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    cds

    @cds

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    Best posts made by cds

    • RE: 👋 Introduce or Re-Introduce Yourself (Current)

      @Channel_Three

      Here you can download TripleA (https://triplea-game.org/) which is a program that allows you to play online, trough pbem or just local (vs AI or friends that come over, without having to actually put up the board, fast and easy gameplay). I dont think you’ll find many players that are willing to play like you suggest, but hopefully for you there are some around. I suggest you try online gaming tough, because there is always someone around that is ready to play at any given time of the day.

      I hope you have fun playing and learn lots of new strategies and such. Btw with that program you can play almost any game there is available on the A&A genre and also other games like NWO, Domination, LOTR and much more. Good luck and have fun!

      posted in Welcome
      cdsC
      cds
    • RE: 👋 Introduce or Re-Introduce Yourself (Current)

      @magnum

      I read you only play ftf games? Have you ever heard of Triplea? This is a pc program which offers you a lot of gameplay. Like for instance play by email or trough this forum or even online (which seems like you are playing ftf if your friend and you join the same room (bot). This program also makes life much easier for you. I read you use a Excel sheet, well this program does everything for you. Keeping track of purchase phase, combat movement, combat, non combat movement etc.

      I really suggest you download it and try it out. You can find the program here:

      https://triplea-game.org/

      posted in Welcome
      cdsC
      cds
    • RE: CDS (X) vs Wiz (L) PTV

      @wizmark

      Well I hope you do still enjoy playing the game, altough life is harder for you because of my strategy…

      posted in Play Boardgames
      cdsC
      cds
    • RE: Classic - some reflections

      @DoManMacgee

      Really, is ‘Zombies’ not realistic ;) Just kidding of course Macgee :grin:

      posted in Axis & Allies Classic
      cdsC
      cds
    • RE: League General Discussion Thread

      @giallo

      https://triplea-game.org/

      posted in League
      cdsC
      cds
    • RE: 👋 Introduce or Re-Introduce Yourself (Current)

      @Bismillah

      Here you can download TripleA (https://triplea-game.org/), which allows you to play every version of the boardgames there are, also other types of boardgames. You can play local (vs computer) or pbem (play by mail) or online (large community).

      posted in Welcome
      cdsC
      cds
    • RE: CDS (X) vs Wiz (L) PTV

      @wizmark

      You as a English men should know that who ever rules the seas (waves) rules the world ;)

      posted in Play Boardgames
      cdsC
      cds
    • RE: TripleA AI thoughts

      @josh-lucky13

      I remember that old computer game, fun to play when there was no one around to play the boardgame with, but like you say it was very easy to beat the AI.

      The AI in this program is better, it also has different settings as you’ve probably seen. But playing vs a human opponent, especially online, will boost your skill level exponentially.

      Personally I think you might like the Global 40 second edition. This game is the next generation of A&A boardgames. It has a lot of new features and even politics.

      Well good luck and have fun playing. Perhaps we will play each other one day.

      posted in TripleA Support
      cdsC
      cds
    • RE: 👋 Introduce or Re-Introduce Yourself (Current)

      @Bismillah

      You are very welcome!! Always nice to have some fresh blood joining the online community. Just a headsup, the computer is fun to play, but youll soon find out that there is much to learn as you play vs online gamers. Most of them are very experienced. The best of luck and have fun playing.

      posted in Welcome
      cdsC
      cds
    • RE: CDS (X) vs Wiz (L) PTV

      @wizmark

      Lol, I know. Its not that I am not working on it. I think I am working too much on it. Already had 6 different scenario’s tested. Its still in progress. Sometimes its the purchase that I dont feel happy with, the other time its the movement or placement. So I hope you can be patient with me. Wanted to make a decission this weekend, but feel I need a little bit more time.

      posted in Play Boardgames
      cdsC
      cds

    Latest posts made by cds

    • RE: World at War Captain Walker vs cds

      @captainwalker

      Its the same, but there was a issue uploading. The site was unresponsive and better save then sorry, right!

      posted in Play Boardgames
      cdsC
      cds
    • RE: World at War Captain Walker vs cds

      TripleA Turn Summary: Hisaichi round 1

      TripleA Turn Summary for game: World At War

      Game History

      Round: 1
      
          Combat Move - Hisaichi
              2 Artillerys and 2 Infantrys moved from S.Sakhalin to 75 Sea Zone
              2 Artillerys, 2 Infantrys and 2 Transports moved from 75 Sea Zone to 92 Sea Zone
              2 Artillerys and 2 Infantrys moved from 92 Sea Zone to Hong Kong
              2 Infantrys and 2 Tanks moved from Formosa to 92 Sea Zone
              1 Destroyer, 2 Infantrys, 2 Submarines, 2 Tanks and 2 Transports moved from 92 Sea Zone to 110 Sea Zone
              2 Fighters moved from 84 Sea Zone to 110 Sea Zone
              1 Bomber moved from Changchun to 110 Sea Zone
              1 Fighter moved from Changchun to 111 Sea Zone
              1 Fighter moved from Peking to 111 Sea Zone
              2 Artillerys moved from Changchun to 84 Sea Zone
              3 Infantrys moved from Korea to 84 Sea Zone
              2 Infantrys moved from Changchun to 84 Sea Zone
              1 Infantry and 1 T.Boat moved from 84 Sea Zone to 92 Sea Zone
              1 Infantry moved from 92 Sea Zone to S.French Indochina
                    Hisaichi take S.French Indochina from French
              1 Artillery, 1 Infantry and 1 Transport moved from 84 Sea Zone to 92 Sea Zone
              1 Artillery and 1 Infantry moved from 92 Sea Zone to Kwangsi
              1 Artillery, 3 Infantrys and 2 Transports moved from 84 Sea Zone to 92 Sea Zone
              1 Artillery and 3 Infantrys moved from 92 Sea Zone to Hong Kong
              1 Battleship, 1 Carrier, 1 Destroyer and 1 Submarine moved from 84 Sea Zone to 111 Sea Zone
              1 Artillery, 2 Infantrys and 1 Tank moved from Kirin to Vladivostok
              1 Tank moved from Changchun to Vladivostok
              3 Infantrys moved from Heilungchiang to Khabarovsk
              1 Tank moved from Heilungchiang to Khabarovsk
              2 Tanks moved from Liaoning to Heilungchiang
              2 Tanks moved from Heilungchiang to Khabarovsk
              3 Infantrys moved from Liaoning to Heilungchiang
              1 Tank moved from Liaoning to Chita
              1 Artillery and 3 Infantrys moved from Hulunbuir to Chita
              2 Tanks moved from Peking to Chita
              1 Artillery and 2 Infantrys moved from Peking to Chahar
              1 Artillery and 2 Infantrys moved from Shantung to Anhwei
              2 Infantrys and 2 Tanks moved from Shantung to Shanghai
              1 Destroyer and 1 Submarine moved from 75 Sea Zone to 93 Sea Zone
              2 Infantrys and 2 Tanks moved from 110 Sea Zone to East And South Borneo
      
          Purchase Units - Hisaichi
              Hisaichi buy 4 ArmoredCars and 4 Marines; Remaining resources: 0 PUs; 
      
