X-Dap-3 Death By Dice vs. Clausewitz's Speedy Idiots

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :10

    Combat Move - French

    Combat - French
                French creates battle in territory 125 Sea Zone

    Non Combat Move - French
                1 cruiser and 1 destroyer moved from 125 Sea Zone to 112 Sea Zone
                1 cruiser and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                1 destroyer moved from 83 Sea Zone to 91 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    125 Sea Zone : 1 flag
        91 Sea Zone : 1 flag, 1 destroyer
        110 Sea Zone : 1 flag, 1 cruiser and 1 destroyer

    Production/PUs Summary :

    Germans : 39 / 59
        Russians : 18 / 34
        Japanese : 81 / 95
        Americans : 53 / 73
        Chinese : 0 / 2
        British : 37 / 38
        UK_Pacific : 0 / 0
        Italians : 23 / 34
        ANZAC : 10 / 15
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • Customizer

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :11

    Purchase Units - Germans
                Germans buy 1 carrier, 1 destroyer, 3 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                7 infantry moved from Belarus to Novgorod
                1 artillery moved from Belarus to Novgorod
                2 armour moved from Belarus to Novgorod
                2 armour, 1 infantry and 2 mech_infantrys moved from Belarus to Bryansk
                1 mech_infantry moved from Eastern Poland to Bryansk
                1 armour and 2 mech_infantrys moved from Ukraine to Bryansk
                3 artilleries and 4 infantry moved from France to Holland Belgium
                1 fighter and 2 tactical_bombers moved from Western Germany to Holland Belgium

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 3 artilleries, 1 fighter, 4 infantry and 2 tactical_bombers
                    British defend with 1 factory_minor and 2 infantry
                        Germans roll dice for 3 artilleries, 1 fighter, 4 infantry and 2 tactical_bombers in Holland Belgium, round 1 :  7/10 hits
                        British roll dice for 2 infantry in Holland Belgium, round 1 :  0/2 hits
                        2 infantry owned by the British lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 3 artilleries, 1 fighter, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Novgorod
                    Germans attack with 2 armour, 1 artillery and 7 infantry
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 7 infantry
                        Germans roll dice for 2 armour, 1 artillery and 7 infantry in Novgorod, round 1 :  2/10 hits
                        Russians roll dice for 7 infantry in Novgorod, round 1 :  3/7 hits
                        2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Novgorod
                        Germans roll dice for 2 armour, 1 artillery and 4 infantry in Novgorod, round 2 :  3/7 hits
                        Russians roll dice for 5 infantry in Novgorod, round 2 :  0/5 hits
                        3 infantry owned by the Russians lost in Novgorod
                        Germans roll dice for 2 armour, 1 artillery and 4 infantry in Novgorod, round 3 :  3/7 hits
                        Russians roll dice for 2 infantry in Novgorod, round 3 :  0/2 hits
                        2 infantry owned by the Russians lost in Novgorod
                    Germans win, taking Novgorod from Russians with 2 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 12
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 7 infantry
                Battle in Bryansk
                    Germans attack with 3 armour, 1 infantry and 5 mech_infantrys
                    Russians defend with 2 armour and 8 infantry
                        Germans roll dice for 3 armour, 1 infantry and 5 mech_infantrys in Bryansk, round 1 :  2/9 hits
                        Russians roll dice for 2 armour and 8 infantry in Bryansk, round 1 :  2/10 hits
                        2 infantry owned by the Russians , 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Bryansk
                        Germans roll dice for 3 armour and 4 mech_infantrys in Bryansk, round 2 :  2/7 hits
                        Russians roll dice for 2 armour and 6 infantry in Bryansk, round 2 :  4/8 hits
                        2 infantry owned by the Russians and 4 mech_infantrys owned by the Germans lost in Bryansk
                    3 armour owned by the Germans retreated to Ukraine
                    Russians win with 2 armour and 4 infantry remaining. Battle score for attacker is -11
                    Casualties for Germans: 1 infantry and 5 mech_infantrys
                    Casualties for Russians: 4 infantry

    Non Combat Move - Germans
                1 armour moved from Romania to Ukraine
                1 armour moved from Romania to Western Ukraine
                1 fighter moved from Algeria to Western Germany
                1 fighter and 1 tactical_bomber moved from Holland Belgium to 113 Sea Zone
                1 tactical_bomber moved from Holland Belgium to Western Germany
                3 artilleries moved from Western Germany to Germany
                3 aaGuns moved from Germany to Western Germany
                2 infantry moved from Western Germany to Germany
                1 infantry moved from Western Germany to Germany

    Place Units - Germans
                1 carrier, 1 destroyer and 2 transports placed in 113 Sea Zone
                3 infantry placed in Ukraine
                3 mech_infantrys placed in Romania

    Turn Complete - Germans
                Germans collect 44 PUs; end with 44 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs

    Territory Summary for Germans :

    France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 flag, 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 5 infantry and 1 tactical_bomber
        Romania : 1 flag, 1 factory_upgrade and 3 mech_infantrys
        Germany : 1 flag, 3 artilleries, 1 factory_major and 3 infantry
        Denmark : 1 flag, 1 aaGun and 6 infantry
        Holland Belgium : 1 flag, 3 artilleries, 1 factory_minor and 4 infantry
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Rostov : 1 flag, 1 infantry
        Vyborg : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Ukraine : 1 flag, 4 armour, 1 factory_minor and 3 infantry
        Western Ukraine : 1 flag, 1 armour
        Novgorod : 1 flag, 1 airfield, 2 armour, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
        113 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
        Bulgaria : 1 flag

    Production/PUs Summary :

    Germans : 44 / 49
        Russians : 16 / 34
        Japanese : 81 / 95
        Americans : 53 / 73
        Chinese : 0 / 2
        British : 34 / 38
        UK_Pacific : 0 / 0
        Italians : 23 / 34
        ANZAC : 10 / 15
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 17 times
                2 was rolled 9 times
                3 was rolled 16 times
                4 was rolled 13 times
                5 was rolled 18 times
                6 was rolled 11 times
            Average roll : 3.464
            Median : 3.500
            Variance : 0.771
            Standard Deviation : 0.878
            Total rolls : 84

    Germans Combat
                1 was rolled 9 times
                2 was rolled 9 times
                3 was rolled 9 times
                4 was rolled 9 times
                5 was rolled 9 times
                6 was rolled 5 times
            Average roll : 3.300
            Median : 3.000
            Variance : 0.286
            Standard Deviation : 0.535
            Total rolls : 50

    Russians Combat
                1 was rolled 8 times
                3 was rolled 6 times
                4 was rolled 4 times
                5 was rolled 9 times
                6 was rolled 5 times
            Average roll : 3.656
            Median : 4.000
            Variance : 1.677
            Standard Deviation : 1.295
            Total rolls : 32

    British Combat
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • TripleA

    Hi guys,

    This is a friendly reminder that round 3 of the xdap tournament ends December 31st.
    There is less than 4 weeks remaining, please play as fast as you can to avoid having your game go to a decision.

    Kind regards,
    Allweneedislove

  • '20 '18 '16 '13 '12

    Thanks Lennon, I think we’ll have this all wrapped up by then.

  • TripleA

    @Canuck12:

    Thanks Lennon, I think we’ll have this all wrapped up by then.

    Yes it looks like this will be finished before the deadline. I just copied and pasted the same message in all 7 of the games remaining in the 3rd round of the xdap tournament. There are a few games that look like they will not be finished at their current pace.

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :11

    Purchase Units - Russians
                Russians buy 2 armour, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Urals to Novosibirsk
                1 infantry moved from Vologda to Novosibirsk
                1 bomber moved from Russia to Novosibirsk
                1 mech_infantry moved from Caucasus to Volgograd
                1 infantry moved from Samara to Volgograd
                1 infantry moved from Tambov to Volgograd
                2 armour moved from Bryansk to Volgograd
                3 armour moved from Russia to Volgograd
                4 infantry moved from Bryansk to Rostov
                1 armour moved from Iraq to Syria
                      Russians take Syria from Italians
                1 armour moved from Syria to Trans-Jordan
                2 mech_infantrys moved from Iraq to Trans-Jordan
                1 infantry moved from Smolensk to Belarus
                      Russians take Belarus from Germans

