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    redrum

    @redrum

    TripleA

    https://triplea-game.org/

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    Website triplea-game.org/ Age 37

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    TripleA Dev TripleA

    Best posts made by redrum

    • RE: The new forum has been a lot of work and it's not done yet

      @djensen @Panther Great work and thanks for all you guys do!

      I’d highlight that the new forum IMO is already way better than the old one. The interface is much cleaner, searching actually works, its better organized, and has much better customization options. Are there a few things left to still add, sure, and there will always be ways to continue to improve it. My only advice is don’t burn yourself out as its already to a good place and the remaining todos can be slowly knocked off.

      The final thing I’d like to mention is all of this is also true for the TripleA software, lobby, dice server, and forum (https://forums.triplea-game.org). Without these, folks wouldn’t be able to play A&A games through PBEM, PBF, or the lobby or get fixes/enhancements to TripleA. We also don’t run it as a business so don’t make any income at all from it so do it purely as a hobby and for fun. We could really use more donations and more volunteers (everything from developers, forum/lobby moderators, testers, marketing, server admins, map makers/maintainers, etc)!

      posted in Website/Forum Discussion
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    • RE: What other board games do you play?

      @Wittmann I’m sure you let her win!

      I’d add Terraforming Mars, Agricola, and Dominion.

      posted in Other Games
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    • RE: British and French aid the Confederate States

      Well, I think the only way to find out is on the battlefield and that you should fire up TripleA and play Civil War!

      https://triplea-game.org/map/civil-war/

      posted in General Discussion
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    • RE: World at War game 17

      @colt45554 Does that mean I get credit if you win? :)

      posted in Team Games
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    • RE: Any News?

      Thanks fellas. And yes to @Black_Elk’s point, game development is difficult and takes a lot more time/effort than most people think. A&A games also have complex rules with a lot of edge cases which can be challenging to make into a robust PC game. Its great to see a new version out there now that hopefully will draw more people to our community of gamers. And its great to see that the Beamdog developers are being very receptive to feedback and making quick fixes.

      posted in Axis & Allies 1942 Online
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    • RE: ✅ Forum Migration To Do List

      @djensen TripleA pre-release with new A&A play by forum poster can be downloaded and tested: https://github.com/triplea-game/triplea/releases/tag/1.9.0.0.13066

      We will look to publish this on the TripleA website as the next official stable this weekend if no major issues are found during testing.

      posted in Website/Forum Discussion
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    • RE: G40 rules for "away from table" gaming (in an office etc.)

      @Rauno-Kinkar Generally, if there is any choice that is not obvious then you would post the combat moves then ask the defender for his decisions before rolling the battles. That is how its handled using TripleA and doing PBEM/PBF.

      posted in House Rules
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    • RE: A&A State of the Union?

      @VitalSigns There are also many great A&A-like games available for download through TripleA. You can preview all the maps here: https://triplea-game.org/maps-list/maps/. Several of these are very high quality and arguably more fun and balanced than any official A&A game.

      posted in News
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    • RE: Q&A with Axis & Allies Online Developers, Beamdog

      @DoManMacgee Or you can choose to instead use TripleA which essentially has all of those things already :) There is also no legal reason I’m aware of they couldn’t ask the TripleA devs questions. As long as they aren’t utilizing any of the code and breaking the terms of the open source license, there shouldn’t be any issues.

      I am interested to see how they ended up handling some of the more difficult rules like fighters/ACs and some of the edge cases as TripleA handles these fairly well but isn’t perfect. It isn’t easy anyway you look at it though I would say once you try to support all the various A&A maps especially the more complex ones like global, it will get much harder.

      I’m also interested in the AI they will include and if its any good. The TripleA AI is fairly decent given that it has to be able to handle all of the various A&A and custom made maps. I wonder if they made a generic AI looking forward to implementing future maps or if the AI is very hard coded to the 42SE map.

      posted in Axis & Allies 1942 Online
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    • RE: The new forum has been a lot of work and it's not done yet

      @djensen Well unless we added similar limitations for the TripleA forums, I imagine most folks would just migrate their PBF games there if you added any limitations here since its essentially equivalent PBF functionality (and now very similar forum functionality as a whole).

      posted in Website/Forum Discussion
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    Latest posts made by redrum

    • RE: WaW Witt Germany best, Ron Italy, Seb and Wayne as Japan.

      TripleA Turn Summary: Italians round 9

      TripleA Turn Summary for game: World At War

      Game History

      Round: 9
      
          Combat Move - Italians
              1 Adv.Fighter moved from Tunis to E.Morocco
              2 Adv.Fighters moved from 48 Sea Zone to E.Morocco
              1 Adv.Fighter and 1 Fighter moved from Hun to New Valley
              2 Infantrys moved from Kufra to New Valley
              3 Tanks moved from Hun to Darfur
              1 Infantry moved from Kufra to New Valley
              4 Artillerys, 3 Elites, 30 Infantrys, 1 Mech.Inf and 7 Tanks moved from Kufra to Darfur
              1 Infantry moved from Tobruk to Mersa Matruh
      
          Purchase Units - Italians
              Italians buy 2 Adv.Fighters, 1 Bunker, 16 Infantrys and 3 Tanks; Remaining resources: 0 PUs; 
      
          Combat - Italians
              Battle in New Valley
                  Italians attack with 1 Adv.Fighter, 1 Fighter and 3 Infantrys
                  French defend with 1 Elite and 1 Infantry
                      Italians roll dice for 1 Adv.Fighter, 1 Fighter and 3 Infantrys in New Valley, round 2 : 2/5 hits, 1.33 expected hits
                      British roll dice for 1 Elite and 1 Infantry in New Valley, round 2 : 0/2 hits, 0.67 expected hits
                      1 Elite owned by the French and 1 Infantry owned by the French lost in New Valley
                  Italians win, taking New Valley from British with 1 Adv.Fighter, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 5
                  Casualties for French: 1 Elite and 1 Infantry
              Battle in Darfur
                  Italians attack with 4 Artillerys, 3 Elites, 30 Infantrys, 1 Mech.Inf and 10 Tanks
                  French defend with 1 Artillery and 1 Infantry
                      Italians roll dice for 4 Artillerys, 3 Elites, 30 Infantrys, 1 Mech.Inf and 10 Tanks in Darfur, round 2 : 12/48 hits, 13.50 expected hits
                      British roll dice for 1 Artillery and 1 Infantry in Darfur, round 2 : 0/2 hits, 0.67 expected hits
                      1 Artillery owned by the French and 1 Infantry owned by the French lost in Darfur
                  Italians win, taking Darfur from British with 4 Artillerys, 3 Elites, 30 Infantrys, 1 Mech.Inf and 10 Tanks remaining. Battle score for attacker is 6
                  Casualties for French: 1 Artillery and 1 Infantry
      
          Non Combat Move - Italians
              1 Adv.Fighter and 1 Fighter moved from New Valley to El Agheila
              2 Infantrys moved from Tobruk to Kufra
              1 Artillery and 5 Infantrys moved from Tobruk to El Agheila
              2 Infantrys moved from S.Tunisia to S.Algeria
              2 Transports moved from 48 Sea Zone to 46 Sea Zone
              2 Transports moved from 48 Sea Zone to 46 Sea Zone
              2 Artillerys moved from Tuscany to 46 Sea Zone
              4 Infantrys moved from Rome to 46 Sea Zone
              2 Infantrys moved from Campania to 46 Sea Zone
              3 Infantrys moved from Tunis to S.Tunisia
              2 Artillerys, 6 Infantrys and 4 Transports moved from 46 Sea Zone to 48 Sea Zone
              1 Infantry moved from Campania to 48 Sea Zone
              1 Artillery moved from Greece to 48 Sea Zone
              4 Infantrys moved from Greece to 48 Sea Zone
              3 Artillerys and 11 Infantrys moved from 48 Sea Zone to El Agheila
              1 AAGun moved from Hun to El Agheila
      
          Place Units - Italians
              1 Bunker and 4 Infantrys placed in E.Morocco
              3 Tanks placed in Hun
              2 Adv.Fighters placed in 48 Sea Zone
              2 Infantrys placed in Greece
              4 Infantrys placed in Tunis
              6 Infantrys placed in Rome
      
          Turn Complete - Italians
              Italians collect 69 PUs; end with 69 PUs
      

      Combat Hit Differential Summary :

      Italians regular : -0.83
      British regular : -1.33
      

      Savegame

      posted in Team Games
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    • RE: WaW Witt Germany best, Ron Italy, Seb and Wayne as Japan.

      TripleA Turn Summary: Italians round 8

      TripleA Turn Summary for game: World At War

      Game History

      Round: 8
      
          Combat Move - Italians
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              1 Infantry moved from Kufra to Darfur
              1 Adv.Fighter and 1 Fighter moved from Mersa Matruh to Darfur
              1 Infantry moved from Mersa Matruh to New Valley
              4 Artillerys, 3 Elites, 32 Infantrys, 1 Mech.Inf and 4 Tanks moved from Mersa Matruh to Kufra
              1 Infantry moved from Mersa Matruh to Kufra
              3 Tanks moved from Hun to Kufra
              1 Fighter moved from 46 Sea Zone to E.Morocco
              2 Tanks moved from S.Algeria to E.Morocco
              1 Transport moved from 46 Sea Zone to 47 Sea Zone
              2 Infantrys moved from Tunis to 47 Sea Zone
              2 Infantrys and 1 Transport moved from 47 Sea Zone to 48 Sea Zone
              4 Transports moved from 45 Sea Zone to 46 Sea Zone
              1 Artillery and 7 Infantrys moved from Campania to 46 Sea Zone
              1 Adv.Fighter, 1 Artillery, 1 Carrier, 1 Destroyer, 7 Infantrys, 1 Submarine and 4 Transports moved from 46 Sea Zone to 48 Sea Zone
              1 Artillery and 9 Infantrys moved from 48 Sea Zone to Tobruk
              1 Infantry moved from Rome to Campania
              2 Infantrys moved from Tunis to S.Tunisia
              2 Artillerys moved from Lombardy to Tuscany
              EDIT: 1 Destroyer and 2 Submarines moved from 45 Sea Zone to 48 Sea Zone
      
          Purchase Units - Italians
              Italians buy 2 Adv.Fighters, 1 Bunker, 12 Infantrys, 3 Tanks and 2 Transports; Remaining resources: 0 PUs; 
      
          Combat - Italians
              Battle in Darfur
                  Italians attack with 1 Adv.Fighter, 1 Fighter and 1 Infantry
                  French defend with 1 Elite
                      Italians roll dice for 1 Adv.Fighter, 1 Fighter and 1 Infantry in Darfur, round 2 : 1/3 hits, 1.00 expected hits
                      British roll dice for 1 Elite in Darfur, round 2 : 0/1 hits, 0.33 expected hits
                      1 Elite owned by the French lost in Darfur
                  Italians win, taking Darfur from British with 1 Adv.Fighter, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 3
                  Casualties for French: 1 Elite
      
          Non Combat Move - Italians
              1 Adv.Fighter and 1 Fighter moved from Darfur to Hun
      
          Place Units - Italians
              1 Bunker and 4 Infantrys placed in E.Morocco
              3 Tanks placed in Hun
              1 Adv.Fighter placed in 48 Sea Zone
              1 Adv.Fighter and 3 Infantrys placed in Tunis
              2 Transports placed in 48 Sea Zone
              1 Infantry placed in Greece
              4 Infantrys placed in Rome
      
          Turn Complete - Italians
              Italians collect 73 PUs; end with 73 PUs
      

      Combat Hit Differential Summary :

      Italians regular : 0.00
      British regular : -0.33
      

      Savegame

      posted in Team Games
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    • RE: WaW Witt Germany best, Ron Italy, Seb and Wayne as Japan.

      TripleA Turn Summary: Italians round 7

      TripleA Turn Summary for game: World At War

      Game History

      Round: 7
      
          Combat Move - Italians
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              EDIT: 1 Destroyer and 2 Submarines moved from 41 Sea Zone to 45 Sea Zone
              1 Adv.Fighter, 1 Fighter and 2 Infantrys moved from Kufra to Darfur
              1 Infantry moved from New Valley to Nubia
                    Italians take Nubia from British
              1 Infantry moved from Kufra to New Valley
              2 Artillerys, 3 Elites, 17 Infantrys, 1 Mech.Inf and 4 Tanks moved from Kufra to Mersa Matruh
              2 Artillerys and 17 Infantrys moved from Tobruk to Mersa Matruh
              1 Infantry moved from Tobruk to Kufra
              2 Tanks moved from E.Morocco to S.Algeria
              4 Transports moved from 41 Sea Zone to 45 Sea Zone
              2 Artillerys moved from Provence to Lombardy
              1 Artillery and 9 Infantrys moved from Rome to Campania
              1 Infantry moved from Tuscany to Rome
      
          Purchase Units - Italians
              Italians buy 1 Adv.Fighter, 1 Carrier, 1 Destroyer, 1 Fighter, 4 Infantrys, 1 Submarine, 3 Tanks and 1 Transport; Remaining resources: 0 PUs; 
      
          Combat - Italians
              Battle in Darfur
                  Italians attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys
                  French defend with 1 Artillery
                      Italians roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Darfur, round 2 : 0/4 hits, 1.17 expected hits
                      British roll dice for 1 Artillery in Darfur, round 2 : 0/1 hits, 0.33 expected hits
                      Italians roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Darfur, round 3 : 2/4 hits, 1.17 expected hits
                      British roll dice for 1 Artillery in Darfur, round 3 : 0/1 hits, 0.33 expected hits
                      1 Artillery owned by the French lost in Darfur
                  Italians win, taking Darfur from British with 1 Adv.Fighter, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4
                  Casualties for French: 1 Artillery
      
          Non Combat Move - Italians
              1 AAGun moved from Campania to Rome
              1 AAGun moved from Tuscany to Lombardy
              1 AAGun moved from Lombardy to Provence
              1 Adv.Fighter and 1 Fighter moved from Darfur to Mersa Matruh
      
          Place Units - Italians
              4 Infantrys placed in E.Morocco
              3 Tanks placed in Hun
              1 Carrier, 1 Destroyer, 1 Submarine and 1 Transport placed in 46 Sea Zone
              1 Adv.Fighter and 1 Fighter placed in 46 Sea Zone
      
          Turn Complete - Italians
              Italians collect 77 PUs; end with 77 PUs
      

      Combat Hit Differential Summary :

      Italians regular : -0.33
      British regular : -0.67
      

      Savegame

      posted in Team Games
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    • RE: WaW Witt Germany best, Ron Italy, Seb and Wayne as Japan.

      And yeah I didn’t expect the attack so didn’t give any OOL as it was like a 50/50 battle with Italy having I think a +20 TUV average.

      posted in Team Games
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    • RE: WaW Witt Germany best, Ron Italy, Seb and Wayne as Japan.

      I’m fine if folks just would rather continue or if we want to try to reroll things. I glanced through it and I think the issue would be this round casualties:
      2 Fighters owned by the British, 3 Submarines owned by the British and 3 Destroyers owned by the British lost in 48 Sea Zone
      5 Submarines owned by the Italians, 2 Transports owned by the Italians and 1 Destroyer owned by the Italians lost in 48 Sea Zone
      British roll dice for 2 Adv.Fighters, 1 Bomber, 2 Cruisers and 3 Fighters in 48 Sea Zone, round 4 : 6/8 hits, 3.67 expected hits
      Italians roll dice for 1 Adv.Fighter, 1 Battleship, 2 Carriers, 2 Destroyers and 3 Fighters in 48 Sea Zone, round 4 : 2/9 hits, 4.50 expected hits

      Essentially the destroyers should have been taken before the subs since the UK doesn’t have any subs/destroyers left. That would mean the 2 subs would roll first and potentially sink UK cruisers before the UK gets to roll.

      posted in Team Games
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    • RE: WaW Witt Germany best, Ron Italy, Seb and Wayne as Japan.

      @Elrood That was my initial thought but open to ideas. I was just surprised to open the save and realize the Italian navy was gone :)

      posted in Team Games
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    • RE: WaW Witt Germany best, Ron Italy, Seb and Wayne as Japan.

      @Karl7 Italy didn’t get an OOL for the naval battle? They should have kept subs instead of destroyers as that would allow first strikes.

      posted in Team Games
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    • RE: WaW Witt Germany best, Ron Italy, Seb and Wayne as Japan.

      TripleA Turn Summary: Italians round 6

      TripleA Turn Summary for game: World At War

      Game History

      Round: 6
      
          Combat Move - Italians
              1 Infantry moved from Tobruk to Mersa Matruh
                    Italians take Mersa Matruh from British
              1 Infantry moved from Kufra to New Valley
                    Italians take New Valley from British
              3 Infantrys moved from Kufra to Darfur
              1 Adv.Fighter and 1 Fighter moved from 48 Sea Zone to Darfur
              2 Artillerys and 2 Tanks moved from Gibraltar to 41 Sea Zone
              2 Artillerys and 2 Tanks moved from 41 Sea Zone to E.Morocco
              2 Infantrys moved from Lombardy to 44 Sea Zone
              2 Transports moved from 48 Sea Zone to 47 Sea Zone
              4 Infantrys moved from Tunis to 47 Sea Zone
              5 Transports moved from 48 Sea Zone to 46 Sea Zone
              10 Infantrys moved from Rome to 46 Sea Zone
              1 Infantry moved from Campania to 48 Sea Zone
              2 Artillerys and 1 Infantry moved from Greece to 48 Sea Zone
              4 Infantrys and 2 Transports moved from 47 Sea Zone to 48 Sea Zone
              10 Infantrys and 5 Transports moved from 46 Sea Zone to 48 Sea Zone
              2 Infantrys and 1 Transport moved from 44 Sea Zone to 48 Sea Zone
              2 Artillerys and 18 Infantrys moved from 48 Sea Zone to Tobruk
              1 Elite and 11 Infantrys moved from El Agheila to Kufra
              1 Infantry moved from Lombardy to Tuscany
              2 Artillerys moved from Languedoc to Provence
      
