, 1 fighter owned by the Germans and 1 fighter owned by the British lost in Northwest Persia
                British win with 1 fighter remaining. Battle score for attacker is -2
                Casualties for Germans: 1 artillery, 1 fighter and 1 infantry
                Casualties for British: 1 fighter and 1 mech_infantry
            Battle in Stalingrad
                Germans attack with 3 armour, 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 3 armour, 1 artillery and 1 infantry in Stalingrad, round 2 : 1/5 hits, 2,17 expected hits
                    Russians roll dice for 1 infantry in Stalingrad, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Stalingrad
                Germans win, taking Stalingrad from Russians with 3 armour and 1 artillery remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Poland to Germany
            2 bombers, 6 fighters and 1 tactical_bomber moved from Western Germany to Germany
            1 mech_infantry moved from Southern Belarus to Leningrad
            3 infantry moved from Finland to Vyborg
    
        Place Units - Germans
            2 artilleries and 1 infantry placed in Leningrad
            1 armour and 2 infantry placed in Ukraine
            5 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 29 PUs; end with 29 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 34 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,67
    British : 2,00
    Americans : -1,00
    Russians : 0,00
    

    Savegame

    posted in League
  • RE: L20 PtV SC (Allies) vs AetV(Axis) game #4

    TripleA Move Summary: Germans round 11

    TripleA Move Summary for game: WW2 Path to Victory, version: 3.0

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 10x factory_major; Remaining resources: 38 PUs; 
            Germans buy 1 armour, 2 artilleries and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Germany to Western Germany
            1 infantry moved from Germany to Poland
            1 infantry moved from Northern Belarus to Eastern Poland
                  Germans take Eastern Poland from Russians
            2 bombers, 6 fighters and 1 tactical_bomber moved from Germany to Western Germany
            1 artillery and 1 infantry moved from Ukraine to Bessarabia
            3 armour moved from Ukraine to Stalingrad
            1 fighter moved from Ukraine to Northwest Persia
            1 artillery and 1 infantry moved from Southern Caucasus to Northwest Persia
            1 artillery and 1 infantry moved from Tambov to Stalingrad
            1 armour, 3 artilleries and 14 infantry moved from Tambov to Saratov
            1 fighter and 1 tactical_bomber moved from Leningrad to Poland
    

    Savegame

    posted in League
  • RE: TT 20 BM3 The Rum and the Fury (L+20) vs Oberkommando BrAeV (X)

    TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 2 fighters, 4 infantry, 4 mech_infantrys, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Buryatia to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            1 infantry moved from Buryatia to Ulaanbaatar
                  Japanese take Ulaanbaatar from Russians
            1 artillery, 1 cruiser, 1 infantry, 1 marine and 2 transports moved from 42 Sea Zone to 34 Sea Zone
            1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
            2 battleships, 7 carriers, 1 destroyer and 2 submarines moved from 42 Sea Zone to 34 Sea Zone
            2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
            3 fighters and 4 tactical_bombers moved from 42 Sea Zone to Paulau Island
            1 infantry moved from Yunnan to Burma
            1 infantry moved from Kweichow to Szechwan
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Yunnan to Burma
            1 bomber moved from French Indo China to Burma
            1 bomber moved from French Indo China to Szechwan
            2 fighters moved from Philippines to Guam
            1 infantry moved from Korea to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
            2 infantry moved from 21 Sea Zone to Guam
            1 fighter moved from 6 Sea Zone to 21 Sea Zone
    
        Combat - Japanese
            Battle in 34 Sea Zone
                Japanese attack with 2 battleships, 7 carriers, 1 cruiser, 1 destroyer, 1 marine, 2 submarines and 2 transports
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 34 Sea Zone
                    Japanese roll dice for 2 submarines in 34 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits
                Japanese win with 2 battleships, 7 carriers, 1 cruiser, 1 destroyer, 2 submarines and 2 transports remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 21 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 21 Sea Zone
                Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Paulau Island
                Japanese attack with 1 artillery, 3 fighters, 1 infantry and 4 tactical_bombers
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 4 tactical_bombers in Paulau Island, round 2 : 6/9 hits, 4,67 expected hits
                    ANZAC roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Paulau Island
                Japanese win, taking Paulau Island from ANZAC with 1 artillery, 3 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Guam
                Japanese attack with 2 fighters and 2 infantry
                Americans defend with 1 airfield and 1 infantry
                    Japanese roll dice for 2 fighters and 2 infantry in Guam, round 2 : 1/4 hits, 1,33 expected hits
                    Americans roll dice for 1 infantry in Guam, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Guam
                Japanese win, taking Guam from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Szechwan
                Japanese attack with 1 bomber and 2 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 bomber and 2 infantry in Szechwan, round 2 : 1/3 hits, 1,00 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                    Japanese roll dice for 1 bomber and 2 infantry in Szechwan, round 3 : 1/3 hits, 1,00 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
            Battle in Burma
                Japanese attack with 1 bomber and 2 infantry
                British defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 bomber and 2 infantry in Burma, round 2 : 1/3 hits, 1,00 expected hits
                    UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the British lost in Burma
                    Japanese roll dice for 1 bomber and 2 infantry in Burma, round 3 : 2/3 hits, 1,00 expected hits
                    UK_Pacific roll dice for 1 artillery in Burma, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 bomber and 2 infantry remaining. Battle score for attacker is 7
                Casualties for British: 1 artillery and 1 infantry
            Battle in 55 Sea Zone
                Japanese attack with 3 fighters and 3 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 3 fighters and 3 tactical_bombers in 55 Sea Zone, round 2 : 3/6 hits, 3,50 expected hits
                    ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC lost in 55 Sea Zone
                Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
    
