@Elrood yes I did thanks
WaW Team Game II
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Wheat has not been on for 12 days . I habe ben looking out for him.
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Colt or Degrasse may have to do his turn…
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Degras can take it. I’m guessing he’s more privy to Germany’s intentions. keep the Mediterranean destroyer where it is, please.
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TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Germans
2 Infantrys moved from Paris to Picardy
2 Infantrys moved from Paris to Normandy
1 Infantry moved from Orleanais to Brittany
1 JetFighter moved from Burgundy to Picardy
1 Adv.Fighter moved from Burgundy to Picardy
1 Adv.Fighter moved from Burgundy to Normandy
1 Bomber moved from Burgundy to Brittany
1 JetFighter moved from Burgundy to Picardy
2 Infantrys moved from Vologda to Gorky
1 Artillery moved from Kirov to Gorky
1 Artillery moved from Saratov to Penza
1 Infantry moved from Saratov to Penza
2 ArmoredCars moved from Rostov to Penza
1 Infantry moved from Saratov to Astrakhan
2 Artillerys moved from Saratov to Astrakhan
1 Elite moved from Saratov to Astrakhan
1 Infantry moved from Saratov to Penza
1 ArmoredCar moved from Rostov to Penza
1 ArmoredCar moved from Kuybyshev to Gorky
1 Infantry moved from Vologda to Gorky
1 Artillery moved from Komi to Salekhard
Germans take Salekhard from Russians
2 Elites moved from Komi to Perm
2 Artillerys moved from Komi to Perm
1 Artillery moved from Komi to Perm
2 ArmoredCars moved from Kuybyshev to Chimkent
2 ArmoredCars moved from Kuybyshev to Ufa
2 Tanks moved from Kuybyshev to Chimkent
1 Tank moved from Kuybyshev to Ufa
2 Stukas moved from Kuybyshev to Chimkent
2 Stukas moved from Kuybyshev to Ufa
1 Fighter moved from Kuybyshev to PermPurchase Units - Germans
Germans buy 4 ArmoredCars, 4 Artillerys, 1 Destroyer and 41 Infantrys; Remaining resources: 0 PUs;Combat - Germans
Germans creates battle in territory 55 Sea Zone
Battle in Picardy
Germans attack with 1 Adv.Fighter, 2 Infantrys and 2 JetFighters
British defend with 2 Elites
Germans roll dice for 1 Adv.Fighter, 2 Infantrys and 2 JetFighters in Picardy, round 2 : 1/5 hits
French roll dice for 2 Elites in Picardy, round 2 : 1/2 hits
1 Elite owned by the British and 1 Infantry owned by the Germans lost in Picardy
Germans roll dice for 1 Adv.Fighter, 1 Infantry and 2 JetFighters in Picardy, round 3 : 2/4 hits
French roll dice for 1 Elite in Picardy, round 3 : 0/1 hits
1 Elite owned by the British lost in Picardy
Germans win, taking Picardy from French with 1 Adv.Fighter, 1 Infantry and 2 JetFighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 Infantry
Casualties for British: 2 Elites
Battle in Astrakhan
Germans attack with 2 Artillerys, 1 Elite and 1 Infantry
Russians defend with 2 Artillerys and 1 Infantry
Germans roll dice for 2 Artillerys, 1 Elite and 1 Infantry in Astrakhan, round 2 : 1/4 hits
Russians roll dice for 2 Artillerys and 1 Infantry in Astrakhan, round 2 : 2/3 hits
1 Infantry owned by the Russians, 1 Artillery owned by the Germans and 1 Infantry owned by the Germans lost in Astrakhan
Germans roll dice for 1 Artillery and 1 Elite in Astrakhan, round 3 : 1/2 hits
Russians roll dice for 2 Artillerys in Astrakhan, round 3 : 0/2 hits
1 Artillery owned by the Russians lost in Astrakhan
Germans roll dice for 1 Artillery and 1 Elite in Astrakhan, round 4 : 1/2 hits
Russians roll dice for 1 Artillery in Astrakhan, round 4 : 0/1 hits
1 Artillery owned by the Russians lost in Astrakhan
Germans win, taking Astrakhan from Russians with 1 Artillery and 1 Elite remaining. Battle score for attacker is 4
Casualties for Germans: 1 Artillery and 1 Infantry
Casualties for Russians: 2 Artillerys and 1 Infantry
Battle in Ufa
Germans attack with 2 ArmoredCars, 2 Stukas and 1 Tank
Russians defend with 2 Tanks
Germans roll dice for 2 ArmoredCars, 2 Stukas and 1 Tank in Ufa, round 2 : 4/5 hits
Russians roll dice for 2 Tanks in Ufa, round 2 : 1/2 hits
1 ArmoredCar owned by the Germans and 2 Tanks owned by the Russians lost in Ufa
Germans win, taking Ufa from Russians with 1 ArmoredCar, 2 Stukas and 1 Tank remaining. Battle score for attacker is 6
