sounds good. Things in europe are about to get ugly quick. so I think this one is done. Really good for me to see how it played out.
Im good with allies again. no bid is fine with me.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 fighter moved from Western Germany to Southern Italy
Place Units - Italians
3 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,4,3,6,6,6,2,2,5
Italians collect 3 PUs (11 lost to blockades); end with 5 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 7 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
1 submarine moved from 33 Sea Zone to 6 Sea Zone
1 submarine moved from 33 Sea Zone to 19 Sea Zone
1 destroyer and 2 submarines moved from 62 Sea Zone to 33 Sea Zone
1 submarine moved from 44 Sea Zone to 41 Sea Zone
1 transport moved from 33 Sea Zone to 22 Sea Zone
1 infantry moved from Marianas to 22 Sea Zone
1 infantry and 1 transport moved from 22 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
Place Units - ANZAC
1 destroyer and 2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
1 infantry moved from Libya to Tobruk
Non Combat Move - French
1 infantry moved from 91 Sea Zone to Morocco
Turn Complete - French
Territory Summary for ANZAC and French :
Caroline Islands : 4 fighters and 3 infantry
Marianas : 1 flag, 1 infantry
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 2 infantry
South Australia : 1 artillery and 1 infantry
Java : 1 flag, 1 artillery and 1 infantry
Dutch New Guinea : 1 flag
41 Sea Zone : 1 submarine
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
33 Sea Zone : 1 cruiser, 2 destroyers, 2 submarines and 1 transport
20 Sea Zone : 1 destroyer
21 Sea Zone : 1 destroyer
19 Sea Zone : 3 submarines
6 Sea Zone : 1 submarine
62 Sea Zone : 1 destroyer and 2 submarines
United Kingdom : 1 fighter and 1 infantry
Morocco : 1 infantry
Tobruk : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 41 / 64
Russians : 39 / 57
Japanese : 58 / 50
Americans : 52 / 87
Chinese : 2 / 4
British : 32 / 41
UK_Pacific : 8 / 11
Italians : 14 / 7
ANZAC : 14 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 16 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Iraq to Trans-Jordan
1 fighter moved from Northwest Persia to Trans-Jordan
3 mech_infantrys moved from Northwest Persia to Caucasus
2 armour and 2 mech_infantrys moved from Persia to Caucasus
2 armour moved from Iraq to Caucasus
2 mech_infantrys moved from Persia to Caucasus
2 infantry moved from Slovakia Hungary to Romania
3 fighters and 3 tactical_bombers moved from Slovakia Hungary to Romania
2 infantry moved from Germany to Poland
1 fighter and 1 tactical_bomber moved from Germany to Poland
2 fighters and 1 tactical_bomber moved from Slovakia Hungary to Poland
3 bombers moved from Germany to Novgorod
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 infantry moved from Germany to 114 Sea Zone
1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 4 infantry moved from Finland to 115 Sea Zone
1 artillery and 5 infantry moved from 115 Sea Zone to Novgorod
Combat - Germans
Battle in Novgorod
Germans attack with 1 artillery, 3 bombers and 5 infantry
Russians defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour, 1 infantry and 3 mech_infantrys
Germans roll dice for 1 battleship and 1 cruiser in Novgorod, round 2 : 1/2 hits, 1,17 expected hits
Germans roll dice for 1 artillery, 3 bombers and 5 infantry in Novgorod, round 2 : 4/9 hits, 3,33 expected hits
Russians roll dice for 2 artilleries, 1 infantry and 3 mech_infantrys in Novgorod, round 2 : 2/6 hits, 2,00 expected hits
3 mech_infantrys owned by the Russians, 1 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
Germans roll dice for 1 artillery, 3 bombers and 3 infantry in Novgorod, round 3 : 0/7 hits, 3,00 expected hits
Russians roll dice for 1 artillery in Novgorod, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Novgorod
Germans roll dice for 1 artillery, 3 bombers and 2 infantry in Novgorod, round 4 : 5/6 hits, 2,83 expected hits
Russians roll dice for 1 artillery in Novgorod, round 4 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 artillery, 3 bombers and 2 infantry remaining. Battle score for attacker is 14
Casualties for Germans: 3 infantry
Casualties for Russians: 2 artilleries, 1 infantry and 3 mech_infantrys
Battle in Romania
Germans attack with 3 fighters, 2 infantry and 3 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Romania, round 2 : 4/8 hits, 3,83 expected hits
Russians roll dice for 2 infantry in Romania, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Russians lost in Romania
Germans win, taking Romania from Russians with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Poland
