Navigation

    Axis & Allies .org Forums
    • Register
    • Login
    • Search
    • Home
    • Categories
    • Recent
    • Popular
    • Users
    1. Home
    2. Mursilis
    M
    • Profile
    • Following 0
    • Followers 0
    • Topics 6
    • Posts 439
    • Best 25
    • Groups 0

    Mursilis

    @Mursilis

    33
    Reputation
    97
    Profile views
    439
    Posts
    0
    Followers
    0
    Following
    Joined Last Online

    Mursilis Unfollow Follow

    Best posts made by Mursilis

    • RE: What is low luck dice

      @Yamamoto_motto

      I’ll just pop in here real fast. Low luck dice works like so: Add up the to-hit number of all the units in each attack column separately and divide by 6. So say you are attacking with 6 infantry 3 tanks and 3 fighters.

      So the infantry attack on a 1. You have 6 so 1x6=6 Now divide this number by 6(the number if sides on the dice) and you get 1. So that is one guaranteed hit. Next add up the tanks and the fighters since they all attack on 3 you group them up. 3x6=18 18/6=3 So 3 guaranteed hits. I just grabbed these number out of the air so lets say you are defending with 8 infantry and 2 fighters. Infantry defend on 2 fighters defend on 4. so 2x8=16 16 divided by 6 = 2 guaranteed hits with a remainder of 4. Since you can’t divide 3 hits into it fully. That 4 remainder now acts as a normal dice roll. You have to roll a 4 or less for a hit. The 2 fighters now 2x4=8 So that’s 8/6 =1 with a remainder of 2. So 1 guarantee hit and now you must roll a dice with a to-hit on a 2 or less.

      Hope this helps.

      posted in Axis & Allies Anniversary Edition
      M
      Mursilis
    • RE: [House Rules] Should allies receive a bid?

      So I have played two games with the “taamvan mode” and I think that it does quite good job at balancing out the game. It slightly slows down Germany while giving the Soviet Union something it never had before. OPTIONS!
      That extra tank and fighter can be in Manchuria by turn 3 which means that not only does this effect Germany but also Japan. Hitting Manchuria/Korea with 18 infantry a tank and fighter means that Japan has to spend more money on transports or turn around some land units or simple keep a larger force than usual in Manchuria.

      I think it is a small change that makes a big difference and I encourage everyone to give it a try.

      posted in Axis & Allies Global 1940
      M
      Mursilis
    • RE: [House Rules] Should allies receive a bid?

      @taamvan

      So you don’t use any of the other NO’s from the balance mod or the SBR rule change or any other rule change for that matter in regards to the balance mod? Tank/fighter in Soviet Union and the NO for taking the caucasus, leningrad, stalingrad and moscow go from 5 to 3.
      If this is true and really balances the game then a mod should be put forward on AAA I feel. Small changes like these drastically fixed 1942.2 with LH’s tournament rules.

      If would be nice to have some more feedback and testing done on this.

      posted in Axis & Allies Global 1940
      M
      Mursilis
    • RE: [House Rules] Should allies receive a bid?

      @barnee
      If it is easy to do why not. I would appreciate it and I’m pretty sure everyone else would too. It would be nice to have a balanced game instead of just a “different” game. It would be quite interesting of Taamvan’s simple changes could easily balance out the game and remove the need to bid at all.

      posted in Axis & Allies Global 1940
      M
      Mursilis
    • RE: [House Rules] The Cruiser

      Alright starting up the next game. Doing Cruiser at 12 IPC 4A 4D when paired with BB and can transport 1 infantry starting round 2. I’ll let you guys know how it goes.

      posted in Axis & Allies Global 1940
      M
      Mursilis
    • RE: How many G40 games have you played?

      I’ve played 14 tabletop games. About 6 against the computer in AAA and 2 against myself. I need to play an AAA game at some point with someone…

      posted in Axis & Allies Global 1940
      M
      Mursilis
    • RE: What is low luck dice

      @655321

      Right. You have guaranteed hits. So you can mathematically calculate how many units you need to bring to maximize your hits. Playing with low luck can drastically change battles that you are used to winning or losing in the past. It is more fair though.

      posted in Axis & Allies Anniversary Edition
      M
      Mursilis
    • RE: Mursilis (Allies) vs Simon33 (Axis) BM3 Game II

      That’s like the best mech infantry in the game right there.

      posted in Play Boardgames
      M
      Mursilis
    • RE: G40 Balance Mod - Feedback Thread

      @regularkid

      No offense I’m just going off of what that other person said. But I’m sure you have more data as to where the balance is. If the game really requires a bid, how much, and is there a definitive tilt in either the axis favor or allied favor.

      posted in Other Axis & Allies Variants
      M
      Mursilis
    • RE: [House Rules] Should allies receive a bid?

      @barnee
      Excellent, thank you.

      posted in Axis & Allies Global 1940
      M
      Mursilis

    Latest posts made by Mursilis

    • RE: Players in NC. Burlington and Greensboro area.

      Gibsonville is only about 1 hour away from me. What would the start time be and what game would we be playing? Global?

      posted in Player Locator
      M
      Mursilis
    • RE: Players in NC. Burlington and Greensboro area.

      @Mark-Rodrick Madison actually. And I could probably host at my house. I usually do global but i find that that will be an 8-10 hour event. So if we started early that would be cool. Of course I have 2 kids and have not discussed this with my wife as of yet, but I am open to it. I am pondering in my mind right now.

      posted in Player Locator
      M
      Mursilis
    • RE: Players in NC. Burlington and Greensboro area.

      I live between winston salem and greensboro. I am pretty busy but I’ll keep this in mind.

      posted in Player Locator
      M
      Mursilis
    • RE: Mechanized Russia

      @Argothair Also not sure why there was a purchase of 10 infantry for germany. Gives russia more time.

      posted in Axis & Allies Global 1940
      M
      Mursilis
    • RE: 19L Mursilis (Axis) vs Sovietischcat (Allies) BM3, no tech, no bid and regular dice.

      @Sovietishcat Ok, I pmed it to you.

      posted in League
      M
      Mursilis
    • RE: 19L Mursilis (Axis) vs Sovietischcat (Allies) BM3, no tech, no bid and regular dice.

      Yeah we can do another one, but not right now. I need a few days to decompress if that’s cool with you. Maybe start a new one on Sunday and I’ll be the allies.

      posted in League
      M
      Mursilis
    • RE: 19L Mursilis (Axis) vs Sovietischcat (Allies) BM3, no tech, no bid and regular dice.

      I messed up with germany after I took russia. I thought the game would be over and then, nope, still on. I was scrambling for some sort of second strategy. I should have just ignored turkey for a few rounds and focused on taking out spain. Would have saved me a headache. I gave you a gift with all those complexes when you had 9 bombers.

      posted in League
      M
      Mursilis
    • RE: 19L Mursilis (Axis) vs Sovietischcat (Allies) BM3, no tech, no bid and regular dice.

      That was a really stressful game for me 😃

      posted in League
      M
      Mursilis
    • RE: 19L Mursilis (Axis) vs Sovietischcat (Allies) BM3, no tech, no bid and regular dice.

      You played really really well. You had me thrown off guard the whole game. Like I said before the bomber strat into taking the neutrals threw me for a curve.

      posted in League
      M
      Mursilis
    • RE: 19L Mursilis (Axis) vs Sovietischcat (Allies) BM3, no tech, no bid and regular dice.

      Oh, well the Italians sucked that round but yeah, Good Game!

      posted in League
      M
      Mursilis