Casualties for Germans: 1 ArmoredCar
Casualties for Russians: 2 Tanks
Battle in Gorky
Germans attack with 1 ArmoredCar, 1 Artillery and 3 Infantrys
Russians defend with 1 AAGun, 1 Artillery and 3 Infantrys
Germans roll dice for 1 ArmoredCar, 1 Artillery and 3 Infantrys in Gorky, round 2 : 1/5 hits
Russians roll dice for 1 Artillery and 3 Infantrys in Gorky, round 2 : 2/4 hits
1 Infantry owned by the Russians and 2 Infantrys owned by the Germans lost in Gorky
Germans roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Gorky, round 3 : 2/3 hits
Russians roll dice for 1 Artillery and 2 Infantrys in Gorky, round 3 : 1/3 hits
2 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in Gorky
Germans roll dice for 1 ArmoredCar and 1 Artillery in Gorky, round 4 : 1/2 hits
Russians roll dice for 1 Artillery in Gorky, round 4 : 0/1 hits
1 Artillery owned by the Russians lost in Gorky
Germans win, taking Gorky from Russians with 1 ArmoredCar and 1 Artillery remaining. Battle score for attacker is 4
Casualties for Germans: 3 Infantrys
Casualties for Russians: 1 Artillery and 3 Infantrys
Battle in Perm
Germans attack with 3 Artillerys, 2 Elites and 1 Fighter
Russians defend with 1 Mech.Rocket and 1 Tank
Germans roll dice for 3 Artillerys, 2 Elites and 1 Fighter in Perm, round 2 : 3/6 hits
Russians roll dice for 1 Mech.Rocket and 1 Tank in Perm, round 2 : 0/2 hits
1 Mech.Rocket owned by the Russians and 1 Tank owned by the Russians lost in Perm
Germans win, taking Perm from Russians with 3 Artillerys, 2 Elites and 1 Fighter remaining. Battle score for attacker is 11
Casualties for Russians: 1 Mech.Rocket and 1 Tank
Battle in Penza
Germans attack with 3 ArmoredCars, 1 Artillery and 2 Infantrys
Russians defend with 1 AAGun, 1 Artillery and 4 Infantrys
Germans roll dice for 3 ArmoredCars, 1 Artillery and 2 Infantrys in Penza, round 2 : 2/6 hits
Russians roll dice for 1 Artillery and 4 Infantrys in Penza, round 2 : 3/5 hits
2 ArmoredCars owned by the Germans, 2 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in Penza
Germans roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Penza, round 3 : 1/3 hits
Russians roll dice for 1 Artillery and 2 Infantrys in Penza, round 3 : 1/3 hits
1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Penza
Germans roll dice for 1 ArmoredCar and 1 Artillery in Penza, round 4 : 0/2 hits
Russians roll dice for 1 Artillery and 1 Infantry in Penza, round 4 : 1/2 hits
1 ArmoredCar owned by the Germans lost in Penza
1 Artillery retreated to Saratov
Russians win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -10
Casualties for Germans: 3 ArmoredCars and 2 Infantrys
Casualties for Russians: 3 Infantrys
Battle in 55 Sea Zone
Germans attack with 1 Destroyer
French defend with 2 Destroyers
Germans roll dice for 1 Destroyer in 55 Sea Zone, round 2 : 0/1 hits
French roll dice for 2 Destroyers in 55 Sea Zone, round 2 : 1/2 hits
1 Destroyer owned by the Germans lost in 55 Sea Zone
French win with 2 Destroyers remaining. Battle score for attacker is -8
Casualties for Germans: 1 Destroyer
Battle in Brittany
Germans attack with 1 Bomber and 1 Infantry
British defend with 1 Infantry
Germans roll dice for 1 Bomber and 1 Infantry in Brittany, round 2 : 0/2 hits
French roll dice for 1 Infantry in Brittany, round 2 : 0/1 hits
Germans roll dice for 1 Bomber and 1 Infantry in Brittany, round 3 : 0/2 hits
French roll dice for 1 Infantry in Brittany, round 3 : 0/1 hits
Germans roll dice for 1 Bomber and 1 Infantry in Brittany, round 4 : 2/2 hits
French roll dice for 1 Infantry in Brittany, round 4 : 0/1 hits
1 Infantry owned by the British lost in Brittany
Germans win, taking Brittany from French with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Normandy
Germans attack with 1 Adv.Fighter and 2 Infantrys
British defend with 2 Infantrys; French defend with 1 Factory
Germans roll dice for 1 Adv.Fighter and 2 Infantrys in Normandy, round 2 : 2/3 hits
French roll dice for 2 Infantrys in Normandy, round 2 : 1/2 hits
1 Infantry owned by the Germans and 2 Infantrys owned by the British lost in Normandy
Germans win, taking Normandy from French with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Casualties for British: 2 Infantrys
