sent a chat so we don’t clutter up this thread
X-Dap-3 Death By Dice vs. Clausewitz's Speedy Idiots
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :10
Turn Complete - UK_Pacific
Territory Summary for UK_Pacific :
Production/PUs Summary :
Germans : 39 / 59
Russians : 18 / 34
Japanese : 82 / 95
Americans : 53 / 73
Chinese : 0 / 2
British : 40 / 38
UK_Pacific : 0 / 0
Italians : 20 / 40
ANZAC : 9 / 12
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 19 times
3 was rolled 8 times
4 was rolled 13 times
5 was rolled 17 times
6 was rolled 14 times
Average roll : 3.617
Median : 4.000
Variance : 1.088
Standard Deviation : 1.043
Total rolls : 81Null / Other
2 was rolled 4 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.375
Median : 3.000
Variance : 1.714
Standard Deviation : 1.309
Total rolls : 8Japanese Combat
2 was rolled 1 times
3 was rolled 2 times
Average roll : 2.667
Median : 3.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Germans Combat
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.750
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4British Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 6 times
6 was rolled 3 times
Average roll : 3.632
Median : 4.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 19Italians Combat
2 was rolled 4 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.375
Median : 3.000
Variance : 1.714
Standard Deviation : 1.309
Total rolls : 8Americans Combat
1 was rolled 6 times
2 was rolled 7 times
3 was rolled 3 times
4 was rolled 6 times
5 was rolled 8 times
6 was rolled 9 times
Average roll : 3.769
Median : 4.000
Variance : 0.605
Standard Deviation : 0.778
Total rolls : 39 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :10
Purchase Units - Italians
Italians buy 1 carrier, 2 destroyers and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
1 submarine moved from 94 Sea Zone to 92 Sea Zone
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from Southern France to Normandy Bordeaux
1 fighter moved from Algeria to 92 Sea Zone
1 fighter moved from Southern Italy to 92 Sea Zone
1 infantry moved from Syria to Trans-Jordan
Italians take Trans-Jordan from British
1 armour and 1 infantry moved from Northern Italy to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
1 armour moved from 99 Sea Zone to Cyprus
1 cruiser moved from 98 Sea Zone to 99 Sea Zone
1 bomber moved from Tunisia to Normandy Bordeaux
1 submarine moved from 94 Sea Zone to 92 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :10
Purchase Units - Italians
Italians buy 1 carrier, 2 destroyers and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
1 submarine moved from 94 Sea Zone to 92 Sea Zone
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from Southern France to Normandy Bordeaux
1 fighter moved from Algeria to 92 Sea Zone
1 fighter moved from Southern Italy to 92 Sea Zone
1 infantry moved from Syria to Trans-Jordan
Italians take Trans-Jordan from British
1 armour and 1 infantry moved from Northern Italy to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
1 armour moved from 99 Sea Zone to Cyprus
1 cruiser moved from 98 Sea Zone to 99 Sea Zone
1 bomber moved from Tunisia to Normandy Bordeaux
1 submarine moved from 94 Sea Zone to 92 Sea ZoneCombat - Italians
Battle in Cyprus
Italians attack with 1 armour and 1 infantry
British defend with 1 fighter
Italians roll dice for 1 cruiser in Cyprus, round 1 : 1/1 hits
British roll dice for 1 fighter in Cyprus, round 1 : 1/1 hits
1 fighter owned by the British and 1 infantry owned by the Italians lost in Cyprus
Italians win, taking Cyprus from British with 1 armour remaining. Battle score for attacker is 7
Casualties for British: 1 fighter
Casualties for Italians: 1 infantry
Battle in 92 Sea Zone
Italians attack with 1 destroyer, 2 fighters and 2 submarines
Americans defend with 3 submarines
Italians roll dice for 2 submarines in 92 Sea Zone, round 1 : 0/2 hits
Americans roll dice for 3 submarines in 92 Sea Zone, round 1 : 0/3 hits
Italians roll dice for 1 destroyer and 2 fighters in 92 Sea Zone, round 1 : 2/3 hits
2 submarines owned by the Americans lost in 92 Sea Zone
Italians roll dice for 2 submarines in 92 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Americans lost in 92 Sea Zone
Italians win with 1 destroyer, 2 fighters and 2 submarines remaining. Battle score for attacker is 18
Casualties for Americans: 3 submarines
Battle in Normandy Bordeaux
