• RE: AetV (L+18) vs SImon33 (X) BM

    TripleA Turn Summary: French round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 15
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from Northern Territory to Queensland
    
        Place Units - ANZAC
            1 destroyer and 2 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from 98 Sea Zone to Iraq
            2 infantry moved from Libya to Tobruk
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

    posted in League
  • RE: L26PTV Artof War (X+12) v AetV (L)

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 marine moved from French West Africa to French Central Africa
                  Americans take French Central Africa from Neutral_Axis
            1 infantry moved from Brazil to French Guiana
                  Americans take French Guiana from Neutral_Axis
    
        Combat - Americans
    
        Non Combat Move - Americans
            2 infantry moved from Brazil to 88 Sea Zone
            2 transports moved from 93 Sea Zone to 104 Sea Zone
            2 infantry and 1 transport moved from 88 Sea Zone to 93 Sea Zone
            2 infantry moved from 93 Sea Zone to Morocco
            1 aaGun and 1 infantry moved from Brazil to French Guiana
            1 cruiser moved from 89 Sea Zone to 93 Sea Zone
            3 marines moved from Queensland to 55 Sea Zone
            1 artillery moved from Queensland to 55 Sea Zone
            1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 32 Sea Zone to 50 Sea Zone
            1 carrier, 1 fighter and 1 submarine moved from 27 Sea Zone to 50 Sea Zone
            2 fighters moved from Western United States to 50 Sea Zone
            1 marine moved from Western United States to 11 Sea Zone
            1 carrier, 1 cruiser, 3 destroyers, 1 marine and 1 submarine moved from 11 Sea Zone to 27 Sea Zone
            1 mech_infantry moved from Western United States to Central United States
            1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 3 marines, 2 submarines, 1 tactical_bomber and 2 transports moved from 55 Sea Zone to 50 Sea Zone
            1 fighter moved from 50 Sea Zone to Queensland
    
        Place Units - Americans
            1 carrier, 1 destroyer and 2 submarines placed in 11 Sea Zone
            1 destroyer, 1 submarine and 1 transport placed in 104 Sea Zone
            2 fighters placed in Western United States
            1 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 Optional[PUs]; end with 60 Optional[PUs]
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Hopei to Szechwan
            1 fighter moved from Inner Mongolia to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            2 infantry moved from Inner Mongolia to Tsinghai
            1 fighter moved from Szechwan to Tsinghai
    
        Place Units - Chinese
            4 infantry placed in Tsinghai
            Chinese undo move 1.
            1 infantry placed in Honan
            3 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 13 PUs
    
        Purchase Units - British
            British buy 1 carrier, 1 destroyer, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Alexandria to Tobruk
                  British take Tobruk from Italians
    
        Combat - British
    
        Non Combat Move - British
            1 fighter moved from Ethiopia to 83 Sea Zone
            1 infantry moved from French Madagascar to 74 Sea Zone
            1 infantry and 1 transport moved from 74 Sea Zone to 78 Sea Zone
            1 artillery moved from Italian Somaliland to 78 Sea Zone
            1 destroyer moved from 83 Sea Zone to 82 Sea Zone
            1 cruiser moved from 83 Sea Zone to 82 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 78 Sea Zone to 82 Sea Zone
            1 battleship moved from 83 Sea Zone to 82 Sea Zone
            1 artillery and 1 infantry moved from 82 Sea Zone to Southern Persia
            1 mech_infantry moved from Iraq to Baluchistan
            1 armour moved from Northeast Persia to Baluchistan
            1 fighter moved from Gibraltar to 83 Sea Zone
            1 fighter moved from Morocco to Gibraltar
            1 aaGun, 1 armour and 2 infantry moved from Morocco to Algeria
            1 mech_infantry moved from United Kingdom to Eire
                  British take Eire from Neutral_Allies
            1 infantry moved from Anglo-Egyptian Sudan to Egypt
            1 artillery and 1 infantry moved from Italian Somaliland to British Somaliland
            1 aaGun moved from Eastern India to Burma
            4 artilleries moved from Eastern India to Burma
            16 infantry moved from Eastern India to Burma
            1 infantry moved from Syria to Iraq
    
