Test summary from TripleA, engine version: 2.6.14366, time: 10:05:55 AM
Savegame
L25 PTV ArtofWar (X+12) v Surfer (L)
-
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 armour, 1 marine and 1 mech_infantry; Remaining resources: 7 PUs; Combat Move - ANZAC 1 submarine moved from 55 Sea Zone to 45 Sea Zone Combat - ANZAC Battle in 45 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 45 Sea Zone ANZAC win, taking 45 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 2 infantry moved from New Guinea to 55 Sea Zone 1 cruiser, 2 destroyers, 2 infantry and 1 transport moved from 55 Sea Zone to 65 Sea Zone 1 submarine and 1 transport moved from 64 Sea Zone to 65 Sea Zone 1 aaGun, 1 artillery and 1 infantry moved from Queensland to South Australia 3 fighters and 2 infantry moved from Queensland to New South Wales 3 fighters moved from New South Wales to New Zealand 2 infantry moved from 65 Sea Zone to New Zealand Place Units - ANZAC 1 armour, 1 marine and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Turning on Edit Mode EDIT: Removing units owned by British from 64 Sea Zone: 1 transport EDIT: Adding units owned by British to 65 Sea Zone: 1 transport EDIT: Turning off Edit Mode Combat Move - French Non Combat Move - French 1 destroyer moved from 40 Sea Zone to 82 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
-
@ArtofWar1947 I meant to move the UK transport in SZ64 to SZ65 with the other fleet units…including the US DD. I edited. I hope you are ok with that.
-
@surfer said in L25 PTV ArtofWar (X+12) v Surfer (L):
I meant to move the UK transport in SZ64 to SZ65 with the other fleet units…including the US DD. I edited. I hope you are ok with that.
OK
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 factory_minor, 1 fighter, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Eastern Poland to Southern Belarus Germans take Southern Belarus from Russians 1 armour moved from Southern Belarus to Smolensk 1 armour moved from Ukraine to Kursk Germans take Kursk from Russians 1 armour moved from Kursk to Ukraine 1 submarine moved from 116 Sea Zone to 117 Sea Zone 2 bombers, 2 fighters and 3 tactical_bombers moved from Western Germany to 117 Sea Zone Combat - Germans Battle in 117 Sea Zone Germans attack with 2 bombers, 2 fighters, 1 submarine and 3 tactical_bombers Russians defend with 1 cruiser Germans roll dice for 1 submarine in 117 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 bombers, 2 fighters and 3 tactical_bombers in 117 Sea Zone, round 2 : 5/7 hits, 3.83 expected hits Russians roll dice for 1 cruiser in 117 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Russians lost in 117 Sea Zone Germans win with 2 bombers, 2 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 11 Casualties for Russians: 1 cruiser Non Combat Move - Germans 5 armour, 3 artilleries, 15 infantry and 5 mech_infantrys moved from Northern Belarus to Smolensk 3 armour and 3 mech_infantrys moved from Leningrad to Smolensk 1 aaGun and 4 infantry moved from Leningrad to Northern Belarus 3 infantry moved from Vyborg to Leningrad 2 infantry moved from Karelia to Vyborg 1 infantry moved from Archangel to Leningrad 2 armour and 3 mech_infantrys moved from Eastern Poland to Smolensk 1 artillery moved from Eastern Poland to Western Ukraine 1 armour and 1 mech_infantry moved from Romania to Ukraine 1 infantry moved from Romania to Bessarabia 1 artillery moved from Poland to Eastern Poland 1 armour and 1 mech_infantry moved from Germany to Eastern Poland 1 tactical_bomber moved from Western Germany to Smolensk 2 bombers, 2 fighters and 3 tactical_bombers moved from 117 Sea Zone to Western Germany 1 fighter moved from France to Gibraltar 1 submarine moved from 108 Sea Zone to 94 Sea Zone 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 infantry moved from Southern France to 95 Sea Zone 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone 1 infantry moved from 94 Sea Zone to Gibraltar 2 infantry moved from Normandy Bordeaux to Southern France 1 aaGun moved from Normandy Bordeaux to France 1 aaGun moved from Holland Belgium to Normandy Bordeaux 1 submarine moved from 128 Sea Zone to 113 Sea Zone Place Units - Germans 1 factory_minor placed in Leningrad 1 armour, 1 infantry and 1 mech_infantry placed in Romania 1 fighter placed in France 2 infantry placed in Normandy Bordeaux 1 submarine placed in 108 Sea Zone 1 armour and 1 mech_infantry placed in Germany Turn Complete - Germans Germans collect 48 PUs; end with 48 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 59 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUsCombat Hit Differential Summary :
