• RE: AD (L+28) vs FB (X +10) #4 BM

    TripleA Turn Summary: Germans round 21

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 21
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery and 3 infantry moved from France to Normandy Bordeaux
            1 artillery and 3 infantry moved from France to Holland Belgium
            1 armour and 2 mech_infantrys moved from Germany to Denmark
            2 artilleries and 19 infantry moved from France to Northern Italy
            1 artillery and 14 infantry moved from Greater Southern Germany to Northern Italy
            1 mech_infantry moved from Albania to Northern Italy
            1 artillery and 4 infantry moved from Rostov to Volgograd
            1 armour moved from Bryansk to Tambov
                  Germans take Tambov from Russians
            1 armour moved from Tambov to Bryansk
            1 infantry moved from Novgorod to Karelia
                  Germans take Karelia from Russians
    
        Combat - Germans
            Battle in Northern Italy
                Germans attack with 3 artilleries, 33 infantry and 1 mech_infantry
                ANZAC defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 3 artilleries, 33 infantry and 1 mech_infantry in Northern Italy, round 2 : 5/37 hits, 7.17 expected hits
                    ANZAC roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Northern Italy
                Germans win, taking Northern Italy from ANZAC with 3 artilleries, 33 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Normandy Bordeaux
                Germans attack with 1 artillery and 3 infantry
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 2 : 0/4 hits, 1.00 expected hits
                    Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 3 : 1/4 hits, 1.00 expected hits
                    Americans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Holland Belgium
                Germans attack with 1 artillery and 3 infantry
                Americans defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 2 : 0/4 hits, 1.00 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 3 : 2/4 hits, 1.00 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 1 artillery and 3 infantry remaining. Battle score for attacker is 7
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Denmark
                Germans attack with 1 armour and 2 mech_infantrys
                British defend with 1 infantry
                    Germans roll dice for 1 armour and 2 mech_infantrys in Denmark, round 2 : 1/3 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Denmark
                Germans win, taking Denmark from British with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Volgograd
                Germans attack with 1 artillery and 4 infantry
                Russians defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 1 artillery and 4 infantry in Volgograd, round 2 : 0/5 hits, 1.17 expected hits
                    Russians roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 artillery and 4 infantry in Volgograd, round 3 : 2/5 hits, 1.17 expected hits
                    Russians roll dice for 2 infantry in Volgograd, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 artillery and 4 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            1 infantry moved from Bulgaria to Yugoslavia
            1 artillery and 2 infantry moved from Ukraine to Bryansk
            1 infantry moved from Belarus to Bryansk
            20 infantry moved from Germany to Western Germany
            1 infantry moved from Novgorod to Archangel
            2 infantry moved from Novgorod to Belarus
            1 aaGun moved from Bryansk to Ukraine
            1 aaGun moved from Bryansk to Belarus
            2 armour moved from Greater Southern Germany to Northern Italy
            7 mech_infantrys moved from Greater Southern Germany to Northern Italy
            2 mech_infantrys moved from Greater Southern Germany to Northern Italy
            2 armour moved from Germany to Western Germany
            10 mech_infantrys moved from Germany to Western Germany
            2 mech_infantrys moved from Germany to Western Germany
            2 mech_infantrys moved from Germany to Greater Southern Germany
            7 infantry moved from Slovakia Hungary to Germany
            6 infantry moved from Slovakia Hungary to Greater Southern Germany
    
        Place Units - Germans
            2 fighters and 2 tactical_bombers placed in Germany
            1 artillery and 2 infantry placed in Ukraine
            1 artillery and 2 infantry placed in Novgorod
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,3,6,6
            Germans collect 51 PUs (2 lost to blockades); end with 51 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -2.00
    ANZAC regular : -0.33
    Russians regular : -1.33
    Germans regular : -3.33
    British regular : -0.33
    

    Savegame

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  • RE: EXP barnee vs Panzer Game 6

    @Panzerstahl-Helm

    Forgot the LMs in POL :)

    [dice 2d6<=2]

    posted in Play Boardgames
  • RE: AD (L+28) vs FB (X +10) #4 BM

    TripleA Turn Summary: Italians round 20

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 20
    
        Combat Move - Italians
            2 infantry moved from Northern Italy to Western Germany
            2 armour and 2 mech_infantrys moved from Slovakia Hungary to Western Germany
    
