@Grinchveld How is this my turn? The last turn that completed is Japan6. The posted turn here is for USA 5, i.e., old turn.
It should be China’s turn 6, right?
WaW Team Game VIIII!
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TripleA Turn Summary: Dutch round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Purchase Units - Dutch Dutch buy 2 Bunkers; Remaining resources: 5 PUs; Place Units - Dutch 1 Bunker placed in Sumatra 1 Bunker placed in Flores Turn Complete - Dutch Dutch collect 13 PUs; end with 18 PUs
Combat Hit Differential Summary :
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Guys , I think Matt might want to non com some units. Give us a few hours , please.
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TripleA Manual Gamesave Post: Dutch round 5
TripleA Manual Gamesave Post for game: World At War, version: 2.1.1
Game History
Round: 5 Purchase Units - Dutch Dutch buy 2 Bunkers; Remaining resources: 5 PUs; Place Units - Dutch 1 Bunker placed in Sumatra 1 Bunker placed in Flores Turn Complete - Dutch Dutch collect 13 PUs; end with 18 PUs Turning on Edit Mode EDIT: Adding units owned by British to 57 Sea Zone: 1 Destroyer EDIT: Removing units owned by British from 58 Sea Zone: 1 Destroyer EDIT: Adding units owned by Anzac to 66 Sea Zone: 1 Destroyer EDIT: Adding units owned by Anzac to 113 Sea Zone: 1 Destroyer EDIT: Removing units owned by Anzac from 67 Sea Zone: 2 Destroyers EDIT: Adding units owned by Anzac to 114 Sea Zone: 2 Destroyers EDIT: Removing units owned by Anzac from 67 Sea Zone: 1 Destroyer EDIT: Removing units owned by Anzac from 67 Sea Zone: 1 Destroyer EDIT: Adding units owned by Anzac to Broome: 3 Infantrys EDIT: Removing units owned by Anzac from Western Australia: 3 Infantrys EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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@witt Should be good now.
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TripleA Turn Summary: Finns round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Finns 1 Infantry moved from Kotka to Vyborg 1 Infantry moved from Helsinki to 24 Sea Zone 2 Infantrys moved from Helsinki to 24 Sea Zone 3 Infantrys moved from 24 Sea Zone to Vyborg 2 Fighters moved from Helsinki to Vyborg Purchase Units - Finns Finns buy 1 Adv.Fighter and 3 Infantrys; Remaining resources: 0 PUs; Combat - Finns Battle in Vyborg Finns attack with 2 Fighters and 4 Infantrys Russians defend with 1 Artillery and 2 Infantrys Finns roll dice for 2 Fighters and 4 Infantrys in Vyborg, round 2 : 3/6 hits, 1.33 expected hits Russians roll dice for 1 Artillery and 2 Infantrys in Vyborg, round 2 : 1/3 hits, 1.00 expected hits 2 Infantrys owned by the Russians, 1 Infantry owned by the Finns and 1 Artillery owned by the Russians lost in Vyborg Finns win, taking Vyborg from Russians with 2 Fighters and 3 Infantrys remaining. Battle score for attacker is 6 Casualties for Finns: 1 Infantry Casualties for Russians: 1 Artillery and 2 Infantrys Non Combat Move - Finns 2 Fighters moved from Vyborg to Helsinki 1 Infantry moved from Helsinki to Tampere Place Units - Finns 1 Adv.Fighter and 3 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Finns regular : 1.67 Russians regular : 0.00
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TripleA Turn Summary: Romanians round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Romanians 1 Adv.Fighter and 1 Fighter moved from Kiev to Donetsk 2 Infantrys moved from Kiev to Donetsk 1 Infantry moved from Vinnytsia to Donetsk 1 Elite moved from Vinnytsia to Kiev 2 Infantrys moved from E.Romania to Vinnytsia 2 Mot.Infs moved from Bucharest to Kiev 1 Infantry moved from Bucharest to E.Romania Purchase Units - Romanians Romanians buy 1 Elite, 1 Factory and 2 Infantrys; Remaining resources: 0 PUs; Combat - Romanians Battle in Donetsk Romanians attack with 1 Adv.Fighter, 1 Fighter and 3 Infantrys Russians defend with 1 Artillery and 1 Infantry Romanians roll dice for 1 Adv.Fighter, 1 Fighter and 3 Infantrys in Donetsk, round 2 : 1/5 hits, 1.33 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Donetsk, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Donetsk Romanians roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Donetsk, round 3 : 2/4 hits, 1.17 expected hits Russians roll dice for 1 Artillery in Donetsk, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in Donetsk Romanians win, taking Donetsk from Russians with 1 Adv.Fighter, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Romanians: 1 Infantry Casualties for Russians: 1 Artillery and 1 Infantry Non Combat Move - Romanians 1 Adv.Fighter and 1 Fighter moved from Donetsk to Kiev Place Units - Romanians 1 Factory placed in Kiev 1 Elite and 2 Infantrys placed in Bucharest Turn Complete - Romanians Romanians collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Romanians regular : 0.50 Russians regular : 0.00
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TripleA Turn Summary: Thai round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Thai 1 Destroyer and 1 Submarine moved from 110 Sea Zone to 111 Sea Zone 1 Infantry moved from S.Thailand to N.Thailand 1 Fighter moved from Bangkok to N.Thailand Purchase Units - Thai Thai buy 2 Artillerys, 1 Elite and 3 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in 111 Sea Zone Thai attack with 1 Destroyer and 1 Submarine Anzac defend with 1 Destroyer Thai roll dice for 1 Destroyer and 1 Submarine in 111 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Anzac roll dice for 1 Destroyer in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Destroyer and 1 Submarine in 111 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Anzac roll dice for 1 Destroyer in 111 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Destroyer and 1 Submarine in 111 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits Anzac roll dice for 1 Destroyer in 111 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 Destroyer owned by the Anzac and 1 Submarine owned by the Thai lost in 111 Sea Zone Thai win with 1 Destroyer remaining. Battle score for attacker is 1 Casualties for Thai: 1 Submarine Casualties for Anzac: 1 Destroyer Battle in N.Thailand Thai attack with 1 Fighter and 1 Infantry British defend with 1 Infantry Thai roll dice for 1 Fighter and 1 Infantry in N.Thailand, round 2 : 1/2 hits, 0.50 expected hits British roll dice for 1 Infantry in N.Thailand, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in N.Thailand Thai win, taking N.Thailand from British with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Non Combat Move - Thai 1 Fighter moved from N.Thailand to Bangkok 2 Infantrys moved from Bangkok to S.Thailand 1 Infantry moved from Bangkok to S.Thailand 6 Infantrys moved from Bangkok to Malaya 2 Infantrys moved from Bangkok to S.Thailand Place Units - Thai 2 Artillerys, 1 Elite and 3 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Anzac regular : 0.00 Thai regular : -0.50 British regular : -0.33
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 2 Infantrys moved from Ulithi to 101 Sea Zone EDIT: 1 Destroyer, 2 Infantrys, 1 Submarine and 1 Transport moved from 101 Sea Zone to 93 Sea Zone EDIT: 2 Infantrys moved from 93 Sea Zone to Peleliu EDIT: 1 Destroyer and 1 Transport moved from 101 Sea Zone to 93 Sea Zone 1 Infantry moved from Peleliu to 101 Sea Zone 1 Infantry and 1 Transport moved from 101 Sea Zone to 93 Sea Zone 1 Infantry moved from 93 Sea Zone to Manila Americans take Manila from Hisaichi 1 Infantry moved from Yap to 101 Sea Zone 1 Infantry and 1 Transport moved from 101 Sea Zone to 93 Sea Zone 1 Infantry moved from 93 Sea Zone to Mindoro Americans take Mindoro from Yamamoto 1 Infantry moved from Guam to 101 Sea Zone 1 Infantry and 1 Transport moved from 101 Sea Zone to 93 Sea Zone 1 Infantry moved from 93 Sea Zone to Panay Americans take Panay from Yamamoto 1 Artillery and 1 Infantry moved from Saipan to 101 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 101 Sea Zone to 93 Sea Zone 1 Artillery and 1 Infantry moved from 93 Sea Zone to Samar Americans take Samar from Yamamoto 1 Infantry moved from Wake to 87 Sea Zone 1 Infantry and 1 S.Submarine moved from 87 Sea Zone to 93 Sea Zone 1 Infantry moved from 93 Sea Zone to Formosa Americans take Formosa from Hisaichi 2 Carriers and 1 Destroyer moved from 108 Sea Zone to 93 Sea Zone 1 Bomber moved from Kamchatka to 92 Sea Zone 1 Bomber moved from Broome to 111 Sea Zone 2 Adv.Fighters moved from 108 Sea Zone to 111 Sea Zone 4 Adv.Fighters moved from 101 Sea Zone to 92 Sea Zone 1 Bomber moved from Ulithi to 92 Sea Zone 3 Carriers, 3 Destroyers, 2 Fighters and 3 Submarines moved from 101 Sea Zone to 93 Sea Zone 2 Adv.Fighters moved from 88 Sea Zone to 93 Sea Zone 1 Infantry moved from Johnston to 98 Sea Zone 1 Artillery moved from Wake to 88 Sea Zone 1 Artillery moved from Wake to 88 Sea Zone 1 Infantry moved from Wake to 88 Sea Zone 2 Artillerys, 1 B.Transport and 1 Infantry moved from 88 Sea Zone to 95 Sea Zone 2 Artillerys and 1 Infantry moved from 95 Sea Zone to Rongelap 1 Infantry and 1 S.Submarine moved from 98 Sea Zone to 103 Sea Zone 1 Infantry moved from 103 Sea Zone to Kusaie Americans take Kusaie from Yamamoto 1 Artillery and 1 Infantry moved from Wake to 95 