L17 - G40 BM3 - AetV (Allies) vs PP (Axis)


  • What do i have in 110?
    How many Planes do i have for a scramble, Adam?

    Am not in my PC right now.


  • No scramble.

    My DD will most likely kill your SS :-D


  • Best of British to you Kevin!


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 15

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 12 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                3 armour moved from Caucasus to Persia
                8 artilleries moved from Northwest Persia to Iraq
                2 artilleries moved from Northwest Persia to Persia
                3 mech_infantrys moved from Caucasus to Persia
                1 mech_infantry moved from Volgograd to Turkmenistan
                      Germans take Turkmenistan from Russians
                1 mech_infantry moved from Volgograd to Sikang
                      Germans take Sikang from Chinese
                7 mech_infantrys moved from Northwest Persia to Iraq
                1 mech_infantry moved from Northwest Persia to Persia
                1 artillery and 7 infantry moved from Western Germany to Northern Italy
                2 artilleries moved from Southern France to Northern Italy
                1 artillery moved from Southern France to Northern Italy
                1 submarine moved from 113 Sea Zone to 110 Sea Zone
                3 bombers moved from Western Germany to 110 Sea Zone
                1 fighter moved from Western Germany to 110 Sea Zone
                1 destroyer moved from 113 Sea Zone to 110 Sea Zone
                1 tactical_bomber moved from Bulgaria to Northern Italy
                1 tactical_bomber moved from Bulgaria to Northern Italy

    Combat - Germans
                Battle in 110 Sea Zone
                    Germans attack with 3 bombers, 1 destroyer, 1 fighter and 1 submarine
                    British defend with 1 destroyer
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 2 :  1/1 hits
                        British roll dice for 1 destroyer in 110 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 110 Sea Zone
                    Germans win with 3 bombers, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Northern Italy
                    Germans attack with 4 artilleries, 7 infantry and 2 tactical_bombers
                    British defend with 1 factory_minor and 2 infantry
                        Germans roll dice for 4 artilleries, 7 infantry and 2 tactical_bombers in Northern Italy, round 2 :  8/13 hits
                        British roll dice for 2 infantry in Northern Italy, round 2 :  1/2 hits
                        1 infantry owned by the Germans and 2 infantry owned by the British lost in Northern Italy
                    Germans win, taking Northern Italy from British with 4 artilleries, 6 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Persia
                    Germans attack with 3 armour, 2 artilleries and 4 mech_infantrys
                    British defend with 1 aaGun, 1 armour, 1 factory_minor and 5 infantry
                        Germans roll dice for 3 armour, 2 artilleries and 4 mech_infantrys in Persia, round 2 :  2/9 hits
                        British roll dice for 1 aaGun, 1 armour and 5 infantry in Persia, round 2 :  2/6 hits
                        1 aaGun owned by the British, 2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Persia
                        Germans roll dice for 3 armour, 2 artilleries and 2 mech_infantrys in Persia, round 3 :  3/7 hits
                        British roll dice for 1 armour and 4 infantry in Persia, round 3 :  2/5 hits
                        2 mech_infantrys owned by the Germans and 3 infantry owned by the British lost in Persia
                        Germans roll dice for 3 armour and 2 artilleries in Persia, round 4 :  1/5 hits
                        British roll dice for 1 armour and 1 infantry in Persia, round 4 :  1/2 hits
                        1 artillery owned by the Germans and 1 infantry owned by the British lost in Persia
                        Germans roll dice for 3 armour and 1 artillery in Persia, round 5 :  2/4 hits
                        British roll dice for 1 armour in Persia, round 5 :  0/1 hits
                        1 armour owned by the British lost in Persia
                    Germans win, taking Persia from British with 3 armour and 1 artillery remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 artillery and 4 mech_infantrys
                    Casualties for British: 1 aaGun, 1 armour and 5 infantry
                Battle in Iraq
                    Germans attack with 8 artilleries and 7 mech_infantrys
                    British defend with 1 aaGun, 1 armour, 1 factory_minor, 5 infantry and 2 mech_infantrys
                        Germans roll dice for 8 artilleries and 7 mech_infantrys in Iraq, round 2 :  4/15 hits
                        British roll dice for 1 aaGun, 1 armour, 5 infantry and 2 mech_infantrys in Iraq, round 2 :  1/8 hits
                        1 aaGun owned by the British, 1 mech_infantry owned by the Germans and 3 infantry owned by the British lost in Iraq
                        Germans roll dice for 8 artilleries and 6 mech_infantrys in Iraq, round 3 :  3/14 hits
                        British roll dice for 1 armour, 2 infantry and 2 mech_infantrys in Iraq, round 3 :  1/5 hits
                        1 mech_infantry owned by the British, 1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Iraq
                        Germans roll dice for 8 artilleries and 5 mech_infantrys in Iraq, round 4 :  4/13 hits
                        British roll dice for 1 armour and 1 mech_infantry in Iraq, round 4 :  1/2 hits
                        1 mech_infantry owned by the British, 1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Iraq
                    Germans win, taking Iraq from British with 8 artilleries and 4 mech_infantrys remaining. Battle score for attacker is 22
                    Casualties for Germans: 3 mech_infantrys
                    Casualties for British: 1 aaGun, 1 armour, 5 infantry and 2 mech_infantrys

