1 bmb, 1 ftr
Posts made by cds
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RE: 👋 Introduce or Re-Introduce Yourself (Current)posted in Welcome
Hi,
Nice to meet ya! Yes, we all seem to have had the same struggle in our youth, finding a opponent wasnt easy. Luckily online there are many players, from all over the world. I am from the Netherlands.
Well its important to have TripleA installed, you can find it online: https://triplea-game.org/download/
Perhaps there are some new versions of it, so always check with your opponent which version he is using, otherwise you are probably not compatible.
You can play trough PBEM (which stands for Play By Email) or online (large community) or trough the forum (this site). You can also play vs a AI, its nice to play against, but its not that developed yet. But for training purpose it will do, in order to learn a map you havent played much yet.
Well good luck and have fun playing! Hope youll enjoy it and have fun!
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RE: 👋 Introduce or Re-Introduce Yourself (Current)posted in Welcome
Lol, grappige verbastering van het woord ijskonijn :)
Ik weet niet welke spelen je inmiddels speelt, heb zelf ook vroeger veel de classic gespeeld, echter ik ben overgestapt op nieuwere en grotere edities, zoals Global 40 2nd edition of World at War.
Succes met spelen, mocht je via deze site gaan spelen, dan duurt het soms wel even voordat je reacties gaat krijgen, zowel in het vinden van een tegenstander als gedurende het spel zelf.
Daarom zou je als alternatief ook online kunnen gaan spelen via het TripleA programma.
Mocht je dit programma nog niet hebben, dan kun je het hier downloaden:
https://triplea-game.org/download/
Succes en veel plezier!
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RE: World at War Captain Walker vs cdsposted in Play Boardgames
TripleA Turn Summary: Hisaichi round 3
TripleA Turn Summary for game: World At War
Game History
Round: 3 Combat Move - Hisaichi 3 Artillerys, 2 Elites and 1 Infantry moved from Hong Kong to 92 Sea Zone 2 Artillerys, 2 Elites and 2 Transports moved from 92 Sea Zone to 110 Sea Zone 2 Artillerys and 2 Elites moved from 110 Sea Zone to Sumatra 1 Artillery, 1 Infantry and 1 Transport moved from 92 Sea Zone to 110 Sea Zone 1 Artillery and 1 Infantry moved from 110 Sea Zone to Malaya 3 Infantrys and 2 Tanks moved from Broome to 67 Sea Zone 1 Infantry and 1 Transport moved from 67 Sea Zone to 110 Sea Zone 1 Tank moved from East And South Borneo to 110 Sea Zone 1 Infantry and 1 Tank moved from 110 Sea Zone to Malaya 2 Infantrys, 2 Tanks and 2 Transports moved from 67 Sea Zone to 110 Sea Zone 2 Infantrys and 2 Tanks moved from 110 Sea Zone to Sumatra 2 Fighters moved from Bangkok to Malaya 1 Destroyer moved from 111 Sea Zone to 67 Sea Zone 1 Destroyer moved from 106 Sea Zone to 67 Sea Zone 1 Artillery and 1 Infantry moved from N.French Indochina to Yunnan 1 Infantry moved from Kwangsi to N.French Indochina 1 Artillery and 1 Infantry moved from Kwangsi to N.French Indochina 1 Artillery and 2 Infantrys moved from Kiangsi to Hunan 1 Artillery moved from Kiangsi to 92 Sea Zone 1 Artillery, 1 T.Boat and 1 Transport moved from 92 Sea Zone to 84 Sea Zone 1 ArmoredCar moved from Changchun to 84 Sea Zone 1 ArmoredCar moved from Changchun to 84 Sea Zone 2 ArmoredCars and 1 Artillery moved from 84 Sea Zone to Shantung 2 Infantrys moved from Shanghai to Shantung 2 Infantrys moved from Peking to Chahar 2 Tanks moved from Peking to Shantung 1 Fighter moved from 84 Sea Zone to Chahar 1 Fighter moved from 84 Sea Zone to Chita 1 Artillery and 1 Infantry moved from Ayan to Chita 2 Infantrys moved from Ayan to Heilungchiang 1 Artillery and 1 Infantry moved from Khabarovsk to Heilungchiang 1 Infantry moved from Kirin to Heilungchiang 4 Infantrys moved from Changchun to Kirin 8 Tanks moved from Ayan to Hulunbuir 1 Fighter moved from Woleai to 87 Sea Zone 1 Carrier moved from 84 Sea Zone to 85 Sea Zone Purchase Units - Hisaichi Hisaichi buy 4 ArmoredCars, 6 Artillerys, 1 Carrier and 8 Infantrys; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Chita Hisaichi attack with 1 Artillery, 1 Fighter and 1 Infantry Russians defend with 1 Artillery Hisaichi roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Chita, round 2 : 1/0 hits, 1.00 expected hits Russians roll dice for 1 Artillery in Chita, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Chita 1 Artillery owned by the Russians lost in Chita Hisaichi win, taking Chita from Russians with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Artillery Battle in Hunan Hisaichi attack with 1 Artillery and 2 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 2 Infantrys in Hunan, round 2 : 1/1 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Hunan 1 Infantry owned by the Chinese lost in Hunan Hisaichi win, taking Hunan from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Battle in Sumatra Hisaichi attack with 2 Artillerys, 2 Elites, 2 Infantrys and 2 Tanks Dutch defend with 2 Artillerys, 1 Bunker and 1 Infantry Hisaichi roll dice for 2 Artillerys, 2 Elites, 2 Infantrys and 2 Tanks in Sumatra, round 2 : 3/0 hits, 3.00 expected hits Units damaged: 1 Bunker owned by the Dutch Dutch roll dice for 2 Artillerys, 1 Bunker and 1 Infantry in Sumatra, round 2 : 2/1 hits, 1.50 expected hits 2 Infantrys owned by the Hisaichi lost in Sumatra 1 Artillery owned by the Dutch and 1 Infantry owned by the Dutch lost in Sumatra Hisaichi roll dice for 2 Artillerys, 2 Elites and 2 Tanks in Sumatra, round 3 : 3/1 hits, 2.67 expected hits Dutch roll dice for 1 Artillery and 1 Bunker in Sumatra, round 3 : 1/1 hits, 0.83 expected hits 1 Elite owned by the Hisaichi lost in Sumatra 1 Artillery owned by the Dutch and 1 Bunker owned by the Dutch lost in Sumatra Hisaichi win, taking Sumatra from Dutch with 2 Artillerys, 1 Elite and 2 Tanks remaining. Battle score for attacker is 9 Casualties for Hisaichi: 1 Elite and 2 Infantrys Casualties for Dutch: 2 Artillerys, 1 Bunker and 1 Infantry Battle in Malaya Hisaichi attack with 1 Artillery, 2 Fighters, 2 Infantrys and 1 Tank British defend