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 95 Sea Zone to 102 Sea Zone 1 Artillery and 1 Infantry moved from 102 Sea Zone to Ulithi 1 Carrier moved from 88 Sea Zone to 102 Sea Zone 1 Transport moved from 88 Sea Zone to 97 Sea Zone 1 Artillery and 1 Infantry moved from Johnston to 97 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 97 Sea Zone to 88 Sea Zone 1 Artillery and 1 Infantry moved from 88 Sea Zone to Wake 1 Elite and 1 Infantry moved from San Francisco to 83 Sea Zone 1 Elite, 1 Infantry and 1 Transport moved from 83 Sea Zone to 89 Sea Zone 1 Elite and 1 Infantry moved from 89 Sea Zone to Midway 1 Transport moved from 98 Sea Zone to 83 Sea Zone 2 L.Fighters moved from Pearl Harbor to 102 Sea Zone 1 L.Fighter moved from San Francisco to 102 Sea Zone 1 Artillery moved from Amazon to 32 Sea Zone 1 Elite, 2 Infantrys and 2 Tanks moved from Bahia to 32 Sea Zone 1 Artillery and 4 Tanks moved from Bahia to Salvador 1 Artillery, 1 Elite, 2 Infantrys, 2 Tanks and 3 Transports moved from 32 Sea Zone to 36 Sea Zone 1 Artillery, 1 Elite, 2 Infantrys and 2 Tanks moved from 36 Sea Zone to Mauritania 2 Infantrys moved from South Atlantic USA to 26 Sea Zone 2 Infantrys and 1 Transport moved from 26 Sea Zone to 35 Sea Zone 2 Infantrys moved from 35 Sea Zone to Salvador 1 Infantry moved from South Central USA to South Atlantic USA Purchase Units - Americans Americans buy 4 Adv.Fighters, 1 B.Carrier, 1 Elite, 4 Infantrys, 1 S.Bomber, 2 S.Submarines and 1 Transport; Remaining resources: 0 PUs; Combat - Americans Battle in 111 Sea Zone Americans attack with 2 Adv.Fighters and 1 Bomber Thai defend with 1 Destroyer Americans roll dice for 2 Adv.Fighters and 1 Bomber in 111 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Thai roll dice for 1 Destroyer in 111 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Destroyer owned by the Thai and 1 Adv.Fighter owned by the Americans lost in 111 Sea Zone Americans win with 1 Adv.Fighter and 1 Bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 Adv.Fighter Casualties for Thai: 1 Destroyer Battle in 92 Sea Zone Americans attack with 4 Adv.Fighters and 2 Bombers Hisaichi defend with 3 Transports Americans roll dice for 4 Adv.Fighters and 2 Bombers in 92 Sea Zone, round 2 : 1/6 hits, 3.33 expected hits Hisaichi roll dice for 3 Transports in 92 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits 1 Transport owned by the Hisaichi and 1 Adv.Fighter owned by the Americans lost in 92 Sea Zone Americans roll dice for 3 Adv.Fighters and 2 Bombers in 92 Sea Zone, round 3 : 4/5 hits, 2.83 expected hits Hisaichi roll dice for 2 Transports in 92 Sea Zone, round 3 : 1/2 hits, 0.33 expected hits 2 Transports owned by the Hisaichi and 1 Adv.Fighter owned by the Americans lost in 92 Sea Zone Americans win with 2 Adv.Fighters and 2 Bombers remaining. Battle score for attacker is -2 Casualties for Americans: 2 Adv.Fighters Casualties for Hisaichi: 3 Transports Battle in Rongelap Americans attack with 2 Artillerys and 1 Infantry Yamamoto defend with 1 Infantry Americans roll dice for 2 Artillerys and 1 Infantry in Rongelap, round 2 : 0/3 hits, 1.00 expected hits Yamamoto roll dice for 1 Infantry in Rongelap, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Rongelap Americans roll dice for 2 Artillerys in Rongelap, round 3 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Infantry in Rongelap, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Rongelap Americans win, taking Rongelap from Yamamoto with 2 Artillerys remaining. Battle score for attacker is 0 Casualties for Americans: 1 Infantry Casualties for Yamamoto: 1 Infantry Battle in Salvador Americans attack with 1 Artillery, 2 Infantrys and 4 Tanks Neutral defend with 1 AAGun, 1 Factory, 2 Infantrys and 2 Tanks Americans roll dice for 1 Artillery, 2 Infantrys and 4 Tanks in Salvador, round 2 : 2/7 hits, 2.83 expected hits Neutral roll dice for 2 Infantrys and 2 Tanks in Salvador, round 2 : 2/4 hits, 1.67 expected hits 2 Infantrys owned by the Americans and 2 Infantrys owned by the Neutral lost in Salvador Americans roll dice for 1 Artillery and 4 Tanks in Salvador, round 3 : 2/5 hits, 2.33 expected hits Neutral roll dice for 2 Tanks in Salvador, round 3 : 1/2 hits, 1.00 expected hits 1 Artillery owned by the Americans and 2 Tanks owned by the Neutral lost in Salvador Americans loses 0 PUs for violating Salvadors neutrality. Americans win, taking Salvador from Neutral with 4 Tanks remaining. Battle score for attacker is 6 Casualties for Americans: 1 Artillery and 2 Infantrys Casualties for Neutral: 2 Infantrys and 2 Tanks Non Combat Move - Americans 1 Adv.Fighter moved from 111 Sea Zone to 93 Sea Zone 2 Adv.Fighters moved from 92 Sea Zone to 93 Sea Zone 1 Bomber moved from 92 Sea Zone to Kamchatka 1 Bomber moved from 92 Sea Zone to Ulithi 1 Bomber moved from 111 Sea Zone to West Papua Place Units - Americans 1 Adv.Fighter and 1 B.Carrier placed in 102 Sea Zone 1 S.Submarine placed in 87 Sea Zone 1 Adv.Fighter placed in Wake 1 S.Submarine placed in 98 Sea Zone 2 Adv.Fighters placed in Pearl Harbor 2 Infantrys placed in San Francisco 1 Transport placed in 26 Sea Zone 1 Elite and 1 Infantry placed in South Atlantic USA 1 Infantry and 1 S.Bomber placed in South Central USA Turn Complete - Americans Americans collect 129 PUs; end with 129 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.33 Americans regular : -2.67 Thai regular : 0.67 Neutral regular : 0.33 Hisaichi regular : 1.17
Production/PUs Summary :
Germans : 118 / 134 Russians : 99 / 103 Italians : 73 / 73 French : 23 / 18 Yamamoto : 61 / 74 Chinese : 28 / 39 Hisaichi : 51 / 57 British : 85 / 87 Anzac : 37 / 37 Dutch : 13 / 18 Finns : 15 / 15 Romanians : 21 / 21 Thai : 16 / 16 Americans : 129 / 129
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Germans 1 Artillery and 1 Infantry moved from Provence to 43 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 43 Sea Zone to 41 Sea Zone 1 Artillery and 1 Infantry moved from 41 Sea Zone to Andalusia 2 ArmoredCars moved from Catalonia to Aquitaine 2 Infantrys moved from Catalonia to La Mancha 1 Infantry moved from Lapland to N.Karelia 1 Infantry moved from Upper Norrland to Lapland 3 Infantrys moved from Danzig to 24 Sea Zone 1 Transport moved from 24 Sea Zone to 23 Sea Zone 2 Infantrys moved from Hamburg to 23 Sea Zone 2 Infantrys and 1 Transport moved from 23 Sea Zone to 24 Sea Zone 2 Infantrys moved from 24 Sea Zone to Latvia 2 Infantrys moved from 24 Sea Zone to Estonia 1 Infantry moved from 24 Sea Zone to Latvia 1 Adv.Fighter moved from 21 Sea Zone to Picardy 1 Adv.Fighter moved from 21 Sea Zone to Normandy 1 Transport moved from 21 Sea Zone to 22 Sea Zone 1 Artillery and 1 Infantry moved from Hamburg to 22 Sea Zone 2 Infantrys moved from Netherlands to 21 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 22 Sea Zone to 21 Sea Zone 2 Infantrys moved from Netherlands to 21 Sea Zone 2 Infantrys moved from Rhine to Netherlands 1 Infantry moved from Belgium to Picardy 3 Infantrys moved from Paris to Normandy 2 Infantrys moved from Paris to Picardy 1 Infantry moved from Paris to Normandy 1 Adv.Fighter moved from 21 Sea Zone to 19 Sea Zone 1 Fighter moved from 21 Sea Zone to Normandy 1 Artillery moved from Orleanais to Normandy 2 Mech.Infs moved from La Mancha to Catalonia 1 Mech.Inf moved from Catalonia to Aquitaine 1 Mech.Inf moved from Catalonia to Andalusia 1 ArmoredCar and 4 Tanks moved from La Mancha to Andalusia 3 Tanks moved from Warsaw to Kiev 1 Mech.Inf moved from Danzig to Kiev 2 Tanks moved from Krakow to Kiev 1 Artillery and 3 Infantrys moved from Vinnytsia to Kiev 2 Artillerys and 2 Infantrys moved from E.Romania to Vinnytsia 1 Infantry moved from Warsaw to Brest 1 Infantry moved from Krakow to Vinnytsia 6 Tanks moved from Bohemia to Vinnytsia 1 ArmoredCar moved from Kiev to Minsk 1 Bomber moved from Kiev to N.Karelia 1 Adv.Fighter moved from Kiev to Minsk 1 Stuka moved from Kiev to Latvia 1 Stuka moved from Kiev to Minsk 2 Adv.Fighters moved from Hamburg to Kiev 1 Artillery and 1 Infantry moved from 21 Sea Zone to Manchester 2 Infantrys moved from 21 Sea Zone to Manchester 2 Infantrys moved from 21 Sea Zone to Dover 1 Tank moved from Kufra to Darfur Purchase Units - Germans Germans buy 2 Adv.Fighters, 2 ArmoredCars, 1 Battleship, 1 Bunker, 1 Cruiser, 24 Infantrys, 1 T.Boat and 3 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in Picardy Germans attack with 1 Adv.Fighter and 3 Infantrys British defend with 2 Infantrys Germans roll dice for 1 Adv.Fighter and 3 Infantrys in Picardy, round 2 : 1/4 hits, 1.00 expected hits French roll dice for 2 Infantrys in Picardy, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Picardy Germans roll dice for 1 Adv.Fighter and 2 Infantrys in Picardy, round 3 : 0/3 hits, 0.83 expected hits French roll dice for 1 Infantry in Picardy, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Adv.Fighter and 2 Infantrys in Picardy, round 4 : 0/3 hits, 0.83 expected hits French roll dice for 1 Infantry in Picardy, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Adv.Fighter and 2 Infantrys in Picardy, round 5 : 1/3 hits, 0.83 expected hits French roll dice for 1 Infantry in Picardy, round 5 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Picardy Germans win, taking