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    wheatbeer

    @wheatbeer

    '17

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    wheatbeer Unfollow Follow
    '17

    Best posts made by wheatbeer

    • RE: League General Discussion Thread

      I haven’t played PTV … is the game mechanically similar enough that a person with a good PTV record is likely to have a good OOB/BM3 record?

      Or conversely, is there any player who’s very sucessful at PTV but very poor at OOB/BM3?

      posted in League
      wheatbeer
      wheatbeer
    • RE: Common bid elements?

      In league play here I’d say the most common bid elements (other than fighter Scotland) are:

      ANZAC infantry New Guinea
      UK submarine SZ91, SZ98, SZ106, SZ110, and/or SZ111
      UK infantry or artillery Anglo-Egyptian Sudan

      To a lesser extent:
      Chinese artillery Szechwan and/or Kweichow
      UK infantry in Alexandria and/or Egypt
      Soviet artillery Amur and adjacent territories

      (For Balanced Mod players: add UK marine India to the list)

      posted in Axis & Allies Global 1940
      wheatbeer
      wheatbeer
    • RE: Find League Opponents Thread

      I’ve been gone for awhile and want to pick up a game or two. I guess BM3 and bid for sides.

      Fair warning, I haven’t touched the game in over a year, so I am pretty rusty right now.

      posted in League
      wheatbeer
      wheatbeer
    • RE: Common bid elements?

      @marshmallowofwar said in Common bid elements?:

      Just so are all aware, the ANZAC infantry in New Guinea is not a legal bid.

      Marsh

      In face-to-face games at home or play by forum games on this website, bid parameters are whatever players agree. Although I do acknowledge that it lies outside the suggested defaults for our league here.

      It wouldn’t surprise me if other venues have fixed bid rules, but you may want to specify.

      posted in Axis & Allies Global 1940
      wheatbeer
      wheatbeer
    • RE: wheatbeer (Axis) vs LennardF (Allies +23) BM3

      Were you offering me a shot at Moscow on purpose by the way?

      I can’t tell if that was bait or not.

      Also, I’m a bit perplexed by what’s happening in the Pacific Ocean.

      posted in League
      wheatbeer
      wheatbeer
    • RE: Hall of Shame - tales of the worst dice ever

      Flawless 2-round strafe on Transjordan. My British whiff 12@2 and 2@3.

      Only a 0.01% chance of Italians escaping with no casualties.

      @Me1945:

      Combat Move - Italians
                  Battle in Trans-Jordan
                      Italians attack with 1 artillery, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber
                      British defend with 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys
                          Italians roll dice for 1 artillery, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber in Trans-Jordan, round 2 :  2/8 hits
                          British roll dice for 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys in Trans-Jordan, round 2 :  0/8 hits
                          2 infantry owned by the British lost in Trans-Jordan
                          Italians roll dice for 1 artillery, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber in Trans-Jordan, round 3 :  4/8 hits
                          British roll dice for 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys in Trans-Jordan, round 3 :  0/6 hits
                          2 infantry owned by the British and 2 mech_infantrys owned by the British lost in Trans-Jordan
                      1 artillery owned by the Italians and 4 infantry owned by the Italians retreated to Iraq
                      British win with 1 armour and 1 artillery remaining. Battle score for attacker is 20
                      Casualties for British: 4 infantry and 2 mech_infantrys

      posted in Axis & Allies Global 1940
      wheatbeer
      wheatbeer
    • RE: wheatbeer (Axis) vs LennardF (Allies +23) BM3

      @gamerman01 Thanks 😁

      posted in League
      wheatbeer
      wheatbeer
    • RE: L20 #1 trulpen (X) vs wheatbeer (A+20) BM3

      @trulpen said in L20 #1 trulpen (X) vs wheatbeer (A+20) BM3:

      Seems the purchase-edit didn’t make it in there. I can change it, if you want. Just need directions.

      Oh, I was posting unedited first, because frankly, this kind of edit is outside what most folks would allow.

