useless submarines captains! fire them all

Best posts made by Colt45554
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RE: TT Oberkommando BrAeV (X) vs ColtWitt (L+18)
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RE: League General Discussion Thread
The BM advocates seem adamant that almost the entire League and certainly the top players prefer BM. Is it really such a big deal then if OOB is default? It’s not like the playoff top dogs would ever want to play OOB so I don’t see the issue.
I’m a low-tier new Leaguer but for the record I agree with Gamer.
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RE: Java error
@djensen Looks like it. I posted the normal way from Triple A and was able to download the posted file
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RE: Spring 2023 Battle of Britain on 23 April
cant come but if someone could post pics or match reviews i would happily view them. Have some beers for this poor North Dakotan.
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RE: 2on2 WaW - Elrood, Witt, Colt, Redrum
You’re either wasted or Raffy is on the loose
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RE: ANZAC planes landing in Dutch territories (Java/Sumatra) on same turn they were taken by ANZAC
@seancb said in ANZAC planes landing in Dutch territories (Java/Sumatra) on same turn they were taken by ANZAC:
@AndrewAAGamer
That is someone’s “made up” FAQ. We are like attorneys in our group. If its not in the rule book, it is either not permitted or permitted depending on the circumstance!!!That’s a really odd stance to take. Andrew’s link is to Gamerman’s thread, who has the tag “Official Answers”. That means ->“This group of individuals provide answers to the game that should be considered the official out of the box rules answers.”
I don’t know the exact relationship of this site’s top dogs but I know they have frequently corresponded with Larry Harris over the years.
It is not just “someone’s” made-up FAQ. The answers and clarifications can be considered an addendum to the G40 2E rule books.
It’s fine if you want to play lawyers and pause the game with your group to scour the rule book to find answers that may or may not be there but the users of these forums recognize the legitimacy of official answers.
It’s a rather large rule book; you really think Larry would either be perfect or not allow clarifications on what should have been added? -
RE: Global 2nd edition Q+A ( AAG40.2)
@squirecam said in Global 2nd edition Q+A ( AAG40.2):
@colt45554 said in Global 2nd edition Q+A ( AAG40.2):
Romania, Norway, and the Netherlands are not Powers(rule term). China is. That’s the difference.
I dont see the relevance to being able to build a major factory there or not. Germany never owned Norway. In fact, they conquered it right before the game started.
Manchuria has a government for years that has favored the Japanese. At least as much as the Romanian government “favored” Germany. Logically, you should be able to build a major ic there.
If China takes it, burn down the ic.
“Power” is relevant. Should the player controlling and representing China be totally OK if US captures Shantung/Manchuria instead of liberating it? Would the Chinese people be happy with that? Or does China consider that rightful Chinese land.
There’s no player representing Norwegian/Romanian/Dutch interests.If your question is why must the territory be originally controlled by your Power to make a major factory, it’s because US can make 10 tanks per turn in Norway without it.
So, Manchuria is originally Chinese because an Ally can liberate, but not capture it and that makes sense. Why can’t Japan build the major there anyway? because of game fairness shown in norway factory example, rule states it must be originally yours.
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RE: NML 1914 Team Game 8
Battle in German East Africa
Battle casualty summary: Battle score (TUV change) for attacker is 29Fortune favors the bold. Everyone knows that i am too chicken to make that attack but Witt is psychotic
Latest posts made by Colt45554
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RE: NML 1914 Team Game 11
Game History
