L17 - G40 BM3 - AetV (Allies) vs PP (Axis)


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14

    Purchase Units - Americans
                Americans buy 1 artillery, 2 carriers, 1 destroyer, 3 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                4 infantry and 2 marines moved from Malta to 96 Sea Zone
                4 infantry, 2 marines and 3 transports moved from 96 Sea Zone to 95 Sea Zone
                1 infantry and 2 marines moved from 95 Sea Zone to Southern Italy
                3 infantry moved from 95 Sea Zone to Southern Italy
                4 artilleries and 6 infantry moved from Morocco to 91 Sea Zone
                4 artilleries, 6 infantry and 5 transports moved from 91 Sea Zone to 95 Sea Zone
                4 artilleries and 6 infantry moved from 95 Sea Zone to Southern Italy
                4 bombers moved from Malta to Southern Italy
                1 submarine moved from 95 Sea Zone to 97 Sea Zone
                3 fighters moved from 37 Sea Zone to Borneo
                1 tactical_bomber moved from 37 Sea Zone to Borneo

    triplea_40612_Ame14.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14

    Purchase Units - Americans
                Americans buy 1 artillery, 2 carriers, 1 destroyer, 3 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                4 infantry and 2 marines moved from Malta to 96 Sea Zone
                4 infantry, 2 marines and 3 transports moved from 96 Sea Zone to 95 Sea Zone
                1 infantry and 2 marines moved from 95 Sea Zone to Southern Italy
                3 infantry moved from 95 Sea Zone to Southern Italy
                4 artilleries and 6 infantry moved from Morocco to 91 Sea Zone
                4 artilleries, 6 infantry and 5 transports moved from 91 Sea Zone to 95 Sea Zone
                4 artilleries and 6 infantry moved from 95 Sea Zone to Southern Italy
                4 bombers moved from Malta to Southern Italy
                1 submarine moved from 95 Sea Zone to 97 Sea Zone
                3 fighters moved from 37 Sea Zone to Borneo
                1 tactical_bomber moved from 37 Sea Zone to Borneo

    Combat - Americans
                Battle in 97 Sea Zone
                    Americans attack with 1 submarine
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 97 Sea Zone
                        Americans roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Americans win, taking 97 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in Southern Italy
                    Americans attack with 4 artilleries, 4 bombers, 10 infantry and 2 marines
                    Germans defend with 5 mech_infantrys; Italians defend with 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 9 infantry
                        AA fire in Southern Italy : 3/3 hits, 0,50 expected hits
                        3 bombers owned by the Americans lost in Southern Italy
                        Americans roll dice for 4 artilleries, 1 bomber, 10 infantry and 2 marines in Southern Italy, round 2 : 6/17 hits, 5,00 expected hits
                        Italians roll dice for 1 aaGun, 1 armour, 2 artilleries, 9 infantry and 5 mech_infantrys in Southern Italy, round 2 : 3/17 hits, 5,83 expected hits
                        1 aaGun owned by the Italians, 3 infantry owned by the Americans and 5 infantry owned by the Italians lost in Southern Italy
                        Americans roll dice for 4 artilleries, 1 bomber, 7 infantry and 2 marines in Southern Italy, round 3 : 5/14 hits, 4,50 expected hits
                        Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 5 mech_infantrys in Southern Italy, round 3 : 5/12 hits, 4,17 expected hits
                        5 infantry owned by the Americans, 1 mech_infantry owned by the Germans and 4 infantry owned by the Italians lost in Southern Italy
                        Americans roll dice for 4 artilleries, 1 bomber, 2 infantry and 2 marines in Southern Italy, round 4 : 1/9 hits, 3,33 expected hits
                        Italians roll dice for 1 armour, 2 artilleries and 4 mech_infantrys in Southern Italy, round 4 : 1/7 hits, 2,50 expected hits
                        1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Southern Italy
                        Americans roll dice for 4 artilleries, 1 bomber, 1 infantry and 2 marines in Southern Italy, round 5 : 4/8 hits, 3,00 expected hits
                        Italians roll dice for 1 armour, 2 artilleries and 3 mech_infantrys in Southern Italy, round 5 : 3/6 hits, 2,17 expected hits
                        1 infantry owned by the Americans, 2 artilleries owned by the Americans, 1 artillery owned by the Italians and 3 mech_infantrys owned by the Germans lost in Southern Italy
                        Americans roll dice for 2 artilleries, 1 bomber and 2 marines in Southern Italy, round 6 : 1/5 hits, 2,00 expected hits
                        Italians roll dice for 1 armour and 1 artillery in Southern Italy, round 6 : 0/2 hits, 0,83 expected hits
                        1 artillery owned by the Italians lost in Southern Italy
                        Americans roll dice for 2 artilleries, 1 bomber and 2 marines in Southern Italy, round 7 : 2/5 hits, 2,00 expected hits
                        Italians roll dice for 1 armour in Southern Italy, round 7 : 0/1 hits, 0,50 expected hits
                        1 armour owned by the Italians lost in Southern Italy
                    Americans captures 12PUs while taking Italians capital
                    Americans win, taking Southern Italy from Italians with 2 artilleries, 1 bomber and 2 marines remaining. Battle score for attacker is -8
                    Casualties for Germans: 5 mech_infantrys
                    Casualties for Italians: 1 aaGun, 1 armour, 2 artilleries and 9 infantry
                    Casualties for Americans: 2 artilleries, 3 bombers and 10 infantry
                Battle in Borneo
                    Americans attack with 3 fighters and 1 tactical_bomber
                    Japanese defend with 1 artillery and 1 infantry
                        Americans roll dice for 3 fighters and 1 tactical_bomber in Borneo, round 2 : 2/4 hits, 2,17 expected hits
                        Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0,67 expected hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Borneo
                    Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry
                triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians

    Non Combat Move - Americans
                3 fighters and 1 tactical_bomber moved from Borneo to 37 Sea Zone
                1 marine moved from Western United States to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 carrier, 1 destroyer, 1 infantry, 1 marine, 2 submarines and 1 transport moved from 10 Sea Zone to 25 Sea Zone
                1 infantry and 1 marine moved from 25 Sea Zone to Midway
                2 infantry moved from Eastern United States to 101 Sea Zone
                2 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 91 Sea Zone to 95 Sea Zone
                1 destroyer moved from 94 Sea Zone to 95 Sea Zone
                1 bomber moved from Southern Italy to Libya
                2 infantry moved from 91 Sea Zone to Morocco

    Place Units - Americans
                1 carrier and 1 submarine placed in 101 Sea Zone
                1 artillery, 1 fighter and 1 infantry placed in Eastern United States
                1 carrier and 1 destroyer placed in 10 Sea Zone
                2 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 61 PUs; end with 73 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Kansu
                1 infantry moved from Suiyuyan to Kansu

    Combat - Chinese
                Battle in Kansu
                    Chinese attack with 2 infantry
                    Germans defend with 1 armour and 1 mech_infantry
                        Chinese roll dice for 2 infantry in Kansu, round 2 : 1/2 hits, 0,33 expected hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Kansu, round 2 : 1/2 hits, 0,83 expected hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the Chinese lost in Kansu
                        Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0,17 expected hits
                        Germans roll dice for 1 armour in Kansu, round 3 : 0/1 hits, 0,50 expected hits
                        Chinese roll dice for 1 infantry in Kansu, round 4 : 1/1 hits, 0,17 expected hits
                        Germans roll dice for 1 armour in Kansu, round 4 : 1/1 hits, 0,50 expected hits
                        1 armour owned by the Germans and 1 infantry owned by the Chinese lost in Kansu
                    Germans win with no units remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 armour and 1 mech_infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 6 PUs

