2023
overall
123 Axis : 101 Allies
OOB
34 X : 19 L
BM
60 : 59
PTV
29 : 23

Best posts made by pacifiersboard
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RE: League General Discussion Thread
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RE: League General Discussion Thread
@elche @MrRoboto @Martin @Pejon_88 @Adam514 @AndrewAAGamer
I would like to use this thread, too, in order to adress my current game mates: two colleagues ill, so much workload on me. If I dont get my turn(s)/responses in by Thursday it may take even until next Monday. All the best to you though!
PS: have not checked on UHD :)
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RE: League General Discussion Thread
@axis-dominion @Adam514 @AndrewAAGamer @elche @GeneralDisarray @Pejon_88 @surfer @gamerman01
apologies to all for my sudden absence! Short heads-up:
Issue is solved, I am cleaning up the mess… AND will be back very soon - gonna continue with games on Wednesday.HF
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RE: League General Discussion Thread
second “oha!” That is important to know (so no exchangeable carrier buy as possible landing spot…)
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RE: League General Discussion Thread
@mikawagunichi
@Stucifer @max334 @gamerman01 @Adam514I had a rough read here and remembered that
@Krieghund said in Global 2nd edition Q+A ( AAG40.2):No, it applies to all Japanese-controlled territories. However, New Zealand was not Japanese-controlled when the destroyer ended its movement there. It can remain there indefinitely, but if it moves away it may not return.
So to sum it up in my words it is about ending a movement not about ending a movement phase.
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RE: L24 BM4 Playoff Finals Adam514 (Axis) vs farmboy (Allies+22)
@farmboy
awesome - take a moment and enjoy!@Adam514
it probably will a short while only until you got another opportunity to celebrate! -
RE: Allied Playbook - G40 Collection of Essays - Compiled by jacobgeo24 Nov 18-19 2023
May I bounce in with my two cents… You get a hard time playing Allies OOB without bid. IMO they are even further handicapped more than Axis by playing it as physical multi-player boardgame because of the lack of a battle calculator (I assume so) needed for solid defense setup and because coordination is much more crucial for Allies. Thus my advices are
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focus on fun and fellowship even more than victory
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don’t let someone bore out by playing only Russia
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Allies should keep it simple, do only overwhelming attacks and shift/seek their aggressiveness into/in smart strong positioning. Overall secure London, then Moscow, then India and Iraq - be both flexible and focused. Don’t lose Gibraltar or Egypt. Have Western Allies’ planes in Europe that can be also at Moscow in time. And going more into detail: Consider if it counters Axis’ moves and serves your purpose well when you go with planes defending on the route (a) London (b/c) Gib (d) sz99 [Crete] (e) Moscow. btw UK planes can fly to Moscow within two turns if they land on US carriers in sz92 (Western to Gibs) or sz97 which then move to sz99
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Have transports with ground units with your fleets just for creating threats!!
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I personally indeed found for playing the physical boardgame without usual bidding that a great but easy tweak is starting the game with French Turn Zero! Allowedly this severely impacts German opening and default strategies, but is adding a nice portion of balance in both odds and initiative.
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Last but not least I like tech on when casually playing face to face. This is offering an interesting way to deal with different levels of skills, too: Agree on a number of free tech rolls granted to the supposedly weaker player(s)
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RE: New TripleA Map UHD World War II Global
Thx a lot for that work! Can I play with your map but default unit images?
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RE: L22 playoff, OOB Lowluck, crockett (L+30) vs myygames (X)
(EM) = Edit Mode = You must use Edit Mode to correct or fix the error, because the engine either disallows the rule or otherwise does something wrong that you can correct.