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 5 armour, 2 infantry and 1 mech_infantry
                    Japanese defend with 3 armour, 1 factory_minor and 3 mech_infantrys
                    Russians win, taking Volgograd from Japanese with 5 armour and 1 mech_infantry remaining. Battle score for attacker is 24
                    Casualties for Japanese: 3 armour and 3 mech_infantrys
                    Casualties for Russians: 2 infantry
                Battle in Novosibirsk
                    Russians attack with 1 bomber and 2 infantry
                    Japanese defend with 1 armour and 1 mech_infantry
                    Russians win, taking Novosibirsk from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 armour and 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Russians attack with 4 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Rostov from Germans with 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Trans-Jordan
                    Russians attack with 1 armour and 2 mech_infantrys
                    Italians defend with 1 infantry
                    Russians win, taking Trans-Jordan from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Russians: 1 mech_infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Russians
                2 infantry moved from Russia to Smolensk
                5 infantry moved from Russia to Bryansk
                1 bomber moved from Novosibirsk to Russia

    Place Units - Russians
                2 armour, 6 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 23 PUs; end with 23 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 29 PUs

  • '20 '18 '16 '13 '12

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :11

    Purchase Units - Japanese
                Japanese buy 1 armour, 6 artilleries, 2 destroyers, 6 infantry, 1 mech_infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Eastern Persia to Persia
                      Japanese take Persia from British
                2 artilleries and 2 infantry moved from Eastern Persia to Turkmenistan
                      Japanese take Turkmenistan from Russians
                1 armour and 1 mech_infantry moved from Yenisey to Kansu
                1 mech_infantry moved from Yakut S.S.R. to Timguska
                1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 56 Sea Zone
                1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                1 destroyer moved from 33 Sea Zone to 30 Sea Zone
                2 bombers moved from Japan to 30 Sea Zone
                3 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
                3 artilleries, 2 infantry and 3 transports moved from 33 Sea Zone to 54 Sea Zone
                1 carrier moved from 33 Sea Zone to 54 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Queensland
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Queensland
                2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone
                4 destroyers moved from 33 Sea Zone to 54 Sea Zone
                3 artilleries and 2 infantry moved from 54 Sea Zone to Queensland
                1 tactical_bomber moved from Japan to 17 Sea Zone
                2 transports moved from 42 Sea Zone to 37 Sea Zone
                2 transports moved from 42 Sea Zone to 36 Sea Zone
                1 fighter moved from India to Java

  • '20 '18 '16 '13 '12

    Scramble orders for Queensland?

  • '21 '19 '18 '17 '16

    Vold has to give the scramble orders for ANZAC.  I would scramble though if I was running ANZAC.

    I saw the note from allweneedislove about being done by Dec. 31, I have to admit I’ve been happy with the brisk pace that we have been playing this game.  I’ve seen some of the other games just crawling along.

  • '21 '19 '18 '17 '16

    On second thought, maybe I wouldn’t scramble.  Good thing Vold is making this decision.  :)

  • '20 '18 '16 '13 '12

    Well, I arranged it such that the planes die either way, its just a matter of what they kill in the process.  :-)

    We will wait for Vold.

  • '20 '18 '16 '13 '12

    Still just waiting on a scramble order…

  • '21 '19 '18 '17 '16

    Vold had emailed me a question about whether to scramble or not, so based on the email there is no scramble in Queensland.

  • '20 '18 '16 '13 '12

    good choice.
    dice tomorrow.

  • '20 '18 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :11

    Purchase Units - Japanese
                Japanese buy 1 armour, 6 artilleries, 2 destroyers, 6 infantry, 1 mech_infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Eastern Persia to Persia
                      Japanese take Persia from British
                2 artilleries and 2 infantry moved from Eastern Persia to Turkmenistan
                      Japanese take Turkmenistan from Russians
                1 armour and 1 mech_infantry moved from Yenisey to Kansu
                1 mech_infantry moved from Yakut S.S.R. to Timguska
                1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 56 Sea Zone
                1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                1 destroyer moved from 33 Sea Zone to 30 Sea Zone
                2 bombers moved from Japan to 30 Sea Zone
                3 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
                3 artilleries, 2 infantry and 3 transports moved from 33 Sea Zone to 54 Sea Zone
                1 carrier moved from 33 Sea Zone to 54 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Queensland
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Queensland
                2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone
                4 destroyers moved from 33 Sea Zone to 54 Sea Zone
                3 artilleries and 2 infantry moved from 54 Sea Zone to Queensland
                1 tactical_bomber moved from Japan to 17 Sea Zone
                2 transports moved from 42 Sea Zone to 37 Sea Zone
                2 transports moved from 42 Sea Zone to 36 Sea Zone
                1 fighter moved from India to Java

