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  • RE: Bjergmose vs. Maxidiaper ´42 ed.

    TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Szechwan to Yunnan
                  Chinese take Yunnan from Japanese
            1 infantry moved from Szechwan to Kweichow
                  Chinese take Kweichow from Japanese
            2 infantry moved from Szechwan to Shensi
            1 fighter moved from Szechwan to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                    Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Chinese win with 1 fighter remaining. Battle score for attacker is -3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Szechwan
    
        Place Units - Chinese
            1 infantry placed in Suiyuyan
            1 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,50
    Japanese regular : 1,33
    

    Savegame

    posted in Play Boardgames
  • RE: Bjergmose vs. Maxidiaper ´42 ed.

    TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Research Technology - Americans
            Americans spend 10 on tech rolls
                Americans roll 6,5 and gets 1 hit
            Americans removing all Technology Tokens after successful research.
            Americans discover Long Range Aircraft
    
        Activate Technology - Americans
            Americans activating Long Range Aircraft
    
        Purchase Units - Americans
            Turning on Edit Mode
            EDIT: Changing PUs for Americans from 72 to 70
            EDIT: Turning off Edit Mode
            Americans buy 2 bombers, 1 destroyer, 1 factory_minor, 3 submarines and 1 transport; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat Move - Americans
            1 armour moved from Morocco to Tunisia
                  Americans take Tunisia from Italians
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
            1 infantry moved from 93 Sea Zone to Southern France
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
                  Americans take 19 Sea Zone from Japanese
            1 fighter and 1 tactical_bomber moved from Soviet Far East to Yakut S.S.R.
    
        Combat - Americans
            Battle in Southern France
            Battle in Yakut S.S.R.
                Americans attack with 1 fighter and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 fighter and 1 tactical_bomber in Yakut S.S.R., round 2 : 1/2 hits, 1,17 expected hits
                    Japanese roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Yakut S.S.R.
                Americans win, taking Southern France from Germans with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from Yakut S.S.R. to Dzavhan
            1 transport moved from 26 Sea Zone to 49 Sea Zone
            1 artillery and 1 infantry moved from Solomon Islands to 49 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 53 Sea Zone
            1 artillery and 1 infantry moved from 53 Sea Zone to New Hebrides
            1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun, 1 carrier, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Soviet Far East to 26 Sea Zone
            1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 1 carrier, 1 fighter, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter and 1 tactical_bomber moved from Eastern United States to 110 Sea Zone
            1 destroyer moved from 109 Sea Zone to 110 Sea Zone
            1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
            1 infantry moved from Alaska to British Columbia
    
        Place Units - Americans
            1 destroyer and 3 submarines placed in 10 Sea Zone
            2 bombers placed in Eastern United States
            1 transport placed in 101 Sea Zone
            1 factory_minor placed in Norway
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,17
    Japanese regular : -0,33
    

    Savegame

    posted in Play Boardgames
  • RE: Bjergmose vs. Maxidiaper ´42 ed.

    gik ud fra du ikke ville scramble…ellers slår jeg bare sz113.

    posted in Play Boardgames
  • RE: Bjergmose vs. Maxidiaper ´42 ed.

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Research Technology - Russians
            Russians spend 5 on tech rolls
                Russians rolls : 0/1 hits, 0,00 expected hits
    
        Purchase Units - Russians
            Turning on Edit Mode
            EDIT: Changing PUs for Russians from 30 to 29
            EDIT: Turning off Edit Mode
            Russians buy 1 armour, 1 artillery, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat Move - Russians
            1 artillery and 1 infantry moved from Karelia to Finland
            1 armour moved from Karelia to Finland
            1 artillery moved from Bryansk to Western Ukraine
            3 infantry moved from Ukraine to Bessarabia
            2 infantry moved from Bryansk to Western Ukraine
            1 artillery and 2 infantry moved from Bryansk to Belarus
            1 fighter moved from Novgorod to 113 Sea Zone
            3 fighters and 1 tactical_bomber moved from Karelia to 113 Sea Zone
    
        Combat - Russians
            Rocket attack in Germany does 2 damage to factory_major owned by Germans
                Rockets in Novgorod roll: 2
            Battle in Bessarabia
                Russians attack with 3 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 3 infantry in Bessarabia, round 2 : 0/3 hits, 0,50 expected hits
                    Germans roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                    Russians roll dice for 2 infantry in Bessarabia, round 3 : 0/2 hits, 0,33 expected hits
                    Germans roll dice for 1 infantry in Bessarabia, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                1 infantry owned by the Russians retreated to Ukraine
                Germans win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Russians: 2 infantry
            Battle in Finland
                Russians attack with 1 armour, 1 artillery and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 armour, 1 artillery and 1 infantry in Finland, round 2 : 3/3 hits, 1,17 expected hits
                    Germans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland
                Russians win, taking Finland from Germans with 1 armour and 1 artillery remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Western Ukraine
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 3 : 2/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in 113 Sea Zone
                Russians attack with 4 fighters and 1 tactical_bomber
                Germans defend with 1 submarine and 1 transport
                1 submarine owned by the Germans submerged
                    1 transport owned by the Germans lost in 113 Sea Zone
                Russians win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
            Battle in Belarus
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Belarus, round 3 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from 113 Sea Zone to Norway
            3 fighters and 1 tactical_bomber moved from 113 Sea Zone to Norway
            1 submarine moved from 125 Sea Zone to 110 Sea Zone
            1 armour moved from Karelia to Archangel
            1 aaGun moved from Karelia to Finland
            3 armour, 1 artillery and 1 infantry moved from Novgorod to Archangel
            3 armour and 2 mech_infantrys moved from Bryansk to Archangel
            1 aaGun, 1 artillery and 1 infantry moved from Bryansk to Smolensk
            6 infantry moved from Russia to Bryansk
            1 aaGun and 1 infantry moved from Caucasus to Northwest Persia
            1 infantry moved from Shensi to Szechwan
            2 infantry moved from Central Mongolia to Buyant-Uhaa
            4 infantry moved from Kansu to Shensi
            1 infantry moved from Timguska to Kansu
    
        Place Units - Russians
            1 infantry placed in Novgorod
            2 infantry placed in Ukraine
            1 mech_infantry placed in Volgograd
            1 armour, 1 artillery and 2 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 33 PUs; end with 33 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Russians rolls : 0,00
    Germans regular : 1,67
    Russians regular : 0,67
    

    Savegame

    posted in Play Boardgames
  • RE: Bjergmose vs. Maxidiaper ´42 ed.

    TripleA Turn Summary: ANZAC round 2

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone
            1 infantry moved from 46 Sea Zone to New Guinea
    
        Combat - ANZAC
            Battle in New Guinea
    
        Non Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 44 Sea Zone
            1 fighter moved from Queensland to Celebes
            3 infantry moved from New South Wales to South Australia
            1 aaGun and 1 infantry moved from Queensland to South Australia
    
        Place Units - ANZAC
            1 destroyer and 1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame

    posted in Play Boardgames
  • RE: Bjergmose vs. Maxidiaper ´42 ed.

    TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Research Technology - British
            British spend 0 on tech rolls
                British rolls : 0/1 hits, 0,00 expected hits
    
        Purchase Units - British
            British buy 1 artillery, 2 fighters and 4 infantry; Remaining resources: 0 PUs; 1 techTokens; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 unit repaired.
            1 artillery, 2 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Egypt to Alexandria
            1 armour moved from Trans-Jordan to Alexandria
            1 artillery and 3 infantry moved from United Kingdom to 109 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 109 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
    
        Combat - British
            Battle in Holland Belgium
            Battle in Normandy Bordeaux
            Battle in Alexandria
                British attack with 1 armour, 1 artillery, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 1 armour and 1 mech_infantry; Italians defend with 2 artilleries and 2 infantry
                    British roll dice for 1 armour, 1 artillery, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Alexandria, round 2 : 2/7 hits, 2,33 expected hits
                    Italians roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Alexandria, round 2 : 2/6 hits, 2,17 expected hits
                    2 infantry owned by the Italians and 2 infantry owned by the British lost in Alexandria
                    British roll dice for 1 armour, 1 artillery, 2 mech_infantrys and 1 tactical_bomber in Alexandria, round 3 : 1/5 hits, 2,00 expected hits
                    Italians roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Alexandria, round 3 : 2/4 hits, 1,50 expected hits
                    2 mech_infantrys owned by the British and 1 mech_infantry owned by the Germans lost in Alexandria
                    British roll dice for 1 armour, 1 artillery and 1 tactical_bomber in Alexandria, round 4 : 2/3 hits, 1,50 expected hits
                    Italians roll dice for 1 armour and 2 artilleries in Alexandria, round 4 : 2/3 hits, 1,17 expected hits
                    2 artilleries owned by the Italians, 1 artillery owned by the British and 1 armour owned by the British lost in Alexandria
                1 tactical_bomber owned by the British retreated
                Italians win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans with 1 armour remaining. Battle score for attacker is -6
                Casualties for British: 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys
                Casualties for Italians: 2 artilleries and 2 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - British
            1 artillery and 2 infantry moved from Trans-Jordan to Egypt
            1 tactical_bomber moved from Alexandria to Egypt
            1 infantry moved from Rhodesia to Belgian Congo
            1 armour moved from Union of South Africa to Belgian Congo
            1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
            1 battleship and 1 destroyer moved from 109 Sea Zone to 110 Sea Zone
            1 fighter moved from United Kingdom to Algeria
            1 fighter moved from United Kingdom to Norway
    
        Place Units - British
            1 artillery and 2 infantry placed in Persia
            2 fighters and 2 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6
            British collect 36 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 9 PUs; end with 9 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Italians regular : 1,17
    British rolls : 0,00
    British regular : -0,83
    

    Savegame

    posted in Play Boardgames
  • RE: Bjergmose vs. Maxidiaper ´42 ed.

    @Maxiheimer arh den jeg jeg overset 👍

    posted in Play Boardgames
  • RE: Napoleonic Wars Axis & Allies Style Game

    Also of potential interest for the naval side of things are NavWar’s lines of Napoleonic ships:

    http://www.navwar.co.uk/nav/default.asp?MMID=64
    1:3000 SCALE - NAPOLEONIC SHIPS

    http://www.navwar.co.uk/nav/default.asp?MMID=75
    1:1200 SCALE - NAPOLEONIC SHIPS & AMERICAN WAR OF INDEPENDENCE

    http://www.navwar.co.uk/nav/default.asp?MMID=20
    STARTER PACKS - 1:1200 SCALE - NAPOLEONIC

    STARTER PACKS - 1:3000 SCALE - NAPOLEONIC
    http://www.navwar.co.uk/nav/default.asp?MMID=24

    posted in Other Axis & Allies Variants
  • RE: Napoleonic Wars Axis & Allies Style Game

    Also note that Risk – the plain basic edition, not one of the countless spin-offs – has little plastic Napoleonic sculpts of infantry, cavalry and artillery, in multiple colours. On the minus side, they’re kind of small, but on the plus side the game is cheap and readily available, so its units could perhaps be used to supplement the bigger ones from other games if sheer numbers are needed. For instance, as a variation of the A&A concept of using mini poker chips to represent multiple units, the little Risk units (which are too small to be a good choice to use as the main game pieces) could be used on the board alongside the big ones to represent extra groups of five (or whatever) units.

    posted in Other Axis & Allies Variants
  • RE: Bjergmose vs. Maxidiaper ´42 ed.

    TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Szechwan to Kweichow
            1 fighter moved from Szechwan to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 4 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                1 fighter owned by the Chinese retreated
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Szechwan
    
        Place Units - Chinese
            2 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -2,00
    Japanese regular : 0,00
    

    Savegame

    posted in Play Boardgames