Battle in Chimkent
Germans attack with 2 ArmoredCars, 2 Stukas and 2 Tanks
Russians defend with 2 Infantrys
Germans roll dice for 2 ArmoredCars, 2 Stukas and 2 Tanks in Chimkent, round 2 : 1/6 hits
Russians roll dice for 2 Infantrys in Chimkent, round 2 : 1/2 hits
1 ArmoredCar owned by the Germans and 1 Infantry owned by the Russians lost in Chimkent
Germans roll dice for 1 ArmoredCar, 2 Stukas and 2 Tanks in Chimkent, round 3 : 1/5 hits
Russians roll dice for 1 Infantry in Chimkent, round 3 : 0/1 hits
1 Infantry owned by the Russians lost in Chimkent
Germans win, taking Chimkent from Russians with 1 ArmoredCar, 2 Stukas and 2 Tanks remaining. Battle score for attacker is 0
Casualties for Germans: 1 ArmoredCar
Casualties for Russians: 2 InfantrysNon Combat Move - Germans
1 Bomber moved from Brittany to Burgundy
1 Adv.Fighter moved from Normandy to Burgundy
1 Adv.Fighter moved from Picardy to Burgundy
2 JetFighters moved from Picardy to Burgundy
2 Stukas moved from Chimkent to Kuybyshev
2 Stukas moved from Ufa to Kuybyshev
1 Fighter moved from Perm to Kuybyshev
2 Mech.Infs moved from Kuybyshev to Perm
5 Mot.Infs moved from Kuybyshev to Perm
2 ArmoredCars moved from Kuybyshev to Perm
1 Infantry moved from Stalingrad to Rostov
5 Tanks moved from Rostov to Saratov
5 ArmoredCars moved from Rostov to Saratov
2 Elites moved from Rostov to Saratov
1 AAGun moved from Rostov to Saratov
1 Elite moved from Kirov to Kuybyshev
4 HeavyTanks moved from Kuybyshev to Saratov
3 Tanks moved from Kuybyshev to Saratov
2 HeavyTanks moved from Arkhangelsk to Perm
2 HeavyTanks moved from Arkhangelsk to Kuybyshev
2 Elites moved from Vologda to Kirov
3 Infantrys moved from Vologda to Kirov
1 AAGun moved from Vologda to Kirov
4 Elites moved from S.Karelia to Vologda
5 Infantrys moved from S.Karelia to Vologda
4 Mot.Infs moved from Leningrad to Kirov
2 ArmoredCars moved from Warsaw to Kiev
2 ArmoredCars moved from Warsaw to Kiev
1 Infantry moved from Hungary to W.Romania
2 Tanks moved from Lorraine to Burgundy
2 Tanks moved from Lorraine to Burgundy
2 ArmoredCars moved from Lorraine to Burgundy
1 AAGun moved from Lorraine to Bavaria
2 Infantrys moved from Paris to Orleanais
1 Artillery moved from Paris to OrleanaisPlace Units - Germans
1 Destroyer placed in 24 Sea Zone
8 Infantrys placed in Paris
6 Infantrys placed in Hamburg
1 ArmoredCar, 1 Artillery and 3 Infantrys placed in Stalingrad
1 ArmoredCar, 1 Artillery and 2 Infantrys placed in Vinnytsia
3 Infantrys placed in Leningrad
4 Infantrys placed in Arkhangelsk
4 Infantrys placed in Warsaw
1 ArmoredCar, 1 Artillery and 1 Infantry placed in Bavaria
5 Infantrys placed in Bohemia
1 ArmoredCar, 1 Artillery and 5 Infantrys placed in BerlinTurn Complete - Germans
Germans collect 119 PUs; end with 119 PUs -
The German DD in the Med bravely fought the two french destroyers but lost.
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I thought this game was resigned?
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There was a subsequent request to make it through 10 rounds at least, IIRC.
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Well, we made it to 10 rounds? hah
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I should have time to post by tomorrow afternoon; but the allies are finished!
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Hey guys,
I thought this game was completed or else I would have posted a note when I did in some of my other threads. :oops:
That being said my life got crazier than I expected. As we speak I’m talking a break from packing for an interstate move this weekend (hopefully the last move for awhile).
I apologize for the wait and thank Degrasse for keeping the game rolling.
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Are we starting another game ?
If so,
Rolling 1d100:
(50) -
Rolling 1d100:
(39) -
Rolling 1d100:
(3) -
I humbly decline :) good luck to those who battle in the next round!
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Rolling 1d100:
(41) -
Rolling 1d100:
(7) -
Colt 3.
Degrasse 7.
Dawg 39.
Entek 41.
Witt 50.Leaving Wheat and Snigg.
Would someone PM, please? -
Rolling 1d100:
(3) -
rolling for tie breaker with Colt…
Rolling 1d100:
(27) -
So Sorry Steve; I forgot you!