with 1 Bunker Hisaichi roll dice for 1 Artillery, 2 Fighters, 2 Infantrys and 1 Tank in Malaya, round 2 : 2/0 hits, 2.00 expected hits British roll dice for 1 Bunker in Malaya, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Hisaichi lost in Malaya 1 Bunker owned by the British lost in Malaya Hisaichi win, taking Malaya from British with 1 Artillery, 2 Fighters, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Infantry Casualties for British: 1 Bunker Battle in Yunnan Hisaichi attack with 1 Artillery and 1 Infantry British defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 1 Infantry in Yunnan, round 2 : 1/1 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Yunnan Hisaichi win, taking Yunnan from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in Shantung Hisaichi attack with 2 ArmoredCars, 1 Artillery, 2 Infantrys and 2 Tanks Chinese defend with 2 Artillerys and 2 Infantrys Hisaichi roll dice for 2 ArmoredCars, 1 Artillery, 2 Infantrys and 2 Tanks in Shantung, round 2 : 2/1 hits, 2.50 expected hits Chinese roll dice for 2 Artillerys and 2 Infantrys in Shantung, round 2 : 1/1 hits, 1.33 expected hits 1 Infantry owned by the Hisaichi lost in Shantung 2 Infantrys owned by the Chinese lost in Shantung Hisaichi roll dice for 2 ArmoredCars, 1 Artillery, 1 Infantry and 2 Tanks in Shantung, round 3 : 2/1 hits, 2.33 expected hits Chinese roll dice for 2 Artillerys in Shantung, round 3 : 1/1 hits, 0.67 expected hits 1 ArmoredCar owned by the Hisaichi lost in Shantung 2 Artillerys owned by the Chinese lost in Shantung Hisaichi win, taking Shantung from Chinese with 1 ArmoredCar, 1 Artillery, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 6 Casualties for Hisaichi: 1 ArmoredCar and 1 Infantry Casualties for Chinese: 2 Artillerys and 2 Infantrys Battle in Chahar Hisaichi attack with 1 Fighter and 2 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 1 Fighter and 2 Infantrys in Chahar, round 2 : 1/1 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Chahar 1 Infantry owned by the Chinese lost in Chahar Hisaichi win, taking Chahar from Chinese with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Non Combat Move - Hisaichi Turning on Edit Mode EDIT: Removing units owned by Hisaichi from Shantung: 1 ArmoredCar EDIT: Adding units owned by Hisaichi to Shantung: 1 Infantry EDIT: Turning off Edit Mode 2 Fighters moved from Malaya to Broome 1 Fighter moved from Woleai to 67 Sea Zone 1 Fighter moved from Chahar to Liaoning 1 Fighter moved from Chita to Heilungchiang 1 AAGun moved from Kirin to Heilungchiang Place Units - Hisaichi 1 Carrier placed in 67 Sea Zone 2 Infantrys placed in Broome 3 Artillerys placed in Heilungchiang 1 Artillery and 2 Infantrys placed in Changchun 2 ArmoredCars and 4 Infantrys placed in Hong Kong Hisaichi undo move 5. Hisaichi undo move 4. 4 ArmoredCars, 1 Artillery and 2 Infantrys placed in Changchun 2 Artillerys and 4 Infantrys placed in Hong Kong Turn Complete - Hisaichi Hisaichi collect 78 PUs; end with 78 PUsCombat Hit Differential Summary :
Chinese regular : 1.00 Russians regular : 0.67 British regular : 0.50 Dutch regular : 0.67 Hisaichi regular : 0.33 -
RE: crockett36 vs cds World at Warposted in Play Boardgames
Yeah, all games require a adjustment period. Too bad you arent able to continue. Well good luck with your study.
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RE: World at War Captain Walker vs cdsposted in Play Boardgames
TripleA Turn Summary: Yamamoto round 3
TripleA Turn Summary for game: World At War
Game History
Round: 3 Combat Move - Yamamoto 1 B.Transport moved from 85 Sea Zone to 76 Sea Zone 1 Artillery moved from Kunashir to 76 Sea Zone 1 Infantry moved from Iturup to 76 Sea Zone 1 Infantry moved from Paramushir to 76 Sea Zone 1 Infantry moved from Tohoku to 85 Sea Zone 4 Infantrys moved from Tokyo to 85 Sea Zone 1 Transport moved from 95 Sea Zone to 86 Sea Zone 1 Infantry moved from Minamitori to 86 Sea Zone 1 Infantry moved from Saipan to 86 Sea Zone 1 Infantry and 1 Tank moved from Guam to 101 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 101 Sea Zone to 87 Sea Zone 2 Infantrys and 1 Transport moved from 86 Sea Zone to 87 Sea Zone 2 Fighters moved from 95 Sea Zone to Wake 1 Battleship, 2 Carriers and 1 Destroyer moved from 95 Sea Zone to 87 Sea Zone 1 B.Transport, 1 Carrier, 1 Cruiser and 5 Infantrys moved from 85 Sea Zone to 87 Sea Zone 1 Artillery, 1 B.Transport and 2 Infantrys moved from 76 Sea Zone to 87 Sea Zone 1 Artillery, 10 Infantrys and 1 Tank moved from 87 Sea Zone to Wake 1 Infantry moved from Truk to Ponape 2 Bombers moved from Woleai to Ponape 3 Fighters moved from Woleai to Wake 1 T.Boat moved from 93 Sea Zone to 107 Sea Zone 1 T.Boat moved from 111 Sea Zone to 107 Sea Zone 1 Transport moved from 111 Sea Zone to 93 Sea Zone 1 Tank moved from Samar to 93 Sea Zone 1 Tank and 1 Transport moved from 93 Sea Zone to 85 Sea Zone 1 Tank moved from 85 Sea Zone to Tohoku 1 Infantry moved from Palawan to 111 Sea Zone 1 Artillery and 1 Infantry moved from Mindanao to 111 Sea Zone 1 Artillery moved from Lombok to 111 Sea Zone 1 Tank moved from Soembawa to Flores Yamamoto take Flores from Dutch 1 Tank moved from Soembawa to Java 3 Tanks moved from Banjarmasin to 110 Sea Zone 2 Fighters moved from 110 Sea Zone to 85 Sea Zone 2 Fighters moved from Davao to 85 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 111 Sea Zone to 67 Sea Zone 1 Battleship, 1 Carrier, 3 Tanks and 3 Transports moved from 110 Sea Zone to 67 Sea Zone 1 Infantry moved from Lombok to 67 Sea Zone 2 Infantrys moved from Soembawa to 67 Sea Zone 1 Tank moved from Flores to Soembawa 2 Artillerys, 1 Battleship, 1 Carrier, 5 Infantrys, 3 Tanks and 5 Transports moved from 67 Sea Zone to 113 Sea Zone 2 Artillerys, 5 Infantrys and 3 Tanks moved from 113 Sea Zone to Townsville 1 Artillery, 1 Infantry and 1 Tank moved from Kwangtung to Kiangsi 1 Bomber moved from East And South Borneo to Davao Purchase Units - Yamamoto Yamamoto buy 3 Carriers, 1 Cruiser, 1 Elite, 4 Fighters, 2 Infantrys and 1 Marine; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Ponape Yamamoto