Round: 6 Research Technology - Turkey Turkey spend 5 on tech rolls Turkey rolls : 0/1 hits, 0.00 expected hits Combat Move - Turkey 2 cavalrys, 8 field_guns, 1 heavy_gun and 12 infantry moved from Sinai to Cairo-Suez 4 infantry moved from Palestine to Sea Zone 71 Eastern Mediterranean 4 infantry and 2 transports moved from Sea Zone 71 Eastern Mediterranean to Sea Zone 70 Eastern Mediterranean 1 field_gun and 1 infantry moved from Constantinople to Sea Zone 68 Aegean Sea 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 68 Aegean Sea to Sea Zone 70 Eastern Mediterranean 1 field_gun and 5 infantry moved from Sea Zone 70 Eastern Mediterranean to Cairo-Suez 7 cavalrys and 2 fighters moved from Hejaz to Cairo-Suez 2 late_fighters moved from Arabia to Cairo-Suez 5 cavalrys moved from Damascus to Cairo-Suez 6 cavalrys moved from Mecca to Cairo-Suez Purchase Units - Turkey Turkey buy 4 heavy_guns, 15 infantry and 2 trenchs; Remaining resources: 0 PUs; 1 techTokens; Combat - Turkey Battle in Cairo-Suez Turkey attack with 20 cavalrys, 9 field_guns, 2 fighters, 1 heavy_gun, 17 infantry and 2 late_fighters Italy defend with 1 cavalry; Britain defend with 1 Factory, 1 cavalry, 1 field_gun, 7 heavy_guns, 9 infantry and 10 trenchs; France defend with 1 cavalry and 1 infantry Turkey roll dice for 1 battlecruiser and 1 battleship in Cairo-Suez, round 2 : 1/2 hits, 1.33 expected hits Units damaged: 1 trench owned by the Britain Turkey roll dice for 20 cavalrys, 9 field_guns, 2 fighters, 1 heavy_gun, 17 infantry and 2 late_fighters in Cairo-Suez, round 2 : 12/51 hits, 13.50 expected hits Units damaged: 6 trenchs owned by the Britain Britain roll dice for 3 cavalrys, 1 field_gun, 7 heavy_guns, 10 infantry and 10 trenchs in Cairo-Suez, round 2 : 11/21 hits, 8.83 expected hits 11 infantry owned by the Turkey and 3 trenchs owned by the Britain lost in Cairo-Suez Turkey roll dice for 20 cavalrys, 9 field_guns, 2 fighters, 1 heavy_gun, 6 infantry and 2 late_fighters in Cairo-Suez, round 3 : 12/40 hits, 11.67 expected hits Britain roll dice for 3 cavalrys, 1 field_gun, 7 heavy_guns, 10 infantry and 7 trenchs in Cairo-Suez, round 3 : 7/21 hits, 8.83 expected hits 6 infantry owned by the Turkey, 2 infantry owned by the Britain, 1 cavalry owned by the Britain, 1 cavalry owned by the Turkey, 1 cavalry owned by the Italy, 1 cavalry owned by the France and 7 trenchs owned by the Britain lost in Cairo-Suez Turkey roll dice for 19 cavalrys, 9 field_guns, 2 fighters, 1 heavy_gun and 2 late_fighters in Cairo-Suez, round 4 : 3/33 hits, 10.50 expected hits Britain roll dice for 1 field_gun, 7 heavy_guns and 8 infantry in Cairo-Suez, round 4 : 11/16 hits, 7.67 expected hits 3 infantry owned by the Britain and 11 cavalrys owned by the Turkey lost in Cairo-Suez Turkey roll dice for 8 cavalrys, 9 field_guns, 2 fighters, 1 heavy_gun and 2 late_fighters in Cairo-Suez, round 5 : 7/22 hits, 7.67 expected hits Britain roll dice for 1 field_gun, 7 heavy_guns and 5 infantry in Cairo-Suez, round 5 : 4/13 hits, 6.67 expected hits 4 infantry owned by the Britain, 4 cavalrys owned by the Turkey, 1 heavy_gun owned by the Britain, 1 field_gun owned by the Britain and 1 infantry owned by the France lost in Cairo-Suez Turkey roll dice for 4 cavalrys, 9 field_guns, 2 fighters, 1 heavy_gun and 2 late_fighters in Cairo-Suez, round 6 : 4/18 hits, 6.33 expected hits Britain roll dice for 6 heavy_guns in Cairo-Suez, round 6 : 5/6 hits, 4.00 expected hits 4 cavalrys owned by the Turkey, 4 heavy_guns owned by the Britain and 1 field_gun owned by the Turkey lost in Cairo-Suez Turkey roll dice for 8 field_guns, 2 fighters, 1 heavy_gun and 2 late_fighters in Cairo-Suez, round 7 : 3/13 hits, 4.67 expected hits Britain roll dice for 2 heavy_guns in Cairo-Suez, round 7 : 1/2 hits, 1.33 expected hits 2 heavy_guns owned by the Britain and 1 field_gun owned by the Turkey lost in Cairo-Suez Turkey win, taking Cairo-Suez from Britain with 7 field_guns, 2 fighters, 1 heavy_gun and 2 late_fighters remaining. Battle score for attacker is -28 Casualties for Turkey: 20 cavalrys, 2 field_guns and 17 infantry Casualties for Britain: 1 cavalry, 1 field_gun, 7 heavy_guns, 9 infantry and 10 trenchs Casualties for France: 1 cavalry and 1 infantry Casualties for Italy: 1 cavalry Non Combat Move - Turkey 2 field_guns and 4 infantry moved from Hejaz to Sinai 2 fighters and 2 late_fighters moved from Cairo-Suez to Sinai 1 field_gun and 7 infantry moved from Basra to Fars 1 infantry moved from Fars to Lurs 1 cavalry moved from Georgia to Constantinople Place Units - Turkey 1 trench placed in Smyrna Turning on Edit Mode EDIT: Adding units owned by Turkey to Smyrna: 1 infantry EDIT: Removing units owned by Turkey from Constantinople: 1 infantry EDIT: Turning off Edit Mode 1 trench placed in Smyrna 4 heavy_guns and 6 infantry placed in Constantinople 5 infantry placed in Baghdad 2 infantry placed in Mecca 2 infantry placed in Damascus Turn Complete - Turkey Turkey collect 72 PUs; end with 72 PUs
Combat Hit Differential Summary :
Turkey rolls : 0.00 Turkey regular : -13.67 Britain regular : 1.67
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RE: World at War game 17
Game History
