X-Dap-3 Death By Dice vs. Clausewitz's Speedy Idiots

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :10

    Purchase Units - Russians
                Russians buy 3 armour and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Samara to Volgograd
                1 infantry moved from Tambov to Volgograd
                1 armour moved from Caucasus to Volgograd
                2 armour moved from Russia to Bryansk
                9 infantry moved from Archangel to Novgorod
                10 infantry moved from Russia to Bryansk
                3 infantry moved from Russia to Bryansk
                1 bomber moved from Russia to Bryansk

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 2 armour, 1 bomber and 13 infantry
                    Germans defend with 7 armour
                        Russians roll dice for 2 armour, 1 bomber and 13 infantry in Bryansk, round 1 :  3/16 hits
                        Germans roll dice for 7 armour in Bryansk, round 1 :  3/7 hits
                        3 infantry owned by the Russians and 3 armour owned by the Germans lost in Bryansk
                        Russians roll dice for 2 armour, 1 bomber and 10 infantry in Bryansk, round 2 :  4/13 hits
                        Germans roll dice for 4 armour in Bryansk, round 2 :  2/4 hits
                        2 infantry owned by the Russians and 4 armour owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 2 armour, 1 bomber and 8 infantry remaining. Battle score for attacker is 27
                    Casualties for Germans: 7 armour
                    Casualties for Russians: 5 infantry
                Battle in Volgograd
                    Russians attack with 1 armour and 2 infantry
                    Germans defend with 1 armour, 1 factory_minor and 2 mech_infantrys
                        Russians roll dice for 1 armour and 2 infantry in Volgograd, round 1 :  1/3 hits
                        Germans roll dice for 1 armour and 2 mech_infantrys in Volgograd, round 1 :  0/3 hits
                        1 mech_infantry owned by the Germans lost in Volgograd
                        Russians roll dice for 1 armour and 2 infantry in Volgograd, round 2 :  1/3 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 :  0/2 hits
                        1 mech_infantry owned by the Germans lost in Volgograd
                        Russians roll dice for 1 armour and 2 infantry in Volgograd, round 3 :  0/3 hits
                        Germans roll dice for 1 armour in Volgograd, round 3 :  1/1 hits
                        1 infantry owned by the Russians lost in Volgograd
                        Russians roll dice for 1 armour and 1 infantry in Volgograd, round 4 :  0/2 hits
                        Germans roll dice for 1 armour in Volgograd, round 4 :  0/1 hits
                        Russians roll dice for 1 armour and 1 infantry in Volgograd, round 5 :  1/2 hits
                        Germans roll dice for 1 armour in Volgograd, round 5 :  0/1 hits
                        1 armour owned by the Germans lost in Volgograd
                    Russians win, taking Volgograd from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 11
                    Casualties for Germans: 1 armour and 2 mech_infantrys
                    Casualties for Russians: 1 infantry
                Battle in Novgorod
                    Russians attack with 9 infantry
                    Germans defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
                        Russians roll dice for 9 infantry in Novgorod, round 1 :  2/9 hits
                        Germans roll dice for 1 armour and 2 mech_infantrys in Novgorod, round 1 :  2/3 hits
                        2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Novgorod
                        Russians roll dice for 7 infantry in Novgorod, round 2 :  0/7 hits
                        Germans roll dice for 1 armour in Novgorod, round 2 :  0/1 hits
                        Russians roll dice for 7 infantry in Novgorod, round 3 :  1/7 hits
                        Germans roll dice for 1 armour in Novgorod, round 3 :  0/1 hits
                        1 armour owned by the Germans lost in Novgorod
                    Russians win, taking Novgorod from Germans with 7 infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 armour and 2 mech_infantrys
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                1 infantry moved from Vologda to Novosibirsk
                1 infantry moved from Vologda to Archangel
                1 infantry moved from Vologda to Urals
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Samara
                1 infantry moved from Russia to Tambov
                1 bomber moved from Bryansk to Russia
                1 mech_infantry moved from Persia to Caucasus
                1 armour and 2 mech_infantrys moved from Persia to Iraq

    Place Units - Russians
                3 armour and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 23 PUs; end with 23 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 28 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 34 PUs

    Territory Summary for Russians :

    Ethiopia : 1 flag
        Bryansk : 1 flag, 2 armour and 8 infantry
        Urals : 1 flag, 1 infantry
        Archangel : 1 flag, 1 infantry
        Russia : 1 flag, 1 airfield, 3 armour, 1 bomber, 1 factory_major and 7 infantry
        Tambov : 1 flag, 1 infantry
        Novosibirsk : 1 flag, 1 infantry
        Vologda : 1 flag, 1 infantry
        Volgograd : 1 flag, 1 armour, 1 factory_minor and 1 infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 7 infantry
        Caucasus : 1 flag, 1 mech_infantry
        Smolensk : 1 flag, 1 infantry
        Samara : 1 flag, 1 infantry
        Iraq : 1 flag, 1 armour and 2 mech_infantrys
        Eastern Persia : 1 flag
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 44 / 59
        Russians : 23 / 34
        Japanese : 78 / 92
        Americans : 52 / 73
        Chinese : 0 / 2
        British : 31 / 38
        UK_Pacific : 0 / 0
        Italians : 24 / 40
        ANZAC : 9 / 12
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '18 '16 '13 '12

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :10

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 cruiser, 2 destroyers, 2 infantry and 7 transports; Remaining resources: 1 PUs;

