• Boy, What a tough round for Anzac


  • That was awful.

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8

    Combat Move - Finns
                    Finns loses 0 PUs for violating Upper Norrlands neutrality.
                1 Artillery moved from Lapland to Upper Norrland
                      Finns take Upper Norrland from Neutral
                1 Infantry moved from Lapland to Upper Norrland
                1 Elite moved from Helsinki to 24 Sea Zone
                1 Elite moved from Helsinki to 24 Sea Zone
                1 Infantry moved from Helsinki to 24 Sea Zone
                2 Elites moved from 24 Sea Zone to Stockholm
                1 Infantry moved from 24 Sea Zone to Stockholm
                1 Fighter moved from Helsinki to Stockholm
                1 Infantry moved from Vologda to Kirov
                3 Infantrys moved from Yaroslavl to Gorky

    Purchase Units - Finns
                Finns buy 1 Adv.Fighter and 5 Infantrys; Remaining resources: 0 PUs;

    Combat - Finns
                Battle in Stockholm
                    Finns attack with 2 Elites, 1 Fighter and 1 Infantry
                    Neutral defend with 1 Bunker
                        Finns roll dice for 2 Elites, 1 Fighter and 1 Infantry in Stockholm, round 2 :  4/4 hits
                        Neutral roll dice for 1 Bunker in Stockholm, round 2 :  1/1 hits
                        1 Bunker owned by the Neutral and 1 Infantry owned by the Finns lost in Stockholm
                    Finns loses 0 PUs for violating Stockholms neutrality.
                    Finns win, taking Stockholm from Neutral with 2 Elites and 1 Fighter remaining. Battle score for attacker is 4
                    Casualties for Neutral: 1 Bunker
                    Casualties for Finns: 1 Infantry
                Battle in Gorky
                    Finns attack with 3 Infantrys
                    Russians defend with 1 Infantry
                        Finns roll dice for 3 Infantrys in Gorky, round 2 :  2/3 hits
                        Russians roll dice for 1 Infantry in Gorky, round 2 :  1/1 hits
                        1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in Gorky
                    Finns win, taking Gorky from Russians with 2 Infantrys remaining. Battle score for attacker is 0
                    Casualties for Finns: 1 Infantry
                    Casualties for Russians: 1 Infantry
                Battle in Kirov
                    Finns attack with 1 Infantry
                    Russians defend with 1 Artillery
                        Finns roll dice for 1 Infantry in Kirov, round 2 :  0/1 hits
                        Russians roll dice for 1 Artillery in Kirov, round 2 :  1/1 hits
                        1 Infantry owned by the Finns lost in Kirov
                    Russians win with 1 Artillery remaining. Battle score for attacker is -2
                    Casualties for Finns: 1 Infantry

    Non Combat Move - Finns
                1 Fighter moved from Stockholm to Helsinki
                3 Infantrys moved from Yaroslavl to Vologda
                5 Infantrys moved from Oulu to Lapland
                1 Artillery moved from Vyborg to S.Karelia
                2 Artillerys and 3 Infantrys moved from Tampere to Oulu
                1 Infantry moved from Helsinki to Tampere
                1 Infantry moved from Helsinki to Tampere

    Place Units - Finns
                1 Adv.Fighter and 5 Infantrys placed in Helsinki

    Turn Complete - Finns
                Finns collect 25 PUs; end with 25 PUs

    triplea_42272.0_Fin8.tsvg

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8

    Combat Move - Romanians
                1 ArmoredCar moved from Donetsk to Georgia
                      Romanians take Georgia from Russians
                1 ArmoredCar moved from Donetsk to Saratov
                      Romanians take Saratov from Russians
                1 Infantry moved from E.Romania to Bulgaria
                1 Infantry moved from Bucharest to W.Romania
                1 Mech.Inf moved from Donetsk to Tula
                1 Mot.Inf moved from Donetsk to Tula
                1 Fighter moved from Kursk to Tula
                1 Mech.Inf moved from Bucharest to Serbia
                1 JetFighter moved from Bucharest to Serbia
                1 Mot.Inf moved from Bucharest to Serbia
                1 Mot.Inf moved from E.Romania to Serbia
                1 Mech.Inf moved from E.Romania to Serbia
                1 Mot.Inf moved from Donetsk to Penza
                      Romanians take Penza from Russians
                1 Mot.Inf moved from Penza to Kuybyshev
                      Romanians take Kuybyshev from Russians
                1 Mot.Inf moved from Donetsk to Astrakhan
                      Romanians take Astrakhan from Russians
                2 Mech.Infs moved from Donetsk to Astrakhan