attack with 2 Bombers and 1 Infantry Americans defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 2 Bombers and 1 Infantry in Ponape, round 2 : 2/1 hits, 1.50 expected hits Americans roll dice for 1 Artillery and 1 Infantry in Ponape, round 2 : 0/1 hits, 0.67 expected hits 1 Infantry owned by the Americans and 1 Artillery owned by the Americans lost in Ponape Yamamoto win, taking Ponape from Americans with 2 Bombers and 1 Infantry remaining. Battle score for attacker is 6 Casualties for Americans: 1 Artillery and 1 Infantry Battle in Wake Yamamoto attack with 1 Artillery, 5 Fighters, 10 Infantrys and 1 Tank Americans defend with 1 Artillery and 4 Infantrys Yamamoto roll dice for 1 Battleship and 1 Cruiser in Wake, round 2 : 1/1 hits, 1.17 expected hits 1 Infantry owned by the Americans lost in Wake Yamamoto roll dice for 1 Artillery, 5 Fighters, 10 Infantrys and 1 Tank in Wake, round 2 : 4/1 hits, 4.33 expected hits Americans roll dice for 1 Artillery and 3 Infantrys in Wake, round 2 : 2/1 hits, 1.33 expected hits 2 Infantrys owned by the Yamamoto lost in Wake 3 Infantrys owned by the Americans and 1 Artillery owned by the Americans lost in Wake Yamamoto win, taking Wake from Americans with 1 Artillery, 5 Fighters, 8 Infantrys and 1 Tank remaining. Battle score for attacker is 8 Casualties for Americans: 1 Artillery and 4 Infantrys Casualties for Yamamoto: 2 Infantrys Battle in Townsville Yamamoto attack with 2 Artillerys, 5 Infantrys and 3 Tanks Anzac defend with 1 AAGun, 1 Bunker, 1 Factory and 4 Infantrys Yamamoto roll dice for 1 Battleship in Townsville, round 2 : 0/1 hits, 0.67 expected hits Yamamoto roll dice for 2 Artillerys, 5 Infantrys and 3 Tanks in Townsville, round 2 : 3/1 hits, 3.33 expected hits Units damaged: 1 Bunker owned by the Anzac Anzac roll dice for 1 Bunker and 4 Infantrys in Townsville, round 2 : 2/1 hits, 1.83 expected hits 2 Infantrys owned by the Yamamoto lost in Townsville 2 Infantrys owned by the Anzac lost in Townsville Yamamoto roll dice for 2 Artillerys, 3 Infantrys and 3 Tanks in Townsville, round 3 : 3/0 hits, 3.00 expected hits Anzac roll dice for 1 Bunker and 2 Infantrys in Townsville, round 3 : 1/1 hits, 1.17 expected hits 1 Infantry owned by the Yamamoto lost in Townsville 2 Infantrys owned by the Anzac and 1 Bunker owned by the Anzac lost in Townsville Yamamoto win, taking Townsville from Anzac with 2 Artillerys, 2 Infantrys and 3 Tanks remaining. Battle score for attacker is 8 Casualties for Yamamoto: 3 Infantrys Casualties for Anzac: 1 Bunker and 4 Infantrys Non Combat Move - Yamamoto 2 Bombers moved from Ponape to Davao 5 Fighters moved from Wake to 87 Sea Zone Place Units - Yamamoto 3 Carriers and 1 Cruiser placed in 85 Sea Zone 2 Fighters placed in 85 Sea Zone 2 Infantrys placed in Tokyo 1 Elite, 2 Fighters and 1 Marine placed in Davao Turn Complete - Yamamoto Yamamoto collect 79 PUs; end with 79 PUsCombat Hit Differential Summary :
Yamamoto regular : -1.00 Americans regular : 0.00 Anzac regular : 0.00 -
RE: crockett36 vs cds World at Warposted in Play Boardgames
I was looking for 112, but thats in the pacific, and couldnt remember i had a fleet there. So first i figured you were using a map that belonged to a another game you were playing. But now I am at home, I just think you made a mistake between games (G40 and WAW)
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RE: crockett36 vs cds World at Warposted in Play Boardgames
trn
and if you are still determined after that, you have units left, in the unlikely case you hit
sub
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RE: crockett36 vs cds World at Warposted in Play Boardgames
TripleA Turn Summary: Hisaichi round 3
TripleA Turn Summary for game: World At War
Game History
Round: 3 Combat Move - Hisaichi 2 Artillerys, 1 Elite and 1 Infantry moved from Hong Kong to 92 Sea Zone 2 Artillerys, 1 Elite, 1 Infantry and 2 Transports moved from 92 Sea Zone to 110 Sea Zone 2 Artillerys, 1 Elite and 1 Infantry moved from 110 Sea Zone to Java 1 Submarine moved from 110 Sea Zone to 67 Sea Zone 1 Battleship and 1 Submarine moved from 111 Sea Zone to 67 Sea Zone 1 Carrier and 2 Transports moved from 107 Sea Zone to 111 Sea Zone 1 Infantry and 2 Tanks moved from British Borneo to 111 Sea Zone 1 Carrier, 1 Infantry, 2 Tanks and 2 Transports moved from 111 Sea Zone to 67 Sea Zone 1 Tank moved from 67 Sea Zone to Lombok Hisaichi take Lombok from Dutch 1 Infantry and 1 Tank moved from 67 Sea Zone to Java 3 Fighters moved from West Papua to Java 1 Submarine moved from 93 Sea Zone to 67 Sea Zone 1 Destroyer moved from 106 Sea Zone to 67 Sea Zone 1 Destroyer moved from 93 Sea Zone to 84 Sea Zone 3 Transports moved from 92 Sea Zone to 84 Sea Zone 1 Artillery moved from Vladivostok to 84 Sea Zone 2 Infantrys moved from Changchun to 84 Sea Zone 3 ArmoredCars moved from Changchun to 84 Sea Zone 3 ArmoredCars, 1 Artillery and 2 Infantrys moved from 84 Sea Zone to Shantung 1 Artillery and 1 Infantry moved from Hunan to Hupeh 1 Artillery, 1 Infantry and 1 Tank moved from Shanghai to Anhwei 1 Artillery and 1 Marine moved from N.French Indochina to Yunnan 1 Artillery and 1 Marine moved from N.French Indochina to Kweichow 3 Tanks moved from Shanghai to Shantung 3 ArmoredCars moved from Changchun to Heilungchiang 1 Artillery and 1 Marine moved from Kirin to Heilungchiang 3 Tanks moved from Vladivostok to Ayan 1 Artillery, 2 Infantrys and 3 Tanks moved from Chita to Ayan 1 Artillery and 1 Marine moved from S.French Indochina to S.Thailand 1 T.Boat moved from 106 Sea Zone to 92 Sea Zone 1 Infantry moved from Hong Kong to Kwangtung 1 Infantry moved from Hong Kong to 92 Sea Zone 1 Infantry moved from 92 Sea Zone to S.French Indochina Purchase Units - Hisaichi Hisaichi buy 6 ArmoredCars, 2 Artillerys, 1 Carrier, 1 Elite, 1 Fighter and 6 Infantrys; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Anhwei Hisaichi attack with 1 Artillery, 1 Infantry and 1 Tank Chinese defend with 1 Fighter Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Anhwei, round 2 : 2/1 hits, 1.17 expected hits Chinese roll dice for 1 Fighter in