      I mean, I’m probably losing anyways in the Pacific theatre, because my Allied play needs a lot of polishing. 🤣

      SNAFU means Situation Normal All F’d Up

      posted in League
      wheatbeer
      wheatbeer
    • RE: L21 Amon-Sul (Axis) vs Pejon_88 (Allies + 16)

      @Amon-Sul said in L21 Amon-Sul (Axis) vs Pejon_88 (Allies + 16):

      so just to know for future games…

      1. if u hadnt declared war to Japan with Russia, U couldnt pick up Mongolian dudes with Russia?

      2. But could U pick it up with (other) allies?

      3. And could U pick it up with Russia without declaring war to Japan, once USA and UK are allied to Russia?

      All of the following answers apply with the state of this game for Russia’s 3rd turn:

      1. Correct because without doing so, Russia would not be at a state of war with Japan that turn
      2. Correct (with the exception of China, which has its own restrictions)
      3. Incorrect. Russia MUST be in a state of war with Japan to move any of its units to non-Russian territory on the Pacific map.

      Below I’ve quoted the relevant bits from the rules, in case that helps.

      Page 35 [Europe 1940 Rulebook, 2nd ed.] rules:

      The Soviet Union, due to its separate treaties with Germany and Japan, was in a unique position in its relationship with the Axis powers. As a result, if the Soviet Union is at war with Axis powers on only one map, it is still under the restrictions of being a neutral power (see Powers That Begin the Game Neutral, pg. 15) on the other map. In other words, a state of war with Japan lifts those restrictions from the USSR on the Pacific map only, and a state of war with Germany and/or Italy lifts those restrictions on the Europe map only.

      From page 15:

      Neutral Powers: When a power is not at war with anyone, it is neutral. Powers that begin the game
      neutral, such as the United States and the Soviet Union, aren’t initially part of the Allies or the Axis. The
      Axis powers are on the opposite side of these neutral powers, but they are not yet considered enemies.
      While a power remains neutral, it operates under even tighter restrictions. A neutral power can’t move
      land or air units into or through neutral territories. It can’t move units into or through territories or onto
      ships belonging to another power or use another power’s naval bases, nor can another power move
      land or air units into or through its territories or onto its ships or use its naval bases.

      posted in League
      wheatbeer
      wheatbeer
    • RE: L20 #1 trulpen (X) vs wheatbeer (A+20) BM3

      I’ll damage by BB then in edits

      posted in League
      wheatbeer
      wheatbeer

    Latest posts made by wheatbeer

    • RE: Post League Game Results Here

      aagamerz (Allies +16) over wheatbeer (Axis) BM3
      https://www.axisandallies.org/forums/topic/36684/wheatbeer-axis-vs-aagamerz13-allies-16-bm3/151

      posted in League
      wheatbeer
      wheatbeer
    • RE: wheatbeer (Axis) vs aagamerz13 (Allies +16) BM3

      @aagamerz13

      I think I failed this one … I thought I could try for Hawaii, but I can’t guard both SZs I’d need to. Changed my mind too many times about what to do with Japan and I think I just took too long.

      Also, it was too costly to take and defend Cairo early. Lost too much initiative.

      I surrender, well played.

      I was skeptical about your Pacific strategy early on, but spamming ANZAC carriers let you divert a lot of resources to Europe.

      posted in League
      wheatbeer
      wheatbeer
    • RE: wheatbeer (Axis) vs aagamerz13 (Allies +16) BM3

      TripleA Turn Summary: Germans round 11

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 11
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans repair damage of 2x factory_major; Remaining resources: 52 PUs; 
              Germans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              4 bombers moved from Germany to 110 Sea Zone
              2 fighters moved from Southern Italy to 110 Sea Zone
              1 fighter and 1 tactical_bomber moved from Finland to 110 Sea Zone
              1 fighter moved from Eastern Poland to Baltic States
              1 artillery and 1 infantry moved from Eastern Poland to Baltic States
              1 artillery, 6 infantry and 2 mech_infantrys moved from Western Germany to Holland Belgium
              1 armour moved from Germany to Holland Belgium
              1 artillery and 1 infantry moved from Eastern Poland to Baltic States
              1 infantry moved from Eastern Poland to Baltic States
              1 artillery and 1 infantry moved from Eastern Poland to Bessarabia
      