    Purchase Units - British
                British buy 1 destroyer, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Libya to 96 Sea Zone
                2 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
                2 infantry moved from 95 Sea Zone to Northern Italy
                1 infantry moved from Libya to 96 Sea Zone
                1 armour moved from Libya to 96 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
                1 armour and 1 infantry moved from 95 Sea Zone to Sicily
                1 battleship moved from 96 Sea Zone to 95 Sea Zone
                1 bomber moved from Libya to Sicily
                1 bomber moved from Libya to Sicily
                2 infantry moved from Burma to Yunnan
                1 tactical_bomber moved from India to Yunnan
                1 infantry moved from India to 39 Sea Zone
                1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo

    Combat - British
                Battle in Northern Italy
                    British converts factory_major into different units
                Battle in Borneo
                Battle in Sicily
                    British attack with 1 armour, 2 bombers and 1 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 battleship in Sicily, round 2 : 1/1 hits, 0,67 expected hits
                        Italians roll dice for 1 infantry in Sicily, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Italians and 1 infantry owned by the British lost in Sicily
                    British win, taking Northern Italy from Italians, taking Borneo from Japanese, taking Sicily from Italians with 1 armour and 2 bombers remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Yunnan
                    British attack with 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry and 1 mech_infantry
                        British roll dice for 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/3 hits, 0,83 expected hits
                        Japanese roll dice for 1 infantry and 1 mech_infantry in Yunnan, round 2 : 2/2 hits, 0,67 expected hits
                        1 infantry owned by the Japanese and 2 infantry owned by the British lost in Yunnan
                    retreated to Yunnan
                    Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 artillery and 1 infantry moved from Burma to 38 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 37 Sea Zone
                1 artillery moved from 37 Sea Zone to Malaya
                1 infantry moved from 37 Sea Zone to Malaya
                1 artillery and 2 infantry moved from Shan State to Burma
                1 aaGun moved from India to Burma
                2 mech_infantrys moved from India to Burma
                1 armour moved from India to Burma
                1 tactical_bomber moved from Yunnan to 37 Sea Zone
                2 mech_infantrys moved from Egypt to Iraq
                1 aaGun moved from Libya to 96 Sea Zone
                1 aaGun and 1 transport moved from 96 Sea Zone to 94 Sea Zone
                1 infantry moved from Algeria to 94 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
                1 aaGun and 1 infantry moved from 95 Sea Zone to Southern Italy
                2 bombers moved from Sicily to Southern Italy
                5 fighters moved from Gibraltar to Southern Italy
                1 mech_infantry moved from Tunisia to Libya
                3 infantry moved from Algeria to Tunisia
                1 fighter moved from Egypt to Southern Italy
                1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 fighter moved from Persia to Egypt

    Place Units - British
                3 infantry placed in Persia
                3 infantry placed in Iraq
                1 infantry and 2 mech_infantrys placed in Egypt
                1 destroyer placed in 110 Sea Zone

    Turn Complete - British
                British collect 38 PUs; end with 38 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
                Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 44 PUs

    Place Units - UK_Pacific
                3 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 14 PUs; end with 14 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
                Some Units in India change ownership: 3 infantry and 1 mech_infantry

    Combat Hit Differential Summary :

    Germans : 0,17
        Italians : -3,33
        British : 0,50
        Americans : -0,33
        AA fire in Southern Italy : : 2,50
        Chinese : 1,33
        Japanese : 0,67

    triplea_40612_UK_14.tsvg


  • Your AA gave me a very hard time.
    Glad you didn’t go down without a fight.

    Allied victory is still imminent. :-P


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14

    Combat Move - Italians

    Non Combat Move - Italians
                1 mech_infantry moved from Bessarabia to Rostov

    Turn Complete - Italians

    triplea_40612_Ita14.tsvg


  • Sorry about the long delay Kevin. I found it hard to see the map through my tears! :cry:


  • Looks like i miss clicked my download of Inf in Sumatra.
    Will roll here on the Forum if my two Inf hit.

    Note: 1st casualty of mine is a Inf.

