• RE: Video interviews of league players by Crockett36

    @axis-dominion when I first posted it, I set it as private to preview it. Now it is premiering. JDOW mentions you several times.

    posted in League
  • RE: Java error

    Getting ocasionally an Java Heap space error.
    Sometimes I am able to get rid of it by simply erasing the old cache files but it is just annoying right now.
    Any way arround the get a heap space error?

    posted in TripleA Support
  • RE: Video interviews of league players by Crockett36

    https://youtu.be/97ThP4NWJqo?si=-Zuz81qo0QHxdAYc

    Interview with JDOW. Like no other interview so far, we get into the nuts and bolts of objectives for each of the big nations, benchmarks for measuring success and detailed analysis of the pros and cons of blockers.

    posted in League
  • RE: AetV (Allies+24) vs Simon33 (Axis) BM4

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 3 fighters, 5 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 transport moved from 93 Sea Zone to 92 Sea Zone
            2 infantry moved from Gibraltar to 92 Sea Zone
            2 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
            2 infantry moved from 95 Sea Zone to Sicily
            1 transport moved from 93 Sea Zone to 92 Sea Zone
            2 infantry moved from Gibraltar to 92 Sea Zone
            2 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
            2 infantry moved from 95 Sea Zone to Sardinia
            1 carrier, 2 destroyers and 2 fighters moved from 93 Sea Zone to 95 Sea Zone
            2 bombers moved from Southern France to Western Germany
            5 fighters moved from Southern France to Western Germany
            2 fighters moved from 110 Sea Zone to Western Germany
            1 bomber moved from West India to Yunnan
    

    Savegame_40156_Scramble_Options_available.tsvg

    posted in League
  • RE: L23 PtV MrRoboto (Axis+10) vs AeV (Allies) Game 1

    Game History

    Round: 15
    
        Purchase Units - Americans
            Americans buy 7 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 marine moved from Wake Island to 24 Sea Zone
            1 artillery moved from Wake Island to 24 Sea Zone
            1 artillery, 1 marine and 1 transport moved from 24 Sea Zone to 27 Sea Zone
            1 artillery and 1 marine moved from 27 Sea Zone to Hawaiian Islands
            1 artillery and 1 infantry moved from Manilla to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone
            1 artillery and 1 infantry moved from 34 Sea Zone to Caroline Islands
    
        Combat - Americans
            Americans creates battle in territory 104 Sea Zone
            Battle in Hawaiian Islands
            Battle in Caroline Islands
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 aaGun, 1 airfield and 1 harbour
                    1 aaGun owned by the Japanese lost in Caroline Islands
                Americans win, taking Hawaiian Islands from Japanese, taking Caroline Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 aaGun
    
        Non Combat Move - Americans
            3 carriers and 6 fighters moved from 32 Sea Zone to 27 Sea Zone
            1 battleship, 2 carriers, 4 destroyers, 4 fighters and 1 submarine moved from 24 Sea Zone to 27 Sea Zone
            3 fighters moved from Eastern United States to Gibraltar
    
        Place Units - Americans
            7 fighters placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 21
                Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 6,1
                Rolling for Convoy Blockade Damage in 104 Sea Zone. Rolls: 1,1,3,5
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,2,2,5
                Rolling for Convoy Blockade Damage in 11 Sea Zone. Rolls: 6,6,4,4,3,6,2,6,3,6,2,5,3,1
            Americans collect 44 PUs (21 lost to blockades); end with 44 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 54 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            6 infantry moved from Northern Manchuria to Southern Manchuria
            1 artillery moved from Northern Manchuria to Southern Manchuria
    
        Place Units - Chinese
            2 infantry placed in Western Sinkiang
            2 infantry placed in Northern Sinkiang
            2 infantry placed in Kwangsi
            1 infantry placed in Fukien
            1 infantry placed in Kiangsu
            1 infantry placed in Shantung
            1 infantry placed in Jehol
    