    Combat - Japanese
                Battle in 54 Sea Zone
                    Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 4 transports
                    ANZAC defend with 1 destroyer; Americans defend with 6 submarines
                        Japanese roll dice for 1 submarine in 54 Sea Zone, round 1 :  1/1 hits
                        Americans roll dice for 6 submarines in 54 Sea Zone, round 1 :  1/6 hits
                        Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 2 fighters, 2 tactical_bombers and 4 transports in 54 Sea Zone, round 1 :  7/10 hits
                        Americans roll dice for 1 destroyer in 54 Sea Zone, round 1 :  0/1 hits
                        6 submarines owned by the Americans , 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 54 Sea Zone
                    Japanese win, taking 54 Sea Zone from Americans with 1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 2 fighters, 2 tactical_bombers and 4 transports remaining. Battle score for attacker is 38
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Americans: 6 submarines
                Battle in 30 Sea Zone
                    Japanese attack with 2 bombers and 1 destroyer
                    Americans defend with 1 destroyer
                        Japanese roll dice for 2 bombers and 1 destroyer in 30 Sea Zone, round 1 :  1/3 hits
                        Americans roll dice for 1 destroyer in 30 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Americans lost in 30 Sea Zone
                    Japanese win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Queensland
                    Japanese attack with 4 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers
                    ANZAC defend with 1 airfield, 3 artilleries, 1 bomber, 3 fighters and 1 harbour
                        Japanese roll dice for 4 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers in Queensland, round 1 :  6/11 hits
                        ANZAC roll dice for 3 artilleries, 1 bomber and 3 fighters in Queensland, round 1 :  2/7 hits
                        1 bomber owned by the ANZAC , 2 infantry owned by the Japanese , 3 artilleries owned by the ANZAC and 2 fighters owned by the ANZAC lost in Queensland
                        Japanese roll dice for 4 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers in Queensland, round 2 :  5/9 hits
                        ANZAC roll dice for 1 fighter in Queensland, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in Queensland
                    Japanese win, taking Queensland from ANZAC with 4 artilleries, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 45
                    Casualties for Japanese: 3 infantry
                    Casualties for ANZAC: 3 artilleries, 1 bomber and 3 fighters
                Battle in Western Australia
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 armour
                        Japanese roll dice for 1 artillery and 1 infantry in Western Australia, round 1 :  0/2 hits
                        ANZAC roll dice for 1 armour in Western Australia, round 1 :  1/1 hits
                        1 infantry owned by the Japanese lost in Western Australia
                        Japanese roll dice for 1 artillery in Western Australia, round 2 :  1/1 hits
                        ANZAC roll dice for 1 armour in Western Australia, round 2 :  1/1 hits
                        1 armour owned by the ANZAC and 1 artillery owned by the Japanese lost in Western Australia
                    ANZAC win with no units remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for ANZAC: 1 armour
                Battle in 17 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 17 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport

    Non Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from Queensland to 54 Sea Zone
                5 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                3 infantry moved from Korea to 6 Sea Zone
                5 artilleries, 1 cruiser, 2 destroyers, 5 infantry and 5 transports moved from 6 Sea Zone to 33 Sea Zone
                5 artilleries and 5 infantry moved from 33 Sea Zone to Caroline Islands
                2 bombers moved from 30 Sea Zone to Marshall Islands
                1 carrier moved from 33 Sea Zone to 54 Sea Zone
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from Japan to Caroline Islands
                1 tactical_bomber moved from 17 Sea Zone to Japan

    Place Units - Japanese
                2 destroyers, 1 submarine and 3 transports placed in 6 Sea Zone
                Japanese undo move 1.
                3 transports placed in 6 Sea Zone
                2 destroyers and 1 submarine placed in 6 Sea Zone
                3 artilleries and 3 infantry placed in Japan
                2 artilleries and 1 infantry placed in French Indo China
                1 artillery and 2 infantry placed in Malaya
                Japanese undo move 1.
                1 transport placed in 6 Sea Zone
                2 transports placed in 6 Sea Zone
                1 mech_infantry placed in Korea
                1 armour placed in Shantung