        Place Units - British
            1 carrier placed in 83 Sea Zone
            1 factory_minor placed in Southern Persia
            British undo move 2.
            1 factory_minor placed in Iraq
            2 infantry placed in Egypt
            1 destroyer placed in 124 Sea Zone
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
    
        Place Units - UK_Pacific
            2 artilleries and 1 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 1,6
            UK_Pacific collect 7 PUs (1 lost to blockades); end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 Optional[PUs]; end with 10 Optional[PUs]
            Some Units in Eastern India change ownership: 2 artilleries and 1 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -0,67
    Japanese regular : -0,67
    

    Savegame

    posted in League
  • RE: L26 PTV Max334 (X+13) vs AetV

    TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 1 fighter and 12 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Italians
                Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
    
        Combat Move - Russians
            2 infantry moved from Northern Belarus to Baltic States
            1 fighter moved from Western Ukraine to Baltic States
            1 fighter and 1 tactical_bomber moved from Leningrad to Baltic States
    
        Combat - Russians
            Battle in Baltic States
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 0/5 hits, 2,00 expected hits
                    Germans roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                2 fighters owned by the Russians and 1 tactical_bomber owned by the Russians retreated
                1 infantry owned by the Russians retreated to Northern Belarus
                Germans win with 2 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Russians
            1 aaGun, 1 artillery and 7 infantry moved from Leningrad to Novgorod
            2 infantry moved from Archangel to Vologda
            3 infantry moved from Leningrad to Vologda
            1 aaGun, 1 armour, 4 infantry and 1 mech_infantry moved from Northern Belarus to Smolensk
            3 infantry moved from Southern Belarus to Bryansk
            2 fighters and 1 tactical_bomber moved from Baltic States to Smolensk
            1 artillery and 6 infantry moved from Western Ukraine to Ukraine
            1 armour and 1 mech_infantry moved from Ukraine to Kursk
            2 infantry moved from Southern Caucasus to Northern Caucasus
            2 infantry moved from Russia to Bryansk
            3 infantry moved from Russia to Smolensk
            1 submarine moved from 130 Sea Zone to 128 Sea Zone
            2 infantry moved from Buryatia to Sakha
    
        Place Units - Russians
            3 infantry placed in Ukraine
            1 fighter and 7 infantry placed in Russia
            2 infantry placed in Siberia
    
        Turn Complete - Russians
            Russians collect 43 PUs; end with 43 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 Optional[PUs]; end with 46 Optional[PUs]
    

    Combat Hit Differential Summary :

    Germans regular : 0,33
    Russians regular : -2,00
    

    Savegame

    posted in League
  • RE: AetV (L+18) vs SImon33 (X) BM

    TripleA Turn Summary: UK_Pacific round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 15
    
        Purchase Units - Americans
            Americans buy 2 carriers, 3 fighters, 3 infantry and 4 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            4 armour moved from Syria to Egypt
            2 fighters moved from Syria to Egypt
            2 fighters moved from Nigeria to Egypt
            4 fighters moved from 98 Sea Zone to Egypt
            2 artilleries and 2 infantry moved from Syria to 98 Sea Zone
            2 artilleries and 2 infantry moved from 98 Sea Zone to Egypt
            4 transports moved from 98 Sea Zone to 99 Sea Zone
            2 armour, 1 artillery and 1 mech_infantry moved from Greece to 99 Sea Zone
            1 infantry moved from Greece to 99 Sea Zone
            2 armour, 1 artillery, 1 infantry, 1 mech_infantry and 4 transports moved from 99 Sea Zone to 98 Sea Zone
            5 infantry moved from Syria to 98 Sea Zone
            2 armour, 1 artillery, 6 infantry and 1 mech_infantry moved from 98 Sea Zone to Egypt
            3 fighters moved from Greece to Egypt
            1 mech_infantry moved from Nigeria to Anglo Egyptian Sudan
                  British take Anglo Egyptian Sudan from Italians
            1 mech_infantry moved from Siberia to Sakha
                  Russians take Sakha from Japanese
    