          Combat - Hisaichi
              Battle in Chita
                  Hisaichi attack with 1 Artillery, 3 Infantrys and 3 Tanks
                  Russians defend with 1 Bunker
                      Hisaichi roll dice for 1 Artillery, 3 Infantrys and 3 Tanks in Chita, round 2 : 3/1 hits, 2.50 expected hits
                      Russians roll dice for 1 Bunker in Chita, round 2 : 1/1 hits, 0.50 expected hits
                      1 Infantry owned by the Hisaichi lost in Chita
                      1 Bunker owned by the Russians lost in Chita
                  Hisaichi win, taking Chita from Russians with 1 Artillery, 2 Infantrys and 3 Tanks remaining. Battle score for attacker is 4
                  Casualties for Hisaichi: 1 Infantry
                  Casualties for Russians: 1 Bunker
              Battle in Hong Kong
                  Hisaichi attack with 3 Artillerys and 5 Infantrys
                  British defend with 1 AAGun, 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank
                      Hisaichi roll dice for 3 Artillerys and 5 Infantrys in Hong Kong, round 2 : 2/1 hits, 2.33 expected hits
                      British roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Hong Kong, round 2 : 1/1 hits, 1.83 expected hits
                      1 Infantry owned by the Hisaichi lost in Hong Kong
                      2 Infantrys owned by the British lost in Hong Kong
                      Hisaichi roll dice for 3 Artillerys and 4 Infantrys in Hong Kong, round 3 : 2/1 hits, 2.17 expected hits
                      British roll dice for 1 Artillery, 1 Infantry and 1 Tank in Hong Kong, round 3 : 1/1 hits, 1.17 expected hits
                      1 Infantry owned by the Hisaichi lost in Hong Kong
                      1 Artillery owned by the British and 1 Infantry owned by the British lost in Hong Kong
                      Hisaichi roll dice for 3 Artillerys and 3 Infantrys in Hong Kong, round 4 : 2/0 hits, 2.00 expected hits
                      British roll dice for 1 Tank in Hong Kong, round 4 : 1/1 hits, 0.50 expected hits
                      1 Infantry owned by the Hisaichi lost in Hong Kong
                      1 Tank owned by the British lost in Hong Kong
                  Hisaichi win, taking Hong Kong from British with 3 Artillerys and 2 Infantrys remaining. Battle score for attacker is 9
                  Casualties for Hisaichi: 3 Infantrys
                  Casualties for British: 1 Artillery, 3 Infantrys and 1 Tank
              Battle in Chahar
                  Hisaichi attack with 1 Artillery and 2 Infantrys
                  Chinese defend with 1 Infantry
                      Hisaichi roll dice for 1 Artillery and 2 Infantrys in Chahar, round 2 : 1/1 hits, 0.83 expected hits
                      Chinese roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                      1 Infantry owned by the Chinese lost in Chahar
                  Hisaichi win, taking Chahar from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                  Casualties for Chinese: 1 Infantry
              Battle in Kwangsi
                  Hisaichi attack with 1 Artillery and 1 Infantry
                  Chinese defend with 1 Infantry
                      Hisaichi roll dice for 1 Artillery and 1 Infantry in Kwangsi, round 2 : 1/1 hits, 0.67 expected hits
                      Chinese roll dice for 1 Infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
                      1 Infantry owned by the Hisaichi lost in Kwangsi
                      1 Infantry owned by the Chinese lost in Kwangsi
                  Hisaichi win, taking Kwangsi from Chinese with 1 Artillery remaining. Battle score for attacker is 0
                  Casualties for Hisaichi: 1 Infantry
                  Casualties for Chinese: 1 Infantry
              Battle in Anhwei
                  Hisaichi attack with 1 Artillery and 2 Infantrys
                  Chinese defend with 1 Infantry
                      Hisaichi roll dice for 1 Artillery and 2 Infantrys in Anhwei, round 2 : 1/1 hits, 0.83 expected hits
                      Chinese roll dice for 1 Infantry in Anhwei, round 2 : 1/1 hits, 0.33 expected hits
                      1 Infantry owned by the Hisaichi lost in Anhwei
                      1 Infantry owned by the Chinese lost in Anhwei
                  Hisaichi win, taking Anhwei from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
                  Casualties for Hisaichi: 1 Infantry
                  Casualties for Chinese: 1 Infantry
              Battle in Vladivostok
                  Hisaichi attack with 1 Artillery, 2 Infantrys and 2 Tanks
                  Russians defend with 1 Bunker
                      Hisaichi roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Vladivostok, round 2 : 1/1 hits, 1.83 expected hits
                  Units damaged: 1 Bunker owned by the Russians
                      Russians roll dice for 1 Bunker in Vladivostok, round 2 : 0/1 hits, 0.50 expected hits
                      Hisaichi roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Vladivostok, round 3 : 2/1 hits, 1.83 expected hits
                      Russians roll dice for 1 Bunker in Vladivostok, round 3 : 0/1 hits, 0.50 expected hits
                      1 Bunker owned by the Russians lost in Vladivostok
                  Hisaichi win, taking Vladivostok from Russians with 1 Artillery, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 6
                  Casualties for Russians: 1 Bunker
              Battle in 110 Sea Zone
                  Hisaichi attack with 1 Bomber, 1 Destroyer, 2 Fighters, 2 Submarines and 2 Transports
                  Dutch defend with 1 Destroyer, 1 Submarine and 1 Transport
                      Hisaichi roll dice for 2 Submarines in 110 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                      Dutch roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Hisaichi roll dice for 1 Bomber, 1 Destroyer, 2 Fighters and 2 Transports in 110 Sea Zone, round 2 : 2/1 hits, 1.67 expected hits
                      Dutch roll dice for 1 Destroyer and 1 Transport in 110 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                      1 Bomber owned by the Hisaichi lost in 110 Sea Zone
                      1 Transport owned by the Dutch, 1 Submarine owned by the Dutch and 1 Destroyer owned by the Dutch lost in 110 Sea Zone
                  Hisaichi win with 1 Destroyer, 2 Fighters, 2 Submarines and 2 Transports remaining. Battle score for attacker is 7
                  Casualties for Hisaichi: 1 Bomber
                  Casualties for Dutch: 1 Destroyer, 1 Submarine and 1 Transport
              Battle in Khabarovsk
                  Hisaichi attack with 3 Infantrys and 3 Tanks
                  Russians defend with 1 Bunker
                      Hisaichi roll dice for 3 Infantrys and 3 Tanks in Khabarovsk, round 2 : 2/0 hits, 2.00 expected hits
                      Russians roll dice for 1 Bunker in Khabarovsk, round 2 : 0/1 hits, 0.50 expected hits
                      1 Bunker owned by the Russians lost in Khabarovsk
                  Hisaichi win, taking Khabarovsk from Russians with 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 6
                  Casualties for Russians: 1 Bunker
              Battle in Shanghai
                  Hisaichi attack with 2 Infantrys and 2 Tanks
                  Chinese defend with 1 Infantry
                      Hisaichi roll dice for 2 Infantrys and 2 Tanks in Shanghai, round 2 : 1/1 hits, 1.33 expected hits
                      Chinese roll dice for 1 Infantry in Shanghai, round 2 : 0/1 hits, 0.33 expected hits
                      1 Infantry owned by the Chinese lost in Shanghai
                  Hisaichi win, taking Shanghai from Chinese with 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 2
                  Casualties for Chinese: 1 Infantry
              Battle in East And South Borneo
                  Hisaichi attack with 2 Infantrys and 2 Tanks
                  Dutch defend with 1 Infantry and 1 Tank
                      Hisaichi roll dice for 2 Infantrys and 2 Tanks in East And South Borneo, round 2 : 2/1 hits, 1.33 expected hits
                      Dutch roll dice for 1 Infantry and 1 Tank in East And South Borneo, round 2 : 1/1 hits, 0.83 expected hits
                      1 Infantry owned by the Hisaichi lost in East And South Borneo
                      1 Infantry owned by the Dutch and 1 Tank owned by the Dutch lost in East And South Borneo
                  Hisaichi win, taking East And South Borneo from Dutch with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 5
                  Casualties for Hisaichi: 1 Infantry
                  Casualties for Dutch: 1 Infantry and 1 Tank
              Battle in 111 Sea Zone
                  Hisaichi attack with 1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters and 1 Submarine
                  Dutch defend with 1 Destroyer
                      Hisaichi roll dice for 1 Submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Hisaichi roll dice for 1 Battleship, 1 Carrier, 1 Destroyer and 2 Fighters in 111 Sea Zone, round 2 : 1/1 hits, 1.83 expected hits
                      Dutch roll dice for 1 Destroyer in 111 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                  Units damaged: 1 Battleship owned by the Hisaichi
                      1 Destroyer owned by the Dutch lost in 111 Sea Zone
                  Hisaichi win with 1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters and 1 Submarine remaining. Battle score for attacker is 8
                  Casualties for Dutch: 1 Destroyer
      
          Non Combat Move - Hisaichi
              2 Fighters moved from 110 Sea Zone to West Borneo
      
          Place Units - Hisaichi
              4 ArmoredCars and 4 Marines placed in Changchun
      
          Turn Complete - Hisaichi
              Hisaichi collect 59 PUs; end with 59 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 0.67
      Russians regular : -1.00
      Dutch regular : 1.00
      British regular : -0.50
      Hisaichi regular : -0.17
      

      Savegame

      posted in Play Boardgames
      cdsC
      cds
    • RE: World at War Captain Walker vs cds