        Combat - Italians
            Battle in Western Germany
                Italians attack with 2 armour, 2 infantry and 2 mech_infantrys
                British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 2 armour, 2 infantry and 2 mech_infantrys in Western Germany, round 2 : 2/6 hits, 1.67 expected hits
                    British roll dice for 1 infantry in Western Germany, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Western Germany
                Italians win, taking Western Germany from British with 2 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            3 artilleries and 2 infantry moved from Slovakia Hungary to Germany
    
        Turn Complete - Italians
    

    Combat Hit Differential Summary :

    Italians regular : 0.33
    British regular : -0.33
    

    Savegame

    posted in League
  • RE: AD (L+28) vs FB (X +10) #4 BM

    @axis-dominion the tuv I think ended up being a wash especially when you add the 22 from the two scrambling tacs. I thought it was possible you might not risk the americans for this yet and choose to go for landings that you can hold elsewhere. If you did, I was going to concede if the US won outright. But I thought if you lost, there was some chance that I could really hurt your American air and maybe that would give me some more time.

    posted in League
  • RE: AD (L+28) vs FB (X +10) #4 BM

    @axis-dominion one tac again

    posted in League
  • RE: AD (L+28) vs FB (X +10) #4 BM

    @axis-dominion you should still get it with the Brits and the TUV exchange now should make up for what was lost somewhat. But yeah, that was a remarkable roll. I figured I was done in Europe (and then the game) and decided I might as well force a battle here and there were decent odds I would win against the US and take down a lot of American air. But I wasn’t expecting to get 16.

    posted in League
  • RE: AD (L+28) vs FB (X +10) #4 BM

    @farmboy scramble one italian tac. I’ll just go max d on defense. Conserving German units before Italian if all equal.

    posted in League
  • RE: AD (L+28) vs FB (X +10) #4 BM

    I’m not looking forward to this allied turn :)

    posted in League
  • RE: AD (L+28) vs FB (X +10) #4 BM

    TripleA Turn Summary: Japanese round 20

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 20
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 carrier, 4 destroyers, 5 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 mech_infantry moved from Caucasus to Turkmenistan
                  Japanese take Turkmenistan from Russians
            1 infantry moved from West India to Eastern Persia
                  Japanese take Eastern Persia from British
            3 bombers moved from French Indo China to Java
            1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
            1 fighter moved from 36 Sea Zone to 44 Sea Zone
            1 submarine moved from 35 Sea Zone to 34 Sea Zone
            1 fighter moved from Philippines to 34 Sea Zone
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Paulau Island
            5 fighters and 2 tactical_bombers moved from 35 Sea Zone to Celebes
            2 fighters moved from Philippines to 34 Sea Zone
            1 fighter and 2 tactical_bombers moved from 36 Sea Zone to 34 Sea Zone
            1 destroyer moved from 6 Sea Zone to 23 Sea Zone
            1 destroyer moved from 6 Sea Zone to 22 Sea Zone
            5 fighters moved from 6 Sea Zone to 23 Sea Zone
            5 fighters moved from 6 Sea Zone to 22 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 34 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
            2 infantry moved from 8 Sea Zone to Aleutian Islands
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            2 infantry and 1 transport moved from 17 Sea Zone to 34 Sea Zone
            2 infantry moved from 34 Sea Zone to Paulau Island
            1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery and 1 transport moved from 35 Sea Zone to 45 Sea Zone
            1 infantry moved from Dutch New Guinea to 45 Sea Zone
            1 infantry moved from Dutch New Guinea to New Guinea
                  Japanese take New Guinea from ANZAC
            1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 artillery moved from French Indo China to 36 Sea Zone
            1 artillery and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
    
