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    feltmarskal

    @feltmarskal

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    Best posts made by feltmarskal

    • RE: 2020 Master Players List Version 3.0

      denmark copenhagen
      A&A 1940 Global

      posted in Player Locator
      feltmarskal
      feltmarskal
    • RE: Find Opponents Here!

      Anybody join me against squirecam/stough 2v2

      posted in Find Online Players
      feltmarskal
      feltmarskal

    Latest posts made by feltmarskal

    • RE: Makalakalane (axis) vs. feltmarskal (allies+16) globel 1940 2th

      Det lykkes mig at sætte et game op

      posted in Play Boardgames
      feltmarskal
      feltmarskal
    • RE: Makalakalane (axis) vs. feltmarskal (allies+16) globel 1940 2th

      TripleA Manual Gamesave Post: Germans round 1

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 1
      
          Purchase Units - Germans
              Turning on Edit Mode
              EDIT: Adding units owned by British to 106 Sea Zone: 1 submarine
              EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
              EDIT: Adding units owned by British to Anglo Egyptian Sudan: 1 artillery
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      feltmarskal
      feltmarskal
    • Makalakalane (axis) vs. feltmarskal (allies+16) globel 1940 2th

      i try to set the game op

      posted in Play Boardgames
      feltmarskal
      feltmarskal
    • RE: Find Opponents Here!

      Anybody join me against squirecam/stough 2v2

      posted in Find Online Players
      feltmarskal
      feltmarskal
    • RE: Stough (axis) vs. feltmarskal (allies+12) 1940 2th

      no scrambles , no submerge

      posted in Play Boardgames
      feltmarskal
      feltmarskal
    • RE: FlyingBadger (Axis) vs feltmarskal (Allies +16) G40 2nd Ed - Regular Dice

      TripleA Turn Summary: ANZAC round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 2
      
          Purchase Units - ANZAC
              ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 9 PUs; 
      
          Combat Move - ANZAC
              1 fighter moved from Queensland to 42 Sea Zone
              1 transport moved from 62 Sea Zone to 54 Sea Zone
              1 infantry moved from Queensland to 54 Sea Zone
              1 artillery moved from Queensland to 54 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
              1 infantry moved from 42 Sea Zone to Java
              1 artillery moved from 42 Sea Zone to Java
      
          Combat - ANZAC
              Battle in 42 Sea Zone
                  ANZAC attack with 1 fighter and 1 transport
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 42 Sea Zone
                  ANZAC win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in Java
                  ANZAC attack with 1 artillery and 1 infantry
                  Japanese defend with 1 infantry
                      ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 2/2 hits, 0,67 expected hits
                      Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese lost in Java
                  ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - ANZAC
              1 fighter moved from 42 Sea Zone to Northern Territory
              1 cruiser moved from 62 Sea Zone to 54 Sea Zone
              1 destroyer moved from 62 Sea Zone to 54 Sea Zone
              2 infantry moved from Dutch New Guinea to New Guinea
      
          Place Units - ANZAC
              1 transport placed in 62 Sea Zone
              1 artillery and 1 infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 14 PUs; end with 23 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
      

      Combat Hit Differential Summary :

      Japanese regular : -0,33
      ANZAC regular : 1,33
      

      Savegame

      posted in League
      feltmarskal
      feltmarskal
    • RE: Find Opponents Here!

      @squirecam Have to find somebody to play with, is it possible to have a slow game one move a day

      posted in Find Online Players
      feltmarskal
      feltmarskal
    • RE: Find Opponents Here!

      have to find somebody to play with, is it possible to have a slow game one move a day

      posted in Find Online Players
      feltmarskal
      feltmarskal
    • RE: FlyingBadger (Axis) vs feltmarskal (Allies +16) G40 2nd Ed - Regular Dice

      Did it again forgot to move Non Combat Move for UK and US did it in Mode

      posted in League
      feltmarskal
      feltmarskal
    • RE: FlyingBadger (Axis) vs feltmarskal (Allies +16) G40 2nd Ed - Regular Dice

      Gjorde det igen glemte at flytte Non Combat Move for UK og USA gjorde det i Mode

      posted in League
      feltmarskal
      feltmarskal