@Witt Fine with me
Witt and Aequitas vs Noll and Degrasse G42
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TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to 91 Sea ZoneCombat - Italians
Battle in 91 Sea Zone
Italians attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 91 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Italians
1 bomber moved from 91 Sea Zone to Southern France
3 infantry moved from Northern Italy to Southern France
1 armour and 1 infantry moved from Yugoslavia to 97 Sea Zone
1 armour, 1 battleship, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 cruiser moved from 95 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from Southern Italy to Egypt
1 armour and 1 infantry moved from 98 Sea Zone to Egypt
1 infantry moved from Alexandria to Tobruk
1 infantry moved from Alexandria to EgyptPlace Units - Italians
1 artillery, 2 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 8 PUs; end with 8 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 13 PUsTerritory Summary for Italians :
Alexandria : 1 flag
Egypt : 1 armour, 2 infantry and 1 tactical_bomber
Southern France : 1 bomber and 3 infantry
Tobruk : 1 infantry
Northern Italy : 1 artillery, 1 factory_major, 2 infantry and 1 mech_infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 8 infantry
Yugoslavia : 1 artillery
98 Sea Zone : 1 flag, 1 battleship, 1 cruiser and 1 transportProduction/PUs Summary :
Russians : 26 / 41
Japanese : 41 / 56
Americans : 53 / 68
Chinese : 10 / 17
Germans : 54 / 71
British : 33 / 33
UK_Pacific : 20 / 20
Italians : 8 / 13
ANZAC : 14 / 14
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 artilleries and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Western Australia to 56 Sea Zone
1 infantry moved from Western Australia to 56 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 56 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to New South Wales
1 infantry moved from 62 Sea Zone to New South Wales
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Java to IndiaPlace Units - ANZAC
1 submarine placed in 62 Sea Zone
2 artilleries placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs totalTerritory Summary for ANZAC :
India : 1 fighter
Queensland : 1 aaGun, 1 airfield, 1 fighter, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Java : 1 flag, 1 infantry
54 Sea Zone : 1 submarine
62 Sea Zone : 2 destroyers, 1 submarine and 1 transportProduction/PUs Summary :
Russians : 26 / 41
Japanese : 41 / 56
Americans : 53 / 68
Chinese : 10 / 17
Germans : 54 / 71
British : 33 / 33
UK_Pacific : 20 / 20
Italians : 8 / 13
ANZAC : 14 / 14
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 infantry moved from Tunisia to Libya
1 infantry moved from Tunisia to LibyaNon Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Anglo Egyptian Sudan : 1 infantry
Libya : 2 infantry
92 Sea Zone : 1 cruiserProduction/PUs Summary :
Russians : 26 / 41
Japanese : 41 / 56
Americans : 53 / 68
Chinese : 10 / 17
Germans : 54 / 71
British : 33 / 33
UK_Pacific : 20 / 20
Italians : 8 / 13
ANZAC : 14 / 14
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Japanese
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TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Japanese
Japanese spend 5 on tech rolls
Japanese removing all Technology Tokens after unsuccessful research.Purchase Units - Japanese
Japanese buy 2 artilleries, 2 destroyers, 5 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 0 techTokens;Combat Move - Japanese
2 units repaired.
