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    Posts made by cds

    • RE: World at War Captain Walker vs cds

      @captainwalker

      I would like to replay that italian turn, I had test played it and did something different then I did now, but I forgot about that. Hope you dont mind, let me redo it.

      posted in Play Boardgames
      cdsC
      cds
    • RE: World at War Captain Walker vs cds

      TripleA Turn Summary: Italians round 3

      TripleA Turn Summary for game: World At War

      Game History

      Round: 3
      
          Combat Move - Italians
              1 Infantry moved from Provence to Languedoc
              3 Bombers moved from Rome to Cairo
              2 Artillerys and 2 Infantrys moved from 56 Sea Zone to Cairo
              1 Tank moved from Mersa Matruh to Lower Egypt
              1 Tank moved from Lower Egypt to Nubia
              1 Infantry moved from New Valley to Nubia
              3 Fighters moved from Mersa Matruh to Nubia
              1 Fighter moved from 51 Sea Zone to Nubia
              1 Bomber moved from Mersa Matruh to Cairo
              2 Tanks moved from Mersa Matruh to Cairo
              1 Artillery and 2 Infantrys moved from Mersa Matruh to 51 Sea Zone
              1 Artillery, 1 Carrier, 2 Destroyers, 7 Infantrys and 4 Transports moved from 51 Sea Zone to 56 Sea Zone
              1 Artillery and 7 Infantrys moved from 56 Sea Zone to Cairo
              2 Artillerys, 3 Infantrys and 1 Tank moved from Tunis to N.Tunisia
      
          Purchase Units - Italians
              Italians buy 2 ArmoredCars, 1 Cruiser, 3 Infantrys, 2 Tanks and 3 Transports; Remaining resources: 0 PUs; 
      
          Combat - Italians
              Battle in Nubia
                  Italians attack with 4 Fighters, 1 Infantry and 1 Tank
                  British defend with 2 Artillerys and 1 Infantry
                      Italians roll dice for 4 Fighters, 1 Infantry and 1 Tank in Nubia, round 2 : 2/0 hits, 2.00 expected hits
                      British roll dice for 2 Artillerys and 1 Infantry in Nubia, round 2 : 1/0 hits, 1.00 expected hits
                      1 Infantry owned by the Italians lost in Nubia
                      1 Artillery owned by the British and 1 Infantry owned by the British lost in Nubia
                  4 Fighters owned by the Italians retreated
                  1 Tank owned by the Italians retreated to Lower Egypt
                  British win with 1 Artillery remaining. Battle score for attacker is 4
                  Casualties for Italians: 1 Infantry
                  Casualties for British: 1 Artillery and 1 Infantry
              Battle in Cairo
                  Italians attack with 3 Artillerys, 4 Bombers, 9 Infantrys and 2 Tanks
                  British defend with 1 AAGun, 1 Factory, 2 Fighters and 13 Infantrys
                      British roll AA dice in Cairo : 1/1 hits, 0.67 expected hits
                      1 Bomber owned by the Italians lost in Cairo
                      Italians roll dice for 1 Battleship in Cairo, round 2 : 0/1 hits, 0.67 expected hits
                      Italians roll dice for 3 Artillerys, 3 Bombers, 9 Infantrys and 2 Tanks in Cairo, round 2 : 6/0 hits, 6.00 expected hits
                      British roll dice for 2 Fighters and 13 Infantrys in Cairo, round 2 : 6/1 hits, 5.33 expected hits
                      6 Infantrys owned by the Italians lost in Cairo
                      6 Infantrys owned by the British lost in Cairo
                      Italians roll dice for 3 Artillerys, 3 Bombers, 3 Infantrys and 2 Tanks in Cairo, round 3 : 5/0 hits, 5.00 expected hits
                      British roll dice for 2 Fighters and 7 Infantrys in Cairo, round 3 : 3/1 hits, 3.33 expected hits
                      3 Infantrys owned by the Italians lost in Cairo
                      5 Infantrys owned by the British lost in Cairo
                      Italians roll dice for 3 Artillerys, 3 Bombers and 2 Tanks in Cairo, round 4 : 4/0 hits, 4.00 expected hits
                      British roll dice for 2 Fighters and 2 Infantrys in Cairo, round 4 : 1/1 hits, 1.67 expected hits
                      1 Artillery owned by the Italians lost in Cairo
                      2 Fighters owned by the British and 2 Infantrys owned by the British lost in Cairo
                  Italians win, taking Cairo from British with 2 Artillerys, 3 Bombers and 2 Tanks remaining. Battle score for attacker is 6
                  Casualties for Italians: 1 Artillery, 1 Bomber and 9 Infantrys
                  Casualties for British: 2 Fighters and 13 Infantrys
      
          Non Combat Move - Italians
              4 Fighters moved from Nubia to Lower Egypt
              1 Bomber moved from Cairo to Campania
              1 AAGun moved from Rome to Campania
              2 Bombers moved from Cairo to Lower Egypt
              1 AAGun moved from Tunis to N.Tunisia
      
          Place Units - Italians
              1 Cruiser and 3 Transports placed in 44 Sea Zone
              3 Infantrys placed in Provence
              2 ArmoredCars and 2 Tanks placed in Tunis
      
          Turn Complete - Italians
              Italians collect 57 PUs; end with 57 PUs
      

      Combat Hit Differential Summary :

      Italians regular : -0.67
      British AA : 0.33
      British regular : -0.33
      

      Savegame

      posted in Play Boardgames
      cdsC
      cds
    • RE: World at War Captain Walker vs cds

      TripleA Turn Summary: Germans round 3

      TripleA Turn Summary for game: World At War

      Game History

      Round: 3
      
          Combat Move - Germans
              2 Transports moved from 24 Sea Zone to 23 Sea Zone
              2 Artillerys moved from Pomerania to 23 Sea Zone
              1 Infantry moved from Pomerania to 23 Sea Zone
              1 Infantry moved from Pomerania to 23 Sea Zone
              1 Artillery, 1 Infantry and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
              1 Battleship moved from 24 Sea Zone to 22 Sea Zone
              1 Artillery, 1 Infantry and 1 Transport moved from 23 Sea Zone to 22 Sea Zone
              1 Artillery and 1 Infantry moved from 22 Sea Zone to Oslo
              1 Artillery and 1 Infantry moved from 24 Sea Zone to Stockholm
              1 Infantry moved from Danzig to 24 Sea Zone
              1 Infantry moved from 24 Sea Zone to Estonia
                    Germans take Estonia from Russians
              1 Artillery moved from Latvia to East Prussia
              1 Infantry moved from East Prussia to Latvia
              1 Infantry moved from East Prussia to Brest
              2 Infantrys moved from Danzig to East Prussia
              2 Infantrys moved from Pomerania to Danzig
              1 Artillery and 7 Infantrys moved from Krakow to Vinnytsia
              2 Artillerys moved from Brest to Vinnytsia
              2 ArmoredCars and 4 Tanks moved from Warsaw to Vinnytsia
              1 Artillery moved from Warsaw to Brest
              2 Infantrys moved from Brest to Kiev
              2 Infantrys moved from Krakow to Brest
              1 Stuka moved from Krakow to Kiev
              5 Tanks moved from Bohemia to Vinnytsia
              1 Bomber moved from Brandenburg to Stockholm
              1 Fighter moved from East Prussia to Stockholm
              1 Fighter moved from East Prussia to Denmark
              2 Stukas moved from Bavaria to Denmark
              5 Infantrys moved from Hamburg to Denmark
              3 Infantrys and 1 Tank moved from Burgundy to Orleanais
              6 ArmoredCars, 2 Artillerys, 5 Infantrys and 10 Tanks moved from Burgundy to Paris
              2 Tanks moved from Serbia to E.Romania
              2 Artillerys and 1 Infantry moved from Serbia to Bulgaria
              1 Stuka moved from Tobruk to 56 Sea Zone
              2 Infantrys moved from Mersa Matruh to Lower Egypt
              1 Infantry and 2 Tanks moved from New Valley to Lower Egypt
      
          Purchase Units - Germans
              Germans buy 2 ArmoredCars, 2 Artillerys, 2 Carriers, 2 Fighters, 7 Infantrys and 3 Tanks; Remaining resources: 0 PUs; 
      