          Combat - Germans
              Battle in Bessarabia
                  Germans attack with 1 artillery and 1 infantry
                  Russians defend with 1 infantry
                      Germans roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 1/2 hits, 0.67 expected hits
                      Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Bessarabia
                  Germans win, taking Bessarabia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Holland Belgium
                  Germans attack with 1 armour, 1 artillery, 6 infantry and 2 mech_infantrys
                  Americans defend with 1 infantry
                      Germans roll dice for 1 armour, 1 artillery, 6 infantry and 2 mech_infantrys in Holland Belgium, round 2 : 2/10 hits, 2.33 expected hits
                      Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                  Germans win, taking Holland Belgium from Americans with 1 armour, 1 artillery, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                  Casualties for Germans: 1 infantry
                  Casualties for Americans: 1 infantry
              Battle in Baltic States
                  Germans attack with 2 artilleries, 1 fighter and 3 infantry
                  Russians defend with 5 infantry
                      Germans roll dice for 2 artilleries, 1 fighter and 3 infantry in Baltic States, round 2 : 3/6 hits, 2.00 expected hits
                      Russians roll dice for 5 infantry in Baltic States, round 2 : 1/5 hits, 1.67 expected hits
                      3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                      Germans roll dice for 2 artilleries, 1 fighter and 2 infantry in Baltic States, round 3 : 4/5 hits, 1.83 expected hits
                      Russians roll dice for 2 infantry in Baltic States, round 3 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the Russians lost in Baltic States
                  Germans win, taking Baltic States from Russians with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 12
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 5 infantry
              Battle in 110 Sea Zone
                  Germans attack with 4 bombers, 3 fighters and 1 tactical_bomber
                  British defend with 3 transports; Americans defend with 1 carrier, 1 cruiser, 1 destroyer and 6 transports
                      Germans roll dice for 4 bombers, 3 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 3/8 hits, 4.83 expected hits
                      Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 9 transports in 110 Sea Zone, round 2 : 2/3 hits, 1.17 expected hits
                      1 destroyer owned by the Americans, 2 bombers owned by the Germans and 1 carrier owned by the Americans lost in 110 Sea Zone
                      Germans roll dice for 2 bombers, 3 fighters and 1 tactical_bomber in 110 Sea Zone, round 3 : 3/6 hits, 3.50 expected hits
                      Americans roll dice for 1 cruiser and 9 transports in 110 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                      1 cruiser owned by the Americans and 2 transports owned by the British lost in 110 Sea Zone
                      1 transport owned by the British and 6 transports owned by the Americans lost in 110 Sea Zone
                  Germans win with 2 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 71
                  Casualties for Germans: 2 bombers
                  Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer and 6 transports
                  Casualties for British: 3 transports
      
          Non Combat Move - Germans
              1 fighter moved from Baltic States to Western Germany
              3 fighters and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
              2 bombers moved from 110 Sea Zone to Germany
              1 aaGun, 13 armour, 16 artilleries, 6 infantry and 36 mech_infantrys moved from Eastern Poland to Baltic States
              7 mech_infantrys moved from Germany to Baltic States
              1 submarine moved from 115 Sea Zone to 113 Sea Zone
              1 aaGun moved from Western Germany to Holland Belgium
              2 armour moved from Germany to Holland Belgium
              3 infantry moved from Norway to Finland
      
          Place Units - Germans
              2 carriers, 1 destroyer and 2 submarines placed in 112 Sea Zone
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 6
                  Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,3,4,4,5
              Germans collect 37 PUs (6 lost to blockades); end with 37 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 42 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 1.00
      Russians regular : -1.67
      Germans regular : 0.83
      

      Savegame

      posted in League
      wheatbeer
      wheatbeer
    • RE: wheatbeer (Axis) vs aagamerz13 (Allies +16) BM3

      Scramble SZ110?

      posted in League
      wheatbeer
      wheatbeer
    • RE: wheatbeer (Axis) vs aagamerz13 (Allies +16) BM3

