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    redrum

    @redrum

    TripleA

    https://triplea-game.org/

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    Website triplea-game.org/ Age 35

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    TripleA Dev TripleA

    Best posts made by redrum

    • RE: The new forum has been a lot of work and it's not done yet

      @djensen @Panther Great work and thanks for all you guys do!

      I’d highlight that the new forum IMO is already way better than the old one. The interface is much cleaner, searching actually works, its better organized, and has much better customization options. Are there a few things left to still add, sure, and there will always be ways to continue to improve it. My only advice is don’t burn yourself out as its already to a good place and the remaining todos can be slowly knocked off.

      The final thing I’d like to mention is all of this is also true for the TripleA software, lobby, dice server, and forum (https://forums.triplea-game.org). Without these, folks wouldn’t be able to play A&A games through PBEM, PBF, or the lobby or get fixes/enhancements to TripleA. We also don’t run it as a business so don’t make any income at all from it so do it purely as a hobby and for fun. We could really use more donations and more volunteers (everything from developers, forum/lobby moderators, testers, marketing, server admins, map makers/maintainers, etc)!

      posted in Website/Forum Discussion
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    • RE: What other board games do you play?

      @Wittmann I’m sure you let her win!

      I’d add Terraforming Mars, Agricola, and Dominion.

      posted in Other Games
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    • RE: British and French aid the Confederate States

      Well, I think the only way to find out is on the battlefield and that you should fire up TripleA and play Civil War!

      https://triplea-game.org/map/civil-war/

      posted in General Discussion
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    • RE: Any News?

      Thanks fellas. And yes to @Black_Elk’s point, game development is difficult and takes a lot more time/effort than most people think. A&A games also have complex rules with a lot of edge cases which can be challenging to make into a robust PC game. Its great to see a new version out there now that hopefully will draw more people to our community of gamers. And its great to see that the Beamdog developers are being very receptive to feedback and making quick fixes.

      posted in Axis & Allies 1942 Online
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    • RE: ✅ Forum Migration To Do List

      @djensen TripleA pre-release with new A&A play by forum poster can be downloaded and tested: https://github.com/triplea-game/triplea/releases/tag/1.9.0.0.13066

      We will look to publish this on the TripleA website as the next official stable this weekend if no major issues are found during testing.

      posted in Website/Forum Discussion
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    • RE: G40 rules for "away from table" gaming (in an office etc.)

      @Rauno-Kinkar Generally, if there is any choice that is not obvious then you would post the combat moves then ask the defender for his decisions before rolling the battles. That is how its handled using TripleA and doing PBEM/PBF.

      posted in House Rules
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    • RE: 1914: 3 English gents play the CP and 3 unruly Yanks play the Entente

      From the bottom of our Yanky hearts, happy 4th of July, English gents!

      posted in Team Games
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    • RE: A&A State of the Union?

      @VitalSigns There are also many great A&A-like games available for download through TripleA. You can preview all the maps here: https://triplea-game.org/maps-list/maps/. Several of these are very high quality and arguably more fun and balanced than any official A&A game.

      posted in News
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    • RE: Q&A with Axis & Allies Online Developers, Beamdog

      @DoManMacgee Or you can choose to instead use TripleA which essentially has all of those things already 🙂 There is also no legal reason I’m aware of they couldn’t ask the TripleA devs questions. As long as they aren’t utilizing any of the code and breaking the terms of the open source license, there shouldn’t be any issues.

      I am interested to see how they ended up handling some of the more difficult rules like fighters/ACs and some of the edge cases as TripleA handles these fairly well but isn’t perfect. It isn’t easy anyway you look at it though I would say once you try to support all the various A&A maps especially the more complex ones like global, it will get much harder.

      I’m also interested in the AI they will include and if its any good. The TripleA AI is fairly decent given that it has to be able to handle all of the various A&A and custom made maps. I wonder if they made a generic AI looking forward to implementing future maps or if the AI is very hard coded to the 42SE map.

      posted in Axis & Allies 1942 Online
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    • RE: The new forum has been a lot of work and it's not done yet

      @djensen Well unless we added similar limitations for the TripleA forums, I imagine most folks would just migrate their PBF games there if you added any limitations here since its essentially equivalent PBF functionality (and now very similar forum functionality as a whole).

      posted in Website/Forum Discussion
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    Latest posts made by redrum

    • RE: 2on2 WaW #2 - Elrood & Redrum (Ax) v Witt & Colt (Al)

      @Elrood waw_romania_1.tsvg

      Game History

      Round: 1
      
          Combat Move - Romanians
              1 Artillery and 1 Infantry moved from Bulgaria to E.Romania
              1 Artillery and 1 Infantry moved from W.Romania to E.Romania
              1 Fighter and 2 Infantrys moved from Bucharest to E.Romania
              1 Tank moved from Bucharest to E.Romania
      
          Purchase Units - Romanians
              Romanians buy 3 Infantrys; Remaining resources: 0 PUs; 
      
          Combat - Romanians
              Battle in E.Romania
                  Romanians attack with 2 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank
                  Russians defend with 1 Artillery and 2 Infantrys
                      Romanians roll dice for 2 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank in E.Romania, round 2 : 0/8 hits, 2.50 expected hits
                      Russians roll dice for 1 Artillery and 2 Infantrys in E.Romania, round 2 : 2/3 hits, 1.00 expected hits
                      2 Infantrys owned by the Romanians lost in E.Romania
                      Romanians roll dice for 2 Artillerys, 1 Fighter, 2 Infantrys and 1 Tank in E.Romania, round 3 : 2/6 hits, 2.17 expected hits
                      Russians roll dice for 1 Artillery and 2 Infantrys in E.Romania, round 3 : 0/3 hits, 1.00 expected hits
                      2 Infantrys owned by the Russians lost in E.Romania
                      Romanians roll dice for 2 Artillerys, 1 Fighter, 2 Infantrys and 1 Tank in E.Romania, round 4 : 3/6 hits, 2.17 expected hits
                      Russians roll dice for 1 Artillery in E.Romania, round 4 : 0/1 hits, 0.33 expected hits
                      1 Artillery owned by the Russians lost in E.Romania
                  Romanians win, taking E.Romania from Russians with 2 Artillerys, 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4
                  Casualties for Romanians: 2 Infantrys
                  Casualties for Russians: 1 Artillery and 2 Infantrys
      
          Non Combat Move - Romanians
              1 Fighter moved from E.Romania to W.Romania
              1 AAGun moved from Bucharest to E.Romania
      
          Place Units - Romanians
              3 Infantrys placed in Bucharest
      
          Turn Complete - Romanians
              Romanians collect 12 PUs; end with 12 PUs
      

      Combat Hit Differential Summary :

      Romanians regular : -1.83
      Russians regular : -0.33
      
      posted in Team Games
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    • RE: 2on2 WaW #2 - Elrood & Redrum (Ax) v Witt & Colt (Al)

      @colt45554 @Witt Anzac and Dutch are up!

      posted in Team Games
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    • RE: World at War game 16

      waw_italy_12.tsvg

      Game History

      Round: 12
      
          Combat Move - Italians
              1 Infantry moved from Kufra to New Valley
              2 Infantrys moved from Mersa Matruh to New Valley
              1 Fighter moved from Mersa Matruh to New Valley
              1 Fighter moved from 51 Sea Zone to New Valley
              1 Fighter moved from 46 Sea Zone to Crete
              1 Fighter moved from 51 Sea Zone to Crete
              3 S.Submarines moved from 51 Sea Zone to 48 Sea Zone
              3 Infantrys moved from Campania to 48 Sea Zone
              3 Infantrys and 3 S.Submarines moved from 48 Sea Zone to 51 Sea Zone
              3 Infantrys moved from 51 Sea Zone to Crete
      
          Purchase Units - Italians
              Italians buy 4 Artillerys, 1 Battleship, 1 Bunker, 1 Elite and 16 Infantrys; Remaining resources: 0 PUs; 
      
          Combat - Italians
              Battle in New Valley
                  Italians attack with 2 Fighters and 3 Infantrys
                  French defend with 1 Elite and 1 Infantry
                  Italians win, taking New Valley from British with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 3
                  Casualties for Italians: 1 Infantry
                  Casualties for French: 1 Elite and 1 Infantry
              Battle in Crete
                  Italians attack with 2 Fighters and 3 Infantrys
                  British defend with 2 Infantrys
                  Italians win, taking Crete from British with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
                  Casualties for British: 2 Infantrys
                  Casualties for Italians: 1 Infantry
      
          Non Combat Move - Italians
              1 Fighter moved from Crete to 46 Sea Zone
              1 Fighter moved from Crete to 51 Sea Zone
              1 Fighter moved from New Valley to 51 Sea Zone
              1 Fighter moved from New Valley to Mersa Matruh
              2 Infantrys moved from Mersa Matruh to Kufra
              13 Transports moved from 51 Sea Zone to 48 Sea Zone
              1 Elite and 3 Infantrys moved from Greece to 48 Sea Zone
              4 Infantrys moved from Campania to 48 Sea Zone
              1 Elite, 7 Infantrys and 13 Transports moved from 48 Sea Zone to 51 Sea Zone
              1 Elite and 7 Infantrys moved from 51 Sea Zone to Mersa Matruh
              6 Infantrys moved from Rome to Campania
              1 Infantry moved from Tunis to S.Tunisia
      
          Place Units - Italians
              1 Bunker and 4 Infantrys placed in E.Morocco
              1 Battleship placed in 51 Sea Zone
              1 Artillery, 1 Elite and 1 Infantry placed in Greece
              3 Artillerys placed in Campania
              1 Infantry placed in Tunis
              10 Infantrys placed in Rome
      
          Turn Complete - Italians
              Italians collect 75 PUs; end with 75 PUs
      
      posted in Team Games
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    • RE: 2on2 WaW #2 - Elrood & Redrum (Ax) v Witt & Colt (Al)

      @elrood I’m fine either way but my guess is it’ll be quicker/easier to just use the stable version and edit your results in a new save.

      posted in Team Games
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    • RE: 2on2 WaW #2 - Elrood & Redrum (Ax) v Witt & Colt (Al)

      waw_italy_1.tsvg

      Game History

      Round: 1
      
          Combat Move - Italians
              2 Artillerys and 2 Infantrys moved from Lombardy to Provence
              2 Tanks moved from Venetia to Provence
              1 Infantry moved from Ghadames to S.Tunisia
              2 Infantrys and 1 Tank moved from Tripoli to S.Tunisia
              1 Submarine moved from 62 Sea Zone to 57 Sea Zone
              1 Fighter moved from Italian East Africa to 57 Sea Zone
              2 Infantrys moved from Venetia to Croatia
              2 Tanks moved from Rome to 46 Sea Zone
              1 Artillery moved from Campania to 49 Sea Zone
              1 Artillery moved from Tuscany to 50 Sea Zone
              1 Artillery moved from Campania to 50 Sea Zone
              1 Destroyer moved from 49 Sea Zone to 47 Sea Zone
              1 Battleship, 1 Destroyer and 1 Submarine moved from 46 Sea Zone to 47 Sea Zone
              1 Infantry moved from Tuscany to 50 Sea Zone
              2 Infantrys moved from Sicily to 46 Sea Zone
              1 Infantry moved from Campania to 49 Sea Zone
              1 Infantry moved from Campania to 50 Sea Zone
              1 Artillery and 1 Infantry moved from 50 Sea Zone to Croatia
              1 Artillery, 1 Infantry and 1 Transport moved from 49 Sea Zone to 47 Sea Zone
              2 Infantrys, 2 Tanks and 2 Transports moved from 46 Sea Zone to 47 Sea Zone
              1 Artillery, 3 Infantrys and 2 Tanks moved from 47 Sea Zone to Tunis
              1 Fighter moved from Rome to Serbia
              2 Fighters moved from Lombardy to Croatia
              1 Artillery, 1 Infantry and 1 Transport moved from 50 Sea Zone to 49 Sea Zone
              1 Artillery and 1 Infantry moved from 49 Sea Zone to Serbia
              1 Artillery, 1 Infantry and 1 Tank moved from Albania to Serbia
              1 Fighter moved from Rome to Croatia
              1 Artillery, 3 Infantrys and 1 Tank moved from Italian East Africa to Kordofan
      
          Purchase Units - Italians
              Italians buy 1 Elite, 7 Infantrys and 3 Transports; Remaining resources: 0 PUs; 
      
          Combat - Italians
              Battle in 57 Sea Zone
                  Italians attack with 1 Fighter and 1 Submarine
                  British defend with 1 Destroyer and 1 Transport
                      Italians roll dice for 1 Submarine in 57 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Italians roll dice for 1 Fighter in 57 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      British roll dice for 1 Destroyer and 1 Transport in 57 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits
                      1 Transport owned by the British lost in 57 Sea Zone
                      Italians roll dice for 1 Submarine in 57 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      Italians roll dice for 1 Fighter in 57 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      British roll dice for 1 Destroyer in 57 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      Italians roll dice for 1 Submarine in 57 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                      Italians roll dice for 1 Fighter in 57 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                      British roll dice for 1 Destroyer in 57 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                      1 Submarine owned by the Italians and 1 Destroyer owned by the British lost in 57 Sea Zone
                  Italians win with 1 Fighter remaining. Battle score for attacker is 7
                  Casualties for British: 1 Destroyer and 1 Transport
                  Casualties for Italians: 1 Submarine
              Battle in 47 Sea Zone
                  Italians attack with 1 Battleship, 2 Destroyers, 1 Submarine and 3 Transports
                  French defend with 1 Cruiser and 1 Transport
                      Italians roll dice for 1 Submarine in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Italians roll dice for 1 Battleship, 2 Destroyers and 3 Transports in 47 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                      French roll dice for 1 Cruiser and 1 Transport in 47 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                  Units damaged: 1 Battleship owned by the Italians
                      1 Transport owned by the French lost in 47 Sea Zone
                      Italians roll dice for 1 Submarine in 47 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      Italians roll dice for 1 Battleship, 2 Destroyers and 3 Transports in 47 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits
                      French roll dice for 1 Cruiser in 47 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                      1 Cruiser owned by the French lost in 47 Sea Zone
                  Italians win with 1 Battleship, 2 Destroyers, 1 Submarine and 3 Transports remaining. Battle score for attacker is 18
                  Casualties for French: 1 Cruiser and 1 Transport
              Battle in Tunis
                  Italians attack with 1 Artillery, 3 Infantrys and 2 Tanks
                  French defend with 1 AAGun, 1 Artillery, 1 Factory, 1 Fighter and 2 Infantrys
                      Italians roll dice for 1 Artillery, 3 Infantrys and 2 Tanks in Tunis, round 2 : 4/6 hits, 2.00 expected hits
                      French roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Tunis, round 2 : 3/4 hits, 1.50 expected hits
                      1 Fighter owned by the French, 1 Artillery owned by the French, 2 Infantrys owned by the French and 3 Infantrys owned by the Italians lost in Tunis
                  Italians win, taking Tunis from French with 1 Artillery and 2 Tanks remaining. Battle score for attacker is 10
                  Casualties for Italians: 3 Infantrys
                  Casualties for French: 1 Artillery, 1 Fighter and 2 Infantrys
              Battle in Kordofan
                  Italians attack with 1 Artillery, 3 Infantrys and 1 Tank
                  British defend with 1 Tank
                      Italians roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Kordofan, round 2 : 3/5 hits, 1.50 expected hits
                      British roll dice for 1 Tank in Kordofan, round 2 : 0/1 hits, 0.50 expected hits
                      1 Tank owned by the British lost in Kordofan
                  Italians win, taking Kordofan from British with 1 Artillery, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 5
                  Casualties for British: 1 Tank
              Battle in Provence
                  Italians attack with 2 Artillerys, 2 Infantrys and 2 Tanks
                  French defend with 1 AAGun, 1 Factory, 3 Infantrys and 1 Tank
                      Italians roll dice for 2 Artillerys, 2 Infantrys and 2 Tanks in Provence, round 2 : 2/6 hits, 2.33 expected hits
                      French roll dice for 3 Infantrys and 1 Tank in Provence, round 2 : 2/4 hits, 1.50 expected hits
                      2 Infantrys owned by the French and 2 Infantrys owned by the Italians lost in Provence
                      Italians roll dice for 2 Artillerys and 2 Tanks in Provence, round 3 : 1/4 hits, 1.67 expected hits
                      French roll dice for 1 Infantry and 1 Tank in Provence, round 3 : 1/2 hits, 0.83 expected hits
                      1 Infantry owned by the French and 1 Artillery owned by the Italians lost in Provence
                      Italians roll dice for 1 Artillery and 2 Tanks in Provence, round 4 : 1/3 hits, 1.33 expected hits
                      French roll dice for 1 Tank in Provence, round 4 : 1/1 hits, 0.50 expected hits
                      1 Tank owned by the French and 1 Artillery owned by the Italians lost in Provence
                  Italians win, taking Provence from French with 2 Tanks remaining. Battle score for attacker is -1
                  Casualties for Italians: 2 Artillerys and 2 Infantrys
                  Casualties for French: 3 Infantrys and 1 Tank
              Battle in S.Tunisia
                  Italians attack with 3 Infantrys and 1 Tank
                  French defend with 1 Infantry
                      Italians roll dice for 3 Infantrys and 1 Tank in S.Tunisia, round 2 : 1/4 hits, 1.00 expected hits
                      French roll dice for 1 Infantry in S.Tunisia, round 2 : 1/1 hits, 0.33 expected hits
                      1 Infantry owned by the French and 1 Infantry owned by the Italians lost in S.Tunisia
                  Italians win, taking S.Tunisia from French with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 0
                  Casualties for Italians: 1 Infantry
                  Casualties for French: 1 Infantry
              Battle in Serbia
                  Italians attack with 2 Artillerys, 1 Fighter, 2 Infantrys and 1 Tank
                  Neutral defend with 1 Artillery and 2 Infantrys
                      Italians roll dice for 2 Artillerys, 1 Fighter, 2 Infantrys and 1 Tank in Serbia, round 2 : 1/6 hits, 2.17 expected hits
                      Neutral roll dice for 1 Artillery and 2 Infantrys in Serbia, round 2 : 2/3 hits, 1.00 expected hits
                      1 Infantry owned by the Neutral and 2 Infantrys owned by the Italians lost in Serbia
                      Italians roll dice for 2 Artillerys, 1 Fighter and 1 Tank in Serbia, round 3 : 2/4 hits, 1.50 expected hits
                      Neutral roll dice for 1 Artillery and 1 Infantry in Serbia, round 3 : 0/2 hits, 0.67 expected hits
                      1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Serbia
                  Italians loses 0 PUs for violating Serbias neutrality.
                  Italians win, taking Serbia from Neutral with 2 Artillerys, 1 Fighter and 1 Tank remaining. Battle score for attacker is 4
                  Casualties for Italians: 2 Infantrys
                  Casualties for Neutral: 1 Artillery and 2 Infantrys
              Battle in Croatia
                  Italians attack with 1 Artillery, 3 Fighters and 3 Infantrys
                  Neutral defend with 3 Infantrys
                      Italians roll dice for 1 Artillery, 3 Fighters and 3 Infantrys in Croatia, round 2 : 1/7 hits, 2.00 expected hits
                      Neutral roll dice for 3 Infantrys in Croatia, round 2 : 1/3 hits, 1.00 expected hits
                      1 Infantry owned by the Neutral and 1 Infantry owned by the Italians lost in Croatia
                      Italians roll dice for 1 Artillery, 3 Fighters and 2 Infantrys in Croatia, round 3 : 2/6 hits, 1.83 expected hits
                      Neutral roll dice for 2 Infantrys in Croatia, round 3 : 1/2 hits, 0.67 expected hits
                      2 Infantrys owned by the Neutral and 1 Infantry owned by the Italians lost in Croatia
                  Italians loses 0 PUs for violating Croatias neutrality.
                  Italians win, taking Croatia from Neutral with 1 Artillery, 3 Fighters and 1 Infantry remaining. Battle score for attacker is 2
                  Casualties for Italians: 2 Infantrys
                  Casualties for Neutral: 3 Infantrys
      
