2023
overall
123 Axis : 101 Allies
OOB
34 X : 19 L
BM
60 : 59
PTV
29 : 23
Best posts made by pacifiersboard
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RE: League General Discussion Threadposted in League
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RE: League General Discussion Threadposted in League
@elche @MrRoboto @Martin @Pejon_88 @Adam514 @AndrewAAGamer
I would like to use this thread, too, in order to adress my current game mates: two colleagues ill, so much workload on me. If I dont get my turn(s)/responses in by Thursday it may take even until next Monday. All the best to you though!
PS: have not checked on UHD :)
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RE: League General Discussion Threadposted in League
@axis-dominion @Adam514 @AndrewAAGamer @elche @GeneralDisarray @Pejon_88 @surfer @gamerman01
apologies to all for my sudden absence! Short heads-up:
Issue is solved, I am cleaning up the mess… AND will be back very soon - gonna continue with games on Wednesday.HF
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RE: League General Discussion Threadposted in League
second “oha!” That is important to know (so no exchangeable carrier buy as possible landing spot…)
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RE: League General Discussion Threadposted in League
@mikawagunichi
@Stucifer @max334 @gamerman01 @Adam514I had a rough read here and remembered that
@Krieghund said in Global 2nd edition Q+A ( AAG40.2):No, it applies to all Japanese-controlled territories. However, New Zealand was not Japanese-controlled when the destroyer ended its movement there. It can remain there indefinitely, but if it moves away it may not return.
So to sum it up in my words it is about ending a movement not about ending a movement phase.
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RE: League General Discussion Threadposted in League
@simon33 @gamerman01 and all dear fellows!
More than the playing itself I miss the interaction with you so I just have decided that I wanna join playoffs for OOB and BM once more and participate in this nice community. I had a tough year and haven’t had a match for months, but some things have changed to the better and maybe this turns out true for my play-style too… it is 2026 in Germany already but could be just in-time for signing in? Happy new year
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RE: L24 BM4 Playoff Finals Adam514 (Axis) vs farmboy (Allies+22)posted in League
@farmboy
awesome - take a moment and enjoy!@Adam514
it probably will a short while only until you got another opportunity to celebrate! -
RE: New TripleA Map UHD World War II Globalposted in TripleA Support
Thx a lot for that work! Can I play with your map but default unit images?
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RE: Allied Playbook - G40 Collection of Essays - Compiled by jacobgeo24 Nov 18-19 2023posted in Axis & Allies Global 1940
May I bounce in with my two cents… You get a hard time playing Allies OOB without bid. IMO they are even further handicapped more than Axis by playing it as physical multi-player boardgame because of the lack of a battle calculator (I assume so) needed for solid defense setup and because coordination is much more crucial for Allies. Thus my advices are
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focus on fun and fellowship even more than victory
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don’t let someone bore out by playing only Russia
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Allies should keep it simple, do only overwhelming attacks and shift/seek their aggressiveness into/in smart strong positioning. Overall secure London, then Moscow, then India and Iraq - be both flexible and focused. Don’t lose Gibraltar or Egypt. Have Western Allies’ planes in Europe that can be also at Moscow in time. And going more into detail: Consider if it counters Axis’ moves and serves your purpose well when you go with planes defending on the route (a) London (b/c) Gib (d) sz99 [Crete] (e) Moscow. btw UK planes can fly to Moscow within two turns if they land on US carriers in sz92 (Western to Gibs) or sz97 which then move to sz99
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Have transports with ground units with your fleets just for creating threats!!
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I personally indeed found for playing the physical boardgame without usual bidding that a great but easy tweak is starting the game with French Turn Zero! Allowedly this severely impacts German opening and default strategies, but is adding a nice portion of balance in both odds and initiative.
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Last but not least I like tech on when casually playing face to face. This is offering an interesting way to deal with different levels of skills, too: Agree on a number of free tech rolls granted to the supposedly weaker player(s)
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RE: L22 playoff, OOB Lowluck, crockett (L+30) vs myygames (X)posted in League
(EM) = Edit Mode = You must use Edit Mode to correct or fix the error, because the engine either disallows the rule or otherwise does something wrong that you can correct.