    Combat Move - Japanese
                1 mech_infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 mech_infantry moved from Sakha to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 armour and 1 mech_infantry moved from Buryatia to Yenisey
                      Japanese take Yenisey from Russians
                1 armour and 1 mech_infantry moved from Evenkiyskiy to Novosibirsk
                2 armour and 2 mech_infantrys moved from Tsinghai to Volgograd
                1 armour and 2 mech_infantrys moved from Kazakhstan to Volgograd
                2 artilleries and 3 infantry moved from West India to Eastern Persia
                      Japanese take Eastern Persia from Russians
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 57 Sea Zone
                3 artilleries and 3 infantry moved from Wake Island to 31 Sea Zone
                3 artilleries, 1 battleship, 3 carriers, 1 cruiser, 5 destroyers, 3 fighters, 3 infantry, 3 tactical_bombers and 3 transports moved from 31 Sea Zone to 33 Sea Zone
                3 artilleries, 3 fighters, 3 infantry and 3 tactical_bombers moved from 33 Sea Zone to Caroline Islands

  • '20 '18 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :10

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 cruiser, 2 destroyers, 2 infantry and 7 transports; Remaining resources: 1 PUs;

    Combat Move - Japanese
                1 mech_infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 mech_infantry moved from Sakha to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 armour and 1 mech_infantry moved from Buryatia to Yenisey
                      Japanese take Yenisey from Russians
                1 armour and 1 mech_infantry moved from Evenkiyskiy to Novosibirsk
                2 armour and 2 mech_infantrys moved from Tsinghai to Volgograd
                1 armour and 2 mech_infantrys moved from Kazakhstan to Volgograd
                2 artilleries and 3 infantry moved from West India to Eastern Persia
                      Japanese take Eastern Persia from Russians
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 57 Sea Zone
                3 artilleries and 3 infantry moved from Wake Island to 31 Sea Zone
                3 artilleries, 1 battleship, 3 carriers, 1 cruiser, 5 destroyers, 3 fighters, 3 infantry, 3 tactical_bombers and 3 transports moved from 31 Sea Zone to 33 Sea Zone
                3 artilleries, 3 fighters, 3 infantry and 3 tactical_bombers moved from 33 Sea Zone to Caroline Islands

    Combat - Japanese
                Battle in Caroline Islands
                    Japanese attack with 3 artilleries, 3 fighters, 3 infantry and 3 tactical_bombers
                    ANZAC defend with 1 airfield, 2 artilleries, 1 harbour and 2 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 1 :  0/2 hits
                        Japanese roll dice for 3 artilleries, 3 fighters, 3 infantry and 3 tactical_bombers in Caroline Islands, round 1 :  9/12 hits
                        ANZAC roll dice for 2 artilleries and 2 infantry in Caroline Islands, round 1 :  1/4 hits
                        2 infantry owned by the ANZAC , 1 infantry owned by the Japanese and 2 artilleries owned by the ANZAC lost in Caroline Islands
                    Japanese win, taking Caroline Islands from ANZAC with 3 artilleries, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 2 artilleries and 2 infantry
                Battle in Novosibirsk
                    Japanese attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 mech_infantry in Novosibirsk, round 1 :  1/2 hits
                        Russians roll dice for 1 infantry in Novosibirsk, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Novosibirsk
                    Japanese win, taking Novosibirsk from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 57 Sea Zone
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    British defend with 1 destroyer
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 57 Sea Zone, round 1 :  2/2 hits
                        British roll dice for 1 destroyer in 57 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the British lost in 57 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Volgograd
                    Japanese attack with 3 armour and 4 mech_infantrys
                    Russians defend with 1 armour, 1 factory_minor and 1 infantry
                        Japanese roll dice for 3 armour and 4 mech_infantrys in Volgograd, round 1 :  3/7 hits
                        Russians roll dice for 1 armour and 1 infantry in Volgograd, round 1 :  1/2 hits
                        1 infantry owned by the Russians , 1 armour owned by the Russians and 1 mech_infantry owned by the Japanese lost in Volgograd
                    Japanese win, taking Volgograd from Russians with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Russians: 1 armour and 1 infantry

    Non Combat Move - Japanese
                1 battleship, 1 carrier, 1 cruiser, 1 submarine and 4 transports moved from 54 Sea Zone to 42 Sea Zone
                1 destroyer moved from 63 Sea Zone to 54 Sea Zone
                1 destroyer moved from 31 Sea Zone to 16 Sea Zone
                2 bombers, 2 fighters and 3 tactical_bombers moved from Wake Island to Japan
                1 fighter and 1 tactical_bomber moved from 57 Sea Zone to 42 Sea Zone
                3 fighters and 3 tactical_bombers moved from Caroline Islands to 33 Sea Zone

    Place Units - Japanese
                1 cruiser, 2 destroyers and 5 transports placed in 6 Sea Zone
                1 artillery and 1 infantry placed in French Indo China
                1 artillery and 1 infantry placed in Malaya
                1 transport placed in 36 Sea Zone
                1 transport placed in 37 Sea Zone

    Turn Complete - Japanese
                Japanese collect 84 PUs; end with 85 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 95 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 flag, 1 airfield, 3 artilleries, 1 harbour and 2 infantry
        Shantung : 1 flag, 1 factory_minor
        Korea : 1 flag, 1 aaGun, 1 factory_minor and 3 infantry
        Japan : 1 flag, 1 airfield, 5 artilleries, 2 bombers, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 3 tactical_bombers
        Shensi : 1 flag
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag
        Burma : 1 flag
        India : 1 flag, 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
        Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 factory_minor and 1 harbour
        Western Australia : 1 flag
        Philippines : 1 flag, 1 airfield and 1 harbour
        Wake Island : 1 flag, 1 airfield
        Sakha : 1 flag
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag, 1 armour and 1 mech_infantry
        Soviet Far East : 1 flag, 1 mech_infantry
        Amur : 1 flag
        Yakut S.S.R. : 1 flag, 1 mech_infantry
        Timguska : 1 flag
        Siberia : 1 flag
        Kazakhstan : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Celebes : 1 flag
        Java : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 4 transports
        33 Sea Zone : 1 flag, 1 battleship, 3 carriers, 1 cruiser, 5 destroyers, 3 fighters, 3 tactical_bombers and 3 transports
        37 Sea Zone : 1 flag, 1 transport
        36 Sea Zone : 1 flag, 1 transport
        39 Sea Zone : 1 flag
        16 Sea Zone : 1 flag, 1 destroyer
        6 Sea Zone : 1 flag, 1 cruiser, 2 destroyers and 5 transports
        54 Sea Zone : 1 flag, 1 destroyer
        West India : 1 flag
        Novosibirsk : 1 flag, 1 armour and 1 mech_infantry
        Volgograd : 1 flag, 3 armour, 1 factory_minor and 3 mech_infantrys
        Eastern Persia : 1 flag, 2 artilleries and 3 infantry