1 infantry moved from Dzavhan to Yenisey
1 armour, 1 artillery and 1 infantry moved from Yakut S.S.R. to Yenisey
1 artillery and 1 infantry moved from Hopei to Kweichow
1 infantry moved from Anhwe to Kweichow
1 submarine moved from 26 Sea Zone to 9 Sea Zone
1 submarine moved from 9 Sea Zone to 1 Sea Zone
1 transport moved from 6 Sea Zone to 33 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
2 transports moved from 26 Sea Zone to 6 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery and 1 transport moved from 26 Sea Zone to 31 Sea Zone
1 infantry moved from Wake Island to 31 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 33 Sea Zone
1 destroyer moved from 35 Sea Zone to 33 Sea Zone
1 carrier moved from 35 Sea Zone to 33 Sea Zone
1 fighter moved from 35 Sea Zone to 33 Sea Zone
2 submarines moved from 35 Sea Zone to 33 Sea Zone
1 bomber moved from Malaya to Kwangtung
1 fighter and 1 tactical_bomber moved from Malaya to Kweichow
1 tactical_bomber moved from Japan to 33 Sea Zone
1 artillery and 2 infantry moved from Japan to 6 Sea Zone -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Japanese
Japanese spend 5 on tech rolls
Japanese rolls : 0/1 hits
Japanese removing all Technology Tokens after unsuccessful research.Purchase Units - Japanese
Japanese buy 2 artilleries, 2 destroyers, 5 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 0 techTokens;Combat Move - Japanese
2 units repaired.
1 infantry moved from Dzavhan to Yenisey
1 armour, 1 artillery and 1 infantry moved from Yakut S.S.R. to Yenisey
1 artillery and 1 infantry moved from Hopei to Kweichow
1 infantry moved from Anhwe to Kweichow
1 submarine moved from 26 Sea Zone to 9 Sea Zone
1 submarine moved from 9 Sea Zone to 1 Sea Zone
1 transport moved from 6 Sea Zone to 33 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
2 transports moved from 26 Sea Zone to 6 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery and 1 transport moved from 26 Sea Zone to 31 Sea Zone
1 infantry moved from Wake Island to 31 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 33 Sea Zone
1 destroyer moved from 35 Sea Zone to 33 Sea Zone
1 carrier moved from 35 Sea Zone to 33 Sea Zone
1 fighter moved from 35 Sea Zone to 33 Sea Zone
2 submarines moved from 35 Sea Zone to 33 Sea Zone
1 bomber moved from Malaya to Kwangtung
1 fighter and 1 tactical_bomber moved from Malaya to Kweichow
1 tactical_bomber moved from Japan to 33 Sea Zone
1 artillery and 2 infantry moved from Japan to 6 Sea ZoneCombat - Japanese
Battle in 1 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 1 Sea Zone
Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 : 1/1 hits
Japanese win, taking 1 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kweichow
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 0/5 hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Kweichow, round 3 : 1/5 hits
Chinese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Kweichow, round 4 : 3/5 hits
Chinese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 1 bomber and 1 infantry
UK_Pacific defend with 1 harbour; Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Kwangtung, round 2 : 2/3 hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Yenisey
Japanese attack with 1 armour, 1 artillery and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Yenisey, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Yenisey
Japanese win, taking Yenisey from Russians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Kweichow to Anhwe
1 bomber moved from Kwangtung to Anhwe
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 aaGun moved from Japan to 6 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 6 Sea Zone to KoreaPlace Units - Japanese
1 artillery and 3 infantry placed in Japan
1 artillery and 2 infantry placed in Malaya
2 destroyers and 2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 51 PUsTerritory Summary for Japanese :
Caroline Islands : 1 airfield, 1 artillery, 1 harbour and 3 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Korea : 1 aaGun, 1 artillery and 2 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
Jehol : 1 flag, 2 infantry
Manchuria : 1 flag
Kweichow : 1 flag, 1 artillery and 1 infantry
Hopei : 1 flag
Chahar : 1 flag
Anhwe : 1 flag, 1 bomber, 1 fighter and 1 tactical_bomber
Gilbert Islands : 1 flag, 1 infantry
Malaya : 1 flag, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 artillery and 1 harbour
New Britain : 1 flag, 2 infantry
New Guinea : 1 flag
Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 2 infantry
Guam : 1 flag, 1 airfield and 1 infantry
Wake Island : 1 flag, 1 airfield
Hawaiian Islands : 1 flag, 1 airfield and 1 harbour
Midway : 1 flag, 1 airfield
Sakha : 1 flag
Yenisey : 1 flag, 1 armour, 1 artillery and 2 infantry
Amur : 1 flag
Yakut S.S.R. : 1 flag
Buryatia : 1 flag
Dutch New Guinea : 1 flag
33 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports
Dzavhan : 1 flag
26 Sea Zone : 1 flag, 2 battleships, 3 carriers, 4 destroyers, 5 fighters and 1 tactical_bomber
20 Sea Zone : 1 transport
Central Mongolia : 1 flag
1 Sea Zone : 1 flag, 1 submarine
6 Sea Zone : 2 destroyers, 2 submarines and 2 transports
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flagProduction/PUs Summary :
Russians : 32 / 39
Japanese : 46 / 51
Americans : 53 / 68
Chinese : 9 / 17
Germans : 47 / 71
British : 33 / 33
UK_Pacific : 17 / 20
Italians : 8 / 13
ANZAC : 14 / 14
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 7 times
3 was rolled 7 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 6 times
Average roll : 3.548
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 31Null / Other
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Japanese Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 6 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.391
Median : 3.000
Variance : 0.682
Standard Deviation : 0.826
Total rolls : 23Russians Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1UK_Pacific Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.600
Median : 5.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5 -
Is there really any chance for Axis with this setup?
