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    Franklin_Cain

    @Franklin_Cain

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    Best posts made by Franklin_Cain

    • factory "markers" built from LEGO

      Being a fan of LEGO toys, I came up with a design for types of Industrial Complexes. Hope it’s all right to share here. 😉

      Thanks,
      Franklin

      Factories (LEGO).png

      posted in Customizations
      Franklin_Cain
      Franklin_Cain
    • custom markers for industrial complexes?

      I need some advice, please, on acquiring better tokens or markers for the Industrial Complexes in the 1940s Global game sets.

      I found this potential 3rd-part product:
      “https://litko.net/collections/board-games/products/factory-tokens”

      However, this specific product is not quite what I need or want. Since the Industrial Complexes in the games are of two types – Minor and Major – I need to have either two distinct types of tokens or else double-sided tokens (appropriately labelled).

      Since I am looking for advice as to a specific product (as opposed to already knowing what product to buy), I’ve posted my topic in the “General Discussion” group (as opposed to the “Marketplace” group). I hope this is correct.

      If you have any advice or suggestions on how I can get what I need, please share your thoughts with me.

      Thanks in advance! 🙂
      Franklin

      posted in Marketplace
      Franklin_Cain
      Franklin_Cain
    • RE: Spam Reduction

      Clicking on that icon (the column of three dots) shows me these options:

      Bookmark
      Share this Post
      x Facebook
      x Twitter

      If the post in question is one of my own, I also see options for edit and delete.

      Thanks,
      Franklin

      posted in Website/Forum Discussion
      Franklin_Cain
      Franklin_Cain
    • [Global 1940 ] Victory Cities

      If I’ve checked correctly, here is the complete list of Victory Cities:

      Berlin (Europe) (Axis Capital)
      Cairo (Europe)
      Calcutta (Pacific)
      Hong Kong (Pacific)
      Honolulu (Pacific)
      Leningrad (Europe)
      London (Europe) (Allied Capital)
      Manila (Pacific)
      Moscow (Europe) (Allied Capital)
      Ottowa (Europe)
      Paris (Europe) (Allied Capital)
      Rome (Europe) (Axis Capital)
      San Francisco (Pacific)
      Shanghai (Pacific)
      Stalingrad (Europe)
      Sydney (Pacific)
      Tokyo (Pacific) (Axis Capital)
      Warsaw (Europe)
      Washington (Europe) (Allied Capital)

      There are a total of 19 Victory Cities – 11 on the “Europe” map, plus another 8 on the “Pacific” map.

      The “official” Axis victory condition requires having either any 8 Victory Cities in Europe or any 6 Victory Cities in the Pacific. This would require either a crushing victory in Europe or else a crushing victory in the Pacific.

      But what about achieving modest victories in both theaters? (That is, having any 6 Victory Cities in Europe plus any 5 Victory Cities in the Pacific.) Shouldn’t that also be a “legal” victory condition?

      Thoughts?

      Thanks,
      Franklin

      posted in House Rules
      Franklin_Cain
      Franklin_Cain
    • RE: custom markers for industrial complexes?

      @midnight_reaper
      Awesome! 😉 Thank you!

      Now, if that same site had something appropriate for Bases (Air Base; Naval Base), then I could get all of the tokens needed from just one vendor!

      (Edit): Never mind – started looking, and already found several possibilities. 😉

      Franklin

      posted in Marketplace
      Franklin_Cain
      Franklin_Cain
    • RE: Spam Reduction

      Do the forums have some means of reporting spam posts, to flag those posts for action by the forum admins?

      Thanks,
      Franklin

      posted in Website/Forum Discussion
      Franklin_Cain
      Franklin_Cain
    • [Global 1940] Control Marker for Holland/Belgium

      It is my opinion that the control marker for Holland/Belgium should actually be the Dutch control marker, instead of Germany’s. Germany still starts the game controlling this territory. But I do not believe it is proper for Germany to be able to build a MAJOR industrial complex there. Also, I believe this territory should be treated as a formerly-neutral territory (so that it is never “liberated” to Germany).

      Has this been covered in an errata? If so, I did not find this. IF it was covered in a previous errata, could someone please post a link to that source?

      In any case, I’d appreciate your thoughts on this idea.

