Rescue mission to save them from an airport fail in Chicago is successful, now trying to catch up on the work I missed
XDAP-2: Onward! Defrosted Tuna Team vs Death by Dice
-
i’ve played soooo many games. sometimes “dice” really suck.
-
Then you attack 2dd 1cr (2@2 1@3 - 3hits) with 1fig 1bmb (1@3 1@4 - 2hits), with a winning chance of 11.5%, you also had the guts to say that the french fleet rolled above average while you sunk it? Huh…
Perhaps you would be less upset Noll if you learned to use your own dice calculator.
The aforementioned battle is 11.5% chance of a DRAW. with a 22.7% chance of a WIN.
Which means 1 out of 3 times Italy destroys All of the French fleet and almost 1 in 4 times they have a bomber OR MORE left over. It’s not that bad.
No one can change the dice. They will go back and fourth all game. We have been lucky on some key battles, unlucky on others, that’s the way the game is played: Welcome to Axis and Allies.
-
we had a DRAW. 11%
-
11% means it is possible. I get diced all the time. I’m playing Italy FFS! I’m NEVER going to be rolling big handfuls of dice, thus I’m always going to be fighting low odds fights where dice will be crucial. When Germany comes into Moscow and there are 100+ dice involved then you can look at the odds of winning and say go or no go? Dice fucked or not dice fucked. 2-3 dice per side and you’re looking at odds? If I waited for good odds as Italy I’d be waiting for the invasion of Rome and buying infantry the whole game. I can’t get my shit in gear until the waters are clear. And the odds would be a shit ton worse if I waited for the Uk to get more navy in there now wouldn’t I? My small dice will bite me in the ass in time don’t worry.
-
Most Holy, you are a good guy. As I said, the dice might be the cause, but I’m not complaining because of them. An opponent getting so lucky could avoid stating bullshits, and I’m talking Canuck, not you nor your other ally.
As I am playing this torunament to enjoy the game, and I get senteces like “Perhaps you would be less upset Noll if you learned to use your own dice calculator.”
Or: "the French still scored a better average roll. "
Or check the first pages of this game.
-
Well if I’m the only one who’s a dick that’s fine by me. I’m done talking about it.
Lets just play and have some fun.
-
Can’t we all just kiss and make-up?
-
I don’t think there will be too much bad blood. I will do my best to stay constructive from now on. Let’s just get on with this.
-
WHO IS UP??
-
ANZAC and France.
-
Noll?
-
Play faster, GenericUserName and I are bored. :)
-
Talk to Noll.
I’m ready to go but he has said that he is going to take a really long time to play his turns because he’s not having fun any more.
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 cruiser moved from 62 Sea Zone to 55 Sea Zone
1 fighter moved from New South Wales to 55 Sea ZoneCombat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 1 cruiser and 1 fighter
Japanese defend with 1 destroyer
ANZAC win with 1 cruiser remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 fighterNon Combat Move - ANZAC
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 fighter, 7 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
4 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
1 bomber moved from Western Germany to Novgorod
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
2 infantry moved from Eastern Poland to Western Ukraine
3 armour, 2 artilleries and 8 infantry moved from Bessarabia to Ukraine
2 armour moved from Romania to Ukraine
1 bomber moved from Western Germany to Novgorod
1 bomber moved from Western Germany to Western UkraineCombat - Germans
Battle in Novgorod
Germans attack with 2 bombers and 5 infantry
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 2 bombers and 5 infantry in Novgorod, round 1 : 3/7 hits
Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 1 : 1/3 hits
2 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 2 bombers and 4 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Western Ukraine
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 artillery
Germans roll dice for 1 bomber and 2 infantry in Western Ukraine, round 1 : 1/3 hits
Russians roll dice for 1 artillery in Western Ukraine, round 1 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in Ukraine
Germans attack with 5 armour, 2 artilleries and 8 infantry
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 5 armour, 2 artilleries and 8 infantry in Ukraine, round 1 : 3/15 hits
Russians roll dice for 2 infantry in Ukraine, round 1 : 0/2 hits
2 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 5 armour, 2 artilleries and 8 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports moved from 112 Sea Zone to 114 Sea Zone
6 infantry moved from Germany to 114 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 6 infantry, 1 tactical_bomber and 3 transports moved from 114 Sea Zone to 115 Sea Zone
6 infantry moved from 115 Sea Zone to Baltic States
1 aaGun, 1 armour, 6 artilleries and 5 infantry moved from Poland to Baltic States
1 armour moved from Northern Italy to Romania
1 bomber moved from Western Ukraine to Yugoslavia
1 bomber moved from Novgorod to Germany
1 bomber moved from Novgorod to Romania
3 infantry moved from Germany to Poland
1 artillery moved from Germany to Poland
2 tactical_bombers moved from Western Germany to Southern Italy
1 fighter moved from Western Germany to Southern Italy
2 submarines moved from 93 Sea Zone to 97 Sea Zone
2 armour moved from Yugoslavia to BessarabiaPlace Units - Germans
3 artilleries and 7 infantry placed in Germany
1 armour, 1 fighter and 2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 51 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUsProduction/PUs Summary :
Germans : 51 / 62
Russians : 32 / 47
Japanese : 58 / 66
Americans : 52 / 77
Chinese : 6 / 7
British : 29 / 34
UK_Pacific : 6 / 6
Italians : 16 / 24
ANZAC : 10 / 10
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Wow reading this, I think someone needs to call the Waaahh-bulance :-D :-D :-D
-
Some how the turn was not posted, but the combat did occur, and the rolls went out to e-mail. Here is the map.