        Combat - Americans
            Battle in Egypt
                Americans attack with 6 armour, 3 artilleries, 11 fighters, 8 infantry and 1 mech_infantry
                Germans defend with 5 armour, 3 artilleries, 2 bombers, 1 factory_minor, 1 harbour, 12 infantry and 6 mech_infantrys; Italians defend with 1 fighter and 1 mech_infantry
                    Americans roll dice for 1 cruiser in Egypt, round 2 : 1/1 hits, 0,50 expected hits
                    Americans roll dice for 6 armour, 3 artilleries, 11 fighters, 8 infantry and 1 mech_infantry in Egypt, round 2 : 11/29 hits, 11,50 expected hits
                    Germans roll dice for 5 armour, 3 artilleries, 2 bombers, 1 fighter, 12 infantry and 7 mech_infantrys in Egypt, round 2 : 11/30 hits, 10,83 expected hits
                    8 infantry owned by the Americans, 2 artilleries owned by the Americans and 1 mech_infantry owned by the Americans lost in Egypt
                    12 infantry owned by the Germans lost in Egypt
                    Americans roll dice for 6 armour, 1 artillery and 11 fighters in Egypt, round 3 : 10/18 hits, 8,83 expected hits
                    Germans roll dice for 5 armour, 3 artilleries, 2 bombers, 1 fighter and 7 mech_infantrys in Egypt, round 3 : 8/18 hits, 6,83 expected hits
                    5 armour owned by the Americans, 2 fighters owned by the Americans and 1 artillery owned by the Americans lost in Egypt
                    1 mech_infantry owned by the Italians, 1 artillery owned by the Germans, 2 bombers owned by the Germans and 6 mech_infantrys owned by the Germans lost in Egypt
                    Americans roll dice for 1 armour and 9 fighters in Egypt, round 4 : 5/10 hits, 5,00 expected hits
                    Germans roll dice for 5 armour, 2 artilleries and 1 fighter in Egypt, round 4 : 3/8 hits, 3,83 expected hits
                    3 fighters owned by the Americans lost in Egypt
                    2 artilleries owned by the Germans and 3 armour owned by the Germans lost in Egypt
                    Americans roll dice for 1 armour and 6 fighters in Egypt, round 5 : 4/7 hits, 3,50 expected hits
                    Germans roll dice for 2 armour and 1 fighter in Egypt, round 5 : 2/3 hits, 1,67 expected hits
                    2 fighters owned by the Americans lost in Egypt
                    2 armour owned by the Germans and 1 fighter owned by the Italians lost in Egypt
                Americans win, taking Egypt from Germans with 1 armour and 4 fighters remaining. Battle score for attacker is 4
                Casualties for Americans: 5 armour, 3 artilleries, 7 fighters, 8 infantry and 1 mech_infantry
                Casualties for Germans: 5 armour, 3 artilleries, 2 bombers, 12 infantry and 6 mech_infantrys
                Casualties for Italians: 1 fighter and 1 mech_infantry
    
        Non Combat Move - Americans
            1 aaGun moved from Syria to Iraq
            1 infantry moved from Greece to Bulgaria
            1 destroyer and 2 transports moved from 82 Sea Zone to 87 Sea Zone
            4 fighters moved from Egypt to 98 Sea Zone
            2 carriers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            4 fighters moved from Western United States to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to 26 Sea Zone
            3 artilleries and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 tactical_bomber moved from Western United States to Hawaiian Islands
            1 destroyer moved from 26 Sea Zone to 23 Sea Zone
            1 infantry moved from Soviet Far East to Siberia
    
        Place Units - Americans
            2 carriers and 4 submarines placed in 10 Sea Zone
            2 fighters and 2 infantry placed in Western United States
            Americans undo move 2.
            3 fighters placed in Western United States
            3 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 Optional[PUs]; end with 62 Optional[PUs]
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 97 Sea Zone: 1 fighter
            EDIT: Removing units owned by Americans from Normandy Bordeaux: 1 fighter
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 1 PU
    