    Turn Complete - Japanese
                Japanese collect 82 PUs; end with 82 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 92 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 flag, 1 airfield, 5 artilleries, 1 fighter, 1 harbour, 5 infantry and 1 tactical_bomber
        Marshall Islands : 1 flag, 2 bombers
        Shantung : 1 flag, 1 armour and 1 factory_minor
        Korea : 1 flag, 1 aaGun, 1 factory_minor and 1 mech_infantry
        Japan : 1 flag, 1 airfield, 3 artilleries, 1 factory_major, 1 fighter, 1 harbour, 3 infantry and 2 tactical_bombers
        Shensi : 1 flag
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag, 1 armour and 1 mech_infantry
        Hopei : 1 flag
        Tsinghai : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag
        Burma : 1 flag
        India : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 factory_minor and 1 harbour
        Queensland : 1 flag, 1 airfield, 4 artilleries and 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Sakha : 1 flag
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag, 1 mech_infantry
        Siberia : 1 flag
        Kazakhstan : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
        Celebes : 1 flag
        Java : 1 flag, 1 fighter
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        33 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 5 transports
        30 Sea Zone : 1 flag, 1 destroyer
        37 Sea Zone : 1 flag, 2 transports
        36 Sea Zone : 1 flag, 2 transports
        39 Sea Zone : 1 flag
        6 Sea Zone : 1 flag, 2 destroyers, 1 submarine and 3 transports
        56 Sea Zone : 1 flag, 1 transport
        54 Sea Zone : 1 flag, 1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 3 fighters, 3 tactical_bombers and 4 transports
        West India : 1 flag
        Turkmenistan : 1 flag, 2 artilleries and 2 infantry
        Eastern Persia : 1 flag
        Persia : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 41 / 49
        Russians : 23 / 29
        Japanese : 82 / 92
        Americans : 53 / 73
        Chinese : 0 / 2
        British : 33 / 38
        UK_Pacific : 0 / 0
        Italians : 21 / 34
        ANZAC : 8 / 15
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '18 '16 '13 '12

    Check.

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :11

    Purchase Units - Americans
                Americans buy 3 fighters, 4 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Alaska to 9 Sea Zone
                1 bomber moved from 9 Sea Zone to 26 Sea Zone
                1 bomber moved from 26 Sea Zone to 30 Sea Zone
                1 bomber moved from Hawaiian Islands to Marshall Islands
                1 infantry moved from Wake Island to 31 Sea Zone
                1 infantry and 1 transport moved from 31 Sea Zone to 32 Sea Zone
                1 infantry moved from 32 Sea Zone to Marshall Islands
                1 destroyer and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
                2 infantry moved from Soviet Far East to Siberia
                      Russians take Siberia from Japanese
                1 transport moved from 3 Sea Zone to 1 Sea Zone
                10 fighters moved from Hawaiian Islands to New Zealand
                1 fighter moved from 91 Sea Zone to 92 Sea Zone
                1 submarine moved from 91 Sea Zone to 105 Sea Zone
                2 submarines moved from 91 Sea Zone to 92 Sea Zone
                1 cruiser moved from 91 Sea Zone to 92 Sea Zone
                2 destroyers moved from 91 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
                2 infantry moved from Central United States to 101 Sea Zone
                2 infantry, 4 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                1 transport moved from 26 Sea Zone to 10 Sea Zone

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :11

    Purchase Units - Americans
                Americans buy 3 fighters, 4 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Alaska to 9 Sea Zone
                1 bomber moved from 9 Sea Zone to 26 Sea Zone
                1 bomber moved from 26 Sea Zone to 30 Sea Zone
                1 bomber moved from Hawaiian Islands to Marshall Islands
                1 infantry moved from Wake Island to 31 Sea Zone
                1 infantry and 1 transport moved from 31 Sea Zone to 32 Sea Zone
                1 infantry moved from 32 Sea Zone to Marshall Islands
                1 destroyer and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
                2 infantry moved from Soviet Far East to Siberia
                      Russians take Siberia from Japanese
                1 transport moved from 3 Sea Zone to 1 Sea Zone
                10 fighters moved from Hawaiian Islands to New Zealand
                1 fighter moved from 91 Sea Zone to 92 Sea Zone
                1 submarine moved from 91 Sea Zone to 105 Sea Zone
                2 submarines moved from 91 Sea Zone to 92 Sea Zone
                1 cruiser moved from 91 Sea Zone to 92 Sea Zone
                2 destroyers moved from 91 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
                2 infantry moved from Central United States to 101 Sea Zone
                2 infantry, 4 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                1 transport moved from 26 Sea Zone to 10 Sea Zone