      Thank you.
      Franklin

      posted in House Rules
      Franklin_Cain
      Franklin_Cain
    • HBG roundels vs. official markers -- advice plz

      Before I purchase some of these “Union Jack” roundels from HBG (“https://www.historicalboardgaming.com/HBG-Britain-Union-Jack-1801-P-Flag-10Set_p_1405.html”), I wanted to get feedback from the community, specifically with regards to how they compare in size to the official markers included in the game.

      Are they the same size? If not, how close are they?

      Thanks! 😉
      Franklin

      posted in Marketplace
      Franklin_Cain
      Franklin_Cain
    • RE: [G40] Strategic Oil Reserves (Theme)

      Because everyone can use more oil, I am considering adding the following “house rule.” I’d be grateful for your thoughts and feedback, please.

      Thanks,
      Franklin

      Every Power at war (except China; see below) – even if they are at war against only one enemy Power – receives the following additional National Objective and Bonus Income. (Per the rules-as-written, this was only for Germany and Italy.)

      When at War:
      (*) 2 IPCs per territory for controlling Iraq, Persia, and/or Northwest Persia. Theme: Access to strategic oil reserves.

      Since China fights strictly defensively, China will never be able to control any of these territories. Therefore, this N.O./B.I. does not apply to China.

      posted in House Rules
      Franklin_Cain
      Franklin_Cain
    • Franklin's House Rules [G40]

      I’ve uploaded the list of house rules I’ve come up with here:
      https://fcain.tripod.com/axis_allies/house_rules.txt
      I’d appreciate your thoughts on these.

      I’m currently running a (test) game using these house rules (using my “Turn Order, Version 2”), taking several days to think about each team’s decisions. So far, it’s just England (and what little remains of France’s fleet) against the Nazis and the Fascists in the European theater, with only China fighting against Japan in Asia, with America and the Soviets still on the sidelines. I’m currently writing up Turn 3 for the Allies. I’m keeping detailed reports of each team’s turn. When I get to a stopping point (i.e. when I think my scenario has played out to a good background for an alternate timeline setting for one of my RPG campaigns), I’d be happy to share these write-ups, if any of you are interested.

      Thanks,
      Franklin

      posted in House Rules
      Franklin_Cain
      Franklin_Cain

    Latest posts made by Franklin_Cain

    • Franklin's House Rules [G40]

      I’ve uploaded the list of house rules I’ve come up with here:
      https://fcain.tripod.com/axis_allies/house_rules.txt
      I’d appreciate your thoughts on these.

      I’m currently running a (test) game using these house rules (using my “Turn Order, Version 2”), taking several days to think about each team’s decisions. So far, it’s just England (and what little remains of France’s fleet) against the Nazis and the Fascists in the European theater, with only China fighting against Japan in Asia, with America and the Soviets still on the sidelines. I’m currently writing up Turn 3 for the Allies. I’m keeping detailed reports of each team’s turn. When I get to a stopping point (i.e. when I think my scenario has played out to a good background for an alternate timeline setting for one of my RPG campaigns), I’d be happy to share these write-ups, if any of you are interested.

      Thanks,
      Franklin

      posted in House Rules
      Franklin_Cain
      Franklin_Cain
    • RE: Spam Reduction

      Huzzah! ^_^
      What was wrong, if I may ask?

      Thanks,
      Franklin

      posted in Website/Forum Discussion
      Franklin_Cain
      Franklin_Cain
    • RE: Spam Reduction

      Clicking on that icon (the column of three dots) shows me these options:

      Bookmark
      Share this Post
      x Facebook
      x Twitter

      If the post in question is one of my own, I also see options for edit and delete.

      Thanks,
      Franklin

      posted in Website/Forum Discussion
      Franklin_Cain
      Franklin_Cain
    • RE: Spam Reduction

      Do the forums have some means of reporting spam posts, to flag those posts for action by the forum admins?

      Thanks,
      Franklin

      posted in Website/Forum Discussion
      Franklin_Cain
      Franklin_Cain
    • RE: Interest in replacement and/or custom roundels supply?

      Well, first of all, I’d love to have had a stash of the “Union Jack” roundels, for the British Raj (i.e. UK’s eastern economy).