Picardy from French with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Casualties for British: 2 Infantrys Battle in Latvia Germans attack with 3 Infantrys and 1 Stuka Russians defend with 1 Artillery and 1 Infantry Germans roll dice for 1 Cruiser in Latvia, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Russians lost in Latvia Germans roll dice for 3 Infantrys and 1 Stuka in Latvia, round 2 : 2/4 hits, 1.17 expected hits Russians roll dice for 1 Artillery in Latvia, round 2 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Russians and 1 Infantry owned by the Germans lost in Latvia Germans win, taking Latvia from Russians with 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 4 Casualties for Russians: 1 Artillery and 1 Infantry Casualties for Germans: 1 Infantry Battle in Minsk Germans attack with 1 Adv.Fighter, 1 ArmoredCar and 1 Stuka Russians defend with 1 Artillery Germans roll dice for 1 Adv.Fighter, 1 ArmoredCar and 1 Stuka in Minsk, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 Artillery in Minsk, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in Minsk Germans win, taking Minsk from Russians with 1 Adv.Fighter, 1 ArmoredCar and 1 Stuka remaining. Battle score for attacker is 4 Casualties for Russians: 1 Artillery Battle in Aquitaine Germans attack with 2 ArmoredCars and 1 Mech.Inf British defend with 1 Infantry and 1 Tank Germans roll dice for 2 ArmoredCars and 1 Mech.Inf in Aquitaine, round 2 : 0/3 hits, 1.00 expected hits French roll dice for 1 Infantry and 1 Tank in Aquitaine, round 2 : 0/2 hits, 0.83 expected hits Germans roll dice for 2 ArmoredCars and 1 Mech.Inf in Aquitaine, round 3 : 1/3 hits, 1.00 expected hits French roll dice for 1 Infantry and 1 Tank in Aquitaine, round 3 : 1/2 hits, 0.83 expected hits 1 ArmoredCar owned by the Germans and 1 Infantry owned by the British lost in Aquitaine Germans roll dice for 1 ArmoredCar and 1 Mech.Inf in Aquitaine, round 4 : 1/2 hits, 0.67 expected hits French roll dice for 1 Tank in Aquitaine, round 4 : 1/1 hits, 0.50 expected hits 1 ArmoredCar owned by the Germans and 1 Tank owned by the British lost in Aquitaine Germans win, taking Aquitaine from French with 1 Mech.Inf remaining. Battle score for attacker is -1 Casualties for Germans: 2 ArmoredCars Casualties for British: 1 Infantry and 1 Tank Battle in 19 Sea Zone Germans attack with 1 Adv.Fighter British defend with 1 Transport Germans roll dice for 1 Adv.Fighter in 19 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 Transport in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 Adv.Fighter in 19 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits British roll dice for 1 Transport in 19 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 Adv.Fighter in 19 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits British roll dice for 1 Transport in 19 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 Adv.Fighter in 19 Sea Zone, round 5 : 1/1 hits, 0.50 expected hits British roll dice for 1 Transport in 19 Sea Zone, round 5 : 1/1 hits, 0.17 expected hits 1 Transport owned by the British and 1 Adv.Fighter owned by the Germans lost in 19 Sea Zone British win with no units remaining. Battle score for attacker is -4 Casualties for Germans: 1 Adv.Fighter Casualties for British: 1 Transport Battle in Estonia Germans attack with 2 Infantrys Russians defend with 1 Infantry Germans roll dice for 1 Cruiser in Estonia, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 2 Infantrys in Estonia, round 2 : 0/2 hits, 0.33 expected hits Russians roll dice for 1 Infantry in Estonia, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 Infantrys in Estonia, round 3 : 0/2 hits, 0.33 expected hits Russians roll dice for 1 Infantry in Estonia, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 Infantrys in Estonia, round 4 : 0/2 hits, 0.33 expected hits Russians roll dice for 1 Infantry in Estonia, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Estonia Germans roll dice for 1 Infantry in Estonia, round 5 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 Infantry in Estonia, round 5 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Infantry in Estonia, round 6 : 1/1 hits, 0.17 expected hits Russians roll dice for 1 Infantry in Estonia, round 6 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Estonia Germans win, taking Estonia from Russians with 1 Infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 Infantry Casualties for Russians: 1 Infantry Battle in Darfur Germans attack with 1 Tank British defend with 1 Infantry Germans roll dice for 1 Tank in Darfur, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 Infantry in Darfur, round 2 : 1/1 hits, 0.33 expected hits 1 Tank owned by the Germans lost in Darfur British win with 1 Infantry remaining. Battle score for attacker is -5 Casualties for Germans: 1 Tank Battle in Normandy Germans attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 4 Infantrys British defend with 2 Artillerys and 2 Infantrys; French defend with 1 AAGun and 1 Factory French roll AA dice in Normandy : 0/2 hits, 0.33 expected hits Germans roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 4 Infantrys in Normandy, round 2 : 3/7 hits, 2.00 expected hits French roll dice for 2 Artillerys and 2 Infantrys in Normandy, round 2 : 2/4 hits, 1.33 expected hits 2 Infantrys owned by the Germans, 1 Artillery owned by the British and 2 Infantrys owned by the British lost in Normandy Germans roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 2 Infantrys in Normandy, round 3 : 3/5 hits, 1.67 expected hits French roll dice for 1 Artillery in Normandy, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans and 1 Artillery owned by the British lost in Normandy Germans win, taking Normandy from French with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 6 Casualties for Germans: 3 Infantrys Casualties for British: 2 Artillerys and 2 Infantrys Battle in N.Karelia Germans attack with 1 Bomber and 1 Infantry Russians defend with 1 Infantry Germans roll dice for 1 Bomber and 1 Infantry in N.Karelia, round 2 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 Infantry in N.Karelia, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Bomber and 1 Infantry in N.Karelia, round 3 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 Infantry in N.Karelia, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in N.Karelia Germans win, taking N.Karelia from Russians with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Andalusia Germans attack with 1 ArmoredCar, 1 Artillery, 1 Infantry, 1 Mech.Inf and 4 Tanks Neutral defend with 1 Bunker Germans roll dice for 1 ArmoredCar, 1 Artillery, 1 Infantry, 1 Mech.Inf and 4 Tanks in Andalusia, round 2 : 4/8 hits, 3.33 expected hits Neutral roll dice for 1 Bunker in Andalusia, round 2 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Neutral lost in Andalusia Germans loses 0 PUs for violating Andalusias neutrality. Germans win, taking Andalusia from Neutral with 1 ArmoredCar, 1 Artillery, 1 Infantry, 1 Mech.Inf and 4 Tanks remaining. Battle score for attacker is 6 Casualties for Neutral: 1 Bunker Battle in Manchester Germans attack with 1 Artillery and 3 Infantrys British defend with 1 AAGun, 1 Factory and 4 Infantrys Germans roll dice for 1 Battleship and 2 Cruisers in Manchester, round 2 : 2/3 hits, 1.67 expected hits 2 Infantrys owned by the British lost in Manchester Germans roll dice for 1 Artillery and 3 Infantrys in Manchester, round 2 : 2/4 hits, 1.00 expected hits British roll dice for 2 Infantrys in Manchester, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Germans and 2 Infantrys owned by the British lost in Manchester Germans win, taking Manchester from British with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 6 Casualties for British: 4 Infantrys Casualties for Germans: 1 Infantry Battle in Dover Germans attack with 2 Infantrys British defend with 1 Artillery and 3 Infantrys Germans roll dice for 2 Cruisers in Dover, round 2 : 1/2 hits, 1.00 expected hits 1 Infantry owned by the British lost in Dover Germans roll dice for 2 Infantrys in Dover, round 2 : 1/2 hits, 0.33 expected hits British roll dice for 1 Artillery and 2 Infantrys in Dover, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Dover Germans roll dice for 1 Infantry in Dover, round 3 : 0/1 hits, 0.17 expected hits British roll dice for 1 Artillery and 1 Infantry in Dover, round 3 : 2/2 hits, 0.67 expected hits 1 Infantry owned by the Germans lost in Dover British win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0 Casualties for British: 2 Infantrys Casualties for Germans: 2 Infantrys Non Combat Move - Germans 1 Adv.Fighter and 1 Stuka moved from Minsk to Kiev 1 Bomber moved from N.Karelia to Lapland 1 Adv.Fighter moved from Picardy to 21 Sea Zone 1 Adv.Fighter and 1 Fighter moved from Normandy to 21 Sea Zone 1 Stuka moved from Latvia to Kiev 1 AAGun moved from Kotka to Oulu 1 AAGun moved from Rhine to Belgium Place Units - Germans 1 Bunker placed in Belgium 1 Battleship, 1 Cruiser and 1 T.Boat placed in 21 Sea Zone 2 Adv.Fighters and 4 Infantrys placed in Hamburg 4 Infantrys placed in Rhine 2 ArmoredCars and 1 Infantry placed in Provence 8 Infantrys placed in Paris 3 Tanks placed in Krakow 4 Infantrys placed in Warsaw 3 Infantrys placed in Danzig Turn Complete - Germans Germans collect 136 PUs; end with 136 PUs
