@Witt Anzac wants to make a placement edit if it’s ok with team Europe? It’s moving the tt in 120 to 122.
W@W team game 13
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - French Turning on Edit Mode EDIT: Adding units owned by British to 20 Sea Zone: 1 Submarine EDIT: Turning off Edit Mode 1 Infantry moved from Italian East Africa to Kordofan British take Kordofan from Italians 1 Infantry moved from French Equatorial Africa to Equatoria British take Equatoria from Italians 1 Infantry moved from N.French Indochina to Kwangsi Chinese take Kwangsi from Yamamoto 1 Submarine moved from 57 Sea Zone to 56 Sea Zone 2 Infantrys moved from Palestine to Lower Egypt 1 Infantry moved from Orleanais to Burgundy 1 Fighter moved from Orleanais to Burgundy 1 Artillery moved from Paris to Burgundy 1 Infantry moved from Paris to Burgundy 1 Infantry moved from Paris to Burgundy 1 Artillery and 1 Infantry moved from E.Morocco to 41 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 41 Sea Zone to 30 Sea Zone 1 Artillery and 1 Infantry moved from 30 Sea Zone to Azores 1 Artillery and 1 Infantry moved from Greenland to 8 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 8 Sea Zone to 17 Sea Zone 1 Artillery and 1 Infantry moved from 17 Sea Zone to Azores 1 Destroyer moved from 8 Sea Zone to 17 Sea Zone 1 Infantry moved from Keewatin to Baffin Purchase Units - French French buy 1 Factory, 16 Infantrys and 1 Submarine; Remaining resources: 0 PUs; Combat - French Battle in Burgundy French attack with 1 Artillery, 1 Fighter and 3 Infantrys Germans defend with 1 ArmoredCar, 1 Artillery and 1 Infantry French roll dice for 1 Artillery, 1 Fighter and 3 Infantrys in Burgundy, round 2 : 0/5 hits, 1.33 expected hits Germans roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Burgundy, round 2 : 1/3 hits, 0.83 expected hits 1 Infantry owned by the French lost in Burgundy French roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Burgundy, round 3 : 0/4 hits, 1.17 expected hits Germans roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Burgundy, round 3 : 1/3 hits, 0.83 expected hits 1 Infantry owned by the French lost in Burgundy French roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Burgundy, round 4 : 0/3 hits, 1.00 expected hits Germans roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Burgundy, round 4 : 0/3 hits, 0.83 expected hits French roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Burgundy, round 5 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Burgundy, round 5 : 1/3 hits, 0.83 expected hits 1 ArmoredCar owned by the Germans and 1 Infantry owned by the French lost in Burgundy 1 Fighter owned by the French retreated 1 Artillery owned by the French retreated to Orleanais Germans win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -2 Casualties for French: 3 Infantrys Casualties for Germans: 1 ArmoredCar Battle in Azores French attack with 2 Artillerys and 2 Infantrys Neutral defend with 1 Infantry French roll dice for 2 Artillerys and 2 Infantrys in Azores, round 2 : 0/4 hits, 1.33 expected hits Neutral roll dice for 1 Infantry in Azores, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Azores French roll dice for 2 Artillerys and 1 Infantry in Azores, round 3 : 1/3 hits, 1.00 expected hits Neutral roll dice for 1 Infantry in Azores, round 3 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the French and 1 Infantry owned by the Neutral lost in Azores French loses 0 PUs for violating Azoress neutrality. French win, taking Azores from Neutral with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -4 Casualties for French: 1 Artillery and 1 Infantry Casualties for Neutral: 1 Infantry Non Combat Move - French 1 AAGun and 3 Infantrys moved from E.Morocco to W.Morocco 1 AAGun moved from Syria to Palestine 1 AAGun moved from Canadian Prairies to Ontario 1 Fighter moved from Burgundy to Wales 8 Infantrys moved from Paris to Orleanais 1 Infantry moved from Orleanais to Aquitaine Place Units - French 8 Infantrys placed in Paris 3 Infantrys placed in Normandy 1 Factory placed in Italian East Africa 4 Infantrys placed in E.Morocco 1 Infantry placed in Syria 1 Submarine placed in 55 Sea Zone Turn Complete - French French collect 43 PUs; end with 43 PUs
Combat Hit Differential Summary :
French regular : -4.83 Germans regular : -0.33 Neutral regular : 1.33
Production/PUs Summary :
Germans : 86 / 91 Russians : 107 / 107 Italians : 55 / 57 French : 43 / 43 Yamamoto : 56 / 60 Chinese : 35 / 39 Hisaichi : 55 / 57 British : 94 / 94 Anzac : 36 / 36 Dutch : 25 / 27 Finns : 12 / 16 Romanians : 12 / 12 Thai : 10 / 10 Americans : 100 / 103
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I edited the UK sub back in based on the discussion.
Rough first turn of rolls for the French, guess they are living up to their historical failures :)
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TripleA Turn Summary: Yamamoto round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Yamamoto 3 Tanks moved from Hong Kong to 92 Sea Zone 4 Infantrys moved from Hong Kong to 92 Sea Zone 1 Artillery, 1 Infantry and 1 Tank moved from Kiangsi to Hunan 1 Destroyer and 2 T.Boats moved from 106 Sea Zone to 111 Sea Zone 2 Elites moved from Tokyo to 85 Sea Zone 1 Artillery moved from Tokyo to 85 Sea Zone 1 Artillery, 1 Cruiser, 2 Elites and 1 Transport moved from 85 Sea Zone to 92 Sea Zone 1 Artillery and 2 Elites moved from 92 Sea Zone to N.French Indochina 1 Marine moved from Tokyo to 84 Sea Zone 3 Infantrys moved from Tokyo to 84 Sea Zone 1 Bomber moved from Tokyo to Malaya 1 B.Transport, 3 Infantrys and 1 Marine moved from 84 Sea Zone to 92 Sea Zone 3 Infantrys and 1 Marine moved from 92 Sea Zone to Kwangsi 2 Fighters moved from 107 Sea Zone to Malaya 1 Artillery moved from Hainan to 92 Sea Zone 1 Tank moved from Kwangtung to 92 Sea Zone 1 Infantry moved from Hainan to 92 Sea Zone 1 Artillery, 1 Battleship, 5 Infantrys, 4 Tanks and 5 Transports moved from 92 Sea Zone to 110 Sea Zone 1 Artillery, 5 Infantrys and 4 Tanks moved from 110 Sea Zone to Malaya 1 Artillery moved from Nauru to 103 Sea Zone 1 Infantry moved from Nauru to 103 Sea Zone 1 Artillery, 1 Battleship, 1 Carrier, 1 Destroyer, 1 Infantry and 1 Transport moved from 103 Sea Zone to 102 Sea Zone 1 Artillery and 1 Infantry moved from 102 Sea Zone to Ponape 2 Fighters moved from 103 Sea Zone to Ponape 1 Bomber moved from Kwajalein to Ponape 2 Fighters moved from 96 Sea Zone to Ponape 1 Infantry moved from Woleai to Truk Yamamoto take Truk from Americans 1 Artillery moved from Woleai to Truk 1 Infantry moved from Yap to Ulithi 1 Carrier and 1 Destroyer moved from 96 Sea Zone to 102 Sea Zone Purchase Units - Yamamoto Yamamoto buy 1 B.Transport, 2 Destroyers, 1 Factory, 7 Infantrys and 1 Submarine; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 111 Sea Zone Yamamoto attack with 1 Destroyer and 2 T.Boats Dutch defend with 1 Submarine Dutch roll dice for 1 Submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Destroyer and 2 T.Boats in 111 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits Dutch roll dice for 1 Submarine in 111 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Destroyer and 2 T.Boats in 111 Sea Zone, round 3 : 2/3 hits, 1.00 expected hits 1 Submarine owned by the Dutch lost in 111 Sea Zone Yamamoto win with 1 Destroyer and 2 T.Boats remaining. Battle score for attacker is 7 Casualties for Dutch: 1 Submarine Battle in Kwangsi Yamamoto attack with 3 Infantrys and 1 Marine French defend with 1 Infantry Yamamoto roll dice for 1 Cruiser in Kwangsi, round 2 : 0/1 hits, 0.50 expected hits Yamamoto roll dice for 3 Infantrys and 1 Marine in Kwangsi, round 2 : 1/4 hits, 1.00 expected hits Chinese roll dice for 1 Infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Kwangsi Yamamoto win, taking Kwangsi from Chinese with 3 Infantrys and 1 Marine remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in N.French Indochina Yamamoto attack with 1 Artillery and 2 Elites French defend with 1 Artillery Yamamoto roll dice for 1 Artillery and 2 Elites in N.French Indochina, round 2 : 3/3 hits, 1.17 expected hits French roll dice for 1 Artillery in N.French Indochina, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the French lost in N.French Indochina Yamamoto win, taking N.French Indochina from French with 1 Artillery and 2 Elites remaining. Battle score for attacker is 4 Casualties for French: 1 Artillery Battle in Ponape Yamamoto attack with 1 Artillery, 1 Bomber, 4 Fighters and 1 Infantry Americans defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 1 Battleship in Ponape, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Americans lost in Ponape Yamamoto roll dice for 1 Artillery, 1 Bomber, 4 Fighters and 1 Infantry in Ponape, round 2 : 2/7 hits, 2.67 expected hits Americans roll dice for 1 Artillery in Ponape, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Americans lost in Ponape Yamamoto win, taking Ponape from Americans with 1 Artillery, 1 Bomber, 4 Fighters and 1 Infantry remaining. Battle score for attacker is 6 Casualties for Americans: 1 Artillery and 1 Infantry Battle in Hunan Yamamoto attack with 1 Artillery, 1 Infantry and 1 Tank Chinese defend with 1 Infantry Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 Tank in Hunan, round 2 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 Infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Hunan Yamamoto win, taking Hunan from Chinese with 1 Artillery and 1 Tank remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for Chinese: 1 Infantry Battle in Malaya Yamamoto attack with 1 Artillery, 1 Bomber, 2 Fighters, 5 Infantrys and 4 Tanks British defend with 1 AAGun, 2 Artillerys, 1 Bunker, 1 Fighter, 4 Infantrys and 1 Tank British roll AA dice in Malaya : 1/3 hits, 0.50 expected hits 1 Fighter owned by the Yamamoto lost in Malaya Yamamoto roll dice for 1 Battleship in Malaya, round 2 : 0/1 hits, 0.67 expected hits Yamamoto roll dice for 1 Artillery, 1 Bomber, 1 Fighter, 5 Infantrys and 4 Tanks in Malaya, round 2 : 3/12 hits, 4.33 expected hits Units damaged: 1 Bunker owned by the British British roll dice for 2 Artillerys, 1 Bunker, 1 Fighter, 4 Infantrys and 1 Tank in Malaya, round 2 : 2/9 hits, 3.50 expected hits 2 Infantrys owned by the Yamamoto and 2 Infantrys owned by the British lost in Malaya Yamamoto roll dice for 1 Artillery, 1 Bomber, 1 Fighter, 3 Infantrys and 4 Tanks in Malaya, round 3 : 4/10 hits, 4.00 expected hits British roll dice for 2 Artillerys, 1 Bunker, 1 Fighter, 2 Infantrys and 1 Tank in Malaya, round 3 : 2/7 hits, 2.83 expected hits 2 Infantrys owned by the Yamamoto, 2 Artillerys owned by the British and 2 Infantrys owned by the British lost in Malaya Yamamoto roll dice for 1 Artillery, 1 Bomber, 1 Fighter, 1 Infantry and 4 Tanks in Malaya, round 4 : 5/8 hits, 3.67 expected hits British roll dice for 1 Bunker, 1 Fighter and 1 Tank in Malaya, round 4 : 2/3 hits, 1.50 expected hits 1 Fighter owned by the British, 1 Bunker owned by the British, 1 Tank owned by the British, 1 Artillery owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Malaya Yamamoto win, taking Malaya from British with 1 Bomber, 1 Fighter and 4 Tanks remaining. Battle score for attacker is 13 Casualties for Yamamoto: 1 Artillery, 1 Fighter and 5 Infantrys Casualties for British: 2 Artillerys, 1 Bunker, 1 Fighter, 4 Infantrys and 1 Tank Non Combat Move - Yamamoto 1 Bomber moved from Malaya to Bangkok 1 Fighter moved from Malaya to 110 Sea Zone 1 Carrier and 1 Destroyer moved from 107 Sea Zone to 110 Sea Zone 1 Bomber moved from Ponape to Saipan 4 Fighters moved from Ponape to 102 Sea Zone 1 Infantry moved from Kwangtung to Hunan 1 Artillery and 1 Infantry moved from Hong Kong to Kwangtung Place Units - Yamamoto 1 B.Transport and 1 Destroyer placed in 92 Sea Zone 4 Infantrys placed in Hong Kong 1 Destroyer and 1 Submarine placed in 85 Sea Zone 1 Factory placed in Chubu 3 Infantrys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 71 PUs; end with 71 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Yamamoto regular : 0.17 Americans regular : -0.33 French regular : -0.33 British AA : 0.50 British regular : -1.83 Dutch regular : -0.67
Territory Summary for Yamamoto :
N.French Indochina : 1 flag, 1 Artillery and 2 Elites Tokyo : 1 AAGun, 1 Factory and 4 Infantrys Kusaie : 1 Infantry Minamitori : 1 Infantry Kwajalein : 1 Infantry Ulithi : 1 Infantry Kwangsi : 1 flag, 3 Infantrys and 1 Marine Paramushir : 1 Infantry Kunashir : 1 Artillery Hainan : 1 flag, 1 Artillery Rongelap : 1 Infantry Iwo Jima : 1 Infantry Saipan : 1 AAGun, 1 Bomber, 1 Bunker, 2 Infantrys and 1 Tank Kyushu : 1 Infantry and 1 Tank Chubu : 1 Factory Fukien : 1 flag Iturup : 1 Infantry Peleliu : 1 Infantry Kwangtung : 1 flag, 1 Artillery, 1 Infantry and 1 Tank Kiangsi : 1 flag Hunan : 1 flag, 1 Artillery, 1 Infantry and 1 Tank Hong Kong : 1 flag, 1 AAGun, 1 Factory and 4 Infantrys Nauru : 1 flag Malaya : 1 flag, 1 AAGun and 4 Tanks Bangkok : 1 Bomber Truk : 1 flag, 1 Artillery and 1 Infantry Ponape : 1 flag, 1 Artillery and 1 Infantry Woleai : 1 flag 110 Sea Zone : 1 Battleship, 1 Carrier, 1 Destroyer, 1 Fighter and 5 Transports 111 Sea Zone : 1 Destroyer and 2 T.Boats 85 Sea Zone : 1 Destroyer and 1 Submarine 102 Sea Zone : 1 Battleship, 2 Carriers, 2 Destroyers, 4 Fighters and 1 Transport 92 Sea Zone : 2 B.Transports, 1 Cruiser, 1 Destroyer and 1 Transport
Production/PUs Summary :
Germans : 86 / 91 Russians : 107 / 107 Italians : 55 / 57 French : 41 / 43 Yamamoto : 71 / 71 Chinese : 31 / 39 Hisaichi : 55 / 57 British : 88 / 94 Anzac : 36 / 36 Dutch : 25 / 27 Finns : 12 / 16 Romanians : 12 / 12 Thai : 10 / 10 Americans : 97 / 103
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Chinese 1 Tank moved from N.Thailand to S.Thailand Chinese take S.Thailand from Thai 1 Tank moved from S.Thailand to Burma 1 Tank moved from N.Thailand to Yunnan 2 Infantrys moved from Hupeh to Anhwei 1 Fighter moved from Shensi to Anhwei Purchase Units - Chinese Chinese buy 1 Factory, 2 Infantrys and 4 Tanks; Remaining resources: 0 PUs; Combat - Chinese Battle in Anhwei Chinese attack with 1 Fighter and 2 Infantrys Hisaichi defend with 1 Infantry Chinese roll dice for 1 Fighter and 2 Infantrys in Anhwei, round 2 : 0/3 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Anhwei, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Anhwei Chinese roll dice for 1 Fighter and 1 Infantry in Anhwei, round 3 : 1/2 hits, 0.50 expected hits Hisaichi roll dice for 1 Infantry in Anhwei, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Anhwei Chinese win with 1 Fighter remaining. Battle score for attacker is -2 Casualties for Chinese: 2 Infantrys Casualties for Hisaichi: 1 Infantry Non Combat Move - Chinese 1 Fighter moved from Anhwei to Hupeh 3 Infantrys moved from Shensi to Hupeh 1 Infantry moved from Ningsia to Shensi 2 Tanks moved from Gobi Altai to Shensi 1 Infantry moved from E.Qinghai to Lanchow 1 Artillery and 2 Infantrys moved from E.Qinghai to Ningsia 1 AAGun moved from E.Qinghai to Ningsia 6 Infantrys moved from Hsining to E.Qinghai 2 Infantrys moved from Gobi Altai to Ningsia 1 AAGun and 2 Infantrys moved from E.Sinkiang to Gobi Altai 1 Infantry moved from Hupeh to Szechwan 1 Infantry moved from Hupeh to Kweichow Place Units - Chinese 1 Factory placed in Hupeh 2 Infantrys and 4 Tanks placed in Hsining Turn Complete - Chinese Chinese collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Chinese regular : -0.17 Hisaichi regular : 1.33
Production/PUs Summary :
Germans : 86 / 91 Russians : 107 / 107 Italians : 55 / 57 French : 41 / 43 Yamamoto : 71 / 71 Chinese : 33 / 33 Hisaichi : 55 / 57 British : 88 / 94 Anzac : 36 / 36 Dutch : 25 / 27 Finns : 12 / 16 Romanians : 12 / 12 Thai : 8 / 10 Americans : 97 / 103
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TripleA Turn Summary: Hisaichi round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Hisaichi 1 Infantry and 2 Tanks moved from S.French Indochina to 92 Sea Zone 1 Infantry moved from Formosa to 92 Sea Zone 2 Infantrys, 2 Tanks and 2 Transports moved from 92 Sea Zone to 110 Sea Zone 2 Infantrys and 2 Tanks moved from 110 Sea Zone to Banjarmasin 1 Battleship moved from 107 Sea Zone to 110 Sea Zone 2 Artillerys and 1 Tank moved from Davao to 107 Sea Zone 3 Infantrys moved from Davao to 107 Sea Zone 2 Artillerys, 3 Infantrys, 1 Tank and 3 Transports moved from 107 Sea Zone to 110 Sea Zone 2 Artillerys, 3 Infantrys and 1 Tank moved from 110 Sea Zone to Banjarmasin 2 Fighters moved from 107 Sea Zone to Banjarmasin 1 Bomber moved from Bangkok to Banjarmasin 2 Artillerys moved from Mindanao to 93 Sea Zone 1 Infantry moved from Panay to 93 Sea Zone 1 Infantry moved from Mindanao to 93 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 93 Sea Zone to 110 Sea Zone 2 Artillerys and 2 Infantrys moved from 110 Sea Zone to Banjarmasin 1 Artillery moved from Vladivostok to Khabarovsk 2 Infantrys moved from Vladivostok to Khabarovsk 2 Infantrys moved from Heilungchiang to Ayan 1 Artillery moved from Chita to Ayan 1 Tank moved from Liaoning to Ayan 1 Infantry moved from Shansi to Suiyuan 2 Fighters moved from Shantung to Suiyuan 1 Destroyer moved from 110 Sea Zone to 105 Sea Zone 1 Submarine moved from 110 Sea Zone to 105 Sea Zone 1 T.Boat moved from 93 Sea Zone to 84 Sea Zone 1 Infantry moved from Changchun to 84 Sea Zone 1 Infantry moved from 84 Sea Zone to Formosa 1 Carrier moved from 107 Sea Zone to 110 Sea Zone 1 Destroyer moved from 93 Sea Zone to 110 Sea Zone 1 Destroyer moved from 85 Sea Zone to 93 Sea Zone 1 Destroyer moved from 93 Sea Zone to 107 Sea Zone Purchase Units - Hisaichi Hisaichi buy 2 ArmoredCars, 4 Artillerys, 2 Bombers and 4 Infantrys; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Banjarmasin Hisaichi attack with 4 Artillerys, 1 Bomber, 2 Fighters, 7 Infantrys and 3 Tanks Americans defend with 1 Fighter; Dutch defend with 1 AAGun, 1 Factory, 1 Fighter, 9 Infantrys and 2 Tanks Dutch roll AA dice in Banjarmasin : 0/3 hits, 0.50 expected hits Hisaichi roll dice for 1 Battleship in Banjarmasin, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Dutch lost in Banjarmasin Hisaichi roll dice for 4 Artillerys, 1 Bomber, 2 Fighters, 7 Infantrys and 3 Tanks in Banjarmasin, round 2 : 4/17 hits, 6.00 expected hits Dutch roll dice for 2 Fighters, 8 Infantrys and 2 Tanks in Banjarmasin, round 2 : 6/12 hits, 4.67 expected hits 4 Infantrys owned by the Dutch and 6 Infantrys owned by the Hisaichi lost in Banjarmasin Hisaichi roll dice for 4 Artillerys, 1 Bomber, 2 Fighters, 1 Infantry and 3 Tanks in Banjarmasin, round 3 : 2/11 hits, 4.50 expected hits Dutch roll dice for 2 Fighters, 4 Infantrys and 2 Tanks in Banjarmasin, round 3 : 1/8 hits, 3.33 expected hits 2 Infantrys owned by the Dutch and 1 Infantry owned by the Hisaichi lost in Banjarmasin Hisaichi roll dice for 4 Artillerys, 1 Bomber, 2 Fighters and 3 Tanks in Banjarmasin, round 4 : 4/10 hits, 4.17 expected hits Dutch roll dice for 2 Fighters, 2 Infantrys and 2 Tanks in Banjarmasin, round 4 : 3/6 hits, 2.67 expected hits 2 Infantrys owned by the Dutch, 2 Tanks owned by the Dutch and 3 Artillerys owned by the Hisaichi lost in Banjarmasin Hisaichi roll dice for 1 Artillery, 1 Bomber, 2 Fighters and 3 Tanks in Banjarmasin, round 5 : 4/7 hits, 3.17 expected hits Dutch roll dice for 2 Fighters in Banjarmasin, round 5 : 0/2 hits, 1.00 expected hits 1 Fighter owned by the Americans and 1 Fighter owned by the Dutch lost in Banjarmasin Hisaichi captures 27PUs while taking Dutch capital Hisaichi win, taking Banjarmasin from Dutch with 1 Artillery, 1 Bomber, 2 Fighters and 3 Tanks remaining. Battle score for attacker is 18 Casualties for Dutch: 1 Fighter, 9 Infantrys and 2 Tanks Casualties for Hisaichi: 3 Artillerys and 7 Infantrys Casualties for Americans: 1 Fighter Battle in Khabarovsk Hisaichi attack with 1 Artillery and 2 Infantrys Russians defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 2 Infantrys in Khabarovsk, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Khabarovsk, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Khabarovsk Hisaichi win, taking Khabarovsk from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Infantry Battle in Ayan Hisaichi attack with 1 Artillery, 2 Infantrys and 1 Tank Russians defend with 1 Bunker Hisaichi roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Ayan, round 2 : 3/4 hits, 1.33 expected hits Russians roll dice for 1 Bunker in Ayan, round 2 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Russians lost in Ayan Hisaichi win, taking Ayan from Russians with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 6 Casualties for Russians: 1 Bunker Battle in Suiyuan Hisaichi attack with 2 Fighters and 1 Infantry Chinese defend with 1 Infantry Hisaichi roll dice for 2 Fighters and 1 Infantry in Suiyuan, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Suiyuan Hisaichi win, taking Suiyuan from Chinese with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Non Combat Move - Hisaichi 1 Artillery and 2 Infantrys moved from Peking to Shantung 1 Infantry moved from Chahar to Shantung 1 Artillery and 2 Infantrys moved from Shanghai to Shantung 2 Tanks moved from Peking to Shantung 2 Fighters moved from Suiyuan to Shantung 1 Infantry moved from Chita to Ayan 5 Tanks moved from Chita to Ayan 1 Tank moved from Vladivostok to Ayan 1 Infantry moved from Kirin to Liaoning 1 Elite moved from Changchun to Kirin 5 Infantrys moved from Changchun to Kirin 1 Fighter moved from Banjarmasin to 110 Sea Zone 1 Fighter moved from Banjarmasin to 110 Sea Zone 1 Bomber moved from Banjarmasin to Malaya 1 Submarine moved from 92 Sea Zone to 107 Sea Zone Place Units - Hisaichi 2 Artillerys and 2 Infantrys placed in Davao 2 ArmoredCars and 1 Artillery placed in Peking 1 Artillery, 2 Bombers and 2 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 65 PUs; end with 92 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Dutch AA : -0.50 Russians regular : 0.17 Dutch regular : -1.67 Hisaichi regular : -1.50
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TripleA Turn Summary: Hisaichi round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Hisaichi 1 Infantry and 2 Tanks moved from S.French Indochina to 92 Sea Zone 1 Infantry moved from Formosa to 92 Sea Zone 2 Infantrys, 2 Tanks and 2 Transports moved from 92 Sea Zone to 110 Sea Zone 2 Infantrys and 2 Tanks moved from 110 Sea Zone to Banjarmasin 1 Battleship moved from 107 Sea Zone to 110 Sea Zone 2 Artillerys and 1 Tank moved from Davao to 107 Sea Zone 3 Infantrys moved from Davao to 107 Sea Zone 2 Artillerys, 3 Infantrys, 1 Tank and 3 Transports moved from 107 Sea Zone to 110 Sea Zone 2 Artillerys, 3 Infantrys and 1 Tank moved from 110 Sea Zone to Banjarmasin 2 Fighters moved from 107 Sea Zone to Banjarmasin 1 Bomber moved from Bangkok to Banjarmasin 2 Artillerys moved from Mindanao to 93 Sea Zone 1 Infantry moved from Panay to 93 Sea Zone 1 Infantry moved from Mindanao to 93 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 93 Sea Zone to 110 Sea Zone 2 Artillerys and 2 Infantrys moved from 110 Sea Zone to Banjarmasin 1 Artillery moved from Vladivostok to Khabarovsk 2 Infantrys moved from Vladivostok to Khabarovsk 2 Infantrys moved from Heilungchiang to Ayan 1 Artillery moved from Chita to Ayan 1 Tank moved from Liaoning to Ayan 1 Infantry moved from Shansi to Suiyuan 2 Fighters moved from Shantung to Suiyuan 1 Destroyer moved from 110 Sea Zone to 105 Sea Zone 1 Submarine moved from 110 Sea Zone to 105 Sea Zone 1 T.Boat moved from 93 Sea Zone to 84 Sea Zone 1 Infantry moved from Changchun to 84 Sea Zone 1 Infantry moved from 84 Sea Zone to Formosa 1 Carrier moved from 107 Sea Zone to 110 Sea Zone 1 Destroyer moved from 93 Sea Zone to 110 Sea Zone 1 Destroyer moved from 85 Sea Zone to 93 Sea Zone 1 Destroyer moved from 93 Sea Zone to 107 Sea Zone Purchase Units - Hisaichi Hisaichi buy 2 ArmoredCars, 4 Artillerys, 2 Bombers and 4 Infantrys; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Banjarmasin Hisaichi attack with 4 Artillerys, 1 Bomber, 2 Fighters, 7 Infantrys and 3 Tanks Americans defend with 1 Fighter; Dutch defend with 1 AAGun, 1 Factory, 1 Fighter, 9 Infantrys and 2 Tanks Dutch roll AA dice in Banjarmasin : 0/3 hits, 0.50 expected hits Hisaichi roll dice for 1 Battleship in Banjarmasin, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Dutch lost in Banjarmasin Hisaichi roll dice for 4 Artillerys, 1 Bomber, 2 Fighters, 7 Infantrys and 3 Tanks in Banjarmasin, round 2 : 4/17 hits, 6.00 expected hits Dutch roll dice for 2 Fighters, 8 Infantrys and 2 Tanks in Banjarmasin, round 2 : 6/12 hits, 4.67 expected hits 4 Infantrys owned by the Dutch and 6 Infantrys owned by the Hisaichi lost in Banjarmasin Hisaichi roll dice for 4 Artillerys, 1 Bomber, 2 Fighters, 1 Infantry and 3 Tanks in Banjarmasin, round 3 : 2/11 hits, 4.50 expected hits Dutch roll dice for 2 Fighters, 4 Infantrys and 2 Tanks in Banjarmasin, round 3 : 1/8 hits, 3.33 expected hits 2 Infantrys owned by the Dutch and 1 Infantry owned by the Hisaichi lost in Banjarmasin Hisaichi roll dice for 4 Artillerys, 1 Bomber, 2 Fighters and 3 Tanks in Banjarmasin, round 4 : 4/10 hits, 4.17 expected hits Dutch roll dice for 2 Fighters, 2 Infantrys and 2 Tanks in Banjarmasin, round 4 : 3/6 hits, 2.67 expected hits 2 Infantrys owned by the Dutch, 2 Tanks owned by the Dutch and 3 Artillerys owned by the Hisaichi lost in Banjarmasin Hisaichi roll dice for 1 Artillery, 1 Bomber, 2 Fighters and 3 Tanks in Banjarmasin, round 5 : 4/7 hits, 3.17 expected hits Dutch roll dice for 2 Fighters in Banjarmasin, round 5 : 0/2 hits, 1.00 expected hits 1 Fighter owned by the Americans and 1 Fighter owned by the Dutch lost in Banjarmasin Hisaichi captures 27PUs while taking Dutch capital Hisaichi win, taking Banjarmasin from Dutch with 1 Artillery, 1 Bomber, 2 Fighters and 3 Tanks remaining. Battle score for attacker is 18 Casualties for Dutch: 1 Fighter, 9 Infantrys and 2 Tanks Casualties for Hisaichi: 3 Artillerys and 7 Infantrys Casualties for Americans: 1 Fighter Battle in Khabarovsk Hisaichi attack with 1 Artillery and 2 Infantrys Russians defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 2 Infantrys in Khabarovsk, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Khabarovsk, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Khabarovsk Hisaichi win, taking Khabarovsk from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Infantry Battle in Ayan Hisaichi attack with 1 Artillery, 2 Infantrys and 1 Tank Russians defend with 1 Bunker Hisaichi roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Ayan, round 2 : 3/4 hits, 1.33 expected hits Russians roll dice for 1 Bunker in Ayan, round 2 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Russians lost in Ayan Hisaichi win, taking Ayan from Russians with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 6 Casualties for Russians: 1 Bunker Battle in Suiyuan Hisaichi attack with 2 Fighters and 1 Infantry Chinese defend with 1 Infantry Hisaichi roll dice for 2 Fighters and 1 Infantry in Suiyuan, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Suiyuan Hisaichi win, taking Suiyuan from Chinese with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Non Combat Move - Hisaichi 1 Artillery and 2 Infantrys moved from Peking to Shantung 1 Infantry moved from Chahar to Shantung 1 Artillery and 2 Infantrys moved from Shanghai to Shantung 2 Tanks moved from Peking to Shantung 2 Fighters moved from Suiyuan to Shantung 1 Infantry moved from Chita to Ayan 5 Tanks moved from Chita to Ayan 1 Tank moved from Vladivostok to Ayan 1 Infantry moved from Kirin to Liaoning 1 Elite moved from Changchun to Kirin 5 Infantrys moved from Changchun to Kirin 1 Fighter moved from Banjarmasin to 110 Sea Zone 1 Fighter moved from Banjarmasin to 110 Sea Zone 1 Bomber moved from Banjarmasin to Malaya 1 Submarine moved from 92 Sea Zone to 107 Sea Zone Place Units - Hisaichi 2 Artillerys and 2 Infantrys placed in Davao 2 ArmoredCars and 1 Artillery placed in Peking 1 Artillery, 2 Bombers and 2 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 65 PUs; end with 92 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Dutch AA : -0.50 Russians regular : 0.17 Dutch regular : -1.67 Hisaichi regular : -1.50
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TripleA Turn Summary: British round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - British 1 unit repaired. 1 Infantry moved from French Equatorial Africa to Darfur 1 Infantry moved from New Valley to Darfur 1 Tank moved from Lower Egypt to Darfur 1 Fighter moved from Cairo to Darfur 2 Artillerys, 2 Infantrys and 1 Tank moved from W.Iran to E.Iran 1 Infantry moved from Italian East Africa to 58 Sea Zone 1 Infantry moved from Trucial Coast to 58 Sea Zone 1 Infantry and 1 Transport moved from 58 Sea Zone to 59 Sea Zone 1 Artillery moved from Rajputana to 59 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 59 Sea Zone to 58 Sea Zone 1 Artillery and 2 Infantrys moved from 58 Sea Zone to E.Iran Purchase Units - British British buy 2 ArmoredCars, 4 Artillerys, 1 Carrier, 1 Cruiser, 1 Destroyer, 14 Infantrys, 1 Tank and 1 Transport; Remaining resources: 0 PUs; Combat - British Battle in E.Iran British attack with 3 Artillerys, 4 Infantrys and 1 Tank Neutral defend with 1 Bunker and 3 Infantrys British roll dice for 1 Cruiser in E.Iran, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 3 Artillerys, 4 Infantrys and 1 Tank in E.Iran, round 2 : 2/8 hits, 2.67 expected hits Units damaged: 1 Bunker owned by the Neutral Neutral roll dice for 1 Bunker and 3 Infantrys in E.Iran, round 2 : 1/4 hits, 1.50 expected hits 1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in E.Iran British roll dice for 3 Artillerys, 3 Infantrys and 1 Tank in E.Iran, round 3 : 3/7 hits, 2.50 expected hits Neutral roll dice for 1 Bunker and 2 Infantrys in E.Iran, round 3 : 0/3 hits, 1.17 expected hits 1 Bunker owned by the Neutral and 2 Infantrys owned by the Neutral lost in E.Iran British loses 0 PUs for violating E.Irans neutrality. British win, taking E.Iran from Neutral with 3 Artillerys, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 10 Casualties for British: 1 Infantry Casualties for Neutral: 1 Bunker and 3 Infantrys Battle in Darfur British attack with 1 Fighter, 2 Infantrys and 1 Tank Italians defend with 1 Artillery and 1 Tank British roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Darfur, round 2 : 1/4 hits, 1.17 expected hits Italians roll dice for 1 Artillery and 1 Tank in Darfur, round 2 : 0/2 hits, 0.83 expected hits 1 Artillery owned by the Italians lost in Darfur British roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Darfur, round 3 : 1/4 hits, 1.17 expected hits Italians roll dice for 1 Tank in Darfur, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Italians lost in Darfur British win, taking Darfur from Italians with 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 9 Casualties for Italians: 1 Artillery and 1 Tank Non Combat Move - British 1 Fighter moved from Darfur to French Equatorial Africa 1 Infantry moved from Lower Egypt to New Valley 1 Fighter moved from Palestine to Cairo 1 Fighter moved from Iraq to Cairo 1 Submarine and 1 Transport moved from 58 Sea Zone to 56 Sea Zone 2 Infantrys moved from Bihar to Assam 1 Infantry moved from Burma to N.Thailand 2 Infantrys moved from Hyderabad to Calcutta 1 Infantry moved from Delhi to Bihar 1 Infantry moved from Madras to Hyderabad 1 Destroyer and 2 Transports moved from 65 Sea Zone to 60 Sea Zone 2 Fighters moved from Finnmark to 21 Sea Zone 1 Fighter moved from Finnmark to Manchester 1 Battleship, 1 Destroyer and 1 Transport moved from 5 Sea Zone to 21 Sea Zone 1 Bomber moved from London to Dover 1 Cruiser moved from 17 Sea Zone to 20 Sea Zone 3 Infantrys and 1 Tank moved from Greenland to 8 Sea Zone 2 Destroyers, 3 Infantrys, 1 Tank and 2 Transports moved from 8 Sea Zone to 10 Sea Zone 3 Infantrys and 1 Tank moved from 10 Sea Zone to Scotland 1 Fighter moved from Montreal to Greenland 1 Tank moved from Ontario to Quebec 1 Infantry moved from Canadian Prairies to Ontario 1 Infantry moved from South Africa to Rhodesia 1 Infantry moved from Rhodesia to Kenya 1 Infantry moved from Kenya to Equatoria Place Units - British 1 Carrier placed in 21 Sea Zone 1 Cruiser, 1 Destroyer and 1 Transport placed in 20 Sea Zone 3 Artillerys and 3 Infantrys placed in Cairo 2 ArmoredCars and 1 Tank placed in W.Iran 1 Artillery and 4 Infantrys placed in Delhi 5 Infantrys placed in Madras 2 Infantrys placed in Bombay Turn Complete - British British collect 93 PUs; end with 93 PUs
Combat Hit Differential Summary :
Italians regular : -1.33 Neutral regular : -1.67 British regular : -1.00
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TripleA Turn Summary: British round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - British 1 unit repaired. 1 Infantry moved from French Equatorial Africa to Darfur 1 Infantry moved from New Valley to Darfur 1 Tank moved from Lower Egypt to Darfur 1 Fighter moved from Cairo to Darfur 2 Artillerys, 2 Infantrys and 1 Tank moved from W.Iran to E.Iran 1 Infantry moved from Italian East Africa to 58 Sea Zone 1 Infantry moved from Trucial Coast to 58 Sea Zone 1 Infantry and 1 Transport moved from 58 Sea Zone to 59 Sea Zone 1 Artillery moved from Rajputana to 59 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 59 Sea Zone to 58 Sea Zone 1 Artillery and 2 Infantrys moved from 58 Sea Zone to E.Iran Purchase Units - British British buy 2 ArmoredCars, 4 Artillerys, 1 Carrier, 1 Cruiser, 1 Destroyer, 14 Infantrys, 1 Tank and 1 Transport; Remaining resources: 0 PUs; Combat - British Battle in E.Iran British attack with 3 Artillerys, 4 Infantrys and 1 Tank Neutral defend with 1 Bunker and 3 Infantrys British roll dice for 1 Cruiser in E.Iran, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 3 Artillerys, 4 Infantrys and 1 Tank in E.Iran, round 2 : 2/8 hits, 2.67 expected hits Units damaged: 1 Bunker owned by the Neutral Neutral roll dice for 1 Bunker and 3 Infantrys in E.Iran, round 2 : 1/4 hits, 1.50 expected hits 1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in E.Iran British roll dice for 3 Artillerys, 3 Infantrys and 1 Tank in E.Iran, round 3 : 3/7 hits, 2.50 expected hits Neutral roll dice for 1 Bunker and 2 Infantrys in E.Iran, round 3 : 0/3 hits, 1.17 expected hits 1 Bunker owned by the Neutral and 2 Infantrys owned by the Neutral lost in E.Iran British loses 0 PUs for violating E.Irans neutrality. British win, taking E.Iran from Neutral with 3 Artillerys, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 10 Casualties for British: 1 Infantry Casualties for Neutral: 1 Bunker and 3 Infantrys Battle in Darfur British attack with 1 Fighter, 2 Infantrys and 1 Tank Italians defend with 1 Artillery and 1 Tank British roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Darfur, round 2 : 1/4 hits, 1.17 expected hits Italians roll dice for 1 Artillery and 1 Tank in Darfur, round 2 : 0/2 hits, 0.83 expected hits 1 Artillery owned by the Italians lost in Darfur British roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Darfur, round 3 : 1/4 hits, 1.17 expected hits Italians roll dice for 1 Tank in Darfur, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Italians lost in Darfur British win, taking Darfur from Italians with 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 9 Casualties for Italians: 1 Artillery and 1 Tank Non Combat Move - British 1 Fighter moved from Darfur to French Equatorial Africa 1 Infantry moved from Lower Egypt to New Valley 1 Fighter moved from Palestine to Cairo 1 Fighter moved from Iraq to Cairo 1 Submarine and 1 Transport moved from 58 Sea Zone to 56 Sea Zone 2 Infantrys moved from Bihar to Assam 1 Infantry moved from Burma to N.Thailand 2 Infantrys moved from Hyderabad to Calcutta 1 Infantry moved from Delhi to Bihar 1 Infantry moved from Madras to Hyderabad 1 Destroyer and 2 Transports moved from 65 Sea Zone to 60 Sea Zone 2 Fighters moved from Finnmark to 21 Sea Zone 1 Fighter moved from Finnmark to Manchester 1 Battleship, 1 Destroyer and 1 Transport moved from 5 Sea Zone to 21 Sea Zone 1 Bomber moved from London to Dover 1 Cruiser moved from 17 Sea Zone to 20 Sea Zone 3 Infantrys and 1 Tank moved from Greenland to 8 Sea Zone 2 Destroyers, 3 Infantrys, 1 Tank and 2 Transports moved from 8 Sea Zone to 10 Sea Zone 3 Infantrys and 1 Tank moved from 10 Sea Zone to Scotland 1 Fighter moved from Montreal to Greenland 1 Tank moved from Ontario to Quebec 1 Infantry moved from Canadian Prairies to Ontario 1 Infantry moved from South Africa to Rhodesia 1 Infantry moved from Rhodesia to Kenya 1 Infantry moved from Kenya to Equatoria Place Units - British 1 Carrier placed in 21 Sea Zone 1 Cruiser, 1 Destroyer and 1 Transport placed in 20 Sea Zone 3 Artillerys and 3 Infantrys placed in Cairo 2 ArmoredCars and 1 Tank placed in W.Iran 1 Artillery and 4 Infantrys placed in Delhi 5 Infantrys placed in Madras 2 Infantrys placed in Bombay Turn Complete - British British collect 93 PUs; end with 93 PUs Turning on Edit Mode EDIT: Adding units owned by British to Burma: 1 Artillery, 3 Infantrys and 2 Tanks EDIT: Removing units owned by British from Assam: 1 Artillery, 3 Infantrys and 2 Tanks EDIT: Adding units owned by British to Lower Egypt: 3 Fighters, 7 Infantrys and 2 Tanks EDIT: Removing units owned by British from Cairo: 3 Fighters, 7 Infantrys and 2 Tanks EDIT: Removing units owned by British from E.Morocco: 1 Fighter EDIT: Adding units owned by British to Gibraltar: 1 Fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : -1.33 Neutral regular : -1.67 British regular : -1.00
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please use the second post there were some noncom edits.
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TripleA Turn Summary: Anzac round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Anzac 1 Infantry moved from North New Zealand to 122 Sea Zone 1 Artillery moved from Wellington to 122 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 122 Sea Zone to 67 Sea Zone 1 Artillery and 1 Infantry moved from 67 Sea Zone to Java 1 Submarine moved from 70 Sea Zone to 111 Sea Zone 1 Submarine moved from 67 Sea Zone to 111 Sea Zone 2 Fighters moved from 67 Sea Zone to 111 Sea Zone 4 Infantrys moved from New South Wales to South Australia 2 Infantrys moved from Northern Territory to Western Australia 1 Infantry moved from Western Australia to 67 Sea Zone 1 Infantry moved from 67 Sea Zone to Java Purchase Units - Anzac Anzac buy 1 Battleship, 3 Infantrys, 1 Marine and 1 Transport; Remaining resources: 0 PUs; Combat - Anzac Battle in 111 Sea Zone Anzac attack with 2 Fighters and 2 Submarines Yamamoto defend with 1 Destroyer and 2 T.Boats Anzac roll dice for 2 Submarines in 111 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Anzac roll dice for 2 Fighters in 111 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Destroyer and 2 T.Boats in 111 Sea Zone, round 2 : 1/3 hits, 0.67 expected hits 1 Submarine owned by the Anzac and 1 T.Boat owned by the Yamamoto lost in 111 Sea Zone Anzac roll dice for 1 Submarine in 111 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Anzac roll dice for 2 Fighters in 111 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Destroyer and 1 T.Boat in 111 Sea Zone, round 3 : 0/2 hits, 0.50 expected hits 1 T.Boat owned by the Yamamoto lost in 111 Sea Zone Anzac roll dice for 1 Submarine in 111 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Anzac roll dice for 2 Fighters in 111 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Destroyer in 111 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the Anzac and 1 Destroyer owned by the Yamamoto lost in 111 Sea Zone Anzac win with 2 Fighters remaining. Battle score for attacker is 6 Casualties for Anzac: 2 Submarines Casualties for Yamamoto: 1 Destroyer and 2 T.Boats Battle in Java Anzac attack with 1 Artillery and 2 Infantrys Thai defend with 1 Infantry Anzac roll dice for 1 Artillery and 2 Infantrys in Java, round 2 : 0/3 hits, 0.83 expected hits Thai roll dice for 1 Infantry in Java, round 2 : 0/1 hits, 0.33 expected hits Anzac roll dice for 1 Artillery and 2 Infantrys in Java, round 3 : 1/3 hits, 0.83 expected hits Thai roll dice for 1 Infantry in Java, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac and 1 Infantry owned by the Thai lost in Java Anzac win, taking Java from Thai with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Anzac: 1 Infantry Casualties for Thai: 1 Infantry Non Combat Move - Anzac 2 Fighters moved from 111 Sea Zone to 67 Sea Zone Place Units - Anzac 1 Battleship placed in 67 Sea Zone 1 Infantry and 1 Marine placed in Broome 1 Transport placed in 122 Sea Zone 2 Infantrys placed in Port Moresby Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.50 Anzac regular : -1.00 Thai regular : 0.33
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TripleA Turn Summary: Dutch round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Dutch 1 Infantry and 1 Tank moved from Suriname to Amazon 1 Destroyer and 1 Transport moved from 108 Sea Zone to 114 Sea Zone Combat - Dutch Battle in Amazon Dutch attack with 1 Infantry and 1 Tank Neutral defend with 1 Infantry Dutch roll dice for 1 Infantry and 1 Tank in Amazon, round 2 : 1/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Amazon, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Amazon Dutch loses 0 PUs for violating Amazons neutrality. Dutch win, taking Amazon from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Non Combat Move - Dutch 1 Infantry moved from Lombok to Java Turn Complete - Dutch Dutch collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Neutral regular : -0.33 Dutch regular : 0.33
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@entek sorry for the delay. i didn’t realize it was my turn.
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@dawgoneit I Meant to remind you. And forgot!
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TripleA Turn Summary: Finns round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Finns 1 Infantry moved from Murmansk to Lapland 1 Infantry moved from Tampere to 24 Sea Zone 1 Infantry moved from 24 Sea Zone to Latvia 1 Fighter moved from Oulu to Latvia 1 Infantry and 1 Tank moved from Oulu to Lapland Purchase Units - Finns Finns buy 5 Infantrys and 1 Transport; Remaining resources: 0 PUs; Combat - Finns Battle in Latvia Finns attack with 1 Fighter and 1 Infantry Russians defend with 1 Infantry Finns roll dice for 1 Fighter and 1 Infantry in Latvia, round 2 : 1/2 hits, 0.50 expected hits Russians roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Latvia Finns win, taking Latvia from Russians with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Lapland Finns attack with 2 Infantrys and 1 Tank Russians defend with 2 Infantrys Finns roll dice for 2 Infantrys and 1 Tank in Lapland, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 2 Infantrys in Lapland, round 2 : 0/2 hits, 0.67 expected hits Finns roll dice for 2 Infantrys and 1 Tank in Lapland, round 3 : 0/3 hits, 0.83 expected hits Russians roll dice for 2 Infantrys in Lapland, round 3 : 0/2 hits, 0.67 expected hits Finns roll dice for 2 Infantrys and 1 Tank in Lapland, round 4 : 1/3 hits, 0.83 expected hits Russians roll dice for 2 Infantrys in Lapland, round 4 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in Lapland Finns roll dice for 1 Infantry and 1 Tank in Lapland, round 5 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Lapland, round 5 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in Lapland Finns win, taking Lapland from Russians with 1 Tank remaining. Battle score for attacker is 0 Casualties for Finns: 2 Infantrys Casualties for Russians: 2 Infantrys Non Combat Move - Finns 1 Infantry moved from Tampere to Kotka 1 Infantry moved from Tampere to Oulu 1 Fighter moved from Latvia to Helsinki Place Units - Finns 1 Transport placed in 24 Sea Zone 5 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Finns regular : 0.33 Russians regular : -0.67
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TripleA Turn Summary: Romanians round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Romanians 2 Artillerys, 2 Infantrys and 1 Tank moved from E.Romania to Vinnytsia 1 Fighter moved from Bucharest to Vinnytsia 2 Infantrys moved from Bucharest to E.Romania 1 Infantry moved from Bucharest to E.Romania Purchase Units - Romanians Romanians buy 2 ArmoredCars and 2 Infantrys; Remaining resources: 1 PUs; Combat - Romanians Battle in Vinnytsia Romanians attack with 2 Artillerys, 1 Fighter, 2 Infantrys and 1 Tank Russians defend with 1 Artillery, 1 Infantry and 1 Tank Romanians roll dice for 2 Artillerys, 1 Fighter, 2 Infantrys and 1 Tank in Vinnytsia, round 2 : 3/6 hits, 2.17 expected hits Russians roll dice for 1 Artillery, 1 Infantry and 1 Tank in Vinnytsia, round 2 : 1/3 hits, 1.17 expected hits 1 Infantry owned by the Russians, 1 Artillery owned by the Russians, 1 Infantry owned by the Romanians and 1 Tank owned by the Russians lost in Vinnytsia Romanians win, taking Vinnytsia from Russians with 2 Artillerys, 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 9 Casualties for Romanians: 1 Infantry Casualties for Russians: 1 Artillery, 1 Infantry and 1 Tank Non Combat Move - Romanians 1 Fighter moved from Vinnytsia to E.Romania Place Units - Romanians 2 ArmoredCars and 2 Infantrys placed in Bucharest Turn Complete - Romanians Romanians collect 16 PUs; end with 17 PUs
