@GeneralDisarray Game History
Round: 1 Bid Purchase - Germans Germans buy 1 artillery and 1 submarine; 0 PU unused Bid Placement - Germans 1 submarine placed in 120 Sea Zone 1 artillery placed in Holland Belgium Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 2 submarines moved from 120 Sea Zone to 109 Sea Zone 1 submarine moved from 106 Sea Zone to 113 Sea Zone 1 submarine moved from 111 Sea Zone to 113 Sea Zone 1 submarine moved from 121 Sea Zone to 114 Sea Zone 1 submarine moved from 127 Sea Zone to 114 Sea Zone 1 battleship moved from 116 Sea Zone to 114 Sea Zone 1 bomber moved from Germany to 114 Sea Zone 1 fighter moved from Norway to 114 Sea Zone 1 fighter moved from Holland Belgium to 113 Sea Zone 2 fighters moved from Western Germany to 113 Sea Zone 3 tactical_bombers moved from Western Germany to 113 Sea Zone 1 bomber moved from Germany to 113 Sea Zone 1 tactical_bomber moved from Germany to 114 Sea Zone 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 armour moved from Holland Belgium to Normandy Bordeaux 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France 3 armour and 3 mech_infantrys moved from Austria to France 2 artilleries and 6 infantry moved from Austria to Yugoslavia 1 armour and 1 infantry moved from Romania to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 fighter moved from Poland to Yugoslavia 1 artillery moved from Holland Belgium to Normandy Bordeaux 2 armour, 2 artilleries and 3 infantry moved from Holland Belgium to France Combat - Germans Battle in 109 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport British win with 1 transport remaining. Battle score for attacker is -4 Casualties for Germans: 2 submarines Casualties for British: 1 destroyer Battle in 113 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 34 Casualties for French: 1 cruiser Casualties for Germans: 1 submarine Casualties for British: 1 battleship and 1 cruiser Battle in 114 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Germans win with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 37 Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 8 infantry remaining. Battle score for attacker is 12 Casualties for Germans: 1 infantry Casualties for Neutral_Allies: 5 infantry Battle in Normandy Bordeaux Germans attack with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Battle in France Germans attack with 5 armour, 3 artilleries, 6 infantry and 5 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 5 armour, 2 artilleries and 5 mech_infantrys remaining. Battle score for attacker is 31 Casualties for Germans: 1 artillery and 6 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 bomber, 3 fighters and 3 tactical_bombers moved from 113 Sea Zone to Western Germany 1 tactical_bomber moved from 114 Sea Zone to 115 Sea Zone 1 fighter moved from 114 Sea Zone to 115 Sea Zone 1 bomber moved from 114 Sea Zone to Western Germany 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 1 aaGun moved from Western Germany to France 1 aaGun moved from Holland Belgium to Normandy Bordeaux 2 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Yugoslavia to Southern Italy 1 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 cruiser and 1 transport moved from 117 Sea Zone to 115 Sea Zone 2 infantry moved from Norway to Finland 1 aaGun moved from Western Germany to 115 Sea Zone 1 infantry moved from Denmark to 115 Sea Zone 1 aaGun and 1 infantry moved from 115 Sea Zone to Norway 1 infantry moved from Denmark to Western Germany Place Units - Germans 1 carrier, 1 destroyer and 1 transport placed in 115 Sea Zone Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs2016 League Post Game Results Here
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axisandallies13(axis) defeats The Definitive S (allies +18)
http://www.axisandallies.org/forums/index.php?topic=37419.120
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16L G40 AeV (Axis) vs Dawgoneit (Allies +20)
http://www.axisandallies.org/forums/index.php?topic=36938.150
I know that dawgoneit was in the Hospital and that this is the reason why he is absent.
I am willing to continue for now, because he has a chance to turn it arround.
But I fear that I just lost track of this game.Can you nullify this game Gamerman01??
So dawg and I have maybe the Chance to Play a new or refreshed one when he comes back?
I seriously don’t know how I should handle it the correct way, because I respect dawgoneit and understand that he is not responding because of his Situation.Sincerely AeV
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Yes I will not count it then
I appreciate the sportsmanship -
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bmnielsen (Axis) over hobo (Allies +20) LL
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http://www.axisandallies.org/forums/index.php?topic=37507.90
Brincobi (Axis) defeats Talleyrand19 (Allies +23)
another game with losing 98% dice battles on turn 1…turns out that makes it tricky for the Allies
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Another game with the Allies getting smashed with a 20+ bid :-)
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another game with losing 98% dice battles on turn 1…turns out that makes it tricky for the Allies
I took a brief look at the history.
Germany had a super bad France attack and lost 3 inf at YugoJapan had 2 disasters 2 in round 1, too.
Then UK had 2 very bad results where Tobruk was a very risky 7v6 and 96 just sucked.However usually Axis bad dice do have a way higher impact than a failed Torbruk/96 attack attack, so I would definitely not consider this a typical dice game.
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another game with losing 98% dice battles on turn 1…turns out that makes it tricky for the Allies
I took a brief look at the history.
Germany had a super bad France attack and lost 3 inf at YugoJapan had 2 disasters 2 in round 1, too.
Then UK had 2 very bad results where Tobruk was a very risky 7v6 and 96 just sucked.However usually Axis bad dice do have a way higher impact than a failed Torbruk/96 attack attack, so I would definitely not consider this a typical dice game.
Yeah, the dice were wild from the beginning here, but also I’m still figuring out what the hell I’m doing, so I wouldn’t use my games as proxys for game balance discussion haha
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http://www.axisandallies.org/forums/index.php?topic=37576.new;topicseen#new
Adam514 (Axis) defeats nerquen (Allies), balance mod game
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TalleyRand19 (Allies +18) def. StuckTojo (Axis)
http://www.axisandallies.org/forums/index.php?topic=37592.0
Death by a thousand dice paper cuts.
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adam over axis-dom (allies) BM sea lion
http://www.axisandallies.org/forums/index.php?topic=37568.225
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regularkid over giallo(allies) BM
http://www.axisandallies.org/forums/index.php?topic=37534.75
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Shin Ji(Axis) over Mike48484 (Allies+27)
http://www.axisandallies.org/forums/index.php?topic=36838.new;topicseen#new
Mike’s been AWOL for three solid months.
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And of course he had the allies :-P
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Looking for a game to break the trend.
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I mean to take the Allies, not to lose for Axis. :-)
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Radiant + 12 Allies over Surprise Attack Axis
Game id 37170.0 -
http://www.axisandallies.org/forums/index.php?topic=37564.0
Talleyrand19 (Allies +23) over souL (Axis)
Egypt undid the German efforts–poorly planned though they were.
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MrRoboto (Allies +20) over BerntBernt (Axis)
http://www.axisandallies.org/forums/index.php?topic=37467.30