      TripleA Turn Summary: Hisaichi round 1

      TripleA Turn Summary for game: World At War

      Game History

      Round: 1
      
          Combat Move - Hisaichi
              2 Artillerys and 2 Infantrys moved from S.Sakhalin to 75 Sea Zone
              2 Artillerys, 2 Infantrys and 2 Transports moved from 75 Sea Zone to 92 Sea Zone
              2 Artillerys and 2 Infantrys moved from 92 Sea Zone to Hong Kong
              2 Infantrys and 2 Tanks moved from Formosa to 92 Sea Zone
              1 Destroyer, 2 Infantrys, 2 Submarines, 2 Tanks and 2 Transports moved from 92 Sea Zone to 110 Sea Zone
              2 Fighters moved from 84 Sea Zone to 110 Sea Zone
              1 Bomber moved from Changchun to 110 Sea Zone
              1 Fighter moved from Changchun to 111 Sea Zone
              1 Fighter moved from Peking to 111 Sea Zone
              2 Artillerys moved from Changchun to 84 Sea Zone
              3 Infantrys moved from Korea to 84 Sea Zone
              2 Infantrys moved from Changchun to 84 Sea Zone
              1 Infantry and 1 T.Boat moved from 84 Sea Zone to 92 Sea Zone
              1 Infantry moved from 92 Sea Zone to S.French Indochina
                    Hisaichi take S.French Indochina from French
              1 Artillery, 1 Infantry and 1 Transport moved from 84 Sea Zone to 92 Sea Zone
              1 Artillery and 1 Infantry moved from 92 Sea Zone to Kwangsi
              1 Artillery, 3 Infantrys and 2 Transports moved from 84 Sea Zone to 92 Sea Zone
              1 Artillery and 3 Infantrys moved from 92 Sea Zone to Hong Kong
              1 Battleship, 1 Carrier, 1 Destroyer and 1 Submarine moved from 84 Sea Zone to 111 Sea Zone
              1 Artillery, 2 Infantrys and 1 Tank moved from Kirin to Vladivostok
              1 Tank moved from Changchun to Vladivostok
              3 Infantrys moved from Heilungchiang to Khabarovsk
              1 Tank moved from Heilungchiang to Khabarovsk
              2 Tanks moved from Liaoning to Heilungchiang
              2 Tanks moved from Heilungchiang to Khabarovsk
              3 Infantrys moved from Liaoning to Heilungchiang
              1 Tank moved from Liaoning to Chita
              1 Artillery and 3 Infantrys moved from Hulunbuir to Chita
              2 Tanks moved from Peking to Chita
              1 Artillery and 2 Infantrys moved from Peking to Chahar
              1 Artillery and 2 Infantrys moved from Shantung to Anhwei
              2 Infantrys and 2 Tanks moved from Shantung to Shanghai
              1 Destroyer and 1 Submarine moved from 75 Sea Zone to 93 Sea Zone
              2 Infantrys and 2 Tanks moved from 110 Sea Zone to East And South Borneo
      
          Purchase Units - Hisaichi
              Hisaichi buy 4 ArmoredCars and 4 Marines; Remaining resources: 0 PUs; 
      
          Combat - Hisaichi
              Battle in Chita
                  Hisaichi attack with 1 Artillery, 3 Infantrys and 3 Tanks
                  Russians defend with 1 Bunker
                      Hisaichi roll dice for 1 Artillery, 3 Infantrys and 3 Tanks in Chita, round 2 : 3/1 hits, 2.50 expected hits
                      Russians roll dice for 1 Bunker in Chita, round 2 : 1/1 hits, 0.50 expected hits
                      1 Infantry owned by the Hisaichi lost in Chita
                      1 Bunker owned by the Russians lost in Chita
                  Hisaichi win, taking Chita from Russians with 1 Artillery, 2 Infantrys and 3 Tanks remaining. Battle score for attacker is 4
                  Casualties for Hisaichi: 1 Infantry
                  Casualties for Russians: 1 Bunker
              Battle in Hong Kong
                  Hisaichi attack with 3 Artillerys and 5 Infantrys
                  British defend with 1 AAGun, 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank
                      Hisaichi roll dice for 3 Artillerys and 5 Infantrys in Hong Kong, round 2 : 2/1 hits, 2.33 expected hits
                      British roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Hong Kong, round 2 : 1/1 hits, 1.83 expected hits
                      1 Infantry owned by the Hisaichi lost in Hong Kong
                      2 Infantrys owned by the British lost in Hong Kong
                      Hisaichi roll dice for 3 Artillerys and 4 Infantrys in Hong Kong, round 3 : 2/1 hits, 2.17 expected hits
                      British roll dice for 1 Artillery, 1 Infantry and 1 Tank in Hong Kong, round 3 : 1/1 hits, 1.17 expected hits
                      1 Infantry owned by the Hisaichi lost in Hong Kong
                      1 Artillery owned by the British and 1 Infantry owned by the British lost in Hong Kong
                      Hisaichi roll dice for 3 Artillerys and 3 Infantrys in Hong Kong, round 4 : 2/0 hits, 2.00 expected hits
                      British roll dice for 1 Tank in Hong Kong, round 4 : 1/1 hits, 0.50 expected hits
                      1 Infantry owned by the Hisaichi lost in Hong Kong
                      1 Tank owned by the British lost in Hong Kong
                  Hisaichi win, taking Hong Kong from British with 3 Artillerys and 2 Infantrys remaining. Battle score for attacker is 9
                  Casualties for Hisaichi: 3 Infantrys
                  Casualties for British: 1 Artillery, 3 Infantrys and 1 Tank
              Battle in Chahar
                  Hisaichi attack with 1 Artillery and 2 Infantrys
                  Chinese defend with 1 Infantry
                      Hisaichi roll dice for 1 Artillery and 2 Infantrys in Chahar, round 2 : 1/1 hits, 0.83 expected hits
                      Chinese roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                      1 Infantry owned by the Chinese lost in Chahar
                  Hisaichi win, taking Chahar from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                  Casualties for Chinese: 1 Infantry
              Battle in Kwangsi
                  Hisaichi attack with 1 Artillery and 1 Infantry
                  Chinese defend with 1 Infantry
                      Hisaichi roll dice for 1 Artillery and 1 Infantry in Kwangsi, round 2 : 1/1 hits, 0.67 expected hits
                      Chinese roll dice for 1 Infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
                      1 Infantry owned by the Hisaichi lost in Kwangsi
                      1 Infantry owned by the Chinese lost in Kwangsi
                  Hisaichi win, taking Kwangsi from Chinese with 1 Artillery remaining. Battle score for attacker is 0
                  Casualties for Hisaichi: 1 Infantry
                  Casualties for Chinese: 1 Infantry
              Battle in Anhwei
                  Hisaichi attack with 1 Artillery and 2 Infantrys
                  Chinese defend with 1 Infantry
                      Hisaichi roll dice for 1 Artillery and 2 Infantrys in Anhwei, round 2 : 1/1 hits, 0.83 expected hits
                      Chinese roll dice for 1 Infantry in Anhwei, round 2 : 1/1 hits, 0.33 expected hits
                      1 Infantry owned by the Hisaichi lost in Anhwei
                      1 Infantry owned by the Chinese lost in Anhwei
                  Hisaichi win, taking Anhwei from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
                  Casualties for Hisaichi: 1 Infantry
                  Casualties for Chinese: 1 Infantry
              Battle in Vladivostok
                  Hisaichi attack with 1 Artillery, 2 Infantrys and 2 Tanks
                  Russians defend with 1 Bunker
                      Hisaichi roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Vladivostok, round 2 : 1/1 hits, 1.83 expected hits
                  Units damaged: 1 Bunker owned by the Russians
                      Russians roll dice for 1 Bunker in Vladivostok, round 2 : 0/1 hits, 0.50 expected hits
                      Hisaichi roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Vladivostok, round 3 : 2/1 hits, 1.83 expected hits
                      Russians roll dice for 1 Bunker in Vladivostok, round 3 : 0/1 hits, 0.50 expected hits
                      1 Bunker owned by the Russians lost in Vladivostok
                  Hisaichi win, taking Vladivostok from Russians with 1 Artillery, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 6
                  Casualties for Russians: 1 Bunker
              Battle in 110 Sea Zone
                  Hisaichi attack with 1 Bomber, 1 Destroyer, 2 Fighters, 2 Submarines and 2 Transports
                  Dutch defend with 1 Destroyer, 1 Submarine and 1 Transport
                      Hisaichi roll dice for 2 Submarines in 110 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                      Dutch roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Hisaichi roll dice for 1 Bomber, 1 Destroyer, 2 Fighters and 2 Transports in 110 Sea Zone, round 2 : 2/1 hits, 1.67 expected hits
                      Dutch roll dice for 1 Destroyer and 1 Transport in 110 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                      1 Bomber owned by the Hisaichi lost in 110 Sea Zone
                      1 Transport owned by the Dutch, 1 Submarine owned by the Dutch and 1 Destroyer owned by the Dutch lost in 110 Sea Zone
                  Hisaichi win with 1 Destroyer, 2 Fighters, 2 Submarines and 2 Transports remaining. Battle score for attacker is 7
                  Casualties for Hisaichi: 1 Bomber
                  Casualties for Dutch: 1 Destroyer, 1 Submarine and 1 Transport
              Battle in Khabarovsk
                  Hisaichi attack with 3 Infantrys and 3 Tanks
                  Russians defend with 1 Bunker
                      Hisaichi roll dice for 3 Infantrys and 3 Tanks in Khabarovsk, round 2 : 2/0 hits, 2.00 expected hits
                      Russians roll dice for 1 Bunker in Khabarovsk, round 2 : 0/1 hits, 0.50 expected hits
                      1 Bunker owned by the Russians lost in Khabarovsk
                  Hisaichi win, taking Khabarovsk from Russians with 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 6
                  Casualties for Russians: 1 Bunker
              Battle in Shanghai
                  Hisaichi attack with 2 Infantrys and 2 Tanks
                  Chinese defend with 1 Infantry
                      Hisaichi roll dice for 2 Infantrys and 2 Tanks in Shanghai, round 2 : 1/1 hits, 1.33 expected hits
                      Chinese roll dice for 1 Infantry in Shanghai, round 2 : 0/1 hits, 0.33 expected hits
                      1 Infantry owned by the Chinese lost in Shanghai
                  Hisaichi win, taking Shanghai from Chinese with 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 2
                  Casualties for Chinese: 1 Infantry
              Battle in East And South Borneo
                  Hisaichi attack with 2 Infantrys and 2 Tanks
                  Dutch defend with 1 Infantry and 1 Tank
                      Hisaichi roll dice for 2 Infantrys and 2 Tanks in East And South Borneo, round 2 : 2/1 hits, 1.33 expected hits
                      Dutch roll dice for 1 Infantry and 1 Tank in East And South Borneo, round 2 : 1/1 hits, 0.83 expected hits
                      1 Infantry owned by the Hisaichi lost in East And South Borneo
                      1 Infantry owned by the Dutch and 1 Tank owned by the Dutch lost in East And South Borneo
                  Hisaichi win, taking East And South Borneo from Dutch with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 5
                  Casualties for Hisaichi: 1 Infantry
                  Casualties for Dutch: 1 Infantry and 1 Tank
              Battle in 111 Sea Zone
                  Hisaichi attack with 1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters and 1 Submarine
                  Dutch defend with 1 Destroyer
                      Hisaichi roll dice for 1 Submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Hisaichi roll dice for 1 Battleship, 1 Carrier, 1 Destroyer and 2 Fighters in 111 Sea Zone, round 2 : 1/1 hits, 1.83 expected hits
                      Dutch roll dice for 1 Destroyer in 111 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                  Units damaged: 1 Battleship owned by the Hisaichi
                      1 Destroyer owned by the Dutch lost in 111 Sea Zone
                  Hisaichi win with 1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters and 1 Submarine remaining. Battle score for attacker is 8
                  Casualties for Dutch: 1 Destroyer
      
