@larrymarx:
@Young:
@larrymarx:
YG, given that the Axis are viewed as having an edge, I think you should have done a bid for sides on the medal round.
Thanks for the suggestion, I just felt that the team who scored the most tokens over 2 full day games deserved to choose their side in the medal rounds , and then there’s the fact that I hate bids.
I agree that bids are not an ideal solution. Ideally, since you are already modding the game to your token system, the solution would be to make sure that the two sides actually are balanced within the rule set.
Although I admire your token system, I don’t believe it actually has this effect. I would be happy to be wrong about this, so please let me know if the various teams’ results in the tournament indicate that it actually is balanced.
If it isn’t balanced, the medal round takes on less significance since the teams scoring 1st - 4th are quite likely to maintain that ranking after playing games where the higher ranking team has an edge.
Larry - I have a long list of thoughts and comments on this and am going work with YG on it. I know exactly what you mean and exactly what you are looking for - and we’re going to get it there.
Give me a few days to post a full review.
What I will say though - the token system as a concept is perfect for tournaments. Allowing a “Score” and “time” to complete got to the truth of the matter - and the truth of the matter was that the best players won thier games.