Germans attack with 3 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Poland, round 2 : 3/7 hits, 3,17 expected hits
Russians roll dice for 2 infantry in Poland, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Trans-Jordan
Germans attack with 1 fighter and 2 infantry
British defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Trans-Jordan, round 2 : 1/3 hits, 0,83 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Trans-Jordan
Germans win, taking Trans-Jordan from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Caucasus
Germans attack with 4 armour and 7 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 4 armour and 7 mech_infantrys in Caucasus, round 2 : 3/11 hits, 3,17 expected hits
Russians roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Caucasus
Germans win, taking Caucasus from Russians with 4 armour and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Germans
3 fighters and 3 tactical_bombers moved from Romania to Slovakia Hungary
2 artilleries and 3 infantry moved from Germany to Slovakia Hungary
3 fighters and 2 tactical_bombers moved from Poland to Slovakia Hungary
4 infantry moved from Western Germany to Germany
1 fighter moved from Trans-Jordan to Northwest Persia
2 mech_infantrys moved from Iraq to Caucasus
1 mech_infantry moved from Persia to Caucasus
1 infantry moved from Holland Belgium to Normandy Bordeaux
3 infantry moved from Persia to Northwest Persia
2 bombers moved from Novgorod to Germany
1 bomber moved from Novgorod to Slovakia Hungary
Place Units - Germans
3 infantry placed in Persia
3 infantry placed in Iraq
10 infantry placed in Germany
4 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,2,6,3,5,4,4,6,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,6
Germans collect 44 PUs (7 lost to blockades); end with 44 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 53 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Russians regular : -0,67
Germans regular : -0,33
British regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - Russians
Russians buy 4 artilleries, 2 fighters and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 1 infantry moved from Archangel to Novgorod
1 infantry moved from Belarus to Novgorod
1 fighter moved from Eastern Poland to Novgorod
1 fighter moved from Ukraine to Romania
1 tactical_bomber moved from Eastern Poland to Romania
2 fighters moved from Eastern Poland to Poland
1 infantry moved from Eastern Poland to Poland
1 infantry moved from Eastern Poland to Romania
1 artillery and 1 infantry moved from Eastern Poland to Poland
2 infantry moved from Eastern Poland to Romania
1 infantry moved from Belarus to Novgorod
Combat - Russians
Battle in Novgorod
Russians attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Novgorod, round 2 : 1/5 hits, 1.50 expected hits
Germans roll dice for 1 artillery and 2 infantry in Novgorod, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Novgorod, round 3 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 artillery and 1 infantry in Novgorod, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Novgorod
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Novgorod, round 4 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 artillery in Novgorod, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 2 infantry
Casualties for Germans: 1 artillery and 2 infantry
Battle in Romania
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Romania, round 2 : 1/5 hits, 1.67 expected hits
Germans roll dice for 2 infantry in Romania, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Romania
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Romania, round 3 : 0/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Romania, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Romania, round 4 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Romania, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Battle in Poland
Russians attack with 1 artillery, 2 fighters and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Poland, round 2 : 2/5 hits, 1.83 expected hits
Germans roll dice for 2 infantry in Poland, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Russians
2 fighters moved from Poland to Eastern Poland
1 fighter and 1 tactical_bomber moved from Romania to Eastern Poland
1 fighter moved from Novgorod to Eastern Poland
2 aaGuns, 4 infantry and 4 mech_infantrys moved from Belarus to Eastern Poland
1 armour moved from Ukraine to Eastern Poland
1 mech_infantry moved from Ukraine to Eastern Poland
1 infantry moved from Ukraine to Rostov
1 artillery moved from Ukraine to Bessarabia
3 mech_infantrys moved from Rostov to Bryansk
1 infantry moved from Dzavhan to Yakut S.S.R.
