Game between Simon33 and Pejon_88.
L17 - G40 BM3 - AetV (Allies) vs PP (Axis)
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Scramble from UK?
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What do i have in 110?
How many Planes do i have for a scramble, Adam?Am not in my PC right now.
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No scramble.
My DD will most likely kill your SS :-D
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Best of British to you Kevin!
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 12 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
3 armour moved from Caucasus to Persia
8 artilleries moved from Northwest Persia to Iraq
2 artilleries moved from Northwest Persia to Persia
3 mech_infantrys moved from Caucasus to Persia
1 mech_infantry moved from Volgograd to Turkmenistan
Germans take Turkmenistan from Russians
1 mech_infantry moved from Volgograd to Sikang
Germans take Sikang from Chinese
7 mech_infantrys moved from Northwest Persia to Iraq
1 mech_infantry moved from Northwest Persia to Persia
1 artillery and 7 infantry moved from Western Germany to Northern Italy
2 artilleries moved from Southern France to Northern Italy
1 artillery moved from Southern France to Northern Italy
1 submarine moved from 113 Sea Zone to 110 Sea Zone
3 bombers moved from Western Germany to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 destroyer moved from 113 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from Bulgaria to Northern Italy
1 tactical_bomber moved from Bulgaria to Northern ItalyCombat - Germans
Battle in 110 Sea Zone
Germans attack with 3 bombers, 1 destroyer, 1 fighter and 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 110 Sea Zone
Germans win with 3 bombers, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Northern Italy
Germans attack with 4 artilleries, 7 infantry and 2 tactical_bombers
British defend with 1 factory_minor and 2 infantry
Germans roll dice for 4 artilleries, 7 infantry and 2 tactical_bombers in Northern Italy, round 2 : 8/13 hits
British roll dice for 2 infantry in Northern Italy, round 2 : 1/2 hits
1 infantry owned by the Germans and 2 infantry owned by the British lost in Northern Italy
Germans win, taking Northern Italy from British with 4 artilleries, 6 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Persia
Germans attack with 3 armour, 2 artilleries and 4 mech_infantrys
British defend with 1 aaGun, 1 armour, 1 factory_minor and 5 infantry
Germans roll dice for 3 armour, 2 artilleries and 4 mech_infantrys in Persia, round 2 : 2/9 hits
British roll dice for 1 aaGun, 1 armour and 5 infantry in Persia, round 2 : 2/6 hits
1 aaGun owned by the British, 2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Persia
Germans roll dice for 3 armour, 2 artilleries and 2 mech_infantrys in Persia, round 3 : 3/7 hits
British roll dice for 1 armour and 4 infantry in Persia, round 3 : 2/5 hits
2 mech_infantrys owned by the Germans and 3 infantry owned by the British lost in Persia
Germans roll dice for 3 armour and 2 artilleries in Persia, round 4 : 1/5 hits
British roll dice for 1 armour and 1 infantry in Persia, round 4 : 1/2 hits
1 artillery owned by the Germans and 1 infantry owned by the British lost in Persia
Germans roll dice for 3 armour and 1 artillery in Persia, round 5 : 2/4 hits
British roll dice for 1 armour in Persia, round 5 : 0/1 hits
1 armour owned by the British lost in Persia
Germans win, taking Persia from British with 3 armour and 1 artillery remaining. Battle score for attacker is 6
Casualties for Germans: 1 artillery and 4 mech_infantrys
Casualties for British: 1 aaGun, 1 armour and 5 infantry
Battle in Iraq
Germans attack with 8 artilleries and 7 mech_infantrys
British defend with 1 aaGun, 1 armour, 1 factory_minor, 5 infantry and 2 mech_infantrys
Germans roll dice for 8 artilleries and 7 mech_infantrys in Iraq, round 2 : 4/15 hits
British roll dice for 1 aaGun, 1 armour, 5 infantry and 2 mech_infantrys in Iraq, round 2 : 1/8 hits
1 aaGun owned by the British, 1 mech_infantry owned by the Germans and 3 infantry owned by the British lost in Iraq
Germans roll dice for 8 artilleries and 6 mech_infantrys in Iraq, round 3 : 3/14 hits
British roll dice for 1 armour, 2 infantry and 2 mech_infantrys in Iraq, round 3 : 1/5 hits
1 mech_infantry owned by the British, 1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Iraq
Germans roll dice for 8 artilleries and 5 mech_infantrys in Iraq, round 4 : 4/13 hits
British roll dice for 1 armour and 1 mech_infantry in Iraq, round 4 : 1/2 hits
1 mech_infantry owned by the British, 1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Iraq
Germans win, taking Iraq from British with 8 artilleries and 4 mech_infantrys remaining. Battle score for attacker is 22
Casualties for Germans: 3 mech_infantrys
Casualties for British: 1 aaGun, 1 armour, 5 infantry and 2 mech_infantrysNon Combat Move - Germans
1 mech_infantry moved from Kazakhstan to Kansu
3 mech_infantrys moved from Russia to Kazakhstan
3 mech_infantrys moved from Volgograd to Northwest Persia
3 aaGuns moved from Caucasus to Northwest Persia
10 mech_infantrys moved from Rostov to Northwest Persia
3 mech_infantrys moved from Ukraine to Caucasus
2 mech_infantrys moved from Bryansk to Caucasus
2 fighters and 1 tactical_bomber moved from Bulgaria to Northwest Persia
3 bombers moved from 110 Sea Zone to Western Germany
1 fighter moved from 110 Sea Zone to Western Germany
2 tactical_bombers moved from Northern Italy to Western Germany
1 submarine moved from 113 Sea Zone to 109 Sea Zone
1 submarine moved from 113 Sea Zone to 119 Sea Zone
1 artillery moved from Western Germany to Northern Italy
2 mech_infantrys moved from Western Germany to Southern FrancePlace Units - Germans
1 artillery and 2 infantry placed in Southern France
1 artillery placed in Western Germany
3 armour placed in Caucasus
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Ukraine
1 bomber, 1 fighter and 6 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,5
Germans collect 82 PUs (1 lost to blockades); end with 83 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 90 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 96 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 101 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 116 PUs -
Enjoy playing with your 2 Russian units! :-P
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Uou two are such comedians!