        Purchase Units - British
            British repair damage of 6x factory_minor; Remaining resources: 26 PUs; 
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to Greece: 3 infantry
            EDIT: Removing units owned by Americans from Central United States: 3 infantry
            EDIT: Removing units owned by Americans from 98 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
            British buy 2 armour, 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
            2 bombers moved from Greece to Ukraine
            1 fighter moved from Greece to Ukraine
            1 bomber and 2 fighters moved from Greece to Tambov
            1 fighter moved from Greece to Tambov
    
        Combat - British
            Battle in Alexandria
            Battle in Ukraine
                British attack with 2 bombers and 1 fighter
                Germans defend with 1 factory_minor and 2 mech_infantrys
                    British roll dice for 2 bombers and 1 fighter in Ukraine, round 2 : 2/3 hits, 1,83 expected hits
                    Germans roll dice for 2 mech_infantrys in Ukraine, round 2 : 0/2 hits, 0,67 expected hits
                    2 mech_infantrys owned by the Germans lost in Ukraine
                British win, taking Alexandria from Italians with 2 bombers and 1 fighter remaining. Battle score for attacker is 8
                Casualties for Germans: 2 mech_infantrys
            Battle in Tambov
                British attack with 1 bomber and 3 fighters
                Germans defend with 1 mech_infantry
                    British roll dice for 1 bomber and 3 fighters in Tambov, round 2 : 1/4 hits, 2,17 expected hits
                    Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Tambov
                British win with 1 bomber and 3 fighters remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - British
            2 bombers and 1 fighter moved from Ukraine to Russia
            1 bomber and 3 fighters moved from Tambov to Russia
            1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from Greece to 99 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
            1 armour moved from Greece to 97 Sea Zone
            1 armour and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 armour moved from 98 Sea Zone to Egypt
            3 fighters and 2 tactical_bombers moved from Syria to Iraq
            1 infantry moved from Trans-Jordan to Iraq
            1 carrier, 2 destroyers and 2 fighters moved from 97 Sea Zone to 98 Sea Zone
            1 carrier and 1 destroyer moved from 109 Sea Zone to 91 Sea Zone
            1 fighter moved from United Kingdom to 91 Sea Zone
            1 fighter moved from Normandy Bordeaux to 91 Sea Zone
            2 infantry moved from French West Africa to Nigeria
            1 transport moved from 87 Sea Zone to 91 Sea Zone
    
        Place Units - British
            1 artillery and 2 infantry placed in Iraq
            2 armour and 1 artillery placed in Egypt
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,3,3,4
            British collect 22 PUs (2 lost to blockades); end with 22 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 Optional[PUs]; end with 25 Optional[PUs]
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 28 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Americans regular : 1,67
    Germans regular : -0,17
    British regular : -1,00
    

    Savegame

    posted in League
  • RE: G40 Atomic Bomb Expansion

    @The-Captain

    Right arm I will do an update for the rest of the Tournament games. Currently the Research Levels are not bombable. Trout and I are already in Early 1943, so we’re just gonna roll as is and use the update for our 2nd Game.

    The other guys still in 1940, so they can handroll and edit if they want. I will let them know about the latest.

    The Production Facility is bombable.

    posted in House Rules
  • RE: G40 Atomic Bomb Expansion

    @The-Captain

    Right on I think I almost got it :)

    Reading it again, so levels 1-4 can be bombed anytime they’re on the board. Once level 5 is achieved, they can’t be bombed anymore. You just need to repair any damage done to them before you can start producing A-Bombs.

    So you can still buy a new level even if your previous one is damaged ?

    posted in House Rules
  • RE: AetV (L+18) vs SImon33 (X) BM

    @simon33 said in AetV (L+18) vs SImon33 (X) BM:

    Even better, kill the bombers first.

    Hi Simon33, i haven’t read this post before rolling for combat in 1st Round.
    Therefore i left the Bmbrs for 2nd Round and took them out in the following Combat round.