Russians regular : -0.50 Germans regular : 0.83 -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Russians Russians buy 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 2 aaGuns and 18 infantry moved from Yaroslavl to Russia 4 infantry moved from Szechwan to Yunnan 2 infantry moved from Kansu to Tsinghai 1 infantry moved from Urals to Timguska 1 submarine moved from 122 Sea Zone to 112 Sea Zone 1 aaGun and 2 infantry moved from Tula to Russia 2 infantry moved from Olgiy to Timguska 2 infantry moved from Russia to Samara Place Units - Russians 9 infantry placed in Russia 1 infantry placed in Stalingrad 1 mech_infantry placed in Urals Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUsCombat Hit Differential Summary :
-
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 factory_minor, 5 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Yakut S.S.R. to Yenisey Japanese take Yenisey from Russians 1 armour moved from Yenisey to Yakut S.S.R. 1 infantry moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 1 infantry moved from Davao to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 infantry moved from Caroline Islands to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 56 Sea Zone 2 infantry moved from 56 Sea Zone to Dutch New Guinea 1 destroyer moved from 43 Sea Zone to 45 Sea Zone 2 fighters moved from 43 Sea Zone to 45 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 45 Sea Zone 2 bombers moved from Kwangsi to 45 Sea Zone Combat - Japanese Battle in Dutch New Guinea Battle in 45 Sea Zone Japanese attack with 2 bombers, 1 destroyer, 3 fighters and 2 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 2 bombers, 1 destroyer, 3 fighters and 2 tactical_bombers in 45 Sea Zone, round 2 : 4/8 hits, 4.17 expected hits ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 45 Sea Zone Japanese win, taking Dutch New Guinea from ANZAC, taking 45 Sea Zone from ANZAC with 2 bombers, 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Non Combat Move - Japanese Turning on Edit Mode EDIT: Changing ownership of Central Mongolia from Russians to Japanese EDIT: Turning off Edit Mode 1 fighter moved from 36 Sea Zone to 6 Sea Zone 1 fighter moved from 7 Sea Zone to Japan 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 submarine moved from 36 Sea Zone to 56 Sea Zone 1 fighter moved from 45 Sea Zone to 56 Sea Zone 1 fighter moved from 45 Sea Zone to 56 Sea Zone 1 mech_infantry moved from Buryatia to Yakut S.S.R. 1 infantry moved from Buyant-Uhaa to Ulaanbaatar 1 infantry moved from Chahar to Central Mongolia 1 infantry moved from Shansi to Chahar 1 infantry moved from Anhwe to Shansi 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsi to Kwangtung 1 infantry moved from Kiangsu to Kiangsi 1 artillery moved from Kiangsu to Fukien 1 transport moved from 22 Sea Zone to 6 Sea Zone 1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone 1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea 1 transport moved from 36 Sea Zone to 22 Sea Zone 2 infantry moved from Guam to 22 Sea Zone 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from Manilla to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 destroyer, 2 infantry and 1 transport moved from 22 Sea Zone to 37 Sea Zone 1 transport moved from 38 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from Borneo to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Java to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone 1 marine moved from Java to 43 Sea Zone 1 cruiser and 1 marine moved from 43 Sea Zone to 132 Sea Zone 1 artillery and 1 infantry moved from Sumatra to 38 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 132 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 132 Sea Zone to Malaya 1 battleship and 1 carrier moved from 43 Sea Zone to 132 Sea Zone 1 submarine moved from 38 Sea Zone to 56 Sea Zone 1 destroyer moved from 38 Sea Zone to 132 Sea Zone 1 carrier and 1 cruiser moved from 38 Sea Zone to 37 Sea Zone 3 artilleries and 5 infantry moved from 37 Sea Zone to French Indo China 1 carrier and 1 destroyer moved from 7 Sea Zone to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 132 Sea Zone 1 tactical_bomber moved from 45 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to 21 Sea Zone 1 fighter moved from Kwangsi to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China 1 fighter and 2 tactical_bombers moved from Kwangsi to Kwangtung 2 bombers moved from 45 Sea Zone to French Indo China Place Units - Japanese 1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone 1 factory_minor placed in French Indo China 1 armour and 2 infantry placed in Kiangsu 1 artillery and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUsCombat Hit Differential Summary :
Japanese regular : -0.17 ANZAC regular : -0.17 -
@ArtofWar1947 I’m not sure what happened but the game throws an error now when I load it that prevents me from continuing.