Italians attack with 1 bomber and 2 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 bomber and 2 infantry in Normandy Bordeaux, round 1 : 1/3 hits
British roll dice for 1 infantry in Normandy Bordeaux, round 1 : 0/1 hits
1 infantry owned by the British lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 bomber moved from Normandy Bordeaux to Northern Italy
3 infantry moved from Northern Italy to Yugoslavia
1 aaGun moved from Northern Italy to Yugoslavia
2 fighters moved from 92 Sea Zone to 95 Sea Zone
1 destroyer moved from 97 Sea Zone to 95 Sea Zone
1 aaGun moved from Tobruk to Alexandria
1 transport moved from 98 Sea Zone to 95 Sea Zone
1 armour moved from Southern France to Northern Italy
1 armour moved from Alexandria to Tobruk
1 infantry moved from Morocco to Algeria
2 infantry moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
1 armour moved from Northern Italy to Southern Italy
1 aaGun moved from Southern France to Northern Italy
1 infantry moved from Southern France to Northern ItalyPlace Units - Italians
1 carrier, 2 destroyers and 1 transport placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 23 PUs; end with 24 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag, 1 infantry
Alexandria : 1 flag, 1 aaGun
Cyprus : 1 flag, 1 armour
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
Algeria : 1 flag, 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag
Tunisia : 1 flag
Tobruk : 1 flag, 1 armour
Northern Italy : 1 flag, 1 aaGun, 1 bomber, 1 factory_major and 1 infantry
Southern Italy : 1 flag, 1 aaGun, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 3 infantry
95 Sea Zone : 1 flag, 1 carrier, 3 destroyers, 2 fighters and 2 transports
Greece : 1 flag
99 Sea Zone : 1 flag, 1 cruiser and 1 transport
92 Sea Zone : 1 flag, 1 destroyer and 2 submarines
Yugoslavia : 1 flag, 1 aaGun and 3 infantryProduction/PUs Summary :
Germans : 39 / 59
Russians : 18 / 34
Japanese : 82 / 95
Americans : 53 / 73
Chinese : 0 / 2
British : 37 / 38
UK_Pacific : 0 / 0
Italians : 23 / 34
ANZAC : 9 / 12
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
use this map. I changed a placement. DD from one sz to another, using edit.
I guess it would’ve been good to know that subs can pass into the Med w/out controlling the straight. Wow what a surprise to find my ITA fleet destroyed!!
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :10
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 armour moved from Queensland to Western Australia
ANZAC take Western Australia from Japanese
2 artilleries and 1 infantry moved from New South Wales to South Australia
1 bomber and 3 fighters moved from New South Wales to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea ZoneCombat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 armour and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsTerritory Summary for ANZAC :
Queensland : 1 flag, 1 airfield, 3 artilleries, 1 bomber, 3 fighters and 1 harbour
New Zealand : 1 flag, 1 airfield and 1 harbour
New South Wales : 1 flag, 2 aaGuns, 1 armour, 1 factory_minor, 1 harbour and 2 infantry
South Australia : 1 flag, 2 artilleries and 1 infantry
Western Australia : 1 flag, 1 armour
54 Sea Zone : 1 flag, 1 destroyerProduction/PUs Summary :
Germans : 39 / 59
Russians : 18 / 34
Japanese : 81 / 95
Americans : 53 / 73
Chinese : 0 / 2
British : 37 / 38
UK_Pacific : 0 / 0
Italians : 23 / 34
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :10
Combat Move - French
Combat - French
French creates battle in territory 125 Sea ZoneNon Combat Move - French
1 cruiser and 1 destroyer moved from 125 Sea Zone to 112 Sea Zone
1 cruiser and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 83 Sea Zone to 91 Sea ZoneTurn Complete - French
Territory Summary for French :
125 Sea Zone : 1 flag
91 Sea Zone : 1 flag, 1 destroyer
110 Sea Zone : 1 flag, 1 cruiser and 1 destroyerProduction/PUs Summary :
Germans : 39 / 59
Russians : 18 / 34
Japanese : 81 / 95
Americans : 53 / 73
Chinese : 0 / 2
British : 37 / 38
UK_Pacific : 0 / 0
Italians : 23 / 34
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :11
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer, 3 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs;Combat Move - Germans
7 infantry moved from Belarus to Novgorod
1 artillery moved from Belarus to Novgorod
2 armour moved from Belarus to Novgorod
2 armour, 1 infantry and 2 mech_infantrys moved from Belarus to Bryansk
1 mech_infantry moved from Eastern Poland to Bryansk
1 armour and 2 mech_infantrys moved from Ukraine to Bryansk
3 artilleries and 4 infantry moved from France to Holland Belgium
1 fighter and 2 tactical_bombers moved from Western Germany to Holland BelgiumCombat - Germans
Battle in Holland Belgium
Germans attack with 3 artilleries, 1 fighter, 4 infantry and 2 tactical_bombers
British defend with 1 factory_minor and 2 infantry
Germans roll dice for 3 artilleries, 1 fighter, 4 infantry and 2 tactical_bombers in Holland Belgium, round 1 : 7/10 hits
British roll dice for 2 infantry in Holland Belgium, round 1 : 0/2 hits
2 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 3 artilleries, 1 fighter, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Novgorod
Germans attack with 2 armour, 1 artillery and 7 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 7 infantry
Germans roll dice for 2 armour, 1 artillery and 7 infantry in Novgorod, round 1 : 2/10 hits
Russians roll dice for 7 infantry in Novgorod, round 1 : 3/7 hits
2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Novgorod
Germans roll dice for 2 armour, 1 artillery and 4 infantry in Novgorod, round 2 : 3/7 hits
Russians roll dice for 5 infantry in Novgorod, round 2 : 0/5 hits
3 infantry owned by the Russians lost in Novgorod
Germans roll dice for 2 armour, 1 artillery and 4 infantry in Novgorod, round 3 : 3/7 hits
Russians roll dice for 2 infantry in Novgorod, round 3 : 0/2 hits
2 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 2 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 3 infantry
Casualties for Russians: 7 infantry
Battle in Bryansk
Germans attack with 3 armour, 1 infantry and 5 mech_infantrys
Russians defend with 2 armour and 8 infantry
Germans roll dice for 3 armour, 1 infantry and 5 mech_infantrys in Bryansk, round 1 : 2/9 hits
Russians roll dice for 2 armour and 8 infantry in Bryansk, round 1 : 2/10 hits
2 infantry owned by the Russians , 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Bryansk
Germans roll dice for 3 armour and 4 mech_infantrys in Bryansk, round 2 : 2/7 hits
Russians roll dice for 2 armour and 6 infantry in Bryansk, round 2 : 4/8 hits
2 infantry owned by the Russians and 4 mech_infantrys owned by the Germans lost in Bryansk
3 armour owned by the Germans retreated to Ukraine
Russians win with 2 armour and 4 infantry remaining. Battle score for attacker is -11
Casualties for Germans: 1 infantry and 5 mech_infantrys
Casualties for Russians: 4 infantryNon Combat Move - Germans
1 armour moved from Romania to Ukraine
1 armour moved from Romania to Western Ukraine
1 fighter moved from Algeria to Western Germany
1 fighter and 1 tactical_bomber moved from Holland Belgium to 113 Sea Zone
1 tactical_bomber moved from Holland Belgium to Western Germany
3 artilleries moved from Western Germany to Germany
3 aaGuns moved from Germany to Western Germany
2 infantry moved from Western Germany to Germany
1 infantry moved from Western Germany to GermanyPlace Units - Germans
1 carrier, 1 destroyer and 2 transports placed in 113 Sea Zone
3 infantry placed in Ukraine
3 mech_infantrys placed in RomaniaTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUsTerritory Summary for Germans :
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 flag, 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 5 infantry and 1 tactical_bomber
Romania : 1 flag, 1 factory_upgrade and 3 mech_infantrys
Germany : 1 flag, 3 artilleries, 1 factory_major and 3 infantry
Denmark : 1 flag, 1 aaGun and 6 infantry
Holland Belgium : 1 flag, 3 artilleries, 1 factory_minor and 4 infantry
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Rostov : 1 flag, 1 infantry
Vyborg : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Ukraine : 1 flag, 4 armour, 1 factory_minor and 3 infantry
Western Ukraine : 1 flag, 1 armour
Novgorod : 1 flag, 1 airfield, 2 armour, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
113 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
Bulgaria : 1 flagProduction/PUs Summary :
Germans : 44 / 49
Russians : 16 / 34
Japanese : 81 / 95
Americans : 53 / 73
Chinese : 0 / 2
British : 34 / 38
UK_Pacific : 0 / 0
Italians : 23 / 34
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 17 times
2 was rolled 9 times
3 was rolled 16 times
4 was rolled 13 times
5 was rolled 18 times
6 was rolled 11 times
Average roll : 3.464
Median : 3.500
Variance : 0.771
Standard Deviation : 0.878
Total rolls : 84Germans Combat
1 was rolled 9 times
2 was rolled 9 times
3 was rolled 9 times
4 was rolled 9 times
5 was rolled 9 times
6 was rolled 5 times
Average roll : 3.300
Median : 3.000
Variance : 0.286
Standard Deviation : 0.535
Total rolls : 50Russians Combat
1 was rolled 8 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 9 times
6 was rolled 5 times
Average roll : 3.656
Median : 4.000
Variance : 1.677
Standard Deviation : 1.295
Total rolls : 32British Combat
3 was rolled 1 times
6 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
Hi guys,
This is a friendly reminder that round 3 of the xdap tournament ends December 31st.
There is less than 4 weeks remaining, please play as fast as you can to avoid having your game go to a decision.Kind regards,
Allweneedislove -
Thanks Lennon, I think we’ll have this all wrapped up by then.
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Thanks Lennon, I think we’ll have this all wrapped up by then.
Yes it looks like this will be finished before the deadline. I just copied and pasted the same message in all 7 of the games remaining in the 3rd round of the xdap tournament. There are a few games that look like they will not be finished at their current pace.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :11
Purchase Units - Russians
Russians buy 2 armour, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Urals to Novosibirsk
1 infantry moved from Vologda to Novosibirsk
1 bomber moved from Russia to Novosibirsk
1 mech_infantry moved from Caucasus to Volgograd
1 infantry moved from Samara to Volgograd
1 infantry moved from Tambov to Volgograd
2 armour moved from Bryansk to Volgograd
3 armour moved from Russia to Volgograd
4 infantry moved from Bryansk to Rostov
1 armour moved from Iraq to Syria
Russians take Syria from Italians
1 armour moved from Syria to Trans-Jordan
2 mech_infantrys moved from Iraq to Trans-Jordan
1 infantry moved from Smolensk to Belarus
Russians take Belarus from GermansCombat - Russians
Battle in Volgograd
Russians attack with 5 armour, 2 infantry and 1 mech_infantry
Japanese defend with 3 armour, 1 factory_minor and 3 mech_infantrys
Russians win, taking Volgograd from Japanese with 5 armour and 1 mech_infantry remaining. Battle score for attacker is 24
Casualties for Japanese: 3 armour and 3 mech_infantrys
Casualties for Russians: 2 infantry
Battle in Novosibirsk
Russians attack with 1 bomber and 2 infantry
Japanese defend with 1 armour and 1 mech_infantry
Russians win, taking Novosibirsk from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 armour and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 4 infantry
Germans defend with 1 infantry
Russians win, taking Rostov from Germans with 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Trans-Jordan
Russians attack with 1 armour and 2 mech_infantrys
Italians defend with 1 infantry
Russians win, taking Trans-Jordan from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Russians: 1 mech_infantry
Casualties for Italians: 1 infantryNon Combat Move - Russians
2 infantry moved from Russia to Smolensk
5 infantry moved from Russia to Bryansk
1 bomber moved from Novosibirsk to RussiaPlace Units - Russians
2 armour, 6 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :11
Purchase Units - Japanese
Japanese buy 1 armour, 6 artilleries, 2 destroyers, 6 infantry, 1 mech_infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Eastern Persia to Persia
Japanese take Persia from British
2 artilleries and 2 infantry moved from Eastern Persia to Turkmenistan
Japanese take Turkmenistan from Russians
1 armour and 1 mech_infantry moved from Yenisey to Kansu
1 mech_infantry moved from Yakut S.S.R. to Timguska
1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 destroyer moved from 33 Sea Zone to 30 Sea Zone
2 bombers moved from Japan to 30 Sea Zone
3 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
3 artilleries, 2 infantry and 3 transports moved from 33 Sea Zone to 54 Sea Zone
1 carrier moved from 33 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Queensland
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Queensland
2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone
4 destroyers moved from 33 Sea Zone to 54 Sea Zone
3 artilleries and 2 infantry moved from 54 Sea Zone to Queensland
1 tactical_bomber moved from Japan to 17 Sea Zone
2 transports moved from 42 Sea Zone to 37 Sea Zone
2 transports moved from 42 Sea Zone to 36 Sea Zone
1 fighter moved from India to Java -
Scramble orders for Queensland?
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Vold has to give the scramble orders for ANZAC. I would scramble though if I was running ANZAC.
I saw the note from allweneedislove about being done by Dec. 31, I have to admit I’ve been happy with the brisk pace that we have been playing this game. I’ve seen some of the other games just crawling along.
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On second thought, maybe I wouldn’t scramble. Good thing Vold is making this decision. :)
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Well, I arranged it such that the planes die either way, its just a matter of what they kill in the process. :-)
We will wait for Vold.
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Still just waiting on a scramble order…
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Vold had emailed me a question about whether to scramble or not, so based on the email there is no scramble in Queensland.
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good choice.
dice tomorrow. -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :11
Purchase Units - Japanese
Japanese buy 1 armour, 6 artilleries, 2 destroyers, 6 infantry, 1 mech_infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Eastern Persia to Persia
Japanese take Persia from British
2 artilleries and 2 infantry moved from Eastern Persia to Turkmenistan
Japanese take Turkmenistan from Russians
1 armour and 1 mech_infantry moved from Yenisey to Kansu
1 mech_infantry moved from Yakut S.S.R. to Timguska
1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 destroyer moved from 33 Sea Zone to 30 Sea Zone
2 bombers moved from Japan to 30 Sea Zone
3 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
3 artilleries, 2 infantry and 3 transports moved from 33 Sea Zone to 54 Sea Zone
1 carrier moved from 33 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Queensland
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Queensland
2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone
4 destroyers moved from 33 Sea Zone to 54 Sea Zone
3 artilleries and 2 infantry moved from 54 Sea Zone to Queensland
1 tactical_bomber moved from Japan to 17 Sea Zone
2 transports moved from 42 Sea Zone to 37 Sea Zone
2 transports moved from 42 Sea Zone to 36 Sea Zone
1 fighter moved from India to JavaCombat - Japanese
Battle in 54 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 4 transports
ANZAC defend with 1 destroyer; Americans defend with 6 submarines
Japanese roll dice for 1 submarine in 54 Sea Zone, round 1 : 1/1 hits
Americans roll dice for 6 submarines in 54 Sea Zone, round 1 : 1/6 hits
Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 2 fighters, 2 tactical_bombers and 4 transports in 54 Sea Zone, round 1 : 7/10 hits
Americans roll dice for 1 destroyer in 54 Sea Zone, round 1 : 0/1 hits
6 submarines owned by the Americans , 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 54 Sea Zone
Japanese win, taking 54 Sea Zone from Americans with 1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 2 fighters, 2 tactical_bombers and 4 transports remaining. Battle score for attacker is 38
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Casualties for Americans: 6 submarines
Battle in 30 Sea Zone
Japanese attack with 2 bombers and 1 destroyer
Americans defend with 1 destroyer
Japanese roll dice for 2 bombers and 1 destroyer in 30 Sea Zone, round 1 : 1/3 hits
Americans roll dice for 1 destroyer in 30 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 30 Sea Zone
Japanese win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Queensland
Japanese attack with 4 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers
ANZAC defend with 1 airfield, 3 artilleries, 1 bomber, 3 fighters and 1 harbour
Japanese roll dice for 4 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers in Queensland, round 1 : 6/11 hits
ANZAC roll dice for 3 artilleries, 1 bomber and 3 fighters in Queensland, round 1 : 2/7 hits
1 bomber owned by the ANZAC , 2 infantry owned by the Japanese , 3 artilleries owned by the ANZAC and 2 fighters owned by the ANZAC lost in Queensland
Japanese roll dice for 4 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers in Queensland, round 2 : 5/9 hits
ANZAC roll dice for 1 fighter in Queensland, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in Queensland
Japanese win, taking Queensland from ANZAC with 4 artilleries, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 45
Casualties for Japanese: 3 infantry
Casualties for ANZAC: 3 artilleries, 1 bomber and 3 fighters
Battle in Western Australia
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 armour
Japanese roll dice for 1 artillery and 1 infantry in Western Australia, round 1 : 0/2 hits
ANZAC roll dice for 1 armour in Western Australia, round 1 : 1/1 hits
1 infantry owned by the Japanese lost in Western Australia
Japanese roll dice for 1 artillery in Western Australia, round 2 : 1/1 hits
ANZAC roll dice for 1 armour in Western Australia, round 2 : 1/1 hits
1 armour owned by the ANZAC and 1 artillery owned by the Japanese lost in Western Australia
ANZAC win with no units remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 1 armour
Battle in 17 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Queensland to 54 Sea Zone
5 artilleries and 2 infantry moved from Japan to 6 Sea Zone
3 infantry moved from Korea to 6 Sea Zone
5 artilleries, 1 cruiser, 2 destroyers, 5 infantry and 5 transports moved from 6 Sea Zone to 33 Sea Zone
5 artilleries and 5 infantry moved from 33 Sea Zone to Caroline Islands
2 bombers moved from 30 Sea Zone to Marshall Islands
1 carrier moved from 33 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to Caroline Islands
1 tactical_bomber moved from 17 Sea Zone to JapanPlace Units - Japanese
2 destroyers, 1 submarine and 3 transports placed in 6 Sea Zone
Japanese undo move 1.
3 transports placed in 6 Sea Zone
2 destroyers and 1 submarine placed in 6 Sea Zone
3 artilleries and 3 infantry placed in Japan
2 artilleries and 1 infantry placed in French Indo China
1 artillery and 2 infantry placed in Malaya
Japanese undo move 1.
1 transport placed in 6 Sea Zone
2 transports placed in 6 Sea Zone
1 mech_infantry placed in Korea
1 armour placed in ShantungTurn Complete - Japanese
Japanese collect 82 PUs; end with 82 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 92 PUsTerritory Summary for Japanese :
Caroline Islands : 1 flag, 1 airfield, 5 artilleries, 1 fighter, 1 harbour, 5 infantry and 1 tactical_bomber
Marshall Islands : 1 flag, 2 bombers
Shantung : 1 flag, 1 armour and 1 factory_minor
Korea : 1 flag, 1 aaGun, 1 factory_minor and 1 mech_infantry
Japan : 1 flag, 1 airfield, 3 artilleries, 1 factory_major, 1 fighter, 1 harbour, 3 infantry and 2 tactical_bombers
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag, 1 armour and 1 mech_infantry
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
Queensland : 1 flag, 1 airfield, 4 artilleries and 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag, 1 mech_infantry
Siberia : 1 flag
Kazakhstan : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Celebes : 1 flag
Java : 1 flag, 1 fighter
Sumatra : 1 flag
42 Sea Zone : 1 flag
33 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 5 transports
30 Sea Zone : 1 flag, 1 destroyer
37 Sea Zone : 1 flag, 2 transports
36 Sea Zone : 1 flag, 2 transports
39 Sea Zone : 1 flag
6 Sea Zone : 1 flag, 2 destroyers, 1 submarine and 3 transports
56 Sea Zone : 1 flag, 1 transport
54 Sea Zone : 1 flag, 1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 3 fighters, 3 tactical_bombers and 4 transports
West India : 1 flag
Turkmenistan : 1 flag, 2 artilleries and 2 infantry
Eastern Persia : 1 flag
Persia : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 41 / 49
Russians : 23 / 29
Japanese : 82 / 92
Americans : 53 / 73
Chinese : 0 / 2
British : 33 / 38
UK_Pacific : 0 / 0
Italians : 21 / 34
ANZAC : 8 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
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