          Combat - Germans
              Battle in Oslo
                  Germans attack with 1 Artillery and 1 Infantry
                  Neutral defend with 1 Infantry
                      Germans roll dice for 1 Battleship in Oslo, round 2 : 0/1 hits, 0.67 expected hits
                      Germans roll dice for 1 Artillery and 1 Infantry in Oslo, round 2 : 0/1 hits, 0.67 expected hits
                      Neutral roll dice for 1 Infantry in Oslo, round 2 : 1/1 hits, 0.33 expected hits
                      1 Infantry owned by the Germans lost in Oslo
                      Germans roll dice for 1 Artillery in Oslo, round 3 : 1/1 hits, 0.33 expected hits
                      Neutral roll dice for 1 Infantry in Oslo, round 3 : 0/1 hits, 0.33 expected hits
                      1 Infantry owned by the Neutral lost in Oslo
                  Germans loses 0 PUs for violating Oslos neutrality.
                  Germans win, taking Oslo from Neutral with 1 Artillery remaining. Battle score for attacker is 0
                  Casualties for Germans: 1 Infantry
                  Casualties for Neutral: 1 Infantry
              Battle in Orleanais
                  Germans attack with 3 Infantrys and 1 Tank
                  French defend with 1 Infantry
                      Germans roll dice for 3 Infantrys and 1 Tank in Orleanais, round 2 : 1/0 hits, 1.00 expected hits
                      French roll dice for 1 Infantry in Orleanais, round 2 : 0/1 hits, 0.33 expected hits
                      1 Infantry owned by the French lost in Orleanais
                  Germans win, taking Orleanais from French with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                  Casualties for French: 1 Infantry
              Battle in Stockholm
                  Germans attack with 1 Artillery, 1 Bomber, 1 Fighter and 1 Infantry
                  Neutral defend with 1 Bunker
                      Germans roll dice for 1 Artillery, 1 Bomber, 1 Fighter and 1 Infantry in Stockholm, round 2 : 1/1 hits, 1.67 expected hits
                  Units damaged: 1 Bunker owned by the Neutral
                      Neutral roll dice for 1 Bunker in Stockholm, round 2 : 1/1 hits, 0.50 expected hits
                      1 Infantry owned by the Germans lost in Stockholm
                      Germans roll dice for 1 Artillery, 1 Bomber and 1 Fighter in Stockholm, round 3 : 1/1 hits, 1.33 expected hits
                      Neutral roll dice for 1 Bunker in Stockholm, round 3 : 1/1 hits, 0.50 expected hits
                      1 Artillery owned by the Germans lost in Stockholm
                      1 Bunker owned by the Neutral lost in Stockholm
                  Germans win with 1 Bomber and 1 Fighter remaining. Battle score for attacker is 0
                  Casualties for Germans: 1 Artillery and 1 Infantry
                  Casualties for Neutral: 1 Bunker
              Battle in Lower Egypt
                  Germans attack with 3 Infantrys and 2 Tanks
                  British defend with 2 Artillerys and 1 Infantry
                      Germans roll dice for 3 Infantrys and 2 Tanks in Lower Egypt, round 2 : 2/1 hits, 1.50 expected hits
                      British roll dice for 2 Artillerys and 1 Infantry in Lower Egypt, round 2 : 1/0 hits, 1.00 expected hits
                      1 Infantry owned by the Germans lost in Lower Egypt
                      1 Artillery owned by the British and 1 Infantry owned by the British lost in Lower Egypt
                      Germans roll dice for 2 Infantrys and 2 Tanks in Lower Egypt, round 3 : 1/1 hits, 1.33 expected hits
                      British roll dice for 1 Artillery in Lower Egypt, round 3 : 0/1 hits, 0.33 expected hits
                      1 Artillery owned by the British lost in Lower Egypt
                  Germans win, taking Lower Egypt from British with 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 8
                  Casualties for Germans: 1 Infantry
                  Casualties for British: 2 Artillerys and 1 Infantry
              Battle in Paris
                  Germans attack with 6 ArmoredCars, 2 Artillerys, 5 Infantrys and 10 Tanks
                  French defend with 1 AAGun, 1 Artillery, 1 Factory and 8 Infantrys
                      Germans roll dice for 6 ArmoredCars, 2 Artillerys, 5 Infantrys and 10 Tanks in Paris, round 2 : 8/1 hits, 8.83 expected hits
                      French roll dice for 1 Artillery and 8 Infantrys in Paris, round 2 : 3/0 hits, 3.00 expected hits
                      3 Infantrys owned by the Germans lost in Paris
                      8 Infantrys owned by the French lost in Paris
                      Germans roll dice for 6 ArmoredCars, 2 Artillerys, 2 Infantrys and 10 Tanks in Paris, round 3 : 8/1 hits, 8.33 expected hits
                      French roll dice for 1 Artillery in Paris, round 3 : 1/1 hits, 0.33 expected hits
                      1 Infantry owned by the Germans lost in Paris
                      1 Artillery owned by the French lost in Paris
                  Germans captures 44PUs while taking French capital
                  Germans win, taking Paris from French with 6 ArmoredCars, 2 Artillerys, 1 Infantry and 10 Tanks remaining. Battle score for attacker is 12
                  Casualties for Germans: 4 Infantrys
                  Casualties for French: 1 Artillery and 8 Infantrys
              Battle in Vinnytsia
                  Germans attack with 2 ArmoredCars, 3 Artillerys, 7 Infantrys and 9 Tanks
                  Russians defend with 2 Infantrys and 1 Tank
                      Germans roll dice for 2 ArmoredCars, 3 Artillerys, 7 Infantrys and 9 Tanks in Vinnytsia, round 2 : 8/1 hits, 7.83 expected hits
                      Russians roll dice for 2 Infantrys and 1 Tank in Vinnytsia, round 2 : 1/1 hits, 1.17 expected hits
                      1 Infantry owned by the Germans lost in Vinnytsia
                      2 Infantrys owned by the Russians and 1 Tank owned by the Russians lost in Vinnytsia
                  Germans win, taking Vinnytsia from Russians with 2 ArmoredCars, 3 Artillerys, 6 Infantrys and 9 Tanks remaining. Battle score for attacker is 7
                  Casualties for Germans: 1 Infantry
                  Casualties for Russians: 2 Infantrys and 1 Tank
              Battle in Denmark
                  Germans attack with 1 Fighter, 5 Infantrys and 2 Stukas
                  Neutral defend with 3 Infantrys
                      Germans roll dice for 1 Fighter, 5 Infantrys and 2 Stukas in Denmark, round 2 : 3/1 hits, 2.50 expected hits
                      Neutral roll dice for 3 Infantrys in Denmark, round 2 : 1/0 hits, 1.00 expected hits
                      1 Infantry owned by the Germans lost in Denmark
                      3 Infantrys owned by the Neutral lost in Denmark
                  Germans loses 0 PUs for violating Denmarks neutrality.
                  Germans win, taking Denmark from Neutral with 1 Fighter, 4 Infantrys and 2 Stukas remaining. Battle score for attacker is 4
                  Casualties for Germans: 1 Infantry
                  Casualties for Neutral: 3 Infantrys
              Battle in Kiev
                  Germans attack with 2 Infantrys and 1 Stuka
                  Russians defend with 1 Infantry
                      Germans roll dice for 2 Infantrys and 1 Stuka in Kiev, round 2 : 1/0 hits, 1.00 expected hits
                      Russians roll dice for 1 Infantry in Kiev, round 2 : 1/1 hits, 0.33 expected hits
                      1 Infantry owned by the Germans lost in Kiev
                      1 Infantry owned by the Russians lost in Kiev
                  Germans win, taking Kiev from Russians with 1 Infantry and 1 Stuka remaining. Battle score for attacker is 0
                  Casualties for Germans: 1 Infantry
                  Casualties for Russians: 1 Infantry
              Battle in 56 Sea Zone
                  Germans attack with 1 Stuka; Italians loiter and taunt
                  British defend with 1 Submarine
                      Germans roll dice for 1 Stuka in 56 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                      1 Submarine owned by the British lost in 56 Sea Zone
                  Germans win with 1 Stuka remaining. Battle score for attacker is 7
                  Casualties for British: 1 Submarine
      
          Non Combat Move - Germans
              1 Stuka moved from 56 Sea Zone to Tobruk
              2 Artillerys, 2 Infantrys and 2 Transports moved from 51 Sea Zone to 56 Sea Zone
              1 AAGun moved from Brest to Vinnytsia
              1 AAGun moved from Warsaw to Brest
              1 Stuka moved from Kiev to Brest
              1 Bomber moved from Stockholm to Brest
              1 Fighter moved from Stockholm to 22 Sea Zone
              1 Fighter moved from Denmark to 22 Sea Zone
              2 Stukas moved from Denmark to Hamburg
              1 AAGun moved from Pomerania to Danzig
              1 AAGun moved from Burgundy to Orleanais
      
          Place Units - Germans
              1 Carrier placed in 22 Sea Zone
              1 Carrier placed in 24 Sea Zone
              2 Fighters placed in 24 Sea Zone
              2 Artillerys and 2 Infantrys placed in Warsaw
              2 ArmoredCars and 3 Tanks placed in Bohemia
              5 Infantrys placed in Hamburg
      
          Turn Complete - Germans
              Germans collect 103 PUs; end with 147 PUs
      

      Combat Hit Differential Summary :

      French regular : 0.33
      Russians regular : 0.50
      Germans regular : -1.50
      British regular : -0.33
      Neutral regular : 1.33
      

      Savegame

      posted in Play Boardgames
      cdsC
      cds
    • RE: World at War Captain Walker vs cds

      @captainwalker

      Terrible dice again, only upside it the destruction of the sub in sz56. But most of the other battles are the worst outcome, testplayed it several times and won Stockholm each time and also Paris in one shot, with only 3 losses.

      posted in Play Boardgames
      cdsC
      cds
    • RE: World at War Captain Walker vs cds

      @captainwalker

      I test played it, when you submerge I can move in the trn in ncm, so the effect of the sub isnt as bad as I initial thought. So it doesnt really matter if I destroy it right away with Germany, it will only affect the naval bombardement I guess.

      posted in Play Boardgames
      cdsC
      cds
    • RE: crockett36 vs cds World at War