Latest posts made by pacifiersboard
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RE: L26 PTV Mikawagunichi (X+12) vs Pacifiersboard Game 2posted in League
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - Russians Russians buy 1 armour, 1 artillery, 7 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Amur to Korea Russians take Korea from Japanese 1 infantry moved from Buryatia to Northern Manchuria Chinese take Northern Manchuria from Japanese Combat - Russians Non Combat Move - Russians 1 infantry moved from Sakha to Siberia 2 aaGuns and 11 infantry moved from Buryatia to Northern Manchuria 2 infantry moved from Northern Caucasus to Rostov 3 infantry moved from Eastern Poland to Northern Belarus 1 artillery moved from Eastern Poland to Northern Belarus 3 infantry moved from Ukraine to Western Ukraine 2 infantry moved from Archangel to Leningrad 7 infantry moved from Leningrad to Northern Belarus 2 aaGuns, 1 artillery and 1 infantry moved from Smolensk to Northern Belarus 1 armour moved from Kursk to Smolensk 1 mech_infantry moved from Russia to Smolensk 1 armour and 1 mech_infantry moved from Russia to Northern Belarus 1 armour and 1 mech_infantry moved from Northern Belarus to Leningrad 1 submarine moved from 128 Sea Zone to 122 Sea Zone Place Units - Russians 2 submarines placed in 5 Sea Zone 1 artillery and 2 infantry placed in Ukraine 3 infantry placed in Leningrad 1 armour, 2 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 49 PUs; end with 49 PUsCombat Hit Differential Summary :
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RE: L26 PTV Mikawagunichi (X+12) vs Pacifiersboard Game 2posted in League
@mikawagunichi oh, good one.
Yes, scramble and max.def
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RE: L26 PTV Mikawagunichi (X+12) vs Pacifiersboard Game 2posted in League
TripleA Turn Summary: French round 1
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 submarine; Remaining resources: 4 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from New South Wales to 64 Sea Zone 2 infantry and 1 transport moved from 64 Sea Zone to 59 Sea Zone 2 infantry moved from 59 Sea Zone to Java ANZAC take Java from Dutch 1 destroyer moved from 64 Sea Zone to 31 Sea Zone 1 cruiser moved from 65 Sea Zone to 32 Sea Zone 2 aaGuns moved from New South Wales to Queensland 2 fighters moved from New Zealand to Queensland Place Units - ANZAC 1 submarine placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 17 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Politics - French French takes Political Action: Political Action French To War With Japanese French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 95 Sea Zone Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 95 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3 Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3 Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3 Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3 Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 95 Sea Zone Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 95 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3 Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3 Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3 Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3 Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa Combat Move - French 1 destroyer moved from 74 Sea Zone to 60 Sea Zone Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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RE: L26 PTV Mikawagunichi (X+12) vs Pacifiersboard Game 2posted in League
TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 1 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 transport moved from 27 Sea Zone to 11 Sea Zone 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 11 Sea Zone to 27 Sea Zone 1 tactical_bomber moved from 11 Sea Zone to Hawaiian Islands 1 fighter moved from 11 Sea Zone to 27 Sea Zone 1 fighter moved from Western United States to 27 Sea Zone 1 submarine moved from 36 Sea Zone to 19 Sea Zone 1 fighter moved from Davao to Guam 1 destroyer moved from 36 Sea Zone to 24 Sea Zone 1 aaGun and 1 marine moved from Western United States to 11 Sea Zone 1 aaGun, 1 marine and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 aaGun and 1 marine moved from 27 Sea Zone to Hawaiian Islands 1 mech_infantry moved from Western United States to Southeast Mexico 1 armour