Axis & Allies .org Forums
    • Home
    • Categories
    • Recent
    • Popular
    • Users
    • Register
    • Login
    1. Home
    2. cds
    0% for April
    • Profile
    • Following 0
    • Followers 0
    • Topics 18
    • Posts 1,972
    • Best 41
    • Controversial 0
    • Groups 0

    cds

    @cds

    43
    Reputation
    254
    Profile views
    2.0k
    Posts
    0
    Followers
    0
    Following
    Joined Last Online
    Age 25

    cds Unfollow Follow

    Best posts made by cds

    • RE: 👋 Introduce or Re-Introduce Yourself (Current)

      @Channel_Three

      Here you can download TripleA (https://triplea-game.org/) which is a program that allows you to play online, trough pbem or just local (vs AI or friends that come over, without having to actually put up the board, fast and easy gameplay). I dont think you’ll find many players that are willing to play like you suggest, but hopefully for you there are some around. I suggest you try online gaming tough, because there is always someone around that is ready to play at any given time of the day.

      I hope you have fun playing and learn lots of new strategies and such. Btw with that program you can play almost any game there is available on the A&A genre and also other games like NWO, Domination, LOTR and much more. Good luck and have fun!

      posted in Welcome
      cdsC
      cds
    • RE: 👋 Introduce or Re-Introduce Yourself (Current)

      @magnum

      I read you only play ftf games? Have you ever heard of Triplea? This is a pc program which offers you a lot of gameplay. Like for instance play by email or trough this forum or even online (which seems like you are playing ftf if your friend and you join the same room (bot). This program also makes life much easier for you. I read you use a Excel sheet, well this program does everything for you. Keeping track of purchase phase, combat movement, combat, non combat movement etc.

      I really suggest you download it and try it out. You can find the program here:

      https://triplea-game.org/

      posted in Welcome
      cdsC
      cds
    • RE: CDS (X) vs Wiz (L) PTV

      @wizmark

      Well I hope you do still enjoy playing the game, altough life is harder for you because of my strategy…

      posted in Play Boardgames
      cdsC
      cds
    • RE: Classic - some reflections

      @DoManMacgee

      Really, is ‘Zombies’ not realistic ;) Just kidding of course Macgee :grin:

      posted in Axis & Allies Classic
      cdsC
      cds
    • RE: League General Discussion Thread

      @giallo

      https://triplea-game.org/

      posted in League
      cdsC
      cds
    • RE: 👋 Introduce or Re-Introduce Yourself (Current)

      @Bismillah

      Here you can download TripleA (https://triplea-game.org/), which allows you to play every version of the boardgames there are, also other types of boardgames. You can play local (vs computer) or pbem (play by mail) or online (large community).

      posted in Welcome
      cdsC
      cds
    • RE: CDS (X) vs Wiz (L) PTV

      @wizmark

      You as a English men should know that who ever rules the seas (waves) rules the world ;)

      posted in Play Boardgames
      cdsC
      cds
    • RE: TripleA AI thoughts

      @josh-lucky13

      I remember that old computer game, fun to play when there was no one around to play the boardgame with, but like you say it was very easy to beat the AI.

      The AI in this program is better, it also has different settings as you’ve probably seen. But playing vs a human opponent, especially online, will boost your skill level exponentially.

      Personally I think you might like the Global 40 second edition. This game is the next generation of A&A boardgames. It has a lot of new features and even politics.

      Well good luck and have fun playing. Perhaps we will play each other one day.

      posted in TripleA Support
      cdsC
      cds
    • RE: 👋 Introduce or Re-Introduce Yourself (Current)

      @Bismillah

      You are very welcome!! Always nice to have some fresh blood joining the online community. Just a headsup, the computer is fun to play, but youll soon find out that there is much to learn as you play vs online gamers. Most of them are very experienced. The best of luck and have fun playing.

      posted in Welcome
      cdsC
      cds
    • RE: CDS (X) vs Wiz (L) PTV

      @wizmark

      Lol, I know. Its not that I am not working on it. I think I am working too much on it. Already had 6 different scenario’s tested. Its still in progress. Sometimes its the purchase that I dont feel happy with, the other time its the movement or placement. So I hope you can be patient with me. Wanted to make a decission this weekend, but feel I need a little bit more time.

      posted in Play Boardgames
      cdsC
      cds

    Latest posts made by cds

    • RE: World at War Captain Walker vs cds

      @captainwalker

      1 bmb, 1 ftr

      posted in Play Boardgames
      cdsC
      cds
    • RE: World at War Captain Walker vs cds

      @captainwalker

      1 bomber, 1 inf ger, 1 arm ita

      posted in Play Boardgames
      cdsC
      cds
    • RE: 👋 Introduce or Re-Introduce Yourself (Current)

      @trimlinger

      Hi,

      Nice to meet ya! Yes, we all seem to have had the same struggle in our youth, finding a opponent wasnt easy. Luckily online there are many players, from all over the world. I am from the Netherlands.