      TripleA Turn Summary: Yamamoto round 3

      TripleA Turn Summary for game: World At War

      Game History

      Round: 3
      
          Combat Move - Yamamoto
              2 Transports moved from 109 Sea Zone to 102 Sea Zone
              1 Infantry moved from Kusaie to 102 Sea Zone
              1 Infantry and 2 Transports moved from 102 Sea Zone to 101 Sea Zone
              2 Infantrys and 1 Tank moved from Saipan to 101 Sea Zone
              3 Infantrys and 1 Tank moved from 101 Sea Zone to Guam
              1 Bomber moved from Woleai to Port Moresby
              1 Artillery moved from Woleai to 109 Sea Zone
              1 Artillery and 1 Infantry moved from Nauru to 109 Sea Zone
              2 Artillerys, 1 Battleship, 1 Carrier, 1 Destroyer, 1 Infantry, 2 Submarines and 2 Transports moved from 109 Sea Zone to 114 Sea Zone
              3 Fighters moved from 109 Sea Zone to Port Moresby
              1 Battleship and 1 Carrier moved from 109 Sea Zone to 101 Sea Zone
              1 Fighter moved from 111 Sea Zone to Tokyo
              2 Fighters moved from East And South Borneo to 101 Sea Zone
              3 Bombers moved from East And South Borneo to Port Moresby
              4 Bombers moved from Davao to Port Moresby
              1 Tank moved from West Papua to Milne Bay
                    Yamamoto take Milne Bay from Anzac
              1 Tank moved from Milne Bay to Port Moresby
              1 Artillery, 2 Infantrys and 1 Tank moved from West Papua to Port Moresby
              2 Artillerys and 1 Infantry moved from 114 Sea Zone to Port Moresby
              1 Destroyer moved from 107 Sea Zone to 101 Sea Zone
              1 Carrier moved from 111 Sea Zone to 67 Sea Zone
              2 Infantrys and 1 Tank moved from Mindanao to 111 Sea Zone
              1 Artillery moved from Flores to 111 Sea Zone
              1 Infantry moved from Flores to 111 Sea Zone
              1 Tank moved from Soembawa to 111 Sea Zone
              1 Artillery moved from Banjarmasin to 110 Sea Zone
              1 Artillery and 1 Transport moved from 110 Sea Zone to 111 Sea Zone
              1 Infantry moved from Soembawa to 111 Sea Zone
              2 Artillerys, 4 Infantrys, 2 Tanks and 4 Transports moved from 111 Sea Zone to 67 Sea Zone
              2 Artillerys, 4 Infantrys and 2 Tanks moved from 67 Sea Zone to Broome
              1 Artillery and 1 Tank moved from Kwangtung to Hunan
              2 T.Boats moved from 93 Sea Zone to 85 Sea Zone
              1 Destroyer moved from 93 Sea Zone to 85 Sea Zone
              1 Infantry moved from Kyushu to 85 Sea Zone
              1 Infantry moved from Tokyo to 85 Sea Zone
              2 Infantrys moved from 85 Sea Zone to Iwo Jima
              1 Elite and 2 Infantrys moved from Tokyo to Tohoku
      
          Purchase Units - Yamamoto
              Yamamoto buy 1 Bomber, 2 Carriers, 1 Cruiser, 1 Elite, 2 Fighters and 3 Submarines; Remaining resources: 0 PUs; 
      
          Combat - Yamamoto
              Battle in 114 Sea Zone
                  Yamamoto attack with 1 Battleship, 1 Carrier, 1 Destroyer, 2 Submarines and 2 Transports
                  Anzac defend with 1 Transport
                      Yamamoto roll dice for 2 Submarines in 114 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                      Yamamoto roll dice for 1 Battleship, 1 Carrier, 1 Destroyer and 2 Transports in 114 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits
                      Anzac roll dice for 1 Transport in 114 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 Transport owned by the Anzac lost in 114 Sea Zone
                  Yamamoto win with 1 Battleship, 1 Carrier, 1 Destroyer, 2 Submarines and 2 Transports remaining. Battle score for attacker is 6
                  Casualties for Anzac: 1 Transport
              Battle in Broome
                  Yamamoto attack with 2 Artillerys, 4 Infantrys and 2 Tanks
                  Anzac defend with 1 AAGun, 1 Bunker, 1 Factory and 1 Infantry
                      Yamamoto roll dice for 2 Artillerys, 4 Infantrys and 2 Tanks in Broome, round 2 : 3/1 hits, 2.67 expected hits
                      Anzac roll dice for 1 Bunker and 1 Infantry in Broome, round 2 : 1/1 hits, 0.83 expected hits
                      1 Infantry owned by the Yamamoto lost in Broome
                      1 Infantry owned by the Anzac and 1 Bunker owned by the Anzac lost in Broome
                  Yamamoto win, taking Broome from Anzac with 2 Artillerys, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 6
                  Casualties for Yamamoto: 1 Infantry
                  Casualties for Anzac: 1 Bunker and 1 Infantry
              Battle in Guam
                  Yamamoto attack with 3 Infantrys and 1 Tank
                  Americans defend with 1 Infantry
                      Yamamoto roll dice for 1 Battleship in Guam, round 2 : 1/1 hits, 0.67 expected hits
                      1 Infantry owned by the Americans lost in Guam
                  Yamamoto win, taking Guam from Americans with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                  Casualties for Americans: 1 Infantry
              Battle in Port Moresby
                  Yamamoto attack with 3 Artillerys, 8 Bombers, 3 Fighters, 3 Infantrys and 2 Tanks
                  Americans defend with 1 Fighter; Anzac defend with 1 AAGun, 1 Factory, 2 Fighters, 5 Infantrys and 2 Tanks
                      Anzac roll AA dice in Port Moresby : 2/1 hits, 1.83 expected hits
                      1 Bomber owned by the Yamamoto and 1 Fighter owned by the Yamamoto lost in Port Moresby
                      Yamamoto roll dice for 3 Artillerys, 7 Bombers, 2 Fighters, 3 Infantrys and 2 Tanks in Port Moresby, round 2 : 9/1 hits, 8.33 expected hits
                      Anzac roll dice for 3 Fighters, 5 Infantrys and 2 Tanks in Port Moresby, round 2 : 4/1 hits, 4.17 expected hits
                      1 Artillery owned by the Yamamoto and 3 Infantrys owned by the Yamamoto lost in Port Moresby
                      1 Fighter owned by the Americans, 5 Infantrys owned by the Anzac, 2 Tanks owned by the Anzac and 1 Fighter owned by the Anzac lost in Port Moresby
                      Yamamoto roll dice for 2 Artillerys, 7 Bombers, 2 Fighters and 2 Tanks in Port Moresby, round 3 : 7/0 hits, 7.00 expected hits
                      Anzac roll dice for 1 Fighter in Port Moresby, round 3 : 1/1 hits, 0.50 expected hits
                      1 Artillery owned by the Yamamoto lost in Port Moresby
                      1 Fighter owned by the Anzac lost in Port Moresby
                  Yamamoto win, taking Port Moresby from Anzac with 1 Artillery, 7 Bombers, 2 Fighters and 2 Tanks remaining. Battle score for attacker is 8
                  Casualties for Yamamoto: 2 Artillerys, 1 Bomber, 1 Fighter and 3 Infantrys
                  Casualties for Anzac: 2 Fighters, 5 Infantrys and 2 Tanks
                  Casualties for Americans: 1 Fighter
      
          Non Combat Move - Yamamoto
              2 Fighters moved from Port Moresby to 114 Sea Zone
              7 Bombers moved from Port Moresby to West Papua
              1 Fighter moved from Woleai to Tokyo
      
          Place Units - Yamamoto
              2 Carriers, 1 Cruiser and 3 Submarines placed in 85 Sea Zone
                  2 Fighters moved from Tokyo to 85 Sea Zone
              2 Fighters placed in 85 Sea Zone
              1 Bomber placed in Davao
              1 Elite placed in Banjarmasin
      
          Turn Complete - Yamamoto
              Yamamoto collect 80 PUs; end with 80 PUs
      

      Combat Hit Differential Summary :

      Yamamoto regular : 0.50
      Anzac regular : 0.33
      Anzac AA : 0.17
      

      Savegame

      posted in Play Boardgames
      cdsC
      cds
    • RE: World at War Captain Walker vs cds

      @captainwalker

      Nice (but irritating) touch btw the sub in sz56, I hope I can destroy it without being hit myself.

      posted in Play Boardgames
      cdsC
      cds
    • RE: World at War Captain Walker vs cds

      TripleA Turn Summary: Thai round 2

      TripleA Turn Summary for game: World At War

      Game History

      Round: 2
      
          Combat Move - Thai
              1 Artillery and 1 Tank moved from Manila to 106 Sea Zone
              1 Tank and 1 Transport moved from 106 Sea Zone to 105 Sea Zone
              1 Infantry moved from Bangkok to 105 Sea Zone
              1 Infantry, 1 Tank and 1 Transport moved from 105 Sea Zone to 110 Sea Zone
              1 Tank moved from 110 Sea Zone to Java
              1 Infantry moved from 110 Sea Zone to Java
              1 Fighter moved from Mindoro to Java
              1 Artillery and 1 Transport moved from 106 Sea Zone to 112 Sea Zone
              1 Artillery moved from 112 Sea Zone to Aroe
                    Thai take Aroe from Dutch
              1 T.Boat moved from 106 Sea Zone to 110 Sea Zone
      
          Purchase Units - Thai
              Thai buy 2 Artillerys and 2 Infantrys; Remaining resources: 0 PUs; 
      
          Combat - Thai
              Battle in Java
                  Thai attack with 1 Fighter, 1 Infantry and 1 Tank
                  Dutch defend with 1 Infantry
                      Thai roll dice for 1 Fighter, 1 Infantry and 1 Tank in Java, round 2 : 1/0 hits, 1.00 expected hits
                      Dutch roll dice for 1 Infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
                      1 Infantry owned by the Dutch lost in Java
                  Thai win, taking Java from Dutch with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                  Casualties for Dutch: 1 Infantry
      
          Non Combat Move - Thai
              1 Fighter moved from Java to Lombok
      
          Place Units - Thai
              2 Artillerys and 2 Infantrys placed in Bangkok
      
          Turn Complete - Thai
              Thai collect 12 PUs; end with 12 PUs
      

      Combat Hit Differential Summary :

      Thai regular : 0.00
      Dutch regular : -0.33
      

      Savegame

      posted in Play Boardgames
      cdsC
      cds
    • RE: World at War Captain Walker vs cds

      TripleA Turn Summary: Romanians round 2

      TripleA Turn Summary for game: World At War

      Game History

      Round: 2
      
          Combat Move - Romanians
              1 Artillery, 2 Infantrys and 1 Tank moved from E.Romania to Bulgaria
              2 Infantrys moved from E.Romania to Odessa
              1 Fighter moved from Bucharest to Odessa
              3 Infantrys moved from Bucharest to E.Romania
      