1 infantry moved from Tsinghai to Kansu
1 infantry moved from Tsinghai to Kansu
1 aaGun moved from Eastern Poland to Bessarabia
7 mech_infantrys moved from Russia to Bryansk
Place Units - Russians
3 infantry placed in Ukraine
4 artilleries, 2 fighters and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 50 PUs
Combat Hit Differential Summary :
Germans regular : -1.00
Russians regular : -2.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 destroyer, 2 fighters, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 20 Sea Zone to 21 Sea Zone
6 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone
6 fighters moved from 35 Sea Zone to 21 Sea Zone
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Shensi to Tsinghai
1 bomber moved from Yunnan to Tsinghai
1 bomber moved from Hopei to Tsinghai
Combat - Japanese
Japanese creates battle in territory 37 Sea Zone
Battle in Tsinghai
Japanese attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Tsinghai, round 2 : 3/3 hits, 1,50 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Tsinghai
Japanese win, taking 37 Sea Zone from UK_Pacific, taking Tsinghai from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 21 Sea Zone
Japanese attack with 6 fighters, 1 submarine and 6 tactical_bombers
Americans defend with 1 transport; ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 6 fighters and 6 tactical_bombers in 21 Sea Zone, round 2 : 8/12 hits, 7,00 expected hits
Americans roll dice for 1 destroyer and 1 transport in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC and 1 transport owned by the Americans lost in 21 Sea Zone
Japanese win with 6 fighters, 1 submarine and 6 tactical_bombers remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer
Casualties for Americans: 1 transport
Non Combat Move - Japanese
6 fighters and 6 tactical_bombers moved from 21 Sea Zone to 35 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 35 Sea Zone
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 aaGun, 1 armour, 1 artillery and 4 mech_infantrys moved from Burma to Yunnan
1 infantry moved from Hopei to Shensi
2 bombers moved from Tsinghai to Yunnan
1 infantry moved from Anhwe to Hopei
3 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Jehol to Chahar
1 fighter moved from Sakha to Japan
Place Units - Japanese
1 destroyer placed in 37 Sea Zone
2 infantry and 1 mech_infantry placed in French Indo China
2 fighters and 2 infantry placed in Japan
2 infantry placed in Kiangsu
Turn Complete - Japanese
Total Cost from Convoy Blockades: 22
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,4,2,6,3,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,1,4,3,2,2,3
Japanese collect 38 PUs (22 lost to blockades); end with 38 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 41 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33
Americans regular : -0,33
Japanese regular : 2,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs
Combat Hit Differential Summary :
Territory Summary for Chinese :
Kansu : 1 infantry
Production/PUs Summary :
Germans : 43 / 63
Russians : 36 / 50
Japanese : 60 / 41
Americans : 52 / 87
Chinese : 1 / 2
British : 32 / 41
UK_Pacific : 8 / 11
Italians : 14 / 7
ANZAC : 14 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 artilleries, 2 carriers, 3 destroyers, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Morocco to 92 Sea Zone
1 artillery moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 mech_infantry moved from Egypt to Trans-Jordan
1 bomber moved from Morocco to Trans-Jordan
Combat - Americans
Battle in Trans-Jordan
Americans attack with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
Germans defend with 2 infantry
Americans roll dice for 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Trans-Jordan
Americans win, taking Trans-Jordan from Germans with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Americans
1 bomber moved from Trans-Jordan to Egypt
1 armour and 1 mech_infantry moved from Tunisia to Tobruk
2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
1 carrier and 1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 armour and 1 mech_infantry moved from Morocco to Tunisia
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Wake Island to 33 Sea Zone
1 tactical_bomber moved from Wake Island to 33 Sea Zone
3 submarines moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Western United States to 10 Sea Zone
1 tactical_bomber moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 fighter and 1 tactical_bomber moved from 10 Sea Zone to Wake Island
1 artillery, 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
2 artilleries and 2 infantry placed in Eastern United States
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
1 carrier and 2 destroyers placed in 10 Sea Zone
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs
Purchase Units - British
British buy 3 armour, 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - British
15 armour and 9 mech_infantrys moved from Egypt to Iraq
8 fighters and 1 tactical_bomber moved from Egypt to Iraq
2 infantry moved from Algeria to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Syria
2 artilleries and 27 infantry moved from India to Burma
Combat - British
Battle in Syria
Battle in Burma
British attack with 2 artilleries and 27 infantry
Japanese defend with 1 infantry
British roll dice for 2 artilleries and 27 infantry in Burma, round 2 : 5/29 hits, 5.50 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Syria from Germans, taking Burma from Japanese with 2 artilleries and 27 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Iraq
