TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Amur to Northern Manchuria
Chinese take Northern Manchuria from Japanese
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
Combat - Russians
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Ukraine to Egypt
1 armour moved from Southern Caucasus to Northeast Persia
Russians take Northwest Persia from Neutral_Allies
Russians take Northeast Persia from Neutral_Allies
2 infantry moved from Northern Caucasus to Rostov
3 infantry moved from Stalingrad to Rostov
1 infantry moved from Bessarabia to Ukraine
1 infantry moved from Western Ukraine to Ukraine
2 aaGuns and 1 infantry moved from Bryansk to Kursk
3 infantry moved from Russia to Smolensk
2 infantry moved from Northern Belarus to Smolensk
2 infantry moved from Archangel to Leningrad
1 infantry moved from Baltic States to Leningrad
1 mech_infantry moved from Urals to Russia
1 armour and 1 mech_infantry moved from Komi to Russia
1 aaGun and 8 infantry moved from Siberia to Amur
1 submarine moved from 128 Sea Zone to 113 Sea Zone
Place Units - Russians
1 armour, 1 artillery and 1 mech_infantry placed in Siberia
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in Stalingrad
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 49 PUs; end with 49 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 52 PUs
Combat Hit Differential Summary :
Territory Summary for Russians :
Siberia : 1 aaGun, 1 armour, 1 artillery, 1 factory_minor, 7 infantry and 1 mech_infantry
Smolensk : 1 artillery and 6 infantry
Russia : 1 airfield, 1 armour, 1 factory_major, 4 infantry and 2 mech_infantrys
Kursk : 2 aaGuns and 1 infantry
Ukraine : 2 artilleries, 1 factory_minor and 13 infantry
Urals : 1 factory_minor
Leningrad : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 13 infantry
Rostov : 5 infantry
Stalingrad : 1 factory_minor and 3 infantry
Amur : 1 aaGun and 9 infantry
Northern Manchuria : 1 infantry
Korea : 1 flag, 1 infantry
Egypt : 2 fighters and 1 tactical_bomber
Northwest Persia : 1 flag
113 Sea Zone : 1 submarine
118 Sea Zone : 1 cruiser and 1 submarine
Northeast Persia : 1 flag, 1 armour
Production/PUs Summary :
Germans : 45 / 53
Russians : 49 / 52
Japanese : 33 / 47
Americans : 52 / 71
Chinese : 13 / 15
British : 28 / 34
UK_Pacific : 14 / 18
Italians : 14 / 16
ANZAC : 10 / 16
French : 2 / 0
Dutch : 8 / 0
Mongolians : 0 / 0
Neutral_Axis : 8 / 0
Neutral_Allies : 2 / 0
Neutral_True : 20 / 0
Savegame