    Do you want me to reroll for the two Inf. here and adjust if something changes?

    posted in League
  • RE: AetV (L+18) vs SImon33 (X) BM

    TripleA Turn Summary: Americans round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 15
    
        Purchase Units - Americans
            Americans buy 2 carriers, 3 fighters, 3 infantry and 4 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            4 armour moved from Syria to Egypt
            2 fighters moved from Syria to Egypt
            2 fighters moved from Nigeria to Egypt
            4 fighters moved from 98 Sea Zone to Egypt
            2 artilleries and 2 infantry moved from Syria to 98 Sea Zone
            2 artilleries and 2 infantry moved from 98 Sea Zone to Egypt
            4 transports moved from 98 Sea Zone to 99 Sea Zone
            2 armour, 1 artillery and 1 mech_infantry moved from Greece to 99 Sea Zone
            1 infantry moved from Greece to 99 Sea Zone
            2 armour, 1 artillery, 1 infantry, 1 mech_infantry and 4 transports moved from 99 Sea Zone to 98 Sea Zone
            5 infantry moved from Syria to 98 Sea Zone
            2 armour, 1 artillery, 6 infantry and 1 mech_infantry moved from 98 Sea Zone to Egypt
            3 fighters moved from Greece to Egypt
            1 mech_infantry moved from Nigeria to Anglo Egyptian Sudan
                  British take Anglo Egyptian Sudan from Italians
            1 mech_infantry moved from Siberia to Sakha
                  Russians take Sakha from Japanese
    
        Combat - Americans
            Battle in Egypt
                Americans attack with 6 armour, 3 artilleries, 11 fighters, 8 infantry and 1 mech_infantry
                Germans defend with 5 armour, 3 artilleries, 2 bombers, 1 factory_minor, 1 harbour, 12 infantry and 6 mech_infantrys; Italians defend with 1 fighter and 1 mech_infantry
                    Americans roll dice for 1 cruiser in Egypt, round 2 : 1/1 hits, 0,50 expected hits
                    Americans roll dice for 6 armour, 3 artilleries, 11 fighters, 8 infantry and 1 mech_infantry in Egypt, round 2 : 11/29 hits, 11,50 expected hits
                    Germans roll dice for 5 armour, 3 artilleries, 2 bombers, 1 fighter, 12 infantry and 7 mech_infantrys in Egypt, round 2 : 11/30 hits, 10,83 expected hits
                    8 infantry owned by the Americans, 2 artilleries owned by the Americans and 1 mech_infantry owned by the Americans lost in Egypt
                    12 infantry owned by the Germans lost in Egypt
                    Americans roll dice for 6 armour, 1 artillery and 11 fighters in Egypt, round 3 : 10/18 hits, 8,83 expected hits
                    Germans roll dice for 5 armour, 3 artilleries, 2 bombers, 1 fighter and 7 mech_infantrys in Egypt, round 3 : 8/18 hits, 6,83 expected hits
                    5 armour owned by the Americans, 2 fighters owned by the Americans and 1 artillery owned by the Americans lost in Egypt
                    1 mech_infantry owned by the Italians, 1 artillery owned by the Germans, 2 bombers owned by the Germans and 6 mech_infantrys owned by the Germans lost in Egypt
                    Americans roll dice for 1 armour and 9 fighters in Egypt, round 4 : 5/10 hits, 5,00 expected hits
                    Germans roll dice for 5 armour, 2 artilleries and 1 fighter in Egypt, round 4 : 3/8 hits, 3,83 expected hits
                    3 fighters owned by the Americans lost in Egypt
                    2 artilleries owned by the Germans and 3 armour owned by the Germans lost in Egypt
                    Americans roll dice for 1 armour and 6 fighters in Egypt, round 5 : 4/7 hits, 3,50 expected hits
                    Germans roll dice for 2 armour and 1 fighter in Egypt, round 5 : 2/3 hits, 1,67 expected hits
                    2 fighters owned by the Americans lost in Egypt
                    2 armour owned by the Germans and 1 fighter owned by the Italians lost in Egypt
                Americans win, taking Egypt from Germans with 1 armour and 4 fighters remaining. Battle score for attacker is 4
                Casualties for Americans: 5 armour, 3 artilleries, 7 fighters, 8 infantry and 1 mech_infantry
                Casualties for Germans: 5 armour, 3 artilleries, 2 bombers, 12 infantry and 6 mech_infantrys
                Casualties for Italians: 1 fighter and 1 mech_infantry
    