      TripleA Manual Gamesave Post: Germans round 11

      TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 11
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans repair damage of 2x factory_major; Remaining resources: 52 PUs; 
              Germans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              4 bombers moved from Germany to 110 Sea Zone
              2 fighters moved from Southern Italy to 110 Sea Zone
              1 fighter and 1 tactical_bomber moved from Finland to 110 Sea Zone
              1 fighter moved from Eastern Poland to Baltic States
              1 artillery and 1 infantry moved from Eastern Poland to Baltic States
              1 artillery, 6 infantry and 2 mech_infantrys moved from Western Germany to Holland Belgium
              1 armour moved from Germany to Holland Belgium
              1 artillery and 1 infantry moved from Eastern Poland to Baltic States
              1 infantry moved from Eastern Poland to Baltic States
              1 artillery and 1 infantry moved from Eastern Poland to Bessarabia
      
          Combat - Germans
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      wheatbeer
      wheatbeer
    • RE: wheatbeer (Axis) vs aagamerz13 (Allies +16) BM3

      TripleA Turn Summary: Italians round 10

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 10
      
          Purchase Units - Italians
              Italians buy 1 airfield and 1 fighter; Remaining resources: 2 PUs; 
      
          Combat Move - Italians
              1 infantry moved from Belgian Congo to Rhodesia
                    Italians take Rhodesia from British
              1 infantry moved from Belgian Congo to Tanganyika Territory
                    Italians take Tanganyika Territory from British
              1 artillery and 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
              1 infantry moved from Ethiopia to Anglo Egyptian Sudan
              3 infantry moved from Egypt to Trans-Jordan
              1 fighter and 1 tactical_bomber moved from Egypt to Trans-Jordan
              1 fighter moved from Southern Italy to Poland
              1 mech_infantry moved from Eastern Poland to Poland
              1 mech_infantry moved from Eastern Poland to Poland
              1 mech_infantry moved from Eastern Poland to Western Ukraine
              1 bomber moved from Germany to Western Ukraine
      
          Combat - Italians
              Battle in Anglo Egyptian Sudan
                  Italians attack with 1 artillery and 3 infantry
                  British defend with 1 mech_infantry
                      Italians roll dice for 1 artillery and 3 infantry in Anglo Egyptian Sudan, round 2 : 1/4 hits, 1.00 expected hits
                      British roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the British lost in Anglo Egyptian Sudan
                  Italians win, taking Anglo Egyptian Sudan from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
                  Casualties for British: 1 mech_infantry
              Battle in Poland
                  Italians attack with 1 fighter and 2 mech_infantrys
                  Russians defend with 1 armour
                      Italians roll dice for 1 fighter and 2 mech_infantrys in Poland, round 2 : 1/3 hits, 0.83 expected hits
                      Russians roll dice for 1 armour in Poland, round 2 : 0/1 hits, 0.50 expected hits
                      1 armour owned by the Russians lost in Poland
                  Italians win, taking Poland from Russians with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 6
                  Casualties for Russians: 1 armour
              Battle in Western Ukraine
                  Italians attack with 1 bomber and 1 mech_infantry
                  Russians defend with 1 infantry
                      Italians roll dice for 1 bomber and 1 mech_infantry in Western Ukraine, round 2 : 0/2 hits, 0.83 expected hits
                      Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                      Italians roll dice for 1 bomber and 1 mech_infantry in Western Ukraine, round 3 : 0/2 hits, 0.83 expected hits
                      Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Italians lost in Western Ukraine
                  1 bomber owned by the Italians retreated
                  Russians win with 1 infantry remaining. Battle score for attacker is -4
                  Casualties for Italians: 1 mech_infantry
              Battle in Trans-Jordan
                  Italians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                  British defend with 1 infantry
                      Italians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 1/5 hits, 1.67 expected hits
                      British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
                  Italians win, taking Trans-Jordan from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for Italians: 1 infantry
                  Casualties for British: 1 infantry
      