I am rooting for my German friend. -
I think he will need your support Leo!
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Combat Move - Russians
1 submarine moved from 105 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Burma to YunnanCombat - Russians
Battle in 110 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 destroyer and 1 submarine
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Russians roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
Russians roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 4 : 1/1 hits, 0,17 expected hits
1 submarine owned by the Russians lost in 110 Sea Zone
Germans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Battle in Yunnan
Russians attack with 1 mech_infantry
Japanese defend with 1 mech_infantry
Russians roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 mech_infantry in Yunnan, round 3 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 mech_infantry in Yunnan, round 4 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 4 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 mech_infantry in Yunnan, round 5 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 5 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians lost in Yunnan
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for Russians: 1 mech_infantryNon Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
Germans : -0,17
Russians : -1,33
Japanese : -0,33 -
Well done Kevin! You successfully eliminated your last two Russian units! :roll:
Earliest I can play is Sunday, so hopefully I will get a chance then. Am up in Mark’s attic tomorrow freezing my appendages off!
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Homo.
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@wittmann:
Homo.
Homophobe!
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I will swap the DD purchase and 1 ipc in the bank for three inf.
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 2 fighters, 4 infantry and 2 mech_infantrys; Remaining resources: 3 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
2 bombers moved from French Indo China to 37 Sea Zone
3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 37 Sea Zone
2 fighters moved from Japan to 37 Sea Zone
1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 3 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery and 1 infantry moved from French Indo China to Shan State
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from Japan to 35 Sea ZoneCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 35 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Philippines
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 1/2 hits
Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 2/2 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 2 bombers, 4 carriers, 1 cruiser, 1 destroyer, 9 fighters, 1 submarine and 6 tactical_bombers
British defend with 1 tactical_bomber and 1 transport; Americans defend with 1 battleship, 5 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber; ANZAC defend with 1 carrier, 1 cruiser, 2 destroyers, 4 fighters and 2 submarines
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits -
OOL in sz37 Kevin? :evil:
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Dent a CV for now and let me know how many hits you got first round Adam.
We go from there and i will Hand out a Ool after that.You know you only have a 36% Chance of winning there?!
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Battle calc here says 55%. One of us is wrong! :?
Okay. Will do that tomorrow and repost.
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 2 fighters, 4 infantry and 2 mech_infantrys; Remaining resources: 3 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
2 bombers moved from French Indo China to 37 Sea Zone
3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 37 Sea Zone
2 fighters moved from Japan to 37 Sea Zone
1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 3 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery and 1 infantry moved from French Indo China to Shan State
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from Japan to 35 Sea ZoneCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 35 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Philippines
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 1/2 hits
Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 2/2 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 2 bombers, 4 carriers, 1 cruiser, 1 destroyer, 9 fighters, 1 submarine and 6 tactical_bombers
British defend with 1 tactical_bomber and 1 transport; Americans defend with 1 battleship, 5 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber; ANZAC defend with 1 carrier, 1 cruiser, 2 destroyers, 4 fighters and 2 submarines
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 carrier owned by the Americans
Japanese roll dice for 1 battleship, 2 bombers, 4 carriers, 1 cruiser, 1 destroyer, 9 fighters and 6 tactical_bombers in 37 Sea Zone, round 2 : 11/20 hits -
Another 11 hits for you to assign Kevin? :-)
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Kill all US CV’s, dent US BB and kill a Anzak SS.
Post a map for round 2 please after your roll.You will regret your attack on my precious Fleet, he he :-D





