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    Best posts made by Colt45554

    • RE: TT Oberkommando BrAeV (X) vs ColtWitt (L+18)

      useless submarines captains! fire them all

      posted in Tournaments
      Colt45554
      Colt45554
    • RE: League General Discussion Thread

      The BM advocates seem adamant that almost the entire League and certainly the top players prefer BM. Is it really such a big deal then if OOB is default? It’s not like the playoff top dogs would ever want to play OOB so I don’t see the issue.

      I’m a low-tier new Leaguer but for the record I agree with Gamer.

      posted in League
      Colt45554
      Colt45554
    • Napoleon 19 France+20

      f313cf4f-30ea-4168-be50-b75ad481f2aa-image.png
      let’s begin!

      posted in Team Games
      Colt45554
      Colt45554
    • RE: Java error

      @djensen Looks like it. I posted the normal way from Triple A and was able to download the posted file

      posted in TripleA Support
      Colt45554
      Colt45554
    • RE: Spring 2023 Battle of Britain on 23 April

      cant come but if someone could post pics or match reviews i would happily view them. Have some beers for this poor North Dakotan.

      posted in Events
      Colt45554
      Colt45554
    • RE: 2on2 WaW - Elrood, Witt, Colt, Redrum

      You’re either wasted or Raffy is on the loose

      posted in Team Games
      Colt45554
      Colt45554
    • RE: ANZAC planes landing in Dutch territories (Java/Sumatra) on same turn they were taken by ANZAC

      @seancb said in ANZAC planes landing in Dutch territories (Java/Sumatra) on same turn they were taken by ANZAC:

      @AndrewAAGamer
      That is someone’s “made up” FAQ. We are like attorneys in our group. If its not in the rule book, it is either not permitted or permitted depending on the circumstance!!!

      That’s a really odd stance to take. Andrew’s link is to Gamerman’s thread, who has the tag “Official Answers”. That means ->“This group of individuals provide answers to the game that should be considered the official out of the box rules answers.”

      I don’t know the exact relationship of this site’s top dogs but I know they have frequently corresponded with Larry Harris over the years.

      It is not just “someone’s” made-up FAQ. The answers and clarifications can be considered an addendum to the G40 2E rule books.

      It’s fine if you want to play lawyers and pause the game with your group to scour the rule book to find answers that may or may not be there but the users of these forums recognize the legitimacy of official answers.
      It’s a rather large rule book; you really think Larry would either be perfect or not allow clarifications on what should have been added?

      posted in Axis & Allies Global 1940
      Colt45554
      Colt45554
    • RE: World at War game 16

      @karl7 6e044e50-6cb4-4fd2-89cc-046ba30ea28a-image.png

      posted in Team Games
      Colt45554
      Colt45554
    • RE: Global 2nd edition Q+A ( AAG40.2)

      @squirecam said in Global 2nd edition Q+A ( AAG40.2):

      @colt45554 said in Global 2nd edition Q+A ( AAG40.2):

      Romania, Norway, and the Netherlands are not Powers(rule term). China is. That’s the difference.

      I dont see the relevance to being able to build a major factory there or not. Germany never owned Norway. In fact, they conquered it right before the game started.

      Manchuria has a government for years that has favored the Japanese. At least as much as the Romanian government “favored” Germany. Logically, you should be able to build a major ic there.

      If China takes it, burn down the ic.

      “Power” is relevant. Should the player controlling and representing China be totally OK if US captures Shantung/Manchuria instead of liberating it? Would the Chinese people be happy with that? Or does China consider that rightful Chinese land.
      There’s no player representing Norwegian/Romanian/Dutch interests.

      If your question is why must the territory be originally controlled by your Power to make a major factory, it’s because US can make 10 tanks per turn in Norway without it.

      So, Manchuria is originally Chinese because an Ally can liberate, but not capture it and that makes sense. Why can’t Japan build the major there anyway? because of game fairness shown in norway factory example, rule states it must be originally yours.

      posted in Axis & Allies Global 1940
      Colt45554
      Colt45554
    • RE: NML 1914 Team Game 8

      Battle in German East Africa
      Battle casualty summary: Battle score (TUV change) for attacker is 29

      Fortune favors the bold. Everyone knows that i am too chicken to make that attack but Witt is psychotic

      posted in Team Games
      Colt45554
      Colt45554
    • RE: Global 2nd edition Q+A ( AAG40.2)

      @squirecam No, I don’t find it game-breaking but I think US’ Norway can be so i’m fine with the rule and consistency of applying it throughout board

      posted in Axis & Allies Global 1940
      Colt45554
      Colt45554
    • RE: NML 1914 Team Game 9

      @FMErwinRommel
      the analytical one you are; i hope you appreciate our ongoing dance.

      You have prioritized cairo ground defense, while delaying naval orders.

      Serbia wants more boots but cairo and tobruk have limited capacity to provide it.

      Within one E med front you really have 3 fronts to manage and I am at my utmost joy when I make the opponents pick among unsavory choices.

      posted in Team Games
      Colt45554
      Colt45554
    • RE: [Global 1940] Strategic Bombing

      Are you familiar with the “Balanced Mod” variant? Fighters escort and intercept at 2.

      It is an acceptable house rule but in my experience, Japan never needs to bomb a factory, Germany doesn’t need to bomb moscow but it can if it can spare the bombers. I don’t see any players bombing London turn-after-turn because UK should(and in this case definitely should) be spending most of its money in persia Iraq egypt.

