@Panzerstahl-Helm Perhaps you?
Victor Beck
@VictoryFirst
Best posts made by VictoryFirst
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RE: Axis & Allies .org 2026 Support Driveposted in Website/Forum Discussion
Good to see two new support options! I went with another Gold this year đ Thanks for the awesome site!
And thanks Panther for your unparalleled dedication, you absolutely deserve that distinguished badge!
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RE: Global 1943 Expansion, Revisedposted in House Rules
Jeez, this looks just gorgeous! Amazing! Terrific! Brilliant! This is just a masterpiece, I canât wait to learn the rules and play it!
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RE: Axis & Allies Global 1940 House Rules Expansionposted in House Rules

The TripleA G40 Expansion module now has The Captain represented on the map đ
Thank you so much Captain and all the assisting players for this awesome game!
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RE: EXP Panzer vs barnee Game 5posted in Play Boardgames
Iâm just a waste of oxygen at this point lol.
Heh heh but you are using your oxygen to keep improving the awesome TripleA module of the greatest A&A game ever, plus you are a very fun opponent to play against. Please, be more appreciative of your existence! You very much deserve the oxygen! Without you, this all wouldnât even have been possible! đ
Congrats on your victory by the way :)
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Improved TripleA module for Europeposted in Axis & Allies Europe
Hi all,
The existing TripleA module for Europe doesnât take care of all rules, such as the Middle East or Strategic Bombing Raids. Thatâs why I made some improvements to this module to enhance the gaming experience.
The module is available for download directly via TripleA. Click on âDownload Mapsâ and look for the map called âEurope Improvedâ.
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Gameplay Oztea 1941 Global setupposted in House Rules
I was playing a game of Oztea 1941, and from turn 5, the game began to be so interesting I started making pictures of it. Let me know your thoughts and comments about the variant in general and specific strategies you thing they should be done in this game. I played with Low Luck, and the house rule that when a capital gets captured more than 2 times, the subsequent time the player pays his IPCâs to the bank, instead of to the conquering player.
I did use an outdated setup though, with an added naval base in both Kwangtung in Malaya. -
RE: Allied Playbook - G40 Collection of Essays - Compiled by jacobgeo24 Nov 18-19 2023posted in Axis & Allies Global 1940
Hehe not sure what this thread is about but yeah, containing Japan can be done. Just keep the Russian units on the Manchurian border as a threat. Use the American fleet to make threats where Japan is weak (i.e. the South Pacific or the North Pacific). Use British fighters to support Russia and India. You donât have to take any aggressive actions. Just putting your troops where they can pose threats forces them to defend, slowing down their expansion, and if they donât defend thatâs when you strike.
Attacking early as Russia is possible but quite risky. Pressure and attacks from all sides are necessary. However, usually itâs Germany in these scenarios who will become super strong and take Moscow. You can contain Japan however itâs much harder to defeat it. You need to wait for them to make a mistake. Itâs often easier to defeat Germany.
However, I must say that it has been a very long time since I last played OOB G40, so you have to take my thoughts with a grain of salt.
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RE: Global 1940 & 1943 Expansions Game Reportsposted in House Rules
@the-captain Wow, just read it. Amazing game report. Maybe you can play as the Axis one time to make @SuperbattleshipYamato happy as youâll probably defeat any opponent as the developer :)
I started a new game of the House Rule Expansion with all five sections. I did start a game earlier but another game I bought arrived in the middle of the game, so I cleaned it all up and played the other game. Now, I have enough of that other game so I decided to actually play a full game of your great expansion. Itâs currently Late 1941, and things are interesting as usual⌠I followed the strategy guides for Germany, Soviet Union, Japan and United States for this game.
Germany did their opening moves. They took over all of France and Yugoslavia. Finland and Bulgaria joined the Axis. The fleet in sz 111 was destroyed. Near Canada, three U-boots attacked the British destroyer and transport. The destroyer got a hit, so the Germans will not be able to form a wolf-pack if a counterattack happens.
They slowly built up their forces for an Early 1941 Barbarossa campaign. The first Panzer army was created, as well as two Waffen armies, and large stacks of infantry. The initial advance towards Leningrad was successful, and the stack of Russians that took flexible positions in Belarus retreated to Archangel, leaving Leningrad open for the taking. In the south, things didnât go according to the German plan⌠a lot of trading took place.
The German force in Bessarabia was attacked with everything the Russians had, and everything but five German tanks got destroyed. The Russians could go on, but they were afraid of an outflanking in Western Ukraine with the German armies in the north. So they retread towards Ukraine and stacked it up with everything it had. The British lend-leased two aircraft to the Russians and flew them to Ukraine, to beef up the defence even more. But the Germans did a risky but bold move. They attacked the Russian forces in Ukraine with everything it had. The five surviving German tanks, a Waffen army in Romania, and all their airpower. The fighting was very exciting, and the Germans managed to destroy the Russian forces (including a Russian army corps and ALL their aircraft) but took heavy losses too. Only one tank and two German planes survived. The Russians regrouped, counterattacked some areas and formed a massive stack in Archangel to counter the German one in Leningrad. The south didnât have large reinforcements (just a Soviet Army Corps with three guards and a couple of infantry), and with German reinforcements in Poland on their way this may look bad, but next turn the Red Army Conscription will reinforce this area significantly.
The Japanese situation looks pretty bad. A large Japanese army got destroyed by a large Chinese army way deep in china. More Japanese large forces are in Yunnan, keeping the Indians honest but now this army needs to move towards the Chinese in Tsinghai, in order to have a chance to defeat China. The Americans reinforced the Philippines significantly, and the Japanese attack in round 4 didnât go well. Five American fighters managed to survive and regrouped to the main fleet. The USA, seeing the Japanese struggling with everybody continued to build up naval forces in the Pacific, with a super heavy battleship, destroyers, and carriers.
The situation in Africa is in favour of the Allies. The Italians werenât able to bring up reinforcements, because their primary goal was to destroy all Allied ships in the Med. After a successful British Taranto raid, the Italians werenât able to do both. The UK, seeing this, built a factory in Egypt, to build tank units to help in Africa, and aircraft to be lent-leased to Russia.
I canât wait to see how these events will play out. Japan quickly needs to regroup and take the Philippines, as well as the Dutch East Indies. Italy probably needs to withdraw from Africa, but they can gamble and reinforce it as much as possible, with German aid, and maybe having a chance to dislodge the British from Egypt. On the Eastern Front, the fighting is really exciting and interesting. Both sides have good chances of winning, but German reinforcements are just a bit out of time. And with the Red Army Conscription, lend-lease units (the British can now send three new aircraft as they were destroyed before they were converted into Soviet units), Soviet Guards and eventually Soviet Mass Tank Production, the Soviets have a slight edge. Both sides have a decimated airforce but the Soviets have the lend-lease units.
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RE: Global 1940 & 1943 Expansions Game Reportsposted in House Rules
I am such a big fan of this new map! China finally doesnât look stupid anymore (in the previous map its shape was super distorted).
Just looking at the map makes me want to play!
Latest posts made by VictoryFirst
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RE: Gamerman01 (Axis+11) vs. VictoryFirst (Allies) | Classic 2025 Tournament, Losers Round 2posted in Tournaments
@gamerman01 Alrighty. So yeah, I need to remember to watch out for the Economic Victory. You are right, from the point where I abandoned the game, there was already no good way to stop the lunge. I have a bit too few units in key areas. Maybe it is possible with some weird distribution of forces like with a bunch of UK fighters but that would be quite disadvantageous to my position. My first real loss as the Allies! I hope the rematch will be soon đ
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RE: Gamerman01 (Axis+11) vs. VictoryFirst (Allies) | Classic 2025 Tournament, Losers Round 2posted in Tournaments
I mean âsneakyâ as in if there was no such thing as an economic victory, then the game would be an Allied win. There are indeed a lot of ways for you to get to 84 and beyond, and probably also next turn, which makes you win the game. It just felt to me as if the game shouldnât be over at his point, that the Allies still have a fighting chance. Or was that also what you meant? Iâd love to play on if you want. As if there is no Economic Victory.
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RE: Gamerman01 (Axis+11) vs. VictoryFirst (Allies) | Classic 2025 Tournament, Losers Round 2posted in Tournaments
So for some reason I totally missed you could capture Anglo Sudan Egypt by just offloading an infantry there, lol. Sometimes I am amazed by my ability to miss things.
I applaud you for beating me. There is no way to stop the lunge, which I did not expect at all. In my playtest the Axis got to 83 IPCs and it went downhill from then on. But the Axis can actually get to 84 IPCs and claim the win. Kinda mean lol. I donât think the Axis can win the game long-term, but they do per the game rules. To me it feels like a sneaky win.