Round: 10 Combat Move - Finns 1 Infantry moved from Gorky to Yaroslavl 2 Elites and 5 Infantrys moved from S.Karelia to Yaroslavl 1 Adv.Fighter and 1 Fighter moved from Arkhangelsk to Yaroslavl 1 Submarine moved from 21 Sea Zone to 22 Sea Zone 1 Submarine moved from 22 Sea Zone to 21 Sea Zone 1 Destroyer moved from 21 Sea Zone to 12 Sea Zone 1 Destroyer moved from 12 Sea Zone to 21 Sea Zone 1 Adv.Fighter moved from Middle Norrland to 21 Sea Zone Purchase Units - Finns Finns buy 1 Factory and 5 Infantrys; Remaining resources: 1 PUs; Combat - Finns Battle in Yaroslavl Finns attack with 1 Adv.Fighter, 2 Elites, 1 Fighter and 6 Infantrys Russians defend with 10 Infantrys Finns roll dice for 1 Adv.Fighter, 2 Elites, 1 Fighter and 6 Infantrys in Yaroslavl, round 2 : 1/10 hits, 2.50 expected hits Russians roll dice for 10 Infantrys in Yaroslavl, round 2 : 4/10 hits, 3.33 expected hits 1 Infantry owned by the Russians and 4 Infantrys owned by the Finns lost in Yaroslavl Finns roll dice for 1 Adv.Fighter, 2 Elites, 1 Fighter and 2 Infantrys in Yaroslavl, round 3 : 3/6 hits, 1.83 expected hits Russians roll dice for 9 Infantrys in Yaroslavl, round 3 : 5/9 hits, 3.00 expected hits 3 Infantrys owned by the Russians, 2 Elites owned by the Finns, 2 Infantrys owned by the Finns and 1 Fighter owned by the Finns lost in Yaroslavl 1 Adv.Fighter owned by the Finns retreated Russians win with 6 Infantrys remaining. Battle score for attacker is -18 Casualties for Finns: 2 Elites, 1 Fighter and 6 Infantrys Casualties for Russians: 4 Infantrys Battle in 21 Sea Zone Germans loiter and taunt; Finns attack with 1 Adv.Fighter, 1 Destroyer and 1 Submarine British defend with 1 T.Boat Finns roll dice for 1 Submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Finns roll dice for 1 Adv.Fighter and 1 Destroyer in 21 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits British roll dice for 1 T.Boat in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 T.Boat owned by the British lost in 21 Sea Zone Finns win with 1 Adv.Fighter, 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 6 Casualties for British: 1 T.Boat Non Combat Move - Finns 1 Adv.Fighter moved from 21 Sea Zone to Netherlands 2 Tanks moved from Helsinki to Oulu 4 Infantrys moved from Helsinki to 24 Sea Zone 4 Infantrys moved from 24 Sea Zone to Leningrad 4 Infantrys moved from Leningrad to S.Karelia 1 Adv.Fighter moved from Yaroslavl to Kursk 1 Infantry moved from Lapland to Upper Norrland 1 Artillery moved from Nordland to Upper Norrland 1 Infantry moved from Lapland to N.Karelia 1 Infantry moved from Tampere to Oulu Place Units - Finns 1 Factory placed in Vyborg 2 Infantrys placed in S.Karelia 3 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 25 PUs; end with 26 PUs
Combat Hit Differential Summary :
Finns regular : -0.50 Russians regular : 2.67 British regular : -0.17
Game History
Round: 10 Combat Move - Romanians 3 Infantrys moved from Vinnytsia to Donetsk 3 Infantrys moved from Kiev to Donetsk 1 Tank moved from Kiev to Yaroslavl 8 Infantrys moved from Kursk to Yaroslavl 1 Adv.Fighter and 1 Fighter moved from Kursk to Donetsk 1 Fighter moved from Kursk to Yaroslavl Purchase Units - Romanians Romanians buy 1 Bunker, 1 Elite and 7 Infantrys; Remaining resources: 0 PUs; Combat - Romanians Battle in Donetsk Romanians attack with 1 Adv.Fighter, 1 Fighter and 6 Infantrys Russians defend with 1 Elite and 2 Infantrys Romanians roll dice for 1 Adv.Fighter, 1 Fighter and 6 Infantrys in Donetsk, round 2 : 3/8 hits, 1.83 expected hits Russians roll dice for 1 Elite and 2 Infantrys in Donetsk, round 2 : 1/3 hits, 1.00 expected hits 1 Elite owned by the Russians, 2 Infantrys owned by the Russians and 1 Infantry owned by the Romanians lost in Donetsk Romanians win, taking Donetsk from Russians with 1 Adv.Fighter, 1 Fighter and 5 Infantrys remaining. Battle score for attacker is 5 Casualties for Romanians: 1 Infantry Casualties for Russians: 1 Elite and 2 Infantrys Battle in Yaroslavl Romanians attack with 1 Fighter, 8 Infantrys and 1 Tank Russians defend with 6 Infantrys Romanians roll dice for 1 Fighter, 8 Infantrys and 1 Tank in Yaroslavl, round 2 : 5/10 hits, 2.17 expected hits Russians roll dice for 6 Infantrys in Yaroslavl, round 2 : 5/6 hits, 2.00 expected hits 5 Infantrys owned by the Russians and 5 Infantrys owned by the Romanians lost in Yaroslavl Romanians roll dice for 1 Fighter, 3 Infantrys and 1 Tank in Yaroslavl, round 3 : 3/5 hits, 1.33 expected hits Russians roll dice for 1 Infantry in Yaroslavl, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Yaroslavl Romanians win, taking Yaroslavl from Russians with 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 0 Casualties for Romanians: 6 Infantrys Casualties for Russians: 6 Infantrys Non Combat Move - Romanians 1 Fighter moved from Yaroslavl to Kursk 1 Adv.Fighter and 1 Fighter moved from Donetsk to Kursk 5 Infantrys moved from E.Romania to Vinnytsia Place Units - Romanians 1 Bunker, 1 Elite and 2 Infantrys placed in Kursk 3 Infantrys placed in Kiev 2 Infantrys placed in E.Romania Turn Complete - Romanians Romanians collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Romanians regular : 5.67 Russians regular : 3.67