        Non Combat Move - Americans
            1 aaGun moved from Syria to Iraq
            1 infantry moved from Greece to Bulgaria
            1 destroyer and 2 transports moved from 82 Sea Zone to 87 Sea Zone
            4 fighters moved from Egypt to 98 Sea Zone
            2 carriers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            4 fighters moved from Western United States to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to 26 Sea Zone
            3 artilleries and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 tactical_bomber moved from Western United States to Hawaiian Islands
            1 destroyer moved from 26 Sea Zone to 23 Sea Zone
            1 infantry moved from Soviet Far East to Siberia
    
        Place Units - Americans
            2 carriers and 4 submarines placed in 10 Sea Zone
            2 fighters and 2 infantry placed in Western United States
            Americans undo move 2.
            3 fighters placed in Western United States
            3 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 Optional[PUs]; end with 62 Optional[PUs]
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 97 Sea Zone: 1 fighter
            EDIT: Removing units owned by Americans from Normandy Bordeaux: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : 1,67
    Germans regular : 0,83
    

    Savegame

    posted in League
  • RE: AetV (L+18) vs SImon33 (X) BM

    TripleA Manual Gamesave Post: Americans round 15

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 15
    
        Purchase Units - Americans
            Americans buy 2 carriers, 3 fighters, 3 infantry and 4 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            4 armour moved from Syria to Egypt
            2 fighters moved from Syria to Egypt
            2 fighters moved from Nigeria to Egypt
            4 fighters moved from 98 Sea Zone to Egypt
            2 artilleries and 2 infantry moved from Syria to 98 Sea Zone
            2 artilleries and 2 infantry moved from 98 Sea Zone to Egypt
            4 transports moved from 98 Sea Zone to 99 Sea Zone
            2 armour, 1 artillery and 1 mech_infantry moved from Greece to 99 Sea Zone
            1 infantry moved from Greece to 99 Sea Zone
            2 armour, 1 artillery, 1 infantry, 1 mech_infantry and 4 transports moved from 99 Sea Zone to 98 Sea Zone
            5 infantry moved from Syria to 98 Sea Zone
            2 armour, 1 artillery, 6 infantry and 1 mech_infantry moved from 98 Sea Zone to Egypt
            3 fighters moved from Greece to Egypt
            1 mech_infantry moved from Nigeria to Anglo Egyptian Sudan
                  British take Anglo Egyptian Sudan from Italians
            1 mech_infantry moved from Siberia to Sakha
                  Russians take Sakha from Japanese
    
        Combat - Americans
            Battle in Egypt
                Americans attack with 6 armour, 3 artilleries, 11 fighters, 8 infantry and 1 mech_infantry
                Germans defend with 5 armour, 3 artilleries, 2 bombers, 1 factory_minor, 1 harbour, 12 infantry and 6 mech_infantrys; Italians defend with 1 fighter and 1 mech_infantry
                    Americans roll dice for 1 cruiser in Egypt, round 2 : 1/1 hits, 0,50 expected hits
                    Americans roll dice for 6 armour, 3 artilleries, 11 fighters, 8 infantry and 1 mech_infantry in Egypt, round 2 : 11/29 hits, 11,50 expected hits
                    Germans roll dice for 5 armour, 3 artilleries, 2 bombers, 1 fighter, 12 infantry and 7 mech_infantrys in Egypt, round 2 : 11/30 hits, 10,83 expected hits
                    8 infantry owned by the Americans, 2 artilleries owned by the Americans and 1 mech_infantry owned by the Americans lost in Egypt
                    12 infantry owned by the Germans lost in Egypt
                    Americans roll dice for 6 armour, 1 artillery and 11 fighters in Egypt, round 3 : 10/18 hits, 8,83 expected hits
    

    Combat Hit Differential Summary :

    Americans regular : 1,17
    Germans regular : 0,17
    

    Savegame

    posted in League
  • RE: G40 Atomic Bomb Expansion

    @The-Captain

    Hi Captain

    So after level 5 has been obtained, Are Atomic Levels 1-5 replaced with the Atomic Production Facility ?
    or are they always considered to be on the Game board and can be bombed for the remainder of the game ?

    Thanks

    posted in House Rules