      The Allies, on the other hand, are the ones bombing factories more consistently. So, depending on your friends’ playstyles, it could be less of a nerf to the Axis than you predict

      posted in House Rules
      Colt45554
      Colt45554
    • RE: 1st TT MajikAndrew (X) vs RoodWitt (L +48) OOB

      Hello. Would say I’m happy to be here but this is a right mess I’ve been tossed to!
      Intercept Japan? I might not get back to it until tonight US time so no rush.

      posted in Tournaments
      Colt45554
      Colt45554
    • RE: ANZAC planes landing in Dutch territories (Java/Sumatra) on same turn they were taken by ANZAC

      DEI is not neutral. If it was a pro-allies neutral it would look like Eastern Persia. There’s special rules for Mongolia but it is neutral, not Allied.

      DEI has its own roundel because Netherlands is Allied. If they wanted it to be a neutral, they would have the vertical/diagonal lines running thru the DEI and say “-neutral”.
      Is French Indo-China a pro-Allies “neutral”? By your logic, it must be. But it just isn’t.
      Yes, Japan is only at war with China. Inevitably, Japan will be at war with US UK ANZAC. So while neutrality exists, the two factions also exist from the beginning and inevitably clash.

      All I’m saying is that it is fine if you want to disagree with the rules and play how you want. I’m just asking that you and others don’t obstinately spread misinformation when faced with the actual rules.

      posted in Axis & Allies Global 1940
      Colt45554
      Colt45554
    • RE: Napoleon 8 Players Game #12

      I’ll sub in if needed. Plus it’s nice to give new guys a go

      posted in Team Games
      Colt45554
      Colt45554
    • RE: If you were Germany what would you do?

      “Major industrial complexes can only be built on originally controlled (not captured) territories with an IPC value of 3 or higher.”

      pg 27 Europe 2nd edition will answer all your questions on the topic.

      posted in Axis & Allies Europe 1940
      Colt45554
      Colt45554
    • RE: TT ColtWitt (A) vs Rum and Fury (L+18) BM3

      I was about 50/50 on the retreat call but wheres the fun in that! Leo wanted a round 2 also, the madman

      posted in Tournaments
      Colt45554
      Colt45554
    • RE: ANZAC planes landing in Dutch territories (Java/Sumatra) on same turn they were taken by ANZAC

      Pg 9

      “The only neutral territories in the game are those that make up Mongolia.”

      Please start including sources for your claims otherwise it comes off as bad faith arguments.

      posted in Axis & Allies Global 1940
      Colt45554
      Colt45554
    • RE: Witt (CPs) and Colt play 1914

      @Wittmann serves you right! I am suppose to attack you, not the other way around! 😄

      posted in Play Boardgames
      Colt45554
      Colt45554
    • RE: WaW Team Game III

      Mare Nostrum will be respected!

      posted in Team Games
      Colt45554
      Colt45554
    • RE: TT ColtWitt (A) vs Rum and Fury (L+18) BM3

      @Gargantua I’m just glad this casual pleb can throw you wily veterans a couple curve balls 🙂

      posted in Tournaments
      Colt45554
      Colt45554
    • RE: Hall of Shame - tales of the worst dice ever

      Battle in Kiangsu
      Americans attack with 2 bombers, 9 fighters and 1 tactical_bomber
      Japanese defend with 1 factory_minor, 2 fighters, 1 infantry and 5 tactical_bombers
      Americans roll dice for 2 bombers, 9 fighters and 1 tactical_bomber in Kiangsu, round 2 : 2/12 hits, 6.50 expected hits
      Japanese roll dice for 2 fighters, 1 infantry and 5 tactical_bombers in Kiangsu, round 2 : 6/8 hits, 4.17 expected hits
      1 tactical_bomber owned by the Japanese, 1 infantry owned by the Japanese and 6 fighters owned by the Americans lost in Kiangsu
      Americans roll dice for 2 bombers, 3 fighters and 1 tactical_bomber in Kiangsu, round 3 : 1/6 hits, 3.50 expected hits
      Japanese roll dice for 2 fighters and 4 tactical_bombers in Kiangsu, round 3 : 5/6 hits, 3.33 expected hits
      1 tactical_bomber owned by the Japanese, 1 tactical_bomber owned by the Americans, 2 fighters owned by the Americans and 2 bombers owned by the Americans lost in Kiangsu
      1 fighter owned by the Americans retreated
      Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -94
      Casualties for Americans: 2 bombers, 8 fighters and 1 tactical_bomber
      Casualties for Japanese: 1 infantry and 2 tactical_bombers

      Average dice results in 100% odds, plus-25 TUV, 6.75/12 units remaining. Reality: US retreats with 1/12 aircraft surviving, leaving 5/8 defenders still alive, minus-94 TUV. Entire Allied fleet is forced to flee SZ6 and abandon korea factory. Awful!
      https://www.axisandallies.org/forums/topic/36209/l21-freh-v-colt45554-l-16-bm/146?page=6

      posted in Axis & Allies Global 1940
      Colt45554
      Colt45554
    • RE: Witt (CPs) and Colt play 1914

      CPs surrender. Good game

      posted in Play Boardgames
      Colt45554
      Colt45554
    • RE: WaW Team Game III

      @Private-Panic Be less irresistible!

      posted in Team Games
      Colt45554
      Colt45554
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