          Purchase Units - Italians
              Italians buy 1 Adv.Fighter, 2 Artillerys, 1 Bunker, 1 Factory and 19 Infantrys; Remaining resources: 0 PUs; 
      
          Combat - Italians
              Battle in Darfur
                  Italians attack with 1 Adv.Fighter, 1 Fighter and 3 Infantrys
                  British defend with 2 Infantrys
                      Italians roll dice for 1 Adv.Fighter, 1 Fighter and 3 Infantrys in Darfur, round 2 : 1/5 hits, 1.33 expected hits
                      British roll dice for 2 Infantrys in Darfur, round 2 : 2/2 hits, 0.67 expected hits
                      2 Infantrys owned by the Italians lost in Darfur
                      1 Infantry owned by the British lost in Darfur
                      Italians roll dice for 1 Adv.Fighter, 1 Fighter and 1 Infantry in Darfur, round 3 : 1/3 hits, 1.00 expected hits
                      British roll dice for 1 Infantry in Darfur, round 3 : 0/1 hits, 0.33 expected hits
                      1 Infantry owned by the British lost in Darfur
                  Italians win, taking Darfur from British with 1 Adv.Fighter, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
                  Casualties for Italians: 2 Infantrys
                  Casualties for British: 2 Infantrys
      
          Non Combat Move - Italians
              1 Adv.Fighter and 1 Fighter moved from Darfur to Kufra
              1 AAGun moved from Tripoli to Hun
              1 AAGun moved from W.Morocco to E.Morocco
              1 Fighter moved from Greece to 48 Sea Zone
      
          Place Units - Italians
              1 Artillery, 1 Bunker and 2 Infantrys placed in Greece
              1 Adv.Fighter placed in 48 Sea Zone
              1 Factory placed in Hun
              1 Artillery and 9 Infantrys placed in Rome
              4 Infantrys placed in Tunis
              4 Infantrys placed in E.Morocco
      
          Turn Complete - Italians
              Italians collect 76 PUs; end with 76 PUs
      

      Combat Hit Differential Summary :

      Italians regular : -0.33
      British regular : 1.00
      

      Savegame

      posted in Team Games
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    • RE: WaW Witt Germany best, Ron Italy, Seb and Wayne as Japan.

      TripleA Turn Summary: Italians round 5

      TripleA Turn Summary for game: World At War

      Game History

      Round: 5
      
          Combat Move - Italians
              Turning on Edit Mode
              EDIT: Changing ownership of Tangier from French to Germans
              EDIT: Turning off Edit Mode
              1 Infantry moved from Mauritania to French Sudan
                    Italians take French Sudan from French
              1 Infantry moved from Aquitaine to Brittany
                    Italians take Brittany from French
              1 Tank moved from El Agheila to Darfur
                    Italians take Kufra from British
                    Italians take Darfur from British
              1 Infantry moved from Provence to 44 Sea Zone
              1 Infantry and 1 Transport moved from 44 Sea Zone to 46 Sea Zone
              1 Infantry moved from Rome to 46 Sea Zone
              2 Infantrys and 1 Transport moved from 46 Sea Zone to 48 Sea Zone
              2 Infantrys moved from 48 Sea Zone to Tobruk
              4 Fighters moved from 48 Sea Zone to Tobruk
              1 Adv.Fighter moved from Greece to Tobruk
              1 Infantry moved from Hun to Kufra
              2 Artillerys, 2 Elites, 12 Infantrys, 1 Mech.Inf and 4 Tanks moved from El Agheila to Kufra
              2 Transports moved from 48 Sea Zone to 47 Sea Zone
              4 Infantrys moved from Tunis to 47 Sea Zone
              4 Transports moved from 48 Sea Zone to 46 Sea Zone
              1 Elite and 7 Infantrys moved from Rome to 46 Sea Zone
              1 Infantry moved from Rome to Campania
              1 Elite, 7 Infantrys and 4 Transports moved from 46 Sea Zone to 48 Sea Zone
              4 Infantrys and 2 Transports moved from 47 Sea Zone to 48 Sea Zone
              1 Elite and 11 Infantrys moved from 48 Sea Zone to El Agheila
              2 Artillerys, 4 Infantrys and 2 Tanks moved from Mauritania to 34 Sea Zone
              2 Artillerys, 4 Infantrys, 2 Tanks and 4 Transports moved from 34 Sea Zone to 41 Sea Zone
              2 Artillerys, 4 Infantrys and 2 Tanks moved from 41 Sea Zone to Gibraltar
              1 Infantry moved from W.Morocco to Mauritania
              2 Artillerys moved from Aquitaine to Languedoc
      