          Purchase Units - Romanians
              Romanians buy 2 Artillerys, 1 Elite and 1 Infantry; Remaining resources: 0 PUs; 
      
          Combat - Romanians
              Battle in Bulgaria
                  Romanians attack with 1 Artillery, 2 Infantrys and 1 Tank
                  Russians defend with 1 Infantry
                      Romanians roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Bulgaria, round 2 : 2/1 hits, 1.33 expected hits
                      Russians roll dice for 1 Infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
                      1 Infantry owned by the Russians lost in Bulgaria
                  Romanians win, taking Bulgaria from Russians with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                  Casualties for Russians: 1 Infantry
              Battle in Odessa
                  Romanians attack with 1 Fighter and 2 Infantrys
                  Russians defend with 1 Infantry
                      Romanians roll dice for 1 Fighter and 2 Infantrys in Odessa, round 2 : 1/1 hits, 0.67 expected hits
                      Russians roll dice for 1 Infantry in Odessa, round 2 : 1/1 hits, 0.33 expected hits
                      1 Infantry owned by the Romanians lost in Odessa
                      1 Infantry owned by the Russians lost in Odessa
                  Romanians win, taking Odessa from Russians with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
                  Casualties for Romanians: 1 Infantry
                  Casualties for Russians: 1 Infantry
      
          Non Combat Move - Romanians
              1 AAGun moved from Bucharest to E.Romania
              1 Fighter moved from Odessa to E.Romania
      
          Place Units - Romanians
              2 Artillerys, 1 Elite and 1 Infantry placed in Bucharest
      
          Turn Complete - Romanians
              Romanians collect 13 PUs; end with 13 PUs
      

      Combat Hit Differential Summary :

      Romanians regular : 1.00
      Russians regular : 0.33
      

      Savegame

      posted in Play Boardgames
      cdsC
      cds
    • RE: World at War Captain Walker vs cds

      TripleA Turn Summary: Finns round 2

      TripleA Turn Summary for game: World At War

      Game History

      Round: 2
      
          Combat Move - Finns
              1 Infantry moved from Oulu to Lapland
              1 Artillery and 1 Infantry moved from Murmansk to Lapland
              1 Tank moved from Tampere to Lapland
              1 Fighter moved from Tampere to Lapland
              1 Transport moved from 22 Sea Zone to 24 Sea Zone
              2 Infantrys moved from Helsinki to 24 Sea Zone
              2 Infantrys moved from 24 Sea Zone to Lapland
              3 Infantrys moved from Tampere to Oulu
              1 Infantry moved from Helsinki to Tampere
      
          Purchase Units - Finns
              Finns buy 1 Elite, 2 Infantrys and 1 Transport; Remaining resources: 0 PUs; 
      
          Combat - Finns
              Battle in Lapland
                  Finns attack with 1 Artillery, 1 Fighter, 4 Infantrys and 1 Tank
                  Russians defend with 3 Infantrys
                      Finns roll dice for 1 Artillery, 1 Fighter, 4 Infantrys and 1 Tank in Lapland, round 2 : 2/0 hits, 2.00 expected hits
                      Russians roll dice for 3 Infantrys in Lapland, round 2 : 1/0 hits, 1.00 expected hits
                      1 Infantry owned by the Finns lost in Lapland
                      2 Infantrys owned by the Russians lost in Lapland
                      Finns roll dice for 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank in Lapland, round 3 : 2/1 hits, 1.83 expected hits
                      Russians roll dice for 1 Infantry in Lapland, round 3 : 0/1 hits, 0.33 expected hits
                      1 Infantry owned by the Russians lost in Lapland
                  Finns win, taking Lapland from Russians with 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 4
                  Casualties for Finns: 1 Infantry
                  Casualties for Russians: 3 Infantrys
      
          Non Combat Move - Finns
              1 Fighter moved from Lapland to Danzig
      
          Place Units - Finns
              1 Transport placed in 24 Sea Zone
              1 Elite and 2 Infantrys placed in Helsinki
      
          Turn Complete - Finns
              Finns collect 13 PUs; end with 13 PUs
      

      Combat Hit Differential Summary :

      Finns regular : 0.17
      Russians regular : -0.33
      

      Savegame

      posted in Play Boardgames
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    • RE: crockett36 vs cds World at War

      @crockett36

      You cant destroy factories, I also didnt read the rules, but that I know isnt a option.

      posted in Play Boardgames
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    • RE: crockett36 vs cds World at War

      @crockett36

      Well let me say that when we started I hadnt played many games of WaW, I am very experienced tough in G40 and NWO and other variants of A&A. But I also played many games of WaW in the meantime since we started and I like playing ahead vs AI to see if I am making any mistakes. Further more looking at the Europe theatre I am pretty satisfied, but the Pacific theatre doesnt look anything like I am playing now a days. Ive learned a lot since we started, looking at the progress of our game, seeing the last turn you did was already 7 days ago, that is like a lifetime in the online world, with the amount of players there are. I remember the good old days before internet, YES I AM THAT OLD ;) and where you were lucky to find someone in your neighborhood to play the game with.

      Anyway its certainly not over, altough it might look like a loss in Cairo, this game can go on for many rounds. I see online games extend in r20 to r30.

      I dont know how many times Ive lost a game vs a good friend of mine, but eventually I learned more from the games I lost then the games I won.

      posted in Play Boardgames
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    • RE: World at War Captain Walker vs cds

      TripleA Turn Summary: Hisaichi round 2

      TripleA Turn Summary for game: World At War

      Game History

      Round: 2
      
          Combat Move - Hisaichi
              1 Infantry moved from Changchun to Kirin
              1 Artillery, 1 Infantry and 2 Tanks moved from Vladivostok to Khabarovsk
              3 Infantrys and 5 Tanks moved from Khabarovsk to Ayan
              1 Artillery, 2 Infantrys and 3 Tanks moved from Chita to Ayan
              1 Infantry moved from Peking to Shantung
              2 Tanks moved from Shanghai to Peking
              2 Artillerys moved from Hong Kong to 92 Sea Zone
              2 Artillerys and 2 Infantrys moved from Hong Kong to Kiangsi
              1 Infantry moved from Hong Kong to 92 Sea Zone
              2 Artillerys and 4 Transports moved from 92 Sea Zone to 84 Sea Zone
              1 Infantry moved from 92 Sea Zone to Kwangsi
              6 Infantrys moved from Changchun to 84 Sea Zone
              1 Artillery, 3 Infantrys and 2 Transports moved from 84 Sea Zone to 92 Sea Zone
              1 Artillery and 3 Infantrys moved from 92 Sea Zone to N.French Indochina
              1 Artillery, 1 Infantry and 1 Transport moved from 84 Sea Zone to 92 Sea Zone
              1 Artillery and 1 Infantry moved from 92 Sea Zone to Kwangsi
              2 Infantrys and 1 Transport moved from 84 Sea Zone to 92 Sea Zone
              2 Infantrys moved from 92 Sea Zone to S.French Indochina
              2 Fighters moved from West Borneo to S.French Indochina
              1 Infantry and 1 Tank moved from Formosa to 93 Sea Zone
              1 Destroyer, 1 Infantry, 1 Submarine, 1 Tank and 1 Transport moved from 93 Sea Zone to 67 Sea Zone
              1 Submarine moved from 111 Sea Zone to 67 Sea Zone
              1 Battleship moved from 111 Sea Zone to 67 Sea Zone
              2 Submarines moved from 110 Sea Zone to 67 Sea Zone
              1 Tank moved from East And South Borneo to British Borneo
                    Hisaichi take British Borneo from British
              1 Tank moved from British Borneo to East And South Borneo
              1 Tank moved from East And South Borneo to 110 Sea Zone
              1 Destroyer moved from 110 Sea Zone to 106 Sea Zone
              1 Tank and 2 Transports moved from 110 Sea Zone to 111 Sea Zone
              2 Infantrys moved from Mindanao to 111 Sea Zone
              2 Infantrys, 1 Tank and 2 Transports moved from 111 Sea Zone to 67 Sea Zone
              3 Infantrys and 2 Tanks moved from 67 Sea Zone to Broome
              1 Carrier moved from 111 Sea Zone to 84 Sea Zone
              2 Fighters moved from 111 Sea Zone to Woleai
      
          Purchase Units - Hisaichi
              Hisaichi buy 2 ArmoredCars, 4 Artillerys, 2 Elites, 2 Fighters and 7 Infantrys; Remaining resources: 0 PUs; 
      