Latest posts made by pacifiersboard
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RE: 2024 Playoff OOB Round 1 Pacifiers Board (+42) v Gamerman01
TripleA Manual Gamesave Post: Russians round 13
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 13 Purchase Units - Russians Russians buy 2 artilleries, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Amur to Manchuria Chinese take Manchuria from Japanese 1 infantry moved from Amur to Korea Russians take Korea from Japanese 1 infantry moved from Eastern Persia to West India UK_Pacific take West India from Germans 1 infantry moved from Eastern Persia to Turkmenistan Russians take Turkmenistan from Germans 1 infantry moved from Rostov to Ukraine 2 artilleries and 10 infantry moved from Bryansk to Ukraine 1 armour, 3 fighters and 1 tactical_bomber moved from Russia to Ukraine 1 bomber moved from Shensi to Ukraine 1 artillery and 2 infantry moved from Archangel to Novgorod Combat - Russians Battle in Ukraine Russians attack with 1 armour, 2 artilleries, 1 bomber, 3 fighters, 11 infantry and 1 tactical_bomber Germans defend with 1 aaGun, 1 armour, 1 factory_minor, 1 fighter, 11 infantry and 2 mech_infantrys; Italians defend with 1 infantry and 1 mech_infantry Germans roll AA dice in Ukraine : 1/3 hits, 0,50 expected hits 1 fighter owned by the Russians lost in Ukraine Russians roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters, 11 infantry and 1 tactical_bomber in Ukraine, round 2 : 4/18 hits, 5,67 expected hits
Combat Hit Differential Summary :
Germans AA : 0,50 Russians regular : -1,67
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RE: L25 BM BombsAway (Axis) v pacifiersboard (Allies+21)
TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - Americans Americans buy 2 aaGuns, 1 carrier, 3 fighters, 8 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Western United States to Alaska 2 fighters and 1 tactical_bomber moved from British Columbia to Alaska 1 carrier, 1 destroyer, 2 fighters and 2 transports moved from 112 Sea Zone to 109 Sea Zone 1 artillery moved from Bulgaria to Greece 1 mech_infantry moved from Szechwan to Kweichow 1 bomber moved from French Indo China to Kweichow 2 tactical_bombers moved from French Indo China to Kweichow 1 infantry moved from Alexandria to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Trans-Jordan 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 mech_infantry moved from French Indo China to Kiangsi 12 fighters moved from 36 Sea Zone to Kiangsi Combat - Americans Battle in Trans-Jordan Battle in Alaska Americans attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Alaska, round 2 : 0/4 hits, 1,83 expected hits Japanese roll dice for 1 infantry in Alaska, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Alaska, round 3 : 3/4 hits, 1,83 expected hits Japanese roll dice for 1 infantry in Alaska, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Alaska Americans win, taking Trans-Jordan from Germans, taking Alaska from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kiangsi Americans attack with 12 fighters and 1 mech_infantry Japanese defend with 1 infantry Americans roll dice for 12 fighters and 1 mech_infantry in Kiangsi, round 2 : 8/13 hits, 6,17 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kiangsi Americans win, taking Kiangsi from Japanese with 12 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kweichow Americans attack with 1 bomber, 1 mech_infantry and 2 tactical_bombers Japanese defend with 1 infantry Americans roll dice for 1 bomber, 1 mech_infantry and 2 tactical_bombers in Kweichow, round 2 : 1/4 hits, 1,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Americans win, taking Kweichow from Japanese with 1 bomber, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 12 fighters moved from Kiangsi to 36 Sea Zone 1 transport moved from 42 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi 1 carrier and 2 fighters moved from 42 Sea Zone to 36 Sea Zone 1 destroyer and 2 submarines moved from 39 Sea Zone to 36 Sea Zone 2 fighters and 2 tactical_bombers moved from Caroline Islands to 36 Sea Zone 1 marine moved from Hainan to 36 Sea Zone 1 artillery and 1 infantry moved from French Indo China to Kwangsi 1 bomber moved from Kweichow to India 1 bomber moved from Tobruk to Eastern Persia 4 fighters moved from Alexandria to Anglo Egyptian Sudan 1 tactical_bomber moved from Gibraltar to Norway 1 armour and 3 mech_infantrys moved from Tobruk to Libya 2 infantry moved from Libya to Tobruk 2 destroyers and 2 submarines moved from 10 Sea Zone to 30 Sea Zone 2 fighters and 1 