          Purchase Units - Italians
              Italians repair damage of 4x Factory; Remaining resources: 64 PUs; 
              Italians buy 23 Infantrys and 3 Transports; Remaining resources: 0 PUs; 
      
          Combat - Italians
              Battle in Tobruk
                  Italians attack with 1 Adv.Fighter, 4 Fighters and 2 Infantrys
                  British defend with 2 Infantrys
                      Italians roll dice for 1 Battleship in Tobruk, round 2 : 1/1 hits, 0.67 expected hits
                      1 Infantry owned by the British lost in Tobruk
                      Italians roll dice for 1 Adv.Fighter, 4 Fighters and 2 Infantrys in Tobruk, round 2 : 3/7 hits, 2.17 expected hits
                      British roll dice for 1 Infantry in Tobruk, round 2 : 1/1 hits, 0.33 expected hits
                      1 Infantry owned by the Italians lost in Tobruk
                      1 Infantry owned by the British lost in Tobruk
                  Italians win, taking Tobruk from British with 1 Adv.Fighter, 4 Fighters and 1 Infantry remaining. Battle score for attacker is 2
                  Casualties for British: 2 Infantrys
                  Casualties for Italians: 1 Infantry
              Battle in Gibraltar
                  Italians attack with 2 Artillerys, 4 Infantrys and 2 Tanks
                  British defend with 1 Bunker and 2 Infantrys
                      Italians roll dice for 2 Artillerys, 4 Infantrys and 2 Tanks in Gibraltar, round 2 : 1/8 hits, 2.67 expected hits
                  Units damaged: 1 Bunker owned by the British
                      British roll dice for 1 Bunker and 2 Infantrys in Gibraltar, round 2 : 2/3 hits, 1.17 expected hits
                      2 Infantrys owned by the Italians lost in Gibraltar
                      Italians roll dice for 2 Artillerys, 2 Infantrys and 2 Tanks in Gibraltar, round 3 : 4/6 hits, 2.33 expected hits
                      British roll dice for 1 Bunker and 2 Infantrys in Gibraltar, round 3 : 2/3 hits, 1.17 expected hits
                      2 Infantrys owned by the Italians lost in Gibraltar
                      1 Bunker owned by the British and 2 Infantrys owned by the British lost in Gibraltar
                  Italians win, taking Gibraltar from British with 2 Artillerys and 2 Tanks remaining. Battle score for attacker is 2
                  Casualties for Italians: 4 Infantrys
                  Casualties for British: 1 Bunker and 2 Infantrys
      
          Non Combat Move - Italians
              1 AAGun moved from Mauritania to W.Morocco
              1 AAGun moved from S.Tunisia to Tripoli
              1 AAGun moved from Lombardy to Tuscany
              1 AAGun moved from Provence to Lombardy
              1 AAGun moved from Rome to Campania
              1 Adv.Fighter and 3 Fighters moved from Tobruk to 48 Sea Zone
              1 Fighter moved from Tobruk to Greece
      
          Place Units - Italians
              2 Transports placed in 48 Sea Zone
              2 Infantrys placed in Greece
              4 Infantrys placed in Tunis
              4 Infantrys placed in E.Morocco
              3 Infantrys placed in Lombardy
              1 Transport placed in 44 Sea Zone
              10 Infantrys placed in Rome
      
          Turn Complete - Italians
              Italians collect 76 PUs; end with 76 PUs
      

      Combat Hit Differential Summary :

      Italians regular : 1.17
      British regular : 2.33
      

      Savegame

      posted in Team Games
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    • RE: WaW Witt Germany best, Ron Italy, Seb and Wayne as Japan.

      Testing Forum poster

      Test summary from TripleA, engine version: 2.7.14900, time: 10:10:19 AM
      Savegame

      posted in Team Games
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