          Combat - Hisaichi
              Battle in Ayan
                  Hisaichi attack with 1 Artillery, 5 Infantrys and 8 Tanks
                  Russians defend with 1 Bunker
                      Hisaichi roll dice for 1 Artillery, 5 Infantrys and 8 Tanks in Ayan, round 2 : 5/1 hits, 5.33 expected hits
                      Russians roll dice for 1 Bunker in Ayan, round 2 : 1/1 hits, 0.50 expected hits
                      1 Infantry owned by the Hisaichi lost in Ayan
                      1 Bunker owned by the Russians lost in Ayan
                  Hisaichi win, taking Ayan from Russians with 1 Artillery, 4 Infantrys and 8 Tanks remaining. Battle score for attacker is 4
                  Casualties for Hisaichi: 1 Infantry
                  Casualties for Russians: 1 Bunker
              Battle in N.French Indochina
                  Hisaichi attack with 1 Artillery and 3 Infantrys
                  Chinese defend with 1 Artillery and 1 Infantry
                      Hisaichi roll dice for 1 Artillery and 3 Infantrys in N.French Indochina, round 2 : 1/0 hits, 1.00 expected hits
                      French roll dice for 1 Artillery and 1 Infantry in N.French Indochina, round 2 : 1/1 hits, 0.67 expected hits
                      1 Infantry owned by the Hisaichi lost in N.French Indochina
                      1 Infantry owned by the Chinese lost in N.French Indochina
                      Hisaichi roll dice for 1 Artillery and 2 Infantrys in N.French Indochina, round 3 : 1/1 hits, 0.83 expected hits
                      French roll dice for 1 Artillery in N.French Indochina, round 3 : 1/1 hits, 0.33 expected hits
                      1 Infantry owned by the Hisaichi lost in N.French Indochina
                      1 Artillery owned by the Chinese lost in N.French Indochina
                  Hisaichi win, taking N.French Indochina from French with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                  Casualties for Hisaichi: 2 Infantrys
                  Casualties for Chinese: 1 Artillery and 1 Infantry
              Battle in Broome
                  Hisaichi attack with 3 Infantrys and 2 Tanks
                  Anzac defend with 1 AAGun, 1 Bunker, 1 Factory and 1 Infantry
                      Hisaichi roll dice for 1 Battleship in Broome, round 2 : 1/1 hits, 0.67 expected hits
                  Units damaged: 1 Bunker owned by the Anzac
                      Hisaichi roll dice for 3 Infantrys and 2 Tanks in Broome, round 2 : 2/1 hits, 1.50 expected hits
                      Anzac roll dice for 1 Bunker and 1 Infantry in Broome, round 2 : 0/1 hits, 0.83 expected hits
                      1 Infantry owned by the Anzac and 1 Bunker owned by the Anzac lost in Broome
                  Hisaichi win, taking Broome from Anzac with 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 8
                  Casualties for Anzac: 1 Bunker and 1 Infantry
              Battle in Kwangsi
                  Hisaichi attack with 1 Artillery and 2 Infantrys
                  Chinese defend with 1 Infantry
                      Hisaichi roll dice for 1 Artillery and 2 Infantrys in Kwangsi, round 2 : 1/1 hits, 0.83 expected hits
                      Chinese roll dice for 1 Infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                      1 Infantry owned by the Chinese lost in Kwangsi
                  Hisaichi win, taking Kwangsi from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                  Casualties for Chinese: 1 Infantry
              Battle in S.French Indochina
                  Hisaichi attack with 2 Fighters and 2 Infantrys
                  Chinese defend with 1 Infantry
                      Hisaichi roll dice for 2 Fighters and 2 Infantrys in S.French Indochina, round 2 : 1/0 hits, 1.00 expected hits
                      French roll dice for 1 Infantry in S.French Indochina, round 2 : 1/1 hits, 0.33 expected hits
                      1 Infantry owned by the Hisaichi lost in S.French Indochina
                      1 Infantry owned by the Chinese lost in S.French Indochina
                  Hisaichi win, taking S.French Indochina from French with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 0
                  Casualties for Hisaichi: 1 Infantry
                  Casualties for Chinese: 1 Infantry
      
          Non Combat Move - Hisaichi
              2 Fighters moved from S.French Indochina to Bangkok
              1 AAGun moved from Changchun to Kirin
      
          Place Units - Hisaichi
              2 Fighters placed in 84 Sea Zone
              3 Artillerys, 2 Elites and 1 Infantry placed in Hong Kong
              1 Artillery and 2 Infantrys placed in Heilungchiang
              2 ArmoredCars and 4 Infantrys placed in Changchun
      
          Turn Complete - Hisaichi
              Hisaichi collect 65 PUs; end with 65 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -0.33
      Anzac regular : -0.83
      French regular : 1.67
      Russians regular : 0.50
      Hisaichi regular : 0.83
      

      Savegame

      posted in Play Boardgames
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    • RE: crockett36 vs cds World at War

      @crockett36

      Its your turn.

      posted in Play Boardgames
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    • RE: World at War Captain Walker vs cds

      TripleA Turn Summary: Yamamoto round 2

      TripleA Turn Summary for game: World At War

      Game History

      Round: 2
      
          Combat Move - Yamamoto
              1 unit repaired.
              1 Artillery and 2 Infantrys moved from Tohoku to 85 Sea Zone
              1 Tank moved from Kyushu to 85 Sea Zone
              1 Infantry, 1 Tank and 1 Transport moved from 85 Sea Zone to 111 Sea Zone
              1 Infantry and 1 Tank moved from 111 Sea Zone to Soembawa
              1 Artillery, 1 Infantry and 1 Transport moved from 85 Sea Zone to 111 Sea Zone
              1 Artillery and 1 Infantry moved from 111 Sea Zone to Lombok
                    Yamamoto take Lombok from Dutch
              1 Infantry moved from Peleliu to 107 Sea Zone
              1 Tank moved from Davao to 107 Sea Zone
              1 Infantry, 1 Tank and 1 Transport moved from 107 Sea Zone to 110 Sea Zone
              2 Tanks moved from S.French Indochina to 106 Sea Zone
              2 Tanks and 2 Transports moved from 106 Sea Zone to 111 Sea Zone
              1 Infantry moved from Panay to 111 Sea Zone
              1 Infantry moved from Mindoro to 111 Sea Zone
              2 Infantrys, 2 Tanks and 2 Transports moved from 111 Sea Zone to 110 Sea Zone
              3 Infantrys and 3 Tanks moved from 110 Sea Zone to Banjarmasin
              2 Artillerys moved from West Borneo to Banjarmasin
              1 Fighter moved from Bangkok to Banjarmasin
              1 Fighter moved from 107 Sea Zone to Banjarmasin
              2 Bombers moved from Tokyo to Banjarmasin
              1 Bomber moved from Peleliu to Guam
              1 Transport moved from 107 Sea Zone to 101 Sea Zone
              1 Infantry and 1 Tank moved from Saipan to 101 Sea Zone
              1 Infantry and 1 Tank moved from 101 Sea Zone to Guam
              1 Fighter moved from Peleliu to Woleai
              1 Infantry moved from Woleai to Truk
                    Yamamoto take Truk from Americans
              1 Infantry moved from Ulithi to Woleai
              1 Tank moved from Davao to Samar
                    Yamamoto take Samar from Americans
              1 Artillery moved from Davao to Mindanao
              1 Transport moved from 107 Sea Zone to 93 Sea Zone
              1 T.Boat moved from 106 Sea Zone to 93 Sea Zone
              3 Infantrys and 1 Tank moved from Kyushu to 93 Sea Zone
              1 Artillery, 1 Infantry and 1 Tank moved from Kiangsi to Kwangtung
              1 Infantry, 1 Tank and 1 Transport moved from 93 Sea Zone to 111 Sea Zone
              1 Infantry and 1 Tank moved from 111 Sea Zone to Soembawa
              1 Infantry and 1 T.Boat moved from 93 Sea Zone to 111 Sea Zone
              1 Infantry moved from 111 Sea Zone to Palawan
                    Yamamoto take Palawan from Americans
              1 Infantry moved from 93 Sea Zone to Mindanao
              1 Battleship and 1 Carrier moved from 107 Sea Zone to 110 Sea Zone
              1 Infantry moved from Tarawa to Tabiteuea
                    Yamamoto take Tabiteuea from British
              1 Infantry moved from Tarawa to 104 Sea Zone
              1 Artillery moved from Jaluit to 104 Sea Zone
              2 Fighters moved from 104 Sea Zone to Woleai
              1 Artillery, 1 Battleship, 2 Carriers, 1 Destroyer, 2 Fighters, 1 Infantry and 1 Transport moved from 104 Sea Zone to 95 Sea Zone
              1 Bomber moved from Jaluit to Wake
              2 Fighters moved from 95 Sea Zone to Wake
              1 Artillery and 1 Infantry moved from 95 Sea Zone to Wake
      
          Purchase Units - Yamamoto
              Yamamoto buy 2 B.Transports, 1 Carrier, 1 Cruiser, 2 Fighters and 4 Infantrys; Remaining resources: 0 PUs; 
      