Anhwei, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Hisaichi lost in Anhwei 1 Fighter owned by the Chinese lost in Anhwei Hisaichi win, taking Anhwei from Chinese with 1 Artillery and 1 Tank remaining. Battle score for attacker is 6 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Fighter Battle in Java Hisaichi attack with 2 Artillerys, 1 Elite, 3 Fighters, 2 Infantrys and 1 Tank Dutch defend with 2 Artillerys, 1 Fighter and 2 Infantrys Hisaichi roll dice for 1 Battleship in Java, round 2 : 0/1 hits, 0.67 expected hits Hisaichi roll dice for 2 Artillerys, 1 Elite, 3 Fighters, 2 Infantrys and 1 Tank in Java, round 2 : 3/1 hits, 3.17 expected hits Dutch roll dice for 2 Artillerys, 1 Fighter and 2 Infantrys in Java, round 2 : 2/1 hits, 1.83 expected hits 2 Infantrys owned by the Hisaichi lost in Java 1 Artillery owned by the Dutch and 2 Infantrys owned by the Dutch lost in Java Hisaichi roll dice for 2 Artillerys, 1 Elite, 3 Fighters and 1 Tank in Java, round 3 : 2/1 hits, 2.67 expected hits Dutch roll dice for 1 Artillery and 1 Fighter in Java, round 3 : 1/1 hits, 0.83 expected hits 1 Artillery owned by the Hisaichi lost in Java 1 Fighter owned by the Dutch and 1 Artillery owned by the Dutch lost in Java Hisaichi win, taking Java from Dutch with 1 Artillery, 1 Elite, 3 Fighters and 1 Tank remaining. Battle score for attacker is 12 Casualties for Hisaichi: 1 Artillery and 2 Infantrys Casualties for Dutch: 2 Artillerys, 1 Fighter and 2 Infantrys Battle in Yunnan Hisaichi attack with 1 Artillery and 1 Marine British defend with 1 Artillery Hisaichi roll dice for 1 Artillery and 1 Marine in Yunnan, round 2 : 1/0 hits, 1.00 expected hits Chinese roll dice for 1 Artillery in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Hisaichi lost in Yunnan 1 Artillery owned by the British lost in Yunnan Hisaichi win, taking Yunnan from Chinese with 1 Marine remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Artillery Casualties for British: 1 Artillery Battle in Hupeh Hisaichi attack with 1 Artillery and 1 Infantry Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 1 Infantry in Hupeh, round 2 : 1/1 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Hupeh Hisaichi win, taking Hupeh from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Shantung Hisaichi attack with 3 ArmoredCars, 1 Artillery, 2 Infantrys and 3 Tanks Chinese defend with 2 Infantrys and 4 Tanks Hisaichi roll dice for 3 ArmoredCars, 1 Artillery, 2 Infantrys and 3 Tanks in Shantung, round 2 : 3/1 hits, 3.33 expected hits Chinese roll dice for 2 Infantrys and 4 Tanks in Shantung, round 2 : 3/1 hits, 2.67 expected hits 1 ArmoredCar owned by the Hisaichi and 2 Infantrys owned by the Hisaichi lost in Shantung 1 Tank owned by the Chinese and 2 Infantrys owned by the Chinese lost in Shantung Hisaichi roll dice for 2 ArmoredCars, 1 Artillery and 3 Tanks in Shantung, round 3 : 3/1 hits, 2.50 expected hits Chinese roll dice for 3 Tanks in Shantung, round 3 : 2/1 hits, 1.50 expected hits 2 ArmoredCars owned by the Hisaichi lost in Shantung 3 Tanks owned by the Chinese lost in Shantung Hisaichi win, taking Shantung from Chinese with 1 Artillery and 3 Tanks remaining. Battle score for attacker is 8 Casualties for Hisaichi: 3 ArmoredCars and 2 Infantrys Casualties for Chinese: 2 Infantrys and 4 Tanks Battle in S.Thailand Hisaichi attack with 1 Artillery and 1 Marine British defend with 2 Infantrys Hisaichi roll dice for 1 Artillery and 1 Marine in S.Thailand, round 2 : 1/0 hits, 1.00 expected hits British roll dice for 2 Infantrys in S.Thailand, round 2 : 1/1 hits, 0.67 expected hits 1 Artillery owned by the Hisaichi lost in S.Thailand 1 Infantry owned by the British lost in S.Thailand Hisaichi roll dice for 1 Marine in S.Thailand, round 3 : 1/1 hits, 0.50 expected hits British roll dice for 1 Infantry in S.Thailand, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in S.Thailand Hisaichi win, taking S.Thailand from British with 1 Marine remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Artillery Casualties for British: 2 Infantrys Battle in Kweichow Hisaichi attack with 1 Artillery and 1 Marine Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 1 Marine in Kweichow, round 2 : 1/0 hits, 1.00 expected hits Chinese roll dice for 1 Infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Kweichow Hisaichi win, taking Kweichow from Chinese with 1 Artillery and 1 Marine remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Ayan Hisaichi attack with 1 Artillery, 2 Infantrys and 6 Tanks Russians defend with 1 Infantry Hisaichi roll dice for 1 Artillery, 2 Infantrys and 6 Tanks in Ayan, round 2 : 4/1 hits, 3.83 expected hits Russians roll dice for 1 Infantry in Ayan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Ayan Hisaichi win, taking Ayan from Russians with 1 Artillery, 2 Infantrys and 6 Tanks remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Hisaichi 1 AAGun moved from Kirin to Heilungchiang 3 Fighters moved from Java to 67 Sea Zone Place Units - Hisaichi 1 Carrier placed in 84 Sea Zone 1 Fighter placed in 84 Sea Zone 1 Artillery and 2 Infantrys placed in Heilungchiang 6 ArmoredCars placed in Hong Kong 1 Artillery, 1 Elite and 4 Infantrys placed in Changchun Hisaichi undo move 4. Hisaichi undo move 4. 6 ArmoredCars placed in Changchun 1 Artillery, 1 Elite and 4 Infantrys placed in Hong Kong Hisaichi undo move 4. Hisaichi undo move 4. 2 ArmoredCars, 1 Artillery, 1 Elite and 2 Infantrys placed in Hong Kong 4 ArmoredCars and 2 Infantrys placed in Changchun Hisaichi undo move 5. Hisaichi undo move 4. 2 ArmoredCars, 1 Artillery, 1 Elite and 2 Infantrys placed in Changchun 4 ArmoredCars and 2 Infantrys placed in Hong Kong Turn Complete - Hisaichi Hisaichi collect 74 PUs; end with 74 PUsCombat Hit Differential Summary :
Chinese regular : 1.33 Russians regular : -0.33 British regular : 0.00 Dutch regular : 0.33 Hisaichi regular : 0.50 -
RE: World at War Captain Walker vs cdsposted in Play Boardgames
The combat phase. I‘ll do the same purchase and placement etc. But I had a different attack in both territories. If you agree fine, otherwise ill play on like this.