          Non Combat Move - Italians
              1 fighter and 1 tactical_bomber moved from Trans-Jordan to 79 Sea Zone
              2 infantry moved from Alexandria to Egypt
              1 fighter moved from Poland to Germany
              1 bomber moved from Western Ukraine to Germany
              2 destroyers and 1 submarine moved from 81 Sea Zone to 79 Sea Zone
              1 submarine moved from 80 Sea Zone to 79 Sea Zone
      
          Place Units - Italians
              1 fighter placed in Southern Italy
              1 airfield placed in Belgian Congo
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,4,5,4,6
              Italians collect 20 PUs (1 lost to blockades); end with 22 PUs
              Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
      

      Combat Hit Differential Summary :

      Italians regular : -2.17
      Russians regular : -0.17
      British regular : 0.33
      

      Savegame

      posted in League
      wheatbeer
      wheatbeer
    • RE: wheatbeer (Axis) vs aagamerz13 (Allies +16) BM3

      TripleA Turn Summary: Japanese round 10

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 10
      
          Purchase Units - Japanese
              Japanese buy 4 fighters, 1 harbour, 1 infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 infantry moved from Kenya to Tanganyika Territory
              2 fighters moved from 72 Sea Zone to Tanganyika Territory
              2 armour moved from Burma to Kweichow
              2 infantry moved from Yunnan to Kweichow
              1 armour moved from Burma to Kweichow
              1 mech_infantry moved from Burma to Kweichow
              1 infantry moved from Anhwe to Kweichow
      
          Combat - Japanese
              Battle in Kweichow
                  Japanese attack with 3 armour, 3 infantry and 1 mech_infantry
                  Chinese defend with 2 infantry
                      Japanese roll dice for 3 armour, 3 infantry and 1 mech_infantry in Kweichow, round 2 : 2/7 hits, 2.17 expected hits
                      Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the Chinese lost in Kweichow
                  Japanese win, taking Kweichow from Chinese with 3 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                  Casualties for Chinese: 2 infantry
              Battle in Tanganyika Territory
                  Japanese attack with 2 fighters and 1 infantry
                  British defend with 1 infantry
                      Japanese roll dice for 2 fighters and 1 infantry in Tanganyika Territory, round 2 : 1/3 hits, 1.17 expected hits
                      British roll dice for 1 infantry in Tanganyika Territory, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the British lost in Tanganyika Territory
                  Japanese win with 2 fighters remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 infantry
                  Casualties for British: 1 infantry
      
          Non Combat Move - Japanese
              2 fighters moved from Tanganyika Territory to Belgian Congo
              2 tactical_bombers moved from Kenya to Belgian Congo
              2 carriers and 1 transport moved from 72 Sea Zone to 79 Sea Zone
              1 submarine moved from 80 Sea Zone to 72 Sea Zone
              1 fighter moved from India to 79 Sea Zone
              1 fighter and 2 tactical_bombers moved from India to Kenya
              1 fighter moved from French Indo China to Philippines
              7 fighters moved from 20 Sea Zone to Philippines
              1 fighter moved from Anhwe to Philippines
              1 tactical_bomber moved from Anhwe to Philippines
              1 infantry moved from Yunnan to Szechwan
              1 mech_infantry moved from Szechwan to Kweichow
              1 artillery and 2 infantry moved from India to West India
              1 transport moved from 20 Sea Zone to 21 Sea Zone
              2 infantry moved from Guam to 21 Sea Zone
              2 infantry and 1 transport moved from 21 Sea Zone to 6 Sea Zone
              2 infantry moved from 6 Sea Zone to Japan
              1 artillery and 3 infantry moved from Kiangsi to 20 Sea Zone
              1 artillery, 3 infantry and 2 transports moved from 20 Sea Zone to 6 Sea Zone
              1 artillery and 3 infantry moved from 6 Sea Zone to Japan
              2 battleships, 4 carriers, 2 cruisers, 3 destroyers and 4 submarines moved from 20 Sea Zone to 6 Sea Zone
              1 aaGun and 4 infantry moved from Kiangsi to Hunan
              1 infantry moved from Hunan to Yunnan
              1 infantry moved from Kwangtung to Kwangsi
              1 artillery and 1 infantry moved from Kwangtung to Kiangsi
              1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone
              1 fighter moved from Japan to 6 Sea Zone
              3 tactical_bombers moved from Japan to 6 Sea Zone
              1 fighter moved from Kenya to Belgian Congo
              1 artillery and 2 infantry moved from French Indo China to Yunnan
              1 tactical_bomber moved from 6 Sea Zone to Philippines
              1 armour moved from Burma to Malaya
              5 armour and 3 mech_infantrys moved from Burma to Yunnan
              1 mech_infantry moved from Yunnan to Kweichow
              1 armour and 1 mech_infantry moved from Yunnan to Kweichow
              4 armour and 1 mech_infantry moved from Yunnan to Kweichow
      