          Non Combat Move - Italians
              1 Destroyer moved from 50 Sea Zone to 49 Sea Zone
              2 Infantrys moved from Kufra to Darfur
              1 Infantry moved from Hun to Kufra
              1 Artillery and 1 Infantry moved from Tobruk to Kufra
              1 Tank moved from Tobruk to Darfur
              1 Fighter moved from 57 Sea Zone to Darfur
              1 Fighter moved from Serbia to Campania
              1 Fighter moved from Croatia to Campania
              1 Fighter moved from Croatia to Campania
              1 Fighter moved from Croatia to Campania
              2 Infantrys moved from Rome to Campania
      
          Place Units - Italians
              3 Transports placed in 46 Sea Zone
              1 Elite and 6 Infantrys placed in Rome
              1 Infantry placed in Lombardy
      
          Turn Complete - Italians
              Italians collect 57 PUs; end with 57 PUs
      

      Combat Hit Differential Summary :

      French regular : 3.17
      Italians regular : -0.67
      Neutral regular : 0.67
      British regular : -0.67
      
      posted in Team Games
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    • RE: 2on2 WaW #2 - Elrood & Redrum (Ax) v Witt & Colt (Al)

      waw_germany_1.tsvg

      Game History

      Round: 1
      
          Combat Move - Germans
              2 Infantrys and 1 Tank moved from East Prussia to Lithuania
              1 Artillery moved from Hamburg to 22 Sea Zone
              1 Infantry moved from Hamburg to 22 Sea Zone
              1 Artillery, 1 Infantry and 1 Transport moved from 22 Sea Zone to 24 Sea Zone
              2 Infantrys moved from Hamburg to 23 Sea Zone
              1 Battleship, 1 Destroyer, 2 Infantrys, 1 Submarine and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
              1 Destroyer moved from 22 Sea Zone to 24 Sea Zone
              1 Artillery and 3 Infantrys moved from 24 Sea Zone to Latvia
              1 T.Boat moved from 22 Sea Zone to 23 Sea Zone
              1 Infantry moved from Hamburg to 23 Sea Zone
              1 Infantry moved from 23 Sea Zone to Danzig
              1 Artillery and 4 Infantrys moved from Pomerania to Danzig
              1 Artillery and 2 Infantrys moved from Hamburg to Denmark
              2 Artillerys and 3 Infantrys moved from Silesia to Krakow
              1 Artillery and 6 Infantrys moved from Bohemia to Krakow
              2 Artillerys and 4 Infantrys moved from Austria to Hungary
              6 Infantrys moved from Bavaria to Lorraine
              6 Infantrys moved from Rhine to Lorraine
              2 Artillerys moved from Rhine to Lorraine
              1 Tank moved from Rhine to Lorraine
              2 Tanks moved from Bavaria to Lorraine
              1 Tank moved from Austria to Lorraine
              2 Tanks moved from Bohemia to Lorraine
              2 Tanks moved from Saxony to Lorraine
              2 Tanks moved from Hamburg to Lorraine
              1 Tank moved from Brandenburg to Lorraine
              2 Infantrys and 2 Tanks moved from Lombardy to 44 Sea Zone
              2 Infantrys, 2 Tanks and 2 Transports moved from 44 Sea Zone to 43 Sea Zone
              2 Infantrys and 2 Tanks moved from 43 Sea Zone to Languedoc
              1 Destroyer moved from 44 Sea Zone to 43 Sea Zone
              2 Tanks moved from Silesia to Danzig
              2 Tanks moved from Pomerania to Danzig
              2 Stukas moved from Berlin to Denmark
              2 Fighters moved from Hamburg to 24 Sea Zone
              1 Bomber moved from Berlin to 24 Sea Zone
              1 Fighter moved from Bohemia to Hungary
              2 Tanks moved from El Agheila to Darfur
              1 Submarine moved from 27 Sea Zone to 25 Sea Zone
              1 Submarine moved from 29 Sea Zone to 31 Sea Zone
              1 Submarine moved from 42 Sea Zone to 31 Sea Zone
              1 Submarine moved from 4 Sea Zone to 8 Sea Zone
              1 Submarine moved from 3 Sea Zone to 8 Sea Zone
              1 Submarine moved from 16 Sea Zone to 8 Sea Zone
              1 Submarine moved from 15 Sea Zone to 8 Sea Zone
              1 Submarine moved from 36 Sea Zone to 31 Sea Zone
              1 Submarine moved from 37 Sea Zone to 34 Sea Zone
              1 Submarine moved from 28 Sea Zone to 34 Sea Zone
      