    Purchase Units - Romanians
                Romanians buy 1 Bunker, 2 Mech.Infs and 2 Mot.Infs; Remaining resources: 0 PUs;

    Combat - Romanians
                Battle in Tula
                    Romanians attack with 1 Fighter, 1 Mech.Inf and 1 Mot.Inf
                    Russians defend with 1 Infantry
                        Romanians roll dice for 1 Fighter, 1 Mech.Inf and 1 Mot.Inf in Tula, round 2 :  0/3 hits
                        Russians roll dice for 1 Infantry in Tula, round 2 :  1/1 hits
                    1 Mot.Inf owned by the Romanians lost in Tula
                        Romanians roll dice for 1 Fighter and 1 Mech.Inf in Tula, round 3 :  0/2 hits
                        Russians roll dice for 1 Infantry in Tula, round 3 :  1/1 hits
                    1 Mech.Inf owned by the Romanians lost in Tula
                    retreated to Tula
                    Russians win with 1 Infantry remaining. Battle score for attacker is -11
                    Casualties for Romanians: 1 Mech.Inf and 1 Mot.Inf
                Battle in Serbia
                    Romanians attack with 1 JetFighter, 2 Mech.Infs and 2 Mot.Infs
                    Neutral defend with 1 Artillery and 2 Infantrys
                        Romanians roll dice for 1 JetFighter, 2 Mech.Infs and 2 Mot.Infs in Serbia, round 2 :  2/5 hits
                        Neutral roll dice for 1 Artillery and 2 Infantrys in Serbia, round 2 :  2/3 hits
                    2 Mot.Infs owned by the Romanians and 2 Infantrys owned by the Neutral lost in Serbia
                        Romanians roll dice for 1 JetFighter and 2 Mech.Infs in Serbia, round 3 :  2/3 hits
                        Neutral roll dice for 1 Artillery in Serbia, round 3 :  1/1 hits
                    1 Mech.Inf owned by the Romanians and 1 Artillery owned by the Neutral lost in Serbia
                    Romanians loses 0 PUs for violating Serbias neutrality.
                    Romanians win, taking Serbia from Neutral with 1 JetFighter and 1 Mech.Inf remaining. Battle score for attacker is -8
                    Casualties for Romanians: 1 Mech.Inf and 2 Mot.Infs
                    Casualties for Neutral: 1 Artillery and 2 Infantrys

    Non Combat Move - Romanians
                1 Fighter moved from Tula to Odessa
                2 Infantrys moved from Donetsk to Odessa
                1 Elite moved from Donetsk to Kursk
                3 Infantrys moved from Donetsk to Kursk
                1 JetFighter moved from Serbia to Bucharest

    Place Units - Romanians
                1 Bunker, 2 Mech.Infs and 2 Mot.Infs placed in Bucharest

    Turn Complete - Romanians
                Romanians collect 34 PUs; end with 34 PUs

    triplea_42272.0_Rom8.tsvg

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8

    Combat Move - Thai
                2 Artillerys, 1 Fighter and 5 Infantrys moved from N.Thailand to Yunnan
                5 Infantrys moved from S.Thailand to Burma
                1 Mech.Inf moved from Bangkok to Yunnan
                1 Tank moved from Bangkok to Burma
                1 Infantry moved from Mindanao to 107 Sea Zone
                1 Marine moved from Bangkok to S.Thailand
                3 Infantrys moved from Bangkok to S.Thailand
                1 Infantry and 1 T.Boat moved from 107 Sea Zone to 108 Sea Zone
                1 Infantry moved from 108 Sea Zone to Yap
                      Yamamoto take Yap from Americans

    Purchase Units - Thai
                Thai buy 1 Factory and 3 Infantrys; Remaining resources: 0 PUs;

    Combat - Thai

    Non Combat Move - Thai
                1 AAGun moved from N.Thailand to Yunnan

    Place Units - Thai
                1 Factory placed in N.Thailand
                3 Infantrys placed in Bangkok