Combat Hit Differential Summary :
French regular : 0.50 Russians regular : -1.00 Germans regular : 1.67 Neutral regular : -0.50 British regular : 2.67 French AA : -0.33
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Russians 1 Mot.Inf moved from Chita to Khabarovsk 1 Tank moved from Ayan to Khabarovsk 1 Artillery and 1 Infantry moved from Chita to Hulunbuir 1 Infantry moved from Chita to Heilungchiang 1 Adv.Fighter moved from N.Buryat Mongolia to Hulunbuir 1 Fighter moved from N.Buryat Mongolia to Heilungchiang 2 Infantrys moved from Novgorod to Minsk 1 Adv.Fighter moved from Leningrad to Latvia 2 Infantrys moved from Leningrad to Latvia 1 Artillery moved from Leningrad to Latvia 2 Infantrys moved from Leningrad to Estonia 1 Fighter moved from Leningrad to Estonia 1 Fighter moved from Leningrad to Vyborg 1 Bomber moved from Kursk to Minsk 1 Artillery and 1 Infantry moved from Crimea to Donetsk 1 Artillery and 2 Infantrys moved from Rostov to Donetsk 3 Infantrys moved from S.Karelia to Vyborg 1 Artillery moved from S.Karelia to Vyborg 2 Infantrys moved from S.Karelia to N.Karelia 1 Tank moved from Arkhangelsk to N.Karelia 1 Infantry moved from Rostov to Donetsk 1 Infantry moved from Rostov to Donetsk Purchase Units - Russians Russians buy 4 Artillerys, 2 Bunkers, 1 Elite, 22 Infantrys, 2 Mot.Infs and 4 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Estonia Russians attack with 1 Fighter and 2 Infantrys Germans defend with 1 Infantry Russians roll dice for 1 Fighter and 2 Infantrys in Estonia, round 2 : 1/3 hits, 0.67 expected hits Germans roll dice for 1 Infantry in Estonia, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Estonia Russians win, taking Estonia from Germans with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Germans: 1 Infantry Battle in Vyborg Russians attack with 1 Artillery, 1 Fighter and 3 Infantrys Finns defend with 3 Infantrys Russians roll dice for 1 Artillery, 1 Fighter and 3 Infantrys in Vyborg, round 2 : 2/5 hits, 1.33 expected hits Finns roll dice for 3 Infantrys in Vyborg, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Finns and 2 Infantrys owned by the Russians lost in Vyborg Russians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Vyborg, round 3 : 1/3 hits, 1.00 expected hits Finns roll dice for 1 Infantry in Vyborg, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Finns lost in Vyborg Russians win, taking Vyborg from Finns with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 2 Infantrys Casualties for Finns: 3 Infantrys Battle in Heilungchiang Russians attack with 1 Fighter and 1 Infantry Hisaichi defend with 1 ArmoredCar Russians roll dice for 1 Fighter and 1 Infantry in Heilungchiang, round 2 : 0/2 hits, 0.50 expected hits Hisaichi roll dice for 1 ArmoredCar in Heilungchiang, round 2 : 1/1 hits, 0.17 expected hits 1 Infantry owned by the Russians lost in Heilungchiang Russians roll dice for 1 Fighter in Heilungchiang, round 3 : 1/1 hits, 0.33 expected hits Hisaichi roll dice for 1 ArmoredCar in Heilungchiang, round 3 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Hisaichi lost in Heilungchiang Russians win with 1 Fighter remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Casualties for Hisaichi: 1 ArmoredCar Battle in Hulunbuir Russians attack with 1 Adv.Fighter, 1 Artillery and 1 Infantry Hisaichi defend with 1 Mech.Inf Russians roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in Hulunbuir, round 2 : 2/3 hits, 1.17 expected hits Hisaichi roll dice for 1 Mech.Inf in Hulunbuir, round 2 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Hisaichi lost in Hulunbuir Russians win, taking Hulunbuir from Hisaichi with 1 Adv.Fighter, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 6 Casualties for Hisaichi: 1 Mech.Inf Battle in Khabarovsk Russians attack with 1 Mot.Inf and 1 Tank Hisaichi defend with 1 Tank Russians roll dice for 1 Mot.Inf and 1 Tank in Khabarovsk, round 2 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Tank in Khabarovsk, round 2 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi and 1 Mot.Inf owned by the Russians lost in Khabarovsk Russians win, taking Khabarovsk from Hisaichi with 1 Tank remaining. Battle score for attacker is 0 Casualties for Russians: 1 Mot.Inf Casualties for Hisaichi: 1 Tank Battle in Donetsk Russians attack with 2 Artillerys and 5 Infantrys Romanians defend with 2 Infantrys Russians roll dice for 2 Artillerys and 5 Infantrys in Donetsk, round 2 : 1/7 hits, 1.83 expected hits Romanians roll dice for 2 Infantrys in Donetsk, round 2 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Russians and 1 Infantry owned by the Romanians lost in Donetsk Russians roll dice for 2 Artillerys and 3 Infantrys in Donetsk, round 3 : 3/5 hits, 1.50 expected hits Romanians roll dice for 1 Infantry in Donetsk, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Donetsk Russians win, taking Donetsk from Romanians with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is -2 Casualties for Russians: 3 Infantrys Casualties for Romanians: 2 Infantrys Battle in N.Karelia Russians attack with 2 Infantrys and 1 Tank Germans defend with 1 Infantry Russians roll dice for 2 Infantrys and 1 Tank in N.Karelia, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 Infantry in N.Karelia, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 Infantrys and 1 Tank in N.Karelia, round 3 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 Infantry in N.Karelia, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in N.Karelia Russians win, taking N.Karelia from Germans with 1 Infantry and 1 Tank remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Germans: 1 Infantry Battle in Minsk Russians attack with 1 Bomber and 2 Infantrys Germans defend with 1 ArmoredCar Russians roll dice for 1 Bomber and 2 Infantrys in Minsk, round 2 : 3/3 hits, 1.00 expected hits Germans roll dice for 1 ArmoredCar in Minsk, round 2 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Germans lost in Minsk Russians win, taking Minsk from Germans with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 ArmoredCar Battle in Latvia Russians attack with 1 Adv.Fighter, 1 Artillery and 2 Infantrys Germans defend with 2 Infantrys Russians roll dice for 1 Adv.Fighter, 1 Artillery and 2 Infantrys in Latvia, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 2 Infantrys in Latvia, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Germans lost in Latvia Russians roll dice for 1 Adv.Fighter, 1 Artillery and 2 Infantrys in Latvia, round 3 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 Infantry in Latvia, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Latvia Russians win, taking Latvia from Germans with 1 Adv.Fighter, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Germans: 2 Infantrys Casualties for Russians: 1 Infantry Non Combat Move - Russians 1 Adv.Fighter moved from Latvia to Leningrad 1 Fighter moved from Estonia to Leningrad 1 Fighter moved from Vyborg to Leningrad 1 Infantry moved from Leningrad to Novgorod 1 Bomber moved from Minsk to Kursk 1 Infantry moved from Yaroslavl to Smolensk 6 Infantrys moved from Yaroslavl to Kursk 1 Infantry moved from Rostov to Kursk 1 AAGun moved from Rostov to Stalingrad 3 Infantrys moved from Stalingrad to Rostov 1 Artillery moved from Stalingrad to Rostov 1 Tank moved from Stalingrad to Kursk 2 Tanks moved from Moscow to Kursk 1 Artillery moved from Moscow to Yaroslavl 3 Infantrys moved from Moscow to Yaroslavl 4 Infantrys moved from Moscow to Tula 2 Infantrys moved from Azerbaijan to W.Iran 2 Infantrys moved from E.Iran to W.Iran 2 Infantrys moved from Uzbekistan to 126 Sea Zone 2 Infantrys moved from 126 Sea Zone to W.Iran 1 Mot.Inf moved from Tashkent to W.Iran 1 Infantry moved from Tashkent to Uzbekistan 2 Mot.Infs moved from Sverdlovsk to Gorky 1 Artillery and 2 Infantrys moved from Arkhangelsk to S.Karelia 1 Artillery and 4 Infantrys moved from N.Buryat Mongolia to Chita 1 Tank moved from Olyokminsk to Chita 2 Infantrys moved from Irkutsk to S.Buryat Mongolia 1 Artillery and 4 Infantrys moved from Olyokminsk to N.Buryat Mongolia 1 Artillery and 4 Infantrys moved from Evenkia to Olyokminsk 1 Infantry moved from Chita to Ayan 1 Fighter moved from Heilungchiang to Chita 1 Adv.Fighter moved from Hulunbuir to Chita 1 Infantry moved from Kolyma to Okhotsk 1 Infantry moved from Krasnoyarsk to Irkutsk 1 Infantry moved from Sibirsky to Evenkia Place Units - Russians 1 Bunker placed in Kursk 1 Bunker and 3 Infantrys placed in Georgia 1 Artillery, 3 Infantrys and 1 Tank placed in Stalingrad 2 Infantrys placed in Tashkent 1 Artillery, 1 Elite and 2 Infantrys placed in Leningrad 1 Artillery, 2 Infantrys and 1 Tank placed in Arkhangelsk 2 Mot.Infs placed in Sverdlovsk 1 Artillery, 7 Infantrys and 2 Tanks placed in Moscow 2 Infantrys placed in Sibirsky 1 Infantry placed in Sverdlovsk Turn Complete - Russians Russians collect 108 PUs; end with 108 PUs
Combat Hit Differential Summary :
Romanians regular : 2.00 Finns regular : 0.67 Germans regular : 0.83 Russians regular : 4.67 Hisaichi regular : 0.83
Territory Summary for Russians :