    Combat - Americans
                Battle in 92 Sea Zone
                    Americans attack with 1 cruiser, 2 destroyers, 1 fighter, 2 submarines and 1 transport
                    Italians defend with 1 destroyer and 2 submarines
                        Americans roll dice for 2 submarines in 92 Sea Zone, round 1 :  0/2 hits
                        Italians roll dice for 2 submarines in 92 Sea Zone, round 1 :  0/2 hits
                        Americans roll dice for 1 cruiser, 2 destroyers, 1 fighter and 1 transport in 92 Sea Zone, round 1 :  3/4 hits
                        Italians roll dice for 1 destroyer in 92 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Italians and 2 submarines owned by the Italians lost in 92 Sea Zone
                    Americans win with 1 cruiser, 2 destroyers, 1 fighter, 2 submarines and 1 transport remaining. Battle score for attacker is 20
                    Casualties for Italians: 1 destroyer and 2 submarines
                Battle in Algeria
                    Americans attack with 1 artillery and 1 infantry
                    Italians defend with 1 infantry
                        Americans roll dice for 1 artillery and 1 infantry in Algeria, round 1 :  0/2 hits
                        Italians roll dice for 1 infantry in Algeria, round 1 :  0/1 hits
                        Americans roll dice for 1 artillery and 1 infantry in Algeria, round 2 :  1/2 hits
                        Italians roll dice for 1 infantry in Algeria, round 2 :  1/1 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Algeria
                    Americans win, taking Algeria from Italians with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Marshall Islands
                    Americans attack with 1 bomber and 1 infantry
                    Japanese defend with 2 bombers
                        Americans roll dice for 1 bomber and 1 infantry in Marshall Islands, round 1 :  1/2 hits
                        Japanese roll dice for 2 bombers in Marshall Islands, round 1 :  1/2 hits
                        1 bomber owned by the Japanese and 1 infantry owned by the Americans lost in Marshall Islands
                        Americans roll dice for 1 bomber in Marshall Islands, round 2 :  1/1 hits
                        Japanese roll dice for 1 bomber in Marshall Islands, round 2 :  0/1 hits
                        1 bomber owned by the Japanese lost in Marshall Islands
                    Americans win with 1 bomber remaining. Battle score for attacker is 21
                    Casualties for Japanese: 2 bombers
                    Casualties for Americans: 1 infantry
                Battle in 30 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 30 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 bomber and 1 destroyer in 30 Sea Zone, round 1 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 30 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 30 Sea Zone
                    Americans win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Morocco

    Non Combat Move - Americans
                1 carrier moved from 91 Sea Zone to 92 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                2 transports moved from 89 Sea Zone to 101 Sea Zone
                1 destroyer moved from 26 Sea Zone to 46 Sea Zone
                1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea
                1 bomber moved from 30 Sea Zone to Johnston Island
                1 bomber moved from Marshall Islands to Wake Island
                2 destroyers moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                2 infantry placed in Eastern United States
                3 fighters and 2 infantry placed in Western United States
                1 transport placed in 10 Sea Zone
                4 submarines placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

    Territory Summary for Americans :

    Iwo Jima : 1 flag, 1 infantry
        New Zealand : 1 flag, 10 fighters
        New Guinea : 1 flag, 1 artillery and 1 infantry
        Guam : 1 flag, 1 airfield
        Wake Island : 1 flag, 1 airfield and 1 bomber
        Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 2 infantry
        Johnston Island : 1 flag, 1 bomber
        Hawaiian Islands : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 2 fighters, 1 harbour, 5 infantry and 1 mech_infantry
        Midway : 1 flag, 1 airfield
        Siberia : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag
        46 Sea Zone : 1 flag, 1 destroyer
        32 Sea Zone : 1 flag, 1 transport
        31 Sea Zone : 1 flag, 1 destroyer
        30 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        26 Sea Zone : 1 flag, 2 destroyers
        25 Sea Zone : 1 flag, 1 destroyer
        10 Sea Zone : 1 flag, 2 transports
        1 Sea Zone : 1 flag, 1 transport
        Central United States : 1 flag, 1 factory_major
        Eastern United States : 1 flag, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
        Morocco : 1 flag, 2 infantry
        Algeria : 1 flag, 1 artillery
        93 Sea Zone : 1 flag, 1 submarine
        92 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines and 1 transport
        101 Sea Zone : 1 flag, 4 submarines and 2 transports
        Brazil : 1 flag
        91 Sea Zone : 1 flag, 4 submarines and 1 transport
        105 Sea Zone : 1 flag, 1 submarine

