- is very important, it how a reputation system is built. Say something good, get a plus vote. You’re going to see that it is different than karma because in a sense you are telling the rest of the internet this post was good, not who posted it but what was said in the post. Karma you could game it just to give a person upvotes. Here, if somebody posts, “Give me votes!” then myself, all the moderators, and a bunch of users are going to downvote it. You’ll need a lot of friends to out number the masses.
With Karma, nobody knew how or why it was coming so the community could not balance it out and the number became meaningless.
And remember, eventually, your name will be associated with all the votes. It’s semi secret now but it will not continue to be so.
Finally, in the future, upvotes will not be the only gamification feature I use. Ideally, somebody, and only somebody, like Krieghund [sic] would have like 1,000,000 reputation and the rest of us (even me) would be 1 or 2 orders of magnitude below that. For instance, posting might give you reputation but voting might be worth more but if somebody has to delete, close, or merge your post, you lose it all maybe even lose reputation if the post is flagged as inappropriate.
@Vance:
@Imperious:
Right the thing should work without a numerical value or rating attached to it.
After X amount of flags, the post should disappear and the post count should reduce by the same. It should not be ± type of thing. + does not lead to any consequence anyway so why have it?
So if 90 people click + and 10 people click -, would you have it show as +80 or as -10?