-
All good thanks ghr.
Sheeesh. When did Russia get so many people? Ick.
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :4
Politics - Japanese
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 2 factory_minors, 3 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Japanese
3 infantry moved from Manchuria to Amur
2 fighters and 1 tactical_bomber moved from 6 Sea Zone to Amur
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery moved from Szechwan to Shensi
2 fighters and 2 tactical_bombers moved from Anhwe to Shensi
1 bomber moved from Yunnan to Shensi
1 infantry moved from Yunnan to Burma
1 infantry moved from Shan State to Burma
1 tactical_bomber moved from Yunnan to Burma
1 fighter moved from Yunnan to Burma
1 fighter moved from Siam to Burma
1 tactical_bomber moved from Siam to Burma
3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
1 bomber moved from Siam to Shensi
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 55 Sea ZoneCombat - Japanese
Battle in Amur
Japanese attack with 2 fighters, 3 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Amur, round 1 : 3/6 hits
Russians roll dice for 1 infantry in Amur, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 4 fighters and 2 tactical_bombers
ANZAC defend with 1 cruiser
Japanese roll dice for 4 fighters and 2 tactical_bombers in 55 Sea Zone, round 1 : 2/6 hits
ANZAC roll dice for 1 cruiser in 55 Sea Zone, round 1 : 1/1 hits
1 cruiser owned by the ANZAC and 1 fighter owned by the Japanese lost in 55 Sea Zone
Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 cruiser
Battle in Burma
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Burma, round 1 : 3/6 hits
UK_Pacific roll dice for 2 infantry in Burma, round 1 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Shensi
Japanese attack with 1 artillery, 2 bombers, 2 fighters and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 2 bombers, 2 fighters and 2 tactical_bombers in Shensi, round 1 : 5/7 hits
Chinese roll dice for 2 infantry in Shensi, round 1 : 1/2 hits
2 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Shensi
Japanese win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 artillery
Casualties for Chinese: 2 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
1 aaGun, 1 artillery and 3 infantry moved from Jehol to Chahar
2 infantry moved from Guam to 21 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Jehol
2 infantry moved from Yunnan to Szechwan
1 artillery moved from Yunnan to Kweichow
2 infantry moved from Hunan to Kweichow
1 infantry moved from Anhwe to Kweichow
1 fighter and 1 tactical_bomber moved from Shensi to Kweichow
1 fighter and 1 tactical_bomber moved from Shensi to Chahar
1 armour moved from Malaya to Yunnan
1 infantry moved from Malaya to Shan State
1 artillery and 2 infantry moved from Kwangsi to Yunnan
1 bomber moved from Shensi to Jehol
1 fighter moved from Amur to Jehol
1 fighter and 1 tactical_bomber moved from Amur to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 infantry moved from Java to 42 Sea Zone
2 artilleries moved from Java to 42 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 transport moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 fighter moved from 55 Sea Zone to 35 Sea Zone
1 fighter moved from 55 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone
1 fighter moved from 55 Sea Zone to Philippines
1 fighter moved from Burma to Kweichow
1 tactical_bomber moved from Burma to Kweichow
1 bomber moved from Shensi to Yunnan
1 battleship moved from 37 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to 37 Sea Zone
1 carrier moved from 42 Sea Zone to 37 Sea Zone
1 carrier, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
2 fighters moved from 6 Sea Zone to 37 Sea Zone
1 carrier, 2 destroyers and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 41 Sea Zone to 42 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 2 infantry and 3 transports moved from 41 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from 37 Sea Zone to Shan StatePlace Units - Japanese
1 factory_minor placed in Kiangsu
1 factory_minor placed in Malaya
1 armour and 3 infantry placed in Japan
1 destroyer, 2 submarines and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUsTerritory Summary for Japanese :
Caroline Islands : 1 flag, 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 flag, 1 infantry
Kiangsu : 1 flag, 1 factory_minor
Japan : 1 flag, 3 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 3 infantry
Jehol : 1 flag, 1 bomber, 1 fighter and 2 infantry
Manchuria : 1 flag, 1 infantry
Yunnan : 1 flag, 1 armour, 1 artillery, 1 bomber and 2 infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
Hunan : 1 flag
Szechwan : 1 flag, 2 infantry
Chahar : 1 flag, 1 aaGun, 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Anhwe : 1 flag
Shan State : 1 flag, 2 artilleries and 3 infantry
Burma : 1 flag, 1 infantry
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 2 fighters, 1 harbour and 2 infantry
Guam : 1 flag, 1 airfield
Amur : 1 flag, 3 infantry
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag, 1 destroyer
37 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 cruisers, 3 fighters, 1 tactical_bomber and 3 transports
35 Sea Zone : 1 flag, 1 battleship, 3 carriers, 3 destroyers, 3 fighters, 2 submarines, 3 tactical_bombers and 2 transports
39 Sea Zone : 1 flag, 1 submarine
19 Sea Zone : 1 flag, 1 transport
6 Sea Zone : 1 flag, 1 destroyer, 2 submarines and 1 transportProduction/PUs Summary :
Germans : 51 / 62
Russians : 31 / 35
Japanese : 61 / 66
Americans : 52 / 77
Chinese : 5 / 7
British : 29 / 34
UK_Pacific : 5 / 6
Italians : 16 / 24
ANZAC : 10 / 10
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Suggested Topics