          Purchase Units - Germans
              Germans buy 8 ArmoredCars and 2 Transports; Remaining resources: 0 PUs; 
      
          Combat - Germans
              Battle in 31 Sea Zone
                  Germans attack with 3 Submarines
                  British defend with 1 Cruiser
                  Germans win with 3 Submarines remaining. Battle score for attacker is 12
                  Casualties for British: 1 Cruiser
              Battle in 8 Sea Zone
                  Germans attack with 4 Submarines
                  British defend with 1 Destroyer and 1 Transport
                  Germans win with 2 Submarines remaining. Battle score for attacker is 0
                  Casualties for Germans: 2 Submarines
                  Casualties for British: 1 Destroyer and 1 Transport
              Battle in 24 Sea Zone
                  Germans attack with 1 Battleship, 1 Bomber, 2 Destroyers, 2 Fighters, 1 Submarine and 2 Transports
                  Russians defend with 1 Destroyer, 2 Submarines and 1 Transport
                  Units damaged: 1 Battleship owned by the Germans
                  Germans win with 1 Battleship, 1 Bomber, 1 Destroyer, 2 Fighters and 2 Transports remaining. Battle score for attacker is 13
                  Casualties for Germans: 1 Destroyer and 1 Submarine
                  Casualties for Russians: 1 Destroyer, 2 Submarines and 1 Transport
              Battle in 25 Sea Zone
                  Germans attack with 1 Submarine
                  Americans defend with 1 Transport
                  Germans win with 1 Submarine remaining. Battle score for attacker is 6
                  Casualties for Americans: 1 Transport
              Battle in 34 Sea Zone
                  Germans attack with 2 Submarines
                  French defend with 1 Transport
                  Germans win with 2 Submarines remaining. Battle score for attacker is 6
                  Casualties for French: 1 Transport
              Battle in Latvia
                  Germans attack with 1 Artillery and 3 Infantrys
                  Russians defend with 1 Infantry
                  Germans win, taking Latvia from Russians with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 2
                  Casualties for Russians: 1 Infantry
              Battle in Danzig
                  Germans attack with 1 Artillery, 5 Infantrys and 4 Tanks
                  Neutral defend with 1 Bunker, 2 Infantrys and 1 Tank
                  Units damaged: 1 Bunker owned by the Neutral
                  Germans loses 0 PUs for violating Danzigs neutrality.
                  Germans win, taking Danzig from Neutral with 4 Tanks remaining. Battle score for attacker is 1
                  Casualties for Germans: 1 Artillery and 5 Infantrys
                  Casualties for Neutral: 1 Bunker, 2 Infantrys and 1 Tank
              Battle in Hungary
                  Germans attack with 2 Artillerys, 1 Fighter and 4 Infantrys
                  Neutral defend with 1 Artillery and 2 Infantrys
                  Germans loses 0 PUs for violating Hungarys neutrality.
                  Germans win, taking Hungary from Neutral with 2 Artillerys, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4
                  Casualties for Germans: 2 Infantrys
                  Casualties for Neutral: 1 Artillery and 2 Infantrys
              Battle in Krakow
                  Germans attack with 3 Artillerys and 9 Infantrys
                  Neutral defend with 2 Infantrys and 1 Tank
                  Germans loses 0 PUs for violating Krakows neutrality.
                  Germans win, taking Krakow from Neutral with 3 Artillerys and 7 Infantrys remaining. Battle score for attacker is 5
                  Casualties for Germans: 2 Infantrys
                  Casualties for Neutral: 2 Infantrys and 1 Tank
              Battle in Denmark
                  Germans attack with 1 Artillery, 2 Infantrys and 2 Stukas
                  Neutral defend with 3 Infantrys
                  Germans loses 0 PUs for violating Denmarks neutrality.
                  Germans win, taking Denmark from Neutral with 1 Artillery and 2 Stukas remaining. Battle score for attacker is 2
                  Casualties for Germans: 2 Infantrys
                  Casualties for Neutral: 3 Infantrys
              Battle in Languedoc
                  Germans attack with 2 Infantrys and 2 Tanks
                  French defend with 1 Infantry
                  Germans win, taking Languedoc from French with 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 2
                  Casualties for French: 1 Infantry
              Battle in Lorraine
                  Germans attack with 2 Artillerys, 12 Infantrys and 11 Tanks
                  French defend with 3 Bunkers, 3 Infantrys and 1 Tank
                  Germans win, taking Lorraine from French with 2 Artillerys, 9 Infantrys and 11 Tanks remaining. Battle score for attacker is 23
                  Casualties for Germans: 3 Infantrys
                  Casualties for French: 3 Bunkers, 3 Infantrys and 1 Tank
              Battle in Darfur
                  Germans attack with 2 Tanks
                  British defend with 1 Infantry
                  Germans win, taking Darfur from British with 2 Tanks remaining. Battle score for attacker is 2
                  Casualties for British: 1 Infantry
              Battle in Lithuania
                  Germans attack with 2 Infantrys and 1 Tank
                  Russians defend with 1 Artillery and 1 Infantry
                  Germans win, taking Lithuania from Russians with 1 Tank remaining. Battle score for attacker is 2
                  Casualties for Germans: 2 Infantrys
                  Casualties for Russians: 1 Artillery and 1 Infantry
      
          Non Combat Move - Germans
              2 Infantrys moved from El Agheila to Kufra
              1 Tank moved from Berlin to Bavaria
              6 Infantrys moved from Brandenburg to Pomerania
              1 Infantry moved from Saxony to Hamburg
              1 Infantry moved from Saxony to Pomerania
              2 Artillerys and 4 Infantrys moved from Berlin to Brandenburg
              2 Stukas moved from Denmark to Hamburg
              1 Fighter moved from Hungary to Pomerania
              2 Fighters moved from 24 Sea Zone to Hamburg
              1 Bomber moved from 24 Sea Zone to Hamburg
              1 AAGun moved from Bavaria to Lorraine
              1 AAGun moved from Bohemia to Krakow
              1 AAGun moved from Hamburg to Pomerania
              1 AAGun moved from Rhine to Hamburg
              1 AAGun moved from Berlin to Saxony
      
          Place Units - Germans
              4 ArmoredCars placed in Rhine
              3 ArmoredCars placed in Bavaria
              1 ArmoredCar placed in Bohemia
              2 Transports placed in 23 Sea Zone
      
          Turn Complete - Germans
              Germans collect 71 PUs; end with 71 PUs
      
      posted in Team Games
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    • 2on2 WaW #2 - Elrood & Redrum (Ax) v Witt & Colt (Al)

      @Elrood @Colt45554 @Witt New game thread. Good luck!

      posted in Team Games
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    • RE: World at War game 16

      waw_italy_11.tsvg

      Game History

      Round: 11
      
          Combat Move - Italians
              2 Infantrys moved from Kufra to New Valley
              3 Fighters moved from Mersa Matruh to New Valley
              2 S.Submarines moved from 46 Sea Zone to 47 Sea Zone
              2 Infantrys moved from Tunis to 47 Sea Zone
              2 Infantrys and 2 S.Submarines moved from 47 Sea Zone to 51 Sea Zone
              2 Infantrys moved from 51 Sea Zone to Crete
              1 Adv.Fighter and 1 Fighter moved from 51 Sea Zone to Crete
      
          Purchase Units - Italians
              Italians buy 1 Bunker, 1 Carrier, 1 Elite, 4 HeavyTanks and 13 Infantrys; Remaining resources: 0 PUs; 
      
          Combat - Italians
              Battle in New Valley
                  Italians attack with 3 Fighters and 2 Infantrys
                  French defend with 1 Elite
                      Italians roll dice for 3 Fighters and 2 Infantrys in New Valley, round 2 : 1/5 hits, 1.33 expected hits
                      British roll dice for 1 Elite in New Valley, round 2 : 0/1 hits, 0.33 expected hits
                      1 Elite owned by the French lost in New Valley
                  Italians win, taking New Valley from British with 3 Fighters and 2 Infantrys remaining. Battle score for attacker is 3
                  Casualties for French: 1 Elite
              Battle in Crete
                  Italians attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys
                  British defend with 1 Infantry
                      Italians roll dice for 1 Battleship in Crete, round 2 : 1/1 hits, 0.67 expected hits
                      1 Infantry owned by the British lost in Crete
                  Italians win, taking Crete from British with 1 Adv.Fighter, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                  Casualties for British: 1 Infantry
      