          Place Units - Japanese
              3 transports placed in 79 Sea Zone
              1 harbour placed in West India
              4 fighters placed in 6 Sea Zone
              1 infantry placed in Malaya
      
          Turn Complete - Japanese
              Japanese collect 63 PUs; end with 63 PUs
              Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
              Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
              Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -0.67
      Japanese regular : -0.33
      British regular : 0.67
      

      Savegame

      posted in League
      wheatbeer
      wheatbeer
    • RE: wheatbeer (Axis) vs aagamerz13 (Allies +16) BM3

      Sorry for the delay, between work and some home maintenance issues, I totally lost track of this.

      posted in League
      wheatbeer
      wheatbeer
    • RE: wheatbeer (Axis) vs aagamerz13 (Allies +16) BM3

      TripleA Turn Summary: Germans round 10

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 10
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 3 armour, 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 mech_infantry moved from Baltic States to Western Ukraine
                    Germans take Western Ukraine from Russians
              2 infantry moved from Baltic States to Novgorod
              1 mech_infantry moved from Slovakia Hungary to Bessarabia
              2 infantry moved from Finland to Norway
              1 infantry moved from Finland to Norway
              1 fighter and 1 tactical_bomber moved from Southern Italy to Norway
              1 bomber moved from Germany to Novgorod
              1 bomber moved from Southern Italy to Norway
              1 bomber moved from Germany to Novgorod
              1 bomber moved from Southern Italy to Bessarabia
              1 fighter moved from Southern Italy to Bessarabia
      
          Combat - Germans
              Battle in Novgorod
                  Germans attack with 2 bombers and 2 infantry
                  Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                      Germans roll dice for 2 bombers and 2 infantry in Novgorod, round 2 : 2/4 hits, 1.67 expected hits
                      Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Novgorod
                  Germans win, taking Novgorod from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Bessarabia
                  Germans attack with 1 bomber, 1 fighter and 1 mech_infantry
                  Russians defend with 1 infantry
                      Germans roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Bessarabia, round 2 : 2/3 hits, 1.33 expected hits
                      Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Bessarabia
                  Germans win, taking Bessarabia from Russians with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Norway
                  Germans attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
                  British defend with 2 infantry
                      Germans roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Norway, round 2 : 2/6 hits, 2.33 expected hits
                      British roll dice for 2 infantry in Norway, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the British lost in Norway
                  Germans win, taking Norway from British with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for British: 2 infantry
      
          Non Combat Move - Germans
              1 aaGun, 10 armour, 19 artilleries, 11 infantry and 27 mech_infantrys moved from Baltic States to Eastern Poland
              1 armour and 1 mech_infantry moved from Slovakia Hungary to Eastern Poland
              2 armour and 8 mech_infantrys moved from Germany to Eastern Poland
              1 artillery moved from Denmark to Western Germany
              2 bombers moved from Novgorod to Germany
              1 bomber moved from Bessarabia to Germany
              1 fighter moved from Bessarabia to Eastern Poland
              1 bomber moved from Norway to Germany
              1 fighter and 1 tactical_bomber moved from Norway to Finland
              2 fighters moved from Egypt to Southern Italy
              2 infantry moved from Holland Belgium to Normandy Bordeaux
              4 mech_infantrys moved from Holland Belgium to Normandy Bordeaux
              1 mech_infantry moved from Holland Belgium to Normandy Bordeaux
      