42429-surfer-chi.tsvgThe error is
An unexpected error occurred!
YamlReader$InvalidYamlFormatException: Invalid yaml format: mapping values are not allowed here in reader, line 1, column 2424: … on(){window._cf_chl_opt = {cFPWv: ‘g’,cH: 'tS7zj77Iiusfl3wVjs.Hd … ^ScannerException: mapping values are not allowed here in reader, line 1, column 2424:
… on(){window._cf_chl_opt = {cFPWv: ‘g’,cH: 'tS7zj77Iiusfl3wVjs.Hd … ^Not sure how to proceed. I had completed the US + china moves and had saved the game for the Brits. Now when I load the game, I get the above error. It might be something wrong with the server because I can’t even load the Japanese turn anymore. It throws the same error, even though it did work a few hours ago.
@Panther or @gamerman01 Any suggestions?
-
@surfer I cannot reproduce the issue, as the savegame loads totally fine here.
As you did not indicate anything else for example the TripleA version you and your opponent use, I can only guess that you are using outdated and/or different versions of TripleA - that at any time of the game might have created an error. Also Edit Mode sometimes is not 100% error free.
It would be helpful if you created and posted a screenshot of the error message - or copy-pasted the entire error message. Also usually there is a dialogue asking you to “Report to TripleA”. Have you done that - and what did the software return?
Maybe both of you try and use https://github.com/triplea-game/triplea/releases/tag/2.7.15256 - that is not the latest pre-release, but the one I have successfully opened the file with right now.
And a friendly request for the future : Please use the TripleA-support category https://www.axisandallies.org/forums/category/28/triplea-support in the future, as we don’t want to have TripleA-issues discussed widely spread all over the game threads.
Often the topics repeat themselves, so we have one place to collect them and maybe refer to them. Thank you.
-
Testing Forum poster
Test summary from TripleA, engine version: 2.6.14778, time: 12:30:00 AM
Savegame -
@surfer said in L25 PTV ArtofWar (X+12) v Surfer (L):
Savegame
Not sure where we stand. Did you restart the game in 2.6.14778 (and edit to update)?
Should we both download 2.7.15256 and try that (as Panther suggested)?
-
I’m not very knowledgeable about TripleA errors.
Wait for @Panther response.
But if you are eager, here is what I personally would do in your situation-
I would check whether the site was down (wait several hours, like have elapsed by now) and try again.
-
Close and restart Triple A and try again (no doubt you’ve done this)
-
Ask @ArtofWar1947 if he upgraded versions before doing that Japan turn. Possibly upgrade to a newer version of TripleA.
-
Check that everything looks normal in your opening TripleA screen.
-
Try to load Japan in local.
-
If nothing’s working, go back to the last load that works (Russia?) and re-enact the Japan turn, save and/or post, and try to load that up.
So, again I stress, wait for Panther or someone who isn’t shooting in the dark like you can tell that I am
-
-
I have already answered above. But I was more or less shooting in the dark, too - as too few information was provided with the issue, unfortunately.