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Just because Aequitas and I cannot win against good Allied players like Capt Walker and Degrasee, does not mean other Axis players can’t, Noll.
The Axis can win and I think the key is Japan. Grrmany/Italy is harder.
But it is fun, even in defeat. -
I’m not as familiar with the G42 scenario, but I think it’s less unbalanced than G40 so far. The Navy is still strong enough to fight the US and stand off the UK and ANZAC forces but there is a distinct lack of aircraft compared to G40. That part really shows up in south east Asia, I can’t just leave a blob of infantry and aircraft around to mop up everything.
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I realise I forgot on which side I was playing. It can happen.
I like it, because there are fewer Air units. Japan is still very strong and needs to be contained.
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TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Americans
Americans spend 5 on tech rolls
Americans rolls : 0/1 hits
Americans removing all Technology Tokens after unsuccessful research.Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 2 fighters and 1 submarine; Remaining resources: 0 techTokens; 1 PUs;Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 1 Sea Zone
2 tactical_bombers moved from 10 Sea Zone to 1 Sea Zone
2 fighters moved from 10 Sea Zone to 1 Sea Zone
1 bomber moved from Western United States to 1 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Libya to Tobruk
2 bombers moved from Tunisia to Northern Italy
1 fighter moved from Tunisia to Tobruk
1 mech_infantry moved from Tunisia to TobrukCombat - Americans
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 0/2 hits
Bombing raid in Northern Italy rolls: 4,7 and causes: 11 damage to unit: factory_major
Bombing raid in Northern Italy causes 11 damage total.
Battle in Tobruk
Americans attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry
Italians defend with 1 infantry
Americans roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in Tobruk, round 2 : 3/6 hits
Italians roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Tobruk
Americans win, taking Tobruk from Italians with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 1 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers
Japanese defend with 1 submarine
Americans roll dice for 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers in 1 Sea Zone, round 2 : 6/6 hits
Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 1 Sea Zone
Americans win, taking 1 Sea Zone from Japanese with 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
1 bomber moved from 1 Sea Zone to Western United States
2 fighters and 2 tactical_bombers moved from 1 Sea Zone to 10 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
2 bombers moved from Northern Italy to Libya
1 fighter moved from Tobruk to Libya
1 fighter moved from Gibraltar to LibyaPlace Units - Americans
1 carrier, 2 fighters and 1 submarine placed in 10 Sea Zone
1 carrier placed in 101 Sea Zone
1 artillery placed in Western United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUsTerritory Summary for Americans :
Solomon Islands : 1 artillery and 4 infantry
Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour and 2 infantry
Siberia : 1 infantry and 1 mech_infantry
10 Sea Zone : 3 carriers, 3 destroyers, 4 fighters, 6 submarines, 2 tactical_bombers and 1 transport
1 Sea Zone : 1 flag, 1 destroyer