        Combat - Japanese
            Battle in Aleutian Islands
            Battle in 44 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 44 Sea Zone
                Japanese win, taking Aleutian Islands from Americans with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 1 tactical_bomber and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 22 Sea Zone
                Japanese attack with 1 destroyer and 5 fighters
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 5 fighters in 22 Sea Zone, round 2 : 4/6 hits, 2.83 expected hits
                    Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 22 Sea Zone
                Japanese win, taking 22 Sea Zone from Americans with 1 destroyer and 5 fighters remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 23 Sea Zone
                Japanese attack with 1 destroyer and 5 fighters
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 5 fighters in 23 Sea Zone, round 2 : 2/6 hits, 2.83 expected hits
                    Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 23 Sea Zone
                Japanese win with 1 destroyer and 5 fighters remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 34 Sea Zone
                Japanese attack with 5 fighters, 1 submarine, 3 tactical_bombers and 1 transport
                Americans defend with 1 transport; ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 5 fighters, 3 tactical_bombers and 1 transport in 34 Sea Zone, round 2 : 3/8 hits, 4.50 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 34 Sea Zone
                    1 destroyer owned by the ANZAC and 1 transport owned by the Americans lost in 34 Sea Zone
                Japanese win with 5 fighters, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 9
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 transport
                Casualties for ANZAC: 1 destroyer
            Battle in Java
                Japanese attack with 1 artillery, 3 bombers and 1 infantry
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 artillery, 3 bombers and 1 infantry in Java, round 2 : 3/5 hits, 2.67 expected hits
                    ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Java
                    2 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery and 3 bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 2 infantry
            Battle in Paulau Island
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Americans defend with 1 artillery
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Paulau Island, round 2 : 4/6 hits, 2.67 expected hits
                    Americans roll dice for 1 artillery in Paulau Island, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Paulau Island
                Japanese win, taking Paulau Island from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery
            Battle in Celebes
                Japanese attack with 1 artillery, 5 fighters, 1 infantry and 2 tactical_bombers
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 artillery, 5 fighters, 1 infantry and 2 tactical_bombers in Celebes, round 2 : 5/9 hits, 4.50 expected hits
                    ANZAC roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Celebes
                    2 infantry owned by the ANZAC lost in Celebes
                Japanese win, taking Celebes from ANZAC with 1 artillery, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 2 infantry
    
        Non Combat Move - Japanese
            2 fighters and 2 tactical_bombers moved from Paulau Island to 35 Sea Zone
            5 fighters and 2 tactical_bombers moved from Celebes to 35 Sea Zone
            1 fighter moved from 44 Sea Zone to Philippines
            1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
            1 fighter moved from 34 Sea Zone to 6 Sea Zone
            5 fighters moved from 23 Sea Zone to 6 Sea Zone
            5 fighters moved from 22 Sea Zone to 6 Sea Zone
            3 bombers moved from Java to Shan State
            1 infantry moved from French Indo China to Shan State
            1 infantry moved from French Indo China to Shan State
            1 infantry moved from Shantung to Anhwe
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Hopei to Suiyuyan
            1 infantry moved from Suiyuyan to Kansu
            1 mech_infantry moved from Kansu to Tsinghai
            1 infantry moved from Timguska to Urals
            1 mech_infantry moved from Tsinghai to Turkmenistan
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Szechwan to Sikang
            1 infantry moved from Sikang to Tsinghai
            4 armour and 8 mech_infantrys moved from Caucasus to Turkmenistan
            4 armour and 4 mech_infantrys moved from West India to Turkmenistan
            3 fighters moved from West India to India
            1 carrier and 1 submarine moved from 36 Sea Zone to 39 Sea Zone
            1 aaGun and 1 infantry moved from India to West India
            1 tactical_bomber moved from West India to 39 Sea Zone
            1 fighter moved from French Indo China to Shan State
            3 fighters and 3 tactical_bombers moved from 34 Sea Zone to 35 Sea Zone
            2 fighters moved from 35 Sea Zone to Philippines
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            1 infantry moved from India to West India
            2 battleships, 1 cruiser and 3 marines moved from 36 Sea Zone to 35 Sea Zone
            5 carriers, 2 destroyers and 6 submarines moved from 36 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from West India to India
            1 tactical_bomber moved from West India to French Indo China
            1 fighter moved from India to Shan State
            3 infantry moved from West India to Eastern Persia
            1 aaGun moved from West India to Eastern Persia
            1 infantry moved from West India to Eastern Persia
            1 infantry moved from Tsinghai to Kazakhstan
            2 infantry moved from Shantung to Anhwe
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 fighter moved from 34 Sea Zone to 35 Sea Zone
            1 artillery moved from West India to India
            2 submarines moved from 6 Sea Zone to 35 Sea Zone
    
        Place Units - Japanese
            1 destroyer, 1 submarine and 1 transport placed in 39 Sea Zone
            1 destroyer and 1 transport placed in 36 Sea Zone
            1 artillery placed in French Indo China
            3 infantry placed in Shantung
            1 artillery and 2 infantry placed in Japan
            1 carrier, 2 destroyers and 1 transport placed in 6 Sea Zone
            Japanese undo move 1.
            1 destroyer and 1 transport placed in 39 Sea Zone
            Japanese undo move 4.
            1 artillery placed in India
            1 submarine placed in 6 Sea Zone
            2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 84 PUs; end with 84 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 87 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 97 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.00
    Japanese regular : 1.67
    ANZAC regular : 0.67
    

    Savegame

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  • RE: AD (L+28) vs FB (X +10) #4 BM

    made a slight ncm change

    posted in League