I must say I have not played the Allies to the best of their ability in the beginning. I should have reinforced Russia sooner and built an IC in South Africa. And not buy two carriers and TOTALLY not let one get killed on round 4 xD
Your G1 and J1 were the most effective I have ever seen, the TUV swing was massive. You got a very swift momentum that caught me off guard.
Learned a lot this game. I never had the economic win come up in any of my games so this is a first. Hope to play you again in the current tournament!
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RE: Primigenius (Axis+14) vs. VictoryFirst (Allies) | Classic 2026 Tournament, 1st Bracketposted in Tournaments
At the end I did a NCM and placement edit. I decided to move an infantry from Karelia to Caucasus and then place 6 infantry in Karelia and 3 in Russia.
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RE: Primigenius (Axis+14) vs. VictoryFirst (Allies) | Classic 2026 Tournament, 1st Bracketposted in Tournaments
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: Classic League
Game History
Round: 3 Purchase Units - Russians Russians buy 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 fighter moved from Karelia S.S.R. to Ukraine S.S.R. 1 infantry moved from Karelia S.S.R. to Ukraine S.S.R. 1 infantry moved from Caucasus to Persia 2 infantry moved from Novosibirsk to Yakut S.S.R. 1 fighter moved from Karelia S.S.R. to Sinkiang 2 infantry moved from Novosibirsk to Sinkiang 1 fighter moved from Karelia S.S.R. to Persia Combat - Russians Battle in Yakut S.S.R. Russians attack with 2 infantry Japanese defend with 1 infantry Russians roll dice for 2 infantry in Yakut S.S.R., round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Yakut S.S.R., round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Yakut S.S.R. 1 infantry owned by the Russians retreated to Novosibirsk Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Ukraine S.S.R. Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Ukraine S.S.R., round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Ukraine S.S.R., round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Ukraine S.S.R. Russians win, taking Ukraine S.S.R. from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Persia Russians attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Persia, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Persia, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Persia, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Persia Russians win, taking Persia from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Sinkiang Russians attack with 1 fighter and 2 infantry Japanese defend with 2 infantry Russians roll dice for 1 fighter and 2 infantry in Sinkiang, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 2 infantry in Sinkiang, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Sinkiang 1 infantry owned by the Japanese lost in Sinkiang Russians roll dice for 1 fighter and 1 infantry in Sinkiang, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Sinkiang, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Sinkiang Russians win, taking Sinkiang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Russians 1 fighter moved from Sinkiang to Novosibirsk 1 fighter moved from Persia to Karelia S.S.R. 1 fighter moved from Ukraine S.S.R. to Karelia S.S.R. 3 armour moved from Finland Norway to Karelia S.S.R. Place Units - Russians 5 infantry placed in Karelia S.S.R. 4 infantry placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 1 infantry EDIT: Adding units owned by Russians to Caucasus: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 25 PUs; end with 25 PUsCombat Hit Differential Summary :
Japanese regular : 0,00 Germans regular : -0,33 Russians regular : 0,17 -
RE: Primigenius (Axis+14) vs. VictoryFirst (Allies) | Classic 2026 Tournament, 1st Bracketposted in Tournaments
TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: Classic League
Game History
Round: 2 Purchase Units - Americans Americans buy 1 fighter and 7 infantry; Remaining resources: 1 PUs; Combat Move - Americans 4 infantry moved from East US to East US Sea Zone 4 infantry and 2 transports moved from East US Sea Zone to North Sea Zone 4 infantry moved from North Sea Zone to West Europe 2 fighters moved from North Sea Zone to West Europe 1 bomber moved from Karelia S.S.R. to West Europe 2 infantry moved from Novosibirsk to Yakut S.S.R. Combat - Americans Battle in Yakut S.S.R. Americans attack with 2 infantry Japanese defend with 1 infantry Americans roll dice for 2 infantry in Yakut S.S.R., round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Yakut S.S.R., round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Yakut S.S.R. 1 infantry owned by the Americans retreated to