    Turn Complete - Thai
                Thai collect 21 PUs; end with 21 PUs

    triplea_42272.0_Tha8.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8

    Combat Move - Americans
                1 Artillery and 1 Elite moved from South Atlantic USA to 26 Sea Zone
                1 Artillery moved from Venezuela to 26 Sea Zone
                2 Artillerys, 1 B.Transport and 1 Elite moved from 26 Sea Zone to 35 Sea Zone
                2 Artillerys and 1 Elite moved from 35 Sea Zone to Salvador
                1 Elite moved from Bahia to Salvador
                1 Artillery moved from Bahia to Salvador
                1 Transport moved from 35 Sea Zone to 32 Sea Zone
                1 Artillery and 1 Infantry moved from Amazon to 32 Sea Zone
                1 Artillery, 1 Infantry and 1 Transport moved from 32 Sea Zone to 35 Sea Zone
                1 Artillery and 1 Infantry moved from 35 Sea Zone to Salvador
                2 Artillerys and 1 Infantry moved from Rio de Oro to 34 Sea Zone
                2 Artillerys, 1 B.Transport and 1 Infantry moved from 34 Sea Zone to 38 Sea Zone
                2 Artillerys and 1 Infantry moved from 38 Sea Zone to Belgian Congo
                3 Tanks moved from S.Algeria to Ghadames
                      Americans take Ghadames from Italians
                2 Artillerys and 1 Elite moved from Rio de Oro to 34 Sea Zone
                1 Artillery and 1 Elite moved from Rio de Oro to 34 Sea Zone
                3 Mech.Infs moved from Rio de Oro to E.Morocco
                2 Infantrys and 1 Tank moved from Rio de Oro to 34 Sea Zone
                1 Infantry and 1 Tank moved from Rio de Oro to 34 Sea Zone
                3 Artillerys, 2 B.Transports, 2 Elites, 3 Infantrys, 2 Tanks and 2 Transports moved from 34 Sea Zone to 41 Sea Zone
                2 Elites and 3 Infantrys moved from 41 Sea Zone to Andalusia
                2 Tanks moved from 41 Sea Zone to Andalusia
                3 Artillerys moved from 41 Sea Zone to Andalusia
                2 Marines moved from Minamitori to 95 Sea Zone
                2 Marines and 2 S.Submarines moved from 95 Sea Zone to 72 Sea Zone
                2 Marines moved from 72 Sea Zone to Koryakia
                      Russians take Koryakia from Hisaichi
                2 Destroyers moved from 87 Sea Zone to 72 Sea Zone
                3 Adv.Fighters and 2 Fighters moved from 95 Sea Zone to 86 Sea Zone
                1 Artillery and 1 Elite moved from Minamitori to 95 Sea Zone
                1 Artillery, 1 Elite and 1 Transport moved from 95 Sea Zone to 101 Sea Zone
                1 Artillery and 1 Elite moved from 101 Sea Zone to Saipan
                2 S.Bombers moved from Wake to Saipan
                1 Destroyer moved from 95 Sea Zone to 86 Sea Zone

    Purchase Units - Americans
                Americans buy 8 Artillerys, 2 B.Transports, 2 Destroyers, 3 Elites, 2 Infantrys, 1 S.Bomber and 3 Tanks; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in Andalusia
                    Americans attack with 3 Artillerys, 2 Elites, 3 Infantrys and 2 Tanks
                    Neutral defend with 1 Bunker
                        Americans roll dice for 3 Artillerys, 2 Elites, 3 Infantrys and 2 Tanks in Andalusia, round 2 : 3/10 hits, 3.67 expected hits
                        Neutral roll dice for 1 Bunker in Andalusia, round 2 : 1/1 hits, 0.50 expected hits
                        1 Bunker owned by the Neutral and 1 Infantry owned by the Americans lost in Andalusia
                    Americans loses 0 PUs for violating Andalusias neutrality.
                    Americans win, taking Andalusia from Neutral with 3 Artillerys, 2 Elites, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 Infantry
                    Casualties for Neutral: 1 Bunker
                Battle in Saipan
                    Americans attack with 1 Artillery, 1 Elite and 2 S.Bombers
                    Yamamoto defend with 1 AAGun and 1 Bunker
                        AA fire in Saipan : 1/2 hits, 0.33 expected hits
                    1 S.Bomber owned by the Americans lost in Saipan
                        Americans roll dice for 1 Artillery, 1 Elite and 1 S.Bomber in Saipan, round 2 : 1/3 hits, 1.67 expected hits
                    Units damaged: 1 Bunker owned by the Yamamoto
                        Yamamoto roll dice for 1 Bunker in Saipan, round 2 : 1/1 hits, 0.50 expected hits
                        1 Artillery owned by the Americans lost in Saipan
                        Americans roll dice for 1 Elite and 1 S.Bomber in Saipan, round 3 : 2/2 hits, 1.33 expected hits
                        Yamamoto roll dice for 1 Bunker in Saipan, round 3 : 1/1 hits, 0.50 expected hits
                    1 S.Bomber owned by the Americans and 1 Bunker owned by the Yamamoto lost in Saipan
                    Americans win, taking Saipan from Yamamoto with 1 Elite remaining. Battle score for attacker is -34
                    Casualties for Americans: 1 Artillery and 2 S.Bombers
                    Casualties for Yamamoto: 1 Bunker
                Battle in 86 Sea Zone
                    Americans attack with 3 Adv.Fighters, 1 Destroyer and 2 Fighters
                    Hisaichi defend with 1 Destroyer and 1 Submarine
                        Hisaichi roll dice for 1 Submarine in 86 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 3 Adv.Fighters, 1 Destroyer and 2 Fighters in 86 Sea Zone, round 2 : 3/6 hits, 2.50 expected hits
                        Hisaichi roll dice for 1 Destroyer in 86 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 Destroyer owned by the Hisaichi and 1 Submarine owned by the Hisaichi lost in 86 Sea Zone
                    Americans win with 3 Adv.Fighters, 1 Destroyer and 2 Fighters remaining. Battle score for attacker is 15
                    Casualties for Hisaichi: 1 Destroyer and 1 Submarine
                Battle in Belgian Congo
                    Americans attack with 2 Artillerys and 1 Infantry
                    Neutral defend with 1 Infantry
                        Americans roll dice for 2 Artillerys and 1 Infantry in Belgian Congo, round 2 : 1/3 hits, 1.00 expected hits
                        Neutral roll dice for 1 Infantry in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Neutral lost in Belgian Congo
                    Americans loses 0 PUs for violating Belgian Congos neutrality.
                    Americans win, taking Belgian Congo from Neutral with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 2
                    Casualties for Neutral: 1 Infantry
                Battle in Salvador
                    Americans attack with 4 Artillerys, 2 Elites and 1 Infantry
                    Neutral defend with 1 AAGun, 1 Factory and 2 Tanks
                        Americans roll dice for 4 Artillerys, 2 Elites and 1 Infantry in Salvador, round 2 : 1/7 hits, 2.67 expected hits
                        Neutral roll dice for 2 Tanks in Salvador, round 2 : 1/2 hits, 1.00 expected hits
                        1 Infantry owned by the Americans and 1 Tank owned by the Neutral lost in Salvador
                        Americans roll dice for 4 Artillerys and 2 Elites in Salvador, round 3 : 1/6 hits, 2.33 expected hits
                        Neutral roll dice for 1 Tank in Salvador, round 3 : 1/1 hits, 0.50 expected hits
                        1 Artillery owned by the Americans and 1 Tank owned by the Neutral lost in Salvador
                    Americans loses 0 PUs for violating Salvadors neutrality.
                    Americans win, taking Salvador from Neutral with 3 Artillerys and 2 Elites remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 Artillery and 1 Infantry
                    Casualties for Neutral: 2 Tanks

    Non Combat Move - Americans
                1 Artillery and 1 Infantry moved from South Atlantic USA to South Central USA
                3 Adv.Fighters and 2 Fighters moved from 86 Sea Zone to 95 Sea Zone
                1 Destroyer moved from 95 Sea Zone to 87 Sea Zone
                1 Destroyer moved from 95 Sea Zone to 77 Sea Zone
                1 ArmoredCar moved from Rio de Oro to W.Morocco
                2 Tanks moved from Rio de Oro to W.Morocco
                1 Carrier and 2 Destroyers moved from 34 Sea Zone to 41 Sea Zone

    Place Units - Americans
                2 B.Transports placed in 83 Sea Zone
                4 Artillerys and 2 Elites placed in San Francisco
                2 Artillerys placed in Minamitori
                2 Destroyers placed in 95 Sea Zone
                3 Tanks placed in Rio de Oro
                1 Artillery and 1 Elite placed in Bahia
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to 96 Sea Zone: 1 Battleship and 1 Transport
                EDIT: Removing units owned by Americans from 91 Sea Zone: 1 Battleship and 1 Transport
                EDIT: Removing units owned by Americans from Kauai: 1 Infantry
                EDIT: Adding units owned by Americans to Rongelap: 1 Artillery and 1 Infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Pearl Harbor: 1 Artillery
                EDIT: Turning off Edit Mode
                1 Artillery, 1 Infantry and 1 S.Bomber placed in Pearl Harbor
                1 Infantry placed in Venezuela

    Turn Complete - Americans
                Americans collect 109 PUs; end with 109 PUs

    Combat Hit Differential Summary :

    Neutral : 0.67
        AA fire in Saipan : : 0.67
        Hisaichi : -0.67
        Yamamoto : 1.00
        Americans : -3.17

    Territory Summary for Americans :

    Koryakia : 2 Marines
        Ghadames : 1 flag, 3 Tanks
        E.Morocco : 3 Mech.Infs
        W.Morocco : 1 ArmoredCar and 2 Tanks
        Minamitori : 1 flag, 2 Artillerys, 1 Factory and 1 Infantry
        Ulithi : 1 flag, 1 Infantry
        Eniwetok : 1 flag
        Rongelap : 1 flag, 1 Artillery and 1 Infantry
        Saipan : 1 flag, 1 AAGun and 1 Elite
        New Caledonia : 1 Infantry
        Washington : 1 AAGun and 1 Factory
        San Francisco : 1 AAGun, 4 Artillerys, 2 Elites and 1 Factory
        Pearl Harbor : 1 AAGun, 1 Artillery, 1 Factory, 1 Infantry and 1 S.Bomber
        Christmas : 1 Infantry
        South Central USA : 1 Artillery, 1 Factory and 1 Infantry
        Wake : 1 Bunker and 1 Factory
        Colombia : 1 Factory and 1 Infantry
        Palmyra : 1 Infantry
        Kermandec : 1 Infantry
        South Atlantic USA : 1 AAGun and 1 Factory
        Bahia : 1 flag, 1 AAGun, 1 Artillery, 1 Elite and 1 Factory
        W.Mexico : 1 flag
        Salvador : 1 flag, 1 AAGun, 3 Artillerys, 2 Elites and 1 Factory
        Belgian Congo : 1 flag, 2 Artillerys and 1 Infantry
        Central America : 1 flag
        Rio de Oro : 1 flag, 1 Bunker, 1 Factory and 3 Tanks
        Andalusia : 1 flag, 3 Artillerys, 2 Elites, 2 Infantrys and 2 Tanks
        E.Mexico : 1 flag
        Venezuela : 1 flag, 1 Factory and 1 Infantry
        35 Sea Zone : 1 B.Transport and 1 Transport
        41 Sea Zone : 2 B.Transports, 1 Carrier, 6 Destroyers and 2 Transports
        83 Sea Zone : 2 B.Transports
        38 Sea Zone : 1 B.Transport
        101 Sea Zone : 1 Transport
        95 Sea Zone : 3 Adv.Fighters, 1 B.Transport, 3 Battleships, 3 Carriers, 2 Destroyers, 2 Fighters and 4 Transports
        86 Sea Zone : 1 Destroyer
        96 Sea Zone : 1 Battleship and 1 Transport
        72 Sea Zone : 2 Destroyers and 2 S.Submarines
        77 Sea Zone : 1 Destroyer
        87 Sea Zone : 1 Destroyer

    Production/PUs Summary :

    Germans : 105 / 111
        Russians : 58 / 70
        Italians : 61 / 66
        French : 29 / 24
        Yamamoto : 71 / 75
        Chinese : 25 / 26
        Hisaichi : 80 / 85
        British : 86 / 86
        Anzac : 34 / 34
        Dutch : 18 / 18
        Finns : 25 / 25
        Romanians : 34 / 34
        Thai : 21 / 21
        Americans : 109 / 109

