Can’t have too many sycophants,
Thanks for telling me!
Axis bid: tank in Germany, Ukraine and Eastern Europe.
TripleA Turn Summary for game: World War II Classic
Game History
Round: 1
Research Technology - Russians
Purchase Units - Russians
Turning on Edit Mode
EDIT: Adding units owned by Germans to Germany: 1 armour
EDIT: Adding units owned by Germans to East Europe: 1 armour
EDIT: Adding units owned by Germans to Ukraine S.S.R.: 1 armour
EDIT: Turning off Edit Mode
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat - Russians
Trigger Russians Can Move: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
Trigger Russians Can Move: Setting movementRestrictionType to disallowed for rulesAttachment attached to Russians
Non Combat Move - Russians
1 submarine and 1 transport moved from Karelia Sea Zone to North Sea Zone
4 infantry moved from Caucasus to Russia
1 aaGun, 1 armour and 3 infantry moved from Karelia S.S.R. to Russia
1 fighter moved from Karelia S.S.R. to Russia
1 aaGun moved from Russia to Novosibirsk
2 infantry moved from Evenki National Okrug to Russia
3 infantry moved from Yakut S.S.R. to Novosibirsk
1 armour moved from Soviet Far East to Novosibirsk
2 infantry moved from Soviet Far East to Yakut S.S.R.
Place Units - Russians
8 infantry placed in Karelia S.S.R.
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Classic
Game History
Round: 1
Research Technology - Russians
Purchase Units - Russians
Turning on Edit Mode
EDIT: Adding units owned by Germans to Germany: 1 armour
EDIT: Adding units owned by Germans to East Europe: 1 armour
EDIT: Adding units owned by Germans to Ukraine S.S.R.: 1 armour
EDIT: Turning off Edit Mode
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat - Russians
Trigger Russians Can Move: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
Trigger Russians Can Move: Setting movementRestrictionType to disallowed for rulesAttachment attached to Russians
Non Combat Move - Russians
1 submarine and 1 transport moved from Karelia Sea Zone to North Sea Zone
4 infantry moved from Caucasus to Russia
1 aaGun, 1 armour and 3 infantry moved from Karelia S.S.R. to Russia
1 fighter moved from Karelia S.S.R. to Russia
1 aaGun moved from Russia to Novosibirsk
2 infantry moved from Evenki National Okrug to Russia
3 infantry moved from Yakut S.S.R. to Novosibirsk
1 armour moved from Soviet Far East to Novosibirsk
2 infantry moved from Soviet Far East to Yakut S.S.R.
Place Units - Russians
8 infantry placed in Karelia S.S.R.
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Karelia S.S.R.: 8 infantry
EDIT: Adding units owned by Russians to Russia: 8 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
OOL in North Sea please.
triplea_41743_1b-ger.tsvg
R transport, R sub, UK transport, UK BB
Game History
Round: 1
Purchase Units - Germans
Germans buy 1 armour and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter moved from East Europe to East Mediteranean Sea Zone
2 infantry moved from Ukraine S.S.R. to Caucasus
1 fighter moved from Ukraine S.S.R. to Caucasus
1 infantry moved from Finland Norway to Karelia S.S.R.
Germans take Karelia S.S.R. from Russians
1 submarine moved from West Spain Sea Zone to West Mediteranean Sea Zone
1 infantry moved from South Europe to Central Mediteranean Sea Zone
1 battleship, 1 infantry and 1 transport moved from Central Mediteranean Sea Zone to West Mediteranean Sea Zone
1 infantry moved from West Mediteranean Sea Zone to Gibraltar
1 infantry moved from Algeria to French West Africa
Germans take French West Africa from British
1 armour moved from Libya to French Equatorial Africa
Germans take French Equatorial Africa from British
1 armour moved from French Equatorial Africa to Libya
1 submarine and 1 transport moved from Baltic Sea Zone to North Sea Zone
1 fighter moved from Finland Norway to North Sea Zone
1 fighter moved from Germany to North Sea Zone
1 fighter moved from West Europe to North Sea Zone
1 bomber moved from Germany to North Sea Zone
Combat - Germans
Battle in East Mediteranean Sea Zone
Germans attack with 1 fighter
British defend with 1 submarine
Germans roll dice for 1 fighter in East Mediteranean Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
1 submarine owned by the British lost in East Mediteranean Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 8
Casualties for British: 1 submarine
Battle in West Mediteranean Sea Zone
Germans attack with 1 battleship, 1 submarine and 1 transport
British defend with 1 battleship
Germans roll dice for 1 submarine in West Mediteranean Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 battleship owned by the British lost in West Mediteranean Sea Zone
Germans win with 1 battleship, 1 submarine and 1 transport remaining. Battle score for attacker is 24
Casualties for British: 1 battleship
Battle in Gibraltar
Battle in Caucasus
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Caucasus, round 2 : 1/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Caucasus
Germans win, taking Gibraltar from British, taking Caucasus from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in North Sea Zone
Germans attack with 1 bomber, 3 fighters, 1 submarine and 1 transport
British defend with 1 battleship and 1 transport; Russians defend with 1 submarine and 1 transport
Germans roll dice for 1 submarine in North Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 bomber, 3 fighters and 1 transport in North Sea Zone, round 2 : 2/4 hits, 2,17 expected hits
British roll dice for 1 submarine in North Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
British roll dice for 1 battleship and 2 transports in North Sea Zone, round 2 : 1/3 hits, 1,00 expected hits
1 submarine owned by the Germans and 1 transport owned by the Germans lost in North Sea Zone
1 transport owned by the Russians and 1 submarine owned by the Russians lost in North Sea Zone
Germans roll dice for 1 bomber and 3 fighters in North Sea Zone, round 3 : 2/4 hits, 2,17 expected hits
British roll dice for 1 battleship and 1 transport in North Sea Zone, round 3 : 1/2 hits, 0,83 expected hits
1 fighter owned by the Germans lost in North Sea Zone
1 transport owned by the British and 1 battleship owned by the British lost in North Sea Zone
Germans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 20
Casualties for Germans: 1 fighter, 1 submarine and 1 transport
Casualties for Russians: 1 submarine and 1 transport
Casualties for British: 1 battleship and 1 transport
Non Combat Move - Germans
1 fighter moved from East Mediteranean Sea Zone to Libya
1 aaGun moved from South Europe to East Europe
3 infantry moved from East Europe to Ukraine S.S.R.
2 armour moved from East Europe to Ukraine S.S.R.
1 armour moved from South Europe to Ukraine S.S.R.
3 armour moved from Germany to Ukraine S.S.R.
1 armour moved from Finland Norway to Ukraine S.S.R.
2 armour moved from West Europe to East Europe
4 infantry moved from Germany to East Europe
1 infantry moved from South Europe to West Europe
1 bomber moved from North Sea Zone to Germany
2 fighters moved from North Sea Zone to West Europe
1 fighter moved from Caucasus to Ukraine S.S.R.
1 fighter moved from Ukraine S.S.R. to Germany
Place Units - Germans
1 armour and 1 infantry placed in South Europe
8 infantry placed in Germany
Turn Complete - Germans
Germans collect 40 PUs; end with 40 PUs
Combat Hit Differential Summary :
Russians regular : -0,33
Germans regular : 0,67
British regular : 0,83
TripleA Turn Summary for game: World War II Classic
Game History
Round: 1
Purchase Units - British
British buy 1 carrier and 1 transport; Remaining resources: 4 PUs;
Combat Move - British
1 infantry moved from West Canada to East Canada Sea Zone
1 infantry and 1 transport moved from East Canada Sea Zone to North Sea Zone
1 infantry moved from United Kingdom to North Sea Zone
2 infantry and 1 transport moved from North Sea Zone to Karelia Sea Zone
2 infantry moved from Karelia Sea Zone to Karelia S.S.R.
1 bomber and 2 fighters moved from United Kingdom to Karelia S.S.R.
Combat - British
Battle in Karelia S.S.R.
British attack with 1 bomber, 2 fighters and 2 infantry
Germans defend with 1 factory and 1 infantry
British roll dice for 1 bomber, 2 fighters and 2 infantry in Karelia S.S.R., round 2 : 2/5 hits, 2,00 expected hits
Germans roll dice for 1 infantry in Karelia S.S.R., round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Karelia S.S.R.
1 infantry owned by the Germans lost in Karelia S.S.R.
British win, taking Karelia S.S.R. from Germans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - British
2 fighters moved from Karelia S.S.R. to Russia
1 infantry moved from Syria Jordan to Anglo Sudan Egypt
1 infantry moved from South Africa to Kenya-Rhodesia
1 fighter moved from India to Anglo Sudan Egypt
2 infantry moved from India to Indian Ocean Sea Zone
2 infantry and 1 transport moved from Indian Ocean Sea Zone to Red Sea Zone
2 infantry moved from Red Sea Zone to Anglo Sudan Egypt
1 bomber moved from Karelia S.S.R. to Russia
Place Units - British
1 carrier and 1 transport placed in North Sea Zone
Turn Complete - British
British collect 28 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans regular : 0,67
British regular : 0,00
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 factory and 1 transport; Remaining resources: 2 PUs;
Combat Move - Japanese
1 infantry moved from Manchuria to Soviet Far East
Japanese take Soviet Far East from Russians
2 infantry moved from Manchuria to Yakut S.S.R.
1 fighter moved from Japan to Yakut S.S.R.
1 infantry moved from French Indo China to India
Japanese take India from British
1 infantry moved from French Indo China to China
2 infantry moved from Kwangtung to China
1 fighter moved from French Indo China to China
1 bomber moved from Japan to China
1 fighter moved from Manchuria to China
Combat - Japanese
Battle in Yakut S.S.R.
Japanese attack with 1 fighter and 2 infantry
Russians defend with 2 infantry
Japanese roll dice for 1 fighter and 2 infantry in Yakut S.S.R., round 2 : 0/3 hits, 0,83 expected hits
Russians roll dice for 2 infantry in Yakut S.S.R., round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Yakut S.S.R.
Japanese roll dice for 1 fighter and 1 infantry in Yakut S.S.R., round 3 : 2/2 hits, 0,67 expected hits
Russians roll dice for 2 infantry in Yakut S.S.R., round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Yakut S.S.R.
2 infantry owned by the Russians lost in Yakut S.S.R.
Japanese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Russians: 2 infantry
Battle in China
Japanese attack with 1 bomber, 2 fighters and 3 infantry
Americans defend with 1 fighter and 2 infantry
Japanese roll dice for 1 bomber, 2 fighters and 3 infantry in China, round 2 : 1/6 hits, 2,17 expected hits
Americans roll dice for 1 fighter and 2 infantry in China, round 2 : 1/3 hits, 1,33 expected hits
1 infantry owned by the Japanese lost in China
1 infantry owned by the Americans lost in China
Japanese roll dice for 1 bomber, 2 fighters and 2 infantry in China, round 3 : 3/5 hits, 2,00 expected hits
Americans roll dice for 1 fighter and 1 infantry in China, round 3 : 2/2 hits, 1,00 expected hits
2 infantry owned by the Japanese lost in China
1 infantry owned by the Americans and 1 fighter owned by the Americans lost in China
Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantry
Casualties for Americans: 1 fighter and 2 infantry
Non Combat Move - Japanese
1 transport moved from Japan Sea Zone to Okinawa Sea Zone
1 infantry moved from Okinawa to Okinawa Sea Zone
1 infantry and 1 transport moved from Okinawa Sea Zone to Japan Sea Zone
1 infantry moved from Japan to Japan Sea Zone
2 infantry moved from Japan Sea Zone to Manchuria
1 carrier moved from Caroline Islands Sea Zone to Japan Sea Zone
1 submarine moved from Solomon Islands Sea Zone to Japan Sea Zone
1 fighter moved from Caroline Islands Sea Zone to Japan Sea Zone
1 fighter moved from Philippines to Japan Sea Zone
1 fighter moved from Yakut S.S.R. to Manchuria
1 bomber moved from China to Manchuria
1 infantry moved from Philippines to Philippines Sea Zone
1 infantry and 1 transport moved from Philippines Sea Zone to Borneo Sea Zone
1 infantry moved from Borneo Celebes to Borneo Sea Zone
2 infantry and 1 transport moved from Borneo Sea Zone to French Indo China Sea Zone
1 battleship moved from Caroline Islands Sea Zone to French Indo China Sea Zone
2 infantry moved from French Indo China Sea Zone to French Indo China
1 fighter moved from China to French Indo China
1 fighter moved from China to Manchuria
Place Units - Japanese
1 factory placed in Manchuria
1 transport placed in Japan Sea Zone
Turn Complete - Japanese
Japanese collect 30 PUs; end with 32 PUs
Combat Hit Differential Summary :
Americans regular : 0,67
Japanese regular : 0,33
Russians regular : 0,67
TripleA Turn Summary for game: World War II Classic
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 fighter and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from East US to East US Sea Zone
2 infantry and 1 transport moved from East US Sea Zone to West Spain Sea Zone
2 infantry moved from West Spain Sea Zone to Algeria
Americans take Algeria from Germans
Combat - Americans
Non Combat Move - Americans
1 bomber moved from East US to Karelia S.S.R.
1 fighter moved from West US to North Sea Zone
1 fighter moved from Hawaii Sea Zone to North Sea Zone
1 fighter moved from East US to United Kingdom
1 armour moved from East US to West Canada
2 infantry moved from West US to West Canada
1 infantry moved from Alaska to West Canada
1 battleship and 1 transport moved from West US Sea Zone to West Panama Sea Zone
1 carrier and 1 submarine moved from Hawaii Sea Zone to West Panama Sea Zone
1 aaGun moved from West US to West Canada
1 aaGun moved from East US to West US
2 infantry moved from Sinkiang to Novosibirsk
Place Units - Americans
3 transports placed in East US Sea Zone
1 fighter placed in East US
Turn Complete - Americans
Americans collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Classic
Game History
Round: 2
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Russia to Caucasus
2 fighters moved from Russia to Caucasus
Combat - Russians
Battle in Caucasus
Russians attack with 2 fighters and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 2 fighters and 3 infantry in Caucasus, round 2 : 0/5 hits, 1,50 expected hits
Germans roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Caucasus
Russians roll dice for 2 fighters and 2 infantry in Caucasus, round 3 : 1/4 hits, 1,33 expected hits
Germans roll dice for 2 infantry in Caucasus, round 3 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Caucasus
Russians roll dice for 2 fighters and 2 infantry in Caucasus, round 4 : 0/4 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Caucasus, round 4 : 0/1 hits, 0,33 expected hits
Russians roll dice for 2 fighters and 2 infantry in Caucasus, round 5 : 1/4 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Caucasus, round 5 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Caucasus
1 infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
1 aaGun, 3 armour and 18 infantry moved from Russia to Karelia S.S.R.
2 fighters moved from Caucasus to Russia
1 armour moved from Novosibirsk to Karelia S.S.R.
1 aaGun moved from Novosibirsk to Russia
Place Units - Russians
8 infantry placed in Russia
Russians undo move 1.
8 infantry placed in Karelia S.S.R.
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Germans regular : 0,00
Russians regular : -3,50
Game History
Round: 2
Purchase Units - Germans
Germans buy 5 armour and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from West Mediteranean Sea Zone to West Spain Sea Zone
1 fighter moved from Germany to West Spain Sea Zone
1 infantry moved from Gibraltar to West Mediteranean Sea Zone
1 infantry and 1 transport moved from West Mediteranean Sea Zone to Central Mediteranean Sea Zone
1 infantry moved from South Europe to Central Mediteranean Sea Zone
1 battleship moved from West Mediteranean Sea Zone to Black Sea Zone
2 infantry and 1 transport moved from Central Mediteranean Sea Zone to Black Sea Zone
2 infantry moved from Black Sea Zone to Caucasus
1 infantry moved from French West Africa to Algeria
1 armour, 1 fighter and 1 infantry moved from Libya to Algeria
1 bomber moved from Germany to Karelia S.S.R.
2 fighters moved from West Europe to Karelia Sea Zone
Combat - Germans
Strategic bombing raid in Karelia S.S.R.
Russians roll AA dice in Karelia S.S.R. : 0/1 hits, 0,17 expected hits
Bombing raid in Karelia S.S.R. rolls: 5 and costs: 5 PUs.
Bombing raid costs 5 PUs
Battle in Algeria
Germans attack with 1 armour, 1 fighter and 2 infantry
Americans defend with 2 infantry
Germans roll dice for 1 armour, 1 fighter and 2 infantry in Algeria, round 2 : 1/4 hits, 1,33 expected hits
Americans roll dice for 2 infantry in Algeria, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Americans lost in Algeria
Germans roll dice for 1 armour, 1 fighter and 2 infantry in Algeria, round 3 : 1/4 hits, 1,33 expected hits
Americans roll dice for 1 infantry in Algeria, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Algeria
Germans win, taking Algeria from Americans with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in West Spain Sea Zone
Germans attack with 1 fighter and 1 submarine
Americans defend with 1 transport
Germans roll dice for 1 submarine in West Spain Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 fighter in West Spain Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
Americans roll dice for 1 transport in West Spain Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 transport owned by the Americans lost in West Spain Sea Zone
Germans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 transport
Battle in Karelia Sea Zone
Germans attack with 2 fighters
British defend with 1 transport
Germans roll dice for 2 fighters in Karelia Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
British roll dice for 1 transport in Karelia Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 transport owned by the British lost in Karelia Sea Zone
Germans win with 2 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 transport
Battle in Caucasus
Germans attack with 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 battleship in Caucasus, round 2 : 1/1 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Caucasus
1 infantry owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter moved from West Spain Sea Zone to West Europe
1 fighter moved from Algeria to West Europe
1 infantry moved from Germany to West Europe
7 infantry moved from Germany to East Europe
3 infantry moved from Ukraine S.S.R. to East Europe
1 armour moved from South Europe to East Europe
10 armour moved from Ukraine S.S.R. to East Europe
1 fighter moved from Karelia Sea Zone to East Europe
1 bomber moved from Karelia S.S.R. to East Europe
1 fighter moved from Karelia Sea Zone to West Europe
Place Units - Germans
1 armour and 2 infantry placed in South Europe
4 armour and 3 infantry placed in Germany
Turn Complete - Germans
Germans collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
Americans regular : -1,17
Russians regular : 0,67
Germans regular : -0,17
British regular : -0,17
Russians AA : -0,17
TripleA Turn Summary for game: World War II Classic
Game History
Round: 2
Purchase Units - British
British buy 3 infantry and 2 transports; Remaining resources: 7 PUs;
Combat Move - British
1 fighter moved from Anglo Sudan Egypt to Black Sea Zone
1 transport moved from Red Sea Zone to Black Sea Zone
1 bomber and 2 fighters moved from Russia to Black Sea Zone
1 armour moved from Anglo Sudan Egypt to Libya
British take Libya from Germans
1 armour moved from Libya to French Equatorial Africa
British take French Equatorial Africa from Germans
Combat - British
Battle in Black Sea Zone
British attack with 1 bomber, 3 fighters and 1 transport
Germans defend with 1 battleship and 1 transport
British roll dice for 1 bomber, 3 fighters and 1 transport in Black Sea Zone, round 2 : 1/4 hits, 2,17 expected hits
Germans roll dice for 1 battleship and 1 transport in Black Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
1 transport owned by the British lost in Black Sea Zone
1 transport owned by the Germans lost in Black Sea Zone
British roll dice for 1 bomber and 3 fighters in Black Sea Zone, round 3 : 3/4 hits, 2,17 expected hits
Germans roll dice for 1 battleship in Black Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
1 fighter owned by the British lost in Black Sea Zone
1 battleship owned by the Germans lost in Black Sea Zone
British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 12
Casualties for British: 1 fighter and 1 transport
Casualties for Germans: 1 battleship and 1 transport
Non Combat Move - British
1 transport moved from North Sea Zone to East Canada Sea Zone
1 armour moved from East Canada to East Canada Sea Zone
1 armour and 1 transport moved from East Canada Sea Zone to North Sea Zone
1 armour moved from North Sea Zone to United Kingdom
4 infantry moved from Anglo Sudan Egypt to French Equatorial Africa
1 infantry moved from Kenya-Rhodesia to Congo
2 fighters moved from Black Sea Zone to Karelia S.S.R.
1 bomber moved from Black Sea Zone to French Equatorial Africa
1 bomber moved from French Equatorial Africa to Congo
Place Units - British
2 transports placed in North Sea Zone
3 infantry placed in United Kingdom
Turn Complete - British
British collect 27 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans regular : 0,50
British regular : -0,33
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 3 armour and 5 infantry; Remaining resources: 2 PUs;
Combat Move - Japanese
1 bomber moved from Manchuria to Russia
2 fighters moved from Manchuria to Russia
1 fighter moved from French Indo China to Russia
1 infantry moved from Soviet Far East to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from India to Persia
Japanese take Persia from British
1 infantry moved from French Indo China to Sinkiang
Japanese take Sinkiang from Americans
1 infantry moved from Manchuria to China
Japanese take China from Americans
Combat - Japanese
Battle in Russia
Japanese attack with 1 bomber and 3 fighters
Russians defend with 1 aaGun, 1 factory and 2 fighters
Russians roll AA dice in Russia : 1/4 hits, 0,67 expected hits
1 fighter owned by the Japanese lost in Russia
Japanese roll dice for 1 bomber and 2 fighters in Russia, round 2 : 2/3 hits, 1,67 expected hits
Russians roll dice for 2 fighters in Russia, round 2 : 1/2 hits, 1,33 expected hits
1 fighter owned by the Japanese lost in Russia
2 fighters owned by the Russians lost in Russia
Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 2 fighters
Casualties for Russians: 2 fighters
Non Combat Move - Japanese
1 fighter moved from Russia to Caucasus
1 bomber moved from Russia to French Indo China
1 infantry moved from French Indo China to India
2 infantry moved from Japan to Japan Sea Zone
1 armour moved from Japan to Japan Sea Zone
1 armour, 2 infantry and 2 transports moved from Japan Sea Zone to French Indo China Sea Zone
1 armour moved from French Indo China Sea Zone to French Indo China
2 infantry moved from French Indo China Sea Zone to French Indo China
1 transport moved from French Indo China Sea Zone to Japan Sea Zone
1 aaGun moved from Japan to Japan Sea Zone
1 aaGun moved from Japan Sea Zone to Manchuria
1 carrier moved from Japan Sea Zone to French Indo China Sea Zone
2 fighters moved from Japan Sea Zone to French Indo China Sea Zone
Place Units - Japanese
3 armour placed in Manchuria
5 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 37 PUs; end with 39 PUs
Combat Hit Differential Summary :
Japanese regular : 0,33
Russians regular : -0,33
Russians AA : 0,33
TripleA Turn Summary for game: World War II Classic
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 fighter and 8 infantry; Remaining resources: 1 PUs;
Combat Move - Americans
1 fighter moved from East US to West Spain Sea Zone
1 bomber moved from Karelia S.S.R. to Finland Norway
1 fighter moved from United Kingdom to Finland Norway
2 fighters moved from North Sea Zone to West Spain Sea Zone
3 transports moved from East US Sea Zone to East Canada Sea Zone
1 armour and 3 infantry moved from West Canada to East Canada Sea Zone
1 armour, 3 infantry and 3 transports moved from East Canada Sea Zone to North Sea Zone
1 armour and 3 infantry moved from North Sea Zone to Finland Norway
Combat - Americans
Battle in West Spain Sea Zone
Americans attack with 3 fighters
Germans defend with 1 submarine
Americans roll dice for 3 fighters in West Spain Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
1 submarine owned by the Germans lost in West Spain Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 submarine
Battle in Finland Norway
Americans attack with 1 armour, 1 bomber, 1 fighter and 3 infantry
Germans defend with 2 infantry
Americans roll dice for 1 armour, 1 bomber, 1 fighter and 3 infantry in Finland Norway, round 2 : 4/6 hits, 2,17 expected hits
Germans roll dice for 2 infantry in Finland Norway, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans lost in Finland Norway
2 infantry owned by the Germans lost in Finland Norway
Americans win, taking Finland Norway from Germans with 1 armour, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Americans
1 fighter moved from Finland Norway to Karelia S.S.R.
1 bomber moved from Finland Norway to Karelia S.S.R.
2 fighters moved from West Spain Sea Zone to Karelia S.S.R.
1 fighter moved from West Spain Sea Zone to North Sea Zone
1 battleship, 1 carrier, 1 submarine and 1 transport moved from West Panama Sea Zone to East US Sea Zone
2 infantry moved from Novosibirsk to Russia
Place Units - Americans
1 fighter and 6 infantry placed in West US
2 infantry placed in East US
Turn Complete - Americans
Americans collect 34 PUs; end with 35 PUs
Combat Hit Differential Summary :
Americans regular : 1,33
Germans regular : 0,33
TripleA Turn Summary for game: World War II Classic
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 fighter and 1 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
3 infantry moved from Novosibirsk to Russia
Place Units - Russians
1 fighter and 1 infantry placed in Karelia S.S.R.
Turn Complete - Russians
Russians collect 17 PUs; end with 19 PUs
Combat Hit Differential Summary :
Game History
Round: 3
Purchase Units - Germans
Germans buy 2 armour and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Algeria to Anglo Sudan Egypt
Germans take Libya from British
Germans take Anglo Sudan Egypt from British
1 infantry moved from Algeria to French West Africa
1 bomber moved from East Europe to Karelia S.S.R.
Combat - Germans
Strategic bombing raid in Karelia S.S.R.
Russians roll AA dice in Karelia S.S.R. : 0/1 hits, 0,17 expected hits
Bombing raid in Karelia S.S.R. rolls: 6 and costs: 6 PUs.
Bombing raid costs 6 PUs
Non Combat Move - Germans
1 bomber moved from Karelia S.S.R. to East Europe
1 infantry moved from Caucasus to Persia
1 infantry moved from Ukraine S.S.R. to Caucasus
1 infantry moved from East Europe to Ukraine S.S.R.
1 infantry moved from South Europe to West Europe
1 infantry moved from South Europe to West Europe
1 armour moved from South Europe to East Europe
4 armour moved from Germany to East Europe
3 infantry moved from Germany to East Europe
1 bomber moved from East Europe to Germany
1 fighter moved from East Europe to Germany
Place Units - Germans
2 armour and 9 infantry placed in Germany
Turn Complete - Germans
Germans collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Russians AA : -0,17
TripleA Turn Summary for game: World War II Classic
Game History
Round: 3
Purchase Units - British
British buy 1 fighter and 4 infantry; Remaining resources: 10 PUs;
Combat Move - British
1 armour moved from French Equatorial Africa to Libya
British take Libya from Germans
2 fighters and 1 infantry moved from Karelia S.S.R. to Caucasus
1 bomber moved from Congo to Caucasus
1 armour moved from Libya to Anglo Sudan Egypt
1 infantry moved from French Equatorial Africa to Anglo Sudan Egypt
1 infantry moved from Congo to French Equatorial Africa
Combat - British
Battle in Anglo Sudan Egypt
British attack with 1 armour and 1 infantry
Germans defend with 1 armour
British roll dice for 1 armour and 1 infantry in Anglo Sudan Egypt, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 armour in Anglo Sudan Egypt, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 armour and 1 infantry in Anglo Sudan Egypt, round 3 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 armour in Anglo Sudan Egypt, round 3 : 0/1 hits, 0,33 expected hits
1 armour owned by the Germans lost in Anglo Sudan Egypt
British win, taking Anglo Sudan Egypt from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 armour
Battle in Caucasus
British attack with 1 bomber, 2 fighters and 1 infantry
Germans defend with 1 infantry; Japanese defend with 1 fighter
British roll dice for 1 bomber, 2 fighters and 1 infantry in Caucasus, round 2 : 1/4 hits, 1,83 expected hits
Germans roll dice for 1 fighter and 1 infantry in Caucasus, round 2 : 1/2 hits, 1,00 expected hits
1 infantry owned by the British lost in Caucasus
1 infantry owned by the Germans lost in Caucasus
British roll dice for 1 bomber and 2 fighters in Caucasus, round 3 : 2/3 hits, 1,67 expected hits
Germans roll dice for 1 fighter in Caucasus, round 3 : 1/1 hits, 0,67 expected hits
1 bomber owned by the British lost in Caucasus
1 fighter owned by the Japanese lost in Caucasus
British win with 2 fighters remaining. Battle score for attacker is -3
Casualties for British: 1 bomber and 1 infantry
Casualties for Germans: 1 infantry
Casualties for Japanese: 1 fighter
Non Combat Move - British
2 fighters moved from Caucasus to Karelia S.S.R.
1 armour and 4 infantry moved from United Kingdom to North Sea Zone
1 armour and 4 infantry moved from North Sea Zone to Finland Norway
Place Units - British
1 fighter and 4 infantry placed in United Kingdom
Turn Complete - British
British collect 26 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans regular : -0,33
British regular : -0,83
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 3 armour, 1 factory and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
1 armour moved from Manchuria to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
Japanese take Evenki National Okrug from Russians
1 infantry moved from Sinkiang to Kazakh S.S.R.
Japanese take Kazakh S.S.R. from Russians
1 infantry moved from Persia to Caucasus
2 infantry moved from French Indo China to French Indo China Sea Zone
1 battleship, 1 carrier, 2 fighters, 2 infantry and 1 transport moved from French Indo China Sea Zone to Red Sea Zone
2 infantry moved from Red Sea Zone to Anglo Sudan Egypt
2 fighters moved from Red Sea Zone to Anglo Sudan Egypt
1 bomber moved from French Indo China to Anglo Sudan Egypt
Combat - Japanese
Battle in Anglo Sudan Egypt
Japanese attack with 1 bomber, 2 fighters and 2 infantry
British defend with 1 armour and 1 infantry
Japanese roll dice for 1 battleship in Anglo Sudan Egypt, round 2 : 0/1 hits, 0,67 expected hits
Japanese roll dice for 1 bomber, 2 fighters and 2 infantry in Anglo Sudan Egypt, round 2 : 0/5 hits, 2,00 expected hits
British roll dice for 1 armour and 1 infantry in Anglo Sudan Egypt, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 bomber, 2 fighters and 2 infantry in Anglo Sudan Egypt, round 3 : 4/5 hits, 2,00 expected hits
British roll dice for 1 armour and 1 infantry in Anglo Sudan Egypt, round 3 : 0/2 hits, 0,67 expected hits
1 infantry owned by the British and 1 armour owned by the British lost in Anglo Sudan Egypt
Japanese win, taking Anglo Sudan Egypt from British with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 8
Casualties for British: 1 armour and 1 infantry
Non Combat Move - Japanese
2 fighters moved from Anglo Sudan Egypt to Red Sea Zone
1 bomber moved from Anglo Sudan Egypt to Persia
1 infantry moved from India to Persia
1 armour moved from French Indo China to Persia
1 infantry moved from China to Sinkiang
1 infantry moved from Manchuria to Yakut S.S.R.
2 armour moved from Manchuria to Sinkiang
1 infantry moved from Japan to Japan Sea Zone
1 infantry and 1 transport moved from Japan Sea Zone to Philippines Sea Zone
1 infantry moved from Philippines to Philippines Sea Zone
2 infantry and 1 transport moved from Philippines Sea Zone to French Indo China Sea Zone
2 infantry moved from French Indo China Sea Zone to French Indo China
1 transport moved from French Indo China Sea Zone to Japan Sea Zone
2 infantry moved from Japan to Japan Sea Zone
2 infantry moved from Japan Sea Zone to Manchuria
Place Units - Japanese
1 factory placed in India
3 armour placed in Manchuria
3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 45 PUs; end with 45 PUs
Combat Hit Differential Summary :
Japanese regular : -0,67
British regular : -1,33
TripleA Turn Summary for game: World War II Classic
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 fighter and 7 infantry; Remaining resources: 2 PUs;
Combat Move - Americans
1 infantry moved from Russia to Novosibirsk
1 infantry moved from Russia to Kazakh S.S.R.
1 bomber and 1 fighter moved from Karelia S.S.R. to Novosibirsk
2 fighters moved from Karelia S.S.R. to Kazakh S.S.R.
1 fighter moved from North Sea Zone to Caucasus
1 armour moved from Finland Norway to Caucasus
Combat - Americans
Battle in Novosibirsk
Americans attack with 1 bomber, 1 fighter and 1 infantry
Japanese defend with 1 armour
Americans roll dice for 1 bomber, 1 fighter and 1 infantry in Novosibirsk, round 2 : 1/3 hits, 1,33 expected hits
Japanese roll dice for 1 armour in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits
1 armour owned by the Japanese lost in Novosibirsk
Americans win, taking Novosibirsk from Japanese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 armour
Battle in Kazakh S.S.R.
Americans attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 2 fighters and 1 infantry in Kazakh S.S.R., round 2 : 2/3 hits, 1,17 expected hits
Japanese roll dice for 1 infantry in Kazakh S.S.R., round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Kazakh S.S.R.
1 infantry owned by the Japanese lost in Kazakh S.S.R.
Americans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Caucasus
Americans attack with 1 armour and 1 fighter
Japanese defend with 1 infantry
Americans roll dice for 1 armour and 1 fighter in Caucasus, round 2 : 1/2 hits, 1,00 expected hits
Germans roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits
1 armour owned by the Americans lost in Caucasus
1 infantry owned by the Japanese lost in Caucasus
Americans win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Americans: 1 armour
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 fighter moved from Caucasus to Karelia S.S.R.
1 bomber and 1 fighter moved from Novosibirsk to Karelia S.S.R.
2 fighters moved from Kazakh S.S.R. to Karelia S.S.R.
2 infantry moved from East US to East US Sea Zone
2 infantry and 1 transport moved from East US Sea Zone to North Sea Zone
2 infantry moved from North Sea Zone to Finland Norway
1 transport moved from North Sea Zone to East Canada Sea Zone
1 aaGun moved from West Canada to East Canada Sea Zone
1 aaGun and 1 transport moved from East Canada Sea Zone to North Sea Zone
1 aaGun moved from North Sea Zone to Finland Norway
1 battleship, 1 carrier and 1 submarine moved from East US Sea Zone to North Sea Zone
6 infantry moved from West US to West Canada
1 fighter moved from West US to North Sea Zone
2 infantry moved from Finland Norway to Karelia S.S.R.
Place Units - Americans
1 fighter and 7 infantry placed in West US
Turn Complete - Americans
Americans collect 34 PUs; end with 36 PUs
Combat Hit Differential Summary :
Americans regular : 0,50
Japanese regular : 0,33
Germans regular : 0,67
TripleA Turn Summary for game: World War II Classic
Game History
Round: 4
Purchase Units - Russians
Russians buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Russia to Kazakh S.S.R.
Russians take Kazakh S.S.R. from Japanese
1 infantry moved from Russia to Caucasus
Russians take Caucasus from Germans
1 infantry moved from Russia to Evenki National Okrug
1 fighter moved from Karelia S.S.R. to Evenki National Okrug
Combat - Russians
Battle in Evenki National Okrug
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Evenki National Okrug, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Evenki National Okrug, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Evenki National Okrug
Russians win, taking Evenki National Okrug from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 fighter moved from Evenki National Okrug to Karelia S.S.R.
Place Units - Russians
1 infantry placed in Karelia S.S.R.
3 infantry placed in Russia
Russians undo move 2.
1 infantry placed in Karelia S.S.R.
2 infantry placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 21 PUs
Combat Hit Differential Summary :
Japanese regular : -0,33
Russians regular : 0,33