moved from Central United States to Southeast Mexico 1 infantry moved from Central United States to Western United States 1 infantry moved from Eastern United States to 104 Sea Zone 1 aaGun moved from Eastern United States to 104 Sea Zone 1 aaGun, 1 cruiser, 1 infantry and 1 transport moved from 104 Sea Zone to 52 Sea Zone 1 bomber moved from Central United States to Western United States 1 artillery moved from Eastern United States to Central United States 1 mech_infantry moved from Central United States to Eastern United States 1 aaGun moved from Eastern United States to Central United States Place Units - Americans 3 infantry placed in Central United States 1 carrier, 1 destroyer and 1 transport placed in 11 Sea Zone 1 destroyer and 1 submarine placed in 104 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 5 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 5 infantry Japanese defend with 1 artillery and 2 infantry Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 3/6 hits, 1,33 expected hits Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Chinese lost in Yunnan 2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 7 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery and 2 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan 2 infantry moved from Hopei to Szechwan 2 infantry moved from Inner Mongolia to Tsinghai 3 infantry moved from Kansu to Tsinghai 1 infantry moved from Eastern Sinkiang to Tsinghai Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs Purchase Units - British British buy 2 destroyers, 2 infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Politics - British British takes Political Action: Political Action British To War With Japanese British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - British 1 destroyer moved from 112 Sea Zone to 113 Sea Zone 1 bomber moved from United Kingdom to 114 Sea Zone 1 cruiser moved from 93 Sea Zone to 114 Sea Zone 1 fighter moved from Gibraltar to 113 Sea Zone 1 fighter moved from Malta to 98 Sea Zone 1 tactical_bomber moved from 100 Sea Zone to 98 Sea Zone 1 armour and 1 infantry moved from Alexandria to 100 Sea Zone 1 armour, 1 cruiser, 1 infantry and 1 transport moved from 100 Sea Zone to 78 Sea Zone 1 armour and 1 infantry moved from 78 Sea Zone to Ethiopia 1 infantry moved from Anglo-Egyptian Sudan to Ethiopia 1 mech_infantry moved from Egypt to Ethiopia 1 fighter moved from Burma to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern India to 37 Sea Zone 1 battleship moved from 132 Sea Zone to 37 Sea Zone Combat - British Germans scrambles 1 units out of 115 Sea Zone to defend against the attack in 114 Sea Zone Battle in Ethiopia British attack with 1 armour, 2 infantry and 1 mech_infantry Italians defend with 1 artillery and 2 infantry British roll dice for 1 cruiser in Ethiopia, round 2 : 1/1 hits, 0,50 expected hits British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Ethiopia, round 2 : 0/4 hits, 1,17 expected hits Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the British lost in Ethiopia 1 infantry owned by the Italians lost in Ethiopia British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Ethiopia, round 3 : 1/3 hits, 1,00 expected hits Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Italians lost in Ethiopia British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Ethiopia, round 4 : 2/3 hits, 1,00 expected hits Italians roll dice for 1 artillery in Ethiopia, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Ethiopia British win, taking Ethiopia from Italians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 2 infantry Battle in 98 Sea Zone British attack with 1 fighter and 1 tactical_bomber Italians defend with 1 destroyer and 1 transport British roll dice for 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians lost in 98 Sea Zone 1 transport owned by the Italians lost in 98 Sea Zone British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Italians: 1 destroyer and 1 transport Battle in 114 Sea Zone British attack with 1 bomber and 1 cruiser Germans defend with 1 battleship and 1 fighter British roll dice for 1 bomber and 1 cruiser in 114 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits Germans roll dice for 1 battleship and 1 fighter in 114 Sea Zone, round 2 : 2/2 hits, 1,33 expected hits 1 cruiser owned by the British and 1 bomber owned by the British lost in 114 Sea Zone 1 battleship owned by the Germans and 1 