    triplea_42272.0_Ame8.tsvg

  • '17

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9

    Combat Move - Germans
                1 Destroyer and 1 Transport moved from 48 Sea Zone to 55 Sea Zone
                1 Adv.Fighter moved from Orleanais to Normandy
                2 Infantrys moved from Orleanais to Normandy
                1 Artillery moved from Brittany to Normandy
                1 Infantry moved from Paris to Picardy
                1 JetFighter moved from Burgundy to Normandy
                1 JetFighter moved from Burgundy to Picardy
                1 Bomber moved from Burgundy to 42 Sea Zone
                1 Infantry moved from Burgundy to Picardy
                1 Adv.Fighter moved from Burgundy to Picardy
                2 Fighters moved from Kursk to Tula
                1 Elite moved from Kursk to Tula
                1 Infantry moved from Rostov to Stalingrad
                      Germans take Stalingrad from Russians
                3 Stukas moved from Leningrad to Kirov
                1 Mot.Inf moved from Rostov to Perm
                      Germans take Perm from Russians
                1 Artillery and 1 Elite moved from Arkhangelsk to Kirov
                5 Artillerys and 2 Elites moved from Arkhangelsk to Komi
                1 Infantry moved from Kursk to Tula

    Purchase Units - Germans
                Germans buy 6 ArmoredCars, 1 Bunker, 4 HeavyTanks, 18 Infantrys and 4 Mot.Infs; Remaining resources: 0 PUs;

    Combat - Germans
                Battle in 55 Sea Zone
                    Germans attack with 1 Destroyer and 1 Transport; Italians loiter and taunt
                    French defend with 2 Destroyers
                        Germans roll dice for 1 Destroyer and 1 Transport in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        French roll dice for 2 Destroyers in 55 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                        1 Destroyer owned by the French lost in 55 Sea Zone
                        Germans roll dice for 1 Destroyer and 1 Transport in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                        French roll dice for 1 Destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                        Germans roll dice for 1 Destroyer and 1 Transport in 55 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                        French roll dice for 1 Destroyer in 55 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                        Germans roll dice for 1 Destroyer and 1 Transport in 55 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                        French roll dice for 1 Destroyer in 55 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
                        1 Transport owned by the Germans lost in 55 Sea Zone
                        Germans roll dice for 1 Destroyer in 55 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits
                        French roll dice for 1 Destroyer in 55 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
                        1 Destroyer owned by the French lost in 55 Sea Zone
                    Germans win with 1 Destroyer remaining. Battle score for attacker is 10
                    Casualties for French: 2 Destroyers
                    Casualties for Germans: 1 Transport
                Battle in Picardy
                    Germans attack with 1 Adv.Fighter, 2 Infantrys and 1 JetFighter
                    British defend with 1 Infantry
                        Germans roll dice for 1 Adv.Fighter, 2 Infantrys and 1 JetFighter in Picardy, round 2 : 2/4 hits, 1.50 expected hits
                        French roll dice for 1 Infantry in Picardy, round 2 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the British lost in Picardy
                    Germans win, taking Picardy from French with 1 Adv.Fighter, 2 Infantrys and 1 JetFighter remaining. Battle score for attacker is 2
                    Casualties for British: 1 Infantry
                Battle in Tula
                    Germans attack with 1 Elite, 2 Fighters and 1 Infantry
                    Russians defend with 1 Infantry
                        Germans roll dice for 1 Elite, 2 Fighters and 1 Infantry in Tula, round 2 : 0/4 hits, 1.17 expected hits
                        Russians roll dice for 1 Infantry in Tula, round 2 : 0/1 hits, 0.33 expected hits
                        Germans roll dice for 1 Elite, 2 Fighters and 1 Infantry in Tula, round 3 : 0/4 hits, 1.17 expected hits
                        Russians roll dice for 1 Infantry in Tula, round 3 : 0/1 hits, 0.33 expected hits
                        Germans roll dice for 1 Elite, 2 Fighters and 1 Infantry in Tula, round 4 : 0/4 hits, 1.17 expected hits
                        Russians roll dice for 1 Infantry in Tula, round 4 : 0/1 hits, 0.33 expected hits
                        Germans roll dice for 1 Elite, 2 Fighters and 1 Infantry in Tula, round 5 : 0/4 hits, 1.17 expected hits
                        Russians roll dice for 1 Infantry in Tula, round 5 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the Germans lost in Tula
                        Germans roll dice for 1 Elite and 2 Fighters in Tula, round 6 : 1/3 hits, 1.00 expected hits
                        Russians roll dice for 1 Infantry in Tula, round 6 : 1/1 hits, 0.33 expected hits
                        1 Fighter owned by the Germans and 1 Infantry owned by the Russians lost in Tula
                    Germans win, taking Tula from Russians with 1 Elite and 1 Fighter remaining. Battle score for attacker is -8
                    Casualties for Germans: 1 Fighter and 1 Infantry
                    Casualties for Russians: 1 Infantry
                Battle in Komi
                    Germans attack with 5 Artillerys and 2 Elites
                    Russians defend with 1 Infantry
                        Germans roll dice for 5 Artillerys and 2 Elites in Komi, round 2 : 2/7 hits, 2.67 expected hits
                        Russians roll dice for 1 Infantry in Komi, round 2 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the Russians and 1 Artillery owned by the Germans lost in Komi
                    Germans win, taking Komi from Russians with 4 Artillerys and 2 Elites remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 Artillery
                    Casualties for Russians: 1 Infantry
                Battle in Kirov
                    Germans attack with 1 Artillery, 1 Elite and 3 Stukas
                    Russians defend with 1 Artillery
                        Germans roll dice for 1 Artillery, 1 Elite and 3 Stukas in Kirov, round 2 : 1/5 hits, 2.33 expected hits
                        Russians roll dice for 1 Artillery in Kirov, round 2 : 0/1 hits, 0.33 expected hits
                        1 Artillery owned by the Russians lost in Kirov
                    Germans win, taking Kirov from Russians with 1 Artillery, 1 Elite and 3 Stukas remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 Artillery
                Battle in Normandy
                    Germans attack with 1 Adv.Fighter, 1 Artillery, 2 Infantrys and 1 JetFighter
                    British defend with 1 Artillery and 1 Infantry; French defend with 1 Factory
                        Germans roll dice for 1 Adv.Fighter, 1 Artillery, 2 Infantrys and 1 JetFighter in Normandy, round 2 : 2/5 hits, 2.00 expected hits
                        French roll dice for 1 Artillery and 1 Infantry in Normandy, round 2 : 0/2 hits, 0.67 expected hits
                        1 Artillery owned by the British and 1 Infantry owned by the British lost in Normandy
                    Germans win, taking Normandy from French with 1 Adv.Fighter, 1 Artillery, 2 Infantrys and 1 JetFighter remaining. Battle score for attacker is 6
                    Casualties for British: 1 Artillery and 1 Infantry
                Battle in 42 Sea Zone
                    Germans attack with 1 Bomber
                    French defend with 1 Submarine
                        Germans roll dice for 1 Bomber in 42 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                        1 Submarine owned by the French lost in 42 Sea Zone
                    Germans win with 1 Bomber remaining. Battle score for attacker is 7
                    Casualties for French: 1 Submarine