    Production/PUs Summary :

    Germans : 44 / 59
        Russians : 17 / 34
        Japanese : 84 / 95
        Americans : 52 / 73
        Chinese : 0 / 2
        British : 31 / 38
        UK_Pacific : 0 / 0
        Italians : 24 / 40
        ANZAC : 9 / 12
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :10

    Purchase Units - Americans
                Americans buy 3 destroyers, 4 infantry, 5 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Aleutian Islands to 16 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone
                1 infantry moved from 31 Sea Zone to Wake Island
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
                1 infantry moved from 17 Sea Zone to Iwo Jima
                2 infantry moved from Western United States to 10 Sea Zone
                2 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                2 infantry moved from 3 Sea Zone to Soviet Far East
                1 bomber moved from Aleutian Islands to Soviet Far East
                6 submarines moved from 26 Sea Zone to 49 Sea Zone
                6 submarines moved from 49 Sea Zone to 54 Sea Zone
                1 submarine moved from 93 Sea Zone to 92 Sea Zone
                4 submarines moved from 91 Sea Zone to 92 Sea Zone
                2 fighters moved from 91 Sea Zone to 94 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry, 4 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :10

    Purchase Units - Americans
                Americans buy 3 destroyers, 4 infantry, 5 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Aleutian Islands to 16 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone
                1 infantry moved from 31 Sea Zone to Wake Island
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
                1 infantry moved from 17 Sea Zone to Iwo Jima
                2 infantry moved from Western United States to 10 Sea Zone
                2 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                2 infantry moved from 3 Sea Zone to Soviet Far East
                1 bomber moved from Aleutian Islands to Soviet Far East
                6 submarines moved from 26 Sea Zone to 49 Sea Zone
                6 submarines moved from 49 Sea Zone to 54 Sea Zone
                1 submarine moved from 93 Sea Zone to 92 Sea Zone
                4 submarines moved from 91 Sea Zone to 92 Sea Zone
                2 fighters moved from 91 Sea Zone to 94 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry, 4 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar

    Combat - Americans
                Battle in 92 Sea Zone
                    Americans attack with 5 submarines
                    Germans defend with 1 fighter; Italians defend with 1 battleship, 1 carrier, 1 fighter and 2 transports
                        Americans roll dice for 5 submarines in 92 Sea Zone, round 1 :  2/5 hits
                    Units damaged: 1 carrier owned by the Italians and 1 battleship owned by the Italians
                        Italians roll dice for 1 battleship, 1 carrier and 2 transports in 92 Sea Zone, round 1 :  1/2 hits
                        1 submarine owned by the Americans lost in 92 Sea Zone
                        Americans roll dice for 4 submarines in 92 Sea Zone, round 2 :  1/4 hits
                        1 carrier owned by the Italians lost in 92 Sea Zone
                        Italians roll dice for 1 battleship and 2 transports in 92 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans lost in 92 Sea Zone
                        Americans roll dice for 3 submarines in 92 Sea Zone, round 3 :  1/3 hits
                        1 battleship owned by the Italians lost in 92 Sea Zone
                        Americans roll dice for 3 submarines in 92 Sea Zone, round 4 :  1/3 hits
                        1 transport owned by the Italians lost in 92 Sea Zone
                        Americans roll dice for 3 submarines in 92 Sea Zone, round 5 :  0/3 hits
                        Americans roll dice for 3 submarines in 92 Sea Zone, round 6 :  1/3 hits
                        1 transport owned by the Italians lost in 92 Sea Zone
                    3 submarines owned by the Americans Submerged
                    Italians win with 2 fighters remaining. Battle score for attacker is 38
                    Casualties for Italians: 1 battleship, 1 carrier and 2 transports
                    Casualties for Americans: 2 submarines
                Battle in 16 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 bomber in 16 Sea Zone, round 1 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in Gibraltar
                    Americans attack with 1 artillery and 1 infantry
                    Italians defend with 1 harbour and 1 infantry
                        Americans roll dice for 1 cruiser in Gibraltar, round 1 :  0/1 hits
                        Americans roll dice for 1 artillery and 1 infantry in Gibraltar, round 1 :  0/2 hits
                        Italians roll dice for 1 infantry in Gibraltar, round 1 :  0/1 hits
                        Americans roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 :  1/2 hits
                        Italians roll dice for 1 infantry in Gibraltar, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Gibraltar
                    Americans win, taking Gibraltar from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in 94 Sea Zone
                    Americans attack with 2 fighters
                    Italians defend with 1 destroyer and 2 submarines
                    2 submarines owned by the Italians Submerged
                        Americans roll dice for 2 fighters in 94 Sea Zone, round 1 :  1/2 hits
                        Italians roll dice for 1 destroyer in 94 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the Italians and 1 fighter owned by the Americans lost in 94 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 1 fighter
                Battle in Wake Island
                Battle in Iwo Jima
                Battle in 54 Sea Zone
                    Americans attack with 6 submarines
                    Japanese defend with 1 destroyer
                        Americans roll dice for 6 submarines in 54 Sea Zone, round 1 :  3/6 hits
                        Japanese roll dice for 1 destroyer in 54 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 54 Sea Zone
                    Americans win, taking Wake Island from Japanese, taking Iwo Jima from Japanese, taking 54 Sea Zone from Neutral with 6 submarines remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Soviet Far East
                    Americans attack with 1 bomber and 2 infantry
                    Japanese defend with 1 mech_infantry
                        Americans roll dice for 1 bomber and 2 infantry in Soviet Far East, round 1 :  1/3 hits
                        Japanese roll dice for 1 mech_infantry in Soviet Far East, round 1 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Soviet Far East
                    Americans win, taking Soviet Far East from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                    1 fighter owned by the Italians and 1 fighter owned by the Germans forced to land in Algeria

    Non Combat Move - Americans
                1 fighter moved from 94 Sea Zone to 91 Sea Zone
                2 infantry moved from Western United States to 10 Sea Zone
                2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 bomber moved from 16 Sea Zone to Hawaiian Islands
                1 bomber moved from Soviet Far East to Alaska
                4 destroyers moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 destroyer moved from 26 Sea Zone to 30 Sea Zone
                1 destroyer moved from 26 Sea Zone to 31 Sea Zone
                2 transports moved from 91 Sea Zone to 89 Sea Zone
                2 aaGuns moved from Central United States to Western United States

    Place Units - Americans
                3 destroyers placed in 10 Sea Zone
                1 transport placed in 101 Sea Zone
                2 infantry placed in Eastern United States
                1 submarine placed in 10 Sea Zone
                4 submarines placed in 101 Sea Zone
                2 infantry placed in Eastern United States
                Americans undo move 6.
                2 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

    Territory Summary for Americans :

    Iwo Jima : 1 flag, 1 infantry
        Guam : 1 flag, 1 airfield
        Wake Island : 1 flag, 1 airfield and 1 infantry
        Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Alaska : 1 flag, 1 bomber
        Hawaiian Islands : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 12 fighters, 1 harbour, 5 infantry and 1 mech_infantry
        Midway : 1 flag, 1 airfield
        Soviet Far East : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
        31 Sea Zone : 1 flag, 1 destroyer and 1 transport
        30 Sea Zone : 1 flag, 1 destroyer
        26 Sea Zone : 1 flag, 1 destroyer and 1 transport
        25 Sea Zone : 1 flag, 1 destroyer
        10 Sea Zone : 1 flag, 3 destroyers and 1 submarine
        17 Sea Zone : 1 flag, 1 transport
        3 Sea Zone : 1 flag, 1 transport
        54 Sea Zone : 1 flag, 6 submarines
        Central United States : 1 flag, 1 factory_major and 2 infantry
        Eastern United States : 1 flag, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
        Gibraltar : 1 flag, 1 artillery and 1 infantry
        89 Sea Zone : 1 flag, 2 transports
        92 Sea Zone : 1 flag, 3 submarines
        101 Sea Zone : 1 flag, 4 submarines and 1 transport
        Brazil : 1 flag
        91 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 4 submarines and 1 transport

    Production/PUs Summary :

    Germans : 44 / 59
        Russians : 18 / 34
        Japanese : 82 / 95
        Americans : 53 / 73
        Chinese : 0 / 2
        British : 31 / 38
        UK_Pacific : 0 / 0
        Italians : 24 / 40
        ANZAC : 9 / 12
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 11 times
                3 was rolled 5 times
                4 was rolled 7 times
                5 was rolled 9 times
                6 was rolled 10 times
            Average roll : 3.667
            Median : 4.000
            Variance : 0.596
            Standard Deviation : 0.772
            Total rolls : 48

    Japanese Combat
                2 was rolled 1 times
                3 was rolled 2 times
            Average roll : 2.667
            Median : 3.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Italians Combat
                2 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.000
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 6

    Americans Combat
                1 was rolled 6 times
                2 was rolled 7 times
                3 was rolled 3 times
                4 was rolled 6 times
                5 was rolled 8 times
                6 was rolled 9 times
            Average roll : 3.769
            Median : 4.000
            Variance : 0.605
            Standard Deviation : 0.778
            Total rolls : 39

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources:

    Combat Move - Chinese

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources:

    Combat Move - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 2 PUs total

    Territory Summary for Chinese :

    Production/PUs Summary :

    Germans : 44 / 59
        Russians : 18 / 34
        Japanese : 82 / 95
        Americans : 53 / 73
        Chinese : 0 / 2
        British : 31 / 38
        UK_Pacific : 0 / 0
        Italians : 24 / 40
        ANZAC : 9 / 12
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 11 times
                3 was rolled 5 times
                4 was rolled 7 times
                5 was rolled 9 times
                6 was rolled 10 times
            Average roll : 3.667
            Median : 4.000
            Variance : 0.596
            Standard Deviation : 0.772
            Total rolls : 48

    Japanese Combat
                2 was rolled 1 times
                3 was rolled 2 times
            Average roll : 2.667
            Median : 3.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Italians Combat
                2 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.000
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 6

    Americans Combat
                1 was rolled 6 times
                2 was rolled 7 times
                3 was rolled 3 times
                4 was rolled 6 times
                5 was rolled 8 times
                6 was rolled 9 times
            Average roll : 3.769
            Median : 4.000
            Variance : 0.605
            Standard Deviation : 0.778
            Total rolls : 39

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :10

    Purchase Units - British
                British buy 1 artillery, 1 factory_minor, 5 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                2 artilleries and 1 infantry moved from Norway to Finland
                2 fighters moved from 125 Sea Zone to Finland
                1 carrier and 2 transports moved from 125 Sea Zone to 110 Sea Zone
                3 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 tactical_bomber moved from Scotland to United Kingdom
                1 fighter and 1 tactical_bomber moved from United Kingdom to Holland Belgium
                1 fighter moved from Anglo Egyptian Sudan to 99 Sea Zone
                2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
                1 armour moved from Anglo Egyptian Sudan to Egypt
                1 mech_infantry moved from Belgian Congo to Egypt
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Egypt

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :10

    Purchase Units - British
                British buy 1 artillery, 1 factory_minor, 5 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                2 artilleries and 1 infantry moved from Norway to Finland
                2 fighters moved from 125 Sea Zone to Finland
                1 carrier and 2 transports moved from 125 Sea Zone to 110 Sea Zone
                3 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 tactical_bomber moved from Scotland to United Kingdom
                1 fighter and 1 tactical_bomber moved from United Kingdom to Holland Belgium
                1 fighter moved from Anglo Egyptian Sudan to 99 Sea Zone
                2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
                1 armour moved from Anglo Egyptian Sudan to Egypt
                1 mech_infantry moved from Belgian Congo to Egypt
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Egypt

    Combat - British
                Battle in 99 Sea Zone
                    British attack with 1 fighter
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 99 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in Normandy Bordeaux
                Battle in Finland
                    British attack with 2 artilleries, 2 fighters and 1 infantry
                    Germans defend with 2 armour
                        British roll dice for 2 artilleries, 2 fighters and 1 infantry in Finland, round 1 :  2/5 hits
                        Germans roll dice for 2 armour in Finland, round 1 :  0/2 hits
                        2 armour owned by the Germans lost in Finland
                    British win, taking Normandy Bordeaux from Italians, taking Finland from Germans with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 12
                    Casualties for Germans: 2 armour
                Battle in Holland Belgium
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 1 infantry
                        British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 1 :  0/4 hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 1 :  0/1 hits
                        British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 :  1/4 hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Holland Belgium
                    British win, taking Holland Belgium from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Egypt
                    British attack with 1 armour, 1 artillery, 1 infantry and 3 mech_infantrys
                    Italians defend with 1 artillery and 1 harbour
                        British roll dice for 1 armour, 1 artillery, 1 infantry and 3 mech_infantrys in Egypt, round 1 :  4/6 hits
                        Italians roll dice for 1 artillery in Egypt, round 1 :  0/1 hits
                        1 artillery owned by the Italians lost in Egypt
                    British win, taking Egypt from Italians with 1 armour, 1 artillery, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery

    Non Combat Move - British
                1 fighter moved from 99 Sea Zone to Cyprus
                2 fighters moved from Finland to Norway
                1 fighter and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone

    Place Units - British
                1 artillery and 1 infantry placed in Union of South Africa
                1 transport placed in 71 Sea Zone
                1 factory_minor placed in Norway
                4 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2
                British collect 38 PUs (2 lost to blockades); end with 38 PUs total

    Territory Summary for British :

    Iceland : 1 flag, 1 airfield
        Quebec : 1 flag, 1 factory_minor
        Gibraltar : 1 flag, 1 harbour
        New Brunswick Nova Scotia : 1 flag, 1 harbour
        Egypt : 1 flag, 1 armour, 1 artillery, 1 harbour, 1 infantry and 3 mech_infantrys
        Union of South Africa : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Cyprus : 1 flag, 1 fighter
        Scotland : 1 flag, 1 airfield
        Malta : 1 flag, 1 aaGun and 1 infantry
        United Kingdom : 1 flag, 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Norway : 1 flag, 1 factory_minor and 2 fighters
        Holland Belgium : 1 flag, 1 factory_minor and 2 infantry
        106 Sea Zone : 1 flag
        71 Sea Zone : 1 flag, 1 transport
        81 Sea Zone : 1 flag, 1 transport
        Persia : 1 flag
        Finland : 1 flag, 2 artilleries and 1 infantry
        110 Sea Zone : 1 flag, 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports

    Production/PUs Summary :

    Germans : 39 / 59
        Russians : 18 / 34
        Japanese : 82 / 95
        Americans : 53 / 73
        Chinese : 0 / 2
        British : 40 / 38
        UK_Pacific : 0 / 0
        Italians : 20 / 40
        ANZAC : 9 / 12
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 10 times
                2 was rolled 19 times
                3 was rolled 8 times
                4 was rolled 13 times
                5 was rolled 17 times
                6 was rolled 14 times
            Average roll : 3.617
            Median : 4.000
            Variance : 1.088
            Standard Deviation : 1.043
            Total rolls : 81

    Null / Other
                2 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.375
            Median : 3.000
            Variance : 1.714
            Standard Deviation : 1.309
            Total rolls : 8

    Japanese Combat
                2 was rolled 1 times
                3 was rolled 2 times
            Average roll : 2.667
            Median : 3.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Germans Combat
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.750
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    British Combat
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 6 times
                6 was rolled 3 times
            Average roll : 3.632
            Median : 4.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 19

    Italians Combat
                2 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.375
            Median : 3.000
            Variance : 1.714
            Standard Deviation : 1.309
            Total rolls : 8

    Americans Combat
                1 was rolled 6 times
                2 was rolled 7 times
                3 was rolled 3 times
                4 was rolled 6 times
                5 was rolled 8 times
                6 was rolled 9 times
            Average roll : 3.769
            Median : 4.000
            Variance : 0.605
            Standard Deviation : 0.778
            Total rolls : 39

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :10

    Turn Complete - UK_Pacific

    Territory Summary for UK_Pacific :

    Production/PUs Summary :

    Germans : 39 / 59
        Russians : 18 / 34
        Japanese : 82 / 95
        Americans : 53 / 73
        Chinese : 0 / 2
        British : 40 / 38
        UK_Pacific : 0 / 0
        Italians : 20 / 40
        ANZAC : 9 / 12
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 10 times
                2 was rolled 19 times
                3 was rolled 8 times
                4 was rolled 13 times
                5 was rolled 17 times
                6 was rolled 14 times
            Average roll : 3.617
            Median : 4.000
            Variance : 1.088
            Standard Deviation : 1.043
            Total rolls : 81