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RE: World at War Captain Walker vs cdsposted in Play Boardgames
I would like to replay that italian turn, I had test played it and did something different then I did now, but I forgot about that. Hope you dont mind, let me redo it.
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RE: World at War Captain Walker vs cdsposted in Play Boardgames
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World At War
Game History
Round: 3 Combat Move - Italians 1 Infantry moved from Provence to Languedoc 3 Bombers moved from Rome to Cairo 2 Artillerys and 2 Infantrys moved from 56 Sea Zone to Cairo 1 Tank moved from Mersa Matruh to Lower Egypt 1 Tank moved from Lower Egypt to Nubia 1 Infantry moved from New Valley to Nubia 3 Fighters moved from Mersa Matruh to Nubia 1 Fighter moved from 51 Sea Zone to Nubia 1 Bomber moved from Mersa Matruh to Cairo 2 Tanks moved from Mersa Matruh to Cairo 1 Artillery and 2 Infantrys moved from Mersa Matruh to 51 Sea Zone 1 Artillery, 1 Carrier, 2 Destroyers, 7 Infantrys and 4 Transports moved from 51 Sea Zone to 56 Sea Zone 1 Artillery and 7 Infantrys moved from 56 Sea Zone to Cairo 2 Artillerys, 3 Infantrys and 1 Tank moved from Tunis to N.Tunisia Purchase Units - Italians Italians buy 2 ArmoredCars, 1 Cruiser, 3 Infantrys, 2 Tanks and 3 Transports; Remaining resources: 0 PUs; Combat - Italians Battle in Nubia Italians attack with 4 Fighters, 1 Infantry and 1 Tank British defend with 2 Artillerys and 1 Infantry Italians roll dice for 4 Fighters, 1 Infantry and 1 Tank in Nubia, round 2 : 2/0 hits, 2.00 expected hits British roll dice for 2 Artillerys and 1 Infantry in Nubia, round 2 : 1/0 hits, 1.00 expected hits 1 Infantry owned by the Italians lost in Nubia 1 Artillery owned by the British and 1 Infantry owned by the British lost in Nubia 4 Fighters owned by the Italians retreated 1 Tank owned by the Italians retreated to Lower Egypt British win with 1 Artillery remaining. Battle score for attacker is 4 Casualties for Italians: 1 Infantry Casualties for British: 1 Artillery and 1 Infantry Battle in Cairo Italians attack with 3 Artillerys, 4 Bombers, 9 Infantrys and 2 Tanks British defend with 1 AAGun, 1 Factory, 2 Fighters and 13 Infantrys British roll AA dice in Cairo : 1/1 hits, 0.67 expected hits 1 Bomber owned by the Italians lost in Cairo Italians roll dice for 1 Battleship in Cairo, round 2 : 0/1 hits, 0.67 expected hits Italians roll dice for 3 Artillerys, 3 Bombers, 9 Infantrys and 2 Tanks in Cairo, round 2 : 6/0 hits, 6.00 expected hits British roll dice for 2 Fighters and 13 Infantrys in Cairo, round 2 : 6/1 hits, 5.33 expected hits 6 Infantrys owned by the Italians lost in Cairo 6 Infantrys owned by the British lost in Cairo Italians roll dice for 3 Artillerys, 3 Bombers, 3 Infantrys and 2 Tanks in Cairo, round 3 : 5/0 hits, 5.00 expected hits British roll dice for 2 Fighters and 7 Infantrys in Cairo, round 3 : 3/1 hits, 3.33 expected hits 3 Infantrys owned by the Italians lost in Cairo 5 Infantrys owned by the British lost in Cairo Italians roll dice for 3 Artillerys, 3 Bombers and 2 Tanks in Cairo, round 4 : 4/0 hits, 4.00 expected hits British roll dice for 2 Fighters and 2 Infantrys in Cairo, round 4 : 1/1 hits, 1.67 expected hits 1 Artillery owned by the Italians lost in Cairo 2 Fighters owned by the British and 2 Infantrys owned by the British lost in Cairo Italians win, taking Cairo from British with 2 Artillerys, 3 Bombers and 2 Tanks remaining. Battle score for attacker is 6 Casualties for Italians: 1 Artillery, 1 Bomber and 9 Infantrys Casualties for British: 2 Fighters and 13 Infantrys Non Combat Move - Italians 4 Fighters moved from Nubia to Lower Egypt 1 Bomber moved from Cairo to Campania 1 AAGun moved from Rome to Campania 2 Bombers moved from Cairo to Lower Egypt 1 AAGun moved from Tunis to N.Tunisia Place Units - Italians 1 Cruiser and 3 Transports placed in 44 Sea Zone 3 Infantrys placed in Provence 2 ArmoredCars and 2 Tanks placed in Tunis Turn Complete - Italians Italians collect 57 PUs; end with 57 PUsCombat Hit Differential Summary :
Italians regular : -0.67 British AA : 0.33 British regular : -0.33 -
RE: World at War Captain Walker vs cdsposted in Play Boardgames
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World At War
Game History
Round: 3 Combat Move - Germans 2 Transports moved from 24 Sea Zone to 23 Sea Zone 2 Artillerys moved from Pomerania to 23 Sea Zone 1 Infantry moved from Pomerania to 23 Sea Zone 1 Infantry moved from Pomerania to 23 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 23 Sea Zone to 24 Sea Zone 1 Battleship moved from 24 Sea Zone to 22 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 23 Sea Zone to 22 Sea Zone 1 Artillery and 1 Infantry moved from 22 Sea Zone to Oslo 1 Artillery and 1 Infantry moved from 24 Sea Zone to Stockholm 1 Infantry moved from Danzig to 24 Sea Zone 1 Infantry moved from 24 Sea Zone to Estonia Germans take Estonia from Russians 1 Artillery moved from Latvia to East Prussia 1 Infantry moved from East Prussia to Latvia 1 Infantry moved from East Prussia to Brest 2 Infantrys moved from Danzig to East Prussia 2 Infantrys moved from Pomerania to Danzig 1 Artillery and 7 Infantrys moved from Krakow to Vinnytsia 2 Artillerys moved from Brest to Vinnytsia 2 ArmoredCars and 4 Tanks moved from Warsaw to Vinnytsia 1 Artillery moved from Warsaw to Brest 2 Infantrys moved from Brest to Kiev 2 Infantrys moved from Krakow to Brest 1 Stuka moved from Krakow to Kiev 5 Tanks moved from Bohemia to Vinnytsia 1 Bomber moved from Brandenburg to Stockholm 1 Fighter moved from East Prussia to Stockholm 1 Fighter moved from East Prussia to Denmark 2 Stukas moved from Bavaria to Denmark 5 Infantrys moved from Hamburg to Denmark 3 Infantrys and 1 Tank moved from Burgundy to Orleanais 6 ArmoredCars, 2 Artillerys, 5 Infantrys and 10 Tanks moved from Burgundy to Paris 2 Tanks moved from Serbia to E.Romania 2 Artillerys and 1 Infantry moved from Serbia to Bulgaria 1 Stuka moved from Tobruk to 56 Sea Zone 2 Infantrys moved from Mersa Matruh to Lower Egypt 1 Infantry and 2 Tanks moved from New Valley to Lower Egypt Purchase Units - Germans Germans buy 2 ArmoredCars, 2 Artillerys, 2 Carriers, 2 Fighters, 7 Infantrys and 3 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in Oslo Germans attack with 1 Artillery and 1 Infantry Neutral defend with 1 Infantry Germans roll dice for 1 Battleship in Oslo, round 2 : 0/1 hits, 0.67 expected hits Germans roll dice for 1 Artillery and 1 Infantry in Oslo, round 2 : 0/1 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Oslo, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Oslo Germans roll dice for 1 Artillery in Oslo, round 3 : 1/1 hits, 0.33 expected hits Neutral roll dice for 1 Infantry in Oslo, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Oslo Germans loses 0 PUs for violating Oslos neutrality. Germans win, taking Oslo from Neutral with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Germans: 1 Infantry Casualties for Neutral: 1 Infantry Battle in Orleanais Germans attack with 3 Infantrys and 1 Tank French defend with 1 Infantry Germans roll dice for 3 Infantrys and 1 Tank in Orleanais, round 2 : 1/0 hits, 1.00 expected hits French roll dice for 1 Infantry in Orleanais, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Orleanais Germans win, taking Orleanais from French with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in Stockholm Germans attack with 1 Artillery, 1 Bomber, 1 Fighter and 1 Infantry Neutral defend with 1 Bunker Germans roll dice for 1 Artillery, 1 Bomber, 1 Fighter and 1 Infantry in Stockholm, round 2 : 1/1 hits, 1.67 expected hits Units damaged: 1 Bunker owned by the Neutral Neutral roll dice for 1 Bunker in Stockholm, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Germans lost in Stockholm Germans roll dice for 1 Artillery, 1 Bomber and 1 Fighter in Stockholm, round 3 : 1/1 hits, 1.33 expected hits Neutral roll dice for 1 Bunker in Stockholm, round 3 : 1/1 hits, 0.50 expected hits 1 Artillery owned by the Germans lost in Stockholm 1 Bunker owned by the Neutral lost in Stockholm Germans win with 1 Bomber and 1 Fighter remaining. Battle score for attacker is 0 Casualties for Germans: 1 Artillery and 1 Infantry Casualties for Neutral: 1 Bunker Battle in Lower Egypt Germans attack with 3 Infantrys and 2 Tanks British defend with 2 Artillerys and 1 Infantry Germans roll dice for 3 Infantrys and 2 Tanks in Lower Egypt, round 2 : 2/1 hits, 1.50 expected hits British roll dice for 2 Artillerys and 1 Infantry in Lower Egypt, round 2 : 1/0 hits, 1.00 expected hits 1 Infantry owned by the Germans lost in Lower Egypt 1 Artillery owned by the British and 1 Infantry owned by the British lost in Lower Egypt Germans roll dice for 2 Infantrys and 2 Tanks in Lower Egypt, round 3 : 1/1 hits, 1.33 expected hits British roll dice for 1 Artillery in Lower Egypt, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the British lost in Lower Egypt Germans win, taking Lower Egypt from British with 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 8 Casualties for Germans: 1 Infantry Casualties for British: 2 Artillerys and 1 Infantry Battle in Paris Germans attack with 6 ArmoredCars, 2 Artillerys, 5 Infantrys and 10 Tanks French defend with 1 AAGun, 1 Artillery, 1 Factory and 8 Infantrys Germans roll dice for 6 ArmoredCars, 2 Artillerys, 5 Infantrys and 10 Tanks in Paris, round 2 : 8/1 hits, 8.83 expected hits French roll dice for 1 Artillery and 8 Infantrys in Paris, round 2 : 3/0 hits, 3.00 expected hits 3 Infantrys owned by the Germans lost in Paris 8 Infantrys owned by the French lost in Paris Germans roll dice for 6 ArmoredCars, 2 Artillerys, 2 Infantrys and 10 Tanks in Paris, round 3 : 8/1 hits, 8.33 expected hits French roll dice for 1 Artillery in Paris, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Paris 1 Artillery owned by the French lost in Paris Germans captures 44PUs while taking French capital Germans win, taking Paris from French with 6 ArmoredCars, 2 Artillerys, 1 Infantry and 10 Tanks remaining. Battle score for attacker is 12 Casualties for Germans: 4 Infantrys Casualties for French: 1 Artillery and 8 Infantrys Battle in Vinnytsia Germans attack with 2 ArmoredCars, 3 Artillerys, 7 Infantrys and 9 Tanks Russians defend with 2 Infantrys and 1 Tank Germans roll dice for 2 ArmoredCars, 3 Artillerys, 7 Infantrys and 9 Tanks in Vinnytsia, round 2 : 8/1 hits, 7.83 expected hits Russians roll dice for 2 Infantrys and 1 Tank in Vinnytsia, round 2 : 1/1 hits, 1.17 expected hits 1 Infantry owned by the Germans lost in Vinnytsia 2 Infantrys owned by the Russians and 1 Tank owned by the Russians lost in Vinnytsia Germans win, taking Vinnytsia from Russians with 2 ArmoredCars, 3 Artillerys, 6 Infantrys and 9 Tanks remaining. Battle score for attacker is 7 Casualties for Germans: 1 Infantry Casualties for Russians: 2 Infantrys and 1 Tank Battle in Denmark Germans attack with 1 Fighter, 5 Infantrys and 2 Stukas Neutral defend with 3 Infantrys Germans roll dice for 1 Fighter, 5 Infantrys and 2 Stukas in Denmark, round 2 : 3/1 hits, 2.50 expected hits Neutral roll dice for 3 Infantrys in Denmark, round 2 : 1/0 hits, 1.00 expected hits 1 Infantry owned by the Germans lost in Denmark 3 Infantrys owned by the Neutral lost in Denmark Germans loses 0 PUs for violating Denmarks neutrality. Germans win, taking Denmark from Neutral with 1 Fighter, 4 Infantrys and 2 Stukas remaining. Battle score for attacker is 4 Casualties for Germans: 1 Infantry Casualties for Neutral: 3 Infantrys Battle in Kiev Germans attack with 2 Infantrys and 1 Stuka Russians defend with 1 Infantry Germans roll dice for 2 Infantrys and 1 Stuka in Kiev, round 2 : 1/0 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Kiev, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Kiev 1 Infantry owned by the Russians lost in Kiev Germans win, taking Kiev from Russians with 1 Infantry and 1 Stuka remaining. Battle score for attacker is 0 Casualties for Germans: 1 Infantry Casualties for Russians: 1 Infantry Battle in 56 Sea Zone Germans attack with 1 Stuka; Italians loiter and taunt British defend with 1 Submarine Germans roll dice for 1 Stuka in 56 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 Submarine owned by the British lost in 56 Sea Zone Germans win with 1 Stuka remaining. Battle score for attacker is 7 Casualties for British: 1 Submarine Non Combat Move - Germans 1 Stuka moved from 56 Sea Zone to Tobruk 2 Artillerys, 2 Infantrys and 2 Transports moved from 51 Sea Zone to 56 Sea Zone 1 AAGun moved from Brest to Vinnytsia 1 AAGun moved from Warsaw to Brest 1 Stuka moved from Kiev to Brest 1 Bomber moved from Stockholm to Brest 1 Fighter moved from Stockholm to 22 Sea Zone 1 Fighter moved from Denmark to 22 Sea Zone 2 Stukas moved from Denmark to Hamburg 1 AAGun moved from Pomerania to Danzig 1 AAGun moved from Burgundy to Orleanais Place Units - Germans 1 Carrier placed in 22 Sea Zone 1 Carrier placed in 24 Sea Zone 2 Fighters placed in 24 Sea Zone 2 Artillerys and 2 Infantrys placed in Warsaw 2 ArmoredCars and 3 Tanks placed in Bohemia 5 Infantrys placed in Hamburg Turn Complete - Germans Germans collect 103 PUs; end with 147 PUsCombat Hit Differential Summary :
French regular : 0.33 Russians regular : 0.50 Germans regular : -1.50 British regular : -0.33 Neutral regular : 1.33 -
RE: World at War Captain Walker vs cdsposted in Play Boardgames
Terrible dice again, only upside it the destruction of the sub in sz56. But most of the other battles are the worst outcome, testplayed it several times and won Stockholm each time and also Paris in one shot, with only 3 losses.
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RE: World at War Captain Walker vs cdsposted in Play Boardgames
I test played it, when you submerge I can move in the trn in ncm, so the effect of the sub isnt as bad as I initial thought. So it doesnt really matter if I destroy it right away with Germany, it will only affect the naval bombardement I guess.
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RE: crockett36 vs cds World at Warposted in Play Boardgames
TripleA Turn Summary: Yamamoto round 3
TripleA Turn Summary for game: World At War
Game History
Round: 3 Combat Move - Yamamoto 2 Transports moved from 109 Sea Zone to 102 Sea Zone 1 Infantry moved from Kusaie to 102 Sea Zone 1 Infantry and 2 Transports moved from 102 Sea Zone to 101 Sea Zone 2 Infantrys and 1 Tank moved from Saipan to 101 Sea Zone 3 Infantrys and 1 Tank moved from 101 Sea Zone to Guam 1 Bomber moved from Woleai to Port Moresby 1 Artillery moved from Woleai to 109 Sea Zone 1 Artillery and 1 Infantry moved from Nauru to 109 Sea Zone 2 Artillerys, 1 Battleship, 1 Carrier, 1 Destroyer, 1 Infantry, 2 Submarines and 2 Transports moved from 109 Sea Zone to 114 Sea Zone 3 Fighters moved from 109 Sea Zone to Port Moresby 1 Battleship and 1 Carrier moved from 109 Sea Zone to 101 Sea Zone 1 Fighter moved from 111 Sea Zone to Tokyo 2 Fighters moved from East And South Borneo to 101 Sea Zone 3 Bombers moved from East And South Borneo to Port Moresby 4 Bombers moved from Davao to Port Moresby 1 Tank moved from West Papua to Milne Bay Yamamoto take Milne Bay from Anzac 1 Tank moved from Milne Bay to Port Moresby 1 Artillery, 2 Infantrys and 1 Tank moved from West Papua to Port Moresby 2 Artillerys and 1 Infantry moved from 114 Sea Zone to Port Moresby 1 Destroyer moved from 107 Sea Zone to 101 Sea Zone 1 Carrier moved from 111 Sea Zone to 67 Sea Zone 2 Infantrys and 1 Tank moved from Mindanao to 111 Sea Zone 1 Artillery moved from Flores to 111 Sea Zone 1 Infantry moved from Flores to 111 Sea Zone 1 Tank moved from Soembawa to 111 Sea Zone 1 Artillery moved from Banjarmasin to 110 Sea Zone 1 Artillery and 1 Transport moved from 110 Sea Zone to 111 Sea Zone 1 Infantry moved from Soembawa to 111 Sea Zone 2 Artillerys, 4 Infantrys, 2 Tanks and 4 Transports moved from 111 Sea Zone to 67 Sea Zone 2 Artillerys, 4 Infantrys and 2 Tanks moved from 67 Sea Zone to Broome 1 Artillery and 1 Tank moved from Kwangtung to Hunan 2 T.Boats moved from 93 Sea Zone to 85 Sea Zone 1 Destroyer moved from 93 Sea Zone to 85 Sea Zone 1 Infantry moved from Kyushu to 85 Sea Zone 1 Infantry moved from Tokyo to 85 Sea Zone 2 Infantrys moved from 85 Sea Zone to Iwo Jima 1 Elite and 2 Infantrys moved from Tokyo to Tohoku Purchase Units - Yamamoto Yamamoto buy 1 Bomber, 2 Carriers, 1 Cruiser, 1 Elite, 2 Fighters and 3 Submarines; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 114 Sea Zone Yamamoto attack with 1 Battleship, 1 Carrier, 1 Destroyer, 2 Submarines and 2 Transports Anzac defend with 1 Transport Yamamoto roll dice for 2 Submarines in 114 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Yamamoto roll dice for 1 Battleship, 1 Carrier, 1 Destroyer and 2 Transports in 114 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits Anzac roll dice for 1 Transport in 114 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Anzac lost in 114 Sea Zone Yamamoto win with 1 Battleship, 1 Carrier, 1 Destroyer, 2 Submarines and 2 Transports remaining. Battle score for attacker is 6 Casualties for Anzac: 1 Transport Battle in Broome Yamamoto attack with 2 Artillerys, 4 Infantrys and 2 Tanks Anzac defend with 1 AAGun, 1 Bunker, 1 Factory and 1 Infantry Yamamoto roll dice for 2 Artillerys, 4 Infantrys and 2 Tanks in Broome, round 2 : 3/1 hits, 2.67 expected hits Anzac roll dice for 1 Bunker and 1 Infantry in Broome, round 2 : 1/1 hits, 0.83 expected hits 1 Infantry owned by the Yamamoto lost in Broome 1 Infantry owned by the Anzac and 1 Bunker owned by the Anzac lost in Broome Yamamoto win, taking Broome from Anzac with 2 Artillerys, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 6 Casualties for Yamamoto: 1 Infantry Casualties for Anzac: 1 Bunker and 1 Infantry Battle in Guam Yamamoto attack with 3 Infantrys and 1 Tank Americans defend with 1 Infantry Yamamoto roll dice for 1 Battleship in Guam, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Americans lost in Guam Yamamoto win, taking Guam from Americans with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Battle in Port Moresby Yamamoto attack with 3 Artillerys, 8 Bombers, 3 Fighters, 3 Infantrys and 2 Tanks Americans defend with 1 Fighter; Anzac defend with 1 AAGun, 1 Factory, 2 Fighters, 5 Infantrys and 2 Tanks Anzac roll AA dice in Port Moresby : 2/1 hits, 1.83 expected hits 1 Bomber owned by the Yamamoto and 1 Fighter owned by the Yamamoto lost in Port Moresby Yamamoto roll dice for 3 Artillerys, 7 Bombers, 2 Fighters, 3 Infantrys and 2 Tanks in Port Moresby, round 2 : 9/1 hits, 8.33 expected hits Anzac roll dice for 3 Fighters, 5 Infantrys and 2 Tanks in Port Moresby, round 2 : 4/1 hits, 4.17 expected hits 1 Artillery owned by the Yamamoto and 3 Infantrys owned by the Yamamoto lost in Port Moresby 1 Fighter owned by the Americans, 5 Infantrys owned by the Anzac, 2 Tanks owned by the Anzac and 1 Fighter owned by the Anzac lost in Port Moresby Yamamoto roll dice for 2 Artillerys, 7 Bombers, 2 Fighters and 2 Tanks in Port Moresby, round 3 : 7/0 hits, 7.00 expected hits Anzac roll dice for 1 Fighter in Port Moresby, round 3 : 1/1 hits, 0.50 expected hits 1 Artillery owned by the Yamamoto lost in Port Moresby 1 Fighter owned by the Anzac lost in Port Moresby Yamamoto win, taking Port Moresby from Anzac with 1 Artillery, 7 Bombers, 2 Fighters and 2 Tanks remaining. Battle score for attacker is 8 Casualties for Yamamoto: 2 Artillerys, 1 Bomber, 1 Fighter and 3 Infantrys Casualties for Anzac: 2 Fighters, 5 Infantrys and 2 Tanks Casualties for Americans: 1 Fighter Non Combat Move - Yamamoto 2 Fighters moved from Port Moresby to 114 Sea Zone 7 Bombers moved from Port Moresby to West Papua 1 Fighter moved from Woleai to Tokyo Place Units - Yamamoto 2 Carriers, 1 Cruiser and 3 Submarines placed in 85 Sea Zone 2 Fighters moved from Tokyo to 85 Sea Zone 2 Fighters placed in 85 Sea Zone 1 Bomber placed in Davao 1 Elite placed in Banjarmasin Turn Complete - Yamamoto Yamamoto collect 80 PUs; end with 80 PUsCombat Hit Differential Summary :
Yamamoto regular : 0.50 Anzac regular : 0.33 Anzac AA : 0.17 -
RE: World at War Captain Walker vs cdsposted in Play Boardgames
Nice (but irritating) touch btw the sub in sz56, I hope I can destroy it without being hit myself.
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RE: World at War Captain Walker vs cdsposted in Play Boardgames
TripleA Turn Summary: Thai round 2
TripleA Turn Summary for game: World At War
Game History
Round: 2 Combat Move - Thai 1 Artillery and 1 Tank moved from Manila to 106 Sea Zone 1 Tank and 1 Transport moved from 106 Sea Zone to 105 Sea Zone 1 Infantry moved from Bangkok to 105 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 105 Sea Zone to 110 Sea Zone 1 Tank moved from 110 Sea Zone to Java 1 Infantry moved from 110 Sea Zone to Java 1 Fighter moved from Mindoro to Java 1 Artillery and 1 Transport moved from 106 Sea Zone to 112 Sea Zone 1 Artillery moved from 112 Sea Zone to Aroe Thai take Aroe from Dutch 1 T.Boat moved from 106 Sea Zone to 110 Sea Zone Purchase Units - Thai Thai buy 2 Artillerys and 2 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in Java Thai attack with 1 Fighter, 1 Infantry and 1 Tank Dutch defend with 1 Infantry Thai roll dice for 1 Fighter, 1 Infantry and 1 Tank in Java, round 2 : 1/0 hits, 1.00 expected hits Dutch roll dice for 1 Infantry in Java, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch lost in Java Thai win, taking Java from Dutch with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Non Combat Move - Thai 1 Fighter moved from Java to Lombok Place Units - Thai 2 Artillerys and 2 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 12 PUs; end with 12 PUsCombat Hit Differential Summary :
Thai regular : 0.00 Dutch regular : -0.33