          Non Combat Move - Hisaichi
              2 Fighters moved from 110 Sea Zone to West Borneo
      
          Place Units - Hisaichi
              4 ArmoredCars and 4 Marines placed in Changchun
      
          Turn Complete - Hisaichi
              Hisaichi collect 59 PUs; end with 59 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 0.67
      Russians regular : -1.00
      Dutch regular : 1.00
      British regular : -0.50
      Hisaichi regular : -0.17
      

      Savegame

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    • RE: World at War Captain Walker vs cds

      @captainwalker

      Thanks!

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    • RE: World at War Captain Walker vs cds

      @captainwalker

      Can I edit the 2 Ger Inf from Kufra to Tobruk?!

      posted in Play Boardgames
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    • RE: World at War Captain Walker vs cds

      TripleA Turn Summary: Yamamoto round 1

      TripleA Turn Summary for game: World At War

      Game History

      Round: 1
      
          Combat Move - Yamamoto
              1 Artillery, 1 Infantry and 1 Tank moved from Hokkaido to 85 Sea Zone
              1 Tank moved from Tokyo to 85 Sea Zone
              2 Infantrys moved from Tohoku to 85 Sea Zone
              1 Fighter moved from 85 Sea Zone to 106 Sea Zone
              1 T.Boat moved from 92 Sea Zone to 93 Sea Zone
              1 Infantry moved from Kyushu to 93 Sea Zone
              1 Infantry moved from 93 Sea Zone to Panay
                    Yamamoto take Panay from Americans
              2 Artillerys and 2 Infantrys moved from Hainan to 92 Sea Zone
              1 Infantry moved from Kwangsi to 92 Sea Zone
              2 Artillerys, 1 Destroyer, 3 Infantrys, 1 T.Boat and 2 Transports moved from 92 Sea Zone to 106 Sea Zone
              2 Artillerys moved from 106 Sea Zone to West Borneo
              2 Infantrys moved from 106 Sea Zone to West Borneo
              1 Artillery, 1 Infantry and 1 Tank moved from Fukien to Kiangsi
              1 Infantry and 2 Tanks moved from Kwangsi to Kwangtung
              1 Fighter moved from Minamitori to 108 Sea Zone
              1 Fighter moved from Rongelap to 108 Sea Zone
              1 Bomber moved from Tokyo to 108 Sea Zone
              1 Artillery, 1 Battleship, 1 Carrier, 1 Destroyer, 1 Fighter, 3 Infantrys, 2 Submarines, 2 Tanks and 3 Transports moved from 85 Sea Zone to 107 Sea Zone
              1 Fighter moved from Tokyo to 107 Sea Zone
              1 Artillery, 3 Infantrys and 2 Tanks moved from 107 Sea Zone to Davao
              1 Infantry and 1 Tank moved from Shikoku to Kyushu
              2 Infantrys moved from Chubu to Kyushu
              1 Artillery and 2 Infantrys moved from Tokyo to Chubu
              1 Artillery and 1 Infantry moved from Ulithi to Woleai
                    Yamamoto take Woleai from Americans
              1 Infantry moved from Yap to Ulithi
              1 Infantry moved from Rongelap to 103 Sea Zone
              1 Infantry moved from Eniwetok to 103 Sea Zone
              1 Artillery moved from Kwajalein to Jaluit
              1 Destroyer, 2 Infantrys and 1 Transport moved from 103 Sea Zone to 104 Sea Zone
              2 Infantrys moved from 104 Sea Zone to Tarawa
              1 Submarine moved from 96 Sea Zone to 91 Sea Zone
              1 Submarine moved from 89 Sea Zone to 91 Sea Zone
              1 Submarine moved from 81 Sea Zone to 91 Sea Zone
              1 Destroyer, 4 Fighters and 1 Submarine moved from 88 Sea Zone to 91 Sea Zone
              1 Submarine moved from 78 Sea Zone to 91 Sea Zone
              1 Battleship and 2 Carriers moved from 88 Sea Zone to 104 Sea Zone
              1 Bomber moved from Jaluit to 91 Sea Zone
              1 Infantry moved from 106 Sea Zone to Mindoro
      
          Purchase Units - Yamamoto
              Yamamoto buy 2 Bombers and 2 Transports; Remaining resources: 0 PUs; 
      