    Null / Other
                2 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.375
            Median : 3.000
            Variance : 1.714
            Standard Deviation : 1.309
            Total rolls : 8

    Japanese Combat
                2 was rolled 1 times
                3 was rolled 2 times
            Average roll : 2.667
            Median : 3.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Germans Combat
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.750
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    British Combat
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 6 times
                6 was rolled 3 times
            Average roll : 3.632
            Median : 4.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 19

    Italians Combat
                2 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.375
            Median : 3.000
            Variance : 1.714
            Standard Deviation : 1.309
            Total rolls : 8

    Americans Combat
                1 was rolled 6 times
                2 was rolled 7 times
                3 was rolled 3 times
                4 was rolled 6 times
                5 was rolled 8 times
                6 was rolled 9 times
            Average roll : 3.769
            Median : 4.000
            Variance : 0.605
            Standard Deviation : 0.778
            Total rolls : 39


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :10

    Purchase Units - Italians
                Italians buy 1 carrier, 2 destroyers and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 submarine moved from 94 Sea Zone to 92 Sea Zone
                1 destroyer moved from 97 Sea Zone to 92 Sea Zone
                2 infantry moved from Southern France to Normandy Bordeaux
                1 fighter moved from Algeria to 92 Sea Zone
                1 fighter moved from Southern Italy to 92 Sea Zone
                1 infantry moved from Syria to Trans-Jordan
                      Italians take Trans-Jordan from British
                1 armour and 1 infantry moved from Northern Italy to 97 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Cyprus
                1 armour moved from 99 Sea Zone to Cyprus
                1 cruiser moved from 98 Sea Zone to 99 Sea Zone
                1 bomber moved from Tunisia to Normandy Bordeaux
                1 submarine moved from 94 Sea Zone to 92 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :10

    Purchase Units - Italians
                Italians buy 1 carrier, 2 destroyers and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 submarine moved from 94 Sea Zone to 92 Sea Zone
                1 destroyer moved from 97 Sea Zone to 92 Sea Zone
                2 infantry moved from Southern France to Normandy Bordeaux
                1 fighter moved from Algeria to 92 Sea Zone
                1 fighter moved from Southern Italy to 92 Sea Zone
                1 infantry moved from Syria to Trans-Jordan
                      Italians take Trans-Jordan from British
                1 armour and 1 infantry moved from Northern Italy to 97 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Cyprus
                1 armour moved from 99 Sea Zone to Cyprus
                1 cruiser moved from 98 Sea Zone to 99 Sea Zone
                1 bomber moved from Tunisia to Normandy Bordeaux
                1 submarine moved from 94 Sea Zone to 92 Sea Zone

    Combat - Italians
                Battle in Cyprus
                    Italians attack with 1 armour and 1 infantry
                    British defend with 1 fighter
                        Italians roll dice for 1 cruiser in Cyprus, round 1 :  1/1 hits
                        British roll dice for 1 fighter in Cyprus, round 1 :  1/1 hits
                        1 fighter owned by the British and 1 infantry owned by the Italians lost in Cyprus
                    Italians win, taking Cyprus from British with 1 armour remaining. Battle score for attacker is 7
                    Casualties for British: 1 fighter
                    Casualties for Italians: 1 infantry
                Battle in 92 Sea Zone
                    Italians attack with 1 destroyer, 2 fighters and 2 submarines
                    Americans defend with 3 submarines
                        Italians roll dice for 2 submarines in 92 Sea Zone, round 1 :  0/2 hits
                        Americans roll dice for 3 submarines in 92 Sea Zone, round 1 :  0/3 hits
                        Italians roll dice for 1 destroyer and 2 fighters in 92 Sea Zone, round 1 :  2/3 hits
                        2 submarines owned by the Americans lost in 92 Sea Zone
                        Italians roll dice for 2 submarines in 92 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Americans lost in 92 Sea Zone
                    Italians win with 1 destroyer, 2 fighters and 2 submarines remaining. Battle score for attacker is 18
                    Casualties for Americans: 3 submarines
                Battle in Normandy Bordeaux
                    Italians attack with 1 bomber and 2 infantry
                    British defend with 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 1 bomber and 2 infantry in Normandy Bordeaux, round 1 :  1/3 hits
                        British roll dice for 1 infantry in Normandy Bordeaux, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Normandy Bordeaux
                    Italians win, taking Normandy Bordeaux from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Normandy Bordeaux to Northern Italy
                3 infantry moved from Northern Italy to Yugoslavia
                1 aaGun moved from Northern Italy to Yugoslavia
                2 fighters moved from 92 Sea Zone to 95 Sea Zone
                1 destroyer moved from 97 Sea Zone to 95 Sea Zone
                1 aaGun moved from Tobruk to Alexandria
                1 transport moved from 98 Sea Zone to 95 Sea Zone
                1 armour moved from Southern France to Northern Italy
                1 armour moved from Alexandria to Tobruk
                1 infantry moved from Morocco to Algeria
                2 infantry moved from Northern Italy to Southern Italy
                1 aaGun moved from Northern Italy to Southern Italy
                1 armour moved from Northern Italy to Southern Italy
                1 aaGun moved from Southern France to Northern Italy
                1 infantry moved from Southern France to Northern Italy

    Place Units - Italians
                1 carrier, 2 destroyers and 1 transport placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 23 PUs; end with 24 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag, 1 infantry
        Alexandria : 1 flag, 1 aaGun
        Cyprus : 1 flag, 1 armour
        Morocco : 1 flag
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
        Algeria : 1 flag, 1 infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Syria : 1 flag
        Tunisia : 1 flag
        Tobruk : 1 flag, 1 armour
        Northern Italy : 1 flag, 1 aaGun, 1 bomber, 1 factory_major and 1 infantry
        Southern Italy : 1 flag, 1 aaGun, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 3 infantry
        95 Sea Zone : 1 flag, 1 carrier, 3 destroyers, 2 fighters and 2 transports
        Greece : 1 flag
        99 Sea Zone : 1 flag, 1 cruiser and 1 transport
        92 Sea Zone : 1 flag, 1 destroyer and 2 submarines
        Yugoslavia : 1 flag, 1 aaGun and 3 infantry

    Production/PUs Summary :

    Germans : 39 / 59
        Russians : 18 / 34
        Japanese : 82 / 95
        Americans : 53 / 73
        Chinese : 0 / 2
        British : 37 / 38
        UK_Pacific : 0 / 0
        Italians : 23 / 34
        ANZAC : 9 / 12
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • use this map. I changed a placement. DD from one sz to another, using edit.

    I guess it would’ve been good to know that subs can pass into the Med w/out controlling the straight. Wow what a surprise to find my ITA fleet destroyed!!

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :10

    Purchase Units - ANZAC
                ANZAC buy 1 armour and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 armour moved from Queensland to Western Australia
                      ANZAC take Western Australia from Japanese
                2 artilleries and 1 infantry moved from New South Wales to South Australia
                1 bomber and 3 fighters moved from New South Wales to Queensland
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone

    Combat - ANZAC

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 armour and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Territory Summary for ANZAC :

    Queensland : 1 flag, 1 airfield, 3 artilleries, 1 bomber, 3 fighters and 1 harbour
        New Zealand : 1 flag, 1 airfield and 1 harbour
        New South Wales : 1 flag, 2 aaGuns, 1 armour, 1 factory_minor, 1 harbour and 2 infantry
        South Australia : 1 flag, 2 artilleries and 1 infantry
        Western Australia : 1 flag, 1 armour
        54 Sea Zone : 1 flag, 1 destroyer

    Production/PUs Summary :

    Germans : 39 / 59
        Russians : 18 / 34
        Japanese : 81 / 95
        Americans : 53 / 73
        Chinese : 0 / 2
        British : 37 / 38
        UK_Pacific : 0 / 0
        Italians : 23 / 34
        ANZAC : 10 / 15
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :10

    Combat Move - French

    Combat - French
                French creates battle in territory 125 Sea Zone

    Non Combat Move - French
                1 cruiser and 1 destroyer moved from 125 Sea Zone to 112 Sea Zone
                1 cruiser and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                1 destroyer moved from 83 Sea Zone to 91 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    125 Sea Zone : 1 flag
        91 Sea Zone : 1 flag, 1 destroyer
        110 Sea Zone : 1 flag, 1 cruiser and 1 destroyer

    Production/PUs Summary :

    Germans : 39 / 59
        Russians : 18 / 34
        Japanese : 81 / 95
        Americans : 53 / 73
        Chinese : 0 / 2
        British : 37 / 38
        UK_Pacific : 0 / 0
        Italians : 23 / 34
        ANZAC : 10 / 15
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • Customizer

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :11

    Purchase Units - Germans
                Germans buy 1 carrier, 1 destroyer, 3 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                7 infantry moved from Belarus to Novgorod
                1 artillery moved from Belarus to Novgorod
                2 armour moved from Belarus to Novgorod
                2 armour, 1 infantry and 2 mech_infantrys moved from Belarus to Bryansk
                1 mech_infantry moved from Eastern Poland to Bryansk
                1 armour and 2 mech_infantrys moved from Ukraine to Bryansk
                3 artilleries and 4 infantry moved from France to Holland Belgium
                1 fighter and 2 tactical_bombers moved from Western Germany to Holland Belgium

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 3 artilleries, 1 fighter, 4 infantry and 2 tactical_bombers
                    British defend with 1 factory_minor and 2 infantry
                        Germans roll dice for 3 artilleries, 1 fighter, 4 infantry and 2 tactical_bombers in Holland Belgium, round 1 :  7/10 hits
                        British roll dice for 2 infantry in Holland Belgium, round 1 :  0/2 hits
                        2 infantry owned by the British lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 3 artilleries, 1 fighter, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Novgorod
                    Germans attack with 2 armour, 1 artillery and 7 infantry
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 7 infantry
                        Germans roll dice for 2 armour, 1 artillery and 7 infantry in Novgorod, round 1 :  2/10 hits
                        Russians roll dice for 7 infantry in Novgorod, round 1 :  3/7 hits
                        2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Novgorod
                        Germans roll dice for 2 armour, 1 artillery and 4 infantry in Novgorod, round 2 :  3/7 hits
                        Russians roll dice for 5 infantry in Novgorod, round 2 :  0/5 hits
                        3 infantry owned by the Russians lost in Novgorod
                        Germans roll dice for 2 armour, 1 artillery and 4 infantry in Novgorod, round 3 :  3/7 hits
                        Russians roll dice for 2 infantry in Novgorod, round 3 :  0/2 hits
                        2 infantry owned by the Russians lost in Novgorod
                    Germans win, taking Novgorod from Russians with 2 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 12
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 7 infantry
                Battle in Bryansk
                    Germans attack with 3 armour, 1 infantry and 5 mech_infantrys
                    Russians defend with 2 armour and 8 infantry
                        Germans roll dice for 3 armour, 1 infantry and 5 mech_infantrys in Bryansk, round 1 :  2/9 hits
                        Russians roll dice for 2 armour and 8 infantry in Bryansk, round 1 :  2/10 hits
                        2 infantry owned by the Russians , 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Bryansk
                        Germans roll dice for 3 armour and 4 mech_infantrys in Bryansk, round 2 :  2/7 hits
                        Russians roll dice for 2 armour and 6 infantry in Bryansk, round 2 :  4/8 hits
                        2 infantry owned by the Russians and 4 mech_infantrys owned by the Germans lost in Bryansk
                    3 armour owned by the Germans retreated to Ukraine
                    Russians win with 2 armour and 4 infantry remaining. Battle score for attacker is -11
                    Casualties for Germans: 1 infantry and 5 mech_infantrys
                    Casualties for Russians: 4 infantry

