@axis-dominion You deserve a double win for this long game.
Happy New Year!
Group Details Private
Patron 2014 - Silver
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RE: Post League Game Results Here
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RE: Post League Game Results Here
Axis-Dominion (Axis) over Me1945 BM3
https://www.axisandallies.org/forums/topic/32784/19l-axis-dominion-4-vs-me1945-allies-bm3
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RE: 20L Me1945 (+4) vs akreider2 (allies +8) BM3
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 armour, 1 carrier, 2 destroyers, 1 fighter, 4 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 3 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Japanese 1 infantry moved from Western Australia to South Australia Japanese take South Australia from ANZAC 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Shensi to Kansu 1 armour moved from Sikang to Caucasus Japanese take Kazakhstan from Russians Japanese take Caucasus from Russians 1 transport moved from 36 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 2 fighters and 1 tactical_bomber moved from 36 Sea Zone to Philippines 1 tactical_bomber moved from French Indo China to 35 Sea Zone 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone 2 infantry moved from 39 Sea Zone to India 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India 1 fighter and 2 tactical_bombers moved from French Indo China to India 1 fighter moved from Kweichow to India 1 infantry moved from Manchuria to Amur Japanese take Amur from Russians 1 tactical_bomber moved from Kweichow to Kansu 1 destroyer moved from 56 Sea Zone to 46 Sea Zone 1 bomber moved from French Indo China to India Combat - Japanese Battle in 46 Sea Zone Japanese attack with 1 destroyer ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 46 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 35 Sea Zone Japanese attack with 1 tactical_bomber and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in India Japanese attack with 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 1 battleship in India, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers in India, round 2 : 6/9 hits, 4.50 expected hits UK_Pacific roll dice for 2 infantry in India, round 2 : 2/2 hits, 0.67 expected hits 1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 2 infantry owned by the British lost in India Japanese destroys 5PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 1 bomber, 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is -7 Casualties for Japanese: 1 fighter and 1 infantry Casualties for British: 2 infantry Battle in Philippines Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 3/4 hits, 1.83 expected hits Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Kansu Japanese attack with 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 2 infantry and 1 tactical_bomber in Kansu, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 2 fighters and 3 tactical_bombers moved from India to 39 Sea Zone 1 tactical_bomber moved from Kweichow to 39 Sea Zone 2 fighters moved from 56 Sea Zone to Western Australia 1 submarine moved from 56 Sea Zone to 62 Sea Zone 1 destroyer moved from 36 Sea Zone to 34 Sea Zone 1 carrier, 1 cruiser, 1 submarine and 1 transport moved from 56 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to French Indo China 1 tactical_bomber moved from Philippines to 36 Sea Zone 2 fighters moved from Philippines to 36 Sea Zone 2 carriers moved from 36 Sea Zone to 39 Sea Zone 1 bomber moved from India to French Indo China 1 bomber moved from Yunnan to French Indo China 2 artilleries moved from French Indo China to Shan State 1 mech_infantry moved from French Indo China to Shan State 1 mech_infantry moved from Hunan to Yunnan 1 tactical_bomber moved from Kansu to Kweichow 1 fighter moved from Manchuria to Kweichow 2 artilleries moved from Shensi to Sikang 1 infantry moved from Shensi to Sikang 1 infantry moved from Szechwan to Sikang 1 aaGun moved from Suiyuyan to Chahar 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Jehol to Chahar 1 infantry moved from Anhwe to Hunan 1 infantry moved from Jehol to Anhwe 2 infantry moved from Manchuria to Jehol 1 infantry moved from Kweichow to Szechwan 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 transport moved from 39 Sea Zone to 37 Sea Zone 1 transport moved from 39 Sea Zone to 37 Sea Zone Place Units - Japanese 1 carrier and 2 destroyers placed in 36 Sea Zone 3 infantry placed in Malaya 1 armour, 1 infantry and 1 mech_infantry placed in Manchuria 1 fighter placed in Japan 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,4 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5 Japanese collect 68 PUs (5 lost to blockades); end with 71 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans : -0.33 Chinese : -0.33 UK_Pacific : 1.33 Japanese : 3.17
Territory Summary for Japanese :
Shantung : 1 flag Kwangsi : 1 flag Kiangsu : 1 flag Kiangsi : 1 flag Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 2 infantry Jehol : 1 flag, 2 infantry Manchuria : 1 flag, 1 armour, 1 factory_minor, 2 infantry and 1 mech_infantry Shensi : 1 flag, 1 artillery Yunnan : 1 flag, 1 infantry and 1 mech_infantry Suiyuyan : 1 flag, 1 infantry Kweichow : 1 flag, 1 fighter and 1 tactical_bomber Hunan : 1 flag, 1 infantry Kansu : 1 flag, 2 infantry Hopei : 1 flag, 1 infantry Tsinghai : 1 flag, 1 infantry Szechwan : 1 flag, 1 infantry Chahar : 1 flag, 1 aaGun and 1 infantry Sikang : 1 flag, 2 artilleries and 2 infantry Anhwe : 1 flag, 1 infantry Ceylon : 1 flag, 1 infantry Shan State : 1 flag, 2 artilleries and 1 mech_infantry Burma : 1 flag India : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 infantry Borneo : 1 flag Kwangtung : 1 flag, 1 harbour South Australia : 1 flag, 1 infantry Western Australia : 1 flag, 2 fighters and 1 marine Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry Amur : 1 flag, 1 infantry Kazakhstan : 1 flag French Indo China : 1 flag, 1 airfield, 2 bombers, 1 factory_minor, 1 harbour and 1 tactical_bomber Celebes : 1 flag Java : 1 flag Sumatra : 1 flag 46 Sea Zone : 1 destroyer 37 Sea Zone : 1 carrier, 1 cruiser, 1 submarine and 4 transports 36 Sea Zone : 1 battleship, 2 carriers, 2 destroyers, 2 fighters and 1 tactical_bomber 35 Sea Zone : 1 transport 34 Sea Zone : 1 destroyer 39 Sea Zone : 1 battleship, 3 carriers, 2 fighters, 4 tactical_bombers and 1 transport 6 Sea Zone : 1 submarine 62 Sea Zone : 1 submarine Caucasus : 1 flag, 1 armour
Production/PUs Summary :
Germans : 49 / 63 Russians : 20 / 33 Japanese : 73 / 81 Americans : 51 / 83 Chinese : 0 / 3 British : 39 / 42 UK_Pacific : 2 / 0 Italians : 22 / 27 ANZAC : 8 / 13 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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RE: 19L axis-dominion (+4) vs Me1945 (allies) bm3
TripleA Turn Summary: French round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 1 PUs; Combat Move - ANZAC 1 submarine moved from 33 Sea Zone to 19 Sea Zone Combat - ANZAC Battle in 19 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 19 Sea Zone ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC win, taking 19 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 submarine moved from 33 Sea Zone to 6 Sea Zone 1 fighter moved from New South Wales to 62 Sea Zone 1 fighter moved from Caroline Islands to 62 Sea Zone Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Southern France to United Kingdom Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.67
Territory Summary for ANZAC and French :
Caroline Islands : 1 flag, 1 airfield and 1 harbour Queensland : 1 airfield and 1 harbour New Zealand : 1 airfield, 1 harbour and 1 infantry New South Wales : 1 factory_minor and 1 harbour South Australia : 2 aaGuns, 1 infantry and 2 mech_infantrys 33 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 7 fighters and 1 submarine 19 Sea Zone : 1 flag, 1 submarine 6 Sea Zone : 1 submarine 62 Sea Zone : 1 carrier and 2 fighters United Kingdom : 1 fighter and 2 infantry
Production/PUs Summary :
Germans : 58 / 119 Russians : 19 / 27 Japanese : 67 / 83 Americans : 74 / 105 Chinese : 6 / 9 British : 21 / 25 UK_Pacific : 0 / 0 Italians : 28 / 25 ANZAC : 10 / 14 French : 0 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 0 / 0
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RE: 19L axis-dominion (+4) vs Me1945 (allies) bm3
TripleA Turn Summary: UK_Pacific round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19 Purchase Units - Americans Americans buy 2 armour, 2 destroyers, 3 fighters, 9 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Americans converts factory_major into different units 1 infantry moved from Southern France to Northern Italy Americans take Northern Italy from Italians 1 infantry moved from Southern France to Normandy Bordeaux Americans take Normandy Bordeaux from Italians 3 fighters moved from Iraq to Saudi Arabia 1 artillery and 1 infantry moved from Brazil to 86 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Spain 1 fighter moved from United Kingdom to Spain 1 fighter moved from 93 Sea Zone to Spain 1 fighter moved from Gibraltar to Spain 1 bomber moved from Gibraltar to Spain 1 bomber moved from Iraq to Shensi 1 bomber moved from Kansu to Kweichow 1 bomber moved from Western United States to Spain 1 submarine moved from 33 Sea Zone to 20 Sea Zone Combat - Americans Battle in 20 Sea Zone Americans attack with 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 20 Sea Zone Japanese win with no units remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Saudi Arabia Americans attack with 3 fighters Italians defend with 1 infantry Americans roll dice for 3 fighters in Saudi Arabia, round 2 : 1/3 hits, 1.50 expected hits Italians roll dice for 1 infantry in Saudi Arabia, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Americans and 1 infantry owned by the Italians lost in Saudi Arabia Americans win with 2 fighters remaining. Battle score for attacker is -7 Casualties for Americans: 1 fighter Casualties for Italians: 1 infantry Battle in Kweichow Americans attack with 1 bomber Japanese defend with 1 mech_infantry Americans roll dice for 1 bomber in Kweichow, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Kweichow Americans win with 1 bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Spain Americans attack with 2 artilleries, 2 bombers, 3 fighters and 2 infantry Germans defend with 1 factory_minor and 4 infantry Americans roll dice for 2 artilleries, 2 bombers, 3 fighters and 2 infantry in Spain, round 2 : 5/9 hits, 4.17 expected hits Germans roll dice for 4 infantry in Spain, round 2 : 1/4 hits, 1.33 expected hits 4 infantry owned by the Germans and 1 infantry owned by the Americans lost in Spain Americans win, taking Spain from Germans with 2 artilleries, 2 bombers, 3 fighters and 1 infantry remaining. Battle score for attacker is 9 Casualties for Americans: 1 infantry Casualties for Germans: 4 infantry Battle in Shensi Americans attack with 1 bomber Japanese defend with 1 mech_infantry Americans roll dice for 1 bomber in Shensi, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in Shensi, round 3 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Americans lost in Shensi Japanese win with 1 mech_infantry remaining. Battle score for attacker is -12 Casualties for Americans: 1 bomber Non Combat Move - Americans 1 bomber moved from Kweichow to Suiyuyan 2 fighters moved from Saudi Arabia to Iraq 1 fighter moved from Hawaiian Islands to 33 Sea Zone 2 carriers, 1 destroyer and 2 submarines moved from 26 Sea Zone to 33 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 1 destroyer, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 2 bombers moved from Spain to Southern France 1 bomber moved from Western United States to United Kingdom 2 fighters moved from Spain to United Kingdom 1 transport moved from 93 Sea Zone to 92 Sea Zone 1 transport moved from 93 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from Morocco to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Southern France 1 fighter moved from Spain to Southern France 1 artillery moved from Brazil to Venezuela 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 2 carriers moved from 93 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 2 infantry moved from 26 Sea Zone to Hawaiian Islands 4 transports moved from 91 Sea Zone to 101 Sea Zone Place Units - Americans 2 armour and 1 fighter placed in Southern France 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 2 infantry placed in Western United States 1 fighter placed in Western United States 7 infantry placed in Central United States 1 fighter placed in Eastern United States 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Americans collect 75 PUs; end with 75 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 100 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 105 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 3 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei 1 infantry moved from Suiyuyan to Chahar 2 infantry moved from Kansu to Shensi 1 fighter moved from Kansu to Chahar Combat - Chinese Chinese creates battle in territory Kweichow Chinese creates battle in territory Hopei Battle in Chahar Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Chahar Chinese win, taking Kweichow from Japanese, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Shensi Chinese attack with 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Shensi, round 4 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Hopei Chinese attack with 1 infantry Japanese defend with 1 aaGun and 1 tactical_bomber Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 aaGun and 1 tactical_bomber in Hopei, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win with 1 aaGun and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Suiyuyan 9 infantry moved from Kansu to Suiyuyan Place Units - Chinese 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 6 PUs; end with 9 PUs Purchase Units - British British buy 1 aaGun and 8 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Iraq to Saudi Arabia British take Saudi Arabia from Italians 1 armour moved from Saudi Arabia to Iraq 2 infantry moved from Turkey to Greece 1 fighter and 1 tactical_bomber moved from Iraq to Greece 1 infantry moved from Iraq to Northwest Persia 1 fighter moved from Iraq to Northwest Persia 1 fighter, 2 infantry and 1 tactical_bomber moved from Iraq to Trans-Jordan 1 mech_infantry moved from Iraq to Greece Combat - British Battle in Greece British attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor and 2 mech_infantrys British roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Greece, round 2 : 2/5 hits, 1.67 expected hits Germans roll dice for 2 mech_infantrys in Greece, round 2 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Germans lost in Greece British win, taking Greece from Germans with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 2 mech_infantrys Battle in Northwest Persia British attack with 1 fighter and 1 infantry Italians defend with 1 infantry British roll dice for 1 fighter and 1 infantry in Northwest Persia, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Northwest Persia British win, taking Northwest Persia from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Trans-Jordan British attack with 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 1 artillery and 1 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 2/4 hits, 1.50 expected hits Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Greece to Iraq 1 fighter and 1 tactical_bomber moved from Trans-Jordan to Iraq 1 fighter moved from Northwest Persia to Iraq 1 carrier moved from 93 Sea Zone to 91 Sea Zone 1 destroyer moved from 93 Sea Zone to 92 Sea Zone 1 infantry moved from Iraq to Turkey Place Units - British 2 infantry placed in Iraq 1 aaGun and 5 infantry placed in United Kingdom 1 infantry placed in Iraq Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,2,6,4 British collect 22 PUs (3 lost to blockades); end with 22 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 25 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -1.00 Italians : -0.33 British : 1.17 Americans : -0.00 Chinese : -0.50 Japanese : -0.50
Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 aaGun, 2 fighters and 1 infantry Marshall Islands : 1 flag Marianas : 1 flag Shensi : 2 infantry Suiyuyan : 1 bomber, 1 fighter and 10 infantry Kweichow : 1 infantry Chahar : 1 infantry South Australia : 1 artillery Wake Island : 1 airfield Western United States : 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 2 infantry Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour and 2 infantry Midway : 1 airfield 33 Sea Zone : 1 battleship, 11 carriers, 2 cruisers, 8 destroyers, 15 fighters, 3 submarines and 1 transport 26 Sea Zone : 1 destroyer, 2 submarines and 1 transport 22 Sea Zone : 1 flag 10 Sea Zone : 1 destroyer, 1 submarine and 1 transport Central United States : 1 factory_major and 7 infantry Eastern United States : 1 airfield, 1 factory_major, 1 fighter and 1 harbour Iceland : 1 airfield Quebec : 1 factory_minor Trans-Jordan : 2 infantry Gibraltar : 1 airfield, 1 fighter and 1 harbour New Brunswick Nova Scotia : 1 harbour Scotland : 1 airfield United Kingdom : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 10 infantry Morocco : 1 flag, 1 artillery and 1 infantry Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry Algeria : 1 flag, 1 airfield Southern France : 1 flag, 4 aaGuns, 3 armour, 7 artilleries, 2 bombers, 1 factory_minor, 7 fighters, 1 harbour and 8 infantry Syria : 1 flag Tunisia : 1 flag Northern Italy : 1 flag, 1 factory_minor and 1 infantry Libya : 1 flag, 1 harbour Portugal : 1 flag Chile : 1 flag, 1 factory_minor Turkey : 1 flag, 1 factory_minor and 1 infantry Saudi Arabia : 1 flag 106 Sea Zone : 1 flag 93 Sea Zone : 1 transport Eire : 1 flag Crete : 1 flag Argentina : 1 flag Greece : 1 flag, 1 airfield, 1 factory_minor, 2 infantry and 1 mech_infantry 97 Sea Zone : 3 submarines Iraq : 1 flag, 5 aaGuns, 6 armour, 12 artilleries, 1 factory_minor, 5 fighters, 9 infantry, 2 marines, 1 mech_infantry and 2 tactical_bombers 92 Sea Zone : 1 destroyer 101 Sea Zone : 1 destroyer and 4 transports Brazil : 1 flag Venezuela : 1 flag, 1 artillery Northwest Persia : 1 flag, 1 infantry Spain : 1 flag, 2 artilleries, 1 factory_minor and 1 infantry Colombia : 1 flag 98 Sea Zone : 1 submarine 91 Sea Zone : 5 carriers, 2 destroyers, 1 submarine and 7 transports 110 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 58 / 119 Russians : 21 / 27 Japanese : 67 / 83 Americans : 75 / 105 Chinese : 6 / 9 British : 25 / 25 UK_Pacific : 0 / 0 Italians : 21 / 33 ANZAC : 10 / 17 French : 0 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 0 / 0
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RE: 20L Me1945 (+4) vs akreider2 (allies +8) BM3
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 3 artilleries, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs; Combat Move - Germans 1 mech_infantry moved from Eastern Poland to Ukraine Germans take Ukraine from Russians 2 mech_infantrys moved from Belarus to Rostov 2 bombers moved from Eastern Poland to Rostov 1 tactical_bomber moved from Eastern Poland to Rostov 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 1 mech_infantry moved from Belarus to Tambov Germans take Tambov from Russians Combat - Germans Battle in Rostov Germans attack with 2 bombers, 2 mech_infantrys and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 2 bombers, 2 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 2/5 hits, 2.17 expected hits Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov Germans win, taking Rostov from Russians with 2 bombers, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 1 armour and 4 mech_infantrys moved from Eastern Poland to Bryansk 1 tactical_bomber moved from Rostov to Bryansk 5 aaGuns, 8 armour, 5 artilleries, 28 infantry and 7 mech_infantrys moved from Belarus to Bryansk 6 mech_infantrys moved from Baltic States to Bryansk 1 artillery moved from Baltic States to Belarus 5 infantry moved from Novgorod to Belarus 3 armour and 5 mech_infantrys moved from Germany to Eastern Poland 1 fighter moved from Western Germany to Bryansk 1 bomber moved from Rostov to Eastern Poland 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 aaGun moved from Southern France to 93 Sea Zone 1 aaGun and 1 transport moved from 93 Sea Zone to 92 Sea Zone 1 aaGun moved from 92 Sea Zone to Gibraltar 1 battleship, 2 carriers, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 2 fighters and 2 tactical_bombers moved from Gibraltar to 92 Sea Zone 1 fighter moved from Gibraltar to Western Germany 2 tactical_bombers moved from Gibraltar to Southern Italy 1 bomber moved from Rostov to Bryansk Place Units - Germans 1 submarine placed in 112 Sea Zone 1 bomber and 1 fighter placed in Western Germany 3 artilleries placed in Novgorod 2 infantry and 1 mech_infantry placed in Western Germany 1 armour placed in Germany Turn Complete - Germans Germans collect 52 PUs; end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Germans : -0.17 Russians : 0.33
Territory Summary for Germans :
Gibraltar : 1 aaGun, 1 artillery, 1 fighter and 1 infantry Southern France : 1 artillery France : 1 flag, 1 airfield and 1 factory_minor Western Germany : 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 1 mech_infantry Germany : 1 armour and 1 factory_major Southern Italy : 2 tactical_bombers Belarus : 1 flag, 1 artillery and 5 infantry Karelia : 1 flag Baltic States : 1 flag Bryansk : 5 aaGuns, 9 armour, 5 artilleries, 1 bomber, 1 fighter, 28 infantry, 17 mech_infantrys and 1 tactical_bomber Rostov : 1 flag, 1 mech_infantry Vyborg : 1 flag Archangel : 1 flag, 1 infantry Eastern Poland : 1 flag, 3 armour, 1 bomber and 5 mech_infantrys Tambov : 1 flag, 1 mech_infantry Ukraine : 1 flag, 1 factory_minor and 1 mech_infantry Novgorod : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 1 harbour Smolensk : 1 flag, 1 infantry 112 Sea Zone : 1 submarine Bulgaria : 1 flag 92 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport Yugoslavia : 1 flag Finland : 1 flag
Production/PUs Summary :
Germans : 52 / 63 Russians : 21 / 40 Japanese : 62 / 73 Americans : 53 / 83 Chinese : 1 / 3 British : 39 / 42 UK_Pacific : 5 / 5 Italians : 22 / 27 ANZAC : 9 / 13 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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RE: 19L axis-dominion (+4) vs Me1945 (allies) bm3
TripleA Turn Summary: Russians round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19 Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 2 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Samara to Vologda Russians take Vologda from Germans 1 infantry moved from Rostov to Caucasus Russians take Caucasus from Italians 1 mech_infantry moved from Volgograd to Novosibirsk 1 fighter moved from Volgograd to Novosibirsk 1 tactical_bomber moved from Volgograd to Russia 1 infantry moved from Bryansk to Russia 1 infantry moved from Tambov to Russia 1 mech_infantry moved from Volgograd to Russia 1 infantry moved from Buyant-Uhaa to Jehol Chinese take Jehol from Japanese Combat - Russians Battle in Novosibirsk Russians attack with 1 fighter and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 mech_infantry in Novosibirsk, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Novosibirsk Russians win, taking Novosibirsk from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Western Ukraine Russians attack with 2 infantry Germans defend with 1 infantry Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 3 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine 1 infantry owned by the Russians retreated to Ukraine Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Russia Russians attack with 2 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 armour and 1 factory_minor Russians roll dice for 2 infantry, 1 mech_infantry and 1 tactical_bomber in Russia, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 armour in Russia, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Russia Russians win, taking Russia from Germans with 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 aaGun moved from Ukraine to Rostov 1 infantry moved from Volgograd to Rostov 1 fighter moved from Novosibirsk to Samara 1 tactical_bomber moved from Russia to Samara 1 aaGun, 16 armour, 18 artilleries, 7 infantry and 5 mech_infantrys moved from Volgograd to Samara 2 infantry moved from Olgiy to Kansu 2 aaGuns and 17 infantry moved from Yakut S.S.R. to Yenisey 1 infantry moved from Dzavhan to Yenisey 1 infantry moved from Ulaanbaatar to Dzavhan 1 infantry moved from Buyant-Uhaa to Central Mongolia Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans : -0.50 Russians : -0.33
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RE: 19L axis-dominion (+4) vs Me1945 (allies) bm3
TripleA Turn Summary: French round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 18 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 4 PUs; Combat Move - ANZAC 1 submarine moved from 44 Sea Zone to 36 Sea Zone Combat - ANZAC Battle in 36 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 36 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 36 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the ANZAC lost in 36 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is -6 Casualties for ANZAC: 1 submarine Non Combat Move - ANZAC 2 submarines moved from 62 Sea Zone to 33 Sea Zone Place Units - ANZAC 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French Non Combat Move - French 1 fighter moved from 93 Sea Zone to Southern France Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.67 Japanese : 0.33
Territory Summary for ANZAC and French :
Caroline Islands : 1 flag, 1 airfield, 1 fighter and 1 harbour Queensland : 1 airfield and 1 harbour New Zealand : 1 airfield, 1 harbour and 1 infantry New South Wales : 1 factory_minor, 1 fighter and 1 harbour South Australia : 2 aaGuns, 1 infantry and 2 mech_infantrys 33 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 7 fighters and 3 submarines United Kingdom : 2 infantry Southern France : 1 fighter
Production/PUs Summary :
Germans : 57 / 84 Russians : 23 / 31 Japanese : 64 / 80 Americans : 72 / 98 Chinese : 5 / 6 British : 20 / 29 UK_Pacific : 0 / 0 Italians : 32 / 33 ANZAC : 10 / 17 French : 0 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 0 / 0