fighter owned by the Germans lost in 114 Sea Zone Germans win with no units remaining. Battle score for attacker is 5 Casualties for British: 1 bomber and 1 cruiser Casualties for Germans: 1 battleship and 1 fighter Battle in 37 Sea Zone British attack with 1 battleship, 2 fighters and 1 tactical_bomber Japanese defend with 1 battleship, 2 cruisers, 2 destroyers, 1 submarine and 3 transports Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits British roll dice for 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits Units damaged: 1 battleship owned by the Japanese British roll dice for 1 battleship in 37 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 battleship, 2 cruisers, 2 destroyers and 3 transports in 37 Sea Zone, round 2 : 2/5 hits, 2,33 expected hits Units damaged: 1 battleship owned by the British 1 fighter owned by the British lost in 37 Sea Zone 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 37 Sea Zone British roll dice for 1 battleship, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 3 : 1/3 hits, 1,83 expected hits Japanese roll dice for 1 battleship, 2 cruisers, 1 destroyer and 3 transports in 37 Sea Zone, round 3 : 2/4 hits, 2,00 expected hits 1 tactical_bomber owned by the British and 1 fighter owned by the British lost in 37 Sea Zone 1 destroyer owned by the Japanese lost in 37 Sea Zone British roll dice for 1 battleship in 37 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 battleship, 2 cruisers and 3 transports in 37 Sea Zone, round 4 : 2/3 hits, 1,67 expected hits 1 battleship owned by the British lost in 37 Sea Zone 1 cruiser owned by the Japanese lost in 37 Sea Zone Japanese win with 1 battleship, 1 cruiser and 3 transports remaining. Battle score for attacker is -15 Casualties for British: 1 battleship, 2 fighters and 1 tactical_bomber Casualties for Japanese: 1 cruiser, 2 destroyers and 1 submarine Battle in 113 Sea Zone British attack with 1 destroyer and 1 fighter Germans defend with 1 submarine British roll dice for 1 destroyer and 1 fighter in 113 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 113 Sea Zone British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - British 1 destroyer moved from 100 Sea Zone to 96 Sea Zone 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 94 Sea Zone 1 carrier moved from 100 Sea Zone to 94 Sea Zone 1 fighter moved from 113 Sea Zone to United Kingdom 1 transport moved from 112 Sea Zone to 109 Sea Zone 1 artillery and 1 infantry moved from Ontario to Quebec 1 aaGun and 2 infantry moved from Scotland to United Kingdom 1 artillery and 1 infantry moved from Alexandria to Egypt 2 infantry moved from Union of South Africa to Rhodesia 1 destroyer moved from 73 Sea Zone to 83 Sea Zone 1 destroyer moved from 40 Sea Zone to 132 Sea Zone 1 infantry moved from Malaya to Shan State 3 aaGuns, 1 artillery and 6 infantry moved from Eastern India to Burma 1 cruiser moved from 40 Sea Zone to 42 Sea Zone 1 transport moved from 40 Sea Zone to 38 Sea Zone 2 infantry moved from Malaya to 38 Sea Zone 2 infantry and 1 transport moved from 38 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Sumatra UK_Pacific take Sumatra from Dutch 1 infantry moved from Western India to Baluchistan 1 infantry moved from Egypt to Alexandria Place Units - British 2 infantry placed in United Kingdom 2 destroyers and 1 submarine placed in 109 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,3,5,6 British collect 26 PUs (3 lost to blockades); end with 26 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 29 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 32 PUs Place Units - UK_Pacific 1 submarine placed in 40 Sea Zone 1 armour and 1 mech_infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,4 UK_Pacific collect 20 PUs; end with 20 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs Units Change Ownership Some Units in Eastern India change ownership: 1 armour and 1 mech_infantry Some Units in 40 Sea Zone change ownership: 1 submarineCombat Hit Differential Summary :
Chinese regular : 1,67 Italians regular : -1,33 Japanese regular : -0,17 Germans regular : 0,50 British regular : 1,50 -
RE: L26 PTV Mikawagunichi (X+12) vs Pacifiersboard Game 2posted in League
@mikawagunichi it missed,
two hits by my planes (damaged bb, killed dd), hit by my bb - kill sub? -
RE: L26 PTV Mikawagunichi (X+12) vs Pacifiersboard Game 2posted in League
@mikawagunichi I guess that your sub in sz37 fights?