        Non Combat Move - Japanese
            3 fighters and 3 tactical_bombers moved from 55 Sea Zone to 34 Sea Zone
            3 fighters and 4 tactical_bombers moved from Paulau Island to 34 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to 34 Sea Zone
            1 fighter moved from 21 Sea Zone to Philippines
            2 fighters moved from Guam to 34 Sea Zone
            1 fighter moved from Amur to Japan
            1 aaGun moved from Amur to Korea
            1 bomber moved from Szechwan to French Indo China
            1 bomber moved from Burma to French Indo China
            3 infantry moved from Malaya to Shan State
            1 armour, 1 infantry and 1 mech_infantry moved from French Indo China to Yunnan
            1 infantry moved from Hopei to Kweichow
            2 mech_infantrys moved from Hopei to Yunnan
            1 aaGun moved from Hopei to Anhwe
            2 infantry moved from Hopei to Anhwe
            3 infantry moved from Shantung to Anhwe
            1 carrier and 2 submarines moved from 6 Sea Zone to 34 Sea Zone
            1 destroyer moved from 6 Sea Zone to 22 Sea Zone
    
        Place Units - Japanese
            1 infantry and 2 mech_infantrys placed in Malaya
            1 infantry and 1 mech_infantry placed in French Indo China
            2 infantry and 1 mech_infantry placed in Shantung
            1 fighter and 1 tactical_bomber placed in Japan
            1 fighter placed in French Indo China
            2 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 67 PUs; end with 67 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0,67
    Americans : 0,67
    Chinese : 0,00
    UK_Pacific : -1,00
    Japanese : 2,83
    

    Savegame

    posted in Tournaments
  • RE: ksmckay (axis) vs 666 (allies+15)

    TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 marine and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            2 artilleries and 2 infantry moved from Northern Italy to Southern France
            1 armour and 2 infantry moved from Albania to Greece
            1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 infantry and 1 mech_infantry moved from Tobruk to 96 Sea Zone
            1 transport moved from 95 Sea Zone to 96 Sea Zone
            1 armour and 1 infantry moved from Tobruk to 96 Sea Zone
            1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 96 Sea Zone to 97 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry moved from 97 Sea Zone to Greece
            1 infantry moved from Tobruk to Alexandria
                  Italians take Alexandria from British
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                  Italians take Anglo Egyptian Sudan from British
            1 infantry moved from Italian Somaliland to Kenya
                  Italians take Kenya from British
            1 infantry moved from Ethiopia to British Somaliland
                  Italians take British Somaliland from British
            1 submarine moved from 95 Sea Zone to 93 Sea Zone
            1 bomber moved from Northern Italy to 93 Sea Zone
            2 fighters moved from Southern Italy to 93 Sea Zone
    
        Combat - Italians
            Battle in Greece
                Italians attack with 2 armour, 4 infantry and 1 mech_infantry
                Neutral_Allies defend with 4 infantry
                    Italians roll dice for 1 battleship and 1 cruiser in Greece, round 2 : 2/2 hits, 1.17 expected hits
                    Italians roll dice for 2 armour, 4 infantry and 1 mech_infantry in Greece, round 2 : 5/7 hits, 1.83 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits
                    4 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                Italians win, taking Greece from Neutral_Allies with 2 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
                Casualties for Italians: 1 infantry
                Casualties for Neutral_Allies: 4 infantry
            Battle in 93 Sea Zone
                Italians attack with 1 bomber, 2 fighters and 1 submarine
                French defend with 1 cruiser and 1 destroyer
                    Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber and 2 fighters in 93 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    1 destroyer owned by the French, 1 cruiser owned by the French and 1 submarine owned by the Italians lost in 93 Sea Zone
                Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 14
                Casualties for Italians: 1 submarine
                Casualties for French: 1 cruiser and 1 destroyer
            Battle in Southern France
                Italians attack with 2 artilleries and 2 infantry
                French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 2 artilleries and 2 infantry in Southern France, round 2 : 1/4 hits, 1.33 expected hits
                    French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the French and 2 infantry owned by the Italians lost in Southern France
                    Italians roll dice for 2 artilleries in Southern France, round 3 : 0/2 hits, 0.67 expected hits
                    French roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 2 artilleries in Southern France, round 4 : 1/2 hits, 0.67 expected hits
                    French roll dice for 1 artillery in Southern France, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the French lost in Southern France
                Italians win, taking Southern France from French with 2 artilleries remaining. Battle score for attacker is 1
                Casualties for Italians: 2 infantry
                Casualties for French: 1 artillery and 1 infantry
    