          Combat - Yamamoto
              Battle in 108 Sea Zone
                  Yamamoto attack with 1 Bomber and 2 Fighters
                  Dutch defend with 1 Destroyer and 1 Transport
                      Yamamoto roll dice for 1 Bomber and 2 Fighters in 108 Sea Zone, round 2 : 2/1 hits, 1.33 expected hits
                      Dutch roll dice for 1 Destroyer and 1 Transport in 108 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                      1 Transport owned by the Dutch and 1 Destroyer owned by the Dutch lost in 108 Sea Zone
                  Yamamoto win with 1 Bomber and 2 Fighters remaining. Battle score for attacker is 14
                  Casualties for Dutch: 1 Destroyer and 1 Transport
              Battle in 107 Sea Zone
                  Yamamoto attack with 1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters, 2 Submarines and 3 Transports
                  Americans defend with 1 Destroyer, 2 Submarines and 1 Transport
                      Yamamoto roll dice for 2 Submarines in 107 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                      Americans roll dice for 2 Submarines in 107 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                  Units damaged: 1 Battleship owned by the Yamamoto
                      Yamamoto roll dice for 1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters and 3 Transports in 107 Sea Zone, round 2 : 2/1 hits, 1.83 expected hits
                      Americans roll dice for 1 Destroyer and 1 Transport in 107 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                      1 Submarine owned by the Yamamoto lost in 107 Sea Zone
                      2 Submarines owned by the Americans and 1 Transport owned by the Americans lost in 107 Sea Zone
                      Yamamoto roll dice for 1 Submarine in 107 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                      Americans roll dice for 1 Destroyer in 107 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      1 Destroyer owned by the Americans lost in 107 Sea Zone
                  Yamamoto win with 1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters, 1 Submarine and 3 Transports remaining. Battle score for attacker is 21
                  Casualties for Yamamoto: 1 Submarine
                  Casualties for Americans: 1 Destroyer, 2 Submarines and 1 Transport
              Battle in 91 Sea Zone
                  Yamamoto attack with 1 Bomber, 1 Destroyer, 4 Fighters and 5 Submarines
                  Americans defend with 3 Battleships, 1 Cruiser and 1 Destroyer
                      Yamamoto roll dice for 5 Submarines in 91 Sea Zone, round 2 : 1/1 hits, 1.67 expected hits
                  Units damaged: 1 Battleship owned by the Americans
                      Yamamoto roll dice for 1 Bomber, 1 Destroyer and 4 Fighters in 91 Sea Zone, round 2 : 3/1 hits, 2.33 expected hits
                  Units damaged: 2 Battleships owned by the Americans
                      Americans roll dice for 3 Battleships, 1 Cruiser and 1 Destroyer in 91 Sea Zone, round 2 : 3/1 hits, 2.83 expected hits
                      2 Submarines owned by the Yamamoto and 1 Destroyer owned by the Yamamoto lost in 91 Sea Zone
                      1 Cruiser owned by the Americans lost in 91 Sea Zone
                      Yamamoto roll dice for 3 Submarines in 91 Sea Zone, round 3 : 1/0 hits, 1.00 expected hits
                      Yamamoto roll dice for 1 Bomber and 4 Fighters in 91 Sea Zone, round 3 : 2/0 hits, 2.00 expected hits
                      Americans roll dice for 3 Battleships and 1 Destroyer in 91 Sea Zone, round 3 : 2/1 hits, 2.33 expected hits
                      2 Submarines owned by the Yamamoto lost in 91 Sea Zone
                      3 Battleships owned by the Americans lost in 91 Sea Zone
                      Yamamoto roll dice for 1 Submarine in 91 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                      Yamamoto roll dice for 1 Bomber and 4 Fighters in 91 Sea Zone, round 4 : 2/0 hits, 2.00 expected hits
                      Americans roll dice for 1 Destroyer in 91 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                      1 Destroyer owned by the Americans lost in 91 Sea Zone
                  Yamamoto win with 1 Bomber, 4 Fighters and 1 Submarine remaining. Battle score for attacker is 44
                  Casualties for Yamamoto: 1 Destroyer and 4 Submarines
                  Casualties for Americans: 3 Battleships, 1 Cruiser and 1 Destroyer
              Battle in 106 Sea Zone
                  Yamamoto attack with 1 Destroyer, 1 Fighter, 1 T.Boat and 2 Transports
                  British defend with 1 Submarine
                      British roll dice for 1 Submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Yamamoto roll dice for 1 Destroyer, 1 Fighter, 1 T.Boat and 2 Transports in 106 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
                      1 Submarine owned by the British lost in 106 Sea Zone
                  Yamamoto win with 1 Destroyer, 1 Fighter, 1 T.Boat and 2 Transports remaining. Battle score for attacker is 7
                  Casualties for British: 1 Submarine
              Battle in Kiangsi
                  Yamamoto attack with 1 Artillery, 1 Infantry and 1 Tank
                  Chinese defend with 1 Artillery and 1 Infantry
                      Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 Tank in Kiangsi, round 2 : 1/1 hits, 1.17 expected hits
                      Chinese roll dice for 1 Artillery and 1 Infantry in Kiangsi, round 2 : 0/1 hits, 0.67 expected hits
                      1 Infantry owned by the Chinese lost in Kiangsi
                      Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 Tank in Kiangsi, round 3 : 1/1 hits, 1.17 expected hits
                      Chinese roll dice for 1 Artillery in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits
                      1 Artillery owned by the Chinese lost in Kiangsi
                  Yamamoto win, taking Kiangsi from Chinese with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 6
                  Casualties for Chinese: 1 Artillery and 1 Infantry
              Battle in Mindoro
              Battle in Kwangtung
                  Yamamoto attack with 1 Infantry and 2 Tanks
                  Chinese defend with 1 Infantry
                      Yamamoto roll dice for 1 Infantry and 2 Tanks in Kwangtung, round 2 : 2/1 hits, 1.17 expected hits
                      Chinese roll dice for 1 Infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
                      1 Infantry owned by the Chinese lost in Kwangtung
                  Yamamoto win, taking Mindoro from Americans, taking Kwangtung from Chinese with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2
                  Casualties for Chinese: 1 Infantry
              Battle in Tarawa
                  Yamamoto attack with 2 Infantrys
                  British defend with 1 Infantry
                      Yamamoto roll dice for 1 Battleship in Tarawa, round 2 : 1/1 hits, 0.67 expected hits
                      1 Infantry owned by the British lost in Tarawa
                  Yamamoto win, taking Tarawa from British with 2 Infantrys remaining. Battle score for attacker is 2
                  Casualties for British: 1 Infantry
              Battle in Davao
                  Yamamoto attack with 1 Artillery, 3 Infantrys and 2 Tanks
                  Americans defend with 1 AAGun, 1 Factory, 1 Fighter, 2 Infantrys and 1 Tank
                      Yamamoto roll dice for 1 Artillery, 3 Infantrys and 2 Tanks in Davao, round 2 : 2/0 hits, 2.00 expected hits
                      Americans roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Davao, round 2 : 1/1 hits, 1.67 expected hits
                      1 Infantry owned by the Yamamoto lost in Davao
                      2 Infantrys owned by the Americans lost in Davao
                      Yamamoto roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Davao, round 3 : 2/1 hits, 1.83 expected hits
                      Americans roll dice for 1 Fighter and 1 Tank in Davao, round 3 : 1/0 hits, 1.00 expected hits
                      1 Infantry owned by the Yamamoto lost in Davao
                      1 Fighter owned by the Americans and 1 Tank owned by the Americans lost in Davao
                  Yamamoto win, taking Davao from Americans with 1 Artillery, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 13
                  Casualties for Yamamoto: 2 Infantrys
                  Casualties for Americans: 1 Fighter, 2 Infantrys and 1 Tank
              Battle in West Borneo
                  Yamamoto attack with 2 Artillerys and 2 Infantrys
                  Dutch defend with 2 Infantrys
                      Yamamoto roll dice for 2 Artillerys and 2 Infantrys in West Borneo, round 2 : 2/1 hits, 1.33 expected hits
                      Dutch roll dice for 2 Infantrys in West Borneo, round 2 : 1/1 hits, 0.67 expected hits
                      1 Infantry owned by the Yamamoto lost in West Borneo
                      2 Infantrys owned by the Dutch lost in West Borneo
                  Yamamoto win, taking West Borneo from Dutch with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 2
                  Casualties for Yamamoto: 1 Infantry
                  Casualties for Dutch: 2 Infantrys
      
          Non Combat Move - Yamamoto
              1 Fighter moved from 106 Sea Zone to Bangkok
              1 Bomber and 2 Fighters moved from 108 Sea Zone to Peleliu
              4 Fighters moved from 91 Sea Zone to 104 Sea Zone
              1 Bomber moved from 91 Sea Zone to Jaluit
      
          Place Units - Yamamoto
              2 Transports placed in 85 Sea Zone
              2 Bombers placed in Tokyo
      
          Turn Complete - Yamamoto
              Yamamoto collect 63 PUs; end with 63 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -1.33
      Yamamoto regular : 3.17
      Americans regular : -0.67
      British regular : -0.33
      Dutch regular : -0.17
      

      Savegame

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    • RE: World at War Captain Walker vs cds

      @captainwalker

      Did some edit to the purchase!