tactical_bomber moved from Alaska to Western United States 1 aaGun moved from British Columbia to Western United States 1 submarine moved from 10 Sea Zone to 30 Sea Zone 1 fighter moved from Caroline Islands to 36 Sea Zone 2 tactical_bombers moved from Kweichow to 36 Sea Zone 3 fighters moved from 36 Sea Zone to French Indo China Place Units - Americans 1 carrier and 1 submarine placed in 36 Sea Zone 1 infantry placed in French Indo China 2 aaGuns and 1 infantry placed in Norway 1 submarine placed in 97 Sea Zone 2 infantry placed in Greece 2 fighters placed in Western United States 1 fighter and 4 infantry placed in Eastern United States Turn Complete - Americans Americans collect 69 PUs; end with 69 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 99 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Place Units - Chinese 1 artillery and 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs Purchase Units - British British buy 2 armour, 3 fighters and 1 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 armour and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 15 infantry moved from Eastern Persia to Persia 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Iraq 2 infantry moved from Kwangsi to Hunan 1 tactical_bomber moved from French Indo China to Hunan 1 armour moved from Szechwan to Kwangsi Combat - British Battle in Iraq Battle in Hunan British attack with 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 infantry and 1 tactical_bomber in Hunan, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Hunan 1 infantry owned by the Japanese lost in Hunan British win, taking Iraq from Germans, taking Hunan from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Persia British attack with 15 infantry Germans defend with 1 mech_infantry British roll dice for 15 infantry in Persia, round 2 : 3/15 hits, 2,50 expected hits Germans roll dice for 1 mech_infantry in Persia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Persia 1 mech_infantry owned by the Germans lost in Persia British win, taking Persia from Germans with 14 infantry remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - British 2 mech_infantrys moved from Eastern Persia to Iraq 2 artilleries and 5 infantry moved from West India to Eastern Persia 1 armour and 2 mech_infantrys moved from India to Eastern Persia 1 infantry moved from India to West India 1 carrier moved from 71 Sea Zone to 80 Sea Zone 1 fighter moved from French Indo China to 80 Sea Zone 1 fighter moved from French Indo China to 80 Sea Zone 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan 1 artillery moved from 81 Sea Zone to Anglo Egyptian Sudan 1 mech_infantry moved from Union of South Africa to Belgian Congo 2 artilleries and 2 infantry moved from Alexandria to Tobruk 1 fighter moved from Greece to Anglo Egyptian Sudan 4 fighters moved from 98 Sea Zone to Anglo Egyptian Sudan 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 transports moved from 98 Sea Zone to 94 Sea Zone 1 fighter moved from United Kingdom to Norway 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Norway 1 carrier moved from 112 Sea Zone to 109 Sea Zone 2 fighters moved from 109 Sea Zone to Norway 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 aaGun and 1 infantry moved from 112 Sea Zone to Norway 1 destroyer moved from 125 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from Hunan to India 1 aaGun moved from Kwangsi to French Indo China Place Units - British 2 armour and 1 infantry placed in Union of South Africa 3 fighters placed in United Kingdom Turn Complete - British British collect 32 PUs; end with 32 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 41 PUs Place Units - UK_Pacific 3 armour and 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,3,3,4,5,3,1,2,2,1,5,3,1,2,1,4,6,4,3,1,3,6,1,4,1,3,2,2,1,2,6,4,5,2,3,4,5,5,4,1,6,5,6,5,2,1,6,2,1,1,2,5,2,4,2,5,2,2,6 UK_Pacific collect 15 PUs (3 lost to blockades); end with 15 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs Some Units in India change ownership: 3 armour and 1 infantry
Combat Hit Differential Summary :
Americans regular : 0,33 Japanese regular : -0,67 Germans regular : 0,67 British regular : 1,67
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RE: pacifiersboard (X) -vs- fasthard (L +22) BM #2