          Non Combat Move - Italians
              1 Adv.Fighter and 1 Fighter moved from Crete to 46 Sea Zone
              2 Fighters moved from New Valley to 51 Sea Zone
              1 Fighter moved from New Valley to Mersa Matruh
              2 Infantrys moved from Mersa Matruh to Kufra
              1 S.Submarine moved from 46 Sea Zone to 47 Sea Zone
              1 Infantry moved from Tunis to 47 Sea Zone
              4 Infantrys moved from Rome to 46 Sea Zone
              4 Infantrys and 4 S.Submarines moved from 46 Sea Zone to 48 Sea Zone
              1 Infantry and 1 S.Submarine moved from 47 Sea Zone to 48 Sea Zone
              5 Transports moved from 51 Sea Zone to 48 Sea Zone
              2 Artillerys moved from Campania to 48 Sea Zone
              2 Artillerys moved from Greece to 48 Sea Zone
              4 Infantrys moved from Campania to 48 Sea Zone
              2 Infantrys moved from Greece to 48 Sea Zone
              4 Artillerys, 11 Infantrys, 5 S.Submarines and 5 Transports moved from 48 Sea Zone to 51 Sea Zone
              4 Artillerys and 11 Infantrys moved from 51 Sea Zone to Mersa Matruh
              4 Infantrys moved from Rome to Campania
              1 Infantry moved from Provence to Lombardy
      
          Place Units - Italians
              1 Bunker and 4 HeavyTanks placed in E.Morocco
              1 Elite and 3 Infantrys placed in Greece
              3 Infantrys placed in Campania
              1 Carrier placed in 46 Sea Zone
              6 Infantrys placed in Rome
              1 Infantry placed in Tunis
      
          Turn Complete - Italians
              Italians collect 75 PUs; end with 75 PUs
      

      Combat Hit Differential Summary :

      Italians regular : 0.00
      British regular : -0.33
      
      posted in Team Games
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    • RE: 2on2 WaW - Elrood, Witt, Colt, Redrum

      @elrood Sure.

      posted in Team Games
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    • RE: World at War game 16

      waw_italy_10.tsvg

      Game History

      Round: 10
      
          Combat Move - Italians
              2 Infantrys moved from Kufra to Darfur
              2 Fighters moved from Mersa Matruh to Darfur
              1 Fighter moved from Mersa Matruh to New Valley
              1 Adv.Fighter and 1 Fighter moved from 51 Sea Zone to New Valley
              2 Infantrys moved from Mersa Matruh to New Valley
      
          Purchase Units - Italians
              Italians buy 4 Artillerys, 1 Bunker, 17 Infantrys, 2 S.Submarines and 1 Tank; Remaining resources: 0 PUs; 
      
          Combat - Italians
              Battle in New Valley
                  Italians attack with 1 Adv.Fighter, 2 Fighters and 2 Infantrys
                  British defend with 2 ArmoredCars
                  Italians win, taking New Valley from British with 1 Adv.Fighter, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 6
                  Casualties for Italians: 1 Infantry
                  Casualties for British: 2 ArmoredCars
              Battle in Darfur
                  Italians attack with 2 Fighters and 2 Infantrys
                  French defend with 1 Tank
                  Italians win, taking Darfur from British with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 3
                  Casualties for Italians: 1 Infantry
                  Casualties for French: 1 Tank
      
          Non Combat Move - Italians
              2 Fighters moved from Darfur to Mersa Matruh
              1 Adv.Fighter moved from New Valley to 51 Sea Zone
              1 Fighter moved from New Valley to 51 Sea Zone
              1 Fighter moved from New Valley to Mersa Matruh
              3 Infantrys moved from Rome to 46 Sea Zone
              6 Transports moved from 51 Sea Zone to 48 Sea Zone
              1 Artillery and 3 Infantrys moved from Greece to 48 Sea Zone
              1 Artillery and 2 Infantrys moved from Campania to 48 Sea Zone
              3 Infantrys moved from Rome to Campania
              1 Infantry moved from Languedoc to Provence
              6 Infantrys moved from Provence to Lombardy
              2 Artillerys, 5 Infantrys and 6 Transports moved from 48 Sea Zone to 51 Sea Zone
              2 Infantrys moved from Mersa Matruh to Kufra
              1 Infantry and 1 S.Submarine moved from 46 Sea Zone to 41 Sea Zone
              1 Infantry moved from 41 Sea Zone to E.Morocco
              2 Infantrys and 4 S.Submarines moved from 46 Sea Zone to 47 Sea Zone
              2 Infantrys moved from Tunis to 47 Sea Zone
              4 Infantrys and 4 S.Submarines moved from 47 Sea Zone to 51 Sea Zone
              5 S.Submarines moved from 51 Sea Zone to 46 Sea Zone
              2 Artillerys and 9 Infantrys moved from 51 Sea Zone to Mersa Matruh
      
          Place Units - Italians
              1 Bunker, 3 Infantrys and 1 Tank placed in E.Morocco
              2 Artillerys and 2 Infantrys placed in Greece
              2 Artillerys and 1 Infantry placed in Campania
              2 S.Submarines placed in 46 Sea Zone
              8 Infantrys placed in Rome
              3 Infantrys placed in Tunis
      
          Turn Complete - Italians
              Italians collect 77 PUs; end with 77 PUs
      
      posted in Team Games
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