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    • RE: World at War Captain Walker vs cds

      TripleA Turn Summary: Italians round 1

      TripleA Turn Summary for game: World At War

      Game History

      Round: 1
      
          Combat Move - Italians
              2 Artillerys and 2 Infantrys moved from Lombardy to Provence
              1 Fighter moved from Rome to N.Tunisia
              1 Tank moved from Rome to 46 Sea Zone
              1 Infantry moved from Sardinia to 46 Sea Zone
              1 Infantry, 1 Tank and 1 Transport moved from 46 Sea Zone to 42 Sea Zone
              1 Infantry and 1 Tank moved from 42 Sea Zone to N.Tunisia
              1 Tank moved from Tripoli to Tunis
              1 Fighter moved from Rome to Tunis
              1 Tank moved from Rome to 46 Sea Zone
              1 Battleship moved from 46 Sea Zone to 47 Sea Zone
              1 Submarine moved from 46 Sea Zone to 47 Sea Zone
              1 Destroyer moved from 46 Sea Zone to 42 Sea Zone
              1 Destroyer moved from 49 Sea Zone to 47 Sea Zone
              1 Infantry moved from Tuscany to 46 Sea Zone
              1 Infantry, 1 Tank and 1 Transport moved from 46 Sea Zone to 47 Sea Zone
              1 Infantry and 1 Tank moved from 47 Sea Zone to Tunis
              1 Tank moved from Albania to 49 Sea Zone
              1 Infantry moved from Campania to 49 Sea Zone
              1 Infantry, 1 Tank and 1 Transport moved from 49 Sea Zone to 47 Sea Zone
              1 Infantry and 1 Tank moved from 47 Sea Zone to Tunis
              1 Infantry moved from Albania to Serbia
              1 Artillery moved from Albania to Serbia
              1 Artillery moved from Tuscany to 50 Sea Zone
              1 Artillery moved from Campania to 50 Sea Zone
              2 Infantrys moved from Venetia to 50 Sea Zone
              2 Infantrys moved from Rome to Campania
              2 Tanks moved from Venetia to Provence
              2 Fighters moved from Lombardy to Provence
              1 Submarine moved from 62 Sea Zone to 57 Sea Zone
              1 Fighter moved from Italian East Africa to 57 Sea Zone
              1 Artillery and 2 Infantrys moved from Italian East Africa to Equatoria
              2 Infantrys and 1 Tank moved from Italian East Africa to Kordofan
              2 Infantrys moved from Tripoli to S.Tunisia
              1 Infantry moved from Ghadames to S.Tunisia
              1 Infantry moved from Hun to Kufra
              2 Infantrys moved from Kufra to Darfur
              1 Tank moved from Tobruk to Darfur
              2 Artillerys and 2 Infantrys moved from 50 Sea Zone to Serbia
      
          Purchase Units - Italians
              Italians buy 2 ArmoredCars, 1 Carrier, 1 Elite, 3 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
      
          Combat - Italians
              Battle in 57 Sea Zone
                  Italians attack with 1 Fighter and 1 Submarine
                  British defend with 1 Destroyer and 1 Transport
                      Italians roll dice for 1 Submarine in 57 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      Italians roll dice for 1 Fighter in 57 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      British roll dice for 1 Destroyer and 1 Transport in 57 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                      1 Transport owned by the British and 1 Destroyer owned by the British lost in 57 Sea Zone
                  Italians win with 1 Fighter and 1 Submarine remaining. Battle score for attacker is 14
                  Casualties for British: 1 Destroyer and 1 Transport
              Battle in 47 Sea Zone
                  Italians attack with 1 Battleship, 1 Destroyer, 1 Submarine and 2 Transports
                  French defend with 1 Cruiser and 1 Transport
                      Italians roll dice for 1 Submarine in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Italians roll dice for 1 Battleship, 1 Destroyer and 2 Transports in 47 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
                      French roll dice for 1 Cruiser and 1 Transport in 47 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                  Units damaged: 1 Battleship owned by the Italians
                      1 Transport owned by the French lost in 47 Sea Zone
                      Italians roll dice for 1 Submarine in 47 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                      1 Cruiser owned by the French lost in 47 Sea Zone
                  Italians win with 1 Battleship, 1 Destroyer, 1 Submarine and 2 Transports remaining. Battle score for attacker is 18
                  Casualties for French: 1 Cruiser and 1 Transport
              Battle in Tunis
                  Italians attack with 1 Fighter, 2 Infantrys and 3 Tanks
                  French defend with 1 AAGun, 1 Artillery, 1 Factory, 1 Fighter and 2 Infantrys
                      French roll AA dice in Tunis : 0/1 hits, 0.17 expected hits
                      Italians roll dice for 1 Fighter, 2 Infantrys and 3 Tanks in Tunis, round 2 : 2/1 hits, 2.17 expected hits
                      French roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Tunis, round 2 : 2/1 hits, 1.50 expected hits
                      2 Infantrys owned by the Italians lost in Tunis
                      2 Infantrys owned by the French lost in Tunis
                      Italians roll dice for 1 Fighter and 3 Tanks in Tunis, round 3 : 2/1 hits, 1.83 expected hits
                      French roll dice for 1 Artillery and 1 Fighter in Tunis, round 3 : 1/1 hits, 0.83 expected hits
                      1 Fighter owned by the Italians lost in Tunis
                      1 Fighter owned by the French and 1 Artillery owned by the French lost in Tunis
                  Italians win, taking Tunis from French with 3 Tanks remaining. Battle score for attacker is 4
                  Casualties for Italians: 1 Fighter and 2 Infantrys
                  Casualties for French: 1 Artillery, 1 Fighter and 2 Infantrys
              Battle in Serbia
                  Italians attack with 3 Artillerys and 3 Infantrys
                  Neutral defend with 1 Artillery and 2 Infantrys
                      Italians roll dice for 3 Artillerys and 3 Infantrys in Serbia, round 2 : 2/0 hits, 2.00 expected hits
                      Neutral roll dice for 1 Artillery and 2 Infantrys in Serbia, round 2 : 1/0 hits, 1.00 expected hits
                      1 Infantry owned by the Italians lost in Serbia
                      2 Infantrys owned by the Neutral lost in Serbia
                      Italians roll dice for 3 Artillerys and 2 Infantrys in Serbia, round 3 : 2/1 hits, 1.67 expected hits
                      Neutral roll dice for 1 Artillery in Serbia, round 3 : 0/1 hits, 0.33 expected hits
                      1 Artillery owned by the Neutral lost in Serbia
                  Italians loses 0 PUs for violating Serbias neutrality.
                  Italians win, taking Serbia from Neutral with 3 Artillerys and 2 Infantrys remaining. Battle score for attacker is 6
                  Casualties for Italians: 1 Infantry
                  Casualties for Neutral: 1 Artillery and 2 Infantrys
              Battle in N.Tunisia
                  Italians attack with 1 Fighter, 1 Infantry and 1 Tank
                  French defend with 1 Infantry
                      Italians roll dice for 1 Fighter, 1 Infantry and 1 Tank in N.Tunisia, round 2 : 1/0 hits, 1.00 expected hits
                      French roll dice for 1 Infantry in N.Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                      1 Infantry owned by the French lost in N.Tunisia
                  Italians win, taking N.Tunisia from French with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                  Casualties for French: 1 Infantry
              Battle in Kordofan
                  Italians attack with 2 Infantrys and 1 Tank
                  British defend with 1 Tank
                      Italians roll dice for 2 Infantrys and 1 Tank in Kordofan, round 2 : 1/1 hits, 0.83 expected hits
                      British roll dice for 1 Tank in Kordofan, round 2 : 0/1 hits, 0.50 expected hits
                      1 Tank owned by the British lost in Kordofan
                  Italians win, taking Kordofan from British with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 5
                  Casualties for British: 1 Tank
              Battle in Provence
                  Italians attack with 2 Artillerys, 2 Fighters, 2 Infantrys and 2 Tanks
                  French defend with 1 AAGun, 1 Factory, 3 Infantrys and 1 Tank
                      French roll AA dice in Provence : 0/1 hits, 0.33 expected hits
                      Italians roll dice for 2 Artillerys, 2 Fighters, 2 Infantrys and 2 Tanks in Provence, round 2 : 3/0 hits, 3.00 expected hits
                      French roll dice for 3 Infantrys and 1 Tank in Provence, round 2 : 2/1 hits, 1.50 expected hits
                      2 Infantrys owned by the Italians lost in Provence
                      3 Infantrys owned by the French lost in Provence
                      Italians roll dice for 2 Artillerys, 2 Fighters and 2 Tanks in Provence, round 3 : 2/1 hits, 2.33 expected hits
                      French roll dice for 1 Tank in Provence, round 3 : 1/1 hits, 0.50 expected hits
                      1 Artillery owned by the Italians lost in Provence
                      1 Tank owned by the French lost in Provence
                  Italians win, taking Provence from French with 1 Artillery, 2 Fighters and 2 Tanks remaining. Battle score for attacker is 3
                  Casualties for Italians: 1 Artillery and 2 Infantrys
                  Casualties for French: 3 Infantrys and 1 Tank
              Battle in Darfur
                  Italians attack with 2 Infantrys and 1 Tank
                  British defend with 1 Infantry
                      Italians roll dice for 2 Infantrys and 1 Tank in Darfur, round 2 : 1/1 hits, 0.83 expected hits
                      British roll dice for 1 Infantry in Darfur, round 2 : 1/1 hits, 0.33 expected hits
                      1 Infantry owned by the Italians lost in Darfur
                      1 Infantry owned by the British lost in Darfur
                  Italians win, taking Darfur from British with 1 Infantry and 1 Tank remaining. Battle score for attacker is 0
                  Casualties for Italians: 1 Infantry
                  Casualties for British: 1 Infantry
              Battle in Equatoria
                  Italians attack with 1 Artillery and 2 Infantrys
                  British defend with 1 Infantry
                      Italians roll dice for 1 Artillery and 2 Infantrys in Equatoria, round 2 : 1/1 hits, 0.83 expected hits
                      British roll dice for 1 Infantry in Equatoria, round 2 : 0/1 hits, 0.33 expected hits
                      1 Infantry owned by the British lost in Equatoria
                  Italians win, taking Equatoria from British with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                  Casualties for British: 1 Infantry
      