          Place Units - Germans
              3 infantry placed in Western Germany
              3 armour and 7 mech_infantrys placed in Germany
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4
                  Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,1
              Germans collect 44 PUs (2 lost to blockades); end with 44 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
      

      Combat Hit Differential Summary :

      Russians regular : -0.67
      Germans regular : 0.67
      British regular : -0.67
      

      Savegame

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      wheatbeer
      wheatbeer
    • RE: wheatbeer (Axis) vs aagamerz13 (Allies +16) BM3

      TripleA Turn Summary: Italians round 9

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

      Game History

      Round: 9
      
          Purchase Units - Italians
              Italians buy 6 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              3 mech_infantrys moved from Baltic States to Eastern Poland
              1 bomber moved from Southern Italy to Eastern Poland
              1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux
              2 infantry moved from Egypt to Alexandria
              1 fighter and 1 tactical_bomber moved from Egypt to Alexandria
              1 infantry moved from Kenya to Ethiopia
                    Italians take Ethiopia from British
              1 artillery and 4 infantry moved from Kenya to Belgian Congo
      
          Combat - Italians
              Battle in Normandy Bordeaux
                  Italians attack with 1 artillery and 2 infantry
                  Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                      Italians roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 0.83 expected hits
                      Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Italians lost in Normandy Bordeaux
                      Italians roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 0/2 hits, 0.67 expected hits
                      Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 0/2 hits, 0.67 expected hits
                      Italians roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 4 : 2/2 hits, 0.67 expected hits
                      Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 4 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux
                  Italians win, taking Normandy Bordeaux from Americans with 1 artillery remaining. Battle score for attacker is 1
                  Casualties for Italians: 2 infantry
                  Casualties for Americans: 1 artillery and 1 infantry
              Battle in Belgian Congo
                  Italians attack with 1 artillery and 4 infantry
                  French defend with 1 infantry
                      Italians roll dice for 1 artillery and 4 infantry in Belgian Congo, round 2 : 2/5 hits, 1.17 expected hits
                      British roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the French lost in Belgian Congo
                  Italians win, taking Belgian Congo from British with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
                  Casualties for French: 1 infantry
              Battle in Alexandria
                  Italians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                  British defend with 1 infantry and 1 mech_infantry
                      Italians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Alexandria, round 2 : 2/4 hits, 1.50 expected hits
                      British roll dice for 1 infantry and 1 mech_infantry in Alexandria, round 2 : 0/2 hits, 0.67 expected hits
                      1 mech_infantry owned by the British and 1 infantry owned by the British lost in Alexandria
                  Italians win, taking Alexandria from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                  Casualties for British: 1 infantry and 1 mech_infantry
              Battle in Eastern Poland
                  Italians attack with 1 bomber and 3 mech_infantrys
                  Russians defend with 1 infantry
                      Italians roll dice for 1 bomber and 3 mech_infantrys in Eastern Poland, round 2 : 1/4 hits, 1.17 expected hits
                      Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Eastern Poland
                  Italians win, taking Eastern Poland from Russians with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Italians
              1 fighter moved from Egypt to Southern Italy
              1 fighter and 1 tactical_bomber moved from Alexandria to Egypt
              1 submarine moved from 98 Sea Zone to 80 Sea Zone
              1 destroyer and 1 submarine moved from 97 Sea Zone to 81 Sea Zone
              1 destroyer moved from 98 Sea Zone to 81 Sea Zone
              1 bomber moved from Eastern Poland to Germany
              2 aaGuns moved from Holland Belgium to Normandy Bordeaux
              5 infantry moved from Northern Italy to Southern Italy
              1 aaGun moved from Northern Italy to Southern Italy
      
          Place Units - Italians
              3 infantry placed in Egypt
              3 infantry placed in Southern Italy
      
          Turn Complete - Italians
              Italians collect 22 PUs; end with 22 PUs
              Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 0.00
      Italians regular : 1.00
      Russians regular : -0.33
      British regular : -1.00
      

      Savegame

      posted in League
      wheatbeer
      wheatbeer