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RE: 2on2 WaW #3 - Elrood & Witt (Ax) v Redrum & Colt (Al)
Game History
Round: 8 Combat Move - Chinese 1 Infantry moved from Hupeh to Anhwei 2 Infantrys moved from Shensi to Shansi 2 Adv.Fighters and 1 Fighter moved from Hupeh to Anhwei 2 Adv.Fighters moved from Hupeh to Shansi Purchase Units - Chinese Chinese buy 1 Bunker, 8 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - Chinese Battle in Shansi Chinese attack with 2 Adv.Fighters and 2 Infantrys Hisaichi defend with 1 Infantry Chinese roll dice for 2 Adv.Fighters and 2 Infantrys in Shansi, round 2 : 3/4 hits, 1.33 expected hits Hisaichi roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Shansi Chinese win, taking Shansi from Hisaichi with 2 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Anhwei Chinese attack with 2 Adv.Fighters, 1 Fighter and 1 Infantry Hisaichi defend with 1 Infantry Chinese roll dice for 2 Adv.Fighters, 1 Fighter and 1 Infantry in Anhwei, round 2 : 1/4 hits, 1.50 expected hits Hisaichi roll dice for 1 Infantry in Anhwei, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Anhwei Chinese win with 2 Adv.Fighters and 1 Fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Infantry Non Combat Move - Chinese 2 Adv.Fighters and 1 Fighter moved from Anhwei to Hupeh 1 Infantry moved from Ningsia to Suiyuan 2 Adv.Fighters moved from Shansi to Hupeh 1 Infantry moved from Lanchow to Szechwan 2 Artillerys, 1 Elite and 2 Infantrys moved from Lanchow to Shensi 4 ArmoredCars, 4 Artillerys and 2 Infantrys moved from Shensi to Hupeh 2 Artillerys and 4 Infantrys moved from E.Qinghai to Ningsia 6 Infantrys moved from Hsining to E.Qinghai 4 ArmoredCars moved from Gobi Altai to Shensi 3 Tanks moved from Urumqi to Gobi Altai Place Units - Chinese 1 Bunker placed in Hupeh 6 Infantrys placed in Hsining 2 Infantrys and 2 Tanks placed in Urumqi Turn Complete - Chinese Chinese collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Chinese regular : 1.17 Hisaichi regular : 0.33
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RE: World at War game 17
Game History
Round: 10 Combat Move - Germans 1 unit repaired. 2 Stukas moved from Leningrad to Komi 1 Infantry moved from Arkhangelsk to Komi 9 Transports moved from 20 Sea Zone to 21 Sea Zone 3 Infantrys moved from Netherlands to 21 Sea Zone 3 Infantrys moved from 21 Sea Zone to Dover 1 T.Boat moved from 20 Sea Zone to 19 Sea Zone 1 Bomber, 1 Fighter and 2 Stukas moved from Kiev to 53 Sea Zone 2 Stukas moved from Netherlands to 19 Sea Zone 2 Fighters moved from 21 Sea Zone to Dover Purchase Units - Germans Germans buy 2 Cruisers, 40 Infantrys and 2 JetFighters; Remaining resources: 0 PUs; Combat - Germans Germans creates battle in territory 20 Sea Zone Battle in Komi Germans attack with 1 Infantry and 2 Stukas Russians defend with 1 Infantry Germans roll dice for 1 Infantry and 2 Stukas in Komi, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 Infantry in Komi, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Komi Germans win, taking Komi from Russians with 1 Infantry and 2 Stukas remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in 20 Sea Zone Germans attack with 1 Battleship, 2 Destroyers, 4 Submarines and 11 T.Boats British defend with 1 Destroyer, 1 Submarine and 1 T.Boat Germans roll dice for 4 Submarines in 20 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits British roll dice for 1 Submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Battleship, 2 Destroyers and 11 T.Boats in 20 Sea Zone, round 2 : 3/14 hits, 5.00 expected hits British roll dice for 1 Destroyer and 1 T.Boat in 20 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits 1 Submarine owned by the British, 1 Destroyer owned by the British and 1 T.Boat owned by the British lost in 20 Sea Zone Germans win with 1 Battleship, 2 Destroyers, 4 Submarines and 11 T.Boats remaining. Battle score for attacker is 21 Casualties for British: 1 Destroyer, 1 Submarine and 1 T.Boat Battle in Dover Germans attack with 2 Fighters and 3 Infantrys British defend with 3 Infantrys Germans roll dice for 2 Fighters and 3 Infantrys in Dover, round 2 : 0/5 hits, 1.17 expected hits British roll dice for 3 Infantrys in Dover, round 2 : 0/3 hits, 1.00 expected hits Germans roll dice for 2 Fighters and 3 Infantrys in Dover, round 3 : 1/5 hits, 1.17 expected hits British roll dice for 3 Infantrys in Dover, round 3 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Germans and 1 Infantry owned by the British lost in Dover Germans roll dice for 2 Fighters and 1 Infantry in Dover, round 4 : 0/3 hits, 0.83 expected hits British roll dice for 2 Infantrys in Dover, round 4 : 0/2 hits, 0.67 expected hits Germans roll dice for 2 Fighters and 1 Infantry in Dover, round 5 : 2/3 hits, 0.83 expected hits British roll dice for 2 Infantrys in Dover, round 5 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the British lost in Dover Germans win, taking Dover from British with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Germans: 2 Infantrys Casualties for British: 3 Infantrys Battle in 19 Sea Zone Germans attack with 2 Stukas and 1 T.Boat British defend with 1 T.Boat Germans roll dice for 2 Stukas and 1 T.Boat in 19 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits British roll dice for 1 T.Boat in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 T.Boat owned by the British lost in 19 Sea Zone Germans win with 2 Stukas and 1 T.Boat remaining. Battle score for attacker is 6 Casualties for British: 1 T.Boat Battle in 53 Sea Zone Germans attack with 1 Bomber, 1 Fighter and 2 Stukas Russians defend with 1 Submarine Germans roll dice for 1 Bomber, 1 Fighter and 2 Stukas in 53 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits 1 Submarine owned by the Russians lost in 53 Sea Zone Germans win with 1 Bomber, 1 Fighter and 2 Stukas remaining. Battle score for attacker is 7 Casualties for Russians: 1 Submarine Non Combat Move - Germans 1 Bomber, 1 Fighter and 2 Stukas moved from 53 Sea Zone to Kursk 4 Tanks moved from Vinnytsia to Kursk 17 ArmoredCars, 5 Artillerys, 14 Elites, 4 HeavyTanks, 32 Infantrys, 17 Mech.Infs and 4 Tanks moved from Kiev to Kursk 1 AAGun moved from Minsk to Kursk 8 Infantrys and 5 Tanks moved from Smolensk to Kursk 4 Infantrys moved from S.Karelia to Arkhangelsk 2 Stukas moved from Komi to Arkhangelsk 9 Artillerys moved from S.Karelia to Smolensk 1 Elite and 1 Infantry moved from Leningrad to S.Karelia 4 Infantrys moved from Warsaw to Brest 7 Infantrys moved from Brest to Kiev 1 AAGun and 5 Infantrys moved from Vinnytsia to Kiev 5 Infantrys moved from Krakow to Vinnytsia 3 Infantrys moved from Danzig to Brest 5 Infantrys moved from Bohemia to Krakow 11 Infantrys moved from Brittany to Normandy 1 ArmoredCar and 2 Tanks moved from Normandy to Belgium 9 Infantrys moved from Belgium to Netherlands 4 Infantrys moved from Rhine to Netherlands 6 Tanks moved from Netherlands to Pomerania 6 Infantrys moved from Hamburg to Netherlands 3 Infantrys moved from Normandy to Picardy 2 Fighters moved from Dover to 21 Sea Zone 2 Stukas moved from 19 Sea Zone to Aquitaine 10 Infantrys moved from Brittany to Aquitaine 2 Tanks moved from Normandy to Aquitaine 2 ArmoredCars moved from Normandy to Belgium 1 Infantry moved from Arkhangelsk to Vologda Place Units - Germans 2 JetFighters placed in Paris 1 Cruiser placed in 20 Sea Zone 1 Cruiser placed in 21 Sea Zone 4 Infantrys placed in Vinnytsia 4 Infantrys placed in Warsaw 4 Infantrys placed in Leningrad 4 Infantrys placed in Arkhangelsk 3 Infantrys placed in Danzig 5 Infantrys placed in Bohemia 2 Infantrys placed in Netherlands 3 Infantrys placed in Belgium 2 Infantrys placed in Normandy 6 Infantrys placed in Hamburg 3 Infantrys placed in Rhine Turn Complete - Germans Germans collect 128 PUs; end with 128 PUs
Combat Hit Differential Summary :
Russians regular : -0.33 Germans regular : -2.00 British regular : -2.33
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RE: NML 1914 Team Game 11
Game History
Round: 5 Research Technology - Communists Communists spend 5 on tech rolls Communists roll 4,1 and gets 0 hits Combat Move - Communists 7 cavalrys moved from Aldan to Norilsk 1 conscript moved from Tiksi to Norilsk Purchase Units - Communists Communists buy 5 conscripts and 3 field_guns; Remaining resources: 0 PUs; 2 techTokens; Combat - Communists Battle in Norilsk Communists attack with 7 cavalrys and 1 conscript Russia defend with 1 conscript Communists roll dice for 7 cavalrys and 1 conscript in Norilsk, round 2 : 0/7 hits, 1.17 expected hits Russia roll dice for 1 conscript in Norilsk, round 2 : 0/1 hits, 0.17 expected hits Communists roll dice for 7 cavalrys and 1 conscript in Norilsk, round 3 : 0/7 hits, 1.17 expected hits Russia roll dice for 1 conscript in Norilsk, round 3 : 1/1 hits, 0.17 expected hits 1 conscript owned by the Communists lost in Norilsk Communists roll dice for 7 cavalrys in Norilsk, round 4 : 2/7 hits, 1.17 expected hits Russia roll dice for 1 conscript in Norilsk, round 4 : 0/1 hits, 0.17 expected hits 1 conscript owned by the Russia lost in Norilsk Communists win, taking Norilsk from Russia with 7 cavalrys remaining. Battle score for attacker is 0 Casualties for Communists: 1 conscript Casualties for Russia: 1 conscript Non Combat Move - Communists 1 conscript moved from Yakutsk to Tiksi 3 conscripts, 3 field_guns and 1 infantry moved from Yakutsk to Aldan Place Units - Communists 5 conscripts and 3 field_guns placed in Yakutsk Activate Technology - Communists Trigger CommunistsS: Communists met a national objective for an additional 1 techTokens; end with 3 techTokens Turn Complete - Communists Communists collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Communists regular : -1.50 Russia regular : 0.50
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RE: 2on2 WaW #3 - Elrood & Witt (Ax) v Redrum & Colt (Al)
Game History
Round: 8 Combat Move - Russians 1 Artillery and 2 Infantrys moved from Rostov to Donetsk 1 Adv.Fighter moved from Kiev to Donetsk 1 Artillery and 2 Infantrys moved from S.Karelia to Leningrad 1 Adv.Fighter moved from Yaroslavl to Leningrad 1 Bomber moved from Kiev to Leningrad 1 Adv.Fighter and 1 Fighter moved from Kiev to Minsk 1 Adv.Fighter and 1 Fighter moved from Kiev to Novgorod 2 Infantrys moved from Kiev to Minsk 2 Infantrys moved from S.Karelia to Novgorod 2 Infantrys moved from Yakutsk to Ayan 1 Adv.Fighter and 1 Fighter moved from N.Buryat Mongolia to Ayan Purchase Units - Russians Russians buy 2 Elites, 26 Infantrys and 7 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Novgorod Russians attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys Germans defend with 2 Infantrys Russians roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Novgorod, round 2 : 1/4 hits, 1.17 expected hits Germans roll dice for 2 Infantrys in Novgorod, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Germans lost in Novgorod Russians roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Novgorod, round 3 : 0/4 hits, 1.17 expected hits Germans roll dice for 1 Infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Novgorod, round 4 : 0/4 hits, 1.17 expected hits Germans roll dice for 1 Infantry in Novgorod, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Novgorod Russians roll dice for 1 Adv.Fighter, 1 Fighter and 1 Infantry in Novgorod, round 5 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 Infantry in Novgorod, round 5 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Novgorod Russians win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is 0 Casualties for Germans: 2 Infantrys Casualties for Russians: 2 Infantrys Battle in Minsk Russians attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys Germans defend with 1 Infantry Russians roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Minsk, round 2 : 2/4 hits, 1.17 expected hits Germans roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Minsk Russians win, taking Minsk from Germans with 1 Adv.Fighter, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Battle in Donetsk Russians attack with 1 Adv.Fighter, 1 Artillery and 2 Infantrys Romanians defend with 2 Infantrys Russians roll dice for 1 Adv.Fighter, 1 Artillery and 2 Infantrys in Donetsk, round 2 : 1/4 hits, 1.33 expected hits Romanians roll dice for 2 Infantrys in Donetsk, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Donetsk Russians roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in Donetsk, round 3 : 1/3 hits, 1.17 expected hits Romanians roll dice for 1 Infantry in Donetsk, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Romanians lost in Donetsk Russians win, taking Donetsk from Romanians with 1 Adv.Fighter, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Casualties for Romanians: 2 Infantrys Battle in Leningrad Russians attack with 1 Adv.Fighter, 1 Artillery, 1 Bomber and 2 Infantrys Finns defend with 1 ArmoredCar, 1 Factory and 1 Infantry Russians roll dice for 1 Adv.Fighter, 1 Artillery, 1 Bomber and 2 Infantrys in Leningrad, round 2 : 0/5 hits, 2.00 expected hits Finns roll dice for 1 ArmoredCar and 1 Infantry in Leningrad, round 2 : 0/2 hits, 0.50 expected hits Russians roll dice for 1 Adv.Fighter, 1 Artillery, 1 Bomber and 2 Infantrys in Leningrad, round 3 : 2/5 hits, 2.00 expected hits Finns roll dice for 1 ArmoredCar and 1 Infantry in Leningrad, round 3 : 1/2 hits, 0.50 expected hits 1 Infantry owned by the Finns, 1 ArmoredCar owned by the Finns and 1 Infantry owned by the Russians lost in Leningrad Russians win, taking Leningrad from Finns with 1 Adv.Fighter, 1 Artillery, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 Infantry Casualties for Finns: 1 ArmoredCar and 1 Infantry Battle in Ayan Russians attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys Hisaichi defend with 1 Artillery Russians roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Ayan, round 2 : 2/4 hits, 1.17 expected hits Hisaichi roll dice for 1 Artillery in Ayan, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Hisaichi lost in Ayan Russians win, taking Ayan from Hisaichi with 1 Adv.Fighter, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Artillery Non Combat Move - Russians 1 Adv.Fighter and 1 Fighter moved from Ayan to N.Buryat Mongolia 6 Infantrys moved from Olyokminsk to N.Buryat Mongolia 6 Infantrys moved from Khatanga to Olyokminsk 1 Artillery and 5 Infantrys moved from Sibirsky to Khatanga 1 AAGun, 3 Artillerys, 2 Elites, 28 Infantrys and 19 Tanks moved from Kiev to Kursk 5 Infantrys moved from Rostov to Kursk 1 Adv.Fighter moved from Donetsk to Kursk 1 Adv.Fighter moved from Leningrad to Yaroslavl 1 Bomber moved from Leningrad to Kursk 1 Adv.Fighter and 1 Fighter moved from Novgorod to Kursk 1 Adv.Fighter and 1 Fighter moved from Minsk to Kursk 3 Infantrys moved from Arkhangelsk to S.Karelia 1 Infantry moved from Smolensk to Kursk 5 Infantrys moved from Stalingrad to Rostov 3 Infantrys moved from Georgia to Rostov 2 Infantrys moved from Kuybyshev to Penza 2 Infantrys moved from Gorky to Yaroslavl 1 Tank moved from Arkhangelsk to Yaroslavl 7 Artillerys, 1 Elite and 2 Infantrys moved from Moscow to Yaroslavl 5 Infantrys moved from Perm to Kirov 3 Tanks moved from Sverdlovsk to Kirov 2 Infantrys moved from Sverdlovsk to Perm 2 Infantrys moved from Chimkent to Kuybyshev 2 Infantrys moved from Tashkent to Chimkent 13 Tanks moved from Kursk to Yaroslavl 1 Artillery and 4 Infantrys moved from Yaroslavl to Kursk Place Units - Russians 4 Infantrys placed in Arkhangelsk 6 Infantrys placed in Sibirsky 2 Infantrys placed in Tashkent 5 Infantrys placed in Sverdlovsk 5 Infantrys placed in Stalingrad 3 Infantrys placed in Georgia 2 Elites, 1 Infantry and 7 Tanks placed in Moscow Turning on Edit Mode EDIT: Adding units owned by Russians to Chimkent: 1 AAGun EDIT: Removing units owned by Russians from Tashkent: 1 AAGun EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 92 PUs; end with 92 PUs
Combat Hit Differential Summary :
Finns regular : 0.00 Romanians regular : 0.00 Germans regular : 0.00 Russians regular : -3.33 Hisaichi regular : -0.33
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RE: NML 1914 Team Game 11
Game History
Round: 5 Research Technology - Turkey Turkey spend 0 on tech rolls Turkey roll 6,5 and gets 1 hit Turkey removing all Technology Tokens after successful research. Turkey discover mobileWarfare Combat Move - Turkey 2 late_fighters moved from Baghdad to Basra 5 infantry moved from Mesopotamia to Basra 1 cavalry, 2 field_guns and 1 infantry moved from Tehran to Khurasan 1 field_gun and 2 infantry moved from Fars to Basra 2 infantry moved from Fars to Khurasan 1 infantry moved from Kuwait to Basra Purchase Units - Turkey Turkey buy 11 cavalrys, 1 field_gun, 7 infantry and 1 trench; Remaining resources: 0 PUs; 0 techTokens; Combat - Turkey Battle in Khurasan Turkey attack with 1 cavalry, 2 field_guns and 3 infantry Neutral defend with 2 infantry Turkey roll dice for 1 cavalry, 2 field_guns and 3 infantry in Khurasan, round 2 : 2/6 hits, 1.67 expected hits Neutral roll dice for 2 infantry in Khurasan, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Neutral and 1 infantry owned by the Turkey lost in Khurasan Turkey loses 0 PUs for violating Khurasans neutrality. Turkey win, taking Khurasan from Neutral with 1 cavalry, 2 field_guns and 2 infantry remaining. Battle score for attacker is 3 Casualties for Turkey: 1 infantry Casualties for Neutral: 2 infantry Battle in Basra Turkey attack with 1 field_gun, 8 infantry and 2 late_fighters Britain defend with 1 cavalry, 1 field_gun, 2 infantry and 1 trench Turkey roll dice for 1 field_gun, 8 infantry and 2 late_fighters in Basra, round 2 : 6/11 hits, 3.17 expected hits Britain roll dice for 1 cavalry, 1 field_gun, 2 infantry and 1 trench in Basra, round 2 : 1/4 hits, 1.17 expected hits 1 infantry owned by the Turkey, 2 infantry owned by the Britain, 1 cavalry owned by the Britain, 1 field_gun owned by the Britain and 1 trench owned by the Britain lost in Basra Turkey win, taking Basra from Britain with 1 field_gun, 7 infantry and 2 late_fighters remaining. Battle score for attacker is 14 Casualties for Turkey: 1 infantry Casualties for Britain: 1 cavalry, 1 field_gun, 2 infantry and 1 trench Non Combat Move - Turkey 4 infantry moved from Damascus to Palestine 1 infantry moved from Baghdad to Fars 1 infantry moved from Oman to Arabia 2 cavalrys moved from Yemen to Hejaz 2 field_guns, 1 heavy_gun and 9 infantry moved from Hejaz to Sinai 2 infantry moved from Mecca to Arabia 2 field_guns and 2 infantry moved from Mecca to Hejaz 4 field_guns and 1 infantry moved from Palestine to Sinai 1 infantry moved from Sinai to Sea Zone 70 Eastern Mediterranean 1 infantry and 1 transport moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 68 Aegean Sea 1 infantry moved from Sea Zone 68 Aegean Sea to Dardanelles 2 late_fighters moved from Basra to Arabia 1 fighter moved from Baghdad to Hejaz 1 fighter moved from Arabia to Hejaz 2 cavalrys moved from Hejaz to Sinai 2 transports moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 71 Eastern Mediterranean 1 destroyer moved from Sea Zone 68 Aegean Sea to Sea Zone 70 Eastern Mediterranean Place Units - Turkey 1 trench placed in Dardanelles 5 cavalrys placed in Damascus 6 cavalrys placed in Mecca 1 field_gun and 7 infantry placed in Constantinople Activate Technology - Turkey Turkey activating mobileWarfare Turn Complete - Turkey Turkey collect 76 PUs; end with 76 PUs
Combat Hit Differential Summary :
Neutral regular : 0.33 Turkey regular : 3.17 Britain regular : -0.17
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RE: World at War game 17
Game History
Round: 9 Combat Move - Finns 1 Artillery and 1 Infantry moved from Upper Norrland to Nordland 1 Adv.Fighter moved from Helsinki to Nordland 1 Adv.Fighter and 1 Fighter moved from S.Karelia to Gorky 1 Infantry moved from Vologda to Gorky 2 Artillerys and 6 Infantrys moved from S.Karelia to Yaroslavl Purchase Units - Finns Finns buy 2 Elites, 4 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - Finns Battle in Gorky Finns attack with 1 Adv.Fighter, 1 Fighter and 1 Infantry Russians defend with 1 Infantry Finns roll dice for 1 Adv.Fighter, 1 Fighter and 1 Infantry in Gorky, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Gorky, round 2 : 0/1 hits, 0.33 expected hits Finns roll dice for 1 Adv.Fighter, 1 Fighter and 1 Infantry in Gorky, round 3 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Gorky, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Gorky Finns win, taking Gorky from Russians with 1 Adv.Fighter, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Nordland Finns attack with 1 Adv.Fighter, 1 Artillery and 1 Infantry Neutral defend with 1 Infantry Finns roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in Nordland, round 2 : 1/3 hits, 1.17 expected hits Neutral roll dice for 1 Infantry in Nordland, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Finns and 1 Infantry owned by the Neutral lost in Nordland Finns loses 0 PUs for violating Nordlands neutrality. Finns win, taking Nordland from Neutral with 1 Adv.Fighter and 1 Artillery remaining. Battle score for attacker is 0 Casualties for Finns: 1 Infantry Casualties for Neutral: 1 Infantry Battle in Yaroslavl Finns attack with 2 Artillerys and 6 Infantrys Russians defend with 3 Infantrys Finns roll dice for 2 Artillerys and 6 Infantrys in Yaroslavl, round 2 : 1/8 hits, 2.00 expected hits Russians roll dice for 3 Infantrys in Yaroslavl, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in Yaroslavl Finns roll dice for 2 Artillerys and 5 Infantrys in Yaroslavl, round 3 : 3/7 hits, 1.83 expected hits Russians roll dice for 2 Infantrys in Yaroslavl, round 3 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Russians and 2 Infantrys owned by the Finns lost in Yaroslavl Finns win, taking Yaroslavl from Russians with 2 Artillerys and 3 Infantrys remaining. Battle score for attacker is 0 Casualties for Finns: 3 Infantrys Casualties for Russians: 3 Infantrys Non Combat Move - Finns 1 Adv.Fighter and 1 Fighter moved from Gorky to Arkhangelsk 1 Infantry moved from N.Karelia to S.Karelia 2 Infantrys moved from Oulu to Lapland 1 Adv.Fighter moved from Nordland to Middle Norrland 4 Infantrys moved from Helsinki to 24 Sea Zone 4 Infantrys moved from 24 Sea Zone to Leningrad 4 Infantrys moved from Leningrad to S.Karelia 1 Infantry moved from Helsinki to Tampere Place Units - Finns 2 Elites placed in S.Karelia 4 Infantrys and 2 Tanks placed in Helsinki Turn Complete - Finns Finns collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Finns regular : -1.00 Russians regular : 0.67 Neutral regular : 0.67
Game History
Round: 9 Combat Move - Romanians 1 Elite moved from Odessa to Donetsk 2 Infantrys moved from Kiev to Donetsk 1 Adv.Fighter and 2 Fighters moved from Kiev to Donetsk Purchase Units - Romanians Romanians buy 1 Factory and 4 Infantrys; Remaining resources: 0 PUs; Combat - Romanians Battle in Donetsk Romanians attack with 1 Adv.Fighter, 1 Elite, 2 Fighters and 2 Infantrys Russians defend with 1 Artillery and 1 Infantry Romanians roll dice for 1 Adv.Fighter, 1 Elite, 2 Fighters and 2 Infantrys in Donetsk, round 2 : 4/6 hits, 1.83 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Donetsk, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians, 1 Artillery owned by the Russians and 1 Infantry owned by the Romanians lost in Donetsk Romanians win, taking Donetsk from Russians with 1 Adv.Fighter, 1 Elite, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Romanians: 1 Infantry Casualties for Russians: 1 Artillery and 1 Infantry Non Combat Move - Romanians 1 Adv.Fighter and 2 Fighters moved from Donetsk to Kursk 1 AAGun and 5 Infantrys moved from Kiev to Kursk 1 Tank moved from E.Romania to Kiev 3 Infantrys moved from E.Romania to Vinnytsia 4 Infantrys moved from Bucharest to E.Romania Place Units - Romanians 1 Factory placed in Kursk 3 Infantrys placed in Kiev 1 Infantry placed in E.Romania Turn Complete - Romanians Romanians collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
Romanians regular : 2.17 Russians regular : 0.33