          Combat - Yamamoto
              Battle in Wake
                  Yamamoto attack with 1 Artillery, 1 Bomber, 2 Fighters and 1 Infantry
                  Americans defend with 1 Artillery and 1 Infantry
                      Yamamoto roll dice for 1 Battleship in Wake, round 2 : 1/1 hits, 0.67 expected hits
                      1 Infantry owned by the Americans lost in Wake
                      Yamamoto roll dice for 1 Artillery, 1 Bomber, 2 Fighters and 1 Infantry in Wake, round 2 : 2/0 hits, 2.00 expected hits
                      Americans roll dice for 1 Artillery in Wake, round 2 : 0/1 hits, 0.33 expected hits
                      1 Artillery owned by the Americans lost in Wake
                  Yamamoto win, taking Wake from Americans with 1 Artillery, 1 Bomber, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 6
                  Casualties for Americans: 1 Artillery and 1 Infantry
              Battle in Guam
                  Yamamoto attack with 1 Bomber, 1 Infantry and 1 Tank
                  Americans defend with 1 Infantry
                      Yamamoto roll dice for 1 Bomber, 1 Infantry and 1 Tank in Guam, round 2 : 1/1 hits, 1.33 expected hits
                      Americans roll dice for 1 Infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits
                      1 Infantry owned by the Americans lost in Guam
                  Yamamoto win, taking Guam from Americans with 1 Bomber, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                  Casualties for Americans: 1 Infantry
              Battle in Kwangtung
                  Yamamoto attack with 1 Artillery, 1 Infantry and 1 Tank
                  Chinese defend with 1 Infantry
                      Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 Tank in Kwangtung, round 2 : 1/1 hits, 1.17 expected hits
                      Chinese roll dice for 1 Infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
                      1 Infantry owned by the Chinese lost in Kwangtung
                  Yamamoto win, taking Kwangtung from Chinese with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                  Casualties for Chinese: 1 Infantry
              Battle in Soembawa
                  Yamamoto attack with 2 Infantrys and 2 Tanks
                  Dutch defend with 1 Infantry
                      Yamamoto roll dice for 2 Infantrys and 2 Tanks in Soembawa, round 2 : 2/1 hits, 1.33 expected hits
                      Dutch roll dice for 1 Infantry in Soembawa, round 2 : 0/1 hits, 0.33 expected hits
                      1 Infantry owned by the Dutch lost in Soembawa
                  Yamamoto win, taking Soembawa from Dutch with 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 2
                  Casualties for Dutch: 1 Infantry
              Battle in Banjarmasin
                  Yamamoto attack with 2 Artillerys, 2 Bombers, 2 Fighters, 3 Infantrys and 3 Tanks
                  Dutch defend with 1 AAGun, 1 Factory, 1 Fighter, 6 Infantrys and 1 Tank
                      Dutch roll AA dice in Banjarmasin : 1/1 hits, 0.67 expected hits
                      1 Bomber owned by the Yamamoto lost in Banjarmasin
                      Yamamoto roll dice for 1 Battleship in Banjarmasin, round 2 : 0/1 hits, 0.67 expected hits
                      Yamamoto roll dice for 2 Artillerys, 1 Bomber, 2 Fighters, 3 Infantrys and 3 Tanks in Banjarmasin, round 2 : 4/1 hits, 4.33 expected hits
                      Dutch roll dice for 1 Fighter, 6 Infantrys and 1 Tank in Banjarmasin, round 2 : 3/0 hits, 3.00 expected hits
                      3 Infantrys owned by the Yamamoto lost in Banjarmasin
                      4 Infantrys owned by the Dutch lost in Banjarmasin
                      Yamamoto roll dice for 2 Artillerys, 1 Bomber, 2 Fighters and 3 Tanks in Banjarmasin, round 3 : 3/1 hits, 3.50 expected hits
                      Dutch roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Banjarmasin, round 3 : 2/1 hits, 1.67 expected hits
                      2 Artillerys owned by the Yamamoto lost in Banjarmasin
                      2 Infantrys owned by the Dutch and 1 Tank owned by the Dutch lost in Banjarmasin
                      Yamamoto roll dice for 1 Bomber, 2 Fighters and 3 Tanks in Banjarmasin, round 4 : 3/1 hits, 2.83 expected hits
                      Dutch roll dice for 1 Fighter in Banjarmasin, round 4 : 0/1 hits, 0.50 expected hits
                      1 Fighter owned by the Dutch lost in Banjarmasin
                  Yamamoto captures 22PUs while taking Dutch capital
                  Yamamoto win, taking Banjarmasin from Dutch with 1 Bomber, 2 Fighters and 3 Tanks remaining. Battle score for attacker is -3
                  Casualties for Yamamoto: 2 Artillerys, 1 Bomber and 3 Infantrys
                  Casualties for Dutch: 1 Fighter, 6 Infantrys and 1 Tank
      
          Non Combat Move - Yamamoto
              1 Bomber moved from Banjarmasin to East And South Borneo
              2 Fighters moved from Banjarmasin to 110 Sea Zone
              1 Bomber moved from Guam to Woleai
              1 Bomber moved from Wake to Woleai
              2 Fighters moved from Wake to 95 Sea Zone
      
          Place Units - Yamamoto
              2 B.Transports, 1 Carrier and 1 Cruiser placed in 85 Sea Zone
              4 Infantrys placed in Tokyo
              2 Fighters placed in Davao
      
          Turn Complete - Yamamoto
              Yamamoto collect 75 PUs; end with 97 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -0.33
      Yamamoto regular : -0.83
      Americans regular : -0.67
      Dutch AA : 0.33
      Dutch regular : -0.50
      

      Savegame

      posted in Play Boardgames
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    • RE: World at War Captain Walker vs cds

      TripleA Turn Summary: Italians round 2

      TripleA Turn Summary for game: World At War

      Game History

      Round: 2
      
          Combat Move - Italians
              1 Bomber moved from Rome to Lower Egypt
              3 Tanks moved from Tunis to 47 Sea Zone
              1 Infantry moved from S.Tunisia to 47 Sea Zone
              2 Infantrys moved from Sicily to 47 Sea Zone
              2 Infantrys moved from Campania to 46 Sea Zone
              1 Tank moved from S.Tunisia to N.Tunisia
                    Italians take N.Tunisia from French
              1 Tank moved from N.Tunisia to Tunis
              1 Infantry moved from S.Tunisia to Tunis
              2 Destroyers, 3 Infantrys, 3 Tanks and 3 Transports moved from 47 Sea Zone to 51 Sea Zone
              3 Tanks moved from 51 Sea Zone to Mersa Matruh
              2 Artillerys and 2 Infantrys moved from Tobruk to 48 Sea Zone
              2 Artillerys, 2 Infantrys and 2 Transports moved from 48 Sea Zone to 56 Sea Zone
              1 Battleship, 1 Destroyer and 1 Submarine moved from 48 Sea Zone to 56 Sea Zone
              1 Carrier, 1 Fighter, 2 Infantrys and 1 Transport moved from 46 Sea Zone to 51 Sea Zone
              1 Artillery and 2 Infantrys moved from Tobruk to Mersa Matruh
              3 Fighters moved from Tobruk to Lower Egypt
              2 Artillerys and 2 Infantrys moved from 56 Sea Zone to Lower Egypt
              1 Infantry moved from Kufra to New Valley
              1 Infantry and 1 Tank moved from Kordofan to Nubia
              2 Artillerys and 2 Tanks moved from Provence to Languedoc
      
          Purchase Units - Italians
              Italians buy 2 Artillerys, 3 Bombers and 3 Infantrys; Remaining resources: 0 PUs; 
      
          Combat - Italians
              Battle in Lower Egypt
                  Italians attack with 2 Artillerys, 1 Bomber, 3 Fighters and 2 Infantrys
                  British defend with 1 Artillery, 1 Fighter and 1 Infantry
                      Italians roll dice for 1 Battleship in Lower Egypt, round 2 : 1/1 hits, 0.67 expected hits
                      1 Infantry owned by the British lost in Lower Egypt
                      Italians roll dice for 2 Artillerys, 1 Bomber, 3 Fighters and 2 Infantrys in Lower Egypt, round 2 : 3/0 hits, 3.00 expected hits
                      British roll dice for 1 Artillery and 1 Fighter in Lower Egypt, round 2 : 1/1 hits, 0.83 expected hits
                      1 Infantry owned by the Italians lost in Lower Egypt
                      1 Fighter owned by the British and 1 Artillery owned by the British lost in Lower Egypt
                  Italians win, taking Lower Egypt from British with 2 Artillerys, 1 Bomber, 3 Fighters and 1 Infantry remaining. Battle score for attacker is 12
                  Casualties for British: 1 Artillery, 1 Fighter and 1 Infantry
                  Casualties for Italians: 1 Infantry
              Battle in Languedoc
                  Italians attack with 2 Artillerys and 2 Tanks
                  French defend with 1 Infantry
                      Italians roll dice for 2 Artillerys and 2 Tanks in Languedoc, round 2 : 2/1 hits, 1.67 expected hits
                      French roll dice for 1 Infantry in Languedoc, round 2 : 0/1 hits, 0.33 expected hits
                      1 Infantry owned by the French lost in Languedoc
                  Italians win, taking Languedoc from French with 2 Artillerys and 2 Tanks remaining. Battle score for attacker is 2
                  Casualties for French: 1 Infantry
      
          Non Combat Move - Italians
              1 AAGun moved from Provence to Languedoc
              1 AAGun moved from Lombardy to Provence
              1 Bomber moved from Lower Egypt to Mersa Matruh
              3 Fighters moved from Lower Egypt to Mersa Matruh
      
          Place Units - Italians
              3 Bombers placed in Rome
              2 Artillerys and 2 Infantrys placed in Tunis
              1 Infantry placed in Provence
      
          Turn Complete - Italians
              Italians collect 53 PUs; end with 53 PUs
      

      Combat Hit Differential Summary :

      French regular : -0.33
      Italians regular : 0.67
      British regular : 0.17
      

      Savegame

      posted in Play Boardgames
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    • RE: World at War Captain Walker vs cds

      @captainwalker

      Pretty lucky in Mersa Matuh, thought I had send 1 arm 2 inf there, but it were only 2 inf. Lucky they hit immediately.

      posted in Play Boardgames
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    • RE: World at War Captain Walker vs cds

