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    Avner

    @Avner

    25 22

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    25 22

    Best posts made by Avner

    • RE: đź‘‹ Introduce or Re-Introduce Yourself (Current)

      Hi :)
      I come from Italy.
      I am used to playing with my community but i would like to have more opportunities to compare myself with other players using Triple A.
      I will need some help mainly because I have never played in “play by forum” mode but only by email (and MARTI server) .

      posted in Welcome
      AvnerA
      Avner
    • RE: We need an allied playbook.

      Sorry to take up this topic again after a long time…

      After playing dozens and dozens of games as an Ally, even affecting personal rankings in the League, I have come to my own personal conclusion that there can be no such thing as an Allied playbook.

      At least that is as far as the first five or six rounds are concerned, which then always direct the entire game.

      The Allies’ only game plan cannot disregard two aspects: pressure on Italy and Japan until they become inoffensive (even to the detriment of Moscow) and the fact that the Allies must always concede something in terms of risk.

      I had discussed this with @Gamerman01 who agreed that the Allies must risk and induce the Axis to attack armies or fleets even with percentages above 50 percent perhaps even 60 percent (as the case may be) in order to gain strategic advantages in other parts of the map.

      Having watched many games won by experienced players (both Axis and Allied) I have ascertained that it is almost impossible for the Allies to win the game if Japan has not been cornered.
      And the same can be said of Italy (with a few exceptions).

      I have seen the Allies win with Moscow and even Calcutta in Axis hands but with the Mediterranean and the Pacific (other than China) firmly in the hands of the Allied player.

      The fall of the two capitals, therefore, is not always fatal and does not condemn the Allies to defeat if they have exerted much pressure on other areas of the map.

      However, the capital of the United States and also that of the British must never fall into the hands of the Axis, so as to continue to press Japan and Italy and then deal with Germany; these are the only exceptions where you cannot take risks.

      posted in Axis & Allies Global 1940
      AvnerA
      Avner
    • RE: We need an allied playbook.

      If there’s one thing I’ve learned it’s that for allies there are no half measures…

      At least playing against equal or stronger opponents

      In any case, Japan must be crushed (above all) as well as Italy.

      If you aim for a KGF and let Japan rage in the Pacific there is always the risk that with a coup they will be able to take the 6 VC and the game is over… even if the Allies are close to taking Rome or Berlin

      Of course if you only tighten up on the Pacific perhaps also using the Russians (right @MrRoboto? :))… you have to be very organized in Europe to avoid Hitler arriving in Cairo (or London)…

      Very expert players are able to do this of course… but in my opinion there is always a percentage of risk that the game predicts (like all clashes on A&A) but which you can try to avoid.

      And above all the Allies should fight in a more aggressive way (which I have not yet learned to do) but not recklessly… aggressive in the sense of making the Axis risk more than necessary in certain battles (land and naval) because otherwise the the outcome is almost always for the Central Powers of the board.

      posted in Axis & Allies Global 1940
      AvnerA
      Avner
    • RE: Genoa CFC ....American

      @midnight_reaper

      This is not bad news … quite the opposite.

      You don’t know who the President was before … :)

      We will see what the new ones will do … doing worse than the previous one will be difficult.

      posted in General Discussion
      AvnerA
      Avner
    • RE: 2vs2 Mozkaynak/TinCanofTheSea VS Avner Malmessi 18+AL

      I will be absent until Saturday.

      posted in Play Boardgames
      AvnerA
      Avner
    • RE: Post League Game Results Here

      @mikawagunichi said in Post League Game Results Here:

      @gamerman01

      Live games only take 1-2 days to finish, these league games can go on for weeks depending on how fast people take their turns. I do find the slower pace allows for more pondering of moves, for sure.

      I believe that it is a completely different way of playing… calculations upon calculations, reasoning etc at the table are not practicable… and therefore the margins of error increase, perhaps to the advantage of playability

      posted in League
      AvnerA
      Avner
    • RE: The Japan Playbook

      Every time i play with axis… i realize i am too slow … even if i won the last game after the 15 round and against a very good player … but i realize i am too slow reading this discussion … I will try this strategy combined with an attack on the second round of the Germans …

      posted in Axis & Allies Global 1940
      AvnerA
      Avner
    • RE: Tutor game: trulpen (X) vs Avner [and everyone else] (A+23) BM3

      That’s more or less what I intended to do (with the subtlety of the two subs for the CV next round)

      posted in Play Boardgames
      AvnerA
      Avner
    • RE: L20 BM3 Avner(A+14) vs CaptainNapalm(X)

      I will be on vacation for about ten days. If I succeed I will do some other rounds, otherwise I’ll see you later.

      posted in League
      AvnerA
      Avner
    • RE: Warfare Principles of Axis & Allies (By AndrewAAGamer)

      @AndrewAAGamer said in Warfare Principles of Axis & Allies (By AndrewAAGamer):

      @jim-bell So far this is my only article. Probably, once I retire and have more time, I will expand on this article and add additional content that I didn’t touch on the first time such as the Neutrals, where to build infrastructure, Strategic Bombing, battle examples in specific theaters, opening moves, vital territories and so on.

      Hey… how long until retirement?

      :) :)

      posted in Axis & Allies Global 1940
      AvnerA
      Avner

    Latest posts made by Avner

    • RE: 2025 BM4 Playoffs Adam514 (Axis) vs Avner (Allies+20)

      TripleA Turn Summary: Russians round 6

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 6
      
          Combat Move - Russians
              1 infantry moved from Novgorod to Baltic States
                    Russians take Baltic States from Italians
      
          Combat - Russians
      
          Non Combat Move - Russians
              1 infantry moved from Karelia to Finland
              1 infantry moved from Karelia to Finland
              1 infantry moved from Karelia to Finland
              3 infantry moved from Novgorod to Karelia
              2 aaGuns, 2 armour, 2 artilleries, 1 fighter, 42 infantry, 7 mech_infantrys and 1 tactical_bomber moved from Samara to Volgograd
              1 infantry moved from Volgograd to Samara
              1 submarine moved from 106 Sea Zone to 91 Sea Zone
      
          Turn Complete - Russians
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      AvnerA
      Avner
    • RE: 2025 BM4 Playoffs Adam514 (Axis) vs Avner (Allies+20)

      TripleA Turn Summary: French round 5

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 5
      
          Purchase Units - ANZAC
              ANZAC buy 2 transports; Remaining resources: 2 PUs; 
      
          Combat Move - ANZAC
              2 infantry moved from Tobruk to Libya
      
          Combat - ANZAC
              Battle in Libya
                  ANZAC attack with 2 infantry
                  Italians defend with 1 artillery
                      ANZAC roll dice for 2 infantry in Libya, round 2 : 0/2 hits, 0.33 expected hits
                      Italians roll dice for 1 artillery in Libya, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the ANZAC lost in Libya
                  1 infantry owned by the ANZAC retreated to Tobruk
                  Italians win with 1 artillery remaining. Battle score for attacker is -3
                  Casualties for ANZAC: 1 infantry
      
          Non Combat Move - ANZAC
              2 fighters moved from Dutch New Guinea to 42 Sea Zone
              2 fighters moved from 42 Sea Zone to 39 Sea Zone
              2 destroyers moved from 62 Sea Zone to 54 Sea Zone
      
          Place Units - ANZAC
              2 transports placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 12 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
              Turning on Edit Mode
              EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery and 1 infantry
              EDIT: Removing units owned by ANZAC from Queensland: 1 artillery
              EDIT: Removing units owned by ANZAC from Queensland: 1 infantry
              EDIT: Turning off Edit Mode
      
          Combat Move - French
              1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                    French take Ethiopia from Italians
      
          Combat - French
      
          Non Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Italians regular : 0.67
      ANZAC regular : -0.33
      

      Savegame

      posted in League
      AvnerA
      Avner
    • RE: 2025 BM4 Playoffs Adam514 (Axis) vs Avner (Allies+20)

      TripleA Turn Summary: UK_Pacific round 5

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 5
      
          Purchase Units - Americans
              Americans buy 1 carrier, 1 destroyer, 3 fighters, 4 infantry and 2 submarines; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 armour, 2 infantry and 1 mech_infantry moved from Morocco to Algeria
              1 bomber moved from Gibraltar to Southern France
      
          Combat - Americans
              Strategic bombing raid in Southern France
                      Italians roll AA dice in Southern France : 0/1 hits, 0.17 expected hits
                  Bombing raid in Southern France rolls: 8 and causes: 6 damage to unit: factory_minor
                  Bombing raid in Southern France causes 6 damage total. 
              Battle in Algeria
                  Americans attack with 1 armour, 2 infantry and 1 mech_infantry
                  Italians defend with 1 infantry
                      Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Algeria, round 2 : 1/4 hits, 1.00 expected hits
                      Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Italians lost in Algeria
                  Americans win, taking Algeria from Italians with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for Italians: 1 infantry
      
          Non Combat Move - Americans
              1 transport moved from 91 Sea Zone to 102 Sea Zone
              1 transport moved from 91 Sea Zone to 102 Sea Zone
              1 mech_infantry moved from Central United States to 101 Sea Zone
              1 mech_infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
              1 infantry moved from British Guiana to 88 Sea Zone
              1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
              1 infantry moved from 91 Sea Zone to Morocco
              1 mech_infantry moved from 91 Sea Zone to Morocco
              1 bomber moved from Southern France to Gibraltar
              2 transports moved from 102 Sea Zone to 101 Sea Zone
              1 fighter moved from Eastern United States to Gibraltar
              1 destroyer moved from 10 Sea Zone to 25 Sea Zone
              1 fighter moved from Midway to Korea
              1 carrier moved from 10 Sea Zone to 26 Sea Zone
              1 transport moved from 26 Sea Zone to 10 Sea Zone
              1 fighter moved from Western United States to 26 Sea Zone
              1 fighter moved from Western United States to Hawaiian Islands
      
          Place Units - Americans
              1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
              2 fighters placed in Western United States
              1 fighter and 4 infantry placed in Eastern United States
      
          Turn Complete - Americans
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,1,2,2,3,2,4,4,2,1,2,2
              Americans collect 54 PUs (3 lost to blockades); end with 54 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
      
          Place Units - Chinese
              4 infantry placed in Shensi
      
          Turn Complete - Chinese
              Chinese collect 7 PUs; end with 8 PUs
      
          Purchase Units - British
              British buy 2 destroyers and 6 infantry; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 mech_infantry moved from Eastern Persia to Iraq
                    British take Iraq from Neutral_Axis
              1 infantry moved from India to Burma
              2 fighters and 1 tactical_bomber moved from India to Burma
              1 infantry moved from India to Burma
      
          Combat - British
              Battle in Burma
                  British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                  Japanese defend with 1 infantry
                      British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/5 hits, 2.00 expected hits
                      Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Burma
                  British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - British
              2 fighters and 1 tactical_bomber moved from Burma to India
              1 infantry moved from Egypt to Anglo Egyptian Sudan
              1 bomber moved from Gibraltar to Egypt
              1 carrier moved from 106 Sea Zone to 91 Sea Zone
              1 carrier, 1 destroyer and 1 transport moved from 80 Sea Zone to 39 Sea Zone
      
          Place Units - British
              2 destroyers placed in 106 Sea Zone
              3 infantry placed in Egypt
              3 infantry placed in Union of South Africa
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,6
              British collect 29 PUs (1 lost to blockades); end with 29 PUs
      
          Place Units - UK_Pacific
              3 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 6 PUs; end with 6 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
              Some Units in India change ownership: 3 infantry
              Turning on Edit Mode
              EDIT: Adding units owned by Americans to Korea: 2 fighters
              EDIT: Removing units owned by Americans from Western United States: 1 fighter
              EDIT: Removing units owned by Americans from Western United States: 1 fighter
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Americans regular : 0.00
      Japanese regular : -0.33
      Italians regular : -0.33
      British regular : 0.00
      Italians AA : -0.17
      

      Savegame

      posted in League
      AvnerA
      Avner
    • RE: 2025 BM4 Playoffs Adam514 (Axis) vs Avner (Allies+20)

      TripleA Turn Summary: UK_Pacific round 5

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 5
      
          Purchase Units - Americans
              Americans buy 1 carrier, 1 destroyer, 3 fighters, 4 infantry and 2 submarines; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 armour, 2 infantry and 1 mech_infantry moved from Morocco to Algeria
              1 bomber moved from Gibraltar to Southern France
      
          Combat - Americans
              Strategic bombing raid in Southern France
                      Italians roll AA dice in Southern France : 0/1 hits, 0.17 expected hits
                  Bombing raid in Southern France rolls: 8 and causes: 6 damage to unit: factory_minor
                  Bombing raid in Southern France causes 6 damage total. 
              Battle in Algeria
                  Americans attack with 1 armour, 2 infantry and 1 mech_infantry
                  Italians defend with 1 infantry
                      Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Algeria, round 2 : 1/4 hits, 1.00 expected hits
                      Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Italians lost in Algeria
                  Americans win, taking Algeria from Italians with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for Italians: 1 infantry
      
          Non Combat Move - Americans
              1 transport moved from 91 Sea Zone to 102 Sea Zone
              1 transport moved from 91 Sea Zone to 102 Sea Zone
              1 mech_infantry moved from Central United States to 101 Sea Zone
              1 mech_infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
              1 infantry moved from British Guiana to 88 Sea Zone
              1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
              1 infantry moved from 91 Sea Zone to Morocco
              1 mech_infantry moved from 91 Sea Zone to Morocco
              1 bomber moved from Southern France to Gibraltar
              2 transports moved from 102 Sea Zone to 101 Sea Zone
              1 fighter moved from Eastern United States to Gibraltar
              1 destroyer moved from 10 Sea Zone to 25 Sea Zone
              1 fighter moved from Midway to Korea
              1 carrier moved from 10 Sea Zone to 26 Sea Zone
              1 transport moved from 26 Sea Zone to 10 Sea Zone
              1 fighter moved from Western United States to 26 Sea Zone
              1 fighter moved from Western United States to Hawaiian Islands
      
          Place Units - Americans
              1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
              2 fighters placed in Western United States
              1 fighter and 4 infantry placed in Eastern United States
      
          Turn Complete - Americans
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,1,2,2,3,2,4,4,2,1,2,2
              Americans collect 54 PUs (3 lost to blockades); end with 54 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
      
          Place Units - Chinese
              4 infantry placed in Shensi
      
          Turn Complete - Chinese
              Chinese collect 7 PUs; end with 8 PUs
      
          Purchase Units - British
              British buy 2 destroyers and 6 infantry; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 mech_infantry moved from Eastern Persia to Iraq
                    British take Iraq from Neutral_Axis
              1 infantry moved from India to Burma
              2 fighters and 1 tactical_bomber moved from India to Burma
              1 infantry moved from India to Burma
      
          Combat - British
              Battle in Burma
                  British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                  Japanese defend with 1 infantry
                      British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/5 hits, 2.00 expected hits
                      Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Burma
                  British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - British
              2 fighters and 1 tactical_bomber moved from Burma to India
              1 infantry moved from Egypt to Anglo Egyptian Sudan
              1 bomber moved from Gibraltar to Egypt
              1 carrier moved from 106 Sea Zone to 91 Sea Zone
              1 carrier, 1 destroyer and 1 transport moved from 80 Sea Zone to 39 Sea Zone
      
          Place Units - British
              2 destroyers placed in 106 Sea Zone
              3 infantry placed in Egypt
              3 infantry placed in Union of South Africa
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,6
              British collect 29 PUs (1 lost to blockades); end with 29 PUs
      
          Place Units - UK_Pacific
              3 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 6 PUs; end with 6 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
              Some Units in India change ownership: 3 infantry
      

      Combat Hit Differential Summary :

      Americans regular : 0.00
      Japanese regular : -0.33
      Italians regular : -0.33
      British regular : 0.00
      Italians AA : -0.17
      

      Savegame

      posted in League
      AvnerA
      Avner
    • RE: 2025 BM4 Playoffs Adam514 (Axis) vs Avner (Allies+20)

      no scramble

      posted in League
      AvnerA
      Avner
    • RE: 2025 BM4 Playoffs Adam514 (Axis) vs Avner (Allies+20)

      TripleA Turn Summary: Russians round 5

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 5
      
          Purchase Units - Russians
              Russians buy 14 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 infantry moved from Belarus to Eastern Poland
                    Russians take Eastern Poland from Germans
      
          Combat - Russians
      
          Non Combat Move - Russians
              1 aaGun, 2 armour, 1 artillery, 1 fighter, 22 infantry, 3 mech_infantrys and 1 tactical_bomber moved from Russia to Samara
              1 infantry moved from Tambov to Rostov
              1 infantry and 2 mech_infantrys moved from Volgograd to Samara
              1 aaGun, 1 artillery, 19 infantry and 2 mech_infantrys moved from Tambov to Samara
              1 aaGun moved from Vyborg to Finland
              1 artillery and 4 infantry moved from Vyborg to Finland
              1 infantry moved from Vyborg to Karelia
              1 infantry moved from Vyborg to Karelia
              1 infantry moved from Vyborg to Karelia
      
          Place Units - Russians
              2 infantry and 1 mech_infantry placed in Volgograd
              3 infantry placed in Novgorod
              9 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 33 PUs; end with 33 PUs
              Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
              Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
              Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 42 PUs
              Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 45 PUs
              Turning on Edit Mode
              EDIT: Removing units owned by Russians from 123 Sea Zone: 1 submarine
              EDIT: Adding units owned by Russians to 106 Sea Zone: 1 submarine
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      AvnerA
      Avner
    • RE: 2025 BM4 Playoffs Adam514 (Axis) vs Avner (Allies+20)

      TripleA Turn Summary: French round 4

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

      Game History

      Round: 4
      
          Purchase Units - ANZAC
              ANZAC buy 2 destroyers; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 infantry moved from New South Wales to 62 Sea Zone
              1 infantry and 1 transport moved from 62 Sea Zone to 34 Sea Zone
              1 infantry moved from 34 Sea Zone to Paulau Island
      
          Combat - ANZAC
              Battle in Paulau Island
      
          Non Combat Move - ANZAC
              Turning on Edit Mode
              EDIT: Adding units owned by Japanese to Java: 2 fighters and 1 tactical_bomber
              EDIT: Removing units owned by Japanese from 42 Sea Zone: 2 carriers, 2 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber
              EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 carrier
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Removing units owned by ANZAC from 55 Sea Zone: 1 destroyer
              EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 cruiser and 1 destroyer
              EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 submarine
              EDIT: Removing units owned by ANZAC from Queensland: 1 fighter
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Removing units owned by Japanese from Java: 1 tactical_bomber
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Removing units owned by Japanese from Java: 1 fighter
              EDIT: Removing units owned by Japanese from Java: 1 fighter
              EDIT: Adding units owned by Japanese to 42 Sea Zone: 2 fighters
              EDIT: Turning off Edit Mode
              1 fighter moved from Queensland to Dutch New Guinea
              1 fighter moved from Queensland to 42 Sea Zone
              1 fighter moved from 42 Sea Zone to Dutch New Guinea
              1 infantry moved from Alexandria to Tobruk
      
          Place Units - ANZAC
              2 destroyers placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 10 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
      
          Combat Move - French
      
          Non Combat Move - French
              1 infantry moved from Egypt to Anglo Egyptian Sudan
              1 fighter moved from Gibraltar to United Kingdom
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      AvnerA
      Avner
    • RE: 2025 BM4 Playoffs Adam514 (Axis) vs Avner (Allies+20)

      @Avner said in 2025 BM4 Playoffs Adam514 (Axis) vs Avner (Allies+20):

      1 hit remain: 1 carrier 2 dd 1 tc 2 F VS 2 DD 1 CR 3 F (anz)

      4 hit remain: 1 carrier 2 F VS 2 F (anz)

      2 Fig anz retreat

      posted in League
      AvnerA
      Avner
    • RE: 2025 BM4 Playoffs Adam514 (Axis) vs Avner (Allies+20)

      @Avner said in 2025 BM4 Playoffs Adam514 (Axis) vs Avner (Allies+20):

      (1 carrier 2 dd 1 tc 2 F )

      fire def

      1 carrier
      [dice 1d6]
      2 dd
      [dice 2d6]
      1 tc
      [dice 1d6]
      2 F
      [dice 2d6]

      posted in League
      AvnerA
      Avner
    • RE: 2025 BM4 Playoffs Adam514 (Axis) vs Avner (Allies+20)

      3 hit… OOL?

      (1 carrier 2 dd 1 tc 2 F )

      posted in League
      AvnerA
      Avner