    Production/PUs Summary :

    Germans : 41 / 49
        Russians : 24 / 29
        Japanese : 81 / 92
        Americans : 55 / 75
        Chinese : 0 / 2
        British : 33 / 38
        UK_Pacific : 0 / 0
        Italians : 19 / 34
        ANZAC : 8 / 15
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 5 times
                5 was rolled 6 times
                6 was rolled 3 times
            Average roll : 3.560
            Median : 4.000
            Variance : 0.292
            Standard Deviation : 0.540
            Total rolls : 25

    Japanese Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.250
            Median : 3.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Italians Combat
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.200
            Median : 5.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Americans Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.438
            Median : 4.000
            Variance : 0.533
            Standard Deviation : 0.730
            Total rolls : 16

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :11

    Purchase Units - British
                British buy 1 armour, 1 destroyer, 2 fighters and 1 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 infantry moved from Egypt to Alexandria
                1 fighter moved from 110 Sea Zone to 92 Sea Zone

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :11

    Purchase Units - British
                British buy 1 armour, 1 destroyer, 2 fighters and 1 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 infantry moved from Egypt to Alexandria
                1 fighter moved from 110 Sea Zone to 92 Sea Zone

    Combat - British
                Battle in Alexandria
                    British attack with 1 infantry
                    Italians defend with 1 aaGun
                        1 aaGun owned by the Italians lost in Alexandria
                    British win, taking Alexandria from Italians with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Italians: 1 aaGun

    Non Combat Move - British
                1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun, 1 carrier, 3 infantry, 1 tactical_bomber and 2 transports moved from 110 Sea Zone to 112 Sea Zone
                1 tactical_bomber moved from 112 Sea Zone to Norway
                3 infantry moved from 112 Sea Zone to Norway
                2 artilleries and 1 infantry moved from Finland to Norway
                2 fighters moved from Norway to 112 Sea Zone
                1 aaGun moved from 112 Sea Zone to Norway
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
                1 transport moved from 81 Sea Zone to 72 Sea Zone
                1 transport moved from 72 Sea Zone to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Egypt

    Place Units - British
                2 fighters placed in Norway
                1 destroyer placed in 112 Sea Zone
                1 armour and 1 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 33 PUs; end with 34 PUs total

    Territory Summary for British :

    Iceland : 1 flag, 1 airfield
        Quebec : 1 flag, 1 factory_minor
        Alexandria : 1 flag, 1 infantry
        Gibraltar : 1 flag, 1 harbour
        New Brunswick Nova Scotia : 1 flag, 1 harbour
        Egypt : 1 flag, 1 armour, 2 artilleries, 1 harbour, 1 infantry and 3 mech_infantrys
        Union of South Africa : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
        Scotland : 1 flag, 1 airfield
        Malta : 1 flag, 1 aaGun and 1 infantry
        United Kingdom : 1 flag, 4 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
        Norway : 1 flag, 1 aaGun, 2 artilleries, 1 factory_minor, 2 fighters, 4 infantry and 1 tactical_bomber
        112 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 2 fighters and 2 transports
        106 Sea Zone : 1 flag
        92 Sea Zone : 1 flag, 1 fighter
        71 Sea Zone : 1 flag, 1 transport
        81 Sea Zone : 1 flag, 1 transport
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 41 / 49
        Russians : 24 / 29
        Japanese : 81 / 92
        Americans : 55 / 75
        Chinese : 0 / 2
        British : 33 / 34
        UK_Pacific : 0 / 0
        Italians : 19 / 34
        ANZAC : 8 / 15
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 5 times
                5 was rolled 6 times
                6 was rolled 3 times
            Average roll : 3.560
            Median : 4.000
            Variance : 0.292
            Standard Deviation : 0.540
            Total rolls : 25

    Japanese Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.250
            Median : 3.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Italians Combat
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.200
            Median : 5.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Americans Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.438
            Median : 4.000
            Variance : 0.533
            Standard Deviation : 0.730
            Total rolls : 16

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