Novosibirsk Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Americans: 1 infantry Battle in West Europe Americans attack with 1 bomber, 2 fighters and 4 infantry Germans defend with 3 infantry Americans roll dice for 1 bomber, 2 fighters and 4 infantry in West Europe, round 2 : 4/7 hits, 2,33 expected hits Germans roll dice for 3 infantry in West Europe, round 2 : 0/3 hits, 1,00 expected hits 3 infantry owned by the Germans lost in West Europe Americans win, taking West Europe from Germans with 1 bomber, 2 fighters and 4 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 3 infantry Non Combat Move - Americans 1 fighter moved from West Europe to Karelia S.S.R. 1 bomber moved from West Europe to Karelia S.S.R. 1 fighter moved from West Europe to North Sea Zone 1 transport moved from East US Sea Zone to East Canada Sea Zone 1 transport moved from North Sea Zone to East Canada Sea Zone 1 armour and 2 infantry moved from West Canada to East Canada Sea Zone 1 armour, 2 infantry and 2 transports moved from East Canada Sea Zone to North Sea Zone 1 armour and 2 infantry moved from North Sea Zone to Finland Norway 1 aaGun and 1 infantry moved from West Canada to East Canada 1 battleship and 1 transport moved from West Panama Sea Zone to East US Sea Zone Place Units - Americans 2 infantry placed in East US 1 fighter and 5 infantry placed in West US Turn Complete - Americans Americans collect 37 PUs; end with 38 PUsCombat Hit Differential Summary :
Americans regular : 1,33 Japanese regular : 0,67 Germans regular : -1,00 -
RE: Primigenius (Axis+14) vs. VictoryFirst (Allies) | Classic 2026 Tournament, 1st Bracketposted in Tournaments
TripleA Turn Summary: British round 2
TripleA Turn Summary for game: Classic League
Game History
Round: 2 Purchase Units - British British buy 1 factory, 4 infantry and 1 transport; Remaining resources: 5 PUs; Combat Move - British 1 infantry moved from Anglo Sudan Egypt to French Equatorial Africa 1 bomber and 1 fighter moved from Syria Jordan to French Equatorial Africa Combat - British Battle in French Equatorial Africa British attack with 1 bomber, 1 fighter and 1 infantry Germans defend with 1 infantry British roll dice for 1 bomber, 1 fighter and 1 infantry in French Equatorial Africa, round 2 : 2/3 hits, 1,33 expected hits Germans roll dice for 1 infantry in French Equatorial Africa, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in French Equatorial Africa British win, taking French Equatorial Africa from Germans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British 1 bomber and 1 fighter moved from French Equatorial Africa to Anglo Sudan Egypt 1 infantry moved from Kenya-Rhodesia to Anglo Sudan Egypt 2 transports moved from North Sea Zone to East Canada Sea Zone 1 armour moved from West Canada to East Canada Sea Zone 1 armour and 2 transports moved from East Canada Sea Zone to North Sea Zone 2 infantry moved from United Kingdom to North Sea Zone 1 armour and 2 infantry moved from North Sea Zone to Finland Norway Place Units - British 1 factory placed in South Africa 1 transport placed in North Sea Zone 4 infantry placed in United Kingdom Turn Complete - British British collect 27 PUs; end with 32 PUsCombat Hit Differential Summary :
Germans regular : -0,33 British regular : 0,67 -
RE: Simon33 (Axis) vs VictoryFirst (Allies+50) G40posted in League
Hi Simon, sorry for leaving this game. I was too busy at the time. You said I couldnât stop Pacific Victory. I looked at the game and donât think that is true. Would you agree to play this game out as a friendly match?
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RE: Gamerman01 (Axis+11) vs. VictoryFirst (Allies) | Classic 2025 Tournament, Losers Round 2posted in Tournaments
TripleA Turn Summary: British round 5
TripleA Turn Summary for game: Classic League
Game History
Round: 5 Purchase Units - British British buy 1 fighter and 6 infantry; Remaining resources: 1 PUs; Combat Move - British 1 armour moved from French Equatorial Africa to Syria Jordan British take Syria Jordan from Japanese 1 armour and 2 infantry moved from French Equatorial Africa to Congo 6 infantry moved from Algeria to French Equatorial Africa 3 transports moved from West Spain Sea Zone to North Sea Zone 6 infantry moved from United Kingdom to North Sea Zone 6 infantry moved from North Sea Zone to Finland Norway 1 fighter moved from Karelia S.S.R. to Russia Combat - British Non Combat Move - British Place Units - British 1 fighter and 6 infantry placed in United Kingdom Turn Complete - British British collect 22 PUs; end with 23 PUsCombat Hit Differential Summary :
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RE: Gamerman01 (Axis+11) vs. VictoryFirst (Allies) | Classic 2025 Tournament, Losers Round 2posted in Tournaments
I forgot about the lunge again. Please allow me to redo this turn.