    Non Combat Move - Germans
                1 armour moved from Romania to Ukraine
                1 armour moved from Romania to Western Ukraine
                1 fighter moved from Algeria to Western Germany
                1 fighter and 1 tactical_bomber moved from Holland Belgium to 113 Sea Zone
                1 tactical_bomber moved from Holland Belgium to Western Germany
                3 artilleries moved from Western Germany to Germany
                3 aaGuns moved from Germany to Western Germany
                2 infantry moved from Western Germany to Germany
                1 infantry moved from Western Germany to Germany

    Place Units - Germans
                1 carrier, 1 destroyer and 2 transports placed in 113 Sea Zone
                3 infantry placed in Ukraine
                3 mech_infantrys placed in Romania

    Turn Complete - Germans
                Germans collect 44 PUs; end with 44 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs

    Territory Summary for Germans :

    France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 flag, 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 5 infantry and 1 tactical_bomber
        Romania : 1 flag, 1 factory_upgrade and 3 mech_infantrys
        Germany : 1 flag, 3 artilleries, 1 factory_major and 3 infantry
        Denmark : 1 flag, 1 aaGun and 6 infantry
        Holland Belgium : 1 flag, 3 artilleries, 1 factory_minor and 4 infantry
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Rostov : 1 flag, 1 infantry
        Vyborg : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Ukraine : 1 flag, 4 armour, 1 factory_minor and 3 infantry
        Western Ukraine : 1 flag, 1 armour
        Novgorod : 1 flag, 1 airfield, 2 armour, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
        113 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
        Bulgaria : 1 flag

    Production/PUs Summary :

    Germans : 44 / 49
        Russians : 16 / 34
        Japanese : 81 / 95
        Americans : 53 / 73
        Chinese : 0 / 2
        British : 34 / 38
        UK_Pacific : 0 / 0
        Italians : 23 / 34
        ANZAC : 10 / 15
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 17 times
                2 was rolled 9 times
                3 was rolled 16 times
                4 was rolled 13 times
                5 was rolled 18 times
                6 was rolled 11 times
            Average roll : 3.464
            Median : 3.500
            Variance : 0.771
            Standard Deviation : 0.878
            Total rolls : 84

    Germans Combat
                1 was rolled 9 times
                2 was rolled 9 times
                3 was rolled 9 times
                4 was rolled 9 times
                5 was rolled 9 times
                6 was rolled 5 times
            Average roll : 3.300
            Median : 3.000
            Variance : 0.286
            Standard Deviation : 0.535
            Total rolls : 50

    Russians Combat
                1 was rolled 8 times
                3 was rolled 6 times
                4 was rolled 4 times
                5 was rolled 9 times
                6 was rolled 5 times
            Average roll : 3.656
            Median : 4.000
            Variance : 1.677
            Standard Deviation : 1.295
            Total rolls : 32

    British Combat
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • TripleA

    Hi guys,

    This is a friendly reminder that round 3 of the xdap tournament ends December 31st.
    There is less than 4 weeks remaining, please play as fast as you can to avoid having your game go to a decision.

    Kind regards,
    Allweneedislove

  • '20 '18 '16 '13 '12

    Thanks Lennon, I think we’ll have this all wrapped up by then.

  • TripleA

    @Canuck12:

    Thanks Lennon, I think we’ll have this all wrapped up by then.

    Yes it looks like this will be finished before the deadline. I just copied and pasted the same message in all 7 of the games remaining in the 3rd round of the xdap tournament. There are a few games that look like they will not be finished at their current pace.

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :11

    Purchase Units - Russians
                Russians buy 2 armour, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Urals to Novosibirsk
                1 infantry moved from Vologda to Novosibirsk
                1 bomber moved from Russia to Novosibirsk
                1 mech_infantry moved from Caucasus to Volgograd
                1 infantry moved from Samara to Volgograd
                1 infantry moved from Tambov to Volgograd
                2 armour moved from Bryansk to Volgograd
                3 armour moved from Russia to Volgograd
                4 infantry moved from Bryansk to Rostov
                1 armour moved from Iraq to Syria
                      Russians take Syria from Italians
                1 armour moved from Syria to Trans-Jordan
                2 mech_infantrys moved from Iraq to Trans-Jordan
                1 infantry moved from Smolensk to Belarus
                      Russians take Belarus from Germans

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 5 armour, 2 infantry and 1 mech_infantry
                    Japanese defend with 3 armour, 1 factory_minor and 3 mech_infantrys
                    Russians win, taking Volgograd from Japanese with 5 armour and 1 mech_infantry remaining. Battle score for attacker is 24
                    Casualties for Japanese: 3 armour and 3 mech_infantrys
                    Casualties for Russians: 2 infantry
                Battle in Novosibirsk
                    Russians attack with 1 bomber and 2 infantry
                    Japanese defend with 1 armour and 1 mech_infantry
                    Russians win, taking Novosibirsk from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 armour and 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Russians attack with 4 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Rostov from Germans with 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Trans-Jordan
                    Russians attack with 1 armour and 2 mech_infantrys
                    Italians defend with 1 infantry
                    Russians win, taking Trans-Jordan from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Russians: 1 mech_infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Russians
                2 infantry moved from Russia to Smolensk
                5 infantry moved from Russia to Bryansk
                1 bomber moved from Novosibirsk to Russia

    Place Units - Russians
                2 armour, 6 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 23 PUs; end with 23 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 29 PUs

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