guderian1 last log in was 5 days ago, but last post anywhere was 26 days ago.
Any of the allies want to do china, at least for this round?
last accurate turn was:
TotalWar JapanR5.tsvg
I will do Japan if Guderian hasnt come back by that turn.
2d6: 4, 2
@dawgoneit VB: [dice 2d6]
2d6: 6, 4
@dawgoneit
Game History
Round: 13
Research Technology - Communists
Communists spend 5 on tech rolls
Communists roll 6,5 and gets 1 hit
Communists removing all Technology Tokens after successful research.
Communists discover workingWomen
Combat Move - Communists
5 infantry moved from Yakutsk to Tiksi
5 field_guns moved from Yakutsk to Tiksi
6 conscripts moved from Yakutsk to Tiksi
2 heavy_guns moved from Yakutsk to Tiksi
2 conscripts moved from Yakutsk to Tiksi
3 heavy_guns moved from Yakutsk to Aldan
7 conscripts moved from Yakutsk to Aldan
3 conscripts moved from Yakutsk to Aldan
1 conscript moved from Yakutsk to Tiksi
1 conscript moved from Yakutsk to Tiksi
2 field_guns moved from Yakutsk to Tiksi
7 field_guns moved from Yakutsk to Aldan
1 field_gun moved from Yakutsk to Tiksi
6 infantry moved from Yakutsk to Aldan
3 conscripts moved from Yakutsk to Tiksi
3 conscripts moved from Yakutsk to Aldan
Purchase Units - Communists
Communists buy 11 conscripts and 1 trench; Remaining resources: 0 PUs; 0 techTokens;
Combat - Communists
Battle in Aldan
Communists attack with 13 conscripts, 7 field_guns, 3 heavy_guns and 6 infantry
Russia defend with 3 conscripts, 1 heavy_gun, 2 infantry and 2 trenchs
Communists roll dice for 13 conscripts, 7 field_guns, 3 heavy_guns and 6 infantry in Aldan, round 2 : 11/26 hits, 6,00 expected hits
Russia roll dice for 3 conscripts, 1 heavy_gun, 2 infantry and 2 trenchs in Aldan, round 2 : 1/8 hits, 2,33 expected hits
2 trenchs owned by the Russia, 2 infantry owned by the Russia, 3 conscripts owned by the Russia, 1 heavy_gun owned by the Russia and 1 conscript owned by the Communists lost in Aldan
Communists win, taking Aldan from Russia with 12 conscripts, 7 field_guns, 3 heavy_guns and 6 infantry remaining. Battle score for attacker is 21
Casualties for Communists: 1 conscript
Casualties for Russia: 3 conscripts, 1 heavy_gun, 2 infantry and 2 trenchs
Battle in Tiksi
Communists attack with 13 conscripts, 8 field_guns, 2 heavy_guns and 5 infantry
Russia defend with 3 conscripts, 1 heavy_gun, 2 infantry and 2 trenchs
Communists roll dice for 13 conscripts, 8 field_guns, 2 heavy_guns and 5 infantry in Tiksi, round 2 : 3/25 hits, 5,83 expected hits
Units damaged: 2 trenchs owned by the Russia
Russia roll dice for 3 conscripts, 1 heavy_gun, 2 infantry and 2 trenchs in Tiksi, round 2 : 1/8 hits, 2,33 expected hits
1 conscript owned by the Russia and 1 conscript owned by the Communists lost in Tiksi
Communists roll dice for 12 conscripts, 8 field_guns, 2 heavy_guns and 5 infantry in Tiksi, round 3 : 3/25 hits, 5,83 expected hits
Russia roll dice for 2 conscripts, 1 heavy_gun, 2 infantry and 2 trenchs in Tiksi, round 3 : 1/7 hits, 2,17 expected hits
1 trench owned by the Russia, 2 conscripts owned by the Russia and 1 conscript owned by the Communists lost in Tiksi
Communists roll dice for 11 conscripts, 8 field_guns, 2 heavy_guns and 5 infantry in Tiksi, round 4 : 4/25 hits, 5,83 expected hits