    Non Combat Move - Germans
                1 mech_infantry moved from Kazakhstan to Kansu
                3 mech_infantrys moved from Russia to Kazakhstan
                3 mech_infantrys moved from Volgograd to Northwest Persia
                3 aaGuns moved from Caucasus to Northwest Persia
                10 mech_infantrys moved from Rostov to Northwest Persia
                3 mech_infantrys moved from Ukraine to Caucasus
                2 mech_infantrys moved from Bryansk to Caucasus
                2 fighters and 1 tactical_bomber moved from Bulgaria to Northwest Persia
                3 bombers moved from 110 Sea Zone to Western Germany
                1 fighter moved from 110 Sea Zone to Western Germany
                2 tactical_bombers moved from Northern Italy to Western Germany
                1 submarine moved from 113 Sea Zone to 109 Sea Zone
                1 submarine moved from 113 Sea Zone to 119 Sea Zone
                1 artillery moved from Western Germany to Northern Italy
                2 mech_infantrys moved from Western Germany to Southern France

    Place Units - Germans
                1 artillery and 2 infantry placed in Southern France
                1 artillery placed in Western Germany
                3 armour placed in Caucasus
                3 mech_infantrys placed in Volgograd
                3 mech_infantrys placed in Ukraine
                1 bomber, 1 fighter and 6 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,5
                Germans collect 82 PUs (1 lost to blockades); end with 83 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 88 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 90 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 96 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 101 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 116 PUs

    triplea_40612_Ger15.tsvg


  • Enjoy playing with your 2 Russian units! :-P


  • Uou two are such comedians!
    I am rooting for my German friend.


  • I think he will need your support Leo!


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 15

    Combat Move - Russians
                1 submarine moved from 105 Sea Zone to 110 Sea Zone
                1 mech_infantry moved from Burma to Yunnan

    Combat - Russians
                Battle in 110 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 destroyer and 1 submarine
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                        Russians roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                        Russians roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 4 : 1/1 hits, 0,17 expected hits
                        1 submarine owned by the Russians lost in 110 Sea Zone
                    Germans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is -6
                    Casualties for Russians: 1 submarine
                Battle in Yunnan
                    Russians attack with 1 mech_infantry
                    Japanese defend with 1 mech_infantry
                        Russians roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0,17 expected hits
                        Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                        Russians roll dice for 1 mech_infantry in Yunnan, round 3 : 0/1 hits, 0,17 expected hits
                        Japanese roll dice for 1 mech_infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
                        Russians roll dice for 1 mech_infantry in Yunnan, round 4 : 0/1 hits, 0,17 expected hits
                        Japanese roll dice for 1 mech_infantry in Yunnan, round 4 : 0/1 hits, 0,33 expected hits
                        Russians roll dice for 1 mech_infantry in Yunnan, round 5 : 0/1 hits, 0,17 expected hits
                        Japanese roll dice for 1 mech_infantry in Yunnan, round 5 : 1/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Russians lost in Yunnan
                    Japanese win with 1 mech_infantry remaining. Battle score for attacker is -4
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Russians

    Turn Complete - Russians

    Combat Hit Differential Summary :

    Germans : -0,17
        Russians : -1,33
        Japanese : -0,33

    triplea_40612_Rus15.tsvg


  • Well done Kevin! You successfully eliminated your last two Russian units! :roll:

    Earliest I can play is Sunday, so hopefully I will get a chance then. Am up in Mark’s attic tomorrow freezing my appendages off!


  • Homo.


  • @wittmann:

    Homo.

    Homophobe!


  • I will swap the DD purchase and 1 ipc in the bank for three inf.