Combat Hit Differential Summary :
Romanians regular : 0.83 Russians regular : -0.17
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TripleA Turn Summary: Thai round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Thai 1 Fighter moved from Mindanao to West Borneo 1 Artillery moved from Bangkok to 105 Sea Zone 1 Infantry moved from Bangkok to S.Thailand Thai take S.Thailand from Chinese 3 Infantrys moved from Bangkok to 105 Sea Zone 1 Artillery, 1 Destroyer, 3 Infantrys and 2 Transports moved from 105 Sea Zone to 110 Sea Zone 1 Artillery and 3 Infantrys moved from 110 Sea Zone to West Borneo Purchase Units - Thai Thai buy 5 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in West Borneo Thai attack with 1 Artillery, 1 Fighter and 3 Infantrys British defend with 1 Artillery and 1 Infantry Thai roll dice for 1 Artillery, 1 Fighter and 3 Infantrys in West Borneo, round 2 : 2/5 hits, 1.33 expected hits Dutch roll dice for 1 Artillery and 1 Infantry in West Borneo, round 2 : 0/2 hits, 0.67 expected hits 1 Artillery owned by the British and 1 Infantry owned by the British lost in West Borneo Thai win, taking West Borneo from Dutch with 1 Artillery, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 6 Casualties for British: 1 Artillery and 1 Infantry Non Combat Move - Thai 1 Fighter moved from West Borneo to Banjarmasin Place Units - Thai 5 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
Thai regular : 0.67 Dutch regular : -0.67
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Americans Turning on Edit Mode EDIT: Adding units owned by British to 114 Sea Zone: 1 Submarine EDIT: Removing units owned by British from 108 Sea Zone: 1 Submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by British to Koryakia: 2 Infantrys EDIT: Adding units owned by British to 72 Sea Zone: 1 Destroyer and 1 Transport EDIT: Removing units owned by British from Alaska: 2 Infantrys EDIT: Removing units owned by British from 71 Sea Zone: 1 Destroyer and 1 Transport EDIT: Turning off Edit Mode 1 Bomber moved from Suriname to 36 Sea Zone 1 Artillery and 1 Infantry moved from Central America to 100 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 100 Sea Zone to 26 Sea Zone 3 Infantrys moved from Northeast USA to 13 Sea Zone 1 Infantry moved from South Atlantic USA to 13 Sea Zone 1 B.Transport and 4 Infantrys moved from 13 Sea Zone to 26 Sea Zone 1 Artillery and 5 Infantrys moved from 26 Sea Zone to Venezuela 1 Fighter moved from Southwest USA to Venezuela 1 Infantry moved from Mindoro to Panay Americans take Panay from Hisaichi 1 Artillery and 2 Infantrys moved from Pearl Harbor to 91 Sea Zone 1 Infantry moved from Oahu to 91 Sea Zone 1 Infantry moved from Johnston to 91 Sea Zone 1 Artillery, 4 Infantrys and 3 Transports moved from 91 Sea Zone to 96 Sea Zone 1 Infantry moved from 96 Sea Zone to Jaluit Americans take Jaluit from Yamamoto 1 Artillery and 3 Infantrys moved from 96 Sea Zone to Kwajalein 1 Adv.Fighter and 5 Fighters moved from 91 Sea Zone to Kwajalein Purchase Units - Americans Americans buy 1 Adv.Fighter, 2 B.Transports, 1 Carrier, 1 Cruiser, 3 Destroyers, 10 Infantrys and 1 Submarine; Remaining resources: 0 PUs; Combat - Americans Battle in Kwajalein Americans attack with 1 Adv.Fighter, 1 Artillery, 5 Fighters and 3 Infantrys Yamamoto defend with 1 Infantry Americans roll dice for 1 Adv.Fighter, 1 Artillery, 5 Fighters and 3 Infantrys in Kwajalein, round 2 : 4/10 hits, 3.17 expected hits Yamamoto roll dice for 1 Infantry in Kwajalein, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Kwajalein Americans win, taking Kwajalein from Yamamoto with 1 Adv.Fighter, 1 Artillery, 5 Fighters and 2 Infantrys remaining. Battle score for attacker is 0 Casualties for Americans: 1 Infantry Casualties for Yamamoto: 1 Infantry Battle in Venezuela Americans attack with 1 Artillery, 1 Fighter and 5 Infantrys Neutral defend with 3 Infantrys Americans roll dice for 1 Artillery, 1 Fighter and 5 Infantrys in Venezuela, round 2 : 2/7 hits, 1.67 expected hits Neutral roll dice for 3 Infantrys in Venezuela, round 2 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Neutral lost in Venezuela Americans roll dice for 1 Artillery, 1 Fighter and 5 Infantrys in Venezuela, round 3 : 2/7 hits, 1.67 expected hits Neutral roll dice for 1 Infantry in Venezuela, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Venezuela Americans loses 0 PUs for violating Venezuelas neutrality. Americans win, taking Venezuela from Neutral with 1 Artillery, 1 Fighter and 5 Infantrys remaining. Battle score for attacker is 6 Casualties for Neutral: 3 Infantrys Battle in 36 Sea Zone Americans attack with 1 Bomber Italians defend with 1 Submarine Americans roll dice for 1 Bomber in 36 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 Submarine owned by the Italians lost in 36 Sea Zone Americans win with 1 Bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 Submarine Non Combat Move - Americans 1 Bomber moved from 36 Sea Zone to Amazon 1 Fighter moved from Venezuela to Colombia 1 Infantry moved from South Central USA to E.Mexico 2 Infantrys moved from Central America to Colombia 1 Infantry moved from E.Mexico to Central America 3 Tanks moved from E.Mexico to Colombia 3 Tanks moved from W.Mexico to Central America 2 Artillerys and 4 Infantrys moved from W.Mexico to E.Mexico 1 Artillery and 1 Infantry moved from Southwest USA to 83 Sea Zone 1 Artillery, 1 Infantry, 1 Submarine and 1 Transport moved from 83 Sea Zone to 91 Sea Zone 1 Artillery and 1 Infantry moved from 91 Sea Zone to Johnston 3 Carriers, 4 Destroyers and 2 Submarines moved from 91 Sea Zone to 96 Sea Zone 1 Adv.Fighter and 5 Fighters moved from Kwajalein to 96 Sea Zone 1 Destroyer moved from 81 Sea Zone to 97 Sea Zone 1 Submarine moved from 79 Sea Zone to 89 Sea Zone 2 Bombers moved from Pearl Harbor to West Papua Place Units - Americans 3 Infantrys placed in South Atlantic USA 1 B.Transport placed in 25 Sea Zone 1 Carrier, 1 Cruiser and 1 Destroyer placed in 91 Sea Zone 1 B.Transport, 2 Destroyers and 1 Submarine placed in 83 Sea Zone 4 Infantrys placed in San Francisco 3 Infantrys placed in South Central USA 1 Adv.Fighter placed in San Francisco Turning on Edit Mode EDIT: Adding units owned by Americans to Amazon: 1 Fighter EDIT: Removing units owned by Americans from Amazon: 1 Fighter EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 103 PUs; end with 103 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.67 Americans regular : 1.83 Neutral regular : -1.33
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@Gargantua Germany is up!
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@redrum apologies gentlemen! I should be able to crank it out tonight or tomorrow.