    DiceRolls: 2@1; Total Hits: 02@1: (6, 4)


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer, 1 marine and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 transport moved from 37 Sea Zone to 41 Sea Zone
                2 infantry moved from Sumatra to 41 Sea Zone
                2 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
                4 fighters moved from 37 Sea Zone to Java

    Combat - ANZAC
                Battle in Philippines
                Battle in Java
                    ANZAC attack with 4 fighters
                    Japanese defend with 2 artilleries
                        ANZAC roll dice for 4 fighters in Java, round 2 : 1/4 hits, 2,00 expected hits
                        Japanese roll dice for 2 artilleries in Java, round 2 : 1/2 hits, 0,67 expected hits
                        1 artillery owned by the Japanese and 1 fighter owned by the ANZAC lost in Java
                        ANZAC roll dice for 3 fighters in Java, round 3 : 2/3 hits, 1,50 expected hits
                        Japanese roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0,33 expected hits
                        1 artillery owned by the Japanese and 1 fighter owned by the ANZAC lost in Java
                    ANZAC win, taking Philippines from Japanese with 2 fighters remaining. Battle score for attacker is -12
                    Casualties for ANZAC: 2 fighters
                    Casualties for Japanese: 2 artilleries

    Non Combat Move - ANZAC
                Turning on Edit Mode
                EDIT: Changing ownership of Java from Japanese to ANZAC
                EDIT: Removing units owned by ANZAC from 42 Sea Zone: 2 infantry and 1 transport
                EDIT: Adding units owned by ANZAC to 42 Sea Zone: 1 transport
                EDIT: Adding units owned by ANZAC to Java: 1 fighter and 1 infantry
                EDIT: Turning off Edit Mode
                3 fighters moved from Java to 37 Sea Zone
                1 fighter moved from Queensland to 37 Sea Zone
                1 infantry moved from New South Wales to Queensland
                1 infantry moved from Shan State to Burma

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 54 Sea Zone
                1 artillery placed in Queensland
                1 marine placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs

    Combat Move - French

    Combat - French

    Turn Complete - French

    Combat Hit Differential Summary :

    ANZAC : -0,50
        Japanese : 1,00

    triplea_40612_Fre14.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 15

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 12 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                3 armour moved from Caucasus to Persia
                8 artilleries moved from Northwest Persia to Iraq
                2 artilleries moved from Northwest Persia to Persia
                3 mech_infantrys moved from Caucasus to Persia
                1 mech_infantry moved from Volgograd to Turkmenistan
                      Germans take Turkmenistan from Russians
                1 mech_infantry moved from Volgograd to Sikang
                      Germans take Sikang from Chinese
                7 mech_infantrys moved from Northwest Persia to Iraq
                1 mech_infantry moved from Northwest Persia to Persia
                1 artillery and 7 infantry moved from Western Germany to Northern Italy
                2 artilleries moved from Southern France to Northern Italy
                1 artillery moved from Southern France to Northern Italy
                1 submarine moved from 113 Sea Zone to 110 Sea Zone
                3 bombers moved from Western Germany to 110 Sea Zone
                1 fighter moved from Western Germany to 110 Sea Zone
                1 destroyer moved from 113 Sea Zone to 110 Sea Zone
                1 tactical_bomber moved from Bulgaria to Northern Italy
                1 tactical_bomber moved from Bulgaria to Northern Italy

    triplea_40612_Ger15.tsvg


  • Scramble from UK?


  • What do i have in 110?
    How many Planes do i have for a scramble, Adam?

    Am not in my PC right now.


  • No scramble.

    My DD will most likely kill your SS :-D


  • Best of British to you Kevin!


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 15

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 12 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                3 armour moved from Caucasus to Persia
                8 artilleries moved from Northwest Persia to Iraq
                2 artilleries moved from Northwest Persia to Persia
                3 mech_infantrys moved from Caucasus to Persia
                1 mech_infantry moved from Volgograd to Turkmenistan
                      Germans take Turkmenistan from Russians
                1 mech_infantry moved from Volgograd to Sikang
                      Germans take Sikang from Chinese
                7 mech_infantrys moved from Northwest Persia to Iraq
                1 mech_infantry moved from Northwest Persia to Persia
                1 artillery and 7 infantry moved from Western Germany to Northern Italy
                2 artilleries moved from Southern France to Northern Italy
                1 artillery moved from Southern France to Northern Italy
                1 submarine moved from 113 Sea Zone to 110 Sea Zone
                3 bombers moved from Western Germany to 110 Sea Zone
                1 fighter moved from Western Germany to 110 Sea Zone
                1 destroyer moved from 113 Sea Zone to 110 Sea Zone
                1 tactical_bomber moved from Bulgaria to Northern Italy
                1 tactical_bomber moved from Bulgaria to Northern Italy

    Combat - Germans
                Battle in 110 Sea Zone
                    Germans attack with 3 bombers, 1 destroyer, 1 fighter and 1 submarine
                    British defend with 1 destroyer
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 2 :  1/1 hits
                        British roll dice for 1 destroyer in 110 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 110 Sea Zone
                    Germans win with 3 bombers, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Northern Italy
                    Germans attack with 4 artilleries, 7 infantry and 2 tactical_bombers
                    British defend with 1 factory_minor and 2 infantry
                        Germans roll dice for 4 artilleries, 7 infantry and 2 tactical_bombers in Northern Italy, round 2 :  8/13 hits
                        British roll dice for 2 infantry in Northern Italy, round 2 :  1/2 hits
                        1 infantry owned by the Germans and 2 infantry owned by the British lost in Northern Italy
                    Germans win, taking Northern Italy from British with 4 artilleries, 6 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Persia
                    Germans attack with 3 armour, 2 artilleries and 4 mech_infantrys
                    British defend with 1 aaGun, 1 armour, 1 factory_minor and 5 infantry
                        Germans roll dice for 3 armour, 2 artilleries and 4 mech_infantrys in Persia, round 2 :  2/9 hits
                        British roll dice for 1 aaGun, 1 armour and 5 infantry in Persia, round 2 :  2/6 hits
                        1 aaGun owned by the British, 2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Persia
                        Germans roll dice for 3 armour, 2 artilleries and 2 mech_infantrys in Persia, round 3 :  3/7 hits
                        British roll dice for 1 armour and 4 infantry in Persia, round 3 :  2/5 hits
                        2 mech_infantrys owned by the Germans and 3 infantry owned by the British lost in Persia
                        Germans roll dice for 3 armour and 2 artilleries in Persia, round 4 :  1/5 hits
                        British roll dice for 1 armour and 1 infantry in Persia, round 4 :  1/2 hits
                        1 artillery owned by the Germans and 1 infantry owned by the British lost in Persia
                        Germans roll dice for 3 armour and 1 artillery in Persia, round 5 :  2/4 hits
                        British roll dice for 1 armour in Persia, round 5 :  0/1 hits
                        1 armour owned by the British lost in Persia
                    Germans win, taking Persia from British with 3 armour and 1 artillery remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 artillery and 4 mech_infantrys
                    Casualties for British: 1 aaGun, 1 armour and 5 infantry
                Battle in Iraq
                    Germans attack with 8 artilleries and 7 mech_infantrys
                    British defend with 1 aaGun, 1 armour, 1 factory_minor, 5 infantry and 2 mech_infantrys
                        Germans roll dice for 8 artilleries and 7 mech_infantrys in Iraq, round 2 :  4/15 hits
                        British roll dice for 1 aaGun, 1 armour, 5 infantry and 2 mech_infantrys in Iraq, round 2 :  1/8 hits
                        1 aaGun owned by the British, 1 mech_infantry owned by the Germans and 3 infantry owned by the British lost in Iraq
                        Germans roll dice for 8 artilleries and 6 mech_infantrys in Iraq, round 3 :  3/14 hits
                        British roll dice for 1 armour, 2 infantry and 2 mech_infantrys in Iraq, round 3 :  1/5 hits
                        1 mech_infantry owned by the British, 1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Iraq
                        Germans roll dice for 8 artilleries and 5 mech_infantrys in Iraq, round 4 :  4/13 hits
                        British roll dice for 1 armour and 1 mech_infantry in Iraq, round 4 :  1/2 hits
                        1 mech_infantry owned by the British, 1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Iraq
                    Germans win, taking Iraq from British with 8 artilleries and 4 mech_infantrys remaining. Battle score for attacker is 22
                    Casualties for Germans: 3 mech_infantrys
                    Casualties for British: 1 aaGun, 1 armour, 5 infantry and 2 mech_infantrys

    Non Combat Move - Germans
                1 mech_infantry moved from Kazakhstan to Kansu
                3 mech_infantrys moved from Russia to Kazakhstan
                3 mech_infantrys moved from Volgograd to Northwest Persia
                3 aaGuns moved from Caucasus to Northwest Persia
                10 mech_infantrys moved from Rostov to Northwest Persia
                3 mech_infantrys moved from Ukraine to Caucasus
                2 mech_infantrys moved from Bryansk to Caucasus
                2 fighters and 1 tactical_bomber moved from Bulgaria to Northwest Persia
                3 bombers moved from 110 Sea Zone to Western Germany
                1 fighter moved from 110 Sea Zone to Western Germany
                2 tactical_bombers moved from Northern Italy to Western Germany
                1 submarine moved from 113 Sea Zone to 109 Sea Zone
                1 submarine moved from 113 Sea Zone to 119 Sea Zone
                1 artillery moved from Western Germany to Northern Italy
                2 mech_infantrys moved from Western Germany to Southern France

    Place Units - Germans
                1 artillery and 2 infantry placed in Southern France
                1 artillery placed in Western Germany
                3 armour placed in Caucasus
                3 mech_infantrys placed in Volgograd
                3 mech_infantrys placed in Ukraine
                1 bomber, 1 fighter and 6 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,5
                Germans collect 82 PUs (1 lost to blockades); end with 83 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 88 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 90 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 96 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 101 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 116 PUs

    triplea_40612_Ger15.tsvg


  • Enjoy playing with your 2 Russian units! :-P


  • Uou two are such comedians!
    I am rooting for my German friend.


  • I think he will need your support Leo!


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 15

    Combat Move - Russians
                1 submarine moved from 105 Sea Zone to 110 Sea Zone
                1 mech_infantry moved from Burma to Yunnan

    Combat - Russians
                Battle in 110 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 destroyer and 1 submarine
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                        Russians roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                        Russians roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 4 : 1/1 hits, 0,17 expected hits
                        1 submarine owned by the Russians lost in 110 Sea Zone
                    Germans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is -6
                    Casualties for Russians: 1 submarine
                Battle in Yunnan
                    Russians attack with 1 mech_infantry
                    Japanese defend with 1 mech_infantry
                        Russians roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0,17 expected hits
                        Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                        Russians roll dice for 1 mech_infantry in Yunnan, round 3 : 0/1 hits, 0,17 expected hits
                        Japanese roll dice for 1 mech_infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
                        Russians roll dice for 1 mech_infantry in Yunnan, round 4 : 0/1 hits, 0,17 expected hits
                        Japanese roll dice for 1 mech_infantry in Yunnan, round 4 : 0/1 hits, 0,33 expected hits
                        Russians roll dice for 1 mech_infantry in Yunnan, round 5 : 0/1 hits, 0,17 expected hits
                        Japanese roll dice for 1 mech_infantry in Yunnan, round 5 : 1/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Russians lost in Yunnan
                    Japanese win with 1 mech_infantry remaining. Battle score for attacker is -4
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Russians

    Turn Complete - Russians

    Combat Hit Differential Summary :

    Germans : -0,17
        Russians : -1,33
        Japanese : -0,33

    triplea_40612_Rus15.tsvg


  • Well done Kevin! You successfully eliminated your last two Russian units! :roll:

    Earliest I can play is Sunday, so hopefully I will get a chance then. Am up in Mark’s attic tomorrow freezing my appendages off!


  • Homo.


  • @wittmann:

    Homo.

    Homophobe!

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