sent a chat so we don’t clutter up this thread
XDAP-2: Onward! Defrosted Tuna Team vs Death by Dice
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I don’t giv a shit about odds. That French fleet was a nightmare last game and now it’s gone. Beaut!
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Plus, technically it ended in a draw and the French still scored a better average roll.
I would hate to see what you guys would have said if it was won without casualties!
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I wouldn’t be complaining about dice if it was an isolated case.
Remember you gained an 80 TUV change out of pure luck.
While GHR2 had luck in a battle against Germany, it was a 90% battle where he got less casualities than what he should have.
As USA, I lost 4fighters, 1tac.bombers and 3bombers, they hitted 3times round1, 0times round2, and you killed everything, and lost 1dd 1tac.bmb. That’s gamebreaking.
Then a single DD kills a bombers, and don’t even get killed by it (-12).Then you attack 2dd 1cr (2@2 1@3 - 3hits) with 1fig 1bmb (1@3 1@4 - 2hits), with a winning chance of 11.5%, you also had the guts to say that the french fleet rolled above average while you sunk it? Huh…
At least, due to sheer luck you’re getting, you could either admit or ignore it, but writing bullshits statements like the last one you did, is not going to make this game enjoyable for us, like it already wasn’t. The effect is that this will be a very slow game and I’ll take my time for playing each turn.
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No question my friend, Japan has been extremely lucky!!
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@JWW:
No question my friend, Japan has been extremely lucky!!
can i request that you continue helping Japan out?
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i’ve played soooo many games. sometimes “dice” really suck.
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Then you attack 2dd 1cr (2@2 1@3 - 3hits) with 1fig 1bmb (1@3 1@4 - 2hits), with a winning chance of 11.5%, you also had the guts to say that the french fleet rolled above average while you sunk it? Huh…
Perhaps you would be less upset Noll if you learned to use your own dice calculator.
The aforementioned battle is 11.5% chance of a DRAW. with a 22.7% chance of a WIN.
Which means 1 out of 3 times Italy destroys All of the French fleet and almost 1 in 4 times they have a bomber OR MORE left over. It’s not that bad.
No one can change the dice. They will go back and fourth all game. We have been lucky on some key battles, unlucky on others, that’s the way the game is played: Welcome to Axis and Allies.
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we had a DRAW. 11%
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11% means it is possible. I get diced all the time. I’m playing Italy FFS! I’m NEVER going to be rolling big handfuls of dice, thus I’m always going to be fighting low odds fights where dice will be crucial. When Germany comes into Moscow and there are 100+ dice involved then you can look at the odds of winning and say go or no go? Dice fucked or not dice fucked. 2-3 dice per side and you’re looking at odds? If I waited for good odds as Italy I’d be waiting for the invasion of Rome and buying infantry the whole game. I can’t get my shit in gear until the waters are clear. And the odds would be a shit ton worse if I waited for the Uk to get more navy in there now wouldn’t I? My small dice will bite me in the ass in time don’t worry.
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Most Holy, you are a good guy. As I said, the dice might be the cause, but I’m not complaining because of them. An opponent getting so lucky could avoid stating bullshits, and I’m talking Canuck, not you nor your other ally.
As I am playing this torunament to enjoy the game, and I get senteces like “Perhaps you would be less upset Noll if you learned to use your own dice calculator.”
Or: "the French still scored a better average roll. "
Or check the first pages of this game.
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Well if I’m the only one who’s a dick that’s fine by me. I’m done talking about it.
Lets just play and have some fun.
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Can’t we all just kiss and make-up?
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I don’t think there will be too much bad blood. I will do my best to stay constructive from now on. Let’s just get on with this.
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WHO IS UP??
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ANZAC and France.
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Noll?
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Play faster, GenericUserName and I are bored. :)
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Talk to Noll.
I’m ready to go but he has said that he is going to take a really long time to play his turns because he’s not having fun any more.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 cruiser moved from 62 Sea Zone to 55 Sea Zone
1 fighter moved from New South Wales to 55 Sea ZoneCombat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 1 cruiser and 1 fighter
Japanese defend with 1 destroyer
ANZAC win with 1 cruiser remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 fighterNon Combat Move - ANZAC
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
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