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Gibraltar : 1 aaGun, 4 infantry and 1 mech_infantry
Morocco : 2 infantry
Tunisia : 1 flag
Tobruk : 1 flag, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Libya : 1 flag, 2 bombers and 2 fighters
92 Sea Zone : 1 destroyer
101 Sea Zone : 1 carrier and 1 transport
Brazil : 1 flag, 2 infantry
91 Sea Zone : 1 destroyer and 2 transportsProduction/PUs Summary :
Russians : 32 / 39
Japanese : 46 / 51
Americans : 53 / 69
Chinese : 9 / 17
Germans : 47 / 71
British : 33 / 33
UK_Pacific : 17 / 20
Italians : 8 / 13
ANZAC : 14 / 14
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 1 times
Average roll : 3,235
Median : 3,000
Variance : 0,938
Standard Deviation : 0,968
Total rolls : 17Null / Other
5 was rolled 1 times
Average roll : 5,000
Median : 5,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
5 was rolled 2 times
6 was rolled 1 times
Average roll : 5,333
Median : 5,000
Variance : 2,500
Standard Deviation : 1,581
Total rolls : 3Americans Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 2,417
Median : 2,000
Variance : 0,909
Standard Deviation : 0,953
Total rolls : 12Japanese Combat
5 was rolled 1 times
Average roll : 5,000
Median : 5,000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
2 infantry moved from Shensi to Kweichow
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from JapaneseCombat - Chinese
Battle in Kweichow
Chinese attack with 3 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits
Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 0/2 hits
Chinese roll dice for 3 infantry in Kweichow, round 3 : 1/3 hits
Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 3 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 2 infantry in Kweichow, round 4 : 0/2 hits
Japanese roll dice for 1 artillery in Kweichow, round 4 : 1/1 hits
1 infantry owned by the Chinese lost in Kweichow
1 infantry owned by the Chinese retreated to Szechwan
Japanese win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 artillery and 2 infantry placed in Yunnan
1 artillery and 1 infantry placed in KwangsiTurn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUsTerritory Summary for Chinese :
Kwangsi : 1 artillery and 1 infantry
Kiangsi : 1 infantry
Yunnan : 1 artillery and 2 infantry
Hopei : 1 infantry
Szechwan : 1 infantryProduction/PUs Summary :
Russians : 32 / 39
Japanese : 44 / 51
Americans : 53 / 69
Chinese : 11 / 17
Germans : 47 / 71
British : 33 / 33
UK_Pacific : 17 / 20
Italians : 8 / 13
ANZAC : 14 / 14
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 8 times
6 was rolled 3 times
Average roll : 3,400
Median : 3,500
Variance : 0,552
Standard Deviation : 0,743
Total rolls : 30Null / Other
5 was rolled 1 times
Average roll : 5,000
Median : 5,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
5 was rolled 2 times
6 was rolled 1 times
Average roll : 5,333
Median : 5,000
Variance : 2,500
Standard Deviation : 1,581
Total rolls : 3Americans Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 2,417
Median : 2,000
Variance : 0,909
Standard Deviation : 0,953
Total rolls : 12Chinese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
Average roll : 3,500
Median : 3,500
Variance : 0,857
Standard Deviation : 0,926
Total rolls : 8Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4,000
Median : 4,500
Variance : 0,400
Standard Deviation : 0,632
Total rolls : 6 -
I disagree.
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I bet you could beat us Noll.
