@Black_Elk:
OK full list
Sphere of Influence Violations:
-10 ipcs from Russian income, if Western units in Soviet territories.
-10 ipcs from British income, if Soviet units in Western territories.
-10 ipcs from German income, if Japanese units in European Axis territories.
-10 ipcs from Japanese income, if European Axis units in Japanese territories.
NAP Violations:
-10 ipcs one time aggressor penalty if Japan is first to break the non aggression treaty.
-10 ipcs one time aggressor penalty if Russia is first to break the non aggression treaty.
Objective Bonuses
GERMANY:
+5 if not at War with Russia
+5 for each Axis controlled territory: England, Volgograd, Novgorod, Russia, Caucasus, Egypt, Iraq, Persia.
+5 for control of Norway and Denmark together, if Sweden is neutral.
+5 for control of Normandy and Holland together.
RUSSIA:
+5 if not at war with Japan.
+2 for Axis territories under Soviet control.
+5 if at War, for each open supply route: Persian Corridor, Pacific Route ALSIB Northern Trace, Arctic Route.
UK EUROPE:
+5 for each Allied controlled territory: Gibraltar, Malta, Greece, Normandy.
UK PACIFIC:
+5 for each Allied controlled territory, if at War with Japan: Burma, Malaya, Kwangtung.
JAPAN:
+5 if not at War with West.
+5 if not at War with Russia.
+1 for each Allied Pacific island under Japanese control.
+10 if Japan controls Hawaii.
USA:
+10 at War
+1 for each Axis island under US control (Pacific and European theaters).
+5 if at War and Allies control Normandy
+5 one time bonus for each Kamakazi island captured by Allies.
CHINA:
+6 Burma Road.
ITALY:
+1 for each Allied territory that touches the Mediterranean Sea controlled by Axis.
+5 if no Allied ships in the Mediterranean.
ANZAC:
+3 for each Allied controlled territory, if at War with Japan: Solomons, New Guinea, Dutch New Guinea, New Britain, Malaya.
FRANCE:
+10 if Allies control Paris.
Total Axis Objectives: 10
Total Allied Objectives: 12
Total Sphere of Influcen/NAP penalties: 6
Exactly 28 entries, same as OOB. But covering way more ground.
I bumped Redesign NOs.
Gibraltar already worth something in them.
5 for UKE and 1 for Italy.
You may add
ITALY:
+1 for each Allied territory that touches the Mediterranean Sea controlled by Axis.
+5 if no Allied ships in the Mediterranean or Gibraltar owned.
That way, it may represent how it allows to watch Med shipping
But, it provides a way to Italy to get 6$ from Gibraltar (1 Med TT +5 Gib owned).
Without cumulative effect of Gibraltar + no allied ships which would give 10 IPC otherwise.
For Japan, do you think it is too difficult:
+10 if Japan controls Hawaii and Midway.
+1 for each Allied Pacific island under Japanese control.
That way Hawaii worth 1 for TT + 1 for being an Allies island TT, + 1 as VC and +10 bonus.
Midway is now part of the deal +1 for being an Allies island TT.
It now gives an incentive to fight over Midway first, then Hawaii.
Compared to OOB USA NOs, this seems nerfed a lot:
USA:
+10 at War
+1 for each Axis island under US control (Pacific and European theaters).
+5 if at War and Allies control Normandy
+5 one time bonus for each Kamikazi island captured by Allies.
OOB:
If all basic TTs are US, it is +10 (EUSA, CUSA,WUSA)
+5 (Alaska, Aleutian, Hawaii, Johnston and Line)
+5 (Mexico, SEMexico, Central America and West Indies)
Why do you change France for Normandy?
+5 if at War and Allies control France
South Pacific Island National Sovereignty issues theme could be:
+5 (Midway, Hawaii, Wake, Johnston and Line)
American Continental National Sovereignty issues theme could be:
+5 (Aleutian, Alaska, Mexico, SEMexico, Central America and West Indies)
That way USA income stay as normal.
It provides a incentive to defend them and for Japan to invade at least 1 of each group.
Aleutian stay interesting target for Japan: +1 IPC -5 for USA.
However, Panama is not a big NO in this.
The issue with a basic National Sovereignty like:
+1 for each US Territory under US control (Pacific and European theaters) if at war.
Is that it gives not much motive to invade one or another TT, always same little IPCs swing.
This could at least provide for the other part of +10 for being at war.(Increasing US cash on hand)
USA has already 4 NOs but as we just discussed how encourage historical play pattern toward Midway, Wake and Aleutian?
How Panama canal can be depicted as a vital node in Allies/US strategy making it a huge success if captured by Axis?
Here are localities that were very important and why:
Panama canal ( it takes alot longer to go around South America to bring supplies to the war effort)
Midway- obvious
+10 if Japan controls Hawaii and Wake or Midway?
+10 if Japan controls Panama, Aleutian and Alaska?
(Theme: capture of vital US PTO intelligence and communication center.)
The Dardanelles are important, but I don’t see how you can realistically incorporate them into G40, given that Turkey is a neutral. Similarly with other canals and straits, their presence and control is already valuable in a strategic sense for ship movement. I suppose an economic bonus given for controlling them wouldn’t be a bad idea, but that would have to be factored into other bonuses and income expected for each Power. Unless the intent is for them to be only opposite objectives… such that the Axis get economic bonuses for controlling original Allied straits/canals and Allies get bonuses only for controlling originally Axis straights/canals. That sounds kinds cool actually.