British attack with 15 armour, 8 fighters, 9 mech_infantrys and 1 tactical_bomber
Germans defend with 1 aaGun, 6 armour, 8 artilleries, 1 factory_minor, 4 infantry and 8 mech_infantrys
Germans roll AA dice in Iraq : 0/3 hits, 0.50 expected hits
British roll dice for 15 armour, 8 fighters, 9 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 9/33 hits, 13.67 expected hits
Germans roll dice for 1 aaGun, 6 armour, 8 artilleries, 4 infantry and 8 mech_infantrys in Iraq, round 2 : 7/26 hits, 9.67 expected hits
1 aaGun owned by the Germans, 7 mech_infantrys owned by the British, 4 infantry owned by the Germans and 4 mech_infantrys owned by the Germans lost in Iraq
British roll dice for 15 armour, 8 fighters, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 3 : 15/26 hits, 12.50 expected hits
Germans roll dice for 6 armour, 8 artilleries and 4 mech_infantrys in Iraq, round 3 : 12/18 hits, 7.00 expected hits
2 mech_infantrys owned by the British, 8 artilleries owned by the Germans, 3 armour owned by the Germans, 4 mech_infantrys owned by the Germans and 10 armour owned by the British lost in Iraq
British roll dice for 5 armour, 8 fighters and 1 tactical_bomber in Iraq, round 4 : 7/14 hits, 7.17 expected hits
Germans roll dice for 3 armour in Iraq, round 4 : 2/3 hits, 1.50 expected hits
3 armour owned by the Germans and 2 armour owned by the British lost in Iraq
British win, taking Iraq from Germans with 3 armour, 8 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for British: 12 armour and 9 mech_infantrys
Casualties for Germans: 1 aaGun, 6 armour, 8 artilleries, 4 infantry and 8 mech_infantrys
Non Combat Move - British
8 fighters and 1 tactical_bomber moved from Iraq to Egypt
1 mech_infantry moved from Alexandria to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
3 artilleries and 1 infantry moved from Tobruk to Alexandria
1 infantry moved from Libya to Tobruk
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
5 artilleries and 9 infantry moved from Egypt to Trans-Jordan
Place Units - British
3 armour placed in Egypt
1 artillery and 1 infantry placed in United Kingdom
1 destroyer and 1 transport placed in 109 Sea Zone
Turn Complete - British
British collect 35 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
Place Units - UK_Pacific
1 armour and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 1 armour and 1 mech_infantry
Combat Hit Differential Summary :
Americans regular : 0.50
Japanese regular : -0.33
Germans AA : -0.50
Germans regular : 2.17
British regular : -2.83
Test summary from TripleA, engine version: 2.5.22294, time: 17:20:32
Savegame
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
Place Units - Italians
2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,6,1,2,1,4,6,6,4,4,1
Italians collect 6 PUs (8 lost to blockades); end with 7 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 9 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 destroyer and 2 submarines moved from 62 Sea Zone to 33 Sea Zone
1 artillery moved from South Australia to New South Wales
Combat - ANZAC
ANZAC creates battle in territory 20 Sea Zone
Non Combat Move - ANZAC
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
2 submarines moved from 19 Sea Zone to 6 Sea Zone
Place Units - ANZAC
2 submarines and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
1 infantry moved from Tobruk to Alexandria
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Caroline Islands : 4 fighters and 3 infantry
Marianas : 1 flag, 1 infantry
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
South Australia : 1 infantry
Java : 1 flag, 1 artillery and 1 infantry
Dutch New Guinea : 1 flag
41 Sea Zone : 1 submarine
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
33 Sea Zone : 1 cruiser, 2 destroyers, 4 submarines and 1 transport
20 Sea Zone : 1 flag, 1 destroyer
21 Sea Zone : 1 destroyer
19 Sea Zone : 1 submarine
6 Sea Zone : 3 submarines
62 Sea Zone : 2 submarines and 1 transport
Alexandria : 1 infantry
United Kingdom : 1 fighter and 1 infantry
Morocco : 1 infantry
Tobruk : 1 flag
Production/PUs Summary :
Germans : 40 / 63
Russians : 36 / 50
Japanese : 59 / 41
Americans : 52 / 87
Chinese : 1 / 2
British : 35 / 45
UK_Pacific : 9 / 13
Italians : 14 / 9
ANZAC : 14 / 21
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 fighter, 11 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Persia to Iraq
1 infantry moved from Northwest Persia to Iraq
1 fighter moved from Northwest Persia to Iraq
1 bomber moved from Slovakia Hungary to Iraq
2 infantry moved from Slovakia Hungary to Romania
2 fighters and 2 tactical_bombers moved from Slovakia Hungary to Romania
3 fighters and 3 tactical_bombers moved from Slovakia Hungary to Poland
3 infantry moved from Germany to Poland
1 bomber moved from Germany to Poland
1 bomber moved from Germany to Novgorod
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 transport moved from 115 Sea Zone to 114 Sea Zone
4 infantry moved from Germany to 114 Sea Zone
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 infantry moved from Germany to 114 Sea Zone
5 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone
4 infantry moved from 115 Sea Zone to Novgorod
1 infantry moved from 115 Sea Zone to Baltic States
1 fighter moved from Slovakia Hungary to Romania
Combat - Germans
Battle in Baltic States
Battle in Novgorod