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TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 14 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Novgorod to Romania
1 artillery moved from Slovakia Hungary to Romania
2 infantry moved from Yugoslavia to Romania
1 armour and 2 mech_infantrys moved from Germany to Romania
2 artilleries and 1 infantry moved from Slovakia Hungary to Eastern Poland
1 armour and 1 mech_infantry moved from Poland to Eastern Poland
1 fighter moved from Novgorod to Eastern Poland
1 tactical_bomber moved from Novgorod to Belarus
1 artillery and 2 infantry moved from Novgorod to Belarus
2 armour and 2 mech_infantrys moved from Novgorod to Belarus
1 artillery moved from Archangel to Smolensk
2 armour moved from Archangel to Smolensk
2 armour and 2 mech_infantrys moved from Novgorod to Smolensk
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from British
2 bombers and 2 fighters moved from Western Germany to Normandy Bordeaux
2 artilleries, 1 fighter and 4 infantry moved from France to Normandy Bordeaux
1 artillery moved from Southern France to Normandy Bordeaux
1 fighter moved from Southern Italy to Normandy Bordeaux
1 armour moved from Novgorod to Eastern Poland
1 armour moved from Egypt to Iraq
1 armour moved from Syria to Iraq
1 fighter and 1 tactical_bomber moved from Egypt to IraqCombat - Germans
Battle in Iraq
Germans attack with 2 armour, 1 fighter and 1 tactical_bomber
Russians defend with 1 armour and 1 mech_infantry
Germans roll dice for 2 armour, 1 fighter and 1 tactical_bomber in Iraq, round 2 : 3/4 hits
Russians roll dice for 1 armour and 1 mech_infantry in Iraq, round 2 : 1/2 hits
1 armour owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Russians lost in Iraq
Germans win, taking Iraq from Russians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 armour
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Smolensk
Germans attack with 4 armour, 1 artillery and 2 mech_infantrys
Russians defend with 1 artillery, 3 infantry and 1 tactical_bomber
Germans roll dice for 4 armour, 1 artillery and 2 mech_infantrys in Smolensk, round 2 : 2/7 hits
Russians roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Smolensk, round 2 : 3/5 hits
2 infantry owned by the Russians, 1 artillery owned by the Germans and 2 mech_infantrys owned by the Germans lost in Smolensk
Germans roll dice for 4 armour in Smolensk, round 3 : 1/4 hits
Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Smolensk, round 3 : 1/3 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Smolensk
Germans roll dice for 3 armour in Smolensk, round 4 : 2/3 hits
Russians roll dice for 1 artillery and 1 tactical_bomber in Smolensk, round 4 : 1/2 hits
1 tactical_bomber owned by the Russians, 1 armour owned by the Germans and 1 artillery owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 2 armour remaining. Battle score for attacker is 0
Casualties for Germans: 2 armour, 1 artillery and 2 mech_infantrys
Casualties for Russians: 1 artillery, 3 infantry and 1 tactical_bomber
Battle in Romania
Germans attack with 1 armour, 1 artillery, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 4 armour
Germans roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Romania, round 2 : 3/8 hits
Russians roll dice for 4 armour in Romania, round 2 : 3/4 hits
3 armour owned by the Russians, 2 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Romania
Germans roll dice for 1 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Romania, round 3 : 3/5 hits
Russians roll dice for 1 armour in Romania, round 3 : 1/1 hits
1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Romania
Germans win, taking Romania from Russians with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 2 infantry and 2 mech_infantrys
Casualties for Russians: 4 armour
Battle in Normandy Bordeaux
Germans attack with 3 artilleries, 2 bombers, 4 fighters and 4 infantry
British defend with 1 aaGun, 2 armour, 1 fighter, 5 infantry and 1 tactical_bomber
AA fire in Normandy Bordeaux : 0/3 hits
Germans roll dice for 3 artilleries, 2 bombers, 4 fighters and 4 infantry in Normandy Bordeaux, round 2 : 5/13 hits
British roll dice for 1 aaGun, 2 armour, 1 fighter, 5 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 4/9 hits
4 infantry owned by the British, 4 infantry owned by the Germans and 1 aaGun owned by the British lost in Normandy Bordeaux
Germans roll dice for 3 artilleries, 2 bombers and 4 fighters in Normandy Bordeaux, round 3 : 6/9 hits
British roll dice for 2 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 2/5 hits