Okhotsk : 1 Infantry Irkutsk : 1 Infantry Evenkia : 1 Infantry Arkhangelsk : 1 AAGun, 1 Artillery, 1 Factory, 2 Infantrys and 1 Tank Donetsk : 2 Artillerys and 2 Infantrys Olyokminsk : 1 Artillery and 4 Infantrys Chita : 1 AAGun, 1 Adv.Fighter, 1 Artillery, 1 Fighter, 4 Infantrys and 5 Tanks S.Buryat Mongolia : 2 Infantrys Gorky : 6 Mot.Infs Stalingrad : 1 AAGun, 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank Moscow : 1 AAGun, 1 Artillery, 1 Factory, 7 Infantrys and 2 Tanks Kursk : 1 AAGun, 4 Artillerys, 1 Bomber, 2 Bunkers, 1 HeavyTank, 29 Infantrys and 14 Tanks Ayan : 1 Infantry Kamchatka : 1 Bunker and 1 Infantry Latvia : 1 Artillery and 1 Infantry Leningrad : 1 AAGun, 1 Adv.Fighter, 1 Artillery, 3 Bunkers, 1 Elite, 1 Factory, 2 Fighters, 9 Infantrys, 1 Mot.Inf and 5 Tanks Tashkent : 1 Factory and 2 Infantrys Sverdlovsk : 1 AAGun, 1 Factory, 1 Infantry and 2 Mot.Infs Estonia : 1 Infantry Smolensk : 1 Infantry Tula : 4 Infantrys N.Sakhalin : 1 Bunker Sibirsky : 1 Factory and 2 Infantrys Georgia : 1 AAGun, 1 Bunker, 1 Factory, 5 Infantrys and 1 Tank Rostov : 1 Artillery and 3 Infantrys Uzbekistan : 1 Infantry N.Buryat Mongolia : 1 Artillery and 4 Infantrys Yaroslavl : 1 Artillery and 3 Infantrys Khabarovsk : 1 Tank S.Karelia : 1 Artillery and 2 Infantrys N.Karelia : 1 Infantry and 1 Tank Novgorod : 1 Infantry Minsk : 2 Infantrys Hulunbuir : 1 flag, 1 Artillery and 1 Infantry Vyborg : 1 flag, 1 Artillery and 1 Infantry Azerbaijan : 1 flag E.Iran : 1 flag W.Iran : 6 Infantrys and 1 Mot.Inf Khobdo : 1 flag 126 Sea Zone : 1 Transport
Production/PUs Summary :
Germans : 131 / 136 Russians : 108 / 108 Italians : 73 / 73 French : 16 / 18 Yamamoto : 61 / 74 Chinese : 28 / 39 Hisaichi : 46 / 57 British : 81 / 87 Anzac : 37 / 37 Dutch : 13 / 18 Finns : 13 / 15 Romanians : 19 / 21 Thai : 16 / 16 Americans : 129 / 129
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Italians 1 Infantry moved from Cyprus to 55 Sea Zone 2 Artillerys, 4 Infantrys and 2 Tanks moved from Syria to 55 Sea Zone 2 Artillerys, 4 Infantrys, 2 Tanks and 6 Transports moved from 55 Sea Zone to 56 Sea Zone 1 Infantry moved from Lower Egypt to 56 Sea Zone 1 Infantry moved from Cairo to 56 Sea Zone 2 ArmoredCars moved from Cairo to 56 Sea Zone 2 ArmoredCars, 2 Artillerys, 3 Destroyers, 6 Infantrys, 1 Submarine, 2 Tanks and 6 Transports moved from 56 Sea Zone to 57 Sea Zone 1 Battleship, 1 Cruiser and 1 Infantry moved from 55 Sea Zone to 57 Sea Zone 1 Artillery moved from Nubia to Italian East Africa 2 ArmoredCars, 2 Artillerys, 7 Infantrys and 2 Tanks moved from 57 Sea Zone to Italian East Africa 3 Mot.Infs moved from Hun to Darfur 5 Fighters moved from Lower Egypt to 58 Sea Zone 3 JetFighters moved from Cairo to 58 Sea Zone 1 Mot.Inf moved from Hun to New Valley 1 Mot.Inf moved from New Valley to Darfur 2 Artillerys, 2 Infantrys and 2 Tanks moved from E.Morocco to W.Morocco Purchase Units - Italians Italians buy 2 Artillerys, 1 Elite, 11 Infantrys, 2 T.Boats, 1 Tank and 4 Transports; Remaining resources: 0 PUs; Combat - Italians Battle in 57 Sea Zone Italians attack with 1 Battleship, 1 Cruiser, 3 Destroyers, 1 Submarine and 6 Transports British defend with 1 Destroyer Italians roll dice for 1 Battleship, 1 Cruiser, 3 Destroyers, 1 Submarine and 6 Transports in 57 Sea Zone, round 2 : 3/6 hits, 2.50 expected hits British roll dice for 1 Destroyer in 57 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the British lost in 57 Sea Zone Italians win with 1 Battleship, 1 Cruiser, 3 Destroyers, 1 Submarine and 6 Transports remaining. Battle score for attacker is 8 Casualties for British: 1 Destroyer Battle in Italian East Africa Italians attack with 2 ArmoredCars, 3 Artillerys, 7 Infantrys and 2 Tanks British defend with 1 Infantry and 2 Mot.Infs; French defend with 1 Bunker, 1 Elite, 1 Factory, 1 Infantry and 1 Tank Italians roll dice for 2 ArmoredCars, 3 Artillerys, 7 Infantrys and 2 Tanks in Italian East Africa, round 2 : 4/14 hits, 4.33 expected hits Units damaged: 1 Bunker owned by the French French roll dice for 1 Bunker, 1 Elite, 2 Infantrys, 2 Mot.Infs and 1 Tank in Italian East Africa, round 2 : 4/7 hits, 3.00 expected hits 1 Elite owned by the French, 1 Infantry owned by the French, 4 Infantrys owned by the Italians and 1 Infantry owned by the British lost in Italian East Africa Italians roll dice for 2 ArmoredCars, 3 Artillerys, 3 Infantrys and 2 Tanks in Italian East Africa, round 3 : 2/10 hits, 3.67 expected hits French roll dice for 1 Bunker, 2 Mot.Infs and 1 Tank in Italian East Africa, round 3 : 2/4 hits, 2.00 expected hits 2 Mot.Infs owned by the British and 2 Infantrys owned by the Italians lost in Italian East Africa Italians roll dice for 2 ArmoredCars, 3 Artillerys, 1 Infantry and 2 Tanks in Italian East Africa, round 4 : 0/8 hits, 3.00 expected hits French roll dice for 1 Bunker and 1 Tank in Italian East Africa, round 4 : 2/2 hits, 1.00 expected hits 1 ArmoredCar owned by the Italians and 1 Infantry owned by the Italians lost in Italian East Africa Italians roll dice for 1 ArmoredCar, 3 Artillerys and 2 Tanks in Italian East Africa, round 5 : 1/6 hits, 2.33 expected hits French roll dice for 1 Bunker and 1 Tank in Italian East Africa, round 5 : 1/2 hits, 1.00 expected hits 1 ArmoredCar owned by the Italians and 1 Tank owned by the French lost in Italian East Africa Italians roll dice for 3 Artillerys and 2 Tanks in Italian East Africa, round 6 : 2/5 hits, 2.00 expected hits French roll dice for 1 Bunker in Italian East Africa, round 6 : 1/1 hits, 0.50 expected hits 1 Bunker owned by the French and 1 Artillery owned by the Italians lost in Italian East Africa Italians win, taking Italian East Africa from French with 2 Artillerys and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Italians: 2 ArmoredCars, 1 Artillery and 7 Infantrys Casualties for British: 1 Infantry and 2 Mot.Infs Casualties for French: 1 Bunker, 1 Elite, 1 Infantry and 1 Tank Battle in 58 Sea Zone Italians attack with 5 Fighters and 3 JetFighters British defend with 2 Cruisers and 3 Transports Italians roll dice for 5 Fighters and 3 JetFighters in 58 Sea Zone, round 2 : 2/8 hits, 3.67 expected hits British roll dice for 2 Cruisers and 3 Transports in 58 Sea Zone, round 2 : 0/5 hits, 1.50 expected hits 2 Transports owned by the British lost in 58 Sea Zone Italians roll dice for 5 Fighters and 3 JetFighters in 58 Sea Zone, round 3 : 5/8 hits, 3.67 expected hits British roll dice for 2 Cruisers and 1 Transport in 58 Sea Zone, round 3 : 1/3 hits, 1.17 expected hits 1 Fighter owned by the Italians, 1 Transport owned by the British and 2 Cruisers owned by the British lost in 58 Sea Zone Italians win with 4 Fighters and 3 JetFighters remaining. Battle score for attacker is 34 Casualties for British: 2 Cruisers and 3 Transports Casualties for Italians: 1 Fighter Battle in Darfur Italians attack with 4 Mot.Infs British defend with 1 Infantry Italians roll dice for 4 Mot.Infs in Darfur, round 2 : 1/4 hits, 0.67 expected hits British roll dice for 1 Infantry in Darfur, round 2 : 1/1 hits, 0.33 expected hits 1 Mot.Inf owned by the Italians and 1 Infantry owned by the British lost in Darfur Italians win, taking Darfur from British with 3 Mot.Infs remaining. Battle score for attacker is -3 Casualties for Italians: 1 Mot.Inf Casualties for British: 1 Infantry Battle in W.Morocco Italians attack with 2 Artillerys, 2 Infantrys and 2 Tanks French defend with 1 Bunker Italians roll dice for 2 Artillerys, 2 Infantrys and 2 Tanks in W.Morocco, round 2 : 0/6 hits, 2.33 expected hits French roll dice for 1 Bunker in W.Morocco, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 2 Artillerys, 2 Infantrys and 2 Tanks in W.Morocco, round 3 : 4/6 hits, 2.33 expected hits French roll dice for 1 Bunker in W.Morocco, round 3 : 1/1 hits, 0.50 expected hits 1 Bunker owned by the French and 1 Infantry owned by the Italians lost in W.Morocco Italians win, taking W.Morocco from French with 2 Artillerys, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 4 Casualties for Italians: 1 Infantry Casualties for French: 1 Bunker Non Combat Move - Italians 2 Infantrys moved from N.Tunisia to N.Algeria 4 Infantrys moved from Greece to Istanbul 2 Infantrys moved from Rome to 46 Sea Zone 2 Infantrys and 1 Transport moved from 46 Sea Zone to 42 Sea Zone 2 Infantrys moved from 42 Sea Zone to N.Algeria 1 AAGun moved from E.Morocco to W.Morocco 1 Bomber moved from E.Romania to Palestine 2 Fighters moved from 58 Sea Zone to Palestine 2 Fighters and 3 JetFighters moved from 58 Sea Zone to Nubia 1 Infantry moved from Tunis to N.Tunisia Place Units - Italians 2 Transports placed in 56 Sea Zone 1 Elite and 3 Infantrys placed in Cairo 1 Infantry and 1 Tank placed in Syria 2 Transports placed in 48 Sea Zone 2 Artillerys and 2 Infantrys placed in E.Morocco 2 T.Boats placed in 46 Sea Zone 4 Infantrys placed in Tunis 1 Infantry placed in Greece Turn Complete - Italians Italians collect 80 PUs; end with 80 PUs
Combat Hit Differential Summary :
French regular : 2.50 Italians regular : -6.50 British regular : -1.33