      Well its important to have TripleA installed, you can find it online: https://triplea-game.org/download/

      Perhaps there are some new versions of it, so always check with your opponent which version he is using, otherwise you are probably not compatible.

      You can play trough PBEM (which stands for Play By Email) or online (large community) or trough the forum (this site). You can also play vs a AI, its nice to play against, but its not that developed yet. But for training purpose it will do, in order to learn a map you havent played much yet.

      Well good luck and have fun playing! Hope youll enjoy it and have fun!

      posted in Welcome
      cdsC
      cds
    • RE: 👋 Introduce or Re-Introduce Yourself (Current)

      @Yskonyn

      Lol, grappige verbastering van het woord ijskonijn :)

      Ik weet niet welke spelen je inmiddels speelt, heb zelf ook vroeger veel de classic gespeeld, echter ik ben overgestapt op nieuwere en grotere edities, zoals Global 40 2nd edition of World at War.

      Succes met spelen, mocht je via deze site gaan spelen, dan duurt het soms wel even voordat je reacties gaat krijgen, zowel in het vinden van een tegenstander als gedurende het spel zelf.

      Daarom zou je als alternatief ook online kunnen gaan spelen via het TripleA programma.

      Mocht je dit programma nog niet hebben, dan kun je het hier downloaden:

      https://triplea-game.org/download/

      Succes en veel plezier!

      posted in Welcome
      cdsC
      cds
    • RE: World at War Captain Walker vs cds

      TripleA Turn Summary: Hisaichi round 3

      TripleA Turn Summary for game: World At War

      Game History

      Round: 3
      
          Combat Move - Hisaichi
              3 Artillerys, 2 Elites and 1 Infantry moved from Hong Kong to 92 Sea Zone
              2 Artillerys, 2 Elites and 2 Transports moved from 92 Sea Zone to 110 Sea Zone
              2 Artillerys and 2 Elites moved from 110 Sea Zone to Sumatra
              1 Artillery, 1 Infantry and 1 Transport moved from 92 Sea Zone to 110 Sea Zone
              1 Artillery and 1 Infantry moved from 110 Sea Zone to Malaya
              3 Infantrys and 2 Tanks moved from Broome to 67 Sea Zone
              1 Infantry and 1 Transport moved from 67 Sea Zone to 110 Sea Zone
              1 Tank moved from East And South Borneo to 110 Sea Zone
              1 Infantry and 1 Tank moved from 110 Sea Zone to Malaya
              2 Infantrys, 2 Tanks and 2 Transports moved from 67 Sea Zone to 110 Sea Zone
              2 Infantrys and 2 Tanks moved from 110 Sea Zone to Sumatra
              2 Fighters moved from Bangkok to Malaya
              1 Destroyer moved from 111 Sea Zone to 67 Sea Zone
              1 Destroyer moved from 106 Sea Zone to 67 Sea Zone
              1 Artillery and 1 Infantry moved from N.French Indochina to Yunnan
              1 Infantry moved from Kwangsi to N.French Indochina
              1 Artillery and 1 Infantry moved from Kwangsi to N.French Indochina
              1 Artillery and 2 Infantrys moved from Kiangsi to Hunan
              1 Artillery moved from Kiangsi to 92 Sea Zone
              1 Artillery, 1 T.Boat and 1 Transport moved from 92 Sea Zone to 84 Sea Zone
              1 ArmoredCar moved from Changchun to 84 Sea Zone
              1 ArmoredCar moved from Changchun to 84 Sea Zone
              2 ArmoredCars and 1 Artillery moved from 84 Sea Zone to Shantung
              2 Infantrys moved from Shanghai to Shantung
              2 Infantrys moved from Peking to Chahar
              2 Tanks moved from Peking to Shantung
              1 Fighter moved from 84 Sea Zone to Chahar
              1 Fighter moved from 84 Sea Zone to Chita
              1 Artillery and 1 Infantry moved from Ayan to Chita
              2 Infantrys moved from Ayan to Heilungchiang
              1 Artillery and 1 Infantry moved from Khabarovsk to Heilungchiang
              1 Infantry moved from Kirin to Heilungchiang
              4 Infantrys moved from Changchun to Kirin
              8 Tanks moved from Ayan to Hulunbuir
              1 Fighter moved from Woleai to 87 Sea Zone
              1 Carrier moved from 84 Sea Zone to 85 Sea Zone
      