1 infantry owned by the British, 1 tactical_bomber owned by the British, 2 armour owned by the British, 1 fighter owned by the British and 2 artilleries owned by the Germans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 1 artillery, 2 bombers and 4 fighters remaining. Battle score for attacker is 33
Casualties for Germans: 2 artilleries and 4 infantry
Casualties for British: 1 aaGun, 2 armour, 1 fighter, 5 infantry and 1 tactical_bomber
Battle in Eastern Poland
Germans attack with 2 armour, 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry
Russians defend with 3 artilleries and 2 infantry
Germans roll dice for 2 armour, 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry in Eastern Poland, round 2 : 3/7 hits
Russians roll dice for 3 artilleries and 2 infantry in Eastern Poland, round 2 : 2/5 hits
2 infantry owned by the Russians, 1 infantry owned by the Germans, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Eastern Poland
Germans roll dice for 2 armour, 2 artilleries and 1 fighter in Eastern Poland, round 3 : 1/5 hits
Russians roll dice for 2 artilleries in Eastern Poland, round 3 : 0/2 hits
1 artillery owned by the Russians lost in Eastern Poland
Germans roll dice for 2 armour, 2 artilleries and 1 fighter in Eastern Poland, round 4 : 3/5 hits
Russians roll dice for 1 artillery in Eastern Poland, round 4 : 0/1 hits
1 artillery owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 2 armour, 2 artilleries and 1 fighter remaining. Battle score for attacker is 11
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 3 artilleries and 2 infantry
Battle in Belarus
Germans attack with 2 armour, 1 artillery, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 3 armour, 1 infantry and 1 mech_infantry
Germans roll dice for 2 armour, 1 artillery, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 2 : 5/8 hits
Russians roll dice for 3 armour, 1 infantry and 1 mech_infantry in Belarus, round 2 : 1/5 hits
1 infantry owned by the Russians, 3 armour owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 armour, 1 artillery, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 22
Casualties for Germans: 1 infantry
Casualties for Russians: 3 armour, 1 infantry and 1 mech_infantryNon Combat Move - Germans
1 tactical_bomber moved from Belarus to Novgorod
1 fighter moved from Eastern Poland to Novgorod
1 armour and 2 mech_infantrys moved from Finland to Novgorod
1 fighter and 1 tactical_bomber moved from Romania to Yugoslavia
2 bombers moved from Normandy Bordeaux to Western Germany
1 fighter moved from Normandy Bordeaux to Southern Italy
3 fighters moved from Normandy Bordeaux to Western Germany
1 artillery moved from Western Germany to France
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from Iraq to EgyptPlace Units - Germans
1 transport placed in 97 Sea Zone
2 infantry placed in Yugoslavia
2 infantry placed in Novgorod
2 infantry and 1 mech_infantry placed in Egypt
1 artillery and 2 infantry placed in France
1 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in Germany
2 infantry placed in Western Germany
2 infantry placed in Germany
1 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,4,2,5,1
Germans collect 55 PUs (5 lost to blockades); end with 55 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUsTerritory Summary for Germans :
Trans-Jordan : 1 flag
Egypt : 1 flag, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Normandy Bordeaux : 1 flag, 1 artillery
Southern France : 1 flag, 1 harbour
Syria : 1 flag
France : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor and 2 infantry
Western Germany : 1 aaGun, 1 airfield, 2 bombers, 1 factory_major, 3 fighters, 1 harbour and 7 infantry
Romania : 1 armour and 1 artillery
Germany : 1 armour, 1 artillery, 1 factory_major, 3 infantry and 1 mech_infantry
Denmark : 1 aaGun and 3 infantry
Holland Belgium : 1 infantry
Southern Italy : 1 fighter
Belarus : 1 flag, 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 1 armour
Eastern Poland : 1 flag, 2 armour and 2 artilleries
Novgorod : 1 flag, 1 airfield, 2 armour, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Smolensk : 1 flag, 2 armour
Bulgaria : 1 flag
Greece : 1 flag
97 Sea Zone : 1 destroyer and 1 transport
Iraq : 1 flag, 1 armour
Yugoslavia : 1 flag, 1 factory_minor, 1 fighter, 2 infantry and 1 tactical_bomber
Finland : 1 flagProduction/PUs Summary :
Russians : 24 / 39
Japanese : 44 / 51
Americans : 53 / 69
Chinese : 11 / 17
Germans : 60 / 72
British : 28 / 33
UK_Pacific : 17 / 20
Italians : 8 / 13
ANZAC : 14 / 14
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Nice turn.