      TripleA Turn Summary: Germans round 2

      TripleA Turn Summary for game: World At War

      Game History

      Round: 2
      
          Combat Move - Germans
              1 unit repaired.
              2 Submarines moved from 31 Sea Zone to 34 Sea Zone
              2 Tanks moved from Darfur to Nubia
              2 Infantrys moved from Kufra to New Valley
              1 Tank moved from Tobruk to New Valley
              2 Infantrys moved from Tobruk to Mersa Matruh
              1 Tank moved from Tobruk to New Valley
              2 Artillerys, 1 Destroyer, 2 Infantrys and 2 Transports moved from 48 Sea Zone to 51 Sea Zone
              1 Fighter moved from Campania to 51 Sea Zone
              1 Stuka moved from Tuscany to 51 Sea Zone
              2 Artillerys and 2 Infantrys moved from Croatia to Serbia
              2 Tanks moved from Hungary to Serbia
              1 Artillery and 3 Infantrys moved from Hungary to Krakow
              2 Infantrys moved from Krakow to Vinnytsia
              1 Stuka moved from East Prussia to Vinnytsia
              2 Artillerys and 2 Infantrys moved from Krakow to Brest
              2 Tanks moved from Krakow to Warsaw
              2 Infantrys moved from East Prussia to Lithuania
              2 Fighters moved from East Prussia to Lithuania
              1 Bomber moved from East Prussia to Estonia
              2 Infantrys moved from Hamburg to 23 Sea Zone
              1 Artillery moved from Danzig to 23 Sea Zone
              2 Infantrys moved from Pomerania to 23 Sea Zone
              2 Infantrys and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
              2 Infantrys moved from 24 Sea Zone to Latvia
              1 Artillery, 1 Infantry and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
              1 Artillery and 1 Infantry moved from 24 Sea Zone to Latvia
              1 Infantry and 1 T.Boat moved from 23 Sea Zone to 24 Sea Zone
              1 Infantry moved from 24 Sea Zone to Estonia
              1 Destroyer moved from 23 Sea Zone to 22 Sea Zone
              1 Destroyer and 2 Submarines moved from 5 Sea Zone to 22 Sea Zone
              1 Destroyer moved from 24 Sea Zone to 22 Sea Zone
              2 ArmoredCars moved from Bohemia to Warsaw
              1 Tank moved from East Prussia to Warsaw
              1 Tank moved from Silesia to Warsaw
              1 Artillery and 1 Infantry moved from Danzig to Warsaw
              1 Artillery and 2 Infantrys moved from Danzig to Brest
              2 Infantrys moved from Danzig to East Prussia
              3 Infantrys moved from Pomerania to Danzig
              6 Infantrys moved from Silesia to Krakow
              2 Artillerys and 4 Infantrys moved from Brandenburg to Pomerania
              3 ArmoredCars moved from Rhine to Burgundy
              3 ArmoredCars moved from Bavaria to Burgundy
              2 Artillerys, 8 Infantrys and 11 Tanks moved from Lorraine to Burgundy
      
          Purchase Units - Germans
              Germans buy 1 Factory, 5 Infantrys, 2 Stukas and 5 Tanks; Remaining resources: 0 PUs; 
      
          Combat - Germans
              Battle in Vinnytsia
                  Germans attack with 2 Infantrys and 1 Stuka
                  Russians defend with 1 Infantry
                      Germans roll dice for 2 Infantrys and 1 Stuka in Vinnytsia, round 2 : 1/0 hits, 1.00 expected hits
                      Russians roll dice for 1 Infantry in Vinnytsia, round 2 : 0/1 hits, 0.33 expected hits
                      1 Infantry owned by the Russians lost in Vinnytsia
                  Germans win, taking Vinnytsia from Russians with 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 2
                  Casualties for Russians: 1 Infantry
              Battle in Serbia
                  Germans attack with 2 Artillerys, 2 Infantrys and 2 Tanks
                  Neutral defend with 1 Artillery and 2 Infantrys
                      Germans roll dice for 2 Artillerys, 2 Infantrys and 2 Tanks in Serbia, round 2 : 2/1 hits, 2.33 expected hits
                      Neutral roll dice for 1 Artillery and 2 Infantrys in Serbia, round 2 : 1/0 hits, 1.00 expected hits
                      1 Infantry owned by the Germans lost in Serbia
                      2 Infantrys owned by the Neutral lost in Serbia
                      Germans roll dice for 2 Artillerys, 1 Infantry and 2 Tanks in Serbia, round 3 : 2/0 hits, 2.00 expected hits
                      Neutral roll dice for 1 Artillery in Serbia, round 3 : 0/1 hits, 0.33 expected hits
                      1 Artillery owned by the Neutral lost in Serbia
                  Germans loses 0 PUs for violating Serbias neutrality.
                  Germans win, taking Serbia from Neutral with 2 Artillerys, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 6
                  Casualties for Germans: 1 Infantry
                  Casualties for Neutral: 1 Artillery and 2 Infantrys
              Battle in Latvia
                  Germans attack with 1 Artillery and 3 Infantrys
                  Russians defend with 1 Infantry
                      Germans roll dice for 1 Artillery and 3 Infantrys in Latvia, round 2 : 1/0 hits, 1.00 expected hits
                      Russians roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits, 0.33 expected hits
                      1 Infantry owned by the Russians lost in Latvia
                  Germans win, taking Latvia from Russians with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 2
                  Casualties for Russians: 1 Infantry
              Battle in Brest
                  Germans attack with 3 Artillerys and 4 Infantrys
                  Neutral defend with 1 Artillery and 2 Infantrys
                      Germans roll dice for 3 Artillerys and 4 Infantrys in Brest, round 2 : 3/1 hits, 2.17 expected hits
                      Neutral roll dice for 1 Artillery and 2 Infantrys in Brest, round 2 : 1/0 hits, 1.00 expected hits
                      1 Infantry owned by the Germans lost in Brest
                      2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Brest
                  Germans loses 0 PUs for violating Brests neutrality.
                  Germans win, taking Brest from Neutral with 3 Artillerys and 3 Infantrys remaining. Battle score for attacker is 6
                  Casualties for Germans: 1 Infantry
                  Casualties for Neutral: 1 Artillery and 2 Infantrys
              Battle in Nubia
                  Germans attack with 2 Tanks
                  British defend with 1 Tank
                      Germans roll dice for 2 Tanks in Nubia, round 2 : 1/0 hits, 1.00 expected hits
                      British roll dice for 1 Tank in Nubia, round 2 : 0/1 hits, 0.50 expected hits
                      1 Tank owned by the British lost in Nubia
                  Germans win, taking Nubia from British with 2 Tanks remaining. Battle score for attacker is 5
                  Casualties for British: 1 Tank
              Battle in Lithuania
                  Germans attack with 2 Fighters and 2 Infantrys
                  Russians defend with 1 Artillery and 1 Infantry
                      Germans roll dice for 2 Fighters and 2 Infantrys in Lithuania, round 2 : 1/0 hits, 1.00 expected hits
                      Russians roll dice for 1 Artillery and 1 Infantry in Lithuania, round 2 : 1/1 hits, 0.67 expected hits
                      1 Infantry owned by the Germans lost in Lithuania
                      1 Infantry owned by the Russians lost in Lithuania
                      Germans roll dice for 2 Fighters and 1 Infantry in Lithuania, round 3 : 1/1 hits, 0.83 expected hits
                      Russians roll dice for 1 Artillery in Lithuania, round 3 : 0/1 hits, 0.33 expected hits
                      1 Artillery owned by the Russians lost in Lithuania
                  Germans win, taking Lithuania from Russians with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 4
                  Casualties for Germans: 1 Infantry
                  Casualties for Russians: 1 Artillery and 1 Infantry
              Battle in Estonia
                  Germans attack with 1 Bomber and 1 Infantry
                  Russians defend with 1 Infantry
                      Germans roll dice for 1 Battleship in Estonia, round 2 : 0/1 hits, 0.67 expected hits
                      Germans roll dice for 1 Bomber and 1 Infantry in Estonia, round 2 : 1/1 hits, 0.83 expected hits
                      Russians roll dice for 1 Infantry in Estonia, round 2 : 1/1 hits, 0.33 expected hits
                      1 Infantry owned by the Germans lost in Estonia
                      1 Infantry owned by the Russians lost in Estonia
                  Germans win with 1 Bomber remaining. Battle score for attacker is 0
                  Casualties for Germans: 1 Infantry
                  Casualties for Russians: 1 Infantry
              Battle in Warsaw
                  Germans attack with 2 ArmoredCars, 1 Artillery, 1 Infantry and 4 Tanks
                  Neutral defend with 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys
                      Germans roll dice for 2 ArmoredCars, 1 Artillery, 1 Infantry and 4 Tanks in Warsaw, round 2 : 4/1 hits, 3.33 expected hits
                      Neutral roll dice for 1 Artillery and 2 Infantrys in Warsaw, round 2 : 1/0 hits, 1.00 expected hits
                      1 Infantry owned by the Germans lost in Warsaw
                      2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Warsaw
                  Germans loses 0 PUs for violating Warsaws neutrality.
                  Germans win, taking Warsaw from Neutral with 2 ArmoredCars, 1 Artillery and 4 Tanks remaining. Battle score for attacker is 6
                  Casualties for Germans: 1 Infantry
                  Casualties for Neutral: 1 Artillery and 2 Infantrys
              Battle in Burgundy
                  Germans attack with 6 ArmoredCars, 2 Artillerys, 8 Infantrys and 11 Tanks
                  French defend with 1 Infantry
                      Germans roll dice for 6 ArmoredCars, 2 Artillerys, 8 Infantrys and 11 Tanks in Burgundy, round 2 : 10/1 hits, 9.83 expected hits
                      French roll dice for 1 Infantry in Burgundy, round 2 : 0/1 hits, 0.33 expected hits
                      1 Infantry owned by the French lost in Burgundy
                  Germans win, taking Burgundy from French with 6 ArmoredCars, 2 Artillerys, 8 Infantrys and 11 Tanks remaining. Battle score for attacker is 2
                  Casualties for French: 1 Infantry
              Battle in New Valley
                  Germans attack with 2 Infantrys and 2 Tanks
                  British defend with 1 Infantry and 1 Tank
                      Germans roll dice for 2 Infantrys and 2 Tanks in New Valley, round 2 : 1/1 hits, 1.33 expected hits
                      British roll dice for 1 Infantry and 1 Tank in New Valley, round 2 : 1/1 hits, 0.83 expected hits
                      1 Infantry owned by the Germans lost in New Valley
                      1 Infantry owned by the British lost in New Valley
                      Germans roll dice for 1 Infantry and 2 Tanks in New Valley, round 3 : 1/1 hits, 1.17 expected hits
                      British roll dice for 1 Tank in New Valley, round 3 : 0/1 hits, 0.50 expected hits
                      1 Tank owned by the British lost in New Valley
                  Germans win, taking New Valley from British with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 5
                  Casualties for Germans: 1 Infantry
                  Casualties for British: 1 Infantry and 1 Tank
              Battle in Mersa Matruh
                  Germans attack with 2 Infantrys
                  British defend with 1 Infantry
                      Germans roll dice for 2 Infantrys in Mersa Matruh, round 2 : 1/1 hits, 0.33 expected hits
                      British roll dice for 1 Infantry in Mersa Matruh, round 2 : 0/1 hits, 0.33 expected hits
                      1 Infantry owned by the British lost in Mersa Matruh
                  Germans win, taking Mersa Matruh from British with 2 Infantrys remaining. Battle score for attacker is 2
                  Casualties for British: 1 Infantry
              Battle in 34 Sea Zone
                  Germans attack with 2 Submarines
                  French defend with 1 Transport
                      Germans roll dice for 2 Submarines in 34 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                      French roll dice for 1 Transport in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      Germans roll dice for 2 Submarines in 34 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                      French roll dice for 1 Transport in 34 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
                      1 Submarine owned by the Germans lost in 34 Sea Zone
                      Germans roll dice for 1 Submarine in 34 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                      French roll dice for 1 Transport in 34 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                      Germans roll dice for 1 Submarine in 34 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
                      1 Transport owned by the French lost in 34 Sea Zone
                  Germans win with 1 Submarine remaining. Battle score for attacker is -1
                  Casualties for Germans: 1 Submarine
                  Casualties for French: 1 Transport
              Battle in 51 Sea Zone
                  Germans attack with 1 Destroyer, 1 Fighter, 1 Stuka and 2 Transports; Italians loiter and taunt
                  British defend with 1 Destroyer; French defend with 1 Submarine
                      French roll dice for 1 Submarine in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 Destroyer, 1 Fighter, 1 Stuka and 2 Transports in 51 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits
                      French roll dice for 1 Destroyer in 51 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 Destroyer owned by the Germans lost in 51 Sea Zone
                      1 Submarine owned by the French lost in 51 Sea Zone
                      Germans roll dice for 1 Fighter, 1 Stuka and 2 Transports in 51 Sea Zone, round 3 : 1/1 hits, 0.83 expected hits
                      French roll dice for 1 Destroyer in 51 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                      1 Fighter owned by the Germans lost in 51 Sea Zone
                      1 Destroyer owned by the British lost in 51 Sea Zone
                  Germans win with 1 Stuka and 2 Transports remaining. Battle score for attacker is -1
                  Casualties for Germans: 1 Destroyer and 1 Fighter
                  Casualties for French: 1 Submarine
                  Casualties for British: 1 Destroyer
      