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RE: L26 PTV Mikawagunichi (X+12) vs Pacifiersboard Game 2posted in League
TripleA Manual Gamesave Post: British round 1
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 1 Politics - British British takes Political Action: Political Action British To War With Japanese British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - British 1 destroyer moved from 112 Sea Zone to 113 Sea Zone 1 bomber moved from United Kingdom to 114 Sea Zone 1 cruiser moved from 93 Sea Zone to 114 Sea Zone 1 fighter moved from Gibraltar to 113 Sea Zone 1 fighter moved from Malta to 98 Sea Zone 1 tactical_bomber moved from 100 Sea Zone to 98 Sea Zone 1 armour and 1 infantry moved from Alexandria to 100 Sea Zone 1 armour, 1 cruiser, 1 infantry and 1 transport moved from 100 Sea Zone to 78 Sea Zone 1 armour and 1 infantry moved from 78 Sea Zone to Ethiopia 1 infantry moved from Anglo-Egyptian Sudan to Ethiopia 1 mech_infantry moved from Egypt to Ethiopia 1 fighter moved from Burma to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern India to 37 Sea Zone 1 battleship moved from 132 Sea Zone to 37 Sea Zone Combat - British Germans scrambles 1 units out of 115 Sea Zone to defend against the attack in 114 Sea Zone Battle in Ethiopia British attack with 1 armour, 2 infantry and 1 mech_infantry Italians defend with 1 artillery and 2 infantry British roll dice for 1 cruiser in Ethiopia, round 2 : 1/1 hits, 0,50 expected hits British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Ethiopia, round 2 : 0/4 hits, 1,17 expected hits Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the British lost in Ethiopia 1 infantry owned by the Italians lost in Ethiopia British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Ethiopia, round 3 : 1/3 hits, 1,00 expected hits Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Italians lost in Ethiopia British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Ethiopia, round 4 : 2/3 hits, 1,00 expected hits Italians roll dice for 1 artillery in Ethiopia, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Ethiopia British win, taking Ethiopia from Italians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 2 infantry Battle in 98 Sea Zone British attack with 1 fighter and 1 tactical_bomber Italians defend with 1 destroyer and 1 transport British roll dice for 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians lost in 98 Sea Zone 1 transport owned by the Italians lost in 98 Sea Zone British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Italians: 1 destroyer and 1 transport Battle in 114 Sea Zone British attack with 1 bomber and 1 cruiser Germans defend with 1 battleship and 1 fighter British roll dice for 1 bomber and 1 cruiser in 114 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits Germans roll dice for 1 battleship and 1 fighter in 114 Sea Zone, round 2 : 2/2 hits, 1,33 expected hits 1 cruiser owned by the British and 1 bomber owned by the British lost in 114 Sea Zone 1 battleship owned by the Germans and 1 fighter owned by the Germans lost in 114 Sea Zone Germans win with no units remaining. Battle score for attacker is 5 Casualties for British: 1 bomber and 1 cruiser Casualties for Germans: 1 battleship and 1 fighter Battle in 37 Sea Zone British attack with 1 battleship, 2 fighters and 1 tactical_bomber Japanese defend with 1 battleship, 2 cruisers, 2 destroyers, 1 submarine and 3 transportsCombat Hit Differential Summary :
Italians regular : -1,33 Germans regular : 0,67 British regular : 1,17 -
RE: L26 PTV Mikawagunichi (X+12) vs Pacifiersboard Game 2posted in League
@mikawagunichi ah, thx , I wasn’t aware of
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RE: L26 PTV Mikawagunichi (X+12) vs Pacifiersboard Game 2posted in League
TripleA Manual Gamesave Post: British round 1
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 1 Politics - British British takes Political Action: Political Action British To War With Japanese British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - British 1 destroyer moved from 112 Sea Zone to 113 Sea Zone 1 bomber moved from United Kingdom to 114 Sea Zone 1 cruiser moved from 93 Sea Zone to 114 Sea Zone 1 fighter moved from Gibraltar to 113 Sea Zone 1 fighter moved from Malta to 98 Sea Zone 1 tactical_bomber moved from 100 Sea Zone to 98 Sea Zone 1 armour and 1 infantry moved from Alexandria to 100 Sea Zone 1 armour, 1 cruiser, 1 infantry and 1 transport moved from 100 Sea Zone to 78 Sea Zone 1 armour and 1 infantry moved from 78 Sea Zone to Ethiopia 1 infantry moved from Anglo-Egyptian Sudan to Ethiopia 1 mech_infantry moved from Egypt to Ethiopia 1 fighter moved from Burma to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern India to 37 Sea Zone 1 battleship moved from 132 Sea Zone to 37 Sea ZoneCombat Hit Differential Summary :