    Non Combat Move - Germans
                3 Stukas moved from Kirov to Kuybyshev
                10 ArmoredCars, 9 HeavyTanks, 3 Mot.Infs and 23 Tanks moved from Rostov to Kuybyshev
                1 Fighter moved from Tula to Kuybyshev
                1 Infantry moved from Rostov to Penza
                8 ArmoredCars and 5 Tanks moved from Vinnytsia to Rostov
                1 Stuka moved from Vinnytsia to Kuybyshev
                3 Artillerys, 7 Elites and 3 Infantrys moved from Rostov to Saratov
                2 Elites moved from Kursk to Rostov
                1 AAGun, 2 Elites and 6 Infantrys moved from S.Karelia to Vologda
                2 Mech.Infs and 2 Mot.Infs moved from Arkhangelsk to Kuybyshev
                4 Elites and 4 Infantrys moved from Leningrad to S.Karelia
                1 Infantry moved from Smolensk to S.Karelia
                3 ArmoredCars and 1 Tank moved from Warsaw to Vinnytsia
                5 ArmoredCars moved from Bohemia to Vinnytsia
                1 Infantry moved from Austria to Hungary
                1 Artillery and 2 Infantrys moved from Bavaria to Bohemia
                1 Adv.Fighter moved from Picardy to Burgundy
                1 JetFighter moved from Picardy to Burgundy
                1 Adv.Fighter and 1 JetFighter moved from Normandy to Burgundy
                1 Bomber moved from 42 Sea Zone to Burgundy
                1 Artillery moved from Paris to Orleanais
                2 Infantrys moved from Paris to Orleanais
                2 Transports moved from 24 Sea Zone to 23 Sea Zone
                1 Infantry moved from Danzig to 24 Sea Zone
                1 Infantry moved from 24 Sea Zone to Leningrad
                2 Artillerys and 2 Infantrys moved from Hamburg to 23 Sea Zone
                2 Artillerys, 2 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
                2 Artillerys and 2 Infantrys moved from 24 Sea Zone to Leningrad
                1 Infantry moved from Hamburg to Pomerania

