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    Ghostglider

    @Ghostglider

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    Best posts made by Ghostglider

    • RE: League General Discussion Thread

      @FlyingBadger: Don’t be hard on yourself. You did win against me…

      I believe that the extra scramble options in PtV from both carriers and airbases - including the possibility to defend you blockers - adds a lot of nice possibilities to an already great game.

      posted in League
      G
      Ghostglider
    • RE: League General Discussion Thread

      A way to ensure everyone can play against everyone would be to expand our playoff from 8 persons to 16 or 32.

      This would only result in additional 1 or 2 extra games for the winner and if playoff games are prioritized I am sure they can be played fairly quickly and therefore allow for the additional game(s) during the year.

      posted in League
      G
      Ghostglider
    • RE: Post League Game Results Here

      @farmboy Congratulations with 2023 BM championship!

      posted in League
      G
      Ghostglider
    • RE: Post League Game Results Here

      Congratulations with the win!

      posted in League
      G
      Ghostglider
    • RE: League Community Shared Hot-Seat game

      Thank you for initiating this type of game/test/initiative.
      It will be interesting to follow.

      I will take R1 if it is still available.

      I suggest scramble options during G1 will be decided by UK1-player - especially now that we know UK1 will be handled by AldoRaine .

      posted in League
      G
      Ghostglider
    • RE: 2024 PTV Finals axis-dominion (x+11) vs daaras

      Good luck to both of you!

      posted in League
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      Ghostglider
    • RE: Post League Game Results Here

      Congratulations with the Championship!

      posted in League
      G
      Ghostglider
    • RE: L20 Ghostglider vs. trulpen (allied +18) BM4.0.0

      Sure, np

      posted in League
      G
      Ghostglider
    • RE: L20 Ghostglider vs. trulpen (allied +18) BM4.0.0

      Take your time - no rush… we play fast already :-)

      posted in League
      G
      Ghostglider
    • RE: L20 Captain Napalm Axis vs Ghostglider Allies+20 BM3

      Thank you. I will edit them to 2 US AC’s in z25, thanks

      posted in League
      G
      Ghostglider

    Latest posts made by Ghostglider

    • RE: PTV 25 playoff Ghostglider vs 666 (axis +14)

      TripleA Turn Summary: UK_Pacific round 8

      TripleA Turn Summary for game: WW2 Path to Victory

      Game History

      Round: 8
      
          Purchase Units - Americans
              Americans buy 1 carrier, 1 destroyer, 1 fighter, 3 submarines, 2 tactical_bombers and 1 transport; Remaining resources: 1 PUs; 
      
          Combat Move - Americans
              1 fighter moved from Queensland to 55 Sea Zone
              6 fighters and 2 tactical_bombers moved from Queensland to Solomon Islands
              1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone
              1 artillery, 1 battleship, 1 infantry and 1 transport moved from 27 Sea Zone to 50 Sea Zone
              1 artillery and 1 infantry moved from 50 Sea Zone to Solomon Islands
              1 fighter and 1 tactical_bomber moved from Eastern India to Kweichow
              1 bomber moved from Western India to Kweichow
      
          Combat - Americans
              Battle in 55 Sea Zone
                  Americans attack with 1 fighter
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 55 Sea Zone
                  Americans win with 1 fighter remaining. Battle score for attacker is 6
                  Casualties for Japanese: 1 transport
              Battle in Solomon Islands
                  Americans attack with 1 artillery, 6 fighters, 1 infantry and 2 tactical_bombers
                  Japanese defend with 1 artillery
                      Americans roll dice for 1 battleship in Solomon Islands, round 2 : 1/1 hits, 0.67 expected hits
                      Japanese roll dice for 1 artillery in Solomon Islands, round 2 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Japanese lost in Solomon Islands
                  Americans win, taking Solomon Islands from Japanese with 1 artillery, 6 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                  Casualties for Japanese: 1 artillery
              Battle in Kweichow
                  Americans attack with 1 bomber, 1 fighter and 1 tactical_bomber
                  Japanese defend with 1 infantry
                      Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Kweichow, round 2 : 3/3 hits, 1.67 expected hits
                      Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                      1 tactical_bomber owned by the Americans lost in Kweichow
                      1 infantry owned by the Japanese lost in Kweichow
                  Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is -7
                  Casualties for Americans: 1 tactical_bomber
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Americans
              1 bomber and 1 fighter moved from Kweichow to Szechwan
              1 infantry moved from Gold Coast to French West Africa
              1 infantry moved from French Central Africa to French Equatorial Africa
              1 infantry and 1 mech_infantry moved from Southeast Mexico to Mexico
              2 aaGuns and 2 infantry moved from Southeast Mexico to 91 Sea Zone
              2 aaGuns, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 infantry, 1 submarine and 2 transports moved from 91 Sea Zone to 51 Sea Zone
              2 aaGuns and 1 infantry moved from 51 Sea Zone to Fiji
              1 infantry and 2 marines moved from Hawaiian Islands to 27 Sea Zone
              7 carriers, 2 cruisers, 6 destroyers, 1 infantry, 2 marines, 7 submarines and 1 transport moved from 27 Sea Zone to 50 Sea Zone
              6 fighters and 2 tactical_bombers moved from Solomon Islands to 50 Sea Zone
              1 fighter moved from 55 Sea Zone to 50 Sea Zone
              3 fighters moved from Hawaiian Islands to 50 Sea Zone
              2 carriers, 1 destroyer and 1 submarine moved from 11 Sea Zone to 27 Sea Zone
              2 fighters and 1 tactical_bomber moved from Western United States to Hawaiian Islands
      