Russia roll dice for 1 heavy_gun, 2 infantry and 1 trench in Tiksi, round 4 : 2/4 hits, 1,67 expected hits
1 trench owned by the Russia, 2 infantry owned by the Russia, 1 heavy_gun owned by the Russia and 2 conscripts owned by the Communists lost in Tiksi
Communists win, taking Tiksi from Russia with 9 conscripts, 8 field_guns, 2 heavy_guns and 5 infantry remaining. Battle score for attacker is 15
Casualties for Communists: 4 conscripts
Casualties for Russia: 3 conscripts, 1 heavy_gun, 2 infantry and 2 trenchs
Non Combat Move - Communists
Place Units - Communists
11 conscripts and 1 trench placed in Yakutsk
Activate Technology - Communists
Communists activating workingWomen
Trigger CommunistsT1: buyfield_gun_w added to productionCommunists
Trigger CommunistsT1: buyheavy_gun_w added to productionCommunists
Trigger CommunistsT1: buyfield_gun removed from productionCommunists
Trigger CommunistsT1: buyheavy_gun removed from productionCommunists
Trigger CommunistsT1: buygas_w added to productionCommunists
Trigger CommunistsT1: buyfighter_w added to productionCommunists
Trigger CommunistsT1: buygas removed from productionCommunists
Trigger CommunistsT1: buyfighter removed from productionCommunists
Trigger CommunistsP: Communists has 3 infantry placed in Yakutsk
Trigger CommunistsS: Communists met a national objective for an additional 1 techTokens; end with 1 techTokens
Turn Complete - Communists
Communists collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Communists regular : -2,50
Russia regular : -3,50
Round: 14
Research Technology - Germany
Germany spend 0 on tech rolls
Germany roll 4,1,6 and gets 1 hit
Germany removing all Technology Tokens after successful research.
Germany discover subwarfare
Combat Move - Germany
2 infantry moved from Belgium to Picardy
1 late_fighter moved from Belgium to Picardy
2 fighters and 1 late_fighter moved from Champagne to Picardy
1 infantry, 1 late_fighter and 1 stormtruppen moved from East Prussia to Lithuania
1 infantry, 1 late_fighter and 1 stormtruppen moved from East Prussia to Eastern Poland
Purchase Units - Germany
Germany buy 1 aaGun, 3 cavalrys, 2 cruisers, 20 infantry, 5 submarines and 2 trenchs; Remaining resources: 0 PUs; 0 techTokens;
Combat - Germany
Battle in Picardy
Germany attack with 2 fighters, 2 infantry and 2 late_fighters
France defend with 2 infantry
Germany roll dice for 2 fighters, 2 infantry and 2 late_fighters in Picardy, round 2 : 2/6 hits, 2.33 expected hits
France roll dice for 2 infantry in Picardy, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the France lost in Picardy
Germany win, taking Picardy from France with 2 fighters, 2 infantry and 2 late_fighters remaining. Battle score for attacker is 6
Casualties for France: 2 infantry
Battle in Lithuania
Germany attack with 1 infantry, 1 late_fighter and 1 stormtruppen
Russia defend with 1 conscript and 1 infantry
Germany roll dice for 1 infantry, 1 late_fighter and 1 stormtruppen in Lithuania, round 2 : 0/3 hits, 1.17 expected hits
Russia roll dice for 1 conscript and 1 infantry in Lithuania, round 2 : 1/2 hits, 0.50 expected hits
1 infantry owned by the Germany lost in Lithuania
Germany roll dice for 1 late_fighter and 1 stormtruppen in Lithuania, round 3 : 0/2 hits, 1.00 expected hits
Russia roll dice for 1 conscript and 1 infantry in Lithuania, round 3 : 0/2 hits, 0.50 expected hits
Germany roll dice for 1 late_fighter and 1 stormtruppen in Lithuania, round 4 : 1/2 hits, 1.00 expected hits
Russia roll dice for 1 conscript and 1 infantry in Lithuania, round 4 : 0/2 hits, 0.50 expected hits
1 conscript owned by the Russia lost in Lithuania
Germany roll dice for 1 late_fighter and 1 stormtruppen in Lithuania, round 5 : 1/2 hits, 1.00 expected hits
Russia roll dice for 1 infantry in Lithuania, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russia lost in Lithuania
Germany win, taking Lithuania from Russia with 1 late_fighter and 1 stormtruppen remaining. Battle score for attacker is 2
Casualties for Germany: 1 infantry
Casualties for Russia: 1 conscript and 1 infantry
Battle in Eastern Poland
Germany attack with 1 infantry, 1 late_fighter and 1 stormtruppen
Russia defend with 1 conscript and 1 infantry
Germany roll dice for 1 infantry, 1 late_fighter and 1 stormtruppen in Eastern Poland, round 2 : 2/3 hits, 1.17 expected hits
Russia roll dice for 1 conscript and 1 infantry in Eastern Poland, round 2 : 1/2 hits, 0.50 expected hits
1 infantry owned by the Germany, 1 infantry owned by the Russia and 1 conscript owned by the Russia lost in Eastern Poland
Germany win, taking Eastern Poland from Russia with 1 late_fighter and 1 stormtruppen remaining. Battle score for attacker is 2
Casualties for Germany: 1 infantry
Casualties for Russia: 1 conscript and 1 infantry
Non Combat Move - Germany
1 late_fighter moved from Lithuania to East Prussia
1 late_fighter moved from Eastern Poland to East Prussia
2 late_fighters moved from Picardy to Belgium
2 fighters moved from Picardy to Champagne
3 infantry moved from Belgium to Champagne
5 infantry moved from Rhine to Champagne
6 field_guns moved from Champagne to Franche-Comte
1 infantry moved from Alsace to Franche-Comte
7 infantry moved from Alsace to Champagne
8 infantry moved from Wurttemburg to Alsace
2 cruisers moved from Sea Zone 12 Baltic Sea to Sea Zone 13 Skagerrak
1 transport moved from Sea Zone 11 Baltic Sea to Sea Zone 12 Baltic Sea
3 infantry moved from Mecklenburg to Sea Zone 12 Baltic Sea
3 infantry moved from Sea Zone 12 Baltic Sea to Sweden
3 infantry moved from Sweden to Oslo
1 heavy_gun moved from Western Poland to Galicia
1 field_gun and 1 infantry moved from Western Poland to Galicia
5 infantry moved from Bavaria to Wurttemburg
Place Units - Germany
1 trench placed in Oslo
1 trench placed in Norway
3 cavalrys placed in Bavaria
1 aaGun and 4 infantry placed in Belgium
5 infantry placed in Rhine
8 infantry placed in Wurttemburg
1 infantry placed in Mecklenburg
2 cruisers and 5 submarines placed in Sea Zone 12 Baltic Sea
2 infantry placed in Stockholm
Activate Technology - Germany
Germany activating subwarfare
Turn Complete - Germany
Germany collect 132 PUs; end with 132 PUs
Combat Hit Differential Summary :
Germany regular : -1.67
France regular : -0.67
Russia regular : -0.33
bond
[dice 2d6]
2d6: 2, 4
Darn! I seem to have accidently closed the game. The only dice rolled was tech which missed. I will simply redo the turn but keep 5 ipus back allowing me to buy 2 dice next turn.