          Non Combat Move - Germans
              1 Stuka moved from 51 Sea Zone to Tobruk
              1 Stuka moved from Vinnytsia to Krakow
              2 Fighters moved from Lithuania to East Prussia
              1 Bomber moved from Estonia to Brandenburg
              1 AAGun moved from Brandenburg to Pomerania
              1 AAGun moved from Krakow to Brest
              1 AAGun moved from Lorraine to Burgundy
      
          Place Units - Germans
              1 Factory placed in Danzig
              5 Tanks placed in Bohemia
              5 Infantrys placed in Hamburg
              2 Stukas placed in Bavaria
      
          Turn Complete - Germans
              Germans collect 87 PUs; end with 87 PUs
      

      Combat Hit Differential Summary :

      French regular : 1.17
      Russians regular : 0.00
      Germans regular : 0.17
      British regular : -1.17
      Neutral regular : -0.33
      

      Savegame

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    • RE: crockett36 vs cds World at War

      TripleA Turn Summary: Italians round 3

      TripleA Turn Summary for game: World At War

      Game History

      Round: 3
      
          Combat Move - Italians
              2 Infantrys moved from Campania to 48 Sea Zone
              2 Infantrys and 1 Transport moved from 48 Sea Zone to 55 Sea Zone
              1 Artillery and 3 Infantrys moved from 55 Sea Zone to Syria
                    Italians take Syria from French
              1 Carrier moved from 51 Sea Zone to 55 Sea Zone
              1 Battleship and 2 Destroyers moved from 51 Sea Zone to 56 Sea Zone
              3 Fighters moved from Mersa Matruh to 57 Sea Zone
              1 Fighter moved from 51 Sea Zone to 57 Sea Zone
              1 Fighter moved from 51 Sea Zone to 56 Sea Zone
              3 Artillerys, 9 Infantrys and 4 Tanks moved from Mersa Matruh to Lower Egypt
              1 Bomber moved from Mersa Matruh to 57 Sea Zone
              1 Bomber moved from Rome to Cairo
              2 Bombers moved from Rome to 56 Sea Zone
              1 Tank moved from Tobruk to Lower Egypt
              1 Tank moved from Kufra to Lower Egypt
              1 Infantry moved from New Valley to Lower Egypt
              1 Infantry moved from Tobruk to 51 Sea Zone
              1 Infantry moved from N.Tunisia to N.Algeria
                    Italians take N.Algeria from French
      
          Purchase Units - Italians
              Italians buy 4 Bombers and 2 Infantrys; Remaining resources: 0 PUs; 
      
          Combat - Italians
              Strategic bombing raid in Cairo
                      British roll AA dice in Cairo : 0/1 hits, 0.17 expected hits
                  Bombing raid in Cairo rolls: 4 and costs: 4 PUs.
                  Bombing raid costs 4 PUs
              Battle in 56 Sea Zone
                  Italians attack with 1 Battleship, 2 Bombers, 2 Destroyers and 1 Fighter
                  British defend with 1 Destroyer and 2 Transports
                      Italians roll dice for 1 Battleship, 2 Bombers, 2 Destroyers and 1 Fighter in 56 Sea Zone, round 2 : 3/0 hits, 3.00 expected hits
                      British roll dice for 1 Destroyer and 2 Transports in 56 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                      2 Transports owned by the British and 1 Destroyer owned by the British lost in 56 Sea Zone
                  Italians win with 1 Battleship, 2 Bombers, 2 Destroyers and 1 Fighter remaining. Battle score for attacker is 20
                  Casualties for British: 1 Destroyer and 2 Transports
              Battle in 57 Sea Zone
                  Italians attack with 1 Bomber and 4 Fighters
                  British defend with 1 Cruiser and 1 Transport
                      Italians roll dice for 1 Bomber and 4 Fighters in 57 Sea Zone, round 2 : 2/0 hits, 2.00 expected hits
                      British roll dice for 1 Cruiser and 1 Transport in 57 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                      1 Fighter owned by the Italians lost in 57 Sea Zone
                      1 Transport owned by the British and 1 Cruiser owned by the British lost in 57 Sea Zone
                  Italians win with 1 Bomber and 3 Fighters remaining. Battle score for attacker is 10
                  Casualties for Italians: 1 Fighter
                  Casualties for British: 1 Cruiser and 1 Transport
      
          Non Combat Move - Italians
              1 Fighter moved from 57 Sea Zone to 55 Sea Zone
              1 Fighter moved from 56 Sea Zone to 55 Sea Zone
              1 Bomber and 2 Fighters moved from 57 Sea Zone to Lower Egypt
              1 Infantry and 3 Transports moved from 51 Sea Zone to 56 Sea Zone
              2 Bombers moved from 56 Sea Zone to Lower Egypt
              1 Infantry moved from 56 Sea Zone to Lower Egypt
              1 Bomber moved from Cairo to Lower Egypt
      
          Place Units - Italians
              2 Infantrys placed in Provence
              4 Bombers placed in Rome
      
          Turn Complete - Italians
              Italians collect 60 PUs; end with 60 PUs
      

      Combat Hit Differential Summary :

      Italians regular : 0.00
      British AA : -0.17
      British regular : -0.33
      

      Savegame

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    • RE: World at War Captain Walker vs cds

      TripleA Turn Summary: Thai round 1

      TripleA Turn Summary for game: World At War

      Game History

      Round: 1
      
          Combat Move - Thai
              1 Tank moved from Bangkok to 105 Sea Zone
              1 Fighter moved from Bangkok to Manila
              1 Artillery moved from Bangkok to 105 Sea Zone
              3 Infantrys moved from Bangkok to 105 Sea Zone
              1 Artillery, 3 Infantrys, 1 T.Boat, 1 Tank and 2 Transports moved from 105 Sea Zone to 106 Sea Zone
              1 Artillery, 3 Infantrys and 1 Tank moved from 106 Sea Zone to Manila
              1 Destroyer and 1 Submarine moved from 105 Sea Zone to 110 Sea Zone
              1 Infantry moved from S.Thailand to Bangkok
      
          Purchase Units - Thai
              Thai buy 4 Infantrys; Remaining resources: 0 PUs; 
      
          Combat - Thai
              Battle in Manila
                  Thai attack with 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank
                  Americans defend with 1 Artillery, 1 Fighter and 2 Infantrys
                      Thai roll dice for 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank in Manila, round 2 : 2/1 hits, 1.83 expected hits
                      Americans roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Manila, round 2 : 2/1 hits, 1.50 expected hits
                      2 Infantrys owned by the Thai lost in Manila
                      2 Infantrys owned by the Americans lost in Manila
                      Thai roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank in Manila, round 3 : 2/1 hits, 1.50 expected hits
                      Americans roll dice for 1 Artillery and 1 Fighter in Manila, round 3 : 1/1 hits, 0.83 expected hits
                      1 Infantry owned by the Thai lost in Manila
                      1 Fighter owned by the Americans and 1 Artillery owned by the Americans lost in Manila
                  Thai win, taking Manila from Americans with 1 Artillery, 1 Fighter and 1 Tank remaining. Battle score for attacker is 10
                  Casualties for Thai: 3 Infantrys
                  Casualties for Americans: 1 Artillery, 1 Fighter and 2 Infantrys
      
          Non Combat Move - Thai
              1 Fighter moved from Manila to Mindoro
      
          Place Units - Thai
              4 Infantrys placed in Bangkok
      
          Turn Complete - Thai
              Thai collect 11 PUs; end with 11 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 0.67
      Thai regular : 0.67
      

      Savegame

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