-
Testing Forum poster
Test summary from TripleA, engine version: 2.6.14778, time: 1:48:52 PM
Savegame -
Just downloaded 2.7.15256 and can open our game.
-
@Panther said in L25 PTV ArtofWar (X+12) v Surfer (L):
I have already answered above. But I was more or less shooting in the dark, too - as too few information was provided with the issue, unfortunately.
I don’t know why I didn’t see your post!
Thought I was refreshed, must not have been.
Teamwork -
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 3 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 2 infantry moved from Brazil to 88 Sea Zone 1 artillery and 1 infantry moved from Brazil to French Guiana Americans take French Guiana from Neutral_Axis 2 infantry and 1 transport moved from 88 Sea Zone to 85 Sea Zone 2 infantry moved from 85 Sea Zone to French West Africa Combat - Americans Battle in French West Africa Non Combat Move - Americans 1 carrier and 4 submarines moved from 104 Sea Zone to 90 Sea Zone 1 transport moved from 88 Sea Zone to 90 Sea Zone 1 submarine moved from 79 Sea Zone to 83 Sea Zone 1 bomber moved from Soviet Far East to Western United States 1 destroyer moved from 65 Sea Zone to 55 Sea Zone 1 transport moved from 27 Sea Zone to 11 Sea Zone 1 artillery, 1 infantry and 2 marines moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 infantry, 2 marines, 1 submarine, 1 tactical_bomber and 1 transport moved from 27 Sea Zone to 55 Sea Zone 1 artillery, 1 infantry and 2 marines moved from 55 Sea Zone to Queensland 1 marine moved from British Guiana to 90 Sea Zone 1 marine moved from 90 Sea Zone to French Guiana 1 fighter moved from Hawaiian Islands to 55 Sea Zone Place Units - Americans 2 infantry placed in Western United States 1 artillery, 1 infantry and 1 tactical_bomber placed in Eastern United States 1 destroyer, 3 submarines and 1 transport placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 104 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 11 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese Combat - Chinese Non Combat Move - Chinese 1 infantry moved from Szechwan to Yunnan 1 infantry moved from Szechwan to Tsinghai Place Units - Chinese 1 artillery placed in Tsinghai 2 artilleries and 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 13 PUs; end with 13 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs Purchase Units - British British buy 1 artillery, 1 fighter, 1 infantry and 3 submarines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Egypt to Alexandria 2 tactical_bombers moved from Egypt to Alexandria 1 mech_infantry moved from Belgian Congo to French Central Africa British take French Central Africa from Neutral_Axis 2 infantry moved from Burma to Shan State 1 fighter moved from Yunnan to Shan State 1 fighter moved from Eastern India to Shan State 1 fighter moved from Eastern India to Shan State Combat - British Battle in Alexandria British attack with 2 infantry and 2 tactical_bombers Italians defend with 1 artillery and 1 infantry British roll dice for 2 infantry and 2 tactical_bombers in Alexandria, round 2 : 2/4 hits, 1.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Alexandria 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 1 infantry Battle in Shan State British attack with 3 fighters and 2 infantry Japanese defend with 1 infantry British roll dice for 3 fighters and 2 infantry in Shan State, round 2 : 1/5 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Shan State to Yunnan 2 fighters moved from Shan State to Eastern India 1 aaGun and 2 infantry moved from Burma to Yunnan 4 infantry moved from Eastern India to Burma 1 aaGun moved from Eastern India to Burma 1 carrier, 2 cruisers and 1 destroyer moved from 78 Sea Zone to 83 Sea Zone 1 infantry moved from Anglo-Egyptian Sudan to Egypt 2 tactical_bombers moved from Alexandria to 83 Sea Zone 1 destroyer moved from 82 Sea Zone to 83 Sea Zone 1 infantry moved from Rhodesia to Belgian Congo 4 infantry moved from Union of South Africa to 73 Sea Zone 4 infantry and 2 transports moved from 73 Sea Zone to 83 Sea Zone 4 infantry moved from 83 Sea Zone to Egypt 1 tactical_bomber moved from 83 Sea Zone to Egypt 1 submarine moved from 112 Sea Zone to 89 Sea Zone 1 destroyer moved from 109 Sea Zone to 90 Sea Zone 2 fighters moved from