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Germans 1 Artillery and 5 Infantrys moved from Krakow to Vinnytsia 3 Tanks moved from Warsaw to Vinnytsia 1 Tank moved from Danzig to Vinnytsia 1 Battleship moved from 24 Sea Zone to 22 Sea Zone 2 Artillerys and 1 Infantry moved from Middle Norrland to Upper Norrland 1 Transport moved from 24 Sea Zone to 23 Sea Zone 1 Artillery moved from Pomerania to 23 Sea Zone 5 Infantrys moved from Bohemia to Krakow 2 Artillerys and 2 Infantrys moved from W.Romania to E.Romania 1 Infantry moved from Danzig to 24 Sea Zone 1 Infantry moved from 24 Sea Zone to Vyborg 1 Transport moved from 24 Sea Zone to 23 Sea Zone 1 Infantry moved from Pomerania to 23 Sea Zone 1 Artillery moved from Pomerania to 23 Sea Zone 1 Elite moved from Hamburg to 23 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 23 Sea Zone to 22 Sea Zone 1 Artillery and 1 Infantry moved from 22 Sea Zone to Oslo 1 Artillery, 1 Elite and 1 Transport moved from 23 Sea Zone to 24 Sea Zone 1 Artillery and 1 Elite moved from 24 Sea Zone to Vyborg 1 Tank moved from Corsica to 46 Sea Zone 1 Tank moved from N.Tunisia to 46 Sea Zone 3 ArmoredCars moved from Belgium to Paris 1 ArmoredCar moved from Belgium to Paris 1 ArmoredCar, 1 Artillery and 2 Infantrys moved from Picardy to Normandy 2 Tanks moved from Belgium to Paris 2 ArmoredCars moved from Picardy to Orleanais 1 Artillery and 1 Infantry moved from Burgundy to Orleanais 3 Mech.Infs moved from Bavaria to Vinnytsia 4 Mech.Infs moved from Rhine to Orleanais 2 ArmoredCars moved from Picardy to Paris 5 Tanks moved from Picardy to Orleanais 4 Infantrys moved from Picardy to Paris 1 Submarine moved from 24 Sea Zone to 22 Sea Zone 2 Tanks and 2 Transports moved from 46 Sea Zone to 42 Sea Zone 2 Tanks moved from 42 Sea Zone to Baleares 1 Destroyer moved from 46 Sea Zone to 42 Sea Zone 4 Tanks moved from Picardy to Paris 1 Tank moved from Picardy to Normandy 1 Infantry moved from Picardy to Belgium 1 Tank moved from Picardy to Paris 2 Infantrys moved from Danzig to East Prussia 2 Infantrys moved from Pomerania to Hamburg 1 Infantry moved from Pomerania to Danzig Purchase Units - Germans Germans buy 2 Adv.Fighters, 1 Battleship, 2 Carriers, 1 Cruiser and 5 Infantrys; Remaining resources: 1 PUs; Combat - Germans Battle in Oslo Germans attack with 1 Artillery and 1 Infantry Neutral defend with 1 Infantry Germans roll dice for 1 Battleship in Oslo, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Neutral lost in Oslo Germans loses 0 PUs for violating Oslos neutrality. Germans win, taking Oslo from Neutral with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in Baleares Germans attack with 2 Tanks Neutral defend with 1 Infantry Germans roll dice for 2 Tanks in Baleares, round 2 : 1/2 hits, 1.00 expected hits Neutral roll dice for 1 Infantry in Baleares, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Baleares Germans loses 0 PUs for violating Balearess neutrality. Germans win, taking Baleares from Neutral with 2 Tanks remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in Upper Norrland Germans attack with 2 Artillerys and 1 Infantry Neutral defend with 2 Infantrys Germans roll dice for 2 Artillerys and 1 Infantry in Upper Norrland, round 2 : 1/3 hits, 1.00 expected hits Neutral roll dice for 2 Infantrys in Upper Norrland, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the Neutral lost in Upper Norrland Germans roll dice for 2 Artillerys in Upper Norrland, round 3 : 1/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Upper Norrland, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Upper Norrland Germans loses 0 PUs for violating Upper Norrlands neutrality. Germans win, taking Upper Norrland from Neutral with 2 Artillerys remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Casualties for Neutral: 2 Infantrys Battle in Normandy Germans attack with 1 ArmoredCar, 1 Artillery, 2 Infantrys and 1 Tank French defend with 1 Factory and 3 Infantrys Germans roll dice for 1 ArmoredCar, 1 Artillery, 2 Infantrys and 1 Tank in Normandy, round 2 : 0/5 hits, 1.67 expected hits French roll dice for 3 Infantrys in Normandy, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Germans lost in Normandy Germans roll dice for 1 ArmoredCar, 1 Artillery, 1 Infantry and 1 Tank in Normandy, round 3 : 2/4 hits, 1.50 expected hits French roll dice for 3 Infantrys in Normandy, round 3 : 1/3 hits, 1.00 expected hits 1 ArmoredCar owned by the Germans and 2 Infantrys owned by the French lost in Normandy Germans roll dice for 1 Artillery, 1 Infantry and 1 Tank in Normandy, round 4 : 0/3 hits, 1.17 expected hits French roll dice for 1 Infantry in Normandy, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Normandy Germans roll dice for 1 Artillery and 1 Tank in Normandy, round 5 : 0/2 hits, 0.83 expected hits French roll dice for 1 Infantry in Normandy, round 5 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Artillery and 1 Tank in Normandy, round 6 : 1/2 hits, 0.83 expected hits French roll dice for 1 Infantry in Normandy, round 6 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Normandy Germans win, taking Normandy from French with 1 Artillery and 1 Tank remaining. Battle score for attacker is -2 Casualties for Germans: 1 ArmoredCar and 2 Infantrys Casualties for French: 3 Infantrys Battle in Orleanais Germans attack with 2 ArmoredCars, 1 Artillery, 1 Infantry, 4 Mech.Infs and 5 Tanks French defend with 1 AAGun, 1 Artillery and 8 Infantrys Germans roll dice for 2 ArmoredCars, 1 Artillery, 1 Infantry, 4 Mech.Infs and 5 Tanks in Orleanais, round 2 : 3/13 hits, 5.17 expected hits French roll dice for 1 Artillery and 8 Infantrys in Orleanais, round 2 : 3/9 hits, 3.00 expected hits 2 ArmoredCars owned by the Germans, 1 Infantry owned by the Germans and 3 Infantrys owned by the French lost in Orleanais Germans roll dice for 1 Artillery, 4 Mech.Infs and 5 Tanks in Orleanais, round 3 : 3/10 hits, 4.17 expected hits French roll dice for 1 Artillery and 5 Infantrys in Orleanais, round 3 : 2/6 hits, 2.00 expected hits 1 Artillery owned by the Germans, 3 Infantrys owned by the French and 1 Mech.Inf owned by the Germans lost in Orleanais Germans roll dice for 3 Mech.Infs and 5 Tanks in Orleanais, round 4 : 6/8 hits, 3.50 expected hits French roll dice for 1 Artillery and 2 Infantrys in Orleanais, round 4 : 2/3 hits, 1.00 expected hits 1 Artillery owned by the French, 2 Infantrys owned by the French and 2 Tanks owned by the Germans lost in Orleanais Germans win, taking Orleanais from French with 3 Mech.Infs and 3 Tanks remaining. Battle score for attacker is -10 Casualties for Germans: 2 ArmoredCars, 1 Artillery, 1 Infantry, 1 Mech.Inf and 2 Tanks Casualties for French: 1 Artillery and 8 Infantrys Battle in Vyborg Germans attack with 1 Artillery, 1 Elite and 1 Infantry Russians defend with 3 Infantrys Germans roll dice for 1 Artillery, 1 Elite and 1 Infantry in Vyborg, round 2 : 2/3 hits, 1.00 expected hits Russians roll dice for 3 Infantrys in Vyborg, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Russians, 1 Artillery owned by the Germans and 1 Infantry owned by the Germans lost in Vyborg Germans roll dice for 1 Elite in Vyborg, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Infantry in Vyborg, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Elite in Vyborg, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Infantry in Vyborg, round 4 : 1/1 hits, 0.33 expected hits 1 Elite owned by the Germans lost in Vyborg Russians win with 1 Infantry remaining. Battle score for attacker is -5 Casualties for Germans: 1 Artillery, 1 Elite and 1 Infantry Casualties for Russians: 2 Infantrys Battle in Paris Germans attack with 6 ArmoredCars, 4 Infantrys and 7 Tanks French defend with 1 AAGun, 1 Factory and 8 Infantrys Germans roll dice for 6 ArmoredCars, 4 Infantrys and 7 Tanks in Paris, round 2 : 7/17 hits, 6.17 expected hits French roll dice for 8 Infantrys in Paris, round 2 : 3/8 hits, 2.67 expected hits 3 Infantrys owned by the Germans and 7 Infantrys owned by the French lost in Paris Germans roll dice for 6 ArmoredCars, 1 Infantry and 7 Tanks in Paris, round 3 : 7/14 hits, 5.67 expected hits French roll dice for 1 Infantry in Paris, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Paris Germans captures 43PUs while taking French capital Germans win, taking Paris from French with 6 ArmoredCars, 1 Infantry and 7 Tanks remaining. Battle score for attacker is 10 Casualties for Germans: 3 Infantrys Casualties for French: 8 Infantrys Non Combat Move - Germans 2 Stukas moved from Rhine to 22 Sea Zone 1 Bomber moved from Rhine to Hamburg 1 Artillery and 2 Infantrys moved from Warsaw to Krakow 1 Infantry moved from Danzig to Krakow Place Units - Germans 1 Battleship, 2 Carriers and 1 Cruiser placed in 22 Sea Zone 2 Adv.Fighters placed in 22 Sea Zone 3 Infantrys placed in Danzig 2 Infantrys placed in Warsaw Germans undo move 4. 2 Infantrys placed in Rhine 2 Stukas could not land in 22 Sea Zone and were removed Turn Complete - Germans Germans collect 104 PUs; end with 148 PUs Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from 22 Sea Zone: 1 Carrier EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from 24 Sea Zone: 2 Destroyers EDIT: Adding units owned by Germans to 22 Sea Zone: 1 Cruiser and 2 Destroyers EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to 24 Sea Zone: 1 Cruiser EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Danzig: 3 Infantrys EDIT: Removing units owned by Germans from Hamburg: 1 Infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
French regular : 1.00 Russians regular : 1.33 Germans regular : -0.67 Neutral regular : -0.33