@nebnworb yea they get the bit in their mouth and they can run all over the place. Little annoying things that if they don’t react and you can support, can really be irritating. Of course they can kinda do the same thing, depending on USA strategy : )
Global 2nd edition Q+A ( AAG40.2)
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@Suppressmeajumma Air units may overfly a formerly strict or unfriendly neutral territory in the Noncombat Move phase of the same turn in which it was attacked, as it is no longer neutral at that point.
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I finally started reading the rulebook but still have a question for amphibious assaults. Can ships that cannot bombard (subs, dests, carriers) move into a sea zone where transports are unloading in a scenario where both of the following conditions are true?
- The sea zone has no enemy ships (not even subs or transports either) in the sea zone
- There is an air base on an adjacent territory but it has enough damage that it is inoperable, OR there is none at all.
This makes me think the answer is no - page 14 of the E40 manual: “Further, if enemy air units could potentially be scrambled to defend the sea zone, additional units may be moved into the sea zone to combat them in case they are scrambled”
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@Suppressmeajumma They cannot do so in combat movement, but they can in noncombat movement.
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@Krieghund Mr. Krieghund. Good afternoon from USA. Can’t find answer to this question on the forum threads but I have to believe it’s been asked before. Regarding the Japan-Soviet Pact, the scenario is that Japan attacked Amur in Fall 1940. So Mongolia becomes Soviet. But the issue that I am unclear about is can the 6 ground-pounders in Mongolia move into non-Mongolian territory after being activated?? Can they join a Soviet counter-attack on Amur or do they have to stay in the Mongolian territories for the entire game? Likewise, can they move into Chinese territories to assist them since the Japanese attack on Soviet Union makes China and Soviets allies?? Thanks in advance for the assistance.
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if the mongolian units are activated and then they become Soviet they can move whereever they like, china, india, japan australia. you name it
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@Trout They become fully Soviet units–no restrictions. Once activated, they are the same as any other pro-Allied neutral unit. They become fully integrated into your country’s forces.
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@Krieghund Thanks all for the clarification. In a game currently where this happened and wanted to make sure before I move those dudes out of their homeland
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G1: invade Yugoslavia and ping pong to Romania and leave Yugo for Italy.
Does this attack change the political situation in Yugoslavia from Friendly Allied Neutral to Allied At War Neutral?
Does this change in political situation allow for the fighter on Malta to land in Yugo turn one?
I feel like I read about this situation or saw it in a video but I can’t find this situation addressed in the rule book.
Thank you
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@dazedwit When Germany attacks Yugoslavia, it immediately stops being neutral and joins the Allies. This means that it is friendly to all Allied powers, so they are all free to enter it with any units in subsequent turns, and control of it can still be taken as though it were still a friendly neutral. See page 11 of the Rulebook.
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@Krieghund said in Global 2nd edition Q+A ( AAG40.2):
@dazedwit When Germany attacks Yugoslavia, it immediately stops being neutral and joins the Allies. This means that it is friendly to all Allied powers, so they are all free to enter it with any units in subsequent turns, and control of it can still be taken as though it were still a friendly neutral. See page 11 of the Rulebook.
This rule is not properly implemented in Triple-A, which doesn’t allow planes to land in this scenario.
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If Germany attacked and failed to take Yugo, can the UK land planes there as a “friendly” territory without landing any ground units there?
As in, can UK attack Italian fleet and count the Yugo terr. as a potential landing space, even if no UK land units will ever make to Yugo that turn.
Thanks!
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@Karl7 Yes. However, they cannot take control of it with only air units.
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If Japan were to take say New Guinea, is that a sneaky way to strip Anzac of both NO’s since New Guinea is originally controlled Anzac territory?
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@dazedwit Of course.
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@Karl7 said in Global 2nd edition Q+A ( AAG40.2):
If Germany attacked and failed to take Yugo, can the UK land planes there as a “friendly” territory without landing any ground units there?
As in, can UK attack Italian fleet and count the Yugo terr. as a potential landing space, even if no UK land units will ever make to Yugo that turn.
Thanks!
This was the rule that was incorrectly implemented in Triple-A. It is prohibited but should be allowed. Also the blitzing to activate, which shouldn’t be possible.
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@dazedwit said in Global 2nd edition Q+A ( AAG40.2):
dazedwit
9 days agoG1: invade Yugoslavia and ping pong to Romania and leave Yugo for Italy.
Does this attack change the political situation in Yugoslavia from Friendly Allied Neutral to Allied At War Neutral?
Does this change in political situation allow for the fighter on Malta to land in Yugo turn one?
I feel like I read about this situation or saw it in a video but I can’t find this situation addressed in the rule book.
Thank you
What prompted this? i don’t recall posting in this section for a LONG TIME. Whats it in referenced from?
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@Imperious-Leader The answer is simple. If you invade a true neutral, it and everyone else is now at war with you. it could be axis or allies. the side that now has more support merely has to get their land units in the nation and claim these soldiers as their own. What else?
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@Imperious-Leader said in Global 2nd edition Q+A ( AAG40.2):
If you invade a true neutral, it and everyone else is now at war with you.
When you attack a strict neutral, only that territory joins the other side (with the exception of Mongolia being attacked by Japan). The rest of the strict neutrals become pro- the other side.