      For my own use (and my own house rules), I’d also find it useful to have certain two-sided roundels:

      • UK, with Canada on reverse
      • Union Jack, with ANZAC on reverse

      On a related note, even though they aren’t round (and hence not “roundels”), I’d have liked for the factory markers to also be two-sided, with the minor factory symbol on one side, and the major factory symbol on the reverse.

      Having a reverse side on the air base markers – to indicate which air bases have scrambled this turn – would have been useful.

      I hope these ideas prove useful to you. I look forward to hearing what options you can provide for these ideas of mine.

      Thanks,
      Franklin

      posted in Customizations
      Franklin_Cain
      Franklin_Cain
    • Color-coded bases for ships [G40]

      Because so many of the ship types are too similar (to my admittedly weak eyesight, at least), I have decided to use some poker chips of various colors as bases for these ships. These poker chips are the same exact size and type as the white/grey, red, and green ones already included in the game.

      Since we need to be able to tip the capital ships (battleships and aircraft carriers) onto their sides (to indicate when they are damaged), I don’t need to uses poker chip bases for them. That leaves the other four classes (cruisers; destroyers; subs; transports). Since I did not want for these chips to use any color that is already used by the game pieces (wither as chips or as units), that left me with purple, orange, yellow, and pink as my options.

      So, I’ll be using purple for cruisers, orange for destroyers, yellow for submarines, and pink for transports.

      Here is an image of the work in progress: my cruisers on purple poker-chip bases.

      cruisers.jpg

      Thanks for tolerating my bragging about my project. ^_^

      Franklin

      posted in Customizations
      Franklin_Cain
      Franklin_Cain
    • RE: [G40] Strategic Oil Reserves (Theme)

      Because everyone can use more oil, I am considering adding the following “house rule.” I’d be grateful for your thoughts and feedback, please.

      Thanks,
      Franklin

      Every Power at war (except China; see below) – even if they are at war against only one enemy Power – receives the following additional National Objective and Bonus Income. (Per the rules-as-written, this was only for Germany and Italy.)

      When at War:
      (*) 2 IPCs per territory for controlling Iraq, Persia, and/or Northwest Persia. Theme: Access to strategic oil reserves.

      Since China fights strictly defensively, China will never be able to control any of these territories. Therefore, this N.O./B.I. does not apply to China.

      posted in House Rules
      Franklin_Cain
      Franklin_Cain
    • [Global 1940] Afghanistan

      Given this nation’s tumultuous past all throughout human history, up to and including recent years, I believe that Afghanistan should NEVER become a friendly neutral, regardless of circumstances. I believe it would be more authentic for Afghanistan to never become Pro-Allies or Pro-Axis.

      Thoughts?
      Thanks,
      Franklin

      posted in House Rules
      Franklin_Cain
      Franklin_Cain
    • [Global 1940] Control Marker for Holland/Belgium

      It is my opinion that the control marker for Holland/Belgium should actually be the Dutch control marker, instead of Germany’s. Germany still starts the game controlling this territory. But I do not believe it is proper for Germany to be able to build a MAJOR industrial complex there. Also, I believe this territory should be treated as a formerly-neutral territory (so that it is never “liberated” to Germany).

      Has this been covered in an errata? If so, I did not find this. IF it was covered in a previous errata, could someone please post a link to that source?

      In any case, I’d appreciate your thoughts on this idea.

      Thank you.
      Franklin

      posted in House Rules
      Franklin_Cain
      Franklin_Cain
    • [G40] Strategic Oil Reserves (Theme)

      In the rules-as-written, Germany and Italy share a National Objective and Bonus Income of 2 IPCs per territory for controlling Iraq, Persia, and/or Northwest Persia, under the “theme” of “access to strategic oil reserves.” I’ve got two questions about this…

      Q1) First of all, shouldn’t this bonus be for any Power that is at war (even Japan, if it can get that far west), not just Germany and Italy?

      Q2) Secondly, what about Saudi Arabia? Why isn’t that territory included in this list? (Yes, I know, they are strictly neutral. But still…) Are the Saudi oil fields not sufficiently developed in the 1940s to be strategically desirable?

      I’d appreciate your thoughts on these, especially from any history buffs who can give relevant insights on Saudi Arabia’s value in 1940 (per Q2, above).

      Thanks! 😉
      Franklin

      posted in House Rules
      Franklin_Cain
      Franklin_Cain