          Place Units - Americans
              1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 11 Sea Zone
              1 fighter and 2 tactical_bombers placed in Western United States
      
          Turn Complete - Americans
              Americans collect 58 PUs; end with 59 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
              1 artillery and 1 infantry moved from Hopei to Kiangsi
              1 artillery moved from Shansi to Chahar
              1 fighter and 2 infantry moved from Yunnan to Kwangsi
      
          Combat - Chinese
              Chinese creates battle in territory Kweichow
              Battle in Chahar
                  Chinese attack with 1 artillery
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 artillery in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                      1 artillery owned by the Chinese lost in Chahar
                  Japanese win, taking Kweichow from Japanese with 1 infantry remaining. Battle score for attacker is -4
                  Casualties for Chinese: 1 artillery
              Battle in Kiangsi
                  Chinese attack with 1 artillery and 1 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 artillery and 1 infantry in Kiangsi, round 2 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Kiangsi
                      1 infantry owned by the Japanese lost in Kiangsi
                  Chinese win, taking Kiangsi from Japanese with 1 artillery remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
              Battle in Kwangsi
                  Chinese attack with 1 fighter and 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 1/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Kwangsi
                  Chinese win, taking Kwangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Kwangsi to Burma
              2 infantry moved from Yunnan to Burma
              2 infantry moved from Szechwan to Tsinghai
              1 infantry moved from Hopei to Tsinghai
      
          Place Units - Chinese
              2 artilleries and 1 infantry placed in Tsinghai
              1 infantry placed in Northern Manchuria
              1 infantry placed in Tsinghai
      
          Turn Complete - Chinese
              Chinese collect 15 PUs; end with 15 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUs
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 artillery and 2 infantry moved from Yunnan to Shan State
      
          Combat - British
              Battle in Shan State
                  British attack with 1 artillery and 2 infantry
                  Japanese defend with 2 infantry
                      British roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 2/3 hits, 0.83 expected hits
                      Japanese roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the Japanese lost in Shan State
                  British win, taking Shan State from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                  Casualties for Japanese: 2 infantry
      
          Non Combat Move - British
              1 aaGun and 5 infantry moved from Yunnan to Szechwan
              1 artillery and 2 infantry moved from Yunnan to Szechwan
              2 aaGuns, 1 artillery and 10 infantry moved from Yunnan to Burma
              3 infantry moved from Eastern India to Burma
              1 destroyer moved from 40 Sea Zone to 39 Sea Zone
              1 destroyer moved from 40 Sea Zone to 42 Sea Zone
              1 battleship, 1 carrier, 2 cruisers and 2 transports moved from 40 Sea Zone to 58 Sea Zone
              4 fighters and 1 tactical_bomber moved from Iraq to Romania
              1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
              1 infantry moved from Nigeria to French Equatorial Africa
              1 battleship and 2 cruisers moved from 91 Sea Zone to 51 Sea Zone
      
          Place Units - UK_Pacific
              4 infantry placed in Eastern India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 8 PUs; end with 8 PUs
              Some Units in Eastern India change ownership: 4 infantry
      

      Combat Hit Differential Summary :

      Chinese regular : 0.17
      Americans regular : 1.67
      Japanese regular : 0.67
      British regular : 1.17
      

      Savegame

      posted in League
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      Ghostglider
    • RE: L26 BM4 Playoff Surfer (X) vs Ghostglider (L+12)

      TripleA Turn Summary: French round 10

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 10
      
          Purchase Units - ANZAC
              ANZAC buy 1 fighter and 2 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              2 infantry moved from New South Wales to 62 Sea Zone
              1 submarine moved from 62 Sea Zone to 33 Sea Zone
              1 submarine moved from 33 Sea Zone to 6 Sea Zone
              2 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
              2 infantry moved from 33 Sea Zone to Caroline Islands
      
          Place Units - ANZAC
              1 fighter and 2 infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 11 PUs; end with 12 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
      
          Combat Move - French
      
          Non Combat Move - French
              2 infantry moved from Tobruk to Alexandria
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      G
      Ghostglider
    • RE: PTV 25 playoff Ghostglider vs 666 (axis +14)

      TripleA Turn Summary: Russians round 8

      TripleA Turn Summary for game: WW2 Path to Victory

      Game History

      Round: 8
      
          Purchase Units - Russians
              Russians buy 19 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              3 infantry moved from Eastern Poland to Poland
              1 fighter and 2 tactical_bombers moved from Eastern Poland to Poland
              6 artilleries and 50 infantry moved from Eastern Poland to Romania
              2 armour moved from Ukraine to Romania
              2 armour and 2 mech_infantrys moved from Northern Belarus to Romania
              1 artillery and 4 infantry moved from Buryatia to Northern Manchuria
      
          Combat - Russians
              Battle in Northern Manchuria
                  Russians attack with 1 artillery and 4 infantry
                  Japanese defend with 1 infantry
                      Russians roll dice for 1 artillery and 4 infantry in Northern Manchuria, round 2 : 1/5 hits, 1.17 expected hits
                      Japanese roll dice for 1 infantry in Northern Manchuria, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Northern Manchuria
                      1 infantry owned by the Japanese lost in Northern Manchuria
                  Russians win, taking Northern Manchuria from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 0
                  Casualties for Russians: 1 infantry
                  Casualties for Japanese: 1 infantry
              Battle in Romania
                  Russians attack with 4 armour, 6 artilleries, 50 infantry and 2 mech_infantrys
                  Italians defend with 1 infantry
                      Russians roll dice for 4 armour, 6 artilleries, 50 infantry and 2 mech_infantrys in Romania, round 2 : 9/62 hits, 14.00 expected hits
                      Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Italians lost in Romania
                  Russians win, taking Romania from Germans with 4 armour, 6 artilleries, 50 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                  Casualties for Italians: 1 infantry
              Battle in Poland
                  Russians attack with 1 fighter, 3 infantry and 2 tactical_bombers
                  Germans defend with 3 infantry
                      Russians roll dice for 1 fighter, 3 infantry and 2 tactical_bombers in Poland, round 2 : 3/6 hits, 2.17 expected hits
                      Germans roll dice for 3 infantry in Poland, round 2 : 1/3 hits, 1.00 expected hits
                      1 infantry owned by the Russians lost in Poland
                      3 infantry owned by the Germans lost in Poland
                  Russians win, taking Poland from Germans with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 3 infantry
      
          Non Combat Move - Russians
              1 fighter and 2 tactical_bombers moved from Poland to Ukraine
              4 aaGuns moved from Eastern Poland to Romania
              3 infantry moved from Ukraine to Bessarabia
              2 artilleries and 1 infantry moved from Western Ukraine to Bessarabia
              9 infantry moved from Northern Belarus to Southern Belarus
              3 artilleries and 6 infantry moved from Smolensk to Southern Belarus
              1 artillery and 4 infantry moved from Vologda to Yaroslavl
              2 artilleries and 8 infantry moved from Russia to Smolensk
              1 artillery and 3 infantry moved from Kansu to Inner Mongolia
              1 infantry moved from Northern Sinkiang to Kansu
              1 infantry moved from Northwest Persia to Southern Caucasus
              2 infantry moved from Stalingrad to Northern Caucasus
              1 infantry moved from Urals to Kazakhstan
              2 aaGuns, 1 artillery and 10 infantry moved from Siberia to Amur
              3 infantry moved from Siberia to Amur
      
          Place Units - Russians
              3 infantry placed in Ukraine
              3 infantry placed in Siberia
              3 infantry placed in Stalingrad
              10 infantry placed in Russia
      
          Turn Complete - Russians
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 1,1,4,1
              Russians collect 46 PUs (3 lost to blockades); end with 46 PUs
              Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 49 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs
              Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 57 PUs
      

      Combat Hit Differential Summary :

      Japanese regular : 0.67
      Germans regular : -0.33
      Russians regular : -4.33
      

      Savegame

      posted in League
      G
      Ghostglider
    • RE: L26 BM4 Playoff Surfer (X) vs Ghostglider (L+12)

      TripleA Turn Summary: UK_Pacific round 10

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 10
      
          Purchase Units - Americans
              Americans buy 1 armour, 2 artilleries, 2 carriers, 2 fighters, 5 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 artillery moved from Paulau Island to 34 Sea Zone
              1 artillery and 1 transport moved from 34 Sea Zone to 44 Sea Zone
              1 artillery moved from 44 Sea Zone to Celebes
              1 destroyer moved from 34 Sea Zone to 20 Sea Zone
                    Americans take 35 Sea Zone from Japanese
              7 fighters and 4 tactical_bombers moved from 34 Sea Zone to 20 Sea Zone
              1 armour moved from Northern Italy to Greater Southern Germany
                    Americans take Greater Southern Germany from Germans
              1 armour moved from Greater Southern Germany to Slovakia Hungary
                    Americans take Slovakia Hungary from Germans
              1 infantry moved from Northern Italy to Yugoslavia
                    Americans take Yugoslavia from Italians
              2 infantry moved from Morocco to 91 Sea Zone
              2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
              2 infantry moved from 112 Sea Zone to Norway
              1 infantry moved from Morocco to 91 Sea Zone
              1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
              1 infantry moved from 112 Sea Zone to Denmark
              2 fighters moved from Holland Belgium to 112 Sea Zone
              2 carriers, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
      
          Combat - Americans
              Americans creates battle in territory 22 Sea Zone
              Americans creates battle in territory 19 Sea Zone
              Americans creates battle in territory 6 Sea Zone
              Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 4
              Battle in Denmark
              Battle in Celebes
              Battle in Norway
              Battle in 20 Sea Zone
                  Americans attack with 1 destroyer, 7 fighters and 4 tactical_bombers
                  Japanese defend with 1 submarine
                      Americans roll dice for 1 destroyer, 7 fighters and 4 tactical_bombers in 20 Sea Zone, round 2 : 4/12 hits, 6.50 expected hits
                      Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Japanese lost in 20 Sea Zone
                  Americans win, taking 19 Sea Zone from Japanese, taking 6 Sea Zone from Japanese, taking Denmark from Germans, taking Celebes from Japanese, taking Norway from Germans, taking 20 Sea Zone from Japanese with 1 destroyer, 7 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6
                  Casualties for Japanese: 1 submarine
      
          Non Combat Move - Americans
              2 submarines moved from 98 Sea Zone to 81 Sea Zone
              1 aaGun, 2 artilleries, 5 infantry and 3 mech_infantrys moved from Northern Italy to Southern France
              4 infantry moved from Holland Belgium to Normandy Bordeaux
              4 infantry moved from Central United States to 101 Sea Zone
              4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
              4 infantry moved from 91 Sea Zone to Morocco
              2 transports moved from 91 Sea Zone to 101 Sea Zone
              2 submarines moved from 91 Sea Zone to 64 Sea Zone
              1 submarine moved from 33 Sea Zone to 6 Sea Zone
              1 destroyer moved from 34 Sea Zone to 35 Sea Zone
              2 carriers moved from 33 Sea Zone to 34 Sea Zone
              1 carrier and 2 destroyers moved from 26 Sea Zone to 33 Sea Zone
              1 artillery moved from Marshall Islands to 32 Sea Zone
              1 artillery and 1 transport moved from 32 Sea Zone to 34 Sea Zone
              1 destroyer moved from 34 Sea Zone to 42 Sea Zone
              1 artillery moved from 34 Sea Zone to Paulau Island
              2 fighters and 1 tactical_bomber moved from Midway to 34 Sea Zone
              2 carriers moved from 10 Sea Zone to 26 Sea Zone
              3 fighters and 1 tactical_bomber moved from Western United States to Midway
              7 fighters and 4 tactical_bombers moved from 20 Sea Zone to Philippines
              2 transports moved from 110 Sea Zone to 91 Sea Zone
              1 infantry moved from Marianas to 22 Sea Zone
              1 infantry and 1 transport moved from 22 Sea Zone to 34 Sea Zone
              1 infantry moved from 34 Sea Zone to Paulau Island
      
          Place Units - Americans
              2 artilleries and 1 infantry placed in Southern France
              1 submarine placed in 97 Sea Zone
              4 infantry placed in Central United States
              2 carriers, 1 submarine and 1 transport placed in 10 Sea Zone
              1 armour and 2 fighters placed in Western United States
      
          Turn Complete - Americans
              Americans collect 79 PUs; end with 79 PUs
              Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 84 PUs
              Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 89 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 99 PUs
              Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 104 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 109 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 114 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 119 PUs
              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 124 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
              1 fighter and 2 infantry moved from Anhwe to Kiangsi
      
          Combat - Chinese
              Battle in Kiangsi
                  Chinese attack with 1 fighter and 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 2 infantry in Kiangsi, round 2 : 1/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Kiangsi
                  Chinese win, taking Kiangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Kiangsi to Hopei
              2 infantry moved from Anhwe to Hopei
              2 infantry moved from Chahar to Hopei
              1 infantry moved from Szechwan to Shensi
              1 infantry moved from Kansu to Suiyuyan
      
          Place Units - Chinese
              4 infantry placed in Hopei
      
          Turn Complete - Chinese
              Chinese collect 17 PUs; end with 18 PUs
      
          Purchase Units - British
              British buy 1 artillery, 1 factory_minor and 12 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 infantry moved from Northwest Persia to Caucasus
                    British take Caucasus from Germans
      
          Combat - British
      
          Non Combat Move - British
              1 aaGun moved from Holland Belgium to 110 Sea Zone
              1 aaGun moved from Holland Belgium to 110 Sea Zone
              6 infantry moved from United Kingdom to 110 Sea Zone
              2 aaGuns, 1 battleship, 1 cruiser, 2 destroyers, 6 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
              2 aaGuns and 6 infantry moved from 112 Sea Zone to Norway
              1 transport moved from 97 Sea Zone to 99 Sea Zone
              1 artillery and 1 infantry moved from Crete to 99 Sea Zone
              1 armour and 1 infantry moved from Northern Italy to 97 Sea Zone
              3 mech_infantrys moved from Union of South Africa to Belgian Congo
              3 mech_infantrys moved from Belgian Congo to Egypt
              1 armour, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
              1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Trans-Jordan
              2 infantry moved from Syria to Iraq
              3 infantry and 3 mech_infantrys moved from Egypt to Trans-Jordan
              5 infantry and 3 mech_infantrys moved from Trans-Jordan to Iraq
              4 mech_infantrys moved from Iraq to Persia
              3 infantry moved from Persia to Northwest Persia
              1 aaGun, 1 artillery, 3 infantry and 1 marine moved from Northern Italy to Southern France
              2 fighters moved from Holland Belgium to 112 Sea Zone
              2 artilleries and 9 infantry moved from Holland Belgium to Normandy Bordeaux
              2 fighters moved from Northern Italy to 112 Sea Zone
              2 fighters moved from Northern Italy to Southern France
              1 infantry moved from Tsinghai to Kansu
              1 infantry moved from Iraq to Northwest Persia
              2 fighters moved from 112 Sea Zone to United Kingdom
      
          Place Units - British
              1 factory_minor placed in Iraq
              3 infantry placed in Union of South Africa
              3 infantry placed in Egypt
              1 artillery and 2 infantry placed in Persia
              4 infantry placed in United Kingdom
      
          Turn Complete - British
              British collect 42 PUs; end with 42 PUs
              Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs
              Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 51 PUs
              Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 54 PUs
      
          Turn Complete - UK_Pacific
      

      Combat Hit Differential Summary :

      Chinese regular : 0.17
      Americans regular : -2.50
      Japanese regular : -0.50
      

      Savegame

      posted in League
      G
      Ghostglider
    • RE: L26 BM4 Playoff Surfer (X) vs Ghostglider (L+12)

      Scramble sz112?
      Kamikaze?

      posted in League
      G
      Ghostglider
    • RE: L26 BM4 Playoff Surfer (X) vs Ghostglider (L+12)

      TripleA Manual Gamesave Post: Americans round 10

      TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 10
      
          Purchase Units - Americans
              Americans buy 1 armour, 2 artilleries, 2 carriers, 2 fighters, 5 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 artillery moved from Paulau Island to 34 Sea Zone
              1 artillery and 1 transport moved from 34 Sea Zone to 44 Sea Zone
              1 artillery moved from 44 Sea Zone to Celebes
              1 destroyer moved from 34 Sea Zone to 20 Sea Zone
                    Americans take 35 Sea Zone from Japanese
              7 fighters and 4 tactical_bombers moved from 34 Sea Zone to 20 Sea Zone
              1 armour moved from Northern Italy to Greater Southern Germany
                    Americans take Greater Southern Germany from Germans
              1 armour moved from Greater Southern Germany to Slovakia Hungary
                    Americans take Slovakia Hungary from Germans
              1 infantry moved from Northern Italy to Yugoslavia
                    Americans take Yugoslavia from Italians
              2 infantry moved from Morocco to 91 Sea Zone
              2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
              2 infantry moved from 112 Sea Zone to Norway
              1 infantry moved from Morocco to 91 Sea Zone
              1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
              1 infantry moved from 112 Sea Zone to Denmark
              2 fighters moved from Holland Belgium to 112 Sea Zone
              2 carriers, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
      
          Combat - Americans
              Americans creates battle in territory 22 Sea Zone
              Americans creates battle in territory 19 Sea Zone
              Americans creates battle in territory 6 Sea Zone
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      G
      Ghostglider
    • RE: L26 BM4 Playoff Surfer (X) vs Ghostglider (L+12)

      No scramble

      posted in League
      G
      Ghostglider
    • RE: PTV 25 playoff Ghostglider vs 666 (axis +14)

      TripleA Turn Summary: French round 7

      TripleA Turn Summary for game: WW2 Path to Victory

      Game History

      Round: 7
      
          Purchase Units - ANZAC
              ANZAC buy 3 infantry; Remaining resources: 6 PUs; 
      
          Combat Move - ANZAC
              1 infantry moved from South Australia to Western Australia
              1 infantry moved from Northern Australia to Western Australia
              1 fighter moved from Queensland to Western Australia
              1 infantry moved from Yunnan to Kweichow
              1 fighter moved from Eastern India to Kweichow
      
          Combat - ANZAC
              Battle in Kweichow
                  ANZAC attack with 1 fighter and 1 infantry
                  Japanese defend with 1 infantry
                      ANZAC roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the ANZAC lost in Kweichow
                      1 infantry owned by the Japanese lost in Kweichow
                  ANZAC win with 1 fighter remaining. Battle score for attacker is 0
                  Casualties for ANZAC: 1 infantry
                  Casualties for Japanese: 1 infantry
              Battle in Western Australia
                  ANZAC attack with 1 fighter and 2 infantry
                  Japanese defend with 1 infantry
                      ANZAC roll dice for 1 fighter and 2 infantry in Western Australia, round 2 : 0/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Western Australia, round 2 : 0/1 hits, 0.33 expected hits
                      ANZAC roll dice for 1 fighter and 2 infantry in Western Australia, round 3 : 1/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Western Australia, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Western Australia
                  ANZAC win, taking Western Australia from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - ANZAC
              1 fighter moved from Western Australia to Queensland
              2 fighters moved from New Zealand to Queensland
              2 artilleries and 3 infantry moved from Queensland to New South Wales
              1 transport moved from 50 Sea Zone to 27 Sea Zone
              1 cruiser moved from 31 Sea Zone to 27 Sea Zone
              1 infantry moved from Italian Somaliland to Kenya
              1 infantry moved from Iraq to Northwest Persia
              1 fighter moved from Kweichow to Yunnan
      
          Place Units - ANZAC
              3 infantry placed in New South Wales
              Turning on Edit Mode
              EDIT: Removing units owned by ANZAC from Queensland: 1 artillery
              EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Removing units owned by ANZAC from 27 Sea Zone: 1 transport
              EDIT: Adding units owned by ANZAC to 66 Sea Zone: 1 transport
              EDIT: Turning off Edit Mode
      
          Turn Complete - ANZAC
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 3,6,5,5,4,1,2,5,6,3,4,2,3,6,1,2,5,6,4,5,4,4,4,5,1,2,6,5,2,5,6,6,6,5,6
              ANZAC collect 11 PUs (2 lost to blockades); end with 17 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
      
          Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Japanese regular : 0.00
      ANZAC regular : -0.33
      

      Savegame

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      Ghostglider
    • RE: L26 BM4 Playoff Surfer (X) vs Ghostglider (L+12)

      OK, feel free to adjust as you like - FYI I will only (maybe) scramble if you have more than 2 supportshots against India.

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      Ghostglider
    • RE: PTV 25 playoff Ghostglider vs 666 (axis +14)

      Assumed no scramble to Sol

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      Ghostglider