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - French 1 Destroyer moved from 9 Sea Zone to 11 Sea Zone 1 Artillery moved from Iceland to 9 Sea Zone 3 Infantrys moved from Iceland to 9 Sea Zone 1 Artillery, 1 Carrier, 2 Fighters, 3 Infantrys and 2 Transports moved from 9 Sea Zone to 18 Sea Zone 1 Artillery, 2 Fighters and 3 Infantrys moved from 18 Sea Zone to Manchester 1 Submarine moved from 35 Sea Zone to 33 Sea Zone 1 Submarine moved from 33 Sea Zone to 34 Sea Zone Purchase Units - French French buy 1 Bunker, 1 Destroyer and 1 Infantry; Remaining resources: 2 PUs; Combat - French Battle in Manchester French attack with 1 Artillery, 2 Fighters and 3 Infantrys Germans defend with 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys Germans roll AA dice in Manchester : 0/2 hits, 0.33 expected hits French roll dice for 1 Artillery, 2 Fighters and 3 Infantrys in Manchester, round 2 : 1/6 hits, 1.67 expected hits Germans roll dice for 1 Artillery and 2 Infantrys in Manchester, round 2 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the Germans lost in Manchester French roll dice for 1 Artillery, 2 Fighters and 3 Infantrys in Manchester, round 3 : 1/6 hits, 1.67 expected hits Germans roll dice for 1 Artillery and 1 Infantry in Manchester, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Germans lost in Manchester French roll dice for 1 Artillery, 2 Fighters and 3 Infantrys in Manchester, round 4 : 3/6 hits, 1.67 expected hits Germans roll dice for 1 Artillery in Manchester, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Germans lost in Manchester French win, taking Manchester from Germans with 1 Artillery, 2 Fighters and 3 Infantrys remaining. Battle score for attacker is 8 Casualties for Germans: 1 Artillery and 2 Infantrys Non Combat Move - French 2 Fighters moved from Manchester to 18 Sea Zone Place Units - French 1 Bunker placed in Madagascar 1 Destroyer placed in 1 Sea Zone 1 Infantry placed in Churchill Turn Complete - French French collect 11 PUs; end with 13 PUs
Combat Hit Differential Summary :
French regular : -0.00 Germans AA : -0.33 Germans regular : -2.00
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I am up! Will move before end of day
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TripleA Turn Summary: Yamamoto round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Yamamoto 2 Infantrys moved from Tokyo to 84 Sea Zone 2 Infantrys and 1 Transport moved from 84 Sea Zone to 106 Sea Zone 2 Infantrys moved from 106 Sea Zone to Mindoro 1 Infantry moved from Tokyo to 84 Sea Zone 1 Infantry and 1 Transport moved from 84 Sea Zone to 92 Sea Zone 1 Tank moved from Kwangsi to 92 Sea Zone 1 Infantry and 1 Tank moved from 92 Sea Zone to Manila 1 Transport moved from 84 Sea Zone to 92 Sea Zone 2 Infantrys moved from Kwangsi to 92 Sea Zone 2 Infantrys moved from 92 Sea Zone to Formosa 1 Infantry moved from Java to Sumatra 1 Artillery and 1 Elite moved from Banjarmasin to 110 Sea Zone 1 Artillery and 1 Elite moved from 110 Sea Zone to Sumatra 1 Artillery moved from Banjarmasin to 110 Sea Zone 1 Artillery moved from 110 Sea Zone to Sumatra 1 Transport moved from 110 Sea Zone to 105 Sea Zone 1 Tank moved from S.French Indochina to 105 Sea Zone 1 Tank and 1 Transport moved from 105 Sea Zone to 110 Sea Zone 1 Tank moved from 110 Sea Zone to Sumatra 2 Tanks moved from Soembawa to Flores 1 Bomber moved from Banjarmasin to Sumatra 4 Fighters moved from 110 Sea Zone to Sumatra 1 Bomber moved from Banjarmasin to Sumatra 1 Battleship moved from 110 Sea Zone to 92 Sea Zone 1 Adv.Fighter and 1 Fighter moved from 84 Sea Zone to Mindoro 1 Adv.Fighter and 1 Fighter moved from 84 Sea Zone to Manila 2 Fighters moved from Kwangsi to Manila 1 Fighter moved from 84 Sea Zone to Mindoro 1 Adv.Fighter moved from Tokyo to Formosa 1 Adv.Fighter moved from Tokyo to Formosa 1 Infantry moved from Tokyo to 84 Sea Zone 1 Infantry and 1 T.Boat moved from 84 Sea Zone to 92 Sea Zone 1 Infantry moved from 92 Sea Zone to Manila Purchase Units - Yamamoto Yamamoto buy 1 Bunker, 1 Carrier, 2 Destroyers, 8 Elites and 7 Infantrys; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Mindoro Yamamoto attack with 1 Adv.Fighter, 2 Fighters and 2 Infantrys Americans defend with 1 Infantry Yamamoto roll dice for 1 Adv.Fighter, 2 Fighters and 2 Infantrys in Mindoro, round 2 : 0/5 hits, 1.50 expected hits Americans roll dice for 1 Infantry in Mindoro, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Adv.Fighter, 2 Fighters and 2 Infantrys in Mindoro, round 3 : 2/5 hits, 1.50 expected hits Americans roll dice for 1 Infantry in Mindoro, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Mindoro Yamamoto win, taking Mindoro from Americans with 1 Adv.Fighter, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Battle in Sumatra Yamamoto attack with 2 Artillerys, 2 Bombers, 1 Elite, 4 Fighters, 1 Infantry and 1 Tank British defend with 1 Artillery and 2 Infantrys; Anzac defend with 2 Elites, 1 Infantry and 1 Tank; Dutch defend with 1 Bunker Yamamoto roll dice for 1 Battleship in Sumatra, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 Bunker owned by the Dutch Yamamoto roll dice for 2 Artillerys, 2 Bombers, 1 Elite, 4 Fighters, 1 Infantry and 1 Tank in Sumatra, round 2 : 4/11 hits, 4.67 expected hits Dutch roll dice for 1 Artillery, 1 Bunker, 2 Elites, 3 Infantrys and 1 Tank in Sumatra, round 2 : 4/8 hits, 3.00 expected hits 1 Infantry owned by the Anzac, 1 Elite owned by the Anzac, 1 Elite owned by the Yamamoto, 2 Artillerys owned by the Yamamoto, 1 Infantry owned by the Yamamoto and 2 Infantrys owned by the British lost in Sumatra Yamamoto roll dice for 2 Bombers, 4 Fighters and 1 Tank in Sumatra, round 3 : 5/7 hits, 3.17 expected hits Dutch roll dice for 1 Artillery, 1 Bunker, 1 Elite and 1 Tank in Sumatra, round 3 : 2/4 hits, 1.67 expected hits 1 Tank owned by the Anzac, 1 Elite owned by the Anzac, 1 Artillery owned by the British, 1 Bunker owned by the Dutch, 1 Tank owned by the Yamamoto and 1 Fighter owned by the Yamamoto lost in Sumatra Yamamoto win with 2 Bombers and 3 Fighters remaining. Battle score for attacker is 1 Casualties for Yamamoto: 2 Artillerys, 1 Elite, 1 Fighter, 1 Infantry and 1 Tank Casualties for Anzac: 2 Elites, 1 Infantry and 1 Tank Casualties for British: 1 Artillery and 2 Infantrys Casualties for Dutch: 1 Bunker Battle in Manila Yamamoto attack with 1 Adv.Fighter, 3 Fighters, 2 Infantrys and 1 Tank Americans defend with 1 Infantry Yamamoto roll dice for 1 Battleship in Manila, round 2 : 0/1 hits, 0.67 expected hits Yamamoto roll dice for 1 Adv.Fighter, 3 Fighters, 2 Infantrys and 1 Tank in Manila, round 2 : 4/7 hits, 2.33 expected hits Americans roll dice for 1 Infantry in Manila, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Manila Yamamoto win, taking Manila from Americans with 1 Adv.Fighter, 3 Fighters, 1 Infantry and 1 Tank remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for Americans: 1 Infantry Battle in Flores Yamamoto attack with 2 Tanks Dutch defend with 1 Bunker Yamamoto roll dice for 2 Tanks in Flores, round 2 : 1/2 hits, 1.00 expected hits Units damaged: 1 Bunker owned by the Dutch Dutch roll dice for 1 Bunker in Flores, round 2 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Yamamoto lost in Flores Yamamoto roll dice for 1 Tank in Flores, round 3 : 1/1 hits, 0.50 expected hits Dutch roll dice for 1 Bunker in Flores, round 3 : 1/1 hits, 0.50 expected hits 1 Bunker owned by the Dutch and 1 Tank owned by the Yamamoto lost in Flores Dutch win with no units remaining. Battle score for attacker is -4 Casualties for Yamamoto: 2 Tanks Casualties for Dutch: 1 Bunker Battle in Formosa Yamamoto attack with 2 Adv.Fighters and 2 Infantrys Americans defend with 1 Infantry Yamamoto roll dice for 2 Adv.Fighters and 2 Infantrys in Formosa, round 2 : 3/4 hits, 1.33 expected hits Americans roll dice for 1 Infantry in Formosa, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Formosa Yamamoto win, taking Formosa from Americans with 2 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Non Combat Move - Yamamoto 3 Fighters moved from Sumatra to 110 Sea Zone 2 Bombers moved from Sumatra to Davao 1 Artillery moved from Lombok to Soembawa 1 Submarine moved from 110 Sea Zone to 92 Sea Zone 3 Carriers, 4 Destroyers and 1 Submarine moved from 84 Sea Zone to 92 Sea Zone 2 Adv.Fighters moved from Formosa to 92 Sea Zone 1 Adv.Fighter and 3 Fighters moved from Manila to 92 Sea Zone 1 Adv.Fighter and 2 Fighters moved from Mindoro to 92 Sea Zone 1 Fighter moved from 92 Sea Zone to Kwangsi 1 Destroyer moved from 110 Sea Zone to 92 Sea Zone Place Units - Yamamoto 1 Carrier and 2 Destroyers placed in 92 Sea Zone 1 Bunker and 8 Elites placed in Tokyo 4 Infantrys placed in Banjarmasin 3 Infantrys placed in Davao Turn Complete - Yamamoto Yamamoto collect 65 PUs; end with 65 PUs Turning on Edit Mode EDIT: Removing units owned by Yamamoto from Tokyo: 8 Elites EDIT: Adding units owned by Yamamoto to Tokyo: 8 Infantrys EDIT: Adding units owned by Yamamoto to Davao: 1 Fighter EDIT: Removing units owned by Yamamoto from Kwangsi: 1 Fighter EDIT: Adding units owned by Yamamoto to 110 Sea Zone: 1 Fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Yamamoto regular : 3.67 Americans regular : -0.33 Dutch regular : 2.33
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Re edits: I somehow bought a bunch (8) of advanced marines instead of regular infantry. So I downgraded to 8 regular in Japan and put an extra 8 ipc ftr on Davao.
Also moved 1 ftr around.
Let me know if any issues.
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Chinese 1 Artillery, 8 Infantrys and 2 Mech.Infs moved from Shansi to Shantung 2 Bombers moved from Shensi to Shantung 1 Infantry moved from Szechwan to Kweichow 1 Infantry moved from Hupeh to Anhwei 2 ArmoredCars moved from Ningsia to Chahar 1 Infantry moved from Suiyuan to Chahar 2 Mech.Infs moved from E.Qinghai to Chahar Purchase Units - Chinese Chinese buy 2 Artillerys, 1 Bunker, 7 Infantrys and 1 L.Fighter; Remaining resources: 0 PUs; Combat - Chinese Battle in Kweichow Chinese attack with 1 Infantry Hisaichi defend with 1 ArmoredCar Chinese roll dice for 1 Infantry in Kweichow, round 2 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 ArmoredCar in Kweichow, round 2 : 0/1 hits, 0.17 expected hits Chinese roll dice for 1 Infantry in Kweichow, round 3 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 ArmoredCar in Kweichow, round 3 : 0/1 hits, 0.17 expected hits Chinese roll dice for 1 Infantry in Kweichow, round 4 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 ArmoredCar in Kweichow, round 4 : 0/1 hits, 0.17 expected hits Chinese roll dice for 1 Infantry in Kweichow, round 5 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 ArmoredCar in Kweichow, round 5 : 0/1 hits, 0.17 expected hits Chinese roll dice for 1 Infantry in Kweichow, round 6 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 ArmoredCar in Kweichow, round 6 : 0/1 hits, 0.17 expected hits Chinese roll dice for 1 Infantry in Kweichow, round 7 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 ArmoredCar in Kweichow, round 7 : 0/1 hits, 0.17 expected hits Chinese roll dice for 1 Infantry in Kweichow, round 8 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 ArmoredCar in Kweichow, round 8 : 0/1 hits, 0.17 expected hits Chinese roll dice for 1 Infantry in Kweichow, round 9 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 ArmoredCar in Kweichow, round 9 : 0/1 hits, 0.17 expected hits Chinese roll dice for 1 Infantry in Kweichow, round 10 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 ArmoredCar in Kweichow, round 10 : 1/1 hits, 0.17 expected hits 1 Infantry owned by the Chinese lost in Kweichow Hisaichi win with 1 ArmoredCar remaining. Battle score for attacker is -2 Casualties for Chinese: 1 Infantry Battle in Anhwei Chinese attack with 1 Infantry Hisaichi defend with 1 ArmoredCar Chinese roll dice for 1 Infantry in Anhwei, round 2 : 1/1 hits, 0.17 expected hits Hisaichi roll dice for 1 ArmoredCar in Anhwei, round 2 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Hisaichi lost in Anhwei Chinese win, taking Anhwei from Hisaichi with 1 Infantry remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 ArmoredCar Battle in Chahar Chinese attack with 2 ArmoredCars, 1 Infantry and 2 Mech.Infs Hisaichi defend with 1 Tank Chinese roll dice for 2 ArmoredCars, 1 Infantry and 2 Mech.Infs in Chahar, round 2 : 3/5 hits, 1.67 expected hits Hisaichi roll dice for 1 Tank in Chahar, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi lost in Chahar Chinese win, taking Chahar from Hisaichi with 2 ArmoredCars, 1 Infantry and 2 Mech.Infs remaining. Battle score for attacker is 5 Casualties for Hisaichi: 1 Tank Battle in Shantung Chinese attack with 1 Artillery, 2 Bombers, 8 Infantrys and 2 Mech.Infs Hisaichi defend with 1 Artillery, 1 Factory, 1 Marine and 7 Tanks Chinese roll dice for 1 Artillery, 2 Bombers, 8 Infantrys and 2 Mech.Infs in Shantung, round 2 : 2/13 hits, 4.17 expected hits Hisaichi roll dice for 1 Artillery, 1 Marine and 7 Tanks in Shantung, round 2 : 5/9 hits, 4.17 expected hits 1 Artillery owned by the Hisaichi, 5 Infantrys owned by the Chinese and 1 Marine owned by the Hisaichi lost in Shantung Chinese roll dice for 1 Artillery, 2 Bombers, 3 Infantrys and 2 Mech.Infs in Shantung, round 3 : 2/8 hits, 3.33 expected hits Hisaichi roll dice for 7 Tanks in Shantung, round 3 : 3/7 hits, 3.50 expected hits 2 Tanks owned by the Hisaichi and 3 Infantrys owned by the Chinese lost in Shantung 1 Artillery and 2 Mech.Infs retreated to Shansi Hisaichi win with 5 Tanks remaining. Battle score for attacker is 2 Casualties for Chinese: 8 Infantrys Casualties for Hisaichi: 1 Artillery, 1 Marine and 2 Tanks Non Combat Move - Chinese 2 Bombers moved from Shantung to Shansi 2 Bombers moved from Shansi to Shensi 1 Elite moved from Shensi to Shansi 1 Infantry moved from Shensi to Hupeh 1 Infantry moved from Shensi to Szechwan 1 Infantry moved from Shensi to Shansi 2 Artillerys and 4 Infantrys moved from Ningsia to Shensi 2 Infantrys moved from Shensi to Shansi 3 Infantrys moved from E.Qinghai to Lanchow 3 Infantrys moved from E.Qinghai to Ningsia 6 Infantrys moved from Hsining to E.Qinghai 1 Infantry moved from E.Sinkiang to W.Qinghai 1 Infantry moved from E.Sinkiang to W.Qinghai 4 Mech.Infs moved from Urumqi to E.Qinghai Place Units - Chinese 2 Artillerys, 3 Infantrys and 1 L.Fighter placed in Hsining 4 Infantrys placed in Urumqi 1 Bunker placed in Shensi Turn Complete - Chinese Chinese collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Chinese regular : -2.83 Hisaichi regular : -0.83
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TripleA Turn Summary: Hisaichi round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Hisaichi 2 ArmoredCars moved from Changchun to Khabarovsk 1 Artillery moved from Kirin to Khabarovsk 3 ArmoredCars and 2 Tanks moved from N.French Indochina to Kwangtung 1 ArmoredCar moved from Kweichow to Shanghai 1 Infantry moved from Hunan to Kweichow 1 Infantry moved from Kwangtung to Hunan 3 Transports moved from 84 Sea Zone to 92 Sea Zone 1 ArmoredCar moved from Changchun to Heilungchiang 3 Tanks moved from Shantung to Hulunbuir 1 Tank moved from Shantung to Peking 1 Tank moved from Shantung to Liaoning Purchase Units - Hisaichi Hisaichi buy 3 Bunkers, 15 Infantrys, 1 Marine and 1 Tank; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Hulunbuir Hisaichi attack with 3 Tanks Russians defend with 1 Artillery and 1 Infantry Hisaichi roll dice for 3 Tanks in Hulunbuir, round 2 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Hulunbuir, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians and 1 Tank owned by the Hisaichi lost in Hulunbuir Hisaichi roll dice for 2 Tanks in Hulunbuir, round 3 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 Artillery in Hulunbuir, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in Hulunbuir Hisaichi win, taking Hulunbuir from Russians with 2 Tanks remaining. Battle score for attacker is 1 Casualties for Hisaichi: 1 Tank Casualties for Russians: 1 Artillery and 1 Infantry Battle in Khabarovsk Hisaichi attack with 2 ArmoredCars and 1 Artillery Russians defend with 1 Tank Hisaichi roll dice for 2 ArmoredCars and 1 Artillery in Khabarovsk, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 Tank in Khabarovsk, round 2 : 1/1 hits, 0.50 expected hits 1 ArmoredCar owned by the Hisaichi and 1 Tank owned by the Russians lost in Khabarovsk Hisaichi win, taking Khabarovsk from Russians with 1 ArmoredCar and 1 Artillery remaining. Battle score for attacker is 1 Casualties for Hisaichi: 1 ArmoredCar Casualties for Russians: 1 Tank Non Combat Move - Hisaichi Place Units - Hisaichi 1 Bunker and 6 Infantrys placed in Hong Kong 1 Bunker, 6 Infantrys, 1 Marine and 1 Tank placed in Changchun 3 Infantrys placed in Shantung 1 Bunker placed in Kirin Turn Complete - Hisaichi Hisaichi collect 50 PUs; end with 50 PUs
Combat Hit Differential Summary :
Russians regular : 0.50 Hisaichi regular : -0.50
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TripleA Turn Summary: British round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - British 1 Bomber moved from London to Brittany 1 Fighter moved from 20 Sea Zone to Brittany 1 Artillery and 1 Infantry moved from Dover to 20 Sea Zone 1 Artillery moved from Wales to 20 Sea Zone 1 Artillery moved from Wales to 20 Sea Zone 1 Infantry moved from Wales to 20 Sea Zone 1 Infantry moved from Wales to 20 Sea Zone 1 Infantry moved from Wales to 20 Sea Zone 1 Infantry moved from Wales to 20 Sea Zone 1 Artillery moved from 20 Sea Zone to Normandy 1 Artillery moved from 20 Sea Zone to Belgium 1 Infantry moved from 20 Sea Zone to Normandy 1 Artillery moved from 20 Sea Zone to Normandy 1 Infantry moved from 20 Sea Zone to Normandy 1 Infantry moved from 20 Sea Zone to Belgium 1 Fighter moved from 20 Sea Zone to Brittany 1 Infantry moved from 20 Sea Zone to Brittany 1 Fighter moved from 20 Sea Zone to Brittany 1 Infantry moved from 20 Sea Zone to Brittany 1 ArmoredCar moved from Rhodesia to Equatoria 1 ArmoredCar moved from Rhodesia to Kenya 1 ArmoredCar moved from Cape Town to Rhodesia 1 ArmoredCar moved from Cape Town to Rhodesia 1 Infantry moved from Peleliu to 93 Sea Zone 1 Infantry moved from 93 Sea Zone to Kyushu British take Kyushu from Yamamoto 2 Transports moved from 65 Sea Zone to 60 Sea Zone 1 Infantry moved from Yunnan to Burma 1 Infantry moved from Assam to Yunnan 4 Infantrys moved from Madras to 60 Sea Zone 4 Infantrys and 2 Transports moved from 60 Sea Zone to 65 Sea Zone 4 Infantrys moved from 65 Sea Zone to Sumatra 2 Infantrys moved from Burma to N.Thailand 1 ArmoredCar moved from Assam to N.Thailand 1 Infantry moved from Bihar to Assam 3 ArmoredCars moved from Baluchistan to W.Iran Purchase Units - British British buy 1 Adv.Fighter, 2 Artillerys, 1 Battleship, 1 Bunker, 1 Cruiser, 13 Infantrys and 1 T.Boat; Remaining resources: 0 PUs; Combat - British Battle in Belgium British attack with 1 Artillery and 1 Infantry Germans defend with 1 AAGun and 1 Bunker British roll dice for 1 Battleship and 1 Cruiser in Belgium, round 2 : 2/2 hits, 1.17 expected hits 1 Bunker owned by the Germans lost in Belgium British win, taking Belgium from Germans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 Bunker Battle in Normandy British attack with 2 Artillerys and 2 Infantrys Germans defend with 1 AAGun, 1 Artillery, 1 Factory and 1 Infantry British roll dice for 4 Cruisers in Normandy, round 2 : 2/4 hits, 2.00 expected hits 1 Artillery owned by the Germans and 1 Infantry owned by the Germans lost in Normandy British win, taking Normandy from Germans with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 1 Artillery and 1 Infantry Battle in Brittany British attack with 1 Bomber, 3 Fighters and 2 Infantrys Germans defend with 1 Bunker British roll dice for 1 Bomber, 3 Fighters and 2 Infantrys in Brittany, round 2 : 2/6 hits, 2.00 expected hits Germans roll dice for 1 Bunker in Brittany, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the British and 1 Bunker owned by the Germans lost in Brittany British win, taking Brittany from Germans with 1 Bomber, 3 Fighters and 1 Infantry remaining. Battle score for attacker is 4 Casualties for British: 1 Infantry Casualties for Germans: 1 Bunker Battle in N.Thailand British attack with 1 ArmoredCar and 2 Infantrys Thai defend with 1 Infantry British roll dice for 1 ArmoredCar and 2 Infantrys in N.Thailand, round 2 : 0/3 hits, 0.67 expected hits Thai roll dice for 1 Infantry in N.Thailand, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 ArmoredCar and 2 Infantrys in N.Thailand, round 3 : 0/3 hits, 0.67 expected hits Thai roll dice for 1 Infantry in N.Thailand, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 ArmoredCar and 2 Infantrys in N.Thailand, round 4 : 1/3 hits, 0.67 expected hits Thai roll dice for 1 Infantry in N.Thailand, round 4 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the British and 1 Infantry owned by the Thai lost in N.Thailand British win, taking N.Thailand from Thai with 2 Infantrys remaining. Battle score for attacker is -2 Casualties for British: 1 ArmoredCar Casualties for Thai: 1 Infantry Non Combat Move - British 1 ArmoredCar moved from Madras to Hyderabad 1 Infantry moved from Mysore to Rajputana 1 ArmoredCar moved from Delhi to Assam 1 ArmoredCar moved from Delhi to Assam 1 ArmoredCar moved from Delhi to Rajputana 2 Artillerys, 1 Elite and 2 Infantrys moved from London to Wales 1 Infantry moved from London to Manchester 1 Infantry moved from London to Wales 1 Fighter moved from Brittany to 20 Sea Zone 1 Fighter moved from Brittany to 20 Sea Zone 1 Fighter moved from Brittany to 20 Sea Zone 1 Bomber moved from Brittany to Wales Place Units - British 1 Bunker and 2 Infantrys placed in Bombay 3 Infantrys placed in Manchester 1 Adv.Fighter, 1 Battleship and 1 Cruiser placed in 20 Sea Zone 1 T.Boat placed in 21 Sea Zone 2 Artillerys and 2 Infantrys placed in London 3 Infantrys placed in W.Iran 3 Infantrys placed in Madras Turn Complete - British British collect 91 PUs; end with 91 PUs
Combat Hit Differential Summary :
Thai regular : 0.00 Germans regular : 0.50 British regular : -0.17
Territory Summary for British :
London : 1 AAGun, 2 Artillerys, 1 Factory and 2 Infantrys Brittany : 1 Infantry Normandy : 2 Artillerys and 2 Infantrys Kyushu : 1 flag, 1 Infantry Peleliu : 1 Infantry Yunnan : 1 Infantry Assam : 1 AAGun, 2 ArmoredCars, 1 Artillery and 1 Infantry Vancouver : 1 AAGun, 1 Factory and 1 Infantry Equatoria : 1 ArmoredCar Burma : 1 Infantry Rajputana : 1 ArmoredCar and 1 Infantry Bombay : 1 Bunker, 1 Factory and 4 Infantrys Rhodesia : 2 ArmoredCars Hyderabad : 1 ArmoredCar Wales : 1 AAGun, 2 Artillerys, 1 Bomber, 1 Elite, 1 Factory and 3 Infantrys Fiji : 1 Artillery and 1 Infantry Iraq : 1 Infantry Manchester : 1 AAGun, 1 Factory and 4 Infantrys Kenya : 1 ArmoredCar Madras : 1 AAGun, 1 Factory and 3 Infantrys Montreal : 1 AAGun, 1 Factory and 2 Infantrys Delhi : 1 AAGun, 2 ArmoredCars and 1 Factory Malta : 3 Bunkers Bihar : 1 AAGun Nauru : 1 Infantry Tarawa : 1 Infantry Gibraltar : 1 Bunker and 2 Infantrys Sumatra : 4 Infantrys N.Thailand : 1 flag, 2 Infantrys Alaska : 1 Infantry Cape Town : 1 AAGun and 1 Factory Dublin : 1 flag Belgian Congo : 1 flag Amazon : 1 Infantry Iceland : 1 flag W.Iran : 1 flag, 1 AAGun, 3 ArmoredCars, 2 Artillerys, 2 Elites, 1 Factory and 3 Infantrys Belgium : 1 flag, 1 AAGun, 1 Artillery and 1 Infantry N.Saudi Arabia : 1 flag Greenland : 1 flag Munster : 1 flag 21 Sea Zone : 1 T.Boat 20 Sea Zone : 1 Adv.Fighter, 2 Battleships, 2 Carriers, 6 Cruisers, 1 Destroyer, 3 Fighters, 1 Submarine, 1 T.Boat and 3 Transports 65 Sea Zone : 1 Destroyer, 2 Submarines and 2 Transports 93 Sea Zone : 1 Destroyer, 1 Submarine and 1 Transport
Production/PUs Summary :
Germans : 119 / 136 Russians : 103 / 108 Italians : 80 / 80 French : 16 / 13 Yamamoto : 62 / 65 Chinese : 32 / 32 Hisaichi : 50 / 50 British : 91 / 91 Anzac : 37 / 37 Dutch : 13 / 18 Finns : 13 / 15 Romanians : 19 / 21 Thai : 14 / 16 Americans : 122 / 129
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TripleA Turn Summary: Anzac round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Anzac 2 Fighters moved from 93 Sea Zone to 106 Sea Zone 2 Transports moved from 65 Sea Zone to 67 Sea Zone 4 Infantrys moved from Broome to 67 Sea Zone 2 Infantrys moved from 67 Sea Zone to Java Dutch take Java from Yamamoto 2 Infantrys moved from 67 Sea Zone to Lombok Dutch take Lombok from Yamamoto Purchase Units - Anzac Anzac buy 2 Artillerys, 3 Destroyers and 3 Infantrys; Remaining resources: 0 PUs; Combat - Anzac Battle in 106 Sea Zone Anzac attack with 2 Fighters Yamamoto defend with 1 Transport Anzac roll dice for 2 Fighters in 106 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Transport in 106 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Anzac roll dice for 2 Fighters in 106 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Transport in 106 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Anzac roll dice for 2 Fighters in 106 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Transport in 106 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Yamamoto lost in 106 Sea Zone Anzac win with 2 Fighters remaining. Battle score for attacker is 6 Casualties for Yamamoto: 1 Transport Non Combat Move - Anzac 2 Fighters moved from 106 Sea Zone to Sumatra 1 Fighter moved from Broome to Sumatra 2 Destroyers moved from 114 Sea Zone to 102 Sea Zone 1 Elite moved from Northern Territory to Western Australia 1 Artillery and 1 Infantry moved from Perth to 70 Sea Zone 1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 70 Sea Zone to 65 Sea Zone 1 Artillery and 1 Infantry moved from 65 Sea Zone to Sumatra Place Units - Anzac 3 Destroyers placed in 67 Sea Zone 2 Artillerys and 1 Infantry placed in Townsville 2 Infantrys placed in Port Moresby Turn Complete - Anzac Anzac collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.50 Anzac regular : -1.00
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TripleA Turn Summary: Dutch round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Purchase Units - Dutch Dutch buy 3 Bunkers; Remaining resources: 0 PUs; Place Units - Dutch 1 Bunker placed in Sumatra 1 Bunker placed in Java 1 Bunker placed in Lombok Turn Complete - Dutch Dutch collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :