• 25 23 22 21 20 19 18 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 10

    Combat Move - Russians
                1 armour moved from Volgograd to Kazakhstan
                      Russians take Kazakhstan from Germans
                1 armour moved from Kazakhstan to Samara
                1 infantry moved from Russia to Samara
                1 artillery moved from Volgograd to Tambov
                      Russians take Tambov from Italians
                1 armour moved from Volgograd to Ukraine
                      Russians take Rostov from Italians
                      Russians take Ukraine from Italians
                1 infantry moved from Russia to Bryansk
                1 armour moved from Volgograd to Bryansk
                3 infantry moved from Yenisey to Yakut S.S.R.
                1 tactical_bomber moved from Russia to Samara
                2 fighters moved from Russia to Bryansk

    Purchase Units - Russians
                Russians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat - Russians
                Battle in Yakut S.S.R.
                    Russians attack with 3 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 3 infantry in Yakut S.S.R., round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Yakut S.S.R., round 2 :  0/1 hits
                        Russians roll dice for 3 infantry in Yakut S.S.R., round 3 :  0/3 hits
                        Japanese roll dice for 1 infantry in Yakut S.S.R., round 3 :  1/1 hits
                        1 infantry owned by the Russians lost in Yakut S.S.R.
                        Russians roll dice for 2 infantry in Yakut S.S.R., round 4 :  1/2 hits
                        Japanese roll dice for 1 infantry in Yakut S.S.R., round 4 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Yakut S.S.R.
                    Russians win, taking Yakut S.S.R. from Japanese with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Bryansk
                    Russians attack with 1 armour, 2 fighters and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 armour, 2 fighters and 1 infantry in Bryansk, round 2 :  2/4 hits
                        Germans roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Samara
                    Russians attack with 1 armour, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Samara, round 2 :  2/3 hits
                        Germans roll dice for 1 infantry in Samara, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Samara
                    Russians win, taking Samara from Germans with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Samara to Russia
                2 fighters moved from Bryansk to Russia
                6 armour moved from Volgograd to Russia

    Place Units - Russians
                2 artilleries and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 21 PUs; end with 21 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs

    Territory Summary for Russians :

    Burma : 2 aaGuns and 2 infantry
        Yenisey : 1 infantry
        Yakut S.S.R. : 1 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Bryansk : 1 armour and 1 infantry
        Russia : 1 airfield, 6 armour, 2 artilleries, 1 factory_major, 2 fighters, 3 infantry and 1 tactical_bomber
        Tambov : 1 artillery
        Ukraine : 1 armour and 1 factory_minor
        Volgograd : 1 factory_minor
        Caucasus : 1 factory_minor
        Samara : 1 armour and 1 infantry

    Production/PUs Summary :

    Germans : 43 / 56
        Russians : 21 / 23
        Japanese : 46 / 56
        Americans : 60 / 96
        Chinese : 8 / 9
        British : 31 / 33
        UK_Pacific : 10 / 7
        Italians : 23 / 27
        ANZAC : 18 / 27
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 4 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40707_Rus10.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 10

    Combat Move - Japanese
                1 submarine moved from 36 Sea Zone to 43 Sea Zone
                1 fighter moved from 36 Sea Zone to 34 Sea Zone
                1 submarine moved from 36 Sea Zone to 35 Sea Zone
                1 infantry moved from Chahar to Hopei
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 armour moved from Suiyuyan to Hopei
                2 infantry moved from Kwangsi to Yunnan
                4 infantry moved from French Indo China to Shan State
                2 fighters and 2 tactical_bombers moved from French Indo China to Shan State
                1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
                1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
                1 fighter moved from 36 Sea Zone to 43 Sea Zone
                1 bomber moved from French Indo China to 35 Sea Zone
                1 bomber moved from French Indo China to 43 Sea Zone
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from French Indo China to 37 Sea Zone
                1 fighter moved from 36 Sea Zone to 37 Sea Zone
                1 artillery moved from Suiyuyan to Shensi
                1 infantry moved from Ulaanbaatar to Dzavhan
                      Japanese take Dzavhan from Russians
                1 armour moved from Suiyuyan to Olgiy
                      Japanese take Olgiy from Russians
                1 bomber moved from French Indo China to Shensi
                1 tactical_bomber moved from Anhwe to Hopei
                2 fighters moved from 6 Sea Zone to 21 Sea Zone
                1 fighter moved from 36 Sea Zone to Shan State
                1 infantry moved from Anhwe to Hopei