    Place Units - Germans
                1 Bunker and 6 Infantrys placed in Hamburg
                8 Infantrys placed in Paris
                4 HeavyTanks placed in Arkhangelsk
                4 Mot.Infs placed in Leningrad
                4 ArmoredCars placed in Vinnytsia
                Germans undo move 5.
                4 Infantrys placed in Vinnytsia
                4 ArmoredCars placed in Warsaw
                2 ArmoredCars placed in Bohemia

    Turn Complete - Germans
                Germans collect 118 PUs; end with 118 PUs

    Combat Hit Differential Summary :

    Germans : -5.50
        French : -2.00
        Russians : 0.67

    Production/PUs Summary :

    Germans : 118 / 118
        Russians : 50 / 70
        Italians : 61 / 66
        French : 24 / 24
        Yamamoto : 71 / 75
        Chinese : 25 / 26
        Hisaichi : 80 / 85
        British : 86 / 86
        Anzac : 34 / 34
        Dutch : 18 / 18
        Finns : 25 / 25
        Romanians : 34 / 34
        Thai : 21 / 21
        Americans : 109 / 109

    triplea_42272.0_Ger9.tsvg

  • '20 '19 '18 '17 '16

    @wheatbeer:

    Battle in 55 Sea Zone
                    Germans attack with 1 Destroyer and 1 Transport; Italians loiter and taunt

    Damn Italians!

  • '20

    @Entek:

    @wheatbeer:

    Battle in 55 Sea Zone
                    Germans attack with 1 Destroyer and 1 Transport; Italians loiter and taunt

    Damn Italians!

    Basically the story of WWII lol

  • '20 '18 '17 '15

    @Entek:

    @wheatbeer:

    Battle in 55 Sea Zone
                    Germans attack with 1 Destroyer and 1 Transport; Italians loiter and taunt

    Damn Italians!

    LOL.  That is HILARIOUS.

  • '23 '21 '20 '19 '17 '16 '15 '13

    Russia…

    stalin 1.jpg

  • Liaison TripleA '11 '10

    @captain:

    Russia…

    Yep this - I am short on time so can’t post for about 2 more days, but I did quickly look at the map and can say I am prepared to surrender and concede!

    The Axis makes an astronomical amount more than the allies, and TUV is about to switch to Axis favor.  There is no point of return.  The smattering allied powers do not have a cohesive plan or strategy; and the russians have no possibility of breaking out even though the capital has been bypassed.

    The axis triple can opener with 3 territory movers is brutal, and wheatbeer has played it very well, and had the supporting dice to assist the gains.  Culminating in total and legitimate defeat of Russia, Egypt, and other allies.

    GG gentlemen. I learned my lesson about speaking before ever playing the game :)

  • '23 '21 '20 '19 '17 '16 '15 '13

    Can we finish this round and then decide if we will continue?


  • I am happy to concede too, if Garg decides he would rather not play on. It will be my last game of it too; sorry all. I am struggling to see things and there is too much going on. I have enjoyed all the WaW games amd want to thank you all for playing with me.

  • '23 '21 '20 '19 '17 '16 '15 '13

    @wittmann:

    I am happy to concede too, if Garg decides he would rather not play on. It will be my last game of it too; sorry all. I am struggling to see things and there is too much going on. I have enjoyed all the WaW games amd want to thank you all for playing with me.

    I can understand the reason for not playing anymore but I’ll be sorry to see you leave. You’ve been playing in this team game since we started years ago and I’m sure that every one who’s been here all that time is going to miss having you playing.


  • Thanks Steve.
    I feel I am straining to see the whole time. I am happy with Global and Napoleon, as they are bigger and I know them so well . I will still play 1914, although it is just as tiny as this one. I feel happier with it.

  • '23 '21 '20 '19 '17 '16 '15 '13

    We haven’t heard anything from the other allies…is everybody surrendering?


  • i would like to play on a little bit longer

  • '20 '19 '18 '17 '16

    I’m up for playing more or starting a new one.

  • '23 '21 '20 '19 '17 '16 '15 '13

    Get garg to do his turn and we can play on. I’d like it if these team games had a ten round minimum…

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