Germans attack with 1 bomber and 4 infantry
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 battleship and 1 cruiser in Novgorod, round 2 : 1/2 hits, 1,17 expected hits
Germans roll dice for 1 bomber and 4 infantry in Novgorod, round 2 : 1/5 hits, 1,33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Baltic States from Russians, taking Novgorod from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Romania
Germans attack with 3 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Romania, round 2 : 5/7 hits, 3,17 expected hits
Russians roll dice for 2 infantry in Romania, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Romania
Germans win, taking Romania from Russians with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Poland
Germans attack with 1 bomber, 3 fighters, 3 infantry and 3 tactical_bombers
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 bomber, 3 fighters, 3 infantry and 3 tactical_bombers in Poland, round 2 : 7/10 hits, 4,67 expected hits
Russians roll dice for 1 artillery and 2 infantry in Poland, round 2 : 0/3 hits, 1,00 expected hits
2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 1 bomber, 3 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Battle in Iraq
Germans attack with 1 bomber, 1 fighter and 4 infantry
British defend with 3 armour and 1 factory_minor
Germans roll dice for 1 bomber, 1 fighter and 4 infantry in Iraq, round 2 : 1/6 hits, 1,83 expected hits
British roll dice for 3 armour in Iraq, round 2 : 3/3 hits, 1,50 expected hits
3 infantry owned by the Germans and 1 armour owned by the British lost in Iraq
Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Iraq, round 3 : 2/3 hits, 1,33 expected hits
British roll dice for 2 armour in Iraq, round 3 : 0/2 hits, 1,00 expected hits
2 armour owned by the British lost in Iraq
Germans win, taking Iraq from British with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Casualties for British: 3 armour
Non Combat Move - Germans
1 bomber and 1 fighter moved from Iraq to Northwest Persia
4 armour and 9 mech_infantrys moved from Caucasus to Northwest Persia
1 infantry moved from Northwest Persia to Caucasus
1 fighter moved from Romania to Northwest Persia
2 fighters and 2 tactical_bombers moved from Romania to Slovakia Hungary
1 bomber, 3 fighters and 3 tactical_bombers moved from Poland to Slovakia Hungary
6 infantry moved from Germany to Slovakia Hungary
1 bomber moved from Novgorod to Slovakia Hungary
3 mech_infantrys moved from Western Germany to Southern Italy
1 mech_infantry moved from Western Germany to Slovakia Hungary
Place Units - Germans
2 artilleries and 8 infantry placed in Germany
3 infantry placed in Persia
1 fighter and 3 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,6,2,3,4,1,4,3,2,3,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,3
Germans collect 42 PUs (8 lost to blockades); end with 42 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 51 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Russians regular : -0,33
Germans regular : 3,50
British regular : 0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - Russians
Russians buy 2 fighters and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Kansu to Tsinghai
1 infantry moved from Kazakhstan to Tsinghai
1 infantry moved from Rostov to Caucasus
1 mech_infantry moved from Bryansk to Caucasus
1 fighter moved from Russia to Caucasus
1 mech_infantry moved from Bryansk to Caucasus
4 fighters and 1 tactical_bomber moved from Eastern Poland to 115 Sea Zone
1 fighter moved from Russia to Novgorod
2 infantry moved from Eastern Poland to Romania
1 artillery moved from Bessarabia to Romania
2 mech_infantrys moved from Bryansk to Novgorod
1 armour moved from Eastern Poland to Novgorod
1 armour moved from Eastern Poland to Novgorod
Combat - Russians
Battle in Novgorod
Russians attack with 2 armour, 1 fighter and 2 mech_infantrys
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Russians roll dice for 2 armour, 1 fighter and 2 mech_infantrys in Novgorod, round 2 : 2/5 hits, 1.83 expected hits
Germans roll dice for 3 infantry in Novgorod, round 2 : 2/3 hits, 1.00 expected hits
2 mech_infantrys owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
Russians roll dice for 2 armour and 1 fighter in Novgorod, round 3 : 2/3 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Novgorod, round 3 : 1/1 hits, 0.33 expected hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is -5
Casualties for Russians: 1 armour and 2 mech_infantrys
Casualties for Germans: 3 infantry
Battle in Romania
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Romania, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tsinghai
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 3 infantry in Tsinghai, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Tsinghai
Russians win, taking Tsinghai from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Caucasus
Russians attack with 1 fighter, 1 infantry and 2 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 2 mech_infantrys in Caucasus, round 2 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 1 fighter, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 115 Sea Zone
Russians attack with 4 fighters and 1 tactical_bomber
Germans defend with 1 battleship, 1 cruiser, 1 destroyer and 3 transports
Russians roll dice for 4 fighters and 1 tactical_bomber in 115 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 3 transports in 115 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