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yes it was… at first I was reluctant to attack so many places, but I needed to stop the Russian advance. I think that should hold them back one round anyway…which will buy me some time to reinforce the Eastern front.
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TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 artillery, 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 3 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from United Kingdom to France
1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from United Kingdom to Holland Belgium
1 infantry and 1 mech_infantry moved from Eastern Persia to 80 Sea Zone
1 infantry and 1 mech_infantry moved from 80 Sea Zone to Iraq
1 fighter and 1 tactical_bomber moved from 80 Sea Zone to IraqCombat - British
Battle in Normandy Bordeaux
British attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 1 artillery
British roll dice for 1 battleship in Normandy Bordeaux, round 2 : 1/1 hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Holland Belgium
British attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
British roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/4 hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Iraq
British attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 armour
British roll dice for 1 cruiser in Iraq, round 2 : 0/1 hits
British roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 2/4 hits
Germans roll dice for 1 armour in Iraq, round 2 : 1/1 hits
1 infantry owned by the British and 1 armour owned by the Germans lost in Iraq
British win, taking Iraq from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for British: 1 infantry
Strategic bombing raid in France
AA fire in France : 0/1 hits
Bombing raid in France rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.Non Combat Move - British
1 bomber moved from France to United Kingdom
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
2 fighters moved from Holland Belgium to United Kingdom
1 armour, 1 fighter and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 fighter and 1 tactical_bomber moved from Iraq to 80 Sea Zone
1 destroyer moved from 39 Sea Zone to 76 Sea Zone
2 infantry moved from Burma to Shan State
1 artillery moved from Siam to Shan State
1 infantry moved from French Indo China to Shan State
1 fighter moved from India to Shan State
1 aaGun moved from India to Burma
2 infantry moved from India to BurmaPlace Units - British
1 artillery and 6 infantry placed in United Kingdom
1 tactical_bomber placed in 110 Sea ZoneTurn Complete - British
British collect 35 PUs; end with 35 PUs totalPlace Units - UK_Pacific
1 artillery and 3 infantry placed in India
1 transport placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Units Change Ownership
Some Units in India change ownership: 1 artillery and 3 infantry
Some Units in 39 Sea Zone change ownership: 1 transportTerritory Summary for British and UK_Pacific :
Siam : 1 flag
Shan State : 1 artillery, 1 fighter and 3 infantry
Burma : 1 aaGun and 2 infantry
India : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
French Indo China : 1 flag
Celebes : 1 flag
Sumatra : 1 flag, 1 artillery
39 Sea Zone : 1 transport
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun
United Kingdom : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 6 infantry
Anglo Egyptian Sudan : 1 armour, 1 fighter, 1 infantry and 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 artillery and 3 infantry
Holland Belgium : 1 flag, 2 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
80 Sea Zone : 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
76 Sea Zone : 1 destroyer
Iraq : 1 flag, 1 mech_infantry
92 Sea Zone : 1 destroyer
Eastern Persia : 1 flag
Persia : 1 flag
110 Sea Zone : 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 3 transportsProduction/PUs Summary :
Russians : 24 / 39
Japanese : 44 / 51
Americans : 53 / 69
Chinese : 11 / 17
Germans : 53 / 72
British : 35 / 35
UK_Pacific : 17 / 17
Italians : 8 / 13
ANZAC : 14 / 14
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 6 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 3,423