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 7 infantry, 1 marine, 1 mech_infantry and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat - Japanese
                Battle in 21 Sea Zone
                    Japanese attack with 2 fighters
                    ANZAC defend with 1 destroyer
                    Japanese win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Japanese: 1 fighter
                Battle in 34 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 37 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer; ANZAC defend with 1 transport
                    Japanese win, taking 37 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for Americans: 1 destroyer
                    Casualties for ANZAC: 1 transport
                Battle in 35 Sea Zone
                    Japanese attack with 1 bomber and 1 submarine
                    ANZAC defend with 1 destroyer
                    Japanese win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 43 Sea Zone
                    Japanese attack with 1 bomber, 1 fighter and 1 submarine
                    Americans defend with 1 destroyer
                    Japanese win, taking 43 Sea Zone from Americans with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Shan State
                    Japanese attack with 4 fighters, 4 infantry and 3 tactical_bombers
                    British defend with 1 aaGun, 2 armour and 3 infantry
                    Japanese win, taking Shan State from UK_Pacific with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for British: 1 aaGun, 2 armour and 3 infantry
                    Casualties for Japanese: 1 fighter and 3 infantry
                Battle in Yunnan
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 artillery and 1 infantry
                    Japanese win, taking Yunnan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Shensi
                    Japanese attack with 1 artillery and 1 bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Shensi from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Hopei
                    Japanese attack with 1 armour, 2 infantry and 1 tactical_bomber
                    Chinese defend with 1 artillery and 1 infantry
                    Japanese win, taking Hopei from Chinese with 1 armour, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Chinese: 1 artillery and 1 infantry

    Non Combat Move - Japanese
                2 transports moved from 19 Sea Zone to 6 Sea Zone
                2 mech_infantrys moved from Japan to 6 Sea Zone
                2 mech_infantrys moved from 6 Sea Zone to Korea
                1 infantry moved from Amur to Buryatia
                1 mech_infantry moved from Central Mongolia to Olgiy
                1 infantry moved from Jehol to Chahar
                1 infantry moved from Jehol to Anhwe
                1 infantry moved from Jehol to Anhwe
                1 infantry moved from Jehol to Chahar
                1 tactical_bomber moved from Hopei to Chahar
                1 bomber moved from Shensi to French Indo China
                1 aaGun moved from Kwangsi to French Indo China
                1 aaGun moved from Hunan to Yunnan
                1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
                3 fighters moved from Shan State to French Indo China
                3 tactical_bombers moved from Shan State to French Indo China
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
                1 bomber moved from 35 Sea Zone to French Indo China
                1 bomber moved from 43 Sea Zone to French Indo China
                1 fighter moved from 34 Sea Zone to 35 Sea Zone
                1 fighter moved from French Indo China to 36 Sea Zone
                1 fighter moved from 21 Sea Zone to 18 Sea Zone
                1 fighter moved from 43 Sea Zone to French Indo China
                1 fighter moved from 18 Sea Zone to 6 Sea Zone
                1 fighter moved from 35 Sea Zone to Philippines
                1 fighter moved from French Indo China to 36 Sea Zone
                1 cruiser and 1 destroyer moved from 36 Sea Zone to 6 Sea Zone
                1 destroyer moved from 36 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                3 infantry placed in French Indo China
                2 infantry and 1 mech_infantry placed in Kwangtung
                2 artilleries, 2 infantry and 1 marine placed in Japan
                3 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 51 PUs; end with 51 PUs total
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 transport
                EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode

    Territory Summary for Japanese :

    Shantung : 1 flag
        Kwangsi : 1 flag
        Korea : 2 mech_infantrys
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 4 infantry and 1 marine
        Jehol : 1 flag
        Manchuria : 1 flag
        Hainan : 1 harbour
        Shensi : 1 flag, 1 artillery
        Yunnan : 1 flag, 1 aaGun and 2 infantry
        Suiyuyan : 1 flag, 1 infantry
        Kweichow : 1 flag, 1 infantry
        Hunan : 1 flag, 1 mech_infantry
        Hopei : 1 flag, 1 armour and 2 infantry
        Chahar : 1 flag, 2 infantry and 1 tactical_bomber
        Anhwe : 1 flag, 2 infantry
        Shan State : 1 flag, 1 infantry
        Borneo : 1 flag, 1 artillery
        Kwangtung : 1 flag, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
        Philippines : 1 flag, 1 airfield, 1 fighter and 1 harbour
        Guam : 1 flag, 1 airfield
        Sakha : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag, 1 infantry
        French Indo China : 1 flag, 2 aaGuns, 3 bombers, 1 factory_minor, 3 fighters, 3 infantry and 4 tactical_bombers
        44 Sea Zone : 1 flag
        43 Sea Zone : 1 flag, 1 submarine
        Olgiy : 1 flag, 1 armour and 1 mech_infantry
        37 Sea Zone : 1 flag, 1 destroyer
        36 Sea Zone : 2 carriers, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport
        35 Sea Zone : 1 submarine
        Dzavhan : 1 flag, 1 infantry
        Central Mongolia : 1 flag
        6 Sea Zone : 1 carrier, 1 cruiser, 4 destroyers, 1 fighter, 3 submarines and 3 transports
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag

    Production/PUs Summary :

    Germans : 43 / 56
        Russians : 21 / 23
        Japanese : 51 / 54
        Americans : 60 / 96
        Chinese : 4 / 9
        British : 31 / 33
        UK_Pacific : 9 / 7
        Italians : 23 / 27
        ANZAC : 18 / 27
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 4 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40707_Jap10.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    I don’t think I could have screwed this game up much worse!  :roll:

    The Pacific/Asia has been a mess from the onset and Europe was my, IMO, chance at victory and I completely bungled that!! Oh boy, let’s see if I can dig my way out of this!!

  • 25 23 22 21 20 19 18 17

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 10

    Combat Move - Americans
                1 infantry moved from Algeria to Tunisia
                1 artillery moved from Algeria to Tunisia
                1 armour and 1 mech_infantry moved from Algeria to Tunisia
                1 carrier, 1 fighter and 1 tactical_bomber moved from 99 Sea Zone to 97 Sea Zone
                1 fighter moved from Gibraltar to 97 Sea Zone
                3 fighters moved from 112 Sea Zone to 97 Sea Zone
                3 fighters and 1 tactical_bomber moved from India to Shan State
                1 infantry moved from Norway to Finland
                      Americans take Finland from Germans
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
                1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
                1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 22 Sea Zone
                1 artillery and 1 infantry moved from 22 Sea Zone to Marianas

    Purchase Units - Americans
                Americans buy 1 airfield, 1 carrier, 2 destroyers, 1 factory_minor, 1 fighter, 1 harbour and 1 tactical_bomber; Remaining resources: 1 PUs;

    Combat - Americans

    triplea_40707_Ame10.tsvg

  • 25 23 22 21 20 19 18 17

    will need a scramble order for Italy.

  • 25 23 22 21 20 19 18 17

    Both the Volgograd and pacific fleet mistakes were definitely costly.  But I don’t think your out of it yet and I’m prone to making major blunders of my own (as my earlier attack on Norway showed). :)

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    tried sending the file to this thread and received an error message……302, no scramble.

  • 25 23 22 21 20 19 18 17

    I saw someone posting about that in the discussion thread but am not sure what that error is about.

    Also, I am using the previous build for triplea so maybe that is causing problems. I was planning on upgrading it but wasn’t sure if that would effect the current games I’m playing. Do you know?

  • 25 23 22 21 20 19 18 17

    I got the same error message. Here is the save game. Will look this up again and see if I can find another way to post as well.

    JWW.tsvg

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    You can email the file to JWW, Farmboy.
    I too cannot post; I think it is to do with Djensen’s forum changes. I have asked him, if he knows what is the problem.
    Don’t upgrade your AAA just yet. YOu might not be able to play yohr current games. Is a waiting gane , I am afraid. SoMei r will  resolve it for us.
    Excuse my butting in, by the way.