United Kingdom to 90 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Eastern United States to 104 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 104 Sea Zone to 90 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 90 Sea Zone to Suriname British take Suriname from Dutch 2 infantry moved from Iraq to Trans-Jordan 1 infantry moved from Northwest Persia to Iraq 1 mech_infantry moved from Northeast Persia to Iraq 1 infantry moved from New South Wales to Queensland 1 transport moved from 65 Sea Zone to 55 Sea Zone 1 battleship moved from 27 Sea Zone to 55 Sea Zone Place Units - British 1 artillery and 1 infantry placed in Egypt 1 fighter placed in 83 Sea Zone 1 submarine placed in 112 Sea Zone 1 submarine placed in 113 Sea Zone 1 submarine placed in 109 Sea Zone Turn Complete - British British collect 36 PUs; end with 36 PUs Place Units - UK_Pacific 2 infantry and 1 mech_infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 6,2,2,1,6,1,2 UK_Pacific collect 7 PUs (1 lost to blockades); end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in Eastern India change ownership: 2 infantry and 1 mech_infantryCombat Hit Differential Summary :
Japanese regular : -0.33 Italians regular : 0.33 British regular : -0.17 -
@Panther said in L25 PTV ArtofWar (X+12) v Surfer (L):
I have already answered above. But I was more or less shooting in the dark, too - as too few information was provided with the issue, unfortunately.
@Panther and @gamerman01 Thank you for your help. I don’t know what caused the problem, but it resolved by the next day. I was able to use Chinese move (most recent move, and one of the files that failed to start) and continued game.
I will post the details of the event on the forum site triplea-support just to capture the details and maybe someone else can move through. But this event has self-resolved.
@ArtofWar1947 game on.
-
@ArtofWar1947 FYI. You had a scramble option for Shan State that I skipped over.
attack with 2 inf + 3 ftr vs 1 inf + possibly 1 scrambled ftr. Let me know if you want to fight this out.
-
-
Game History
Round: 5 Purchase Units - Italians Italians repair damage of 4x factory_minor; Remaining resources: 39 PUs; Italians buy 1 artillery, 1 destroyer and 9 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery, 1 fighter and 1 infantry moved from Tobruk to Alexandria 1 armour moved from Smolensk to Bryansk Italians take Bryansk from Russians 1 armour moved from Bryansk to Smolensk Combat - Italians Battle in Alexandria Italians attack with 1 artillery, 1 fighter and 1 infantry British defend with 1 infantry Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Alexandria, round 2 : 2/3 hits, 1.17 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Alexandria Italians win, taking Alexandria from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 fighter moved from Alexandria to Tunisia 1 artillery and 1 infantry moved from Albania to 99 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 99 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from 94 Sea Zone to Algeria 1 transport moved from 94 Sea Zone to 95 Sea Zone 2 infantry moved from Southern France to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Gibraltar 2 artilleries and 2 infantry moved from Northern Italy to Southern France 1 aaGun moved from Southern France to Northern Italy 1 transport moved from 94 Sea Zone to 95 Sea Zone 2 marines moved from Southern Italy to 97 Sea Zone 1 battleship, 1 cruiser, 1 destroyer and 2 marines moved from 97 Sea Zone to 96 Sea Zone 1 battleship, 1 cruiser, 1 destroyer and 2 marines moved from 96 Sea Zone to 94 Sea Zone 2 marines moved from 94 Sea Zone to Gibraltar 1 armour and 1 infantry moved from Ukraine to Rostov Place Units - Italians 2 infantry placed in Southern France 1 destroyer placed in 95 Sea Zone Italians undo move 1. 1 artillery and 1 infantry placed in Southern France 3 infantry placed in Southern Italy 5 infantry placed in Northern Italy Turn Complete - Italians Italians collect 26 PUs; end with 26 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 36 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 39 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 44 PUsCombat Hit Differential Summary :
Italians regular : 0.83 British regular : -0.33