Median : 3,000
Variance : 0,560
Standard Deviation : 0,748
Total rolls : 26Null / Other
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3,455
Median : 3,000
Variance : 0,700
Standard Deviation : 0,837
Total rolls : 11Germans Combat
1 was rolled 1 times
3 was rolled 2 times
6 was rolled 1 times
Average roll : 3,250
Median : 3,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 4British Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3,455
Median : 3,000
Variance : 0,700
Standard Deviation : 0,837
Total rolls : 11 -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern France to 91 Sea Zone
1 armour moved from Egypt to Iraq
1 tactical_bomber moved from Egypt to IraqCombat - Italians
Battle in Iraq
Italians attack with 1 armour and 1 tactical_bomber
British defend with 1 mech_infantry
Italians roll dice for 1 armour and 1 tactical_bomber in Iraq, round 2 : 2/2 hits
British roll dice for 1 mech_infantry in Iraq, round 2 : 1/1 hits
1 mech_infantry owned by the British and 1 armour owned by the Italians lost in Iraq
Italians win with 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 armour
Turning on Edit Mode
EDIT: Removing units owned by Italians from Iraq: 1 tactical_bomber
EDIT: Adding units owned by Italians to Iraq: 1 armour
EDIT: Changing ownership of Iraq from British to Italians
EDIT: Turning off Edit Mode
Battle in 91 Sea Zone
Italians attack with 1 bomber
Americans defend with 1 destroyer and 2 transports
Italians roll dice for 1 bomber in 91 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer and 2 transports in 91 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 bomber owned by the Italians lost in 91 Sea Zone
Americans win with 2 transports remaining. Battle score for attacker is -4
Casualties for Italians: 1 bomber
Casualties for Americans: 1 destroyerNon Combat Move - Italians
1 battleship, 1 cruiser and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Egypt to Alexandria
1 artillery moved from Northern Italy to Southern FrancePlace Units - Italians
1 fighter and 1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,5,6,4,3
Italians collect 8 PUs (2 lost to blockades); end with 8 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 10 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 15 PUsTerritory Summary for Italians :
Alexandria : 1 flag, 1 infantry
Egypt : 1 infantry
Southern France : 1 artillery and 3 infantry
Northern Italy : 1 factory_major, 2 infantry and 1 mech_infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 9 infantry
97 Sea Zone : 1 battleship, 1 cruiser and 1 transport
Iraq : 1 flag, 1 armour
Yugoslavia : 1 artillery
98 Sea Zone : 1 flagProduction/PUs Summary :
Russians : 24 / 39
Japanese : 44 / 51
Americans : 53 / 69
Chinese : 11 / 17
Germans : 53 / 72
British : 33 / 35
UK_Pacific : 17 / 17
Italians : 10 / 15
ANZAC : 14 / 14
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
1 fighter moved from India to IraqCombat - ANZAC
Battle in Iraq
ANZAC attack with 1 fighter
Italians defend with 1 armour
Italians win with 1 armour remaining. Battle score for attacker is -10
Casualties for ANZAC: 1 fighterNon Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 destroyer moved from 54 Sea Zone to 62 Sea Zone
1 aaGun, 1 fighter and 2 infantry moved from Queensland to New South Wales
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to South Australia
1 artillery moved from New South Wales to South Australia
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to New South WalesPlace Units - ANZAC
1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs totalTerritory Summary for ANZAC :
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 aaGun, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 6 infantry
South Australia : 1 artillery and 1 infantry
Java : 1 flag, 1 infantry
37 Sea Zone : 1 submarine
54 Sea Zone : 1 destroyer
62 Sea Zone : 1 destroyer, 1 submarine and 1 transportProduction/PUs Summary :
Russians : 24 / 39
Japanese : 44 / 51
Americans : 53 / 69
Chinese : 11 / 17
Germans : 53 / 72
British : 33 / 35
UK_Pacific : 17 / 17
Italians : 10 / 15
ANZAC : 14 / 15
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