1 fighter owned by the Russians, 1 battleship owned by the Germans, 1 destroyer owned by the Germans and 1 cruiser owned by the Germans lost in 115 Sea Zone
3 transports owned by the Germans lost in 115 Sea Zone
Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 51
Casualties for Russians: 1 fighter
Casualties for Germans: 1 battleship, 1 cruiser, 1 destroyer and 3 transports
Non Combat Move - Russians
1 infantry moved from Volgograd to Kazakhstan
1 fighter moved from Caucasus to Ukraine
1 infantry moved from Eastern Poland to Belarus
4 artilleries and 4 infantry moved from Russia to Bryansk
1 infantry moved from Yakut S.S.R. to Ulaanbaatar
2 mech_infantrys moved from Bryansk to Novgorod
3 infantry moved from Ukraine to Bessarabia
3 aaGuns, 2 armour, 3 artilleries, 5 infantry and 11 mech_infantrys moved from Eastern Poland to Belarus
1 aaGun moved from Bessarabia to Ukraine
3 fighters and 1 tactical_bomber moved from 115 Sea Zone to Belarus
1 fighter moved from Novgorod to Belarus
2 armour and 5 mech_infantrys moved from Belarus to Bryansk
Place Units - Russians
3 infantry placed in Ukraine
2 fighters and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 45 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67
Germans regular : 0.50
Russians regular : 2.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 2 destroyers, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Northwest Persia to Eastern Persia
1 bomber moved from Yunnan to Eastern Persia
7 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone
7 fighters moved from 35 Sea Zone to 21 Sea Zone
Combat - Japanese
Battle in Eastern Persia
Japanese attack with 1 bomber and 1 mech_infantry
British defend with 1 infantry
Japanese roll dice for 1 bomber and 1 mech_infantry in Eastern Persia, round 2 : 0/2 hits, 0,83 expected hits
British roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 bomber and 1 mech_infantry in Eastern Persia, round 3 : 0/2 hits, 0,83 expected hits
British roll dice for 1 infantry in Eastern Persia, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 bomber and 1 mech_infantry in Eastern Persia, round 4 : 0/2 hits, 0,83 expected hits
British roll dice for 1 infantry in Eastern Persia, round 4 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 bomber and 1 mech_infantry in Eastern Persia, round 5 : 1/2 hits, 0,83 expected hits
British roll dice for 1 infantry in Eastern Persia, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Eastern Persia
Japanese win, taking Eastern Persia from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 21 Sea Zone
Japanese attack with 7 fighters, 1 submarine and 7 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 7 fighters and 7 tactical_bombers in 21 Sea Zone, round 2 : 6/14 hits, 8,17 expected hits
ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 21 Sea Zone
Japanese win with 7 fighters and 7 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
1 artillery, 2 battleships, 7 carriers, 2 cruisers, 3 destroyers, 1 infantry, 6 submarines and 2 transports moved from 35 Sea Zone to 36 Sea Zone
1 destroyer moved from 37 Sea Zone to 34 Sea Zone
1 fighter moved from Philippines to French Indo China
7 fighters and 7 tactical_bombers moved from 21 Sea Zone to 36 Sea Zone
1 aaGun, 1 armour, 1 artillery, 1 bomber, 1 infantry and 4 mech_infantrys moved from Yunnan to French Indo China
3 infantry moved from Anhwe to Hunan
2 infantry moved from Kiangsu to Anhwe
1 infantry moved from Buryatia to Amur
1 bomber moved from Eastern Persia to Northwest Persia
Place Units - Japanese
3 infantry placed in Malaya
2 destroyers placed in 36 Sea Zone
1 mech_infantry placed in French Indo China
3 infantry placed in Kiangsu
1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,5,4,5,1,6,4,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,6,6,6,3
Japanese collect 50 PUs (8 lost to blockades); end with 50 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs
Combat Hit Differential Summary :
Japanese regular : -4,83
ANZAC regular : 0,67
British regular : -1,33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 3 fighters, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Egypt to Iraq
1 mech_infantry moved from Morocco to Tunisia
1 artillery moved from Trans-Jordan to Iraq
1 mech_infantry moved from Trans-Jordan to Iraq
1 armour moved from Tobruk to Egypt
1 infantry moved from Trans-Jordan to Iraq
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 mech_infantry moved from Tobruk to 96 Sea Zone
1 mech_infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 mech_infantry moved from 99 Sea Zone to Greece
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
1 destroyer moved from 21 Sea Zone to 35 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
6 destroyers moved from 33 Sea Zone to 21 Sea Zone
6 destroyers moved from 21 Sea Zone to 35 Sea Zone
5 fighters and 5 tactical_bombers moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from Wake Island to 34 Sea Zone
1 tactical_bomber moved from Wake Island to 34 Sea Zone
8 fighters moved from 33 Sea Zone to 34 Sea Zone
1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
1 destroyer moved from 21 Sea Zone to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 26 Sea Zone
1 cruiser moved from 33 Sea Zone to 26 Sea Zone
1 submarine moved from 33 Sea Zone to 21 Sea Zone
1 submarine moved from 21 Sea Zone to 35 Sea Zone
@aequitas-et-veritas i am doing non com and a DD amd CR were moved from the Carolines to Hawaii in Combat .