  • 25 23 22 21 20 19 18 17

    Thanks Wittmann.

    I posted the save game on the forum thread. Should I also email it to JWW?

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    I think you can only  email it directly. That is what we have done in our gane and we have played on like that .
    You can See what happened in: History.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    @farmboy:

    Thanks Wittmann.

    I posted the save game on the forum thread. Should I also email it to JWW?

    Hello Ryan

  • 25 23 22 21 20 19 18 17

    Hi JWW. Are you able to get the file to work?

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    sorry for the delay, work and real life in the way at the moment!

  • 25 23 22 21 20 19 18 17

    no problem at all. I look forward to your return.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    this looks dire

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 10

    Combat Move - Italians
                1 infantry moved from Yugoslavia to Bulgaria
                      Italians take Bulgaria from British
                1 infantry moved from Yugoslavia to Albania
                1 mech_infantry moved from Northern Italy to Albania
                2 fighters moved from Southern Italy to Albania
                1 fighter moved from Egypt to 99 Sea Zone
                1 infantry moved from Egypt to Trans-Jordan
                      Italians take Trans-Jordan from British
                1 submarine moved from 98 Sea Zone to 94 Sea Zone
                1 submarine moved from 97 Sea Zone to 94 Sea Zone
                1 artillery moved from Kenya to Belgian Congo
                      Italians take Belgian Congo from British
                1 mech_infantry moved from Egypt to French Equatorial Africa
                      Italians take French Equatorial Africa from French
                1 infantry moved from Ethiopia to British Somaliland
                      Italians take British Somaliland from British

    Purchase Units - Italians
                Italians buy 1 armour, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat - Italians
                Battle in 99 Sea Zone
                    Italians attack with 1 fighter
                    British defend with 1 transport; Americans defend with 2 transports
                        1 transport owned by the British and 2 transports owned by the Americans lost in 99 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 21
                    Casualties for British: 1 transport
                    Casualties for Americans: 2 transports
                Battle in 94 Sea Zone
                    Italians attack with 2 submarines
                    British defend with 1 carrier, 1 fighter and 1 transport
                        Italians roll dice for 2 submarines in 94 Sea Zone, round 2 :  0/2 hits
                        British roll dice for 1 carrier and 1 transport in 94 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 2 submarines in 94 Sea Zone, round 3 :  0/2 hits
                        British roll dice for 1 carrier and 1 transport in 94 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Italians lost in 94 Sea Zone
                        Italians roll dice for 1 submarine in 94 Sea Zone, round 4 :  1/1 hits
                    Units damaged: 1 carrier owned by the British
                        British roll dice for 1 carrier and 1 transport in 94 Sea Zone, round 4 :  0/1 hits
                        Italians roll dice for 1 submarine in 94 Sea Zone, round 5 :  0/1 hits
                        British roll dice for 1 carrier and 1 transport in 94 Sea Zone, round 5 :  0/1 hits
                        Italians roll dice for 1 submarine in 94 Sea Zone, round 6 :  0/1 hits
                        British roll dice for 1 carrier and 1 transport in 94 Sea Zone, round 6 :  0/1 hits
                        Italians roll dice for 1 submarine in 94 Sea Zone, round 7 :  0/1 hits
                        British roll dice for 1 carrier and 1 transport in 94 Sea Zone, round 7 :  0/1 hits
                        Italians roll dice for 1 submarine in 94 Sea Zone, round 8 :  0/1 hits
                        British roll dice for 1 carrier and 1 transport in 94 Sea Zone, round 8 :  0/1 hits
                        Italians roll dice for 1 submarine in 94 Sea Zone, round 9 :  0/1 hits
                        British roll dice for 1 carrier and 1 transport in 94 Sea Zone, round 9 :  1/1 hits
                        1 submarine owned by the Italians lost in 94 Sea Zone
                    British win with 1 carrier, 1 fighter and 1 transport remaining. Battle score for attacker is -12
                    Casualties for Italians: 2 submarines
                Battle in Albania
                    Italians attack with 2 fighters, 1 infantry and 1 mech_infantry
                    British defend with 1 armour and 1 infantry
                        Italians roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Albania, round 2 :  1/4 hits
                        British roll dice for 1 armour and 1 infantry in Albania, round 2 :  1/2 hits
                        1 infantry owned by the Italians and 1 infantry owned by the British lost in Albania
                        Italians roll dice for 2 fighters and 1 mech_infantry in Albania, round 3 :  1/3 hits
                        British roll dice for 1 armour in Albania, round 3 :  1/1 hits
                        1 mech_infantry owned by the Italians and 1 armour owned by the British lost in Albania
                    Italians win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 infantry and 1 mech_infantry
                    Casualties for British: 1 armour and 1 infantry
                    1 fighter owned by the British forced to land in Algeria