          Purchase Units - Hisaichi
              Hisaichi buy 4 ArmoredCars, 6 Artillerys, 1 Carrier and 8 Infantrys; Remaining resources: 0 PUs; 
      
          Combat - Hisaichi
              Battle in Chita
                  Hisaichi attack with 1 Artillery, 1 Fighter and 1 Infantry
                  Russians defend with 1 Artillery
                      Hisaichi roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Chita, round 2 : 1/0 hits, 1.00 expected hits
                      Russians roll dice for 1 Artillery in Chita, round 2 : 1/1 hits, 0.33 expected hits
                      1 Infantry owned by the Hisaichi lost in Chita
                      1 Artillery owned by the Russians lost in Chita
                  Hisaichi win, taking Chita from Russians with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 2
                  Casualties for Hisaichi: 1 Infantry
                  Casualties for Russians: 1 Artillery
              Battle in Hunan
                  Hisaichi attack with 1 Artillery and 2 Infantrys
                  Chinese defend with 1 Infantry
                      Hisaichi roll dice for 1 Artillery and 2 Infantrys in Hunan, round 2 : 1/1 hits, 0.83 expected hits
                      Chinese roll dice for 1 Infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                      1 Infantry owned by the Hisaichi lost in Hunan
                      1 Infantry owned by the Chinese lost in Hunan
                  Hisaichi win, taking Hunan from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
                  Casualties for Hisaichi: 1 Infantry
                  Casualties for Chinese: 1 Infantry
              Battle in Sumatra
                  Hisaichi attack with 2 Artillerys, 2 Elites, 2 Infantrys and 2 Tanks
                  Dutch defend with 2 Artillerys, 1 Bunker and 1 Infantry
                      Hisaichi roll dice for 2 Artillerys, 2 Elites, 2 Infantrys and 2 Tanks in Sumatra, round 2 : 3/0 hits, 3.00 expected hits
                  Units damaged: 1 Bunker owned by the Dutch
                      Dutch roll dice for 2 Artillerys, 1 Bunker and 1 Infantry in Sumatra, round 2 : 2/1 hits, 1.50 expected hits
                      2 Infantrys owned by the Hisaichi lost in Sumatra
                      1 Artillery owned by the Dutch and 1 Infantry owned by the Dutch lost in Sumatra
                      Hisaichi roll dice for 2 Artillerys, 2 Elites and 2 Tanks in Sumatra, round 3 : 3/1 hits, 2.67 expected hits
                      Dutch roll dice for 1 Artillery and 1 Bunker in Sumatra, round 3 : 1/1 hits, 0.83 expected hits
                      1 Elite owned by the Hisaichi lost in Sumatra
                      1 Artillery owned by the Dutch and 1 Bunker owned by the Dutch lost in Sumatra
                  Hisaichi win, taking Sumatra from Dutch with 2 Artillerys, 1 Elite and 2 Tanks remaining. Battle score for attacker is 9
                  Casualties for Hisaichi: 1 Elite and 2 Infantrys
                  Casualties for Dutch: 2 Artillerys, 1 Bunker and 1 Infantry
              Battle in Malaya
                  Hisaichi attack with 1 Artillery, 2 Fighters, 2 Infantrys and 1 Tank
                  British defend with 1 Bunker
                      Hisaichi roll dice for 1 Artillery, 2 Fighters, 2 Infantrys and 1 Tank in Malaya, round 2 : 2/0 hits, 2.00 expected hits
                      British roll dice for 1 Bunker in Malaya, round 2 : 1/1 hits, 0.50 expected hits
                      1 Infantry owned by the Hisaichi lost in Malaya
                      1 Bunker owned by the British lost in Malaya
                  Hisaichi win, taking Malaya from British with 1 Artillery, 2 Fighters, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
                  Casualties for Hisaichi: 1 Infantry
                  Casualties for British: 1 Bunker
              Battle in Yunnan
                  Hisaichi attack with 1 Artillery and 1 Infantry
                  British defend with 1 Infantry
                      Hisaichi roll dice for 1 Artillery and 1 Infantry in Yunnan, round 2 : 1/1 hits, 0.67 expected hits
                      Chinese roll dice for 1 Infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                      1 Infantry owned by the British lost in Yunnan
                  Hisaichi win, taking Yunnan from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                  Casualties for British: 1 Infantry
              Battle in Shantung
                  Hisaichi attack with 2 ArmoredCars, 1 Artillery, 2 Infantrys and 2 Tanks
                  Chinese defend with 2 Artillerys and 2 Infantrys
                      Hisaichi roll dice for 2 ArmoredCars, 1 Artillery, 2 Infantrys and 2 Tanks in Shantung, round 2 : 2/1 hits, 2.50 expected hits
                      Chinese roll dice for 2 Artillerys and 2 Infantrys in Shantung, round 2 : 1/1 hits, 1.33 expected hits
                      1 Infantry owned by the Hisaichi lost in Shantung
                      2 Infantrys owned by the Chinese lost in Shantung
                      Hisaichi roll dice for 2 ArmoredCars, 1 Artillery, 1 Infantry and 2 Tanks in Shantung, round 3 : 2/1 hits, 2.33 expected hits
                      Chinese roll dice for 2 Artillerys in Shantung, round 3 : 1/1 hits, 0.67 expected hits
                      1 ArmoredCar owned by the Hisaichi lost in Shantung
                      2 Artillerys owned by the Chinese lost in Shantung
                  Hisaichi win, taking Shantung from Chinese with 1 ArmoredCar, 1 Artillery, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 6
                  Casualties for Hisaichi: 1 ArmoredCar and 1 Infantry
                  Casualties for Chinese: 2 Artillerys and 2 Infantrys
              Battle in Chahar
                  Hisaichi attack with 1 Fighter and 2 Infantrys
                  Chinese defend with 1 Infantry
                      Hisaichi roll dice for 1 Fighter and 2 Infantrys in Chahar, round 2 : 1/1 hits, 0.67 expected hits
                      Chinese roll dice for 1 Infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                      1 Infantry owned by the Hisaichi lost in Chahar
                      1 Infantry owned by the Chinese lost in Chahar
                  Hisaichi win, taking Chahar from Chinese with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
                  Casualties for Hisaichi: 1 Infantry
                  Casualties for Chinese: 1 Infantry
      
          Non Combat Move - Hisaichi
              Turning on Edit Mode
              EDIT: Removing units owned by Hisaichi from Shantung: 1 ArmoredCar
              EDIT: Adding units owned by Hisaichi to Shantung: 1 Infantry
              EDIT: Turning off Edit Mode
              2 Fighters moved from Malaya to Broome
              1 Fighter moved from Woleai to 67 Sea Zone
              1 Fighter moved from Chahar to Liaoning
              1 Fighter moved from Chita to Heilungchiang
              1 AAGun moved from Kirin to Heilungchiang
      
          Place Units - Hisaichi
              1 Carrier placed in 67 Sea Zone
              2 Infantrys placed in Broome
              3 Artillerys placed in Heilungchiang
              1 Artillery and 2 Infantrys placed in Changchun
              2 ArmoredCars and 4 Infantrys placed in Hong Kong
              Hisaichi undo move 5.
              Hisaichi undo move 4.
              4 ArmoredCars, 1 Artillery and 2 Infantrys placed in Changchun
              2 Artillerys and 4 Infantrys placed in Hong Kong
      
          Turn Complete - Hisaichi
              Hisaichi collect 78 PUs; end with 78 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 1.00
      Russians regular : 0.67
      British regular : 0.50
      Dutch regular : 0.67
      Hisaichi regular : 0.33
      

      Savegame

      posted in Play Boardgames
      cdsC
      cds
    • RE: crockett36 vs cds World at War

      @crockett36

      Yeah, all games require a adjustment period. Too bad you arent able to continue. Well good luck with your study.

      posted in Play Boardgames
      cdsC
      cds
    • RE: World at War Captain Walker vs cds

      TripleA Turn Summary: Yamamoto round 3

      TripleA Turn Summary for game: World At War

      Game History

      Round: 3
      
          Combat Move - Yamamoto
              1 B.Transport moved from 85 Sea Zone to 76 Sea Zone
              1 Artillery moved from Kunashir to 76 Sea Zone
              1 Infantry moved from Iturup to 76 Sea Zone
              1 Infantry moved from Paramushir to 76 Sea Zone
              1 Infantry moved from Tohoku to 85 Sea Zone
              4 Infantrys moved from Tokyo to 85 Sea Zone
              1 Transport moved from 95 Sea Zone to 86 Sea Zone
              1 Infantry moved from Minamitori to 86 Sea Zone
              1 Infantry moved from Saipan to 86 Sea Zone
              1 Infantry and 1 Tank moved from Guam to 101 Sea Zone
              1 Infantry, 1 Tank and 1 Transport moved from 101 Sea Zone to 87 Sea Zone
              2 Infantrys and 1 Transport moved from 86 Sea Zone to 87 Sea Zone
              2 Fighters moved from 95 Sea Zone to Wake
              1 Battleship, 2 Carriers and 1 Destroyer moved from 95 Sea Zone to 87 Sea Zone
              1 B.Transport, 1 Carrier, 1 Cruiser and 5 Infantrys moved from 85 Sea Zone to 87 Sea Zone
              1 Artillery, 1 B.Transport and 2 Infantrys moved from 76 Sea Zone to 87 Sea Zone
              1 Artillery, 10 Infantrys and 1 Tank moved from 87 Sea Zone to Wake
              1 Infantry moved from Truk to Ponape
              2 Bombers moved from Woleai to Ponape
              3 Fighters moved from Woleai to Wake
              1 T.Boat moved from 93 Sea Zone to 107 Sea Zone
              1 T.Boat moved from 111 Sea Zone to 107 Sea Zone
              1 Transport moved from 111 Sea Zone to 93 Sea Zone
              1 Tank moved from Samar to 93 Sea Zone
              1 Tank and 1 Transport moved from 93 Sea Zone to 85 Sea Zone
              1 Tank moved from 85 Sea Zone to Tohoku
              1 Infantry moved from Palawan to 111 Sea Zone
              1 Artillery and 1 Infantry moved from Mindanao to 111 Sea Zone
              1 Artillery moved from Lombok to 111 Sea Zone
              1 Tank moved from Soembawa to Flores
                    Yamamoto take Flores from Dutch
              1 Tank moved from Soembawa to Java
              3 Tanks moved from Banjarmasin to 110 Sea Zone
              2 Fighters moved from 110 Sea Zone to 85 Sea Zone
              2 Fighters moved from Davao to 85 Sea Zone
              2 Artillerys, 2 Infantrys and 2 Transports moved from 111 Sea Zone to 67 Sea Zone
              1 Battleship, 1 Carrier, 3 Tanks and 3 Transports moved from 110 Sea Zone to 67 Sea Zone
              1 Infantry moved from Lombok to 67 Sea Zone
              2 Infantrys moved from Soembawa to 67 Sea Zone
              1 Tank moved from Flores to Soembawa
              2 Artillerys, 1 Battleship, 1 Carrier, 5 Infantrys, 3 Tanks and 5 Transports moved from 67 Sea Zone to 113 Sea Zone
              2 Artillerys, 5 Infantrys and 3 Tanks moved from 113 Sea Zone to Townsville
              1 Artillery, 1 Infantry and 1 Tank moved from Kwangtung to Kiangsi
              1 Bomber moved from East And South Borneo to Davao
      
          Purchase Units - Yamamoto
              Yamamoto buy 3 Carriers, 1 Cruiser, 1 Elite, 4 Fighters, 2 Infantrys and 1 Marine; Remaining resources: 0 PUs; 
      