        Turn Complete - Chinese
            Chinese collect 27 PUs; end with 27 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 30 PUs
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 armour, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery and 1 infantry moved from Eastern India to 40 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 40 Sea Zone to 82 Sea Zone
            1 mech_infantry moved from Baluchistan to Southern Persia
                  British take Southern Persia from Italians
            1 transport moved from 82 Sea Zone to 81 Sea Zone
            1 infantry moved from Western India to 81 Sea Zone
            1 infantry and 1 transport moved from 81 Sea Zone to 82 Sea Zone
            1 artillery and 2 infantry moved from 82 Sea Zone to Iraq
    
        Combat - British
            Battle in Iraq
                British attack with 1 artillery and 2 infantry
                Italians defend with 1 factory_minor and 1 mech_infantry
                    British roll dice for 1 artillery and 2 infantry in Iraq, round 2 : 0/3 hits, 0,83 expected hits
                    Italians roll dice for 1 mech_infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 artillery and 2 infantry in Iraq, round 3 : 0/3 hits, 0,83 expected hits
                    Italians roll dice for 1 mech_infantry in Iraq, round 3 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 artillery and 2 infantry in Iraq, round 4 : 0/3 hits, 0,83 expected hits
                    Italians roll dice for 1 mech_infantry in Iraq, round 4 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 artillery and 2 infantry in Iraq, round 5 : 0/3 hits, 0,83 expected hits
                    Italians roll dice for 1 mech_infantry in Iraq, round 5 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 artillery and 2 infantry in Iraq, round 6 : 2/3 hits, 0,83 expected hits
                    Italians roll dice for 1 mech_infantry in Iraq, round 6 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Iraq
                    1 mech_infantry owned by the Italians lost in Iraq
                British win, taking Iraq from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 2
                Casualties for British: 1 infantry
                Casualties for Italians: 1 mech_infantry
    
        Non Combat Move - British
            1 fighter moved from Eastern India to Southern Caucasus
            1 infantry moved from Eastern India to Western India
            2 infantry moved from Burma to Eastern India
            1 transport moved from 36 Sea Zone to 132 Sea Zone
            1 transport moved from 132 Sea Zone to 38 Sea Zone
            1 fighter moved from Davao to Caroline Islands
            1 tactical_bomber moved from 24 Sea Zone to Caroline Islands
            1 fighter moved from French Indo China to Davao
    
        Place Units - UK_Pacific
            2 armour placed in Eastern India
            1 destroyer and 1 submarine placed in 40 Sea Zone
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 20 PUs; end with 20 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs
            Units Change Ownership
                Some Units in Eastern India change ownership: 2 armour
                Some Units in 40 Sea Zone change ownership: 1 destroyer and 1 submarine
    

    Combat Hit Differential Summary :

    Italians regular : -0,67
    British regular : -2,17
    

    Savegame_40010.tsvg

    posted in League
  • RE: barnee vs Panzerstahl-Helm Game 4

    @Panzerstahl-Helm

    Ok i’ll stop spamming lol

    posted in Play Boardgames
  • RE: barnee vs Panzerstahl-Helm Game 4 posted in Play Boardgames
  • RE: barnee vs Panzerstahl-Helm Game 4

    @Panzerstahl-Helm

    Hey maybe something like this for some Individuality :)

    Tank_General3.png

    posted in Play Boardgames
  • RE: barnee vs Panzerstahl-Helm Game 4

    @Panzerstahl-Helm

    Well, just a quickie.

    Panzer_General.png

    Tank_General.png UK_TankGeneral.png USA_TankGeneral.png

    Think that’s Rommel. We’d need Guderian and Manstein for the 3 Panzer Armies.

    Zuhkov I’m guessing. Need another. Think it was Germaesiov or somthing. Have to look him up.

    Maybe Marshall for the Yanks. I know Patton is out there somewhere. Bradley would make two.

    And monty python stands alone lol

    Could go real hardcore and do the Waffen and commiesars lol

    Maybe give em a red tint when there active lol

    posted in Play Boardgames
  • RE: PtV 23 ArtofWar1947 vs AetV (X+11) posted in League