And while I am on - here is my VB roll: [dice 2d6]
2d6: 4, 5
Game History
Round: 14
Combat Move - Austria
Turning on Edit Mode
EDIT: Turning off Edit Mode
Purchase Units - Austria
Austria buy 6 field_guns, 2 gass, 4 heavy_guns and 18 infantry; Remaining resources: 7 PUs; 0 techTokens;
Non Combat Move - Austria
4 infantry moved from Romania to Galicia
4 infantry moved from Belgrade to Romania
3 field_guns and 3 infantry moved from Tyrol to Milan
2 cavalrys moved from Milan to Venice
1 heavy_gun moved from Venice to Milan
7 infantry moved from Venice to Milan
4 gass moved from Trieste to Tyrol
6 infantry moved from Trieste to Venice
2 gass moved from Hungary to Tyrol
Place Units - Austria
1 heavy_gun and 1 infantry placed in Greece
3 heavy_guns and 1 infantry placed in Venice
4 field_guns and 2 infantry placed in Tyrol
2 gass placed in Hungary
4 infantry placed in Belgrade
2 field_guns and 4 infantry placed in Galicia
6 infantry placed in Trieste
Turning on Edit Mode
EDIT: Changing PUs for Austria from 7 to 16
EDIT: Turning off Edit Mode
Turn Complete - Austria
Austria collect 97 PUs; end with 113 PUs
Combat Hit Differential Summary :
@entek You should roll dicebot for victory bonds, which took effect before end of turn. If you want Elrood to roll for you, let him know.
I’m feeling left out, 6 powers have working women and now 5 have victory bonds.
@fmerwinrommel thx. Please do the roll for me @Elrood
@entek VB for Italy [dice 2d6]
2d6: 2, 5
Guys. Flying over a territory with an AA gets me shot at? that seems new… or am I wrong? Did we had this setting before?
Game History
Round: 14
Research Technology - Turkey
Turkey spend 0 on tech rolls
Turkey roll 3,4,6 and gets 1 hit
Turkey removing all Technology Tokens after successful research.
Turkey discover mustardGas
Purchase Units - Turkey
Turkey buy 6 field_guns, 12 gass, 2 infantry and 1 trench; Remaining resources: 0 PUs; 0 techTokens;
Non Combat Move - Turkey
2 field_guns and 1 infantry moved from Palestine to Sinai
4 field_guns and 3 infantry moved from Hejaz to Sinai
1 field_gun and 2 infantry moved from Damascus to Palestine
5 gass moved from Baghdad to Jordan
1 gas moved from Damascus to Jordan
2 gass moved from Mecca to Jordan
2 field_guns and 2 infantry moved from Mecca to Hejaz
1 zeppelin moved from Mesopotamia to Sinai
1 fighter moved from Mesopotamia to Sinai
1 zeppelin moved from Milan to Greece
1 field_gun moved from Constantinople to Sea Zone 68 Aegean Sea
2 field_guns moved from Smyrna to Sea Zone 68 Aegean Sea
3 infantry moved from Smyrna to Sea Zone 68 Aegean Sea
3 field_guns, 3 infantry and 3 transports moved from Sea Zone 68 Aegean Sea to Sea Zone 66 Black Sea
3 field_guns and 3 infantry moved from Sea Zone 66 Black Sea to Georgia
2 field_guns and 1 infantry moved from Armenia to Georgia
1 field_gun moved from Azerbaijan to Georgia
1 infantry moved from Georgia to Azerbaijan
1 infantry moved from Lurs to Khurasan
1 field_gun moved from Lurs to Georgia
1 field_gun moved from Mesopotamia to Arabia
2 infantry moved from Smyrna to Armenia
1 destroyer moved from Sea Zone 68 Aegean Sea to Sea Zone 69 Sea of Crete
2 submarines moved from Sea Zone 68 Aegean Sea to Sea Zone 69 Sea of Crete
1 infantry moved from Arabia to Mesopotamia
Place Units - Turkey
1 trench placed in Kuwait
5 gass placed in Damascus
6 gass placed in Mecca
3 field_guns, 1 gas and 1 infantry placed in Baghdad
3 field_guns and 1 infantry placed in Constantinople
Activate Technology - Turkey
Turkey activating mustardGas
Trigger TurkeyS: Turkey met a national objective for an additional 1 techTokens; end with 1 techTokens
Turn Complete - Turkey
Turkey collect 72 PUs; end with 72 PUs
Combat Hit Differential Summary :