    Non Combat Move - Italians
                2 fighters moved from Albania to Southern Italy
                1 artillery moved from Southern Italy to Northern Italy
                1 fighter moved from 99 Sea Zone to Southern Italy
                1 infantry moved from Northern Italy to Yugoslavia
                2 infantry moved from France to Northern Italy

    Place Units - Italians
                1 armour and 3 mech_infantrys placed in Northern Italy
                3 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 22 PUs; end with 22 PUs

    Territory Summary for Italians :

    Belgian Congo : 1 flag, 1 artillery
        Trans-Jordan : 1 flag, 1 infantry
        British Somaliland : 1 flag, 1 infantry
        Alexandria : 1 flag
        Egypt : 1 flag, 1 aaGun, 3 artilleries, 1 factory_minor, 1 harbour and 9 infantry
        Cyprus : 1 flag
        Kenya : 1 flag
        Malta : 1 flag
        Anglo Egyptian Sudan : 1 flag
        French Equatorial Africa : 1 flag, 1 mech_infantry
        Northern Italy : 1 armour, 1 artillery, 1 factory_major, 2 infantry and 3 mech_infantrys
        Libya : 1 artillery
        Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 8 infantry
        Belarus : 1 flag
        Western Ukraine : 1 flag
        Bulgaria : 1 flag, 1 infantry
        97 Sea Zone : 1 flag
        Yugoslavia : 1 flag, 1 infantry
        98 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 41 / 56
        Russians : 21 / 23
        Japanese : 47 / 54
        Americans : 64 / 93
        Chinese : 6 / 5
        British : 32 / 34
        UK_Pacific : 10 / 14
        Italians : 22 / 22
        ANZAC : 18 / 27
        French : 0 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 4 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40707_Ita10.tsvg

  • 25 23 22 21 20 19 18 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 10

    Combat Move - ANZAC
                1 submarine moved from 42 Sea Zone to 37 Sea Zone
                1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                1 fighter moved from Queensland to 37 Sea Zone
                1 fighter moved from Queensland to 37 Sea Zone

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 2 PUs;

    Combat - ANZAC
                Battle in 37 Sea Zone
                    ANZAC attack with 1 destroyer, 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 37 Sea Zone
                    ANZAC win, taking 37 Sea Zone from Japanese with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                2 fighters moved from 37 Sea Zone to Malaya
                1 aaGun and 1 infantry moved from Queensland to 54 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 aaGun and 1 infantry moved from 37 Sea Zone to Malaya
                2 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Caucasus: 2 fighters
                EDIT: Adding units owned by ANZAC to Russia: 2 fighters
                EDIT: Turning off Edit Mode
                1 destroyer and 1 transport placed in 54 Sea Zone
                1 fighter placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 20 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs

    Combat Move - French

    Turn Complete - French

    triplea_40707_Fre10.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 11

    Research Technology - Germans

    Combat Move - Germans
                1 armour moved from Vologda to Evenkiyskiy
                      Germans take Urals from Russians
                      Germans take Evenkiyskiy from Russians
                1 armour moved from Vologda to Timguska
                      Germans take Novosibirsk from Russians
                      Germans take Timguska from Russians
                2 fighters moved from Western Germany to 94 Sea Zone
                1 fighter moved from Southern Italy to 94 Sea Zone
                2 infantry moved from Novgorod to 115 Sea Zone
                2 infantry moved from 115 Sea Zone to Finland
                1 fighter moved from Western Germany to Finland

    Purchase Units - Germans
                Germans buy 2 fighters and 12 infantry; Remaining resources: 0 PUs;

    Combat - Germans

    triplea_40707_Ger11.tsvg

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