I think my 5 year old did it, when I had to get up Amd take my wife coffee! Can I , please , have them edited to the Philippines’ SZ instead?
Sorry to ask, but I really wouldn’t have done it: It makes no sense.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs
Combat Hit Differential Summary :
Territory Summary for Chinese :
Kansu : 1 infantry
Production/PUs Summary :
Germans : 41 / 61
Russians : 35 / 45
Japanese : 56 / 53
Americans : 58 / 98
Chinese : 2 / 4
British : 33 / 45
UK_Pacific : 9 / 13
Italians : 12 / 9
ANZAC : 14 / 21
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
@witt said in TT Oberkommando BrAeV (X) vs ColtWitt (L+18):
@aequitas-et-veritas i am doing non com and a DD amd CR were moved from the Carolines to Hawaii in Combat .
I think my 5 year old did it, when I had to get up Amd take my wife coffee! Can I , please , have them edited to the Philippines’ SZ instead?
Sorry to ask, but I really wouldn’t have done it: It makes no sense.
All good!
@aequitas-et-veritas danke mein Freund.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 3 fighters, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Egypt to Iraq
1 mech_infantry moved from Morocco to Tunisia
1 artillery moved from Trans-Jordan to Iraq
1 mech_infantry moved from Trans-Jordan to Iraq
1 armour moved from Tobruk to Egypt
1 infantry moved from Trans-Jordan to Iraq
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 mech_infantry moved from Tobruk to 96 Sea Zone
1 mech_infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 mech_infantry moved from 99 Sea Zone to Greece
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
1 destroyer moved from 21 Sea Zone to 35 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
6 destroyers moved from 33 Sea Zone to 21 Sea Zone
6 destroyers moved from 21 Sea Zone to 35 Sea Zone
5 fighters and 5 tactical_bombers moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from Wake Island to 34 Sea Zone
1 tactical_bomber moved from Wake Island to 34 Sea Zone
8 fighters moved from 33 Sea Zone to 34 Sea Zone
1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
1 destroyer moved from 21 Sea Zone to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 26 Sea Zone
1 cruiser moved from 33 Sea Zone to 26 Sea Zone
1 submarine moved from 33 Sea Zone to 21 Sea Zone
1 submarine moved from 21 Sea Zone to 35 Sea Zone
Combat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2
Battle in Greece
Battle in 35 Sea Zone
Americans attack with 7 destroyers, 5 fighters, 1 submarine, 5 tactical_bombers and 1 transport
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 7 destroyers, 5 fighters, 5 tactical_bombers and 1 transport in 35 Sea Zone, round 2 : 7/17 hits, 8.17 expected hits
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 35 Sea Zone
Americans win, taking Greece from Italians, taking 35 Sea Zone from Japanese with 7 destroyers, 5 fighters, 1 submarine, 5 tactical_bombers and 1 transport remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Philippines
Battle in Iraq
Americans attack with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
Germans defend with 1 factory_minor and 1 infantry
Americans roll dice for 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Iraq, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Iraq
Americans win, taking Philippines from Japanese, taking Iraq from Germans with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 34 Sea Zone
Americans attack with 9 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 9 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 4/10 hits, 5.17 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 9 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 battleship, 9 carriers, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
1 fighter moved from 34 Sea Zone to Guam
1 fighter moved from 34 Sea Zone to Guam
7 fighters and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Western United States to Wake Island
1 carrier and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 91 Sea Zone to 101 Sea Zone
3 carriers, 1 cruiser, 2 destroyers, 5 fighters, 1 tactical_bomber and 3 transports moved from 92 Sea Zone to 91 Sea Zone
1 armour moved from Tunisia to Morocco
1 mech_infantry moved from Tunisia to Tobruk
1 mech_infantry moved from Morocco to Tunisia
1 bomber moved from Iraq to Egypt
Place Units - Americans