        Non Combat Move - Italians
            Trigger Italy Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
            1 aaGun moved from Northern Italy to Southern France
            1 aaGun moved from Northern Italy to Southern Italy
            1 bomber and 2 fighters moved from 93 Sea Zone to Southern Italy
            1 cruiser moved from 95 Sea Zone to 97 Sea Zone
            1 destroyer moved from 95 Sea Zone to 97 Sea Zone
            1 armour moved from Northern Italy to Slovakia Hungary
            1 artillery and 1 infantry moved from Libya to Tobruk
            1 artillery moved from Ethiopia to Kenya
            4 infantry moved from Southern Italy to Northern Italy
            1 aaGun moved from Southern Italy to Northern Italy
            1 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 marine and 1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3
            Italians collect 16 PUs (1 lost to blockades); end with 17 PUs
    

    Combat Hit Differential Summary :

    French regular : 0.83
    Italians regular : 3.33
    Neutral_Allies regular : -0.33
    

    Savegame

    posted in League
  • RE: FMErwinRommel (X) vs Wizmark (L+16) BM3

    TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 bomber, 1 destroyer, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
    
        Combat Move - Germans
    
        Non Combat Move - Germans
            1 transport moved from 115 Sea Zone to 113 Sea Zone
            6 artilleries moved from Germany to Poland
            3 armour, 2 artilleries and 3 infantry moved from Yugoslavia to Romania
            5 infantry moved from Bulgaria to Romania
            3 infantry moved from Slovakia Hungary to Poland
            2 infantry moved from Western Germany to France
            5 armour and 3 mech_infantrys moved from France to Germany
            1 armour moved from Normandy Bordeaux to Western Germany
            1 fighter moved from Tobruk to Greece
            1 tactical_bomber moved from Southern Italy to Greece
    
        Place Units - Germans
            2 armour and 8 mech_infantrys placed in Germany
            1 bomber placed in Western Germany
            1 submarine placed in 105 Sea Zone
            1 destroyer placed in 113 Sea Zone
    
        Turn Complete - Germans
            Germans collect 41 PUs; end with 41 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Savegame

    posted in League
  • RE: ksmckay (axis) vs 666 (allies+15)

    Ill get to this today and should have more time the next few days. Things are slowing down. Italy will always take the longest.

    posted in League
  • RE: PTV CaptainNapalm(Axis) Vs Sovietishcat(Allies)

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 armour moved from Queensland to New South Wales
            2 infantry moved from Queensland to South Australia
            1 mech_infantry moved from Queensland to New South Wales
            1 aaGun and 1 artillery moved from Queensland to New South Wales
            2 fighters moved from Queensland to New South Wales
    
        Place Units - ANZAC
            3 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 4,4
            ANZAC collect 9 PUs; end with 11 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

    posted in League
  • RE: 3D Printed Axis and Allies Board Game Pieces Available

    @Imperious-Leader said in 3D Printed Axis and Allies Board Game Pieces Available:

    The elephant is missing the barrel and why so many random pieces? Where these for some game that didn’t make it?

    Yes, the barrel was too thin and snapped. Needs to be adjusted (this is why I do test prints first).

    And … why not? Variety is the spice of life.

    posted in Marketplace
  • RE: Tutor game: AndrewAAGamer (X) vs trulpen [and everyone else] (A+50) OOB

    @AndrewAAGamer I see your point. The fleet is done anyway and this gives it another turn perhaps or allows it to cause more attrition.

    But if I’m the allies this turn, I probably would just stack 97 and take Greece (assuming both those can be held but it looks on the face of it that they could). I would wait to wipe out the Italian fleet for when I have my air and navy combined in 97 since they can’t go anywhere and can’t do any damage.

    One thing to consider is that if the Germans hold Yugoslavia (or S France), you might have had more opportunities to save that fleet. Its often not worth it, but those become routes to get german units in the Med or to allow the Germans to build airbases to support the Italian fleet.

    posted in Play Boardgames
  • RE: Pejon_88 (X) vs. Sovietishcat (A+6) P2V

    @Pejon_88 you almost had a Greece disaster with Italy!

    posted in Play Boardgames