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 3 fighters and 3 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Belarus to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Bryansk 1 mech_infantry moved from Belarus to Vologda 1 mech_infantry moved from Belarus to Rostov Germans take Rostov from Russians 1 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine 1 fighter moved from Southern Italy to Ukraine 1 bomber moved from Eastern Poland to Ukraine 1 bomber moved from Eastern Poland to Vologda 1 transport moved from 92 Sea Zone to 93 Sea Zone 1 artillery moved from Southern France to 93 Sea Zone 1 artillery and 1 transport moved from 93 Sea Zone to 96 Sea Zone 1 artillery moved from 96 Sea Zone to Malta 1 carrier and 1 cruiser moved from 92 Sea Zone to 96 Sea Zone 1 tactical_bomber moved from Gibraltar to 104 Sea Zone 1 fighter moved from 92 Sea Zone to 104 Sea Zone 1 infantry moved from Southern France to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Holland Belgium 1 mech_infantry moved from Western Germany to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium Combat - Germans Battle in Malta Battle in Normandy Bordeaux Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber British defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 1/4 hits, 1,50 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Malta from British, taking Normandy Bordeaux from British with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Vologda Germans attack with 1 bomber and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 mech_infantry in Vologda, round 2 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 104 Sea Zone Germans attack with 1 fighter and 1 tactical_bomber Americans defend with 1 destroyer Germans roll dice for 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 3 : 0/2 hits, 1,17 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 4 : 1/2 hits, 1,17 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 104 Sea Zone Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Ukraine Germans attack with 1 armour, 1 bomber, 1 fighter and 3 mech_infantrys Russians defend with 1 artillery, 1 factory_minor and 1 infantry Germans roll dice for 1 armour, 1 bomber, 1 fighter and 3 mech_infantrys in Ukraine, round 2 : 0/6 hits, 2,17 expected hits Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Germans lost in Ukraine Germans roll dice for 1 armour, 1 bomber, 1 fighter and 2 mech_infantrys in Ukraine, round 3 : 2/5 hits, 2,00 expected hits Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 armour, 1 bomber, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Holland Belgium Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber British defend with 1 infantry Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/3 hits, 1,33 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 1 armour and 4 mech_infantrys moved from Western Germany to Poland 1 artillery and 1 infantry moved from Germany to Western Germany 1 carrier and 1 transport moved from 114 Sea Zone to 113 Sea Zone 1 submarine moved from 125 Sea Zone to 113 Sea Zone 1 bomber moved from Vologda to Novgorod 3 aaGuns, 9 armour, 5 artilleries, 26 infantry and 2 mech_infantrys moved from Belarus to Bryansk 1 fighter moved from Ukraine to Bryansk 1 bomber moved from Ukraine to Southern Italy 6 mech_infantrys moved from Eastern Poland to Bryansk 5 artilleries and 4 infantry moved from Baltic States to Belarus 6 infantry moved from Novgorod to Belarus 1 aaGun moved from Eastern Poland to Belarus 1 tactical_bomber moved from 114 Sea Zone to Bryansk 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 113 Sea Zone 1 fighter and 1 tactical_bomber moved from Holland Belgium to 96 Sea Zone 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to Gibraltar 1 fighter moved from 92 Sea Zone to Gibraltar Place Units - Germans 3 armour placed in Novgorod 3 fighters and 3 infantry placed in Western Germany Turn Complete - Germans Germans collect 53 PUs; end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Americans regular : -1,00 Russians regular : -0,67 Germans regular : -4,33 British regular : -0,67
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RE: L25 BM4 UHD Surfer(X) vs Pacifiersboard (L+21)
@surfer
yeah, I am traveling till Wednesday - then I will come back to our game :) -
RE: pacifiersboard (X) -vs- fasthard (L +22) BM #2