          Combat - Yamamoto
              Battle in Ponape
                  Yamamoto attack with 2 Bombers and 1 Infantry
                  Americans defend with 1 Artillery and 1 Infantry
                      Yamamoto roll dice for 2 Bombers and 1 Infantry in Ponape, round 2 : 2/1 hits, 1.50 expected hits
                      Americans roll dice for 1 Artillery and 1 Infantry in Ponape, round 2 : 0/1 hits, 0.67 expected hits
                      1 Infantry owned by the Americans and 1 Artillery owned by the Americans lost in Ponape
                  Yamamoto win, taking Ponape from Americans with 2 Bombers and 1 Infantry remaining. Battle score for attacker is 6
                  Casualties for Americans: 1 Artillery and 1 Infantry
              Battle in Wake
                  Yamamoto attack with 1 Artillery, 5 Fighters, 10 Infantrys and 1 Tank
                  Americans defend with 1 Artillery and 4 Infantrys
                      Yamamoto roll dice for 1 Battleship and 1 Cruiser in Wake, round 2 : 1/1 hits, 1.17 expected hits
                      1 Infantry owned by the Americans lost in Wake
                      Yamamoto roll dice for 1 Artillery, 5 Fighters, 10 Infantrys and 1 Tank in Wake, round 2 : 4/1 hits, 4.33 expected hits
                      Americans roll dice for 1 Artillery and 3 Infantrys in Wake, round 2 : 2/1 hits, 1.33 expected hits
                      2 Infantrys owned by the Yamamoto lost in Wake
                      3 Infantrys owned by the Americans and 1 Artillery owned by the Americans lost in Wake
                  Yamamoto win, taking Wake from Americans with 1 Artillery, 5 Fighters, 8 Infantrys and 1 Tank remaining. Battle score for attacker is 8
                  Casualties for Americans: 1 Artillery and 4 Infantrys
                  Casualties for Yamamoto: 2 Infantrys
              Battle in Townsville
                  Yamamoto attack with 2 Artillerys, 5 Infantrys and 3 Tanks
                  Anzac defend with 1 AAGun, 1 Bunker, 1 Factory and 4 Infantrys
                      Yamamoto roll dice for 1 Battleship in Townsville, round 2 : 0/1 hits, 0.67 expected hits
                      Yamamoto roll dice for 2 Artillerys, 5 Infantrys and 3 Tanks in Townsville, round 2 : 3/1 hits, 3.33 expected hits
                  Units damaged: 1 Bunker owned by the Anzac
                      Anzac roll dice for 1 Bunker and 4 Infantrys in Townsville, round 2 : 2/1 hits, 1.83 expected hits
                      2 Infantrys owned by the Yamamoto lost in Townsville
                      2 Infantrys owned by the Anzac lost in Townsville
                      Yamamoto roll dice for 2 Artillerys, 3 Infantrys and 3 Tanks in Townsville, round 3 : 3/0 hits, 3.00 expected hits
                      Anzac roll dice for 1 Bunker and 2 Infantrys in Townsville, round 3 : 1/1 hits, 1.17 expected hits
                      1 Infantry owned by the Yamamoto lost in Townsville
                      2 Infantrys owned by the Anzac and 1 Bunker owned by the Anzac lost in Townsville
                  Yamamoto win, taking Townsville from Anzac with 2 Artillerys, 2 Infantrys and 3 Tanks remaining. Battle score for attacker is 8
                  Casualties for Yamamoto: 3 Infantrys
                  Casualties for Anzac: 1 Bunker and 4 Infantrys
      
          Non Combat Move - Yamamoto
              2 Bombers moved from Ponape to Davao
              5 Fighters moved from Wake to 87 Sea Zone
      
          Place Units - Yamamoto
              3 Carriers and 1 Cruiser placed in 85 Sea Zone
              2 Fighters placed in 85 Sea Zone
              2 Infantrys placed in Tokyo
              1 Elite, 2 Fighters and 1 Marine placed in Davao
      
          Turn Complete - Yamamoto
              Yamamoto collect 79 PUs; end with 79 PUs
      

      Combat Hit Differential Summary :

      Yamamoto regular : -1.00
      Americans regular : 0.00
      Anzac regular : 0.00
      

      Savegame

      posted in Play Boardgames
      cdsC
      cds
    • RE: crockett36 vs cds World at War

      @crockett36

      ?

      I already send OOL. Is the message before the last one!

      posted in Play Boardgames
      cdsC
      cds
    • RE: crockett36 vs cds World at War

      @crockett36

      I was looking for 112, but thats in the pacific, and couldnt remember i had a fleet there. So first i figured you were using a map that belonged to a another game you were playing. But now I am at home, I just think you made a mistake between games (G40 and WAW)

      posted in Play Boardgames
      cdsC
      cds
    • RE: crockett36 vs cds World at War

      @crockett36

      trn

      and if you are still determined after that, you have units left, in the unlikely case you hit

      sub

      posted in Play Boardgames
      cdsC
      cds