1 transport placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
1 artillery, 1 fighter and 1 infantry placed in Western United States
1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs
Purchase Units - British
Turning on Edit Mode
EDIT: Adding units owned by Americans to 35 Sea Zone: 1 cruiser and 1 destroyer
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 cruiser and 1 destroyer
EDIT: Turning off Edit Mode
British buy 1 destroyer, 2 fighters, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Trans-Jordan to Persia
1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 artillery and 2 infantry moved from West India to Eastern Persia
4 fighters and 1 tactical_bomber moved from Egypt to Persia
1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone
1 artillery and 1 infantry moved from 125 Sea Zone to Norway
Combat - British
Battle in Norway
Battle in Persia
British attack with 1 artillery, 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 factory_minor, 3 infantry and 2 mech_infantrys
British roll dice for 1 artillery, 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Persia, round 2 : 6/8 hits, 3.50 expected hits
Germans roll dice for 3 infantry and 2 mech_infantrys in Persia, round 2 : 1/5 hits, 1.67 expected hits
3 infantry owned by the Germans, 2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Persia
British win, taking Norway from Germans, taking Persia from Germans with 1 artillery, 4 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for British: 1 infantry
Casualties for Germans: 3 infantry and 2 mech_infantrys
Battle in Eastern Persia
British attack with 1 artillery and 2 infantry
Japanese defend with 1 mech_infantry
British roll dice for 1 artillery and 2 infantry in Eastern Persia, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Eastern Persia, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Eastern Persia
British win, taking Eastern Persia from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - British
1 tactical_bomber moved from Persia to Trans-Jordan
4 fighters moved from Persia to Iraq
1 infantry moved from Egypt to Trans-Jordan
3 armour moved from Egypt to Iraq
5 artilleries and 9 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Syria to Iraq
3 mech_infantrys moved from Belgian Congo to Egypt
1 destroyer moved from 98 Sea Zone to 80 Sea Zone
1 submarine moved from 80 Sea Zone to 39 Sea Zone
1 battleship moved from 33 Sea Zone to 35 Sea Zone
2 artilleries moved from Alexandria to Egypt
1 infantry moved from Tobruk to Alexandria
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
1 destroyer moved from 109 Sea Zone to 125 Sea Zone
2 artilleries and 25 infantry moved from Burma to India
1 armour and 1 mech_infantry moved from India to Eastern Persia
Place Units - British
1 destroyer placed in 98 Sea Zone
1 transport placed in 109 Sea Zone
2 infantry placed in United Kingdom
1 mech_infantry placed in Egypt
2 fighters placed in United Kingdom
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
Place Units - UK_Pacific
1 artillery and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 1 artillery and 3 infantry
Combat Hit Differential Summary :
Americans regular : -3.50
Japanese regular : 1.17
Germans regular : -1.00
British regular : 3.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Southern Italy to 99 Sea Zone
2 armour moved from Northwest Persia to Persia
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 99 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Persia
Italians attack with 2 armour
British defend with 1 artillery, 1 factory_minor and 1 mech_infantry
Italians roll dice for 2 armour in Persia, round 2 : 2/2 hits, 1,00 expected hits
British roll dice for 1 artillery and 1 mech_infantry in Persia, round 2 : 0/2 hits, 0,67 expected hits
1 mech_infantry owned by the British and 1 artillery owned by the British lost in Persia
Italians win, taking Persia from British with 2 armour remaining. Battle score for attacker is 8
Casualties for British: 1 artillery and 1 mech_infantry
Non Combat Move - Italians
1 fighter moved from 99 Sea Zone to Southern Italy
Place Units - Italians
3 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,5,5,5,4,2,3,3,1,5,6
Italians collect 5 PUs (9 lost to blockades); end with 5 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 9 PUs
Combat Hit Differential Summary :
Italians regular : 1,00
British regular : -0,67