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Italians Italians buy 1 fighter, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Gibraltar to 92 Sea Zone 2 artilleries moved from Algeria to 92 Sea Zone 2 artilleries, 1 battleship, 1 cruiser, 2 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone 1 marine moved from Southern Italy to 95 Sea Zone 1 cruiser and 1 marine moved from 95 Sea Zone to 98 Sea Zone 1 marine moved from 98 Sea Zone to Alexandria 2 artilleries and 2 infantry moved from 98 Sea Zone to Trans-Jordan 2 fighters moved from Southern Italy to 98 Sea Zone 1 submarine moved from 92 Sea Zone to 87 Sea Zone 1 bomber moved from Southern Italy to 87 Sea Zone 1 submarine moved from 92 Sea Zone to 86 Sea Zone 1 armour moved from Eastern Poland to Archangel Italians take Archangel from Russians 2 armour and 1 mech_infantry moved from Eastern Poland to Bryansk Italians take Bryansk from Russians 2 fighters moved from 98 Sea Zone to Trans-Jordan 1 destroyer moved from 92 Sea Zone to 98 Sea Zone Combat - Italians Battle in Alexandria Battle in Trans-Jordan Italians attack with 2 artilleries, 2 fighters and 2 infantry British defend with 1 artillery and 3 infantry Italians roll dice for 1 battleship and 2 cruisers in Trans-Jordan, round 2 : 2/3 hits, 1,67 expected hits Italians roll dice for 2 artilleries, 2 fighters and 2 infantry in Trans-Jordan, round 2 : 4/6 hits, 2,33 expected hits British roll dice for 1 artillery and 3 infantry in Trans-Jordan, round 2 : 0/4 hits, 1,33 expected hits 1 artillery owned by the British and 3 infantry owned by the British lost in Trans-Jordan Italians win, taking Alexandria from British, taking Trans-Jordan from British with 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 13 Casualties for British: 1 artillery and 3 infantry Battle in 87 Sea Zone Italians attack with 1 bomber and 1 submarine British defend with 1 destroyer Italians roll dice for 1 submarine in 87 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 bomber in 87 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits British roll dice for 1 destroyer in 87 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 submarine in 87 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 bomber in 87 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits British roll dice for 1 destroyer in 87 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 submarine in 87 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 bomber in 87 Sea Zone, round 4 : 0/1 hits, 0,67 expected hits British roll dice for 1 destroyer in 87 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 submarine in 87 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits British roll dice for 1 destroyer in 87 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Italians lost in 87 Sea Zone 1 destroyer owned by the British lost in 87 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 2 Casualties for Italians: 1 submarine Casualties for British: 1 destroyer Non Combat Move - Italians 1 bomber moved from 87 Sea Zone to Gibraltar 1 mech_infantry moved from Tunisia to Libya 1 carrier moved from 95 Sea Zone to 98 Sea Zone 2 fighters moved from Trans-Jordan to 98 Sea Zone 1 aaGun and 2 infantry moved from Northern Italy to France 1 artillery and 2 infantry moved from Eastern Poland to Belarus 1 infantry moved from Romania to Bessarabia 1 infantry moved from Northern Italy to France 1 infantry moved from Northern Italy to France Place Units - Italians 3 infantry placed in Northern Italy 1 fighter and 1 tactical_bomber placed in Southern Italy Turn Complete - Italians Italians collect 22 PUs; end with 22 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 32 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Combat Hit Differential Summary :
Italians regular : -0,33 British regular : -1,67
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RE: 2024 Playoff OOB Round 1 Pacifiers Board (+42) v Gamerman01
lol, it hadn’t even come to my mind at all, what that Italian sub can do!!
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RE: 2024 Playoff OOB Round 1 Pacifiers Board (+42) v Gamerman01
TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 armour and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Place Units - ANZAC 1 armour and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 3 PUs; end with 3 PUs Combat Move - French 1 cruiser moved from 110 Sea Zone to 92 Sea Zone Non Combat Move - French Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from 26 Sea Zone: 1 submarine EDIT: Adding units owned by ANZAC to 64 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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RE: 2024 Playoff OOB Round 1 Pacifiers Board (+42) v Gamerman01
TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 armour and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Place Units - ANZAC 1 armour and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 3 PUs; end with 3 PUs Combat Move - French 1 cruiser moved from 110 Sea Zone to 92 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :