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    Ghostglider

    @Ghostglider

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    Location Copenhagen, Denmark Age 45

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    Best posts made by Ghostglider

    • RE: L20 Ghostglider vs. trulpen (allied +18) BM4.0.0

      Sure, np

      posted in League
      G
      Ghostglider
    • RE: L20 Ghostglider vs. trulpen (allied +18) BM4.0.0

      Take your time - no rush… we play fast already đŸ™‚

      posted in League
      G
      Ghostglider
    • RE: L20 Captain Napalm Axis vs Ghostglider Allies+20 BM3

      Thank you. I will edit them to 2 US AC’s in z25, thanks

      posted in League
      G
      Ghostglider
    • RE: L20 Captain Napalm Axis vs Ghostglider Allies+20 BM3

      In z35: 2 ANZ FTRs on 1 US AC
      Please note that I included a late combat for ANZAC (walk in from z37 to Shan State) and I changed US placement to include 2 M.INF in Southern Italy (was placed in WUS by mistake).

      If any of the above changes are not OK, please let me know.

      Also, please feel free to add 1 IPC to Japan (blitz of Syria, which UK would re-blitz to give control back to France)

      posted in League
      G
      Ghostglider
    • RE: L21 #1 trulpen (X) vs Ghostglider (A+18) BM3

      OK to change purchase.
      Please send updated map.

      posted in League
      G
      Ghostglider
    • RE: Post League Game Results Here

      L21 #1 trulpen (X) vs Ghostglider (A+18) BM3
      Truplen win over Ghostglider

      https://www.axisandallies.org/forums/topic/36261/l21-1-trulpen-x-vs-ghostglider-a-18-bm3/213

      posted in League
      G
      Ghostglider

    Latest posts made by Ghostglider

    • RE: 20L 1/4s Ksmckay(X) vs GhostGlider (A+18)

      TripleA Turn Summary: Russians round 11

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 11
      
          Purchase Units - Russians
              Russians buy 10 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 infantry moved from Belarus to Baltic States
                    Russians take Baltic States from Germans
              1 infantry moved from Archangel to Novgorod
                    Russians take Novgorod from Germans
              1 infantry moved from Vologda to Samara
                    Russians take Samara from Germans
              1 infantry moved from Novosibirsk to Kazakhstan
                    Russians take Kazakhstan from Germans
              2 infantry moved from Western Ukraine to Ukraine
              2 infantry moved from Western Ukraine to Bryansk
              1 artillery moved from Western Ukraine to Ukraine
              1 fighter and 1 tactical_bomber moved from Russia to Ukraine
              1 fighter moved from Russia to Bryansk
              5 artilleries and 5 infantry moved from Belarus to Eastern Poland
              21 infantry moved from Belarus to Eastern Poland
              1 infantry moved from Western Ukraine to Bryansk
      
          Combat - Russians
              Battle in Bryansk
                  Russians attack with 1 fighter and 3 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 1 fighter and 3 infantry in Bryansk, round 2 : 0/4 hits, 1.00 expected hits
                      Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 1 fighter and 3 infantry in Bryansk, round 3 : 2/4 hits, 1.00 expected hits
                      Germans roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                  Russians win, taking Bryansk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 infantry
              Battle in Ukraine
                  Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                  Germans defend with 1 artillery, 1 factory_minor and 1 infantry
                      Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 4/5 hits, 2.00 expected hits
                      Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 2/2 hits, 0.67 expected hits
                      2 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Ukraine
                  Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                  Casualties for Russians: 2 infantry
                  Casualties for Germans: 1 artillery and 1 infantry
              Battle in Eastern Poland
                  Russians attack with 5 artilleries and 26 infantry
                  Germans defend with 1 artillery
                      Russians roll dice for 5 artilleries and 26 infantry in Eastern Poland, round 2 : 7/31 hits, 6.83 expected hits
                      Germans roll dice for 1 artillery in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Germans lost in Eastern Poland
                  Russians win, taking Eastern Poland from Germans with 5 artilleries and 26 infantry remaining. Battle score for attacker is 4
                  Casualties for Germans: 1 artillery
      
          Non Combat Move - Russians
              1 fighter moved from Bryansk to Russia
              1 fighter and 1 tactical_bomber moved from Ukraine to Russia
              1 armour moved from Belarus to Russia
              1 aaGun, 22 infantry and 2 mech_infantrys moved from Vologda to Russia
              1 aaGun and 2 infantry moved from Archangel to Novgorod
              4 infantry moved from Belarus to Novgorod
              37 infantry moved from Belarus to Eastern Poland
              2 aaGuns, 1 artillery and 8 infantry moved from Western Ukraine to Eastern Poland
              1 infantry moved from Amur to Sakha
      
          Place Units - Russians
              10 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 29 PUs; end with 29 PUs
              Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
              Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 33 PUs
      

      Combat Hit Differential Summary :

      Germans regular : 1.33
      Russians regular : 2.17
      

      Savegame

      posted in League
      G
      Ghostglider
    • RE: 20L 1/4s Ksmckay(X) vs GhostGlider (A+18)

      TripleA Turn Summary: French round 10

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 10
      
          Purchase Units - ANZAC
              ANZAC buy 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 destroyer moved from 63 Sea Zone to 62 Sea Zone
              1 fighter moved from New Zealand to 62 Sea Zone
              1 submarine moved from 46 Sea Zone to 62 Sea Zone
      
          Combat - ANZAC
              Battle in 62 Sea Zone
                  ANZAC attack with 1 destroyer, 1 fighter and 2 submarines
                  Japanese defend with 1 submarine
                      ANZAC roll dice for 2 submarines in 62 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                      ANZAC roll dice for 1 destroyer and 1 fighter in 62 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                      Japanese roll dice for 1 submarine in 62 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      ANZAC roll dice for 2 submarines in 62 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                      ANZAC roll dice for 1 destroyer and 1 fighter in 62 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
                      Japanese roll dice for 1 submarine in 62 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                      ANZAC roll dice for 2 submarines in 62 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits
                      1 submarine owned by the Japanese lost in 62 Sea Zone
                  ANZAC win, taking 62 Sea Zone from Neutral with 1 destroyer, 1 fighter and 2 submarines remaining. Battle score for attacker is 6
                  Casualties for Japanese: 1 submarine
      
          Non Combat Move - ANZAC
              4 fighters moved from 26 Sea Zone to Queensland
              2 aaGuns, 1 artillery and 15 infantry moved from New South Wales to Queensland
              1 fighter moved from 62 Sea Zone to Queensland
              3 fighters moved from Trans-Jordan to Iraq
      
          Place Units - ANZAC
              3 infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 10 PUs
      
          Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Japanese regular : -0.33
      ANZAC regular : -2.67
      

      Savegame

      posted in League
      G
      Ghostglider
    • RE: 20L 1/4s Ksmckay(X) vs GhostGlider (A+18)

      TripleA Turn Summary: ANZAC round 10

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 10
      
          Purchase Units - ANZAC
              ANZAC buy 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 destroyer moved from 63 Sea Zone to 62 Sea Zone
              1 fighter moved from New Zealand to 62 Sea Zone
              1 submarine moved from 46 Sea Zone to 62 Sea Zone
      
          Combat - ANZAC
              Battle in 62 Sea Zone
                  ANZAC attack with 1 destroyer, 1 fighter and 2 submarines
                  Japanese defend with 1 submarine
                      ANZAC roll dice for 2 submarines in 62 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                      ANZAC roll dice for 1 destroyer and 1 fighter in 62 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                      Japanese roll dice for 1 submarine in 62 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      ANZAC roll dice for 2 submarines in 62 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                      ANZAC roll dice for 1 destroyer and 1 fighter in 62 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
                      Japanese roll dice for 1 submarine in 62 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                      ANZAC roll dice for 2 submarines in 62 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits
                      1 submarine owned by the Japanese lost in 62 Sea Zone
                  ANZAC win, taking 62 Sea Zone from Neutral with 1 destroyer, 1 fighter and 2 submarines remaining. Battle score for attacker is 6
                  Casualties for Japanese: 1 submarine
      
          Non Combat Move - ANZAC
              4 fighters moved from 26 Sea Zone to Queensland
              2 aaGuns, 1 artillery and 15 infantry moved from New South Wales to Queensland
              1 fighter moved from 62 Sea Zone to Queensland
              3 fighters moved from Trans-Jordan to Iraq
      
          Place Units - ANZAC
              3 infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 10 PUs
      

      Combat Hit Differential Summary :

      Japanese regular : -0.33
      ANZAC regular : -2.67
      

      Savegame

      posted in League
      G
      Ghostglider
    • RE: 20L 1/4s Ksmckay(X) vs GhostGlider (A+18)

      TripleA Turn Summary: UK_Pacific round 10

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 10
      
          Purchase Units - Americans
              Americans buy 1 carrier, 2 destroyers, 2 fighters, 8 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 destroyer moved from 26 Sea Zone to 54 Sea Zone
              3 fighters moved from Hawaiian Islands to 16 Sea Zone
              1 fighter moved from 26 Sea Zone to 25 Sea Zone
              2 fighters moved from 26 Sea Zone to Midway
              2 infantry moved from Hawaiian Islands to 26 Sea Zone
              2 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
              2 infantry moved from 25 Sea Zone to Midway
              1 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone
              1 infantry moved from 31 Sea Zone to Wake Island
              4 fighters moved from 26 Sea Zone to 54 Sea Zone
              1 infantry moved from Normandy Bordeaux to Southern France
                    Americans take Southern France from Germans
              1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
              1 mech_infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone
              1 mech_infantry moved from 126 Sea Zone to Norway
              1 artillery moved from Albania to Bulgaria
              1 bomber moved from United Kingdom to Bulgaria
      
          Combat - Americans
              Battle in Norway
              Battle in 25 Sea Zone
                  Americans attack with 1 fighter and 1 transport
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 25 Sea Zone
                  Americans win, taking Norway from Germans with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in Wake Island
              Battle in 54 Sea Zone
                  Americans attack with 1 destroyer and 4 fighters
                  Japanese defend with 1 submarine
                      Americans roll dice for 1 destroyer and 4 fighters in 54 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
                      Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Japanese lost in 54 Sea Zone
                  Americans win, taking Wake Island from Japanese, taking 54 Sea Zone from Neutral with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
                  Casualties for Japanese: 1 submarine
              Battle in 16 Sea Zone
                  Americans attack with 3 fighters
                  Japanese defend with 1 destroyer
                      Americans roll dice for 3 fighters in 16 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                      Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 16 Sea Zone
                  Americans win with 3 fighters remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
              Battle in Midway
                  Americans attack with 2 fighters and 2 infantry
                  Japanese defend with 1 airfield and 1 infantry
                      Americans roll dice for 2 fighters and 2 infantry in Midway, round 2 : 2/4 hits, 1.33 expected hits
                      Japanese roll dice for 1 infantry in Midway, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Midway
                  Americans win, taking Midway from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Americans: 1 infantry
                  Casualties for Japanese: 1 infantry
              Battle in Bulgaria
                  Americans attack with 1 artillery and 1 bomber
                  Italians defend with 1 mech_infantry
                      Americans roll dice for 1 artillery and 1 bomber in Bulgaria, round 2 : 2/2 hits, 1.00 expected hits
                      Italians roll dice for 1 mech_infantry in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Italians and 1 bomber owned by the Americans lost in Bulgaria
                  Americans win, taking Bulgaria from Italians with 1 artillery remaining. Battle score for attacker is -10
                  Casualties for Americans: 1 bomber
                  Casualties for Italians: 1 mech_infantry
      
          Non Combat Move - Americans
              1 fighter moved from United Kingdom to Normandy Bordeaux
              3 aaGuns and 3 infantry moved from Morocco to 92 Sea Zone
              3 aaGuns, 3 infantry and 3 transports moved from 92 Sea Zone to 110 Sea Zone
              3 aaGuns and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
              3 submarines moved from 10 Sea Zone to 26 Sea Zone
              5 fighters moved from Western United States to 26 Sea Zone
              2 fighters moved from Midway to 26 Sea Zone
              1 fighter moved from 25 Sea Zone to 26 Sea Zone
              3 fighters moved from 16 Sea Zone to 26 Sea Zone
              3 fighters moved from 26 Sea Zone to Hawaiian Islands
              4 fighters moved from 54 Sea Zone to Queensland
              1 destroyer moved from 26 Sea Zone to 31 Sea Zone
              1 destroyer moved from 26 Sea Zone to 30 Sea Zone
              1 transport moved from 110 Sea Zone to 91 Sea Zone
              1 transport moved from 110 Sea Zone to 102 Sea Zone
              1 transport moved from 110 Sea Zone to 88 Sea Zone
      
          Place Units - Americans
              3 infantry placed in Normandy Bordeaux
              1 infantry and 2 mech_infantrys placed in Greece
              1 carrier, 2 destroyers and 2 transports placed in 10 Sea Zone
              1 fighter and 4 infantry placed in Western United States
              1 fighter placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 71 PUs; end with 71 PUs
              Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
              Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy nothing; Remaining resources: 5 PUs; 
      
          Combat Move - Chinese
      
          Turn Complete - Chinese
              Chinese collect 0 PUs; end with 5 PUs
              Turning on Edit Mode
              EDIT: Removing units owned by British from 81 Sea Zone: 1 mech_infantry
              EDIT: Removing units owned by Americans from 81 Sea Zone: 1 transport
              EDIT: Adding units owned by Americans to 72 Sea Zone: 1 transport
              EDIT: Adding units owned by British to 72 Sea Zone: 1 mech_infantry
              EDIT: Turning off Edit Mode
      
          Purchase Units - British
              British buy 1 destroyer, 2 fighters and 6 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              Turning on Edit Mode
              EDIT: Removing units owned by British from 72 Sea Zone: 1 mech_infantry
              EDIT: Removing units owned by Americans from 72 Sea Zone: 1 transport
              EDIT: Adding units owned by Americans to 72 Sea Zone: 1 transport
              EDIT: Changing ownership of French Madagascar from Neutral_Axis to British
              EDIT: Adding units owned by British to French Madagascar: 1 mech_infantry
              EDIT: Turning off Edit Mode
              4 fighters moved from 110 Sea Zone to Finland
              1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
              1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
              1 fighter moved from Gibraltar to Holland Belgium
              1 fighter moved from Gibraltar to 91 Sea Zone
              1 destroyer moved from 110 Sea Zone to 91 Sea Zone
              1 mech_infantry moved from Greece to Yugoslavia
                    British take Yugoslavia from Germans
              1 mech_infantry moved from Greece to Romania
              1 bomber, 1 fighter and 1 tactical_bomber moved from Bryansk to Romania
              2 infantry moved from Syria to Iraq
              1 armour, 3 artilleries, 5 infantry and 2 mech_infantrys moved from Trans-Jordan to Iraq
      
          Combat - British
              Battle in 91 Sea Zone
                  British attack with 1 destroyer and 1 fighter; Americans loiter and taunt
                  Italians defend with 1 submarine
                      British roll dice for 1 destroyer and 1 fighter in 91 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                      Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Italians lost in 91 Sea Zone
                  British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                  Casualties for Italians: 1 submarine
              Battle in Holland Belgium
                  British attack with 1 artillery, 1 fighter and 1 infantry
                  Germans defend with 2 infantry
                      British roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 2 : 2/3 hits, 1.17 expected hits
                      Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                      2 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                  British win, taking Holland Belgium from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
                  Casualties for Germans: 2 infantry
              Battle in Romania
                  British attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                  Italians defend with 1 infantry
                      British roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Romania, round 2 : 1/4 hits, 2.00 expected hits
                      Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Italians lost in Romania
                  British win, taking Romania from Germans with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Italians: 1 infantry
              Battle in Finland
                  British attack with 4 fighters
                  Germans defend with 3 infantry
                      British roll dice for 4 fighters in Finland, round 2 : 3/4 hits, 2.00 expected hits
                      Germans roll dice for 3 infantry in Finland, round 2 : 1/3 hits, 1.00 expected hits
                      3 infantry owned by the Germans and 1 fighter owned by the British lost in Finland
                  British win with 3 fighters remaining. Battle score for attacker is -1
                  Casualties for British: 1 fighter
                  Casualties for Germans: 3 infantry
              Battle in Iraq
                  British attack with 1 armour, 3 artilleries, 7 infantry and 2 mech_infantrys
                  Germans defend with 2 mech_infantrys
                      British roll dice for 1 armour, 3 artilleries, 7 infantry and 2 mech_infantrys in Iraq, round 2 : 3/13 hits, 3.50 expected hits
                      Germans roll dice for 2 mech_infantrys in Iraq, round 2 : 1/2 hits, 0.67 expected hits
                      2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Iraq
                  British win, taking Iraq from Germans with 1 armour, 3 artilleries, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 5
                  Casualties for British: 1 infantry
                  Casualties for Germans: 2 mech_infantrys
      
          Non Combat Move - British
              3 aaGuns and 32 infantry moved from West India to Eastern Persia
              1 bomber moved from Romania to Bulgaria
              1 fighter and 1 tactical_bomber moved from Romania to Bulgaria
              1 artillery and 3 infantry moved from Greece to Bulgaria
              3 fighters moved from Finland to Norway
              1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
              1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
              1 aaGun and 1 infantry moved from 125 Sea Zone to Norway
              4 infantry moved from United Kingdom to 110 Sea Zone
              4 infantry moved from 110 Sea Zone to Normandy Bordeaux
              1 fighter moved from Holland Belgium to 110 Sea Zone
              2 carriers moved from 92 Sea Zone to 110 Sea Zone
              1 fighter moved from 91 Sea Zone to Gibraltar
              3 fighters and 1 tactical_bomber moved from Bryansk to Russia
              3 infantry moved from Egypt to Trans-Jordan
              2 infantry and 3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
              3 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
              1 infantry moved from Union of South Africa to Rhodesia
      
          Place Units - British
              3 infantry placed in Union of South Africa
              British undo move 1.
              3 infantry placed in Egypt
              1 destroyer and 2 fighters placed in 110 Sea Zone
              3 infantry placed in United Kingdom
      
          Turn Complete - British
              British collect 41 PUs; end with 41 PUs
              Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
              Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs
              Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 53 PUs
      
          Turn Complete - UK_Pacific
      

      Combat Hit Differential Summary :

      Americans regular : 2.83
      Italians regular : 0.50
      Japanese regular : 0.17
      Germans regular : 0.33
      British regular : 0.50
      

      Savegame

      posted in League
      G
      Ghostglider
    • RE: 20L 1/4s Ksmckay(X) vs GhostGlider (A+18)

      TripleA Turn Summary: Chinese round 10

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 10
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy nothing; Remaining resources: 5 PUs; 
      
          Combat Move - Chinese
      
          Turn Complete - Chinese
              Chinese collect 0 PUs; end with 5 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      G
      Ghostglider
    • RE: 20L 1/4s Ksmckay(X) vs GhostGlider (A+18)

      TripleA Turn Summary: Americans round 10

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 10
      
          Purchase Units - Americans
              Americans buy 1 carrier, 2 destroyers, 2 fighters, 8 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 destroyer moved from 26 Sea Zone to 54 Sea Zone
              3 fighters moved from Hawaiian Islands to 16 Sea Zone
              1 fighter moved from 26 Sea Zone to 25 Sea Zone
              2 fighters moved from 26 Sea Zone to Midway
              2 infantry moved from Hawaiian Islands to 26 Sea Zone
              2 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
              2 infantry moved from 25 Sea Zone to Midway
              1 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone
              1 infantry moved from 31 Sea Zone to Wake Island
              4 fighters moved from 26 Sea Zone to 54 Sea Zone
              1 infantry moved from Normandy Bordeaux to Southern France
                    Americans take Southern France from Germans
              1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
              1 mech_infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone
              1 mech_infantry moved from 126 Sea Zone to Norway
              1 artillery moved from Albania to Bulgaria
              1 bomber moved from United Kingdom to Bulgaria
      
          Combat - Americans
              Battle in Norway
              Battle in 25 Sea Zone
                  Americans attack with 1 fighter and 1 transport
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 25 Sea Zone
                  Americans win, taking Norway from Germans with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in Wake Island
              Battle in 54 Sea Zone
                  Americans attack with 1 destroyer and 4 fighters
                  Japanese defend with 1 submarine
                      Americans roll dice for 1 destroyer and 4 fighters in 54 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
                      Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Japanese lost in 54 Sea Zone
                  Americans win, taking Wake Island from Japanese, taking 54 Sea Zone from Neutral with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
                  Casualties for Japanese: 1 submarine
              Battle in 16 Sea Zone
                  Americans attack with 3 fighters
                  Japanese defend with 1 destroyer
                      Americans roll dice for 3 fighters in 16 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                      Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 16 Sea Zone
                  Americans win with 3 fighters remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
              Battle in Midway
                  Americans attack with 2 fighters and 2 infantry
                  Japanese defend with 1 airfield and 1 infantry
                      Americans roll dice for 2 fighters and 2 infantry in Midway, round 2 : 2/4 hits, 1.33 expected hits
                      Japanese roll dice for 1 infantry in Midway, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Midway
                  Americans win, taking Midway from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Americans: 1 infantry
                  Casualties for Japanese: 1 infantry
              Battle in Bulgaria
                  Americans attack with 1 artillery and 1 bomber
                  Italians defend with 1 mech_infantry
                      Americans roll dice for 1 artillery and 1 bomber in Bulgaria, round 2 : 2/2 hits, 1.00 expected hits
                      Italians roll dice for 1 mech_infantry in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Italians and 1 bomber owned by the Americans lost in Bulgaria
                  Americans win, taking Bulgaria from Italians with 1 artillery remaining. Battle score for attacker is -10
                  Casualties for Americans: 1 bomber
                  Casualties for Italians: 1 mech_infantry
      
          Non Combat Move - Americans
              1 fighter moved from United Kingdom to Normandy Bordeaux
              3 aaGuns and 3 infantry moved from Morocco to 92 Sea Zone
              3 aaGuns, 3 infantry and 3 transports moved from 92 Sea Zone to 110 Sea Zone
              3 aaGuns and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
              3 submarines moved from 10 Sea Zone to 26 Sea Zone
              5 fighters moved from Western United States to 26 Sea Zone
              2 fighters moved from Midway to 26 Sea Zone
              1 fighter moved from 25 Sea Zone to 26 Sea Zone
              3 fighters moved from 16 Sea Zone to 26 Sea Zone
              3 fighters moved from 26 Sea Zone to Hawaiian Islands
              4 fighters moved from 54 Sea Zone to Queensland
              1 destroyer moved from 26 Sea Zone to 31 Sea Zone
              1 destroyer moved from 26 Sea Zone to 30 Sea Zone
              1 transport moved from 110 Sea Zone to 91 Sea Zone
              1 transport moved from 110 Sea Zone to 102 Sea Zone
              1 transport moved from 110 Sea Zone to 88 Sea Zone
      
          Place Units - Americans
              3 infantry placed in Normandy Bordeaux
              1 infantry and 2 mech_infantrys placed in Greece
              1 carrier, 2 destroyers and 2 transports placed in 10 Sea Zone
              1 fighter and 4 infantry placed in Western United States
              1 fighter placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 71 PUs; end with 71 PUs
              Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
              Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 2.83
      Italians regular : 0.67
      Japanese regular : 0.17
      

      Savegame

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      Ghostglider
    • RE: 20L 1/4s Ksmckay(X) vs GhostGlider (A+18)

      TripleA Turn Summary: Russians round 10

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 10
      
          Purchase Units - Russians
              Russians buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 armour moved from Bryansk to Eastern Poland
                    Russians take Western Ukraine from Germans
                    Russians take Eastern Poland from Italians
              1 infantry moved from Smolensk to Belarus
                    Russians take Belarus from Germans
              1 infantry moved from Bryansk to Ukraine
                    Russians take Ukraine from Germans
      
          Combat - Russians
      
          Non Combat Move - Russians
              1 infantry moved from Novosibirsk to Vologda
              1 infantry moved from Kazakhstan to Novosibirsk
              8 infantry moved from Russia to Vologda
              1 aaGun moved from Smolensk to Vologda
              2 infantry moved from Smolensk to Vologda
              2 mech_infantrys moved from Archangel to Vologda
              10 infantry moved from Archangel to Vologda
              2 infantry moved from Archangel to Vologda
              2 fighters and 1 tactical_bomber moved from Archangel to Russia
              2 aaGuns moved from Bryansk to Western Ukraine
              2 aaGuns moved from Bryansk to Russia
              2 infantry moved from Bryansk to Russia
              5 infantry moved from Bryansk to Belarus
              3 infantry moved from Archangel to Belarus
              13 infantry moved from Bryansk to Western Ukraine
              2 artilleries moved from Bryansk to Western Ukraine
              1 armour, 5 artilleries and 59 infantry moved from Bryansk to Belarus
              1 infantry moved from Buryatia to Amur
      
          Place Units - Russians
              3 artilleries and 7 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 26 PUs; end with 26 PUs
              Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
              Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUs
      

      Combat Hit Differential Summary :

      Savegame

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      Ghostglider
    • RE: 20L 1/4s Ksmckay(X) vs GhostGlider (A+18)

      TripleA Turn Summary: French round 9

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 9
      
          Purchase Units - ANZAC
              ANZAC buy 1 submarine; Remaining resources: 2 PUs; 
      
          Combat Move - ANZAC
              4 fighters moved from 26 Sea Zone to Wake Island
      
          Combat - ANZAC
              Battle in Wake Island
                  ANZAC attack with 4 fighters
                  Japanese defend with 1 aaGun, 1 airfield, 1 infantry and 1 marine
                      Japanese roll AA dice in Wake Island : 0/3 hits, 0.50 expected hits
                      ANZAC roll dice for 4 fighters in Wake Island, round 2 : 2/4 hits, 2.00 expected hits
                      Japanese roll dice for 1 aaGun, 1 infantry and 1 marine in Wake Island, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Wake Island
                      ANZAC roll dice for 4 fighters in Wake Island, round 3 : 1/4 hits, 2.00 expected hits
                      Japanese roll dice for 1 marine in Wake Island, round 3 : 0/1 hits, 0.33 expected hits
                      1 marine owned by the Japanese lost in Wake Island
                  ANZAC win with 4 fighters remaining. Battle score for attacker is 13
                  Casualties for Japanese: 1 aaGun, 1 infantry and 1 marine
      
          Non Combat Move - ANZAC
              4 fighters moved from Wake Island to 26 Sea Zone
              1 submarine moved from 23 Sea Zone to 46 Sea Zone
              1 destroyer moved from 26 Sea Zone to 63 Sea Zone
              1 fighter moved from New South Wales to New Zealand
              1 infantry moved from Iraq to Persia
              3 fighters moved from India to Trans-Jordan
      
          Place Units - ANZAC
              1 submarine placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1,2
              ANZAC collect 7 PUs (3 lost to blockades); end with 9 PUs
      
          Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Japanese regular : -1.00
      Japanese AA : -0.50
      ANZAC regular : -1.00
      

      Savegame

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      Ghostglider
    • RE: 20L 1/4s Ksmckay(X) vs GhostGlider (A+18)

      TripleA Turn Summary: ANZAC round 9

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 9
      
          Purchase Units - ANZAC
              ANZAC buy 1 submarine; Remaining resources: 2 PUs; 
      
          Combat Move - ANZAC
              4 fighters moved from 26 Sea Zone to Wake Island
      
          Combat - ANZAC
              Battle in Wake Island
                  ANZAC attack with 4 fighters
                  Japanese defend with 1 aaGun, 1 airfield, 1 infantry and 1 marine
                      Japanese roll AA dice in Wake Island : 0/3 hits, 0.50 expected hits
                      ANZAC roll dice for 4 fighters in Wake Island, round 2 : 2/4 hits, 2.00 expected hits
                      Japanese roll dice for 1 aaGun, 1 infantry and 1 marine in Wake Island, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Wake Island
                      ANZAC roll dice for 4 fighters in Wake Island, round 3 : 1/4 hits, 2.00 expected hits
                      Japanese roll dice for 1 marine in Wake Island, round 3 : 0/1 hits, 0.33 expected hits
                      1 marine owned by the Japanese lost in Wake Island
                  ANZAC win with 4 fighters remaining. Battle score for attacker is 13
                  Casualties for Japanese: 1 aaGun, 1 infantry and 1 marine
      
          Non Combat Move - ANZAC
              4 fighters moved from Wake Island to 26 Sea Zone
              1 submarine moved from 23 Sea Zone to 46 Sea Zone
              1 destroyer moved from 26 Sea Zone to 63 Sea Zone
              1 fighter moved from New South Wales to New Zealand
              1 infantry moved from Iraq to Persia
              3 fighters moved from India to Trans-Jordan
      
          Place Units - ANZAC
              1 submarine placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1,2
              ANZAC collect 7 PUs (3 lost to blockades); end with 9 PUs
      

      Combat Hit Differential Summary :

      Japanese regular : -1.00
      Japanese AA : -0.50
      ANZAC regular : -1.00
      

      Savegame

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      Ghostglider
    • RE: 20L 1/4s Ksmckay(X) vs GhostGlider (A+18)

      yes please

      posted in League
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      Ghostglider