          Non Combat Move - Italians
              1 Fighter moved from 57 Sea Zone to Tobruk
              1 Fighter moved from N.Tunisia to N.Algeria
              2 Fighters moved from Provence to N.Algeria
      
          Place Units - Italians
              1 Carrier placed in 50 Sea Zone
              2 ArmoredCars, 1 Infantry and 1 Tank placed in Lombardy
              1 Elite and 2 Infantrys placed in Rome
              Turning on Edit Mode
              EDIT: Removing units owned by Italians from Rome: 1 Elite and 2 Infantrys
              EDIT: Adding units owned by Italians to Rome: 2 Artillerys
              EDIT: Turning off Edit Mode
      
          Turn Complete - Italians
              Italians collect 58 PUs; end with 58 PUs
      

      Combat Hit Differential Summary :

      French regular : 1.67
      Italians regular : 2.17
      Neutral regular : -0.33
      British regular : -0.67
      French AA : -0.50
      

      Savegame

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    • RE: World at War Captain Walker vs cds

      @captainwalker

      Never again that attack, should have just used all units :(

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    • RE: World at War Captain Walker vs cds

      TripleA Turn Summary: Germans round 1

      TripleA Turn Summary for game: World At War

      Game History

      Round: 1
      
          Combat Move - Germans
              1 Submarine moved from 4 Sea Zone to 5 Sea Zone
              1 Submarine moved from 3 Sea Zone to 5 Sea Zone
              1 Destroyer moved from 22 Sea Zone to 5 Sea Zone
              1 Submarine moved from 16 Sea Zone to 8 Sea Zone
              1 Submarine moved from 15 Sea Zone to 8 Sea Zone
              1 Submarine moved from 28 Sea Zone to 8 Sea Zone
              1 Submarine moved from 27 Sea Zone to 25 Sea Zone
              1 Submarine moved from 29 Sea Zone to 31 Sea Zone
              1 Submarine moved from 42 Sea Zone to 31 Sea Zone
              1 Submarine moved from 36 Sea Zone to 31 Sea Zone
              1 Submarine moved from 37 Sea Zone to 34 Sea Zone
              2 Infantrys and 2 Tanks moved from Lombardy to 44 Sea Zone
              1 Destroyer, 2 Infantrys, 2 Tanks and 2 Transports moved from 44 Sea Zone to 42 Sea Zone
              2 Infantrys and 2 Tanks moved from 42 Sea Zone to N.Algeria
              2 Tanks moved from El Agheila to S.Tunisia
              2 Infantrys moved from El Agheila to Kufra
              6 Infantrys and 2 Tanks moved from Bavaria to Lorraine
              2 Artillerys, 6 Infantrys and 1 Tank moved from Rhine to Lorraine
              2 Tanks moved from Hamburg to Lorraine
              1 Tank moved from Brandenburg to Lorraine
              1 Tank moved from Austria to Lorraine
              2 Artillerys and 4 Infantrys moved from Austria to Hungary
              2 Fighters moved from Hamburg to 24 Sea Zone
              1 Bomber moved from Berlin to 24 Sea Zone
              2 Stukas moved from Berlin to Lorraine
              2 Tanks moved from Saxony to Lorraine
              2 Tanks moved from Bohemia to Lorraine
              1 Artillery and 6 Infantrys moved from Bohemia to Krakow
              1 Fighter moved from Bohemia to Hungary
              1 Artillery, 4 Infantrys and 2 Tanks moved from Pomerania to Danzig
              1 Infantry moved from East Prussia to Danzig
              2 Tanks moved from Silesia to Krakow
              6 Infantrys moved from Brandenburg to Pomerania
              1 Tank moved from Berlin to Silesia
              1 Artillery and 2 Infantrys moved from Hamburg to 22 Sea Zone
              1 Artillery moved from Hamburg to 23 Sea Zone
              1 Infantry moved from Hamburg to 23 Sea Zone
              1 Artillery, 1 Infantry and 1 Transport moved from 22 Sea Zone to 23 Sea Zone
              1 Infantry and 1 T.Boat moved from 22 Sea Zone to 23 Sea Zone
              2 Artillerys and 3 Infantrys moved from 23 Sea Zone to Oslo
              3 Infantrys moved from Hamburg to Pomerania
              2 Infantrys moved from Saxony to Pomerania
              2 Artillerys and 4 Infantrys moved from Berlin to Brandenburg
              1 Artillery moved from Silesia to Krakow
              1 Artillery and 3 Infantrys moved from Silesia to Danzig
      
          Purchase Units - Germans
              Germans buy 6 ArmoredCars and 3 Transports; Remaining resources: 1 PUs; 
      
          Combat - Germans
              Battle in Oslo
                  Germans attack with 2 Artillerys and 3 Infantrys
                  Neutral defend with 1 Infantry
                      Germans roll dice for 1 Battleship in Oslo, round 2 : 1/1 hits, 0.67 expected hits
                      1 Infantry owned by the Neutral lost in Oslo
                  Germans loses 0 PUs for violating Oslos neutrality.
                  Germans win, taking Oslo from Neutral with 2 Artillerys and 3 Infantrys remaining. Battle score for attacker is 2
                  Casualties for Neutral: 1 Infantry
              Battle in 34 Sea Zone
                  Germans attack with 1 Submarine
                  French defend with 1 Transport
                      Germans roll dice for 1 Submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      French roll dice for 1 Transport in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      Germans roll dice for 1 Submarine in 34 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                      1 Transport owned by the French lost in 34 Sea Zone
                  Germans win with 1 Submarine remaining. Battle score for attacker is 6
                  Casualties for French: 1 Transport
              Battle in 25 Sea Zone
                  Germans attack with 1 Submarine
                  Americans defend with 1 Transport
                      Germans roll dice for 1 Submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 Transport in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      Germans roll dice for 1 Submarine in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 Transport in 25 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
                      1 Submarine owned by the Germans lost in 25 Sea Zone
                  Americans win with 1 Transport remaining. Battle score for attacker is -7
                  Casualties for Germans: 1 Submarine
              Battle in 8 Sea Zone
                  Germans attack with 3 Submarines
                  British defend with 1 Destroyer and 1 Transport
                      Germans roll dice for 3 Submarines in 8 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
                      British roll dice for 1 Destroyer and 1 Transport in 8 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                      1 Submarine owned by the Germans lost in 8 Sea Zone
                      1 Transport owned by the British lost in 8 Sea Zone
                      Germans roll dice for 2 Submarines in 8 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                      British roll dice for 1 Destroyer in 8 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      1 Destroyer owned by the British lost in 8 Sea Zone
                  Germans win with 2 Submarines remaining. Battle score for attacker is 7
                  Casualties for Germans: 1 Submarine
                  Casualties for British: 1 Destroyer and 1 Transport
              Battle in 31 Sea Zone
                  Germans attack with 3 Submarines
                  British defend with 1 Cruiser
                      Germans roll dice for 3 Submarines in 31 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
                      1 Cruiser owned by the British lost in 31 Sea Zone
                  Germans win with 3 Submarines remaining. Battle score for attacker is 12
                  Casualties for British: 1 Cruiser
              Battle in S.Tunisia
                  Germans attack with 2 Tanks
                  French defend with 1 Infantry
                      Germans roll dice for 2 Tanks in S.Tunisia, round 2 : 1/0 hits, 1.00 expected hits
                      French roll dice for 1 Infantry in S.Tunisia, round 2 : 1/1 hits, 0.33 expected hits
                      1 Tank owned by the Germans lost in S.Tunisia
                      1 Infantry owned by the French lost in S.Tunisia
                  Germans win, taking S.Tunisia from French with 1 Tank remaining. Battle score for attacker is -3
                  Casualties for Germans: 1 Tank
                  Casualties for French: 1 Infantry
              Battle in Lorraine
                  Germans attack with 2 Artillerys, 12 Infantrys, 2 Stukas and 11 Tanks
                  French defend with 3 Bunkers, 3 Infantrys and 1 Tank
                      Germans roll dice for 2 Artillerys, 12 Infantrys, 2 Stukas and 11 Tanks in Lorraine, round 2 : 10/1 hits, 9.83 expected hits
                      French roll dice for 3 Bunkers, 3 Infantrys and 1 Tank in Lorraine, round 2 : 3/0 hits, 3.00 expected hits
                      3 Infantrys owned by the Germans lost in Lorraine
                      3 Bunkers owned by the French, 1 Tank owned by the French and 3 Infantrys owned by the French lost in Lorraine
                  Germans win, taking Lorraine from French with 2 Artillerys, 9 Infantrys, 2 Stukas and 11 Tanks remaining. Battle score for attacker is 23
                  Casualties for Germans: 3 Infantrys
                  Casualties for French: 3 Bunkers, 3 Infantrys and 1 Tank
              Battle in N.Algeria
                  Germans attack with 2 Infantrys and 2 Tanks
                  French defend with 1 Infantry
                      Germans roll dice for 2 Infantrys and 2 Tanks in N.Algeria, round 2 : 1/1 hits, 1.33 expected hits
                      French roll dice for 1 Infantry in N.Algeria, round 2 : 0/1 hits, 0.33 expected hits
                      1 Infantry owned by the French lost in N.Algeria
                  Germans win, taking N.Algeria from French with 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 2
                  Casualties for French: 1 Infantry
              Battle in Krakow
                  Germans attack with 2 Artillerys, 6 Infantrys and 2 Tanks
                  Neutral defend with 2 Infantrys and 1 Tank
                      Germans roll dice for 2 Artillerys, 6 Infantrys and 2 Tanks in Krakow, round 2 : 3/0 hits, 3.00 expected hits
                      Neutral roll dice for 2 Infantrys and 1 Tank in Krakow, round 2 : 1/1 hits, 1.17 expected hits
                      1 Infantry owned by the Germans lost in Krakow
                      1 Tank owned by the Neutral and 2 Infantrys owned by the Neutral lost in Krakow
                  Germans loses 0 PUs for violating Krakows neutrality.
                  Germans win, taking Krakow from Neutral with 2 Artillerys, 5 Infantrys and 2 Tanks remaining. Battle score for attacker is 7
                  Casualties for Germans: 1 Infantry
                  Casualties for Neutral: 2 Infantrys and 1 Tank
              Battle in Hungary
                  Germans attack with 2 Artillerys, 1 Fighter and 4 Infantrys
                  Neutral defend with 1 Artillery and 2 Infantrys
                      Germans roll dice for 2 Artillerys, 1 Fighter and 4 Infantrys in Hungary, round 2 : 2/0 hits, 2.00 expected hits
                      Neutral roll dice for 1 Artillery and 2 Infantrys in Hungary, round 2 : 1/0 hits, 1.00 expected hits
                      1 Infantry owned by the Germans lost in Hungary
                      2 Infantrys owned by the Neutral lost in Hungary
                      Germans roll dice for 2 Artillerys, 1 Fighter and 3 Infantrys in Hungary, round 3 : 2/1 hits, 1.83 expected hits
                      Neutral roll dice for 1 Artillery in Hungary, round 3 : 0/1 hits, 0.33 expected hits
                      1 Artillery owned by the Neutral lost in Hungary
                  Germans loses 0 PUs for violating Hungarys neutrality.
                  Germans win, taking Hungary from Neutral with 2 Artillerys, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 6
                  Casualties for Germans: 1 Infantry
                  Casualties for Neutral: 1 Artillery and 2 Infantrys
              Battle in Danzig
                  Germans attack with 2 Artillerys, 8 Infantrys and 2 Tanks
                  Neutral defend with 1 Bunker, 2 Infantrys and 1 Tank
                      Germans roll dice for 2 Artillerys, 8 Infantrys and 2 Tanks in Danzig, round 2 : 3/1 hits, 3.33 expected hits
                  Units damaged: 1 Bunker owned by the Neutral
                      Neutral roll dice for 1 Bunker, 2 Infantrys and 1 Tank in Danzig, round 2 : 1/1 hits, 1.67 expected hits
                      1 Infantry owned by the Germans lost in Danzig
                      2 Infantrys owned by the Neutral lost in Danzig
                  2 Artillerys owned by the Germans, 7 Infantrys owned by the Germans and 2 Tanks owned by the Germans retreated to East Prussia
                  Neutral win with 1 Bunker and 1 Tank remaining. Battle score for attacker is 2
                  Casualties for Germans: 1 Infantry
                  Casualties for Neutral: 2 Infantrys
              Battle in 24 Sea Zone
                  Germans attack with 1 Bomber and 2 Fighters
                  Russians defend with 1 Destroyer, 2 Submarines and 1 Transport
                      Germans roll dice for 1 Bomber and 2 Fighters in 24 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits
                      Russians roll dice for 1 Destroyer and 1 Transport in 24 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                      1 Fighter owned by the Germans lost in 24 Sea Zone
                      1 Submarine owned by the Russians lost in 24 Sea Zone
                      Germans roll dice for 1 Bomber and 1 Fighter in 24 Sea Zone, round 3 : 1/0 hits, 1.00 expected hits
                      Russians roll dice for 1 Destroyer and 1 Transport in 24 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                      1 Fighter owned by the Germans lost in 24 Sea Zone
                      1 Submarine owned by the Russians lost in 24 Sea Zone
                      Germans roll dice for 1 Bomber in 24 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                      Russians roll dice for 1 Destroyer and 1 Transport in 24 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
                      1 Bomber owned by the Germans lost in 24 Sea Zone
                      1 Transport owned by the Russians lost in 24 Sea Zone
                  Russians win with 1 Destroyer remaining. Battle score for attacker is -10
                  Casualties for Germans: 1 Bomber and 2 Fighters
                  Casualties for Russians: 2 Submarines and 1 Transport
      
          Non Combat Move - Germans
              1 AAGun moved from Bohemia to Krakow
              1 Fighter moved from Hungary to Bohemia
              1 AAGun moved from Bavaria to Lorraine
              2 Stukas moved from Lorraine to Bavaria
              1 AAGun moved from Berlin to Brandenburg
      
          Place Units - Germans
              3 Transports placed in 23 Sea Zone
              3 ArmoredCars placed in Bavaria
              3 ArmoredCars placed in Rhine
      
          Turn Complete - Germans
              Germans collect 63 PUs; end with 64 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 0.67
      French regular : 0.17
      Russians regular : 1.50
      Germans regular : -0.00
      Neutral regular : -1.17
      British regular : 0.17
      

      Savegame

      posted in Play Boardgames
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