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 15

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 destroyer, 2 fighters, 4 infantry and 2 mech_infantrys; Remaining resources: 3 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                2 bombers moved from French Indo China to 37 Sea Zone
                3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 37 Sea Zone
                2 fighters moved from Japan to 37 Sea Zone
                1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 3 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 artillery and 1 infantry moved from French Indo China to Shan State
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 fighter moved from Japan to 35 Sea Zone

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 35 Sea Zone
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Philippines
                    Japanese attack with 1 artillery and 1 infantry
                    Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Philippines, round 2 :  1/2 hits
                        Americans roll dice for 1 infantry in Philippines, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Shan State
                    Japanese attack with 1 artillery and 1 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 :  2/2 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 1 battleship, 2 bombers, 4 carriers, 1 cruiser, 1 destroyer, 9 fighters, 1 submarine and 6 tactical_bombers
                    British defend with 1 tactical_bomber and 1 transport; Americans defend with 1 battleship, 5 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber; ANZAC defend with 1 carrier, 1 cruiser, 2 destroyers, 4 fighters and 2 submarines
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 :  1/1 hits

    triplea_40612_Jap15.tsvg


  • OOL in sz37 Kevin? :evil:


  • Dent a CV for now and let me know how many hits you got first round Adam.
    We go from there and i will Hand out a Ool after that.

    You know you only have a 36% Chance of winning there?!


  • Battle calc here says 55%. One of us is wrong! :?

    Okay. Will do that tomorrow and repost.


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 15

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 destroyer, 2 fighters, 4 infantry and 2 mech_infantrys; Remaining resources: 3 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                2 bombers moved from French Indo China to 37 Sea Zone
                3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 37 Sea Zone
                2 fighters moved from Japan to 37 Sea Zone
                1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 3 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 artillery and 1 infantry moved from French Indo China to Shan State
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 fighter moved from Japan to 35 Sea Zone

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 35 Sea Zone
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Philippines
                    Japanese attack with 1 artillery and 1 infantry
                    Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Philippines, round 2 :  1/2 hits
                        Americans roll dice for 1 infantry in Philippines, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Shan State
                    Japanese attack with 1 artillery and 1 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 :  2/2 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 1 battleship, 2 bombers, 4 carriers, 1 cruiser, 1 destroyer, 9 fighters, 1 submarine and 6 tactical_bombers
                    British defend with 1 tactical_bomber and 1 transport; Americans defend with 1 battleship, 5 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber; ANZAC defend with 1 carrier, 1 cruiser, 2 destroyers, 4 fighters and 2 submarines
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 carrier owned by the Americans
                        Japanese roll dice for 1 battleship, 2 bombers, 4 carriers, 1 cruiser, 1 destroyer, 9 fighters and 6 tactical_bombers in 37 Sea Zone, round 2 :  11/20 hits

    triplea_40612_Jap15.tsvg


  • Another 11 hits for you to assign Kevin? :-)


  • Kill all US CV’s, dent US BB and kill a Anzak SS.
    Post a map for round 2 please after your roll.

    You will regret your attack on my precious Fleet, he he :-D


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 15

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 destroyer, 2 fighters, 4 infantry and 2 mech_infantrys; Remaining resources: 3 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                2 bombers moved from French Indo China to 37 Sea Zone
                3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 37 Sea Zone
                2 fighters moved from Japan to 37 Sea Zone
                1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 3 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 artillery and 1 infantry moved from French Indo China to Shan State
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 fighter moved from Japan to 35 Sea Zone

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 35 Sea Zone
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Philippines
                    Japanese attack with 1 artillery and 1 infantry
                    Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Philippines, round 2 :  1/2 hits
                        Americans roll dice for 1 infantry in Philippines, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Shan State
                    Japanese attack with 1 artillery and 1 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 :  2/2 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 1 battleship, 2 bombers, 4 carriers, 1 cruiser, 1 destroyer, 9 fighters, 1 submarine and 6 tactical_bombers
                    British defend with 1 tactical_bomber and 1 transport; Americans defend with 1 battleship, 5 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber; ANZAC defend with 1 carrier, 1 cruiser, 2 destroyers, 4 fighters and 2 submarines
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 carrier owned by the Americans
                        Japanese roll dice for 1 battleship, 2 bombers, 4 carriers, 1 cruiser, 1 destroyer, 9 fighters and 6 tactical_bombers in 37 Sea Zone, round 2 :  11/20 hits
                    Units damaged: 1 battleship owned by the Americans
                        Americans roll dice for 3 submarines in 37 Sea Zone, round 2 :  0/3 hits
                        Americans roll dice for 1 battleship, 6 carriers, 3 cruisers, 3 destroyers, 7 fighters, 2 tactical_bombers and 1 transport in 37 Sea Zone, round 2 :  10/22 hits
                    Units damaged: 1 battleship owned by the Japanese
                        4 carriers owned by the Japanese, 5 carriers owned by the Americans, 1 submarine owned by the Japanese and 1 submarine owned by the ANZAC lost in 37 Sea Zone
                        Japanese roll dice for 1 battleship, 2 bombers, 1 cruiser, 1 destroyer, 9 fighters and 6 tactical_bombers in